Jump to content

suenkachun

Eurobricks Citizen
  • Posts

    392
  • Joined

  • Last visited

Everything posted by suenkachun

  1. Thanks for the replies. Fortunately, I did back up all my original old files in my external hard disc which was what I used on my desktop computer to compare with the new files, so all I need to do next is revert some of my templates back to the old version then replace all updated files with their old version, which is super easy. Hopefully, 69729 and 29602 can be restored by only fixing their positions but not losing their latest fixes regarding collisions and connectivity.
  2. This seems to be the cause of my issues when I first updated LDD via GitHub, which were then solved by installing the Dropbox version (since the last fix). Therefore, I’d suggest everyone to use the Dropbox version for now until the issues on GitHub are looked into further. A friendly reminder: After updating LDD an expected behaviour is certain updated Bricks may be altered in existing models saved before the update, not an issue to be fixed from the programme level and each file must be checked individually to fix all issues. This first happened with Part 78329 Plate 1×5 a while back which was shifted to either side by two Bricks (if I remember correctly), also causing some nearby Bricks to be removed. For the latest two updates (Development Version 20220226 and Fix Version 20220228), the first updates for Part 69729 Tile 2×6 accidentally caused its selection box to be misaligned by three Bricks, which was then corrected. However, the second fix led to all existing Tile 2x6 to be shifted by three Bricks, sometimes causing themselves to be removed and often resulting in certain nearby Bricks removed as well. Depending on the total number of each element involved being used, the process to reposition all affected Bricks and add back all removed Bricks may take a while. Personally, fixing all issues regarding Plate 1×5 took only a few hours as I had only previously used less than 50 of this element at the time. However, for Tile 2×6 I have currently used at least a few thousand in my existing models, spread across at least 42 files and doesn’t even include the various templates I have saved in all three modes of LDD. Took me around six hours to finish fixing the first 6 files plus all templates, and I expect to complete this process at least a week later. I first installed the previous version of LDD (basic plus Development Version 20210828) on the old Desktop computer at home, then I open each old file one by one and compare with each messed up new file on my Laptop to fix all issues. For templates, I open a blank file and insert all relevant templates on both devices to compare and fix all issues then save the fixed templates on the Laptop again. Although this manual process will take a while to complete, such a small sacrifice is always totally worth it for a global release of the updated Tile 2×6 (and Plate 1×5 if I may say).
  3. Thanks. Unfortunately, I still failed to properly insert the Plate 6x6 into my custom Elevators. Please use this file to check again and the Plate 6x6 should still not fit underneath the cabin even after the latest update. Unless I did something wrong here the collisions might need further changes.
  4. Just checked and the following issue still exists, unless nothing is supposed to connect underneath there at all. EDIT: such connections are used in real life.
  5. Thanks for replying, this seems to be what caused LDD to crash on my end, everything is working now! The only remaining issue is with Parts 37091 and 37092 but as I said more investigations are needed before moving forward with a solution.
  6. Thanks, trying the Dropbox version now, seems to be working.
  7. I can confirm this as well, nothing connects to the underneath of that at the moment. Confirmed as well, because of this, the image in the selection menu is off centred too. EDIT: now this Brick is causing others to be removed. Please check the above two issues for the Monday fix. I just dug up an old post and discovered one more Part to update collisions for a future LDD update: Part 78267 Solar Panel Sheet can be placed anywhere including being inserted into (underneath actually) a Base Plate incorrectly and is the only Sheet Element that can be misplaced for now. I did not make a screenshot back then so here is all the information. Thanks for all the hard work as usual!
  8. Thanks for the update, much appreciated as always! Found several issues with the latest lxf file. When I opened it it said eight Bricks were removed as they could not be loaded. I compared my file with your screenshot and found all eight of them, circled in Red below. I installed both the Dropbox version and the GitHub version just to be sure but the errors still existed. In addition, please check the following issues. All four Decorations for Part 3297 and all Decorations for Part 19859 failed to render (when using the Decoration tool on 3297 nothing shows up and 19859 is missing the patterns in the middle or are they actually extra Colours), even though all data of 3297 are present. If needed, please download this lxf file I saved on my end and check for any additional differences. Please check the source images of the 1x4 Car Front (Decoration 301001) and it can be seen that the two lines and the middle circle in the middle are White with a Blue circle in the middle of the White Circle. I noticed that my version was altered where the White sections in the middle were removed, and this resulted in the Blue Circle not being visible in the Blue version and the lines having a different Colour each time depending on the base Colour of the 1x4 Brick beneath. The weird Colour glitch regarding Parts 37091 and 37092 in LDD Extended is still there, check the recap Screenshot below for more details. I can also confirm that the other two collision issues in the screenshot have not yet been fixed. If there is enough time, please also check the following Parts in Bright Red which I posted a while back which requires collision data in various locations. I know that it takes a long time to do this so these can be fixed for the next update instead (some Parts may already have been fixed, but the screenshot includes everything I found at the time). The Stop Sign is one of the only Stick/Shaft type Elements hiding the Stud beneath, even though this is a common practice to reduce loading times I still find it weird being shown directly like this.
