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Everything posted by Lind Whisperer
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QM Note: Does that mean that, say, a Hit, would be 10+10+9?
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Round One of Fenarian Fandango: Annienal vs. The Ancient - (Bonaparte Cutlass) - Front Row - Critical Hit (9x2=18x2=36+12= 48 damage to The Ancient) Vindsval vs. Fenarian Vampire - Back Row - (Spark Hammer) - Special Damage (1/2 Chance of Protection, Protection Roll fails, Special Rolled, Fear Me rolled, Vindsval Afraid(Vindsval immune to Blinded))) Warlen vs. Fenarian Vampire - (Light Spell) - Back Row - Shield - Magic Burst - (Lightning, 6+13.5+10= 29x2 =58 damage, Warlen -1 ether) Miderun vs. The Ancient - (Oculoid Claw) - Back Row - Hit (12+13=25/2 = 12 damage, 1/6 Chance of Infection, Infection Roll fails, The Ancient Enamored with Miderun) Bobby vs. Fenarian Vampire - (Twin Sai) - Back Row - Hide (Bobby deftly dodges the enemy for the round.) The battle starts impressively, with Annienal brutally stabbing the Ancient, but takes a darker turn as the vampire brutally attacks Vindsval. Warlen does his part, and fills the air with arcing lightning, but the spell is more impressive visually than it is effective. Miderun also slashes away at the Ancient, causing him to feel feelings for her, and Bobby manages to not be bitten by the wild Fenarian. The Foe: "Fear me!" Fenarian Vampire *Immune to Doomed* Level: 15 Type: Dark HP: 242/200 Specials: (determined by dice roll) I Will Turn You - Target is Cursed. Fear Me - Target is Afraid and Blinded Drops: Fenarian Robes of the Vampire(SP:3, Max. Ether +4, Immune to Darkness, backwear), Nice Boots(SP: 1, Footwear: Immune to Earth and Darkness), 150 Gold "I regret that one so young as you must be a part of this." The Ancient *Immune to Poison, Doomed* *Takes Double Damage From Wind* *Absorbs Earth* *Enamored with Miderun* Level: 13 Type: Ancient HP: 190/250 Special: The Sights I Have Seen - The Ancient drones on about ancient history, boring the viewer and causing them to fall Asleep Drops: Loincloth of the Ancient(SP: 3, Absorbs Earth, footwear) The Party: 37 year old, Male, Half Giant, Level: 18 Cleric *Gains Triple XP* *Immune to Fire, Asleep, Blinded, Confused, Fragile, Weakened, and Sealed Effects* *Party Leader* *Encouraged* *Afraid* Power: 28 (18+10)(X2 against Humanoid and Holy/Luminous) Defense: 3 Health: 26/26 (9+17) Ether: 26/27 (5+17 +5) Gold: 87 Equipment: Spark Hammer (WP:8, (X2 against Aquatic, Flying, and Mechanical) lightning-elemental hammer) Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep, Blinded, Confused, Fragile, and Weakened effects)(lent by Benji) Fiery Robes of the Archmagi (SP:3 Bodywear +5 Ether, immunity to Sealed Effect and Fire) IInventory: Verkenner (WP:10, Darkness elemental Broomstick,(X2 against Humanoid and Holy/Luminous)ranged), Poisoned by 2 Consumables: 2X Remedy, 5X Potion, Grand Potion, 3X Smoke Bomb, 3X Mead, 5X Tonic, 7x Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, Grating Stone, 4x Hurricane (This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle.) Weapons: , Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero. Artefacts: , Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.), Ten-Gallon Hat (Gives the wearer the "Tourist" effect, causing no one to take them seriously) Witch's Talisman(Causes the witch's poisonous attacks to deal poison 10 instead of poison 1; suitable for witches, accessory) Gems: , Topaz , Emerald X2, Diamond, Opal, Aquamarine X2, Garnet, Sapphire Decamon Cards: Cherub (Luminous 3) Tools: Bed Roll and Shovel Warlen Melimane (The Chosen Minifigure) Attacks deal *Enamoured* *Hilariously and Luckily Drunk* 23 year old male half-elf Mage Level 13.5 Power: 19 (13+6) (Spellpower: 29 (13+6+10) Health: 18/18 (5+12+1*) SP: 2 Ether: 17/21 (5+12+3) Gold: 