

kopylov
Eurobricks Vassals-
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Everything posted by kopylov
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General Part Discussion
kopylov replied to Polo-Freak's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Aurorasaurus, N-4K0, thanks guys- 5,376 replies
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- rant!
- Bionicle Technic
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General Part Discussion
kopylov replied to Polo-Freak's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Hi all! This is part #6641. As you can see, it has a big hole in it, so that the part itself can slide on an axle: But, it has not always been so. Previously, the part had an axle-shaped hole: Does anybody know whether the old design allows the axle to slide freely as well, or it is more of a firm grip?- 5,376 replies
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- rant!
- Bionicle Technic
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[HELP] Generic Building Help Topic
kopylov replied to Jim's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
@2GodBDGlory thank you! I will try minifigure rings -
[HELP] Generic Building Help Topic
kopylov replied to Jim's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Hi there! I am looking for something of a hulf-stud thickness to secure following connection. The ideal solution would be thin 2L liftarm, but it does not exist. So, I can use thin 5L liftarm which is way too long here So, I am looking for something small half-stud thick to put between the red part and the black liftarm to limit their travel. Maybe you know something that fits here? -
[MOC] Mr. Bean´s Mini
kopylov replied to PsychoWard666's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I remember that episode. It is awesome -
Thank you for the comments! @2GodBDGlory short answer is: it's too soft but there are ways to improve it. Now, as I mentioned before, I want to make some comments on the chassis. I like the chassis. I did a good rear suspension, I don't even want to change anything there. Also I like the transmission tunnel. I have found a good way of connection panels, so it is very stiff. By the way, whole chassis is very stiff. It feels like one solid piece. I almost like the front suspension. I like the design, but it is very soft. Some possible problems and solutions: 1. Pullback motors are too soft. I twisted for a crisp each of them before connecting to the wishbones, but they still work without enthusiasm and I think that when I mount bodywork on the chassis they will stop returning to the upper position without help. I have 2 possible solutions here. First solution is to put them more widely to reduce the length of the lever. The second solution is to engage some gears here. 2. The next possible problem is the height of the motor block. If it reveals that it interferes with the hood, I will have to do something with it. If I place pullback motors wider then I will have more space in the front to mount electric motors. So, the second problem will be solved automatically after solving the first problem. 3. The height of the battery block. If the battery block affects the car's look too much then I possibly will put it to the front. The steering rack eats too much space in the front, but if I manage to put the steering links under the body then I will have enough space in the front to mount the battery block.
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Hi there! I have got three new sets since last post, so we have a wider choice of details. I like the shape of the car that I built, but it was designed so badly that it was ready to fall apart in any second. So, I started a new one in this post I am going to present a chassis. The first idea was to imitate rear springs with steering links. Actually, steering links resemble only a look of rear springs and all the job is done by shock absorbers. To eliminate transverse play I attached a Watt's linkage to the axle (you can see it behind rear frames). Dodge Charger has torsion bar front suspension. To imitate this type of suspenstion I decided to use pull back motors. Front suspenstion has nonzero kingpin and castor angles. Also I have got two motors, so it will be powered up. I have decided to put motors in the front and battery block above the rear axis. I can't put it in the trunk because of length of wires. Later I will post some pros and cons of this build.
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[HELP] Generic Building Help Topic
kopylov replied to Jim's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Hi there! Does anybody know is Mindstorms Robot Inventor hub equivalent to the Powered Up one in terms of output voltage and current strength? I am trying to figure out will powered up motors work in the same way with mindstorms hub as with powered up hub (in terms of speed and torque) or not -
Hello! There is an another update! I did a front and some shape of trunk with a bottom (there is some cargo in the trunk) Front features openable lights. I will show it later since I did not take a picture. This gold paper clip in the center of the car represents how should handbrake look like according to my girlfriend's opinion. What's next: I don't like the trunk, it would be redone. The vehicle frame is too flimsy and needs some reinforcement. Also I want to make rear lights in Dodge Charger 69-70 style
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Hi, everybody! There is an another update on this project. As I said last time, I wasn't satisfied with that engine. So, I've rebuilt it in more proper way. Now, this two gears connect engine with the drive shaft. Also, I've remade the steering mechanism. Now it is very simple and smooth. In addition, I've added 1 stud to the wheelbase. I would prefer it even longer, but I assume that I can't afford further extension because of shortage of lego parts. At last, I've added fenders and doors. I've mounted fenders at some angle and it looks very cool. Also, I've made curved doors that suits these fenders very much. I know that classic muscle car should have live rear axle, but I've decided to keep the rear suspension as it is, since I haven't yet came to an understanding of how I can make live axle properly. Next time I'm going to show you the front of the car and a prototype of the trunk.
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Hi there! First of all, answers to the comments. 1. Thank you for your interest, Daniel. No, it's not an RC project. In fact, the model right now is so heavy that thoughts about the number of presumably required motors scares me. 2. An inspiration for this build are just American muscle cars. It wouldn't resemle Porsche at all Now let's see what changes had been made. Here you can see the first version of the engine. These two gears serve for steering. Also I had to rebuild front suspension and now it feels very soft. In addition I changed the steering wheel incline. It seems strange to me to have horizontal steernig wheel axle. Axle that would be connected with rear wheels is connected with engine via rubber band. As I said, it's the first version of the engine. Plethora of gears in the steering mechanism produce too much friction for the steering (some gears are not presented in the photo). Also, I don't like this rubber band linkage. I've already rebuild it and you will see it next time
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Hello, everyone! Right now I'm finishing bodywork of my muscle car. Since I have some photos of the building process, I've decided to start uploading them here gradually. It's not a B model of this set bacause I am using not only 42096's parts, but since Porsche details are more than a half of all my Technic parts, I assume that car will consist mostly of 42096's parts. Here you can see the first photo of the building process. The first goal was to move engine (in V-shape) to the front as low as possible. And in such a way that engine center of mass should be between front and rear axle (I just feel that it's right). In addition, I've removed rack's limiters to increase turning angles. I know that iconic engine would be V8, but I work with what I have.
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Practise Posting Here!
kopylov replied to Pandora's topic in New Member Section - PLEASE READ BEFORE STARTING!
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