  9. Welcome to the forum! According to the latest standards found, LDD can accept either Square Decorations or Rectangular Decorations which are the power of two. Rectangles only include the following: 1×2, 1×4, 2×4, 1×8 and 8×16, while Squares are used for both Square surfaces and irregular surfaces (including regular rectangles 2×3 and 1×6) in which the longer side is usually compressed to form a Square. The largest Decoration size accepted by LDD is 1024 Pixels times 1024 Pixels, which should be the default dimensions of all Square (and compressed irregular) LDD Decorations. For the five Rectangles, 1 Brick=64 Pixels; so we have 1×2/2×4/8×16=512 Pixels times 1024 Pixels, 1×4=256 Pixels times 1024 Pixels and 1×8=128 Pixels times 1024 Pixels. Please also remember that all Decoration PNG files must have a “Bit Depth” of 32 for everything to be displayed properly. There is at least one known exception: the newer element Part 69729 Tile 2×6 (also Part 63864 Flat Tile 1×3 which is under the same ratio) has an updated Decoration Mapping which can be found in this earlier post within this topic. For more details regarding LDD Decoration sizes, check out this handy three-page PDF which includes information regarding the dimensions of common LEGO Brick Surfaces which are currently decoratable in LDD. I might also start a separate topic in the near future to post all relevant information. I did notice this a while back when trying to import a Custom Decoration to be used on a Transparent Brick 1×1×3. Are there any standards to follow regarding this such as the best base Colour to add depending on the Colour of the Brick to be decorated? BTW, please don’t forget to update Decoration 733271 (used on Tile 2×6 with new Decoration Mapping) for the next update so that it can be displayed properly. P.S., Even with the current information available I still can’t figure out the dimensions of Decorations to be used on Part 3062 Round Brick 1x1, as it wraps around the Brick on one side and I don’t know the borders. The only relevant example I found was Decoration 13450 “Ü” modified into Decoration 306201 so that the compressed letter now shows properly on the Round Brick, but with a Transparent Background, I won’t know for sure the exact compression values or ratios. Can the Decoration Dimensions or Mapping of this Brick be shared so that relevant Decorations can be more accurate? Thanks in advance!
  10. Thanks for the fixes. Just noticed two minor issues with Part 35789 Mudguard 2x4x2 while constructing the main vehicle of Set 40532 Vintage Taxi in LDD (I did use some replacement parts and I’m assuming that newer parts such as the new radiator piece will be included in future LDD updates), although they did not affect the Taxi build itself at all. As shown on the left, collision is currently missing for the two middle areas, which is not major as it does take time to gradually add collision data to newer pieces. However, as shown on the right it is currently possible to attach certain Sticks and Shafts onto the eight studs on top as legal connections, an odd behaviour that I didn’t normally see in other newer Bricks (when you place the Sticks or Shafts near these eight Studs LDD will prompt you to attach them onto the Studs, perhaps the wrong connection type was added by mistake?). BTW, just checked again and collision is also missing at the base of this part at the two tips on either side, so it’s currently possible to place other Bricks through these sections.
