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Everything posted by Keymonus
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Thank you! I’m working on the next part, probably one of the last ones
- 8 replies
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- oleon
- charlatan bay
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What a collection of Asian hats! As Darnok said, great minifig choice! I like the pattern on the sails too, even if I'm not a fan of this technique (I prefer paper or cloth sails, but yours are well done).
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Nice ship, I like it! I'm not so sure about the brick-built sails, probably they required a lot of work but look a little bit too solid. Great minifigure choice and positioning.
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Oleon: Sign-up and Discussion, Era II
Keymonus replied to blackdeathgr's topic in Brethren of the Brick Seas
Interesting character and nice little MOC! Again, welcome back in Oleon! -
Thank you! The crane is surely the best part. Rotating the central pole, the platform can be lifted or lowered along the rails, without capsizing. It is nice, but probably with a little bit more cliff would be more effective! Officially the involvement of my character has become public since the last KPA, I’ll refer to that in the next part. Thank you! To be honest I like the result, but all the credit about the idea goes to @Kwatchi, who created the settlement of Charlatan Bay and its cranes!
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[GoC] Administrative Offices, Port Woodhouse
Keymonus replied to Ayrlego's topic in Brethren of the Brick Seas
Wonderful build @Ayrlego! The building is extremely realistic, with its nice roof and the scrapings of the wall. Palms and terrain are very nice too. It absolutely deserved the first page! -
[FB] Officers Barracks - Port Woodhouse
Keymonus replied to Legonaut's topic in Brethren of the Brick Seas
Great build! The terrain in particular is very well done, but also the design of the building is nice! Keep it up! -
Brethren of the Brick Seas (BoBS) Intro Thread, Era II
Keymonus replied to Bregir's topic in Brethren of the Brick Seas
To the current holders of RNTC preferred stocks: I would be interested to buy one or more shares (at a price to be concordated, also in terms of properties). PM me if interested -
Nice build and nice writing. The furniture in particular is quite well done! Sorry for the loss of your ship and characters, may that scourge of the sea be hanged soon! Only one little suggestion: I don't know if the part exists in LDD, but in my opinion the bandage from CMF series 15 looks better than the turban, but this is only a minor detail
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Nice waves and minifig positioning!
- 11 replies
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- corrington
- black flag
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Thank you! The next build will be about the battle for the control of lowtown
- 8 replies
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- oleon
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Brethren of the Brick Seas (BoBS) Intro Thread, Era II
Keymonus replied to Bregir's topic in Brethren of the Brick Seas
I don't know if it is the best idea, probably fair play would require a Sea Rat centred challenge before (we have had the Eslandolan war, the Corrish orchid, the evil in our forest on Fatu Hiva)… moreover, we don't like wars, here in Oleon! *shines his sabre and load his musket -
Thank you both for your comments! @gedren_y Tristan is not a fanatic, even if he is in good relations with the Order… at least up to now, since he is helping a pirate settlement inhabited by heretics!
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Infero Pordejon, Headquarters of Charlatan Bay Militia, July 619 Tristan watched again the map, with the ink of the last notes still drying… each one, just a little more than a date and a couple of words, represented a little step between the current situation, with most of the town under control and a partial restoration of the order, and what he had seen almost a year before: a starving city, the port closed; unprejudiced pirates making a huge profit over the scarce food supplies, the same scums still holding Fort Saint Millar; dozens of street gangs, pirate leagues, syndicates, self organized militias and private armies, controlling small areas of Charlatan Bay and battling for warehouses, food, weapons and supremacy; the helpless civilians, trapped in a nightmare of violence, abuses, extortions and retaliations; hundreds of disperate people, with nothing left to lose, ready to board on anything with a hull, hoping to plunder the nearest ship or colony. Those people, who admired and hated, worshipped and feared their Dark Bishop, had remained without a guide and, after the catastrophic eruption, had started a brutal fight to survive. Tristan read some of the older notes. He found the first one: "September 618, landing point" -and, written a little below -"May the Gods help us all!". Then, moving South, the location of the first camp, were he met Gustav and his militiamen; the first skirmishes, the first plantations and cottages they occupied, the bands that joined their cause, surrendered or were defeated. He found the note about the hidden battery, their first, true victory: "December 618, battery conquered without losses, enemies routed". These few words summarized the first turning point of the campaign: that very day, with new weapons and food supplies for the population, Tristan and Gustav entered Hightown after a violent skirmish against the Red Scorpions and the Hook Gang. Common people and wealthy citizens welcomed them as liberators… what a great day! Peace seemed only a step forward, even if they all knew that it was just the beginning. Volunteers from Oleon and Gustav's men marched together under the Sea Rats banner, following the newly appointed mayor… and giving a lot more authority to his title! That day, Tristan saw for the first time the famous cranes, connecting the two halves of Charlatan Bay. Nobody, even during the worst days of fights and violence, had ever damaged that vital infrastructure. Tristan couldn't avoid to feel a certain admiration for the man who had made them possible: Emil Meloche, the Dark Bishop… a pirate and a heretic, a cruel man who lived in violence and died accordingly but, in a certain way, a great man, who founded a city in the middle of nowhere, making it great and independent, despite the open war against the whole world. Those cranes represented one of the greatest example of the old grandeur of Charlatan Bay. The platform can be lifted using robust chains and, in this case, slides along wooden tracks, allowing the movement of people and goods up and down the cliffs. A few days later, Tristan himself used the crane to reach Lowtown for the first time… as reported by the next note: "December 618. First food distribution in Lowtown. Strong resistance of a local gang. The battle for Lowtown has begun." ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Another view off the build: Overall view: This is one of the last parts of this storyline, I hope you like that. The Dark Bishop is, obviously, Emil Meloche, @Kwatchi's great character and the founder of Charlatan Bay. Thank you for watching!
