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goatman461

Eurobricks Counts
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Everything posted by goatman461

  1. You seem to approach these builds like a director getting all of his shots. I'm amazed at all of the planning and dedication it takes you to get all of these original shots. Wonderful details throughout: the colored piping, cargo, distant space stations, etc.
  2. Ep. XIII is now closed. Looks like both sides got ten builds posted and covered all the planets. Judging has started and we hope to get y'all results ASAP. Thanks for filling the forum with a lot of great builds.
  3. About 10 hours left to go. So far 9 Rebel builds on 5 planets and 8 Empire builds on 5 planets. Be sure to post your final posts by 11:59 American Samoa time (last time zone in the day).
  4. Mines more built-from-scratch than a MOD from the set, but just thought I'd share. This is a great topic and it's awesome to see everybody's ideas for the legs. SoNE XIII - Commenor - main by Ryan McBryde, on Flickr SoNE XIII - Commenor - 3 by Ryan McBryde, on Flickr (two extra studs in the legs below, I had to shorten the legs in the pictures above to keep it from dwarfing the buildings as much) AT-ST front by Ryan McBryde, on Flickr AT-ST by Ryan McBryde, on Flickr
  5. Please be sure to title you build correctly, only mods can fix it Can a mod add mon calamari to the title?
  6. During my vacation to Commenor I stumbled upon some interesting intel while tapping into the regular Imperial lines. One of my old colleagues and double agent with the Black Sun was on a hit list and would be quietly "disappeared" soon. As a commanding officer of a quiet rural garrison, he had provided an excellent safe house on a number of occasions in my ISB day; he had been a valuable asset to me. So, for the first time in two years, I decided it was time to follow orders and "disappear" him myself, but to somewhere safe and useful to me. SoNE XIII - Commenor - main by Ryan McBryde, on Flickr The officer's lounge was just off the main plaza in the old part of Munto. I had assumed the identity of a docked ground commander on personal leave to maim Zaz Sikari, the bounty hunter that ruined my comfortable hideout on Naboo. Just as my friend was leaving, I was able to bag him and pull him back inside - narrowly avoiding the attention of the AT-ST unit down the road but requiring a few shots to the throat that would annoy my friend later. Getting him off the planet was going to be tricky, but I had some good contacts in Xenovet that should be able to fit the bill. SoNE XIII - Commenor - 3 by Ryan McBryde, on Flickr To be continued...
  7. Thanks guys. The wall is about 2000 jumpers (it goes further around and higher up) and it's sturdier than you would think, but would take a long time to fix if it did break. It also has a tendency to bow out a little bit. The Jedi Interceptor is not my design,
  8. [Rom Mohc] If Agent An wanted you dead, you'd be dead. I take it as no coincidence that you received a non-fatal blow at point-blank range on the same planet with a newly operational cybernetics lab. But, these cybernetics are not cheap, nor are the localized holo projections you need to stay in business, as a shape-shifting assassin. [Zaz Sikari] Thank you Herr Mohc, your skills, provisions, and counsel are appreciated, and I will pay my debts. As for you, my greatest of friends... the debt I owe you surpasses anything that my meager bounties could offer. Please know that I will always draw my sword by your side. Commenor Bay by Ryan McBryde, on Flickr The wounded Clawdite assassin, Zaz Sikari, has little time to waste. He is lucky to be alive, but now must service a massive debt to the Xenovet corporation for his new cybernetics, as well as whatever it's going to cost to get a black market hologenerator around his new arm. Luckily his first target was an obvious one - a large bounty he had been avoiding because of the risk. The Hutt gangster was a protected guest of the Queen Mother, but his usual bodyguards were not welcome amongst Hapes's polite society so he was vulnerable to the unfamiliar faces of the monarch's private security. In the moonlit night within the capital's gardens, Zaz attacked... Hutt-Hapes by Ryan McBryde, on Flickr
  9. Before more builds are posted, please remember that 3rd party parts are only allowed on your personal sig fig (and this exception should be used very sparingly). All other parts in the build must be LEGO parts.
  10. Great entry. However, can you clarify whether or not some of these parts are non-LEGO? Specifically the goggles and some of the weapons. From the episode rules... You are allowed to use customs on your on sig fig, see core rules... so if those goggles are on your sig fig, that would be okay (and technically your sig fig's weapon could be custom), but the other weapons would have to be purist. If you'd rather not reshoot your entry, I could check with the judges to make sure your last shot could be judged alone.
