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Everything posted by Jurss
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Stig O'Sore - Carmageddon
Jurss replied to Ctan's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
First was better with those panels, I think so. -
[TC18] Comet
Jurss replied to jaymz1980's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Interesting use of those swingarms. To make everything more correct, move that frame one stud forward, also then u-joint will be in more correct place. -
42111 - Fast & Furious car
Jurss replied to Kaanere's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
https://www.bricklink.com/v3/studio/download.page -
Had a productive day, it is almost complete, just few things, f.i. one headlight. I was not planning now, but it seems, I will need to open mustang box. But I could leave it also like it is ... It has now: working steering wheel and HOG steering 2 cylinder rear engine openable doors seats position can be adjusted some details on panel Some more pictures will follow.
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[TC18] Mix of Porsche
Jurss replied to NoEXIST's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Looks good. Maybe bricks are too much ... ;) -
[TC18] Peugeot RCZ lookalike
Jurss replied to Qukie's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
It looks strange. -
[TC18] Red Sky - Photos
Jurss replied to kodlovag's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I also like to build in LDD when building digittally. I build as much as possible, then switch to studio to add some specific parts. Then render there. -
Stig O'Sore - Carmageddon
Jurss replied to Ctan's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I like it, but without those blue things. -
[TC18] Mix of Porsche
Jurss replied to NoEXIST's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Here only english is used. -
[TC18] H&C F6 in technic
Jurss replied to osterum's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Another one porsche :) -
[TC18] Dart
Jurss replied to Rudivdk's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Some kind of future car from 1970s :) -
[TC18] Mini Porsche 959 AWD
Jurss replied to sirslayer's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Does Lego has something usable for this? I don't think so. At least not as separate part so it can be used legally. I have done this excerside, to make "working" boxer engine. Was not succsessfull. That doesn't mean, that there is no solution. I tried to use rubber band, so that it could hold back those pistons, but it is not satisfying solution. Another issue, is that that "smaller" engine becomes for this contest scale almost too wide. Of course, depends on how crankshaft is made, what is used for pistons. -
[TC18] Mini Porsche 959 AWD
Jurss replied to sirslayer's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Maybe that is because the car in picture is not standard 959, that is Group B concept, which was made some 3 years before 959 went in to production. At least bodywork and wheel rims are from that concept. -
42111 - Fast & Furious car
Jurss replied to Kaanere's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
No, it doesn't. -
Stig O'Sore - Carmageddon
Jurss replied to Ctan's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
You are one contest too late :) -
42111 - Fast & Furious car
Jurss replied to Kaanere's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
And how they are held in place - some axles with stop for those axle pin perpendicular connectors? -
42111 - Fast & Furious car
Jurss replied to Kaanere's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Rear axle from seen pictures seems really strange. It looks like, it is connected somehow from back or something. Shock absorbers bottom connection is really low.