1 Equipment: Nightmare (WP:6, deals *Enamoured* effect, wand), Magicians Gloves (Power +10 to spells), Ethereal Cape (SP:2; Ether +3, backwear). Inventory: Weapons- Eagle Shield (SP:4, protects from ether reduction). Artefacts- Tridentian Cape (Max Ether +3; protects from Blinded effect; suitable for mages, clerics, necromancers and scholars; backwear), Feathered Cap (SP:1, Head-wear, wearer is immune to Petrified), 6x Ten-Gallon Hat (Gives the wearer the "Tourist" effect, causing no one to take them seriously), Magic items- Amethyst (Darkness), Aquamarine (Water), Emerald (Wood), Ruby (Fire), Sapphire (Wind), Opal (Ice), Garnet (Earth), Topaz (Lightning), Diamond (Light), Scroll of Sleep (1/2 chance to make target fall asleep at the cost of 1 Ether), Scroll of Antimagic (1/2 chance to make the target *Immune to magic* at the cost of 1 ether). Consumables- 4 Potions, Grand Potion, Health Core, 5 Tonics, Remedy, Dragon Scale, 3x Mead, x2 Smoke bomb, Fire Bomb, Ice bomb, 2x Banana, 2x Milk(Restores 15 health and ether when consumed), 3x Hurricane (This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle.) Other Junk- Bedroll, Shovel, Telescope, Magnifying Glass, 6x Bones, Pickaxe, 2x Shiny Gold Rocks(worth 1 each gold at normal shops, or worth 5 at magic stores for the mica) *+1 to health from Rockapple Fruit, Quest #131 Annienal Anavir (Kintobor) "19" year old elven female Knight *Bonaparte Reputation* Level 12 Power: 19 (12+7) Defense: 10 (2+5+3) Health: 22/22 (12+10) Equipment: Bonaparte Cutlass (WP:9, doubled if the user has reputation among the Bonapartes; longsword), Plain Shield (SP: 5), Pauldrons (SP: 2, suitable for knights, dragoons, and skirmishers; accessory), Wonky Shoes (footwear, SP: 3, suitable for all classes)((lent by Benj)lent by Asphalt to Annie) Gold: 359 Inventory:Ammit (WP: 6; greatsword, user gains 5 ether for every kill), Wicked Javelin (WP: 7, throwing weapon, retrievable, 1/6 chance to slow), Sanctified Rito Longsword (WP: 4, Hits doubled against flying enemies, longsword), Training Sword (WP:4), Shark’s Tooth (Power increased by 5 against Aquatics, Accessory), Tridentian Cape (Max Ether +3; protects from Blinded effect; suitable for mages, clerics, necromancers and scholars; backwear) Emerald (Wood), Sapphire (Wind) 5x Potions, Field Rations (Restore 15 health), Banana (restores full health to the user), 2x Phoenix Essences, 2x Remedies, 2x Mead, Venom, Smoke Bomb, Fire Bomb, Bedroll, Shovel, Telescope, Naturally Dehydrated Level-Up Shroom (+1/2 of a full level when consumed), Helmet (Max Health +1, headwear), Pickaxe Scrolls:Scroll of Fire Warding (1/2 chance to make the target immune to fire for the duration of one battle at the cost of 1 ether), Scroll of Ice Warding (1/2 chance to make the target immune to ice for the duration of one battle at the cost of 1 ether), Scroll of Water Warding (1/2 chance to make the target immune to water for the duration of one battle at the cost of 1 ether), Scroll of Wood Warding (1/2 chance to make the target immune to wood for the duration of one battle at the cost of 1 ether) Bobby "Young" Bucks Jr. (Zepher) 19 year old human Rogue Level 9 *Immune to cursed**Attacks cause enamored* Power: 19 (9+10) Defense: 3 Health: 16/16 (9+6+1*) Gold: 75 Equipment: Twin Sai (WP: 10, dual strike, dagger), Nondescript Cape (SP: 3; protects from Cursed effect; suitable for rogues; backwear) Inventory: Fine-tuned Flute (WP:15, user is nimble; instrument), Dagger(WP:5, Dagger), Hue and Saturation whip (WP:10; causes Enamored), 4x Potion, Grand Potion, Grand Tonic, Health Core, Remedy, Phoenix Essence, Mead, Shovel, Pickaxe *+1 to health from Rockapple Fruit, Quest #131 Miderun (CallMePie) *Attacks cause enamored* 18 year old female orc Barbarian Level 12 Power: 26 (12 + 13 + 1) Health: 20/20 (8 + 12) Defense: 3 Gold: 176 Equipment: Oculoid Claw (WP: 13, 1/6 chance of dealing