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RocketBoy

Banned Outlaws
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Everything posted by RocketBoy

  1. *Your entry has earned 6 XP* Good for All, Freedom Fighter Battleship Rendili StarDrive Leviathan-class battle cruiser Captain Merit Hassimor and his cheerful crew aboard Good for All make way for the planet Ilum, where a battle rages between the Followers of the Force and Imperial remnants. Captain Hassimor hopes their arrival will turn the tide and free the sacred world. MORE PHOTOS Thanks for looking!
  2. *Your entry has earned 6 XP* Fyzen'Bor Pale Warrior Fattle Frigate KonGar Ship Works Omega-class BFR-8 Battle Frigate (accompanied by modified Corellian Engineering Corporation corvette of unknown make and model) Hailing from Utapau, Fyzen'Bor is a mercenary unit, a scarlet ship full of warriors who hire themselves out to local crime syndicates or planetary governments. Contacted by an interested party involved in Iridonia's cold war, they traveled to the Mid Rim. When they arrived, the Pentarstar Alignment declared their control over the planet, ending the cold war, and Fyzen'Bor's hopes of employment. They're traveling now towards the galactic south. Thanks for looking!
  3. *Your entry has earned 6 XP* Model 2400-053b Respite-class Refueling Platform While primarily a refueling station, the Mining Guild platforms also host VIP lounges open to only the Guild's most privileged customers. Dozens of these spindly stations dot the orbital port. Mining Guild EVO Worker Most workers on Guild Platforms are Roustabouts or Roughnecks--general laborers who hop between contracts and systems who are lowest on the totem pole of authority. Above them are the welders and mechanics, 6 of whom alternate shifts on each platform so that someone is always on call. Engineers are employed by the guild directly, but would only come out to small platforms like this for specific checks and inspections. Operators and Overseers are the best-paid staff, highly sought-after positions that require dedication, education, or ruthlessness. Roustabouts most often find themselves suited up for EVO and clambering around on the outside of the station. It's dangerous, but fairly paid work. NOTES Thanks for looking.
  4. Yeah, this absolutely rules. What a great silhouette. Great surrounding terrain, too!
  5. Thank you! I'm honored. Yeah, the lighthouse, warning lights, pole greebles, wires in the alley, domed roof, etc. were all careful choices to incorporate SW flair into the design, but I don't know that the lbg bars by the windows were the best choice, among others. Victorian London by way of Star Wars is one look we haven't seen before (unlike Kurosawa Japan, Moorish architecture, or Italy) and I'm always interested in stretching and testing limits when it comes to how SW locations can look. Thank you guys.
  6. Followers of the Force don't pursue the dark side, but some of them can get a bit...chaotic neutral, shall we say. I love Ossus, it's such a fun and striking aesthetic. Good job.
  7. We've created a veritable in-house style when it comes to grave markers, huh?
  8. It actually has a door and a control panel and a grate, but you can't see any of it (you can't even see the door from the entrance) so I have no idea why I put them in there. I like to imagine the door leads to a secret illegal game of sabaac for tiny people. Jawas, Ugnaughts, Babu Friks...
  9. Thank you! It means a lot!
  10. *Your entry has earned 44 XP* The streets of Reecee: a smuggler's heaven. For the last decade, the pirate lords that control the planet have made it a lucrative port for less-than-legal enterprise. Independents, Crimson Dawn, and Black Sun loiter and stalk the alleys and bars. The auction houses, smoking dens, and drinking parlors of the city are full of risk and riches, and dangerous people seeking their fortunes... Story (To Come) More Pictures Notes Thanks for looking!
  11. Fantastic rock work, and I'm a big fan of a droid Follower! Great work.
  12. Great work, that tractor turned out great, and perfect for SW. Love the alien farmers and the nice, easygoing atmosphere.
  13. Great stuff! Very on-brand for the Followers, I think you really get it. (You even mentioned Biodiversity and care for ecosystem, that's some attention to detail!)
