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swils

Eurobricks Dukes
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Everything posted by swils

  1. Arena looks great, folks! I gave it a solid read, while only skimming over the classes-section. I may have missed it, but how do turns work? Alternating, simultaneous, simultaneous-with-alternating-priority..? Also, typo perhaps?
  2. I think we'll see some of that happening on its own as time goes on, depending on how large a role reputation plays in future quests. Align yourself with the same house/faction as those you wish to get grouped up with, etc.. That said, I could see it being an interesting option in a quest where perhaps two groups are pitted against each other, either directly or indirectly.
  3. "A shovel's a shovel, and 2 gold sounds like quite a deal. We'll be passing back through here anyway. Didn't mean to suggest we hold off on the shore until I got it, sorry 'bout the confusion."
  4. "Only two gold pieces for a good shovel, hm? Okay, fine, I'll bite. Half up front, right?" He hands the man a gold coin
  5. "Well, we've gotta go to the bog for the water, anyway, so I don't think havin' him get us the dust is a good investment. And the powder, well, diggin' aint so bad, as long as Cinnas doin all the work, haha! I think we should save our money."
  6. Six minutes until the family planned to depart for the airport. I'm guessing we're gonna be leaving a little behind schedule See you all in a few hours! I've got my grid-paper and notes and ideas, I'm gonna have a plane-flight full of campaign planning
  7. "Was real nice of Salome to give us the whole flower.. hope it does the trick. I hate havin' to be the bearer of bad news, especially when she and Zelda have such a history.. Mmm well, then. If the market's open at this hour, then we can certainly swing by. Else I'd say it's back to the shore for us."
  8. 4184 The Black Pearl Theme: Pirates of the Caribbean Link to .LXF Aside from the obvious shortcomings in the minifig department... *95227 with 2560 *Instructions Book 1, step 24: LDD won't let cannons sit as shown. Replaced 3795 and 3022 on each side with 3460, 3710, and 2431. *95229 with 6020 *Book 1, Step 57, 95228 with 3062 *Book 2, Step 79, front pair of 6266 are facing outwards, LDD woundn't allow rotation when facing inwards *Book 2, Step 80, 64647s aren't attached to torches, LDD won't allow the connection *95354 replaced with brick-built placeholder, entire anchor assembly unattached to model *32209 replaced with 63695 *Book 2, Step 93, 47996 are only attached to hull, not mast *Figurehead height extended by 1 plate to allow hairpiece and wings to fit in LDD *Sails not attached/included *x127c11 (11L string w/ studs) not in LDD *Cloth flag on top (bb511pb02) replaced with 2525, to fill the space It's getting to be time for me to head out for the night's festivities, so I hope I didn't miss anything in the notes. Let me know if I did! **The link for the LXF is to Brickshelf, hopefully it gets made public without too much delay.
  9. "Ma'am, we're here on behalf of the Ziegfrieds, from Eubric. See, Zelda ain't doin' too hot, and her last hope is an old Salmandan recipe. And honestly, we came here with half a mind to just take the petals from yer flower, because so far, no one who we've asked for help has been keen to just give things away, and we're on a bit of a time crunch. But, seein' as ya caught us sneakin' around, and your guards have those nice pointy spears, well, we'd really appreciate it if you could spare us a few petals from the flower."
  10. Thormanil follows suit, for once thankful for his smaller stature as he creeps between the wall and the plants.
  11. *Currently*, character level is only used in battle. It has so much potential, though! Well, okay, in keeping things fairly simple, it doesn't have *so much*, but you get the idea. -Rumors tell of an ancient incantation that, when recited, can shatter even the most powerful of magical barriers. Just so happens that the warlock, whom the party had set out to vanquish, knows a *particularly* powerful shield spell, and stood behind it, laughing, as he battered the party within a stud of their lives the last time they met. The rumors also mention an elder wizard, as old as the incantation itself. Upon finally finding him, he refuses to teach the incantation to anyone who isn't an experienced mage themselves (read: certain level). The party can either go and try to break through the warlock's shield with brute force, which would eventually work, or they could go hunting for monsters to gain those last few levels and push their mage to the required level to learn the spell. **Caveat: The spell would be in the form of a scroll-item, and would be exhausted upon use, so no concerns about it leaving the quest and bothering any other QMs, heh. -While spelunking through some underground ruins, the party finds themselves in a burial chamber. A statue standing watch over the tombs holds in its hands a large greatsword. Or, at least, something that used to be a greatsword. It is now as decrepit as the bodies it guards: its blade dulled and eaten away by rust and time, empty sockets on its hilt, and any enchantments that once coursed through its metal have long since disseminated. Back on the surface, the party continues on whatever quest they may have been on. Over their travels, if they explore enough, they may catch wind of a legendary weaponsmith who lives his life as a hermit, and will only restore the blade for a truly great warrior; a mystic who knows where to find the scrolls used to enchant the sword to its full power, for a price, of course, but warns that it would take an experienced mage to channel the required amount of magick into the blade even once the scrolls have been found; and a local thieve's guild who are in possession of, or know how to acquire, gems that would fit the sockets on the hilt, but will only help the party if the party can help them in return, and their tasks require a quick-fingered rogue, with each task requiring that the rogue be more experienced than the last time. **Don't commit any of that to memory--I may or may not be drawing from my own idea pool, and would hate to spoil any future quests Additionally, I don't think experience gain should be limited to combat, either. Perhaps the party, soon to be setting off for an unexplored region, was approached by an aspiring cartographer, a young man who requested that they map the new land for his research. Depending on how thoroughly the party explores and maps the region, at quest's conclusion, the cartographer will reward them with anything from a few coins, to a full battle's worth of experience! Of course, going into it, the party has no idea what the rewards could be, nor are they ever told. This would provide an incentive to explore the land created for them, offering a reward for time spent traveling. It could work as an alternative to, or alongside, a system such as the one BrickDoctor used in Q4, with the "# of Days spent traveling" and chance for a battle each night. Have a good trip! I'll be in Hawaii with the family from the 3rd to the 17th-ish (can't remember the exact day, somewhere around then). I should have good internet access for the duration, but if my activity drops off, you'll all know why.
