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Heroica RPG - Quest #27: Badger Badger Badger
Darkdragon replied to Darkdragon's topic in The Heroica Archive
Suddenly Maurice breaks free of the slime! Maurice is no longer engulfed. Maurice Ratibor Level 14 Cleric (etzel) Power: 18 Health: 23/23 Ether: 18/18 Gold: 382 Inventory: Mace WP5 - Helmet +1 max. health - Scroll of Sleep - 2 Potions - 2 Tonics - 2 Ether Cores - 2 Remedies - 2 Phoenix Essences - Venom - Floral Bomb - Water Bomb - 2 Fire Bombs - Diamond - Bag of Holding [box 1] - Torch - Bone QM Note: forgot to roll the 50/50 chance before. Rolled and his escape from the Special Damage was successful. -
Heroica RPG - Quest #27: Badger Badger Badger
Darkdragon replied to Darkdragon's topic in The Heroica Archive
ROUND TWO RESULTS Namyrra vs Sewer Slime - Summon (Raiju) Eric vs Sewer Slime - Damage Tesni vs Sewer Slime - Damage Maurice vs Small Sewer Slime - Special Damage Namyrra conjurs up a mighty beast of lightening and in a flash it appears and give the Sewer Slime another jolt of lightening. Even in it's near death state, however, the slime manages to take some life force from both Eric and Tesni. Perhaps the bright flash from the summoning was too distracting, but Maurice finds that his feet are engulfed by the Small Slime and he is unable to move into the back row. Sewer Slime Type: Water Level: 25 Health: 4/150 Special I : Replicate - A piece of the slime splits off into a new slime that is smaller at level 15 and 75 health. Only if Slime has been injured this round. Special II: Engulf - The slime engulfs the feet of the attacker, causing attacker to be immobilized (unable to switch rows) and any damage dealt to the slime will be given 1/2 to the slime and 1/2 to the person he has engulfed. Engulf lasts until end of the next round. Drops: Elixir Small Sewer Slime Type: Water Level: 15 Health: 75/75 Special: Engulf - The slime engulfs the feet of the attacker, causing attacker to be immobilized (unable to switch rows) and any damage dealt to the slime will be given 1/2 to the slime and 1/2 to the person he has engulfed. Engulf lasts until end of the next round. Drops: Elixir Party Namyrra Uq, Level 15.5 Evoker (quarryman) Power: 23 Health: 20/22 Ether: 16/20 Gold: 45 Inventory: Lullaby wand (WP: 8, sleep-effect), bone-staff (WP: 3), Gems: Amethyst, Opal, Emerald, Topaz, Garnet. Scrolls: Blindness. Other items: 4 Potions, 2 Grand Tonics, 2 Smelling Salts, venom, bedroll, bone, 2 Phoenix Essence, Mead, Holy Bomb, Flash Bomb Tesni Hightribe, Level 20.5 Berserker (peppermint_m) *Party Leader* Power: 34 Health: 16/36 Gold: 262 Inventory: Dryw ar Zoot, Longsword (WP:14), Mockthril Shield (SP:5),Cysgodion the Great Sword of Darkness (WP: 11, Darkness), Cryfder (WP:6), 2 Phoenix Essence, 4 Potions, 3 Mead,4 Venom, Nostrum, Timekeeper Maurice Ratibor Level 14 Cleric (etzel) Power: 18 Health: 23/23 *Engulfed* Ether: 18/18 Gold: 382 Inventory: Mace WP5 - Helmet +1 max. health - Scroll of Sleep - 2 Potions - 2 Tonics - 2 Ether Cores - 2 Remedies - 2 Phoenix Essences - Venom - Floral Bomb - Water Bomb - 2 Fire Bombs - Diamond - Bag of Holding [box 1] - Torch - Bone Eric, Level 17 Raider (khorne) Power: 28 Health: 7/32 Gold: 80 Inventory:Godricsleif (WP:11; Ice-elemental); Drengazuli Grom'az (WP:6; Twin axe*, Lightning-elemental); Scroll of Sleep; Fire bomb; Lightning bomb; Venom; Mead (3x); Smelling Salts (1x) Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee or if you want to use an item instead of attacking. Any enemey not targeted will get a free hit at the end of the round. -
Heroica RPG - Quest #27: Badger Badger Badger
Darkdragon replied to Darkdragon's topic in The Heroica Archive