  14. Great stuff! Love the glow, very creative and atmospheric. Like Ross said, force-manipulation is rare, but because this is just a figbarf and we're all crossing faction boundaries, it doesn't bother me the way it would if it were a player character. I think you're fine!
  15. Hahaha, I love it
  16. *Your entry has earned 6 XP* Access to Mortis is never voluntary, so to say the Followers “control” Mortis would be dangerously arrogant, and stupid to boot. How then, do they keep a presence in the Chrelythiumn system? There is a Follower who is allowed—at times—to observe Mortis, which is the closest anyone is likely to get. Through investigations, story-chasing, a series of visions, and a long journey of discovery, Follower Gossan Faldspar was given (by whom, he does not know) a tiny, strange, habitable planetoid that orbits the spot where Mortis most commonly appears. Faldspar, known for his literal nature, calls this place “Highest Honor” and resides there still today, having dedicated his existence to watching and writing about his glimpses of the monolith. He welcomes all peaceful guests, whether they’re pilgrims hoping to see the legendary realm-world, or simple travelers in need of respite. Story More Pictures Thanks for looking!
  17. *Your entry has earned 12 XP* Nexus City, Historical District The people of Entralla, citizens of the Pentastar Alignment, have a colorful culture and a rich tapestry of myths. They believe in thousands of spirits, good and bad, that represent different parts of life, and that people go to be with those spirits when they pass away. The people's favorite time of year is the Lunar Night, the annual occasion when they celebrate the Parade of Ghosts. During the Parade of Ghosts, the people march through the streets carrying purple lanterns and wearing masks and singing songs of celebration to make the spirits feel welcome and invite them to mingle among the crowds. They all hope that when their ancestors arrive with the other spirits, they will pass by their family homes and leave behind a blessing. The adults hope for luck, health, and good fortune, the sorts of things kids don't care much about, so children are given toys and presents, which they're told are gifts from their ancestors. Thanks for looking!
  18. I love your dialogue and characterization, always so entertaining and vivid.
  19. Those trees are so interesting, I don't think I even know those pieces. The bunker is slick! Personal opinion: the choice with the 1x2 cheese wedges on the pillars might've looked cleaner as just stacked 2x1 bricks leaning back, but I respect the higher part investment technique. I love how you manage to slip in Light Bright Orange, one of my favorites. I still think the dark green could use more foliage and undergrowth! Was there a reason (maybe lore wise) there isn't any?
  20. Great shaping on the terrain! I'm with Bociephus, the pushed up rock is awesome. Maybe some fire, smoke, and loose wires or debris might have added to the crash itself? I love that you have a Gamorrean protagonist.
  21. Great build. The landscaping and cockpit build are really well done. Feedback: More 1x1 dark tan tiles (and quarter round 1x1s) might have eased the blockiness of the 2x2 spots of coloration on the AT-AT head, and I would've done a black border so it didn't clash with the head. Impressive scale, great work. That interior rules.
  22. That's a great speeder. The water and transitions to it are great too, but the transition from dark green to green could use some more blending. Besides that, same feedback as your Tython build: more foliage, and the green background kind of takes away from the green parts of the build.
  23. Wow, two Devaronians. Josh has some caaaash. The shapes are all great. If I had one piece of feedback, it's that the accent colors in your walls are sometimes too much of a contrast too quickly, like the brown on gray here. It doesn't feel as natural as if there was a gradient or you'd picked a lighter secondary color. With the one accent above blake's head, it would've been good if they had a 1x1 touching both of them, rather than only connecting at the corners. I think that might've looked more subtle and less blocky. But good stuff like always!
  24. The ship and posing is real good. Feedback: I probably would've shot it on a neutral black or white background to avoid muddying the colors on the actual build (the vines don't stand out like they would have.) Some more foliage in the foreground also might have been good. Great stuff, keep it up.
  25. Great idea with the undergrowth and different part usages. I will say, foliage looks better in general when you clump it together in big pops of color, rather than scattering each individual part around on its lonesome. It also helps disguise the individual parts used and make an effect that's more than the sum of its parts.
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