the infected-effect, causing an enemy to lose health equal to 1/3 of their level rounded down at the end of each round, club), Seductive Perfume (Holder deals the enamored-effect, accessory, suitable for women), Tricorne (SP: 3, headwear, suitable for anyone), Inventory: Bonaparte Cutlass (WP: 9, doubled if the user has reputation among the Bonapartes), Club(WP:5, Club), Serstyral (WP: 3, axe), War Axe (WP: 9, suitable for suitable for barbarians, alchemists, beast warriors, infiltrators, regulators and winged warriors.), Mead, Opal, Phoenix Essence, 4x Potions, Smoke Bomb, High Heels (Power +1; suitable for women.), 7 Venoms Everyone, please choose an action. Party leader, please list a battle order.
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I forget the number(I only remember that it had Pongcanae), but Brickdoctor hosted a quest fairly recently that had a good movement system.
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QM Note: CMP/Party Leader, Could I have an action for Miderun, please?
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Babes In Arms?
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Pelly's Paradise Day Two: Two Wild and Crazy Guys
Lind Whisperer replied to def's topic in LEGO Mafia and Role-Play Games
We have two confirmed bulletproofs. I am Bulletproof. That's a scum move hiding as town. That is literally the exact definition of locking the barn door after the horse has run away.You're asking us, after a cop apparently investigated you as scum(who may or may not be insane, but still...), right when you're about to be lynched, to trust you for a full night in the hopes that if you are scum, that you don't do anything? -
My bad, that should read footwear. My highest questee will likely be hitting Level 20 when #131 is over. This isn't a Level 1 quest.
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I apologize if my loot is OP. Originally, all the enemies were supposed to be stereotypical outlaws, and I had designed the original drops to reflect that. But Sandy said that I had a lot of humanoids in my quest, and that I might want to look into changing that. Most of the alternate enemies that I could imagine were also humanoid(a stereotypical Western setting with stereotypical outlaws does not leave as much room as it might.), so I had to get creative. I know the robes are high, but...But I just realized that those were supposed to be equippable by mage/cleric classes only. :facepalm: As for the battle, I understand that it could be more difficult, but I'm also trying to balance a party that is only getting more unbalanced by the battle. Which is partially my fault, but I had originally intended for this to be a full six-player quest(many, many changes ago(specifically, the newbies who got snapped up for #128)). I'm trying to make battles that are moderately difficult for players ranging from 17.5 to below 10, several of whom have higher WP than their level. I know it's not perfect, but I figured a battle that tended towards easier, was better than one in which several players spend half of it KO'd. (Also, Cursed, Afraid, Blinded, and Asleep as the specials aren't exactly the most player-friendly choices...)
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Pelly's Paradise Day Two: Two Wild and Crazy Guys
Lind Whisperer replied to def's topic in LEGO Mafia and Role-Play Games
This feels like you're trying to give yourself the chance to jump on a potential bandwagon without committing yourself in case it doesn't pick up steam... -
Pelly's Paradise Day Two: Two Wild and Crazy Guys
Lind Whisperer replied to def's topic in LEGO Mafia and Role-Play Games
It just feels overly complicated... Yeah, that's not the most brilliant response, but it's how this whole conversation's made me feel. -
Am I wrong, or is this the first time we've seen a Fenarian who is also a vampire?