ROUND ONE RESULTS Namyrra vs Sewer Slime - Spell (lightening) Eric vs Sewer Slime - Critical Hit (lightening) Tesni vs Sewer Slime - Special Damage Maurice vs Sewer Slime - Miss Namyrra fires off a lightening spell that sends crackles of pain through the Sewer Slime and before it can recover from the jolt, Eric slices off part of the slime. Unfortunately there was enough life in that portion to create another smaller Sewer Slime. Maurice swings at the slime, but misses it completely in the chaos. Sewer Slime Type: Water Level: 25 Health: 34/150 Special I : Replicate - A piece of the slime splits off into a new slime that is smaller at level 15 and 75 health. Only if Slime has been injured this round. Special II: Engulf - The slime engulfs the feet of the attacker, causing attacker to be immobilized (unable to switch rows) and any damage dealt to the slime will be given 1/2 to the slime and 1/2 to the person he has engulfed. Engulf lasts until end of the next round. Drops: Elixir Small Sewer Slime Type: Water Level: 15 Health: 75/75 Special: Engulf - The slime engulfs the feet of the attacker, causing attacker to be immobilized (unable to switch rows) and any damage dealt to the slime will be given 1/2 to the slime and 1/2 to the person he has engulfed. Engulf lasts until end of the next round. Drops: Elixir Party Namyrra Uq, Level 15.5 Evoker (quarryman) Power: 23 Health: 20/22 Ether: 17/20 Gold: 45 Inventory: Lullaby wand (WP: 8, sleep-effect), bone-staff (WP: 3), Gems: Amethyst, Opal, Emerald, Topaz, Garnet. Scrolls: Blindness. Other items: 4 Potions, 2 Grand Tonics, 2 Smelling Salts, venom, bedroll, bone, 2 Phoenix Essence, Mead, Holy Bomb, Flash Bomb Tesni Hightribe, Level 20.5 Berserker (peppermint_m) *Party Leader* Power: 34 Health: 36/36 Gold: 262 Inventory: Dryw ar Zoot, Longsword (WP:14), Mockthril Shield (SP:5),Cysgodion the Great Sword of Darkness (WP: 11, Darkness), Cryfder (WP:6), 2 Phoenix Essence, 4 Potions, 3 Mead,4 Venom, Nostrum, Timekeeper Maurice Ratibor Level 14 Cleric (etzel) Power: 18 Health: 23/23 Ether: 18/18 Gold: 382 Inventory: Mace WP5 - Helmet +1 max. health - Scroll of Sleep - 2 Potions - 2 Tonics - 2 Ether Cores - 2 Remedies - 2 Phoenix Essences - Venom - Floral Bomb - Water Bomb - 2 Fire Bombs - Diamond - Bag of Holding [box 1] - Torch - Bone Eric, Level 17 Raider (khorne) Power: 28 Health: 32/32 Gold: 80 Inventory:Godricsleif (WP:11; Ice-elemental); Drengazuli Grom'az (WP:6; Twin axe*, Lightning-elemental); Scroll of Sleep; Fire bomb; Lightning bomb; Venom; Mead (3x); Smelling Salts (1x) Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee or if you want to use an item instead of attacking. Any enemey not targeted will get a free hit at the end of the round. QM Note: The small slime that is created from special I is suppose to have 1/2 the health the regular slime has, I mis-typed it in the first post with the creature, I have corrected it here. -
"Unfortunately, my reputation with the Shadeaux eliminates me from participating in Quest #31."
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"Thanks for the concern. She is not alright, unfortunately and there doesn't seem to be a way to reverse the spell. She seems happier with me though, and begged me not to take her back to Baba. We did not try to fight that evil witch, especially once we learned of what happened to Mauryl here. She was only stopping by Baba's hut to have tea and cake!"
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I'm interested in Peter Pettigrew Mad Eye Dark Blue Spiderman Momo German Soldier I have some of your wants, I will get a photo together. Please get a photo together of those figs listed above.
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"WAIT! Grab the shovel not the broomstick! Mauryl, come on out nobody will hurt you here." A strange broomstick flies out of the pack and whizzes around Cinna's head making strange sounds. "This is Mauryl, she use to be a witch but Baba turned her into a broomstick and made her <loose her mind> a bit. She stays with me now."