  12. ["I know it's the middle of the night, and we just hopped her wall... but maybe she'll be reasonable if we just appeal to her. Bein' the runt back home, I picked up a few tricks for situations like these. If something, or someone, has access to something sharp'n'pointy, be it antlers or spears, it's generally not a good idea to, y'know, spook em from up close. Or from close enough that they can reach ya with those pokey-things. Gettin' skewered is no fun at all. So I'd say sheath our weapons and get their attention, before we approach."]
  13. Want to make a trade? I'll swap you some excess rebels for your excess troopers (Seriously though... heh) Thanks for the review, mutley! Jealous that you got your hands on the sets already. I've got a sizable clone/droid collection going, so I'm likely going to pick up one or two of the Clone BPs, as everything in it will add some nice flavor to what I have now. But what I've really been lacking in, and what I sort of regret lacking in, is OT troopers. I've got the boost of x-mas funds now, so I'm going to try to grab a few Hoth BPs before they're all gone, but I really can't wait for this Endor pack. More Scout troopers that won't stand out from my '99 Scouts (aside from the '99s being a bit yellowed), plus Stormies--I don't have a single Stormy to my name, sadly. But that will soon change. The Rebels look great, but not-so-deep down, I just love me some Imperials, and have never really appreciated any of the Rebel figs. Maybe that'll change, who knows.
  14. "Lay it on us, Jaws!"
  15. "Ain't no glory to be had twiddlin' my thumbs. 'sides, I'd have to play it safe for two turns even if I used a potion now. I'd rather just hack up that Crimson Scorpion from the back row."
  16. "Now, THAT is what I like to see! I'll attack the Golden Scorpion from the front row this time, and see if he's as big a fan of my axes as his little red friend was!"
  17. "Well then, looks like I'll be attacking the Crimson Scorpion from the front row! Hold your breath, folks, hah!"
  18. Ah, right, right, the default color. That'd do it, if there is one. And as for the TIE, another beauty.
  19. You use the half-pin itself, or the -red- half pin? And I'm going over the model in a bit more detail now, seems, at least, like it'll be just fine for sitting on a shelf. Might have to push the screwdrivers in a bit on the back. It'll be a fairly fragile model, for sure, but should do fine once I get past the "Urghghh why won't these parts just stay together" phase of building
  20. Well, I parted out the X-wing. First shop I tried on Bricklink had 60 of 67 unique parts. But the price came to well over $50. Shocked. Tried a few more stores. Eventually I found 66 of 67 parts across two stores. Before shipping, looks like it'll cost just shy of $25 for the X-wing. Would be a lot cheaper if I had my collection up here, as I know I have a lot of the more common parts, but I won't be seeing that until.. well.. not quite sure when. So purely BL it is! Unfortunately, the store with 50/67 has a policy where the average cost per lot must be $0.65, and right now, it comes to about half that. I'll see what I can do about that. Also, order wouldn't be processed til 28th, so I'd be awhile getting it together, but hey, patience, eh? Quick question, though. This part: http://www.bricklink.com/catalogItem.asp?P=4274 came up on the XML from LDD Manager. I've looked through the model in LDD and I, at least, can't find it in there (especially not in that unique color). Am I missing something, or did it just weasel itself in?
  21. "Damned scarabs and their fragile chitins. Can't even take a wee-little crit! Guess I'll attack Scarab B from the front row."
  22. "Right then. Dog pile on Scarab A, hah!" Thormanil will attack Scarab A from the front row.
  23. Speaking in a hushed tone, "Oof, nasty bite these bugs've got. Should we all focus on the same one for now? If it gets dropped early, we can move on to the next target in the list without needlessly waking it otherwise.."
  24. That's what I was unsure of. I had assumed it would behave that way, but then Doc suggested that Bartholomew go to the first action slot, so that he could "eat" the first free-hit with the hat. Wanted to make sure we wouldn't end up with Cinna taking the free hit (poor girl's been through enough, what with her calloused hands and all).
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