  11. Thanks for the colour updates, much appreciated. I know that Part 49311 Brick 1x4x3 has already been fixed but I have not heard any news regarding Part 3958 Plate 6x6, can this be fixed in time for the coming LDD update so that I can finally properly complete my Elevator designs? Sorry for posting about this again. As demonstrated above, it is always possible to insert a layer of Plates (in this case four Plate 3x3) between the base of the Elevator cabin and the Flat Tile 6x6 beneath and there is even a short gap between these two (screenshot 2), further proving that everything fits. However, for some reason a Plate 6x6 will not work, even without the Flat Tile 6x6 beneath, and I first noticed this when the Plate 6x6 involved were all removed from some of my previous builds. I guess that whenever Bricks or Plates are located at uncommon heights less than half a Plate away, collisions might become tricky and require further adjustments. An example lxf file can be downloaded here in case more information is needed for this issue to be fixed. Hope to see the rest of the Decorations I recently posted in the next update too (I only noticed 60382 from the newly posted ones so far), all the latest files have been posted within here (top row first five images and second-row images 4,5,7). I will wait patiently until the next release and update LDD in one go. Thanks again for keeping LDD alive.
  12. These are indeed new Colours waiting to be added. The three include 342 Conductive Black, 366 Transparent Blue Opal and 367 Transparent Green Opal. For now, feel free to download the latest Colour files below. It contains the full information of 185 official LEGO Colours (a few missing entries were added) together with an updated list of English and German Colour Names for all Colours (in the original Colour files there were missing names on either side and a number of formatting issues have been fixed such as spacing, many of the German names were also updated with improved localised translations using Google Translate and the formats of pre-existing German Colour names), although it is necessary to manually enable some of the Colours. The files also include the values of 368 Vibrant Yellow, just recently available at the time; but relevant details may change again in the near future, as quoted from the link to the latest LDraw Colour updates: “The Hex was sampled from one of Lego’s customer service part renders, so it is nor official nor very accurate”. P.S., I just updated the latest Colour files again, two changes include “Material296” changed from “Cool silver” to “Cool Silver” (forgot the capital S before) and “Material298” changed from “Cool Silver” to “Cool Silver, Drum Lacquered” (the equivalent German name was updated fully but for some reason the English name was not), apologies for the typos.
  13. For the error regarding Part 69729 Tile 2x6, shown below is a better independent screenshot regarding how it won’t fit in certain cases. Shown in the screenshot is a particular section of pavements in my custom designed city, where the Bright Red Tile 2x6 can’t be inserted into the 2x6 gap even though it fits completely (the Dark Green Flat Tile is 1x8 while the Dark Azur, Bright Yellow and Bright Blue are all Tile 2x6). To complete the design, a possible solution is shown below where the Bright Red Tile 2x6 is inserted together with the previous Dark Azur Tile 2x6 as a group, although this won’t always work either.
  14. Unfortunately, the Door Frames are not involved in this example as I just checked again. Even with both Door Frames removed in my example, I still can’t insert the Brick 1x4x3 (Part 49311) into the desired position. In fact, a similar error appeared on my custom standard Elevator design which I forgot to include previously, and this should further prove that Brick 1x4x3 should be the culprit. Shown above is the lower part of my standard Elevator design (with custom Decorations for the Elevator button and Elevator display). Above the Elevator Display is a gap I previously filled up using three stacked Brick 1x8. When trying to use a pair of side-by-side Brick 1x4x3 instead of three stacked Brick 1x8 to minimise the Brick count, neither of them could be inserted individually or even both together. The only way for the two Brick 1x4x3 to be inserted into the gap is to remove the top parts of the Elevator cabin until there are no more Bricks behind the Brick 1x4x3 (in this case the topmost Flat Tile and one Plate beneath had to be removed). However, this error only happens when other loose Bricks are placed in front of or behind the Brick 1x4x4, while regular Bricks (such as your example of Brick 2x4) will usually work fine. Also check my previous post regarding the custom Cargo Lift where the Part 69729 Tile 2x6 was involved as well in a similar error. I’m guessing that it’s best to double-check both elements again. The issue regarding Part 3958 Plate 6x6 might be due to my own misplacing, but still worth checking too.