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Heroica RPG - Quest #27: Badger Badger Badger
Darkdragon replied to Darkdragon's topic in The Heroica Archive
The heroes head North which quickly turns East and then North again. The darkness is only broken by the flickering flame of the torch, the stench of wet and cold invades the nostrils, and the quiet is occationally intterupted by the sound of dripping. Suddenly a "Bing Bong Bing Ding Ding DIng Ding Ding Ding Ding DIng" emmanates from Tesni's pack and then silence continues. The heroes keep heading North a bit more, then a sharp turn West. Suddenly the floor becomes wet with muck. Similar to the puddle they stepped in on the way into the sewer but somehow more solid. It's some sort of slime, sticking to their boots as they continue on. West becomes North and the slime covers more of the ground. North becomes West and as the heroes round the corner to head North again...a creature comes up out of the slime! PREPARE FOR BATTLE!! Sewer Slime Type: Water Level: 25 Health: 150/150 Special I : Replicate - A piece of the slime splits off into a new slime that is smaller at level 15 and 25 health. Only if Slime has been injured this round. Special II: Engulf - The slime engulfs the feet of the attacker, causing attacker to be immobilized (unable to switch rows) and any damage dealt to the slime will be given 1/2 to the slime and 1/2 to the person he has engulfed. Engulf lasts until end of the next round. Drops: Elixir Party Namyrra Uq, Level 15.5 Evoker (quarryman) Power: 23 Health: 20/22 Ether: 18/20 Gold: 45 Inventory: Lullaby wand (WP: 8, sleep-effect), bone-staff (WP: 3), Gems: Amethyst, Opal, Emerald, Topaz, Garnet. Scrolls: Blindness. Other items: 4 Potions, 2 Grand Tonics, 2 Smelling Salts, venom, bedroll, bone, 2 Phoenix Essence, Mead, Holy Bomb, Flash Bomb Tesni Hightribe, Level 20.5 Berserker (peppermint_m) *Party Leader* Power: 34 Health: 36/36 Gold: 262 Inventory: Dryw ar Zoot, Longsword (WP:14), Mockthril Shield (SP:5),Cysgodion the Great Sword of Darkness (WP: 11, Darkness), Cryfder (WP:6), 2 Phoenix Essence, 4 Potions, 3 Mead,4 Venom, Nostrum, Timekeeper Maurice Ratibor Level 14 Cleric (etzel) Power: 18 Health: 23/23 Ether: 18/18 Gold: 382 Inventory: Mace WP5 - Helmet +1 max. health - Scroll of Sleep - 2 Potions - 2 Tonics - 2 Ether Cores - 2 Remedies - 2 Phoenix Essences - Venom - Floral Bomb - Water Bomb - 2 Fire Bombs - Diamond - Bag of Holding [box 1] - Torch - Bone Eric, Level 17 Raider (khorne) Power: 28 Health: 32/32 Gold: 80 Inventory:Godricsleif (WP:11; Ice-elemental); Drengazuli Grom'az (WP:6; Twin axe*, Lightning-elemental); Scroll of Sleep; Fire bomb; Lightning bomb; Venom; Mead (3x); Smelling Salts (1x) Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee or if you want to use an item instead of attacking. edit to fix starting health on Tesni and Eric -
"Oh wow, that is really neat. Thank you for the gift. I'll give it a try soon. Yeah, you know I was trying to sell that shovel for 7 gold but I'll let you have it for 5. You need to go ahead and get it out of the bag though, I don't even want to touch that anymore." Without even realizing she is doing it, she looks down at her hands and can still see the scarred flesh from that time digging on the beach. "Yeah, definitely want nothing to do with any more shovels." "As far as questing, well I don't know if I'll be doing it again soon. I feel bad about having a hand in starting this war and a bit like anything I do will probably just make things worse." She looks up as Alexis comes back. "That was a quick fight. Good job on you."
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Cinna looks up at the very happy looking mage in his bright hat. "I think i remember that name..." she shuffles through the stack of pink papers she pulled from the box "Oh! Arthur! You sent me this journal? I have not really read the note yet. " she blushes a little, embarrassed at having him show up before she knew what he had sent "Thank you for that."
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Heroica RPG - Quest #27: Badger Badger Badger
Darkdragon replied to Darkdragon's topic in The Heroica Archive
The heroes continue down the other path headed West. They soon come to another junction and must decide which way to go. One path heads directly East and the other looks like it heads North after a small turn to the East. What will the heroes do? QM Note: the half-wall is only for the photo so you could see the path that lies directly behind the one you just took, it's actually a full height wall. -
Heroica RPG - Quest #27: Badger Badger Badger
Darkdragon replied to Darkdragon's topic in The Heroica Archive
Tesni heads over to the box with Maurice following from a distance with the torch. She lifts the lid, which comes off easily, and peers down inside. She sees a bloodied leather bag overflowing with coins and becons Maurice to come closer. When he does she pulls out the bag and reaches down for the coins that fell out, that's when she sees a small hole in the bottom of the back of the box. After replacing the lid, she quickly counts the coins. There are 99 coins from the box. How will the loot be divided? Where will the party go next? -
"Glad you will find use for it. I hope it aids you in your quests. " She tucks the gold away in her satchel sets the venom in the 'potions' section of her table for storing in her bag soon. "I'm planning to head over to the Training Room after I get caught up on all these letters and things I missed."