  11. That ISB cruiser could not have been there for me. I've spent months setting up this bounty through Rebel back channels and getting Zaz Sikari to Commenor for some payback. But that ISB cruiser was waiting for me... or something else... X-Wing Crash 1 by Ryan McBryde, on Flickr Kirana... it was just a matter of time before he lost favor with the factions of the ISB trying to kill me. If it was a planned out hit, scout crews will be ready to examine the crash sites... AT-ST front by Ryan McBryde, on Flickr Time to move. I've got a lot of catching up to do if I'm going to take care of Zaz... Story continues here
  12. I really like how many of the changes seem to address Wick and I's machinations in the early days that took hold. A larger scoring scale would be good so elaborate builds could be scored exponentially higher. Currently there's just not enough of a difference between a minifig on a plate and a 7 (scoring-wise). However, I wouldn't limit the number of entries during a specified time because that really has no direct correlation to the quality of the build (for example, builders could "save" up their entries to post them more closely together and make a more coherent story). Strictly personal credits is lame. Keeps the corporations from investing in their builders and establishing an esprit de corps. As for color schemes, why not let that develop organically. Don't tie the game down to three corporations, let builders team up however they please with whatever colors and backstory they want. Good, quality teams will attract more, better builders and new factions could take over as old teams fall apart. If you're allowing aliens to accrue DP, that kind of voluntary association should already be worked into the game. Also, don't fret over giving points for story arcs. Builders are going to want to develop stories regardless, and the subjective side of judging leads to some really stupid builds getting a lot more points than they should, IMHO Get rid of tags. It's another unnecessary limit on the builders and leads to a lot of dishonest gamesmanship.
  13. The episode was Lucas's idea, our other new gamemaster, I'm just the one that typed it up, but I'm glad y'all seem to like it. No, the Rebels only have to build on their 6 held planets Alliance: Hoth Sullust Fondor Ord Mantell Mon Calamari Bothawui ...and the Empire has to build on their 6 Empire: Tatooine Naboo Hapes Kuat Commenor Bespin I'll edit the rules to try to make that more clear
  14. [ Lord Vader, we've been able to identify Black Sun assets in six systems that could spoil our plans against Xizor. Our teams are ready. Do we have your permission to strike? Leave none alive. Orders just came in, boys. Let's move out! Sir, our teams have actionable intel on Black Sun vigos in six systems. We are ready to move in on your command, sir. It's not an order I like to give, but the Alliance itself is at stake. Deploy your troops, Captain. The goal for each side is to show their agents acting covertly to capture or kill targets on each of the controlled planet. This could force the rebels to get their hands dirtier than they're used to, and force the Imperials to question the loyalty and motives of those around them... The Rules: Both factions must quietly nullify Black Sun operatives on each of the following planets: Empire: Tatooine Naboo Hapes Kuat Commenor Bespin Alliance: Hoth Sullust Fondor Ord Mantell Mon Calamari Bothawui Each faction must build separate entries on every planet [controlled by their faction] above (fly-bys do not count). Multiple planets can be depicted, but the target planet must be predominately featured and identified in the title, as specified below. All entries must be posted as a new topic in the Nar Eurbrikka subforum, the title prefixed by, "[SoNE Ep. XIII]" and the Planet depicted (For example, "[SoNE Ep. XIII] Bespin - Black Sun Shakedown") If your build takes place across multiple planets, only the planet identified in your title will be credited towards your faction. The appropriateness, accuracy, and creativity involved in your interpretation of the identified planet will weigh heavily in the points you are rewarded. All rules in the Core Rules topic apply unless otherwise stated in this explanation or the rules above. There are no restrictions on the size/form/content of the builds, as long as they follow the above described goals. The Episode will run from November 1st to December 1st. As long as it is still December 1st somewhere in the world, you can still enter. Entries posted after the deadline will be disqualified from the episode and will not be eligible to receive points or XP. Entries will be judged according to the Core Rules: Your build will be scored in two stages, to make it easier on the judges by lessening the number of builds that must be scored in greater detail: In the first stage, the judges will award a score from 1-10, with a '1' being "Minifig on a Plate", a '5' being "Your Average MOC" and a '10' being "Flawless Concept and Execution". In the second stage, the