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Pelly's Paradise Day Two: Two Wild and Crazy Guys
Lind Whisperer replied to def's topic in LEGO Mafia and Role-Play Games
Last night(in real-world time), I got the distinct feeling that Tammo's arguments were basically him trying to come up with flimsy explanations for how he could be town and still come up scum. I decided to wait until morning before voting, but I still feel the same way. I'm not entirely sure whether or not to trust Shadows or Brick, but Tammo...I'm just not getting a town vibe from him. Vote: The Joker (Tamamono) -
LEGO's basically forgotten that PC exists, except for the bigger licensed Traveler's Tales games. So, from the movie, this will basically be LEGO Universe, but with licenses. And presumably without any real continuity, so that they can just keep adding new licenses in. I feel like posting a long commentary on everything that I dislike about this, but I'm going to take the wiser choice of dropping out of the conversation, and moving on with my life. Sooner or later, someone will remake LU. High-quality environments can easily be made with a combination of LDraw and Blender. And if someone knew Unity or another engine...things could be done.
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"Forget turning - it's time for you to die." "Do not rush to anger. A thousand people greater than you have once done the same, and they are now as dust-" "Oh, give it a break with the history, already!" Prepare for Battle! The Foe: Fenarian Vampire *Immune to Doomed* Level: 15 Type: Dark HP: 200/200 Specials: (determined by dice roll) I Will Turn You - Target is Cursed. Fear Me - Target is Afraid and Blinded Drops: Fenarian Robes of the Vampire(SP:3, Max. Ether +4, Immune to Darkness, backwear), Nice Boots(SP: 1, Footwear: Immune to Earth and Darkness), 150 Gold The Ancient *Immune to Poison, Doomed* *Takes Double Damage From Wind* *Absorbs Earth* Level: 13 Type: Ancient HP: 250/250 Special: The Sights I Have Seen - The Ancient drones on about ancient history, boring the viewer and causing them to fall Asleep Drops: Loincloth of the Ancient(SP: 3, Absorbs Earth, legwear) The Party: 37 year old, Male, Half Giant, Level: 18 Cleric *Gains Triple XP* *Immune to Fire, Asleep, Blinded, Confused, Fragile, Weakened, and Sealed Effects* *Party Leader* *Encouraged* Power: 28 (18+10)(X2 against Humanoid and Holy/Luminous) Defense: 3 Health: 26/26 (9+17) Ether: 26/27 (5+17 +5) Gold: 87 Equipment: Verkenner (WP:10, Darkness elemental Broomstick,(X2 against Humanoid and Holy/Luminous)ranged), Poisoned by 2 Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep, Blinded, Confused, Fragile, and Weakened effects)(lent by Benji) Fiery Robes of the Archmagi (SP:3 Bodywear +5 Ether, immunity to Sealed Effect and Fire) IInventory: Consumables: 2X Remedy, 5X Potion, Grand Potion, 3X Smoke Bomb, 3X Mead, 5X Tonic, 7x Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, Grating Stone, 4x Hurricane (This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle.) Weapons: Spark Hammer (WP:8, (X2 against Aquatic, Flying, and Mechanical) lightning-elemental hammer), Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero. Artefacts: , Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.), Ten-Gallon Hat (Gives the wearer the "Tourist" effect, causing no one to take them seriously) Witch's Talisman(Causes the witch's poisonous attacks to deal poison 10 instead of poison 1; suitable for witches, accessory) Gems: , Topaz , Emerald X2, Diamond, Opal, Aquamarine X2, Garnet, Sapphire Decamon Cards: Cherub (Luminous 3) Tools: Bed Roll and Shovel Warlen Melimane (The Chosen Minifigure) Attacks deal *Enamoured*. 