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"I will let it go for 50 gold plus the venom I think. Im sure it is worth much more, but I'll be glad to get rid of it." She notices Thothwick and Hoptet heading over but they were pulled away by someone she has never met. Thinking her ears are deceiving her, she listens for more human-ish words from Hoptet.
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Heroica RPG - Quest #27: Badger Badger Badger
Darkdragon replied to Darkdragon's topic in The Heroica Archive
The spell smashes into the wall, sending chunks of damp brick everywhere. When the air finally clears there is enough damage to the wall that the symbol is destroyed. The wall doesn't seem to be in any danger of collapse though and the party continues to the left. Only a few short steps and they hit a wall, there is another path to the left and Maurice shines the torch down it to see that it ends abruptly. The light seems to bounce around off the walls in this tight room, and there is a dusty crate at the end of the hall with a lid on it. What will the party do? -
Heroica RPG - Quest #27: Badger Badger Badger
Darkdragon replied to Darkdragon's topic in The Heroica Archive
The party heads to the wall but the symbol is not the same as the previous symbol. Maurice shines the torch on it to get a better view. Facing the symbol, the party can see a hall to the left of it and one behind them. Which way will they go? -
Happy birthday!!!!!
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Cinna looks up from her reading. "Oh hi there. I remember you, we spoke ages ago before I went on my first quests. Glad to see McCafferey is looking healthy. You look different, you are Witch now? I wanted to become a powerful witch to fight that horrible Baba." She looks down at the image "Yeah that's her alright. Oh how I'd like to....well nevermind that. As it turns out, I didn't have the skills needed to become a witch, so yeah I'll sell you the Talisman. I'm cleaning out my bag here and was wondering what to do with it." She pulls the Witch's Talisman out of her bag and grimaces at the memory of how she procured it and what the mission cost. "So, what did you have in mind?"
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Cinna sits alone at a table after moving away from that strange fight/fainting/yelling that was going on between Haldor and De'kra. She is cleaning out her pack and stacking things neatly in categories on the tabletop. Sand and other garbage is filling up the watebasket she dragged over from it's normal resting spot near the bar. She reaches into the bag and grabs some sort of box, pulling it out carefully she mutters under her breath. "What the heck is this? I don't remember buying anything like this in Salamanda." The box is red and white and on top of it is a heart carved of ivory and colored with a red paint. She starts to open it and stops, picking up her magnifying glass she checks it for traps. Finding no traps, she opens the box slowly. Laying on top of a pile of pink papers is a note, she reads it and a tear comes to her eye. It is from her father. My Dear Cinna, I know you are going away to find yourself in this big world. Please know that your family loves you and you will always be in our hearts and minds no matter where you may be. We have all put a little bit into the crafting of this box. When you are in trouble or too busy to take concentration from your task, this box will keep important things safe for you until you are able to get to them. It warms my heart to know you are out there keeping our world safe and making a name for yourself. With all my love, Father. She folds the note back up and pulls out of the box notes from people she quested with, some she has yet to meet but seem to know her, and a journal with a note attached. All the notes seem to be dated with February and this must be what De'kra was trying to tell her about. She sits back and begins the task of catching up on all the reading she missed out on while she was stuck on that nasty beach in Slamanda.