  15. Thanks for the continued effort regarding LDD updates. I hope you had a chance to take a look at the issues I posted earlier regarding Part 69729 Tile 2x6, Part 49311 Brick 1x4x3 and Part 3958 Plate 6x6 not fitting in certain situations, which I suspect might also have to do with their collisions being a tiny bit too large (the Plate 6x6 might have already been misplaced by myself before, but I’m pretty sure that the other two Bricks should fit perfectly within my designs, still worth double-checking all three). Hope to see the latest Decorations I posted in the next update here and here too. Updated versions of three earlier Decorations I made are provided below, as their Colour schemes have been updated in which the two Warning Tiles (1x2 and 1x4) now use Standard Black (RGB:0/0/0) instead of LEGO Black (RGB:27/42/52) and the LEGO Logo continues to use the same Colours from the original SVG image downloaded from the web instead of LDD Colours. Please use the three images below directly instead of the previous versions when publishing the next LDD update, all already using the maximum dimensions accepted by LDD. When producing the updated version of the 1x2 VHS Tape Decoration, I noticed that the original LDD Decoration used Standard Black (RGB:0/0/0) instead of LEGO Black (RGB:27/42/52). Therefore, when producing updated versions of existing Decorations the original Colours found on the existing Decoration must be used again, which is why the three Decoration images below had to be updated. 1x2 Warning Flat Tile (24075). 1x4 Warning Flat Tile (update of existing 58858). 2x2 Flat Tile LEGO Logo (14875, outputted via Vector Graphics editor “Inkscape” with large file size 4.00 MB for the best quality).
  16. Here’s one more updated existing Decoration to be added into LDD. I have to say that this was one of my most complicated creations so far and I’m glad that I decided to take up this challenge to create a perfect result. This is the 1x2 Vehicle Control Panel in Dark Stone Grey and shown below is the older Dark Grey version. By comparing the two, we can see that the new version contains better-placed colours (especially the four trapeziums on the left). The original LDD Decoration 60382 is shown below at 128px times 128px. I own an actual copy of this element within Set 8402 Sports Car, so I scanned it together with the Bricks in my last post and prepared to make a better version with uncompressed maximum dimensions of 1024px times 512px and upgraded image qualities. However, the complexity of the various shapes within the Decoration made me postpone its creation until today, and the whole process took over three hours to complete. The Decoration was extracted roughly via the “Trace Bitmap” function in Vector Graphics editor “Inkscape”, then I inserted the extracted image in Microsoft PowerPoint and carefully reproduced the design using shapes within PowerPoint to produce the smoothest edges and to also fix alignment issues. I did use the older Dark Grey version image shown above to help determine the exact position of the White circle within the Bright Yellow circle on the left. The final results are as follows with the Dark Stone Grey background removed. Colours used include Standard Black (RGB:0/0/0), LEGO White (RGB:244/244/244), Medium Stone Grey (RGB:150/150/150), Dark Stone Grey (RGB:100/100/100) and Bright Yellow (RGB:255/200/10). The above image can be used directly as it already has a maximum size of 1024px times 512px. Thanks to my newfound knowledge regarding SVG images, “Inkscape” and Microsoft PowerPoint, old LDD Decorations can now be upgraded to look better and not be compressed into tiny squares thanks to the recent discovery that LDD also accepts rectangular Decorations using the Power of 2 (1x2, 2x4 and 8x16). I did find a Printed Black 2x2 Flat Tile of a LEGO Director’s Clapperboard within my stash of Bricks and this may be my next contribution once I figure everything out (this will be a new Decoration not previously in LDD). Keep up the great work and let’s continue to keep LDD alive!
  17. I just completed three new official Decorations to be added into LDD in the next update, in which one was a Printed Element from my own collections and two are updates to existing Decorations. Please do not forget to include the three Decorations from my previous post below in the updates too. I was recently digging through my old LEGO collections and discovered that other than “Set 4244 My Home Bucket” from 1998, I also currently own “Set 6325 Package Pick-Up” from 1998 which explained why I had a Computer with Keyboard, a Green Delivery Guy, a Red Trolley and a White Mailbox lost within my Bricks. There are three Printed Elements within this set: The first Element is the Printed Car Front on a Bright Yellow Part 3297 Roof Tile 3x4/25°. This Decoration was recently added into LDD, so it should be easy to add by creating the relevant Decoration Surface