top five builds of each faction (so ten in total) from the first stage will be scored based on basic predetermined criteria: up to 10 points for the concept and appropriateness to the objective, up to 25 points for your execution of the build, and up to 5 points for your presentation of the entry. If we don't have more than 10 players per team, we will skip the second round of judging. That means both teams need at least 10 players for the second round to happen. For builders who make it to the second stage, their second stage total is added to their first stage points, and that total is divided by two and a half. You can earn a maximum of 20 points in each episode. The amount of points you earn is also the amount of XP your character earns. This episode/contest is open to all players of Shadows of Nar Eurbrikka, even if they joined EB or signed up for the game after the episode has begun, with the exception of the Star Wars staff, who are not eligible to win XP or prizes; the EB admins and moderators, who are not eligible to win prizes but may earn XP; and the episode host, who is not eligible to win prizes but may earn XP. Neither can they partake in discussions about what the clue parts of the other faction would be or about what the hidden model could look like! All entries must be new creations, not posted anywhere else prior to being entered in the episode. You may be asked by a staff member to change your entry if it is too similar to an earlier creation. All entries must be built from real LEGO or with Lego Digital Designer. No clone brands, no third-party custom parts. Post pictures no larger than 1000x720, as specified in the EB Member Guidelines. You may do a 'full-blown photo edit' with all the text, effects, background compositing, support erasing, and other effects on one picture. All your other pictures may have no editing other than color adjustment or background removal for a solid-color background. For obvious reasons, any photo editing that changes the shape, functionality, or color (not tint or adjustment, but actual color) of a LEGO piece is prohibited,. All entries are considered WIPs (Works In Progress) until the deadline passes. Until the deadline has passed, you are allowed to change and improve your MOC. The Prizes: The winning faction will be determined by adding the following: the faction's highest score on each planet; the number of faction builders submitting a qualifying build; -10 times any faction planet not featured All the players on the winning faction will receive this tag (tag subject to change) to commemorate their victory. You can only have one of these tags or one of the Community Build tags at a time, but a log will be kept of all the tags you've earned in your profile in the Player Index. The winning team will get to choose a planet to take control of. The winning team must pick a planet that is currently controlled by the opposite team. The player who receives the most total individual points, regardless of team, is guaranteed a spot among the next set of the blog's Showcased MOCs. (This member must still be able to provide a picture big enough and of suitable quality to be used in the Showcased banner.) You will receive XP equal to the number of points you are awarded from the judges.
  15. [Unknown Bounty Hunter] "...long story short, he had a thermal detonator in his pants the whole time..." [Cerean] "No, no, no, no, no, no, no, I didn't do it I swear..." [Trooper] "Don't let that sick S.O.B. get away!" [Zaz Sikari] "Please excuse me for a moment, my appointment has arrived..." [phsump] [Trooper] "Target is down! Who gave the order to fire! Troopers, secure the scene!" [Trooper] "Who the hell did the shooting! We were 'posed to bring 'em in fr questioning. Damnit, this is going to be a mess." [Imperial Officer] "Nice shooting, bounty hunter. Step away from the table and pay your friend's tab; he can leave. Squad! I've got an assassin. Move in to apprehend." [Imperial Officer] "This is for Naboo, Zaz Sikari." [Pew] [Imperial Officer] "TROOPERS! THEY'RE RESISTING! TAKE THEM DOWN!"
  16. I think we've come to a consensus on Bespin.
  17. You're in the right place! Jek Koda will have to be officially known as TTrooper because of the forum's core rules, but you can always refer to your character as something else. Like that nerfherder that calls himself Kirana. Great intro build, looking forward to more.
  18. Way to go Imps. Good job BEAVeR, thanks for the contest. Congrats to Jannik, all the new recruits, and Lucas for clinching victory for us.
  19. So with the deadline passed, do we get to see what the Rebels came up with for the mystery build? I'm sure it pales in comparison to Lucas's
  20. Can a Mod add E03 to the title, please. Thank you.
  21. That floor and base look awesome, and I like the contrast between inside and out. Great job!
  22. I really like the black wall, it (maybe) feels more First Order than Empire, but definitely works for both. You nailed those center consoles.
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