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Heroica RPG - Quest #27: Badger Badger Badger
Darkdragon replied to Darkdragon's topic in The Heroica Archive
With the battle over and the loot dealt with, Tesni reaches into her pack to pull out the Timekeeper. Just as she reaches for it she hears a "Bing Bong Bing Ding Ding Ding Ding Ding Ding Ding" and then silence. When she looks at the face of the tablet she sees the numbers 07:00 appear. Maurice heads down the long hallway with the torch, just as it looks like a dead end he sees two new paths that branch off in different directions. One heads North and one heads East. What will the party do now? -
Heroica RPG - Quest #27: Badger Badger Badger
Darkdragon replied to Darkdragon's topic in The Heroica Archive
Results of Round Three Tesni vs. Dark Grey Rat - Defended Counter Eric vs. Brown Rat - Special Damage Namyrra vs. Brown Rat - Special Damage Maurice vs. Brown Rat - Critical Hit The Dark Grey Rat attaks Tesni but she swipes it away with her sword, nearly killing it. The Brown Rat digs its rotten teeth into Eric again as it uses him as a springboard to jump onto Namyrra and give her a Foul Bite, but since Eric was already poisoned it has no extra effect on him. Maurice doesn't take kindly to this action and manages to hit the rat square on the head with his mace. Eric and Namyrra take one damage each from the poisoning. Dark Grey Rat Type: Vermin Level: 10 Health: 2/16 Special: Foul Bite – Causes poisoned-effect to the target, making it lose 1 health each turn until the effect is remedied, the target is defeated or the battle is won. Drops: 1 Gold Party Namyrra Uq, Level 15 Evoker (quarryman) Power: 23 Health: 21/22 *poisoned* Ether: 19/20 Gold: 20 Inventory: Lullaby wand (WP: 8, sleep-effect), bone-staff (WP: 3), Gems: Amethyst, Opal, Emerald, Topaz, Garnet. Scrolls: Blindness. Other items: 4 Potions, 2 Grand Tonics, 2 Smelling Salts, venom, bedroll, bone, 2 Phoenix Essence, Mead, Holy Bomb, Flash Bomb Tesni Hightribe, Level 20 Berserker (peppermint_m) *Party Leader* Power: 34 Health: 31/36 Gold: 237 Inventory: Dryw ar Zoot, Longsword (WP:14), Mockthril Shield (SP:5),Cysgodion the Great Sword of Darkness (WP: 11, Darkness), Cryfder (WP:6), 2 Phoenix Essence, 4 Potions, 3 Mead,3 Venom, Nostrum, Timekeeper Maurice Ratibor Level 13.5 Cleric (etzel) Power: 17 Health: 22/22 Ether: 17/17 Gold: 357 Inventory: Mace WP5 - Helmet +1 max. health - Scroll of Sleep - 2 Potions - 2 Tonics - 2 Ether Cores - 2 Remedies - 2 Phoenix Essences - Venom - Floral Bomb - Water Bomb - 2 Fire Bombs - Diamond - Bag of Holding [box 1] - Torch Eric, Level 16½ Raider (khorne) Power: 27 Health: 29/31 *poisoned* Gold: 55 Inventory:Godricsleif (WP:11; Ice-elemental); Drengazuli Grom'az (WP:6; Twin axe*, Lightning-elemental); Scroll of Sleep; Fire bomb; Lightning bomb; Venom; Mead (3x); Smelling Salts (1x) Only one enemy with low health is left so the next round will be played automatically. Results of Round Four Tesni vs. Dark Grey Rat - Hit Eric vs. Dark Grey Rat - Miss Namyrra vs. Dark Grey Rat - Special Damage Maurice vs. Dark Grey Rat - Hit Tesni whips around and crushes the rest of the life out of the Dark Grey Rat. Everyone is left to pick up the loot from the bloody mess. Eric and Namyrra take one damage each from the poisoning. THE BATTLE IS VICTORIOUS! All party members gain 1/2 level. Party Namyrra Uq, Level 15.5 Evoker (quarryman) Power: 23 Health: 20/22 Ether: 18/20 Gold: 20 Inventory: Lullaby wand (WP: 8, sleep-effect), bone-staff (WP: 3), Gems: Amethyst, Opal, Emerald, Topaz, Garnet. Scrolls: Blindness. Other items: 4 Potions, 2 Grand Tonics, 2 Smelling Salts, venom, bedroll, bone, 2 Phoenix Essence, Mead, Holy Bomb, Flash Bomb Tesni Hightribe, Level 20.5 Berserker (peppermint_m) *Party Leader* Power: 34 Health: 31/36 Gold: 237 Inventory: Dryw ar Zoot, Longsword (WP:14), Mockthril Shield (SP:5),Cysgodion the Great Sword of Darkness (WP: 11, Darkness), Cryfder (WP:6), 2 Phoenix Essence, 4 Potions, 3 Mead,3 Venom, Nostrum, Timekeeper Maurice Ratibor Level 14 Cleric (etzel) Power: 18 Health: 23/23 Ether: 18/18 Gold: 357 Inventory: Mace WP5 - Helmet +1 max. health - Scroll of Sleep - 2 Potions - 2 Tonics - 2 Ether Cores - 2 Remedies - 2 Phoenix Essences - Venom - Floral Bomb - Water Bomb - 2 Fire Bombs - Diamond - Bag of Holding [box 1] - Torch Eric, Level 17 Raider (khorne) Power: 28 Health: 19/32 Gold: 55 Inventory:Godricsleif (WP:11; Ice-elemental); Drengazuli Grom'az (WP:6; Twin axe*, Lightning-elemental); Scroll of Sleep; Fire bomb; Lightning bomb; Venom; Mead (3x); Smelling Salts (1x) Party Leader please divide the loot. Bone - Can be thrown at monsters to distract them for a turn. 1 Gold Venom - Use on a weapon to make it cause a poisoned-effect on any enemy it hits for the duration of one battle. A poisoned enemy loses 1 health each turn. edit to correct health stats. :/ -
The problem I see with this is that people would join GoH just to get a tag, never contributing. Even if it was only for people who post some moc, I fear that some people might throw a few grey bricks on a baseplate and a stick a minifig and some flags on it and call it good, expecting a tag with little effort.