23 year old male half-elf Mage Level 13.5 Power: 19 (13+6) (Spellpower: 29 (13+6+10) Health: 18/18 (5+12+1*) SP: 2 Ether: 18/21 (5+12+3) Gold: 1 Equipment: Nightmare (WP:6, deals *Enamoured* effect, wand), Magicians Gloves (Power +10 to spells), Ethereal Cape (SP:2; Ether +3, backwear). Inventory: Weapons- Eagle Shield (SP:4, protects from ether reduction). Artefacts- Tridentian Cape (Max Ether +3; protects from Blinded effect; suitable for mages, clerics, necromancers and scholars; backwear), Feathered Cap (SP:1, Head-wear, wearer is immune to Petrified), 6x Ten-Gallon Hat (Gives the wearer the "Tourist" effect, causing no one to take them seriously), Magic items- Amethyst (Darkness), Aquamarine (Water), Emerald (Wood), Ruby (Fire), Sapphire (Wind), Opal (Ice), Garnet (Earth), Topaz (Lightning), Diamond (Light), Scroll of Sleep (1/2 chance to make target fall asleep at the cost of 1 Ether), Scroll of Antimagic (1/2 chance to make the target *Immune to magic* at the cost of 1 ether). Consumables- 4 Potions, Grand Potion, Health Core, 5 Tonics, Remedy, Dragon Scale, 3x Mead, x2 Smoke bomb, Fire Bomb, Ice bomb, 2x Banana, 2x Milk(Restores 15 health and ether when consumed), 3x Hurricane (This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle.) Other Junk- Bedroll, Shovel, Telescope, Magnifying Glass, 6x Bones, Pickaxe, 2x Shiny Gold Rocks(worth 1 each gold at normal shops, or worth 5 at magic stores for the mica) *+1 to health from Rockapple Fruit, Quest #131 Annienal Anavir (Kintobor) "19" year old elven female Knight *Bonaparte Reputation* Level 12 Power: 19 (12+7) Defense: 10 (2+5+3) Health: 22/22 (12+10) Equipment: Ammit (WP: 6; greatsword, user gains 5 ether for every kill); Plain Shield (SP: 5), Pauldrons (SP: 2, suitable for knights, dragoons, and skirmishers; accessory), Wonky Shoes (footwear, SP: 3, suitable for all classes)((lent by Benj)lent by Asphalt to Annie) Gold: 359 Inventory: Bonaparte Cutlass (WP:9, doubled if the user has reputation among the Bonapartes; longsword), Wicked Javelin (WP: 7, throwing weapon, retrievable, 1/6 chance to slow), Sanctified Rito Longsword (WP: 4, Hits doubled against flying enemies, longsword), Training Sword (WP:4), Shark’s Tooth (Power increased by 5 against Aquatics, Accessory), Tridentian Cape (Max Ether +3; protects from Blinded effect; suitable for mages, clerics, necromancers and scholars; backwear) Emerald (Wood), Sapphire (Wind) 5x Potions, Field Rations (Restore 15 health), Banana (restores full health to the user), 2x Phoenix Essences, 2x Remedies, 2x Mead, Venom, Smoke Bomb, Fire Bomb, Bedroll, Shovel, Telescope, Naturally Dehydrated Level-Up Shroom (+1/2 of a full level when consumed), Helmet (Max Health +1, headwear), Pickaxe Scrolls:Scroll of Fire Warding (1/2 chance to make the target immune to fire for the duration of one battle at the cost of 1 ether), Scroll of Ice Warding (1/2 chance to make the target immune to ice for the duration of one battle at the cost of 1 ether), Scroll of Water Warding (1/2 chance to make the target immune to water for the duration of one battle at the cost of 1 ether), Scroll of Wood Warding (1/2 chance to make the target immune to wood for the duration of one battle at the cost of 1 ether) Bobby "Young" Bucks Jr. (Zepher) 19 year old human Rogue Level 9 *Immune to cursed**Attacks cause enamored* Power: 19 (9+10) Defense: 3 Health: 16/16 (9+6+1*) Gold: 75 Equipment: Twin Sai (WP: 10, dual strike, dagger), Nondescript Cape (SP: 3; protects from Cursed effect; suitable for rogues; backwear) Inventory: Fine-tuned Flute (WP:15, user is nimble; instrument), Dagger(WP:5, Dagger), Hue and Saturation whip (WP:10; causes Enamored), 4x Potion, Grand Potion, Grand Tonic, Health Core, Remedy, Phoenix Essence, Mead, Shovel, Pickaxe *+1 to health from Rockapple Fruit, Quest #131 Miderun (CallMePie) *Attacks cause enamored* 18 year old female orc Barbarian Level 12 Power: 26 (12 + 13 + 1) Health: 20/20 (8 + 12) Defense: 3 Gold: 176 Equipment: Oculoid Claw (WP: 13, 1/6 chance of dealing the infected-effect, causing an enemy to lose health equal to 1/3 of their level rounded down at the end of each round, club), Seductive Perfume (Holder deals the enamored-effect, accessory, suitable for women), Tricorne (SP: 3, headwear, suitable for anyone), Inventory: Bonaparte Cutlass (WP: 9, doubled if the user has reputation among the Bonapartes), Club(WP:5, Club), Serstyral (WP: 3, axe), War Axe (WP: 9, suitable for suitable for barbarians, alchemists, beast warriors, infiltrators, regulators and winged warriors.), Mead, Opal, Phoenix Essence, 4x Potions, Smoke Bomb, High Heels (Power +1; suitable for women.), 7 Venoms
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The orc finally spoke up. "You are too quick to anger, young one." "What about options four and five? Either I kill you, or I turn you." "Yes, I'm a Fenarian Vampire. WHAT OF IT?!?" Vindsval had apparently found a touchy subject with the Fenarian.