- 8 replies
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Thank you @Fraunces! In character: I think that some concerns from Sea Rats is more than reasonable... my character is a Count of Oleon and an officer in the army, with a past of pirate hunter! However, his actions don’t seem to have any official backing and, on the contrary, are coordinated with the local authorities (I think that I’ll introduce some troubles for my character due to this). Out of character: don’t worry at all, I basically wanted to build something in Charlatan Bay and started a nice collab with Roadmonkeytj, I’m trying to make the storyline fit with my character (so, for example, deserting and acting as a mercenary was not an option) but all the connections with official Oleonese troops or authorities are only storywise!
- 9 replies
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- infero pordejon
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Impressive ship, Legostone! And I agree with you, the details of the ship speak by themselves!
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Thank you Bregir! The collaborative approach was very nice to follow but, mainly due to real life stuff, each part required a huge amount of time! The next part is already WIP, and I assure you that I’m not planning to invade Charlatan Bay... at least not this time!
- 9 replies
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Infero Pordejon, Headquarters of Charlatan Bay Militia, July 619 Tristan Rimbaud was sitting in an anonymous room of the Salty Shipworks, the shipbuilding facility that his friend Gustav had chosen as temporary headquarters of their "army". He looked again at one of the maps, scribbling a few notes about the areas still controlled by the enemies. He emptied his glass of wine, one of the few commodities provided by the Oleonese ships that, now and then, connected the island with the outer world. How easier would have been to solve everything with a pitched battle, where the disciplined lines of his bluecoat would have easily routed the rebels. The campaign, during the first weeks, was surprisingly smooth: the well trained Oleonese volunteers took by surprise the garrison of the hidden battery, opening a safe channel for supplies, far enough from Fort Saint Millar and its cannons. On the same day, the first cargo was unloaded in a secondary landing point: a small task force of soldiers secured the beach, while the local militia took control of the main street… better keeping soldiers and pirates a couple of miles apart. One after the other, the rowboats reached the shallow water, where, months after the volcanic eruption, pumices stones still floated. That day, Tristan received also a letter from the Royal Court: His Blessed Majesty appointed Tristan the Count of Astrapi, a honorary title rather than a real rule over a territory, but still a ladder towards the highest ranks of society. The Defender of Fatu Hiva, as the Court defined him in the letter, could now look in the eyes, as peers, the bloated noblemen who once made fun of the Rimbauds, ancient as Oleon itself but not very rich or powerful. That first cargo, delivered at the cost of enormous risks, represented the best hope of success for Tristan and his allies: food for the soldiers and the civilians, seeds and agricultural tools… but also the musket he needed to transform the local militia, well-meaning but disorganized, in an effective fighting force. A few days after the departure of the Phènix another ship, curiously called Valiant Phoenix, landed in the same point: the passengers, disciples of a weird but pacific cult, organized a field hospital, a fundamental help for the starting campaign. This had happened almost a year before, but Tristan remembered those days very well: with the main road secured and the supplies for the town, he and his friend were ready for their triumphal entry in Hightown… that was a great day, a day to be remembered, but they all knew that it was just the beginning of the long road towards peace and order. @gedren_y, I wasn't following BoBS a lot when you published your nice MOC… I included here a little nod.
- 9 replies
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- infero pordejon
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Thank you! I remember your build, even if it was quite a while ago! I'm not sure that grape is the best thing to grow on tropical islands, but now it is becoming a thing! Thank you! I often use that piece (in white) as musket smoke, but unfortunately I don't have it in other colors… I think it could be easily attached changing a little the design of the plants Thank you guys! I'm happy to be back again, and I think the sheep are the best part of the build too!
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Wonderful ship! While the hull is very nice, but quite standard, the rigging is definitely impressive! I think it's the best ship of this class I have ever seen
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[Mystery Island 14] The Great Banana Rush (of 619)!
Keymonus replied to Garmadon's topic in Brethren of the Brick Seas
Nice little MOC, appropriate conclusion for your storyline! Great job! -
Oleon: Sign-up and Discussion, Era II
Keymonus replied to blackdeathgr's topic in Brethren of the Brick Seas
Welcome back! If you need some help (both for the rules or in terms of funds for ships or properties) feel free to send me messages! -
[COR - FB] Spudkirk Harbour
Keymonus replied to Spud The Viking's topic in Brethren of the Brick Seas
Very nice harbour Spud! I like the lively market, but the best ouch is the round tower… A good start for your new settlement! -
Thank you all guys! Thank you! Probably this is one of the simplest way to build a quite large scale plantation without using a huge amount of plants, but I think that the result is quite effective About the sheep: they probably are the most complex part of this simple build, and they were quite funny to build. I saw something similar to the blackface ones on the internet, "retro-engineered" the basic structure and modified the design, making them more minifig-scale. I adapted the design also to the other one, the main difference is the head.