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Excellent designs. I especially like the Bruce face.
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Mitgardia Guild: Homepage, Sign-up and Discussion
Darkdragon replied to Sirens-of-Titan's topic in Guilds of Historica
Can't wait to see how the custom figures came out, hope someone will be posting a photo. I would love a deadline extension. This challenge is so fun but so much to do, I would hate to not submit. -
Heroica RPG - Quest #27: Badger Badger Badger
Darkdragon replied to Darkdragon's topic in The Heroica Archive
The second round begins with Tesni splattering the Big Rat into rat sauce. Eric is up next, but the clever rat manages to duck under his swing and give him a nasty Foul Bite for 10 damage and poison. Namyrra works up another ice spell but the Brown Rat scratches her for 5 points of damage, breaking her concentration. Seeing his comrades (and Eric) in pain, Maurice manages a Miracle and heals all allies to full health. Eric takes one damage each from the poisoning. Results of Round Two Tesni vs. Big Rat - Critical Hit Eric vs. Dark Grey Rat - Special Damage Namyrra vs. Brown Rat - Damage Maurice vs. Brown Rat - Miracle Brown Rat Type: Vermin Level: 10 Health: 16/16 Special: Foul Bite – Causes poisoned-effect to the target, making it lose 1 health each turn until the effect is remedied, the target is defeated or the battle is won. Drops: nothing Dark Grey Rat Type: Vermin Level: 10 Health: 16/16 Special: Foul Bite – Causes poisoned-effect to the target, making it lose 1 health each turn until the effect is remedied, the target is defeated or the battle is won. Drops: 1 Gold Party Namyrra Uq, Level 15 Evoker (quarryman) Power: 23 Health: 22/22 Ether: 19/20 Gold: 20 Inventory: Lullaby wand (WP: 8, sleep-effect), bone-staff (WP: 3), Gems: Amethyst, Opal, Emerald, Topaz, Garnet. Scrolls: Blindness. Other items: 4 Potions, 2 Grand Tonics, 2 Smelling Salts, venom, bedroll, bone, 2 Phoenix Essence, Mead, Holy Bomb, Flash Bomb Tesni Hightribe, Level 20 Berserker (peppermint_m) *Party Leader* Power: 34 Health: 36/36 Gold: 237 Inventory: Dryw ar Zoot, Longsword (WP:14), Mockthril Shield (SP:5),Cysgodion the Great Sword of Darkness (WP: 11, Darkness), Cryfder (WP:6), 2 Phoenix Essence, 4 Potions, 3 Mead,3 Venom, Nostrum, Timekeeper Maurice Ratibor Level 13.5 Cleric (etzel) Power: 17 Health: 22/22 Ether: 17/17 Gold: 357 Inventory: Mace WP5 - Helmet +1 max. health - Scroll of Sleep - 2 Potions - 2 Tonics - 2 Ether Cores - 2 Remedies - 2 Phoenix Essences - Venom - Floral Bomb - Water Bomb - 2 Fire Bombs - Diamond - Bag of Holding [box 1] - Torch Eric, Level 16½ Raider (khorne) Power: 27 Health: 30/31 *poisoned* Gold: 55 Inventory:Godricsleif (WP:11; Ice-elemental); Drengazuli Grom'az (WP:6; Twin axe*, Lightning-elemental); Scroll of Sleep; Fire bomb; Lightning bomb; Venom; Mead (3x); Smelling Salts (1x) Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone has acted. edit for poisoned effect and remove the dead enemy