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^Isn't that Joel McHale in the video?
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Heroica RPG- Quest #122: Invasion of the Sheep Snatchers
Lind Whisperer replied to Kintobor's topic in The Heroica Archive
The well-deserved sting of the slaps didn't equal the sting inside the Munchkin's heart, as he realized how he'd brought pain to two of those he was supposed to protect. "I deserved that..." he mumbled, as he sadly began to walk down the mountain, back towards Eubric. -
Well put. I get how some people think that Lind bending his principles might be a more "dramatic" idea, but sometimes, people just have principles that they don't bend, and for Lind, celebacy is one of those. But yes, it should have consequences, just like every other action he could have taken. He's not going to "use the same bit," in the future. That's what I've been trying to say - he was trying to balance two things that don't balance, and people got hurt. He learned a lesson, and because of that, he's not going to try and "womanize" again. But it would/will definitely add a level if/when he has to suffer for this in the future - full agreement there.
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I took a third option: The one where he realizes that even though his flirting "was part of the job," two people still got hurt because of him. It may not be as "dramatic" as option 2, but it is going to affect how he acts in future. He tries to be a caring person - but his actions weren't caring at all, and he's just realized that, and the shame of that's not something that he can just "shrug off". And, I just realized how many "and"s I used there.
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Heroica RPG- Quest #122: Invasion of the Sheep Snatchers
Lind Whisperer replied to Kintobor's topic in The Heroica Archive
"No, I was attempting to intimate the fact that I was near a very...disfigured being, when it met a violent end, and that I suspected I might have been exposed to some sort of horrible disease." "That's the one thing that'd be good about a technological revolution, people'd have half a decent idea of basic medicine..." The Munchkin sighed. "I was hoping I wouldn't have to go into this, but it appears that the Kube has other intentions. I'm a person torn between two worlds. On the one hand, I have to be celibate for tradition's sake. On the other hand, I have a responsibility to do the best possible job questing I can - and unfortunately, my looks are one of the few "skills" I have to call upon. I try and balance them, but the two don't balance. And I need to realize they don't. Because every time I try and balance them, people get hurt, try as I do to prevent that. But they do, and I need to see that the only way to prevent that is to not do that in the first place. I'm sorry that I led you on yesterday. I needed to try and learn anything I could, in case it could be used to help protect your sheep, and romance will loosen lips that are sealed by other means. But it was a thoroughly caddish thing for me to do, and I'm sorry." -
Two problems with that plan. Munchkins, as a rule, are celibate until marriage. Lind is not interested maritally in either of them.
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The outlaw glared at Vindsval. "Keep up your sesquipedality, and I'll choose the fourth option. The one where I throw you off a cliff myself."
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They both ignored him. The robed outlaw rolled his eyes. "Go jump off a cliff, preacher, Cole isn't going to want to listen to your pontificating gibberish." "Lovely. A door-to-door preacher, a drunk mage, and...something with a strange fan of...something on his head. Cole is going to love this." "If that-" There was certainly a lot of rock slides that day. "-y kangaroo doesn't get his tail out here in five minutes, I'm going to twist his ears till he has a new pair." The muscular orc remained silent throughout everything. "..."
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Pelly's Paradise Day Two: Two Wild and Crazy Guys
Lind Whisperer replied to def's topic in LEGO Mafia and Role-Play Games
Finally back... I thought we were going to discuss who was going to be vig...?