and applying the Decoration onto it. The second Element is the classic Delivery Logo printed on the front of a Bright Yellow Brick 1x3, and there are two in the Set. For some odd reason, I previously failed to locate these two Bricks within my LEGO Bricks (I guess they were buried too deep), and the “Epson Scan” programme used with my old “Epson Printer” stopped working. The past weekend I finally got the “Epson Scan” programme to work using some odd workarounds, so I was able to locate additional Printed Parts to scan and convert. A quick recap: in “Epson Scan” I use Professional Mode, set 1,200 dpi and output as BMP image for maximum quality; then I extract the image into Vector Graphics editor “Inkscape” and use the “Trace Bitmap” function to carefully extract the Printed Patterns; then the extracted images are inserted back into Microsoft PowerPoint for further editing (such as updating to accurate official LEGO Colours) while the relevant Brick surface is added as a Background; once completed the Background Colour is removed and the image extracted as a PNG image, then it may be opened in “Microsoft Paint 3D” to update “Bit Depth” to 32 and/or compress into 1024px times 1024px if necessary. The above image can be used directly as its size is already 1024px times 1024px. Next, we have existing Decorations 55513 and 56756, which represent a Radio surface/VHS Tape and a Digital Clock Display respectively, and shown below are the original PNG files both at 128px times 128px. As I own actual copies of both Printed Elements, I decided to scan them and produce better versions with uncompressed maximum dimensions of 1024px times 512px and upgraded image qualities. Standard Black (RGB:0/0/0) is used as the main Colour of both Decorations, while 55513 also uses LEGO White (RGB; 244/244/244) in the middle and 56756 uses Standard White (RGB:255/255/255) in the middle. 55513 was first extracted in “Inkscape” then I modified the design using shapes within Microsoft PowerPoint to produce the smoothest edges and to also fix alignment issues, while 56756 used the extracted shapes from “Inkscape” directly. Both of the above images can be used directly as their sizes are already 1024px times 512px. P.S., out of the vintage Printed Bricks from my collections the Car Front for Brick 1x4 and the Fancy Arch Top for Brick 1x6 were the only ones not added, so I’m including them below again, hopefully they can be added into LDD at some point. The Car Front can be added directly (after assigning a Decoration number) as the Brick surface is already decoratable while the Brick 1x6 needs both a new decoratable surface and the Decoration number. Thanks in advance and keep up the great work!
  18. When updating my custom regular Elevator design in LDD, I just noticed another possible boundary box error regarding Part 49311 Brick 1x4x3. In my previous post, Part 69729 Tile 2x6 was preventing the Brick 1x4x3 to be inserted, but I now guess that the Brick 1x4x3 also played a part in this error. The first screenshot shows the setup of the design, where the Bright Red 1x4x3 is supposed to fit into the big gap underneath the pair of round Elevator Buttons (I did insert my own custom Decorations for the Buttons and the two Black 1x2 Elevator Displays on top), previously occupied by a pair of Part 22886 Brick 1x2x3 placed next to each other. However, the screenshot on the left shows that the Brick 1x4x3 is unable to be inserted into the gap. I found out later that this was due to the Bricks of the Elevator Cabin behind it, as the same design on the upper part of the Elevator Shaft without the Cabin allowed the Brick 1x4x3 to be inserted perfectly without any problems as this section is hollow inside. The screenshots above show that the Bright Red Brick 1x4x3 can also not be inserted into the side gap fully, only going as far as the first Brick on the right but not into the second Brick on the left when it should have fit inside perfectly. BTW, since I mentioned the custom Elevator design, this seems like the perfect opportunity to bring up Part 3958 Plate 6x6. As shown above, Part 3958 Plate 6x6 in Bright Red is used as the base piece of the Elevator Cabin, while Part 10202 Flat Tile 6x6 in Bright Yellow is placed on the ground forming the floor of the Elevator Shaft. In this example, there is a tiny gap in between the Plate 6x6 and the Flat Tile 6x6, so the design will work perfectly. However, if the gap in between the Plate 6x6 and the Flat Tile 6x6 was close to none or even exactly none, the Plate 6x6 may be removed as a misplaced Brick. The Plate 6x6 within designs that worked previously only got removed after collisions of the Plate 6x6 was updated a while ago, so I guess there may be a possible boundary box issue with this Brick too, unless my original designs did place the Plate 6x6 slightly too low and updating collisions of this part actually fixed the issue by removing it. Thank you in advance!
  19. Thanks for fixing the Plate 2x10. Just noticed that the new Part 69729 Tile 2x6 seems to have the same problem and will not work in certain cases, and I often had to carefully reinsert one or more of this element for them to all fit perfectly. The above screenshot shows a more obvious example, taken from a section of a custom Cargo Lift within one of my own custom projects. The setup is as follows: Part 30586 Plate 2x8 W/Gliding Groove in Brick Yellow is at the base of the Elevator Door thus at the lowest position, while the layer of Reddish Brown Plates behind it forms the base of the Elevator Cabin which is slightly higher than the Brick Yellow Plate (less than half the height of one Plate). Above the Reddish Brown Plates are four Part 69729 Tile 2x6 (plus a Part 87079 Flat Tile 2x4 in Bright Blue at the middle which is not part of the issue). When trying to insert the Bright Orange Part 49311 Brick 1x4x3, the Tile 2x6 in Bright Red will prevent it to be inserted, although the design should work perfectly in real life. I tested the same design using other Flat Tiles or combinations of Bricks instead of the Brick 1x4x3 and everything worked perfectly, so the issue is definitely from the Tile 2x6. Occasionally, using the Tile 2x6 alongside or in between other Plates (including itself) will also cause one of them not able to be inserted (such as copying then pasting more than one Tile 2x6 instead of inserting them one by one), but this can usually be solved by carefully reinserting all nearby Flat Tiles manually in particular orders. Hope to see this issue fixed soon and thank you in advance!
  20. As of now, the only Rail Tracks in LDD include the following (excluding recently added Monorail series, new Roller Coaster Parts, Part 3228 Straight Rail, Part 85976 Track Bow 4M 45 Degrees and Part 85977 Track Fall 4M): 9V Series: Parts 74746 Straight Rail 16M With EL., Part 74747 Curved Rail 22.5° With EL., 75541 Right Points With EL., 75542 Left Points With EL. and Part 2866 Control Switch. These four Tracks all have Square ends instead of the proper clips in the Plastic Rail Elements, while the Control Switch is attached to the Left and Right Points as an individual Element. Plastic Rail Elements: Part 53400 Rail Curved 22 ½ Degrees, Part 53401 Rail Straight and Part 64022 Flex Rail 4x8. The Control Switch from the 9V series can be reused for future switching Tracks. Both types of Rails can still connect together, although the proper ends of a Plastic Rail can be seen “melting/merging” into the square ends of a 9V Rail. As mentioned before, the 9V series is only missing Part 32087 Track 9V Crossing, while the Plastic Rail series is missing the new Plastic Switching Rails (Switch Left: Part 18612 and Part 53406, Switch Right: Part 18596 and Part 53403) and Part 57794 Crossing ½ With Switch. To sum up, all missing Track elements should be added if possible, and the four current 9V Tracks in LDD should be improved to avoid having square ends (this should also be avoided when adding Track 9V Crossing). P.S., The LDraw version from the link looks fine and useable, but the Bright Yellow Control Switch can be replaced with the current version in LDD for the best accuracy, and it should be considered individual anyways.
  21. Thanks for trying anyway, hopefully, these Parts can be successfully converted over someday so that the 9V Rails and new Plastic Rails can be better distinguished instead of the 9V Rails just having Square ends which is unrealistic (such as seeing the proper ends of a Plastic Rail “melting/merging” into the square ends of a 9V Rails). For the Plastic Rail Crossing, it’s such a shame that no 3D Model is available (yet), being the only missing Plastic Rail element at the moment and an extremely useful track segment (my custom Tram System built in LDD utilises this part at a terminus stop so I’ve left a gap for it at the moment, the system also uses the Left and Right Points so I’m using the 9V versions for now). The real Rail Crossing Set 7996 is quite rare and expensive itself, so I guess the virtual version is currently considered “rare” too (if I actually build my Tram system in real life someday I’d still have to purchase one copy, or perhaps I could buy a custom Rail Element similar to this as I did see some websites selling or even manufacturing custom LEGO Rail Parts).
  22. Was updating an old LDD project of mine and received a message that one Brick was placed incorrectly and removed. After a quick investigation, I found that the Brick removed was a Part 53401 Straight Rail 16M and soon discovered a weird glitch between this part and a Part 3832 Plate 2x10. The problem with these two parts is a Plate 2x10 no longer fits in-between the two Straight Rails and will cause one of the Rails to be removed. The screenshot above shows that the right Rail must be one Brick away from the Bright Red 2 Plate x10 and can only be inserted up to half a Brick more towards the Plate without being removed. I tested all other 2 Brick wide Plates (2x1, 2x2, 2x3, 2x4, 2x6, 2x8, 2x12, 2x14 and 2x16) and discovered that only the 2x10 will cause the Rail to be removed when placed in-between either one of the four inner gaps on both sides of the Straight Rail. Another workaround is to use more than one Plate to complete the same design (e.g., use a 2x6 and a 2x4 instead of one 2x10), but this weird glitch should still be fixed.
×
×
  • Create New...