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Heroica RPG - Quest #77: Your Elves are Better than Ours
Brickdoctor replied to Brickdoctor's topic in The Heroica Archive
"The Dread Pirate will live. You cannot kill the Dread Pirate." QM Note: Fixed Nerwen's Ether and actions. Do you want to use an Essence on Alexander, or shall I finish this up? -
Heroica RPG - Quest #77: Your Elves are Better than Ours
Brickdoctor replied to Brickdoctor's topic in The Heroica Archive
Results of Round Five of the Battle with the Dread Pirate: Nerwen Calmcacil uses Scroll of Blindness vs. Dread Pirate Indiacca — Failure Nerwen Calmcacil uses Scroll of Blindness vs. Dread Pirate Indiacca — Success (Dread Pirate Indiacca Blinded; -1 Ether) >Arthur Justus Regulus vs. Dread Pirate Indiacca — Great Spell Special Damage (((12*2)+27)*2-10=92 Ice-elemental Damage) Ellaria Arbour vs. Dread Pirate Indiacca — Hit Critical Hit Hit Critical Hit ((((10*2)+23)*2)-10=76 Fire-Lighting-elemental Damage) Lord Lawrence Boomingham vs. Dread Pirate Indiacca — Meditate Damage (no effect; already full Ether) Sir Isaac Shawe mimics Brutal vs. Dread Pirate Indiacca — Special Damage Damage (no effect; Blinded) Throlar Wineghlim vs. Dread Pirate Indiacca — Sentinel Miss (party immune to Damage next Round) >Lady Calaryl vs. Pongcanis Swordsman D — Damage ((20/2)-6=4 Damage) Duke Bârbêthân does nothing. Pongcanis Swordsman C — Free Hit against Nerwen Calmcacil (20-3=17 Damage) Dread Pirate Indiacca — Bleeding (-5 Health) Nerwen, you finally find success with a Scroll. Arthur and Ellaria, you both are able to cause Damage with the help of magical elements. Throlar, you take up a defensive position for next Round. The Enemies: Dread Pirate Indiacca Beast *Immune to all Poisons, Instant Knock-Out, and Fragile* *Inspired* (7 Rounds) *Jinxed* *Encouraged* (8 Rounds) *Bleeding* *Blinded* Level: 35 70 Health: 600/600 548/1200 Defense: 10 Special I: Rally the Warriors — Indiacca's prowess in battle Encourages himself and all the Pongcanae, doubling their Level for 10 Rounds. Special II: Subdue the Warriors — Using both his bare hand and his axe, Indiacca deals 25 Damage ignoring Row to all heroes. Special III: Unite the Warriors — Indiacca's actions Inspire himself and all the Pongcanae, doubling their Health for 10 Rounds. Special IV: Call the Warriors — Indiacca summons a random Pongcanis warrior to join the battle. Note: Specials are decided randomly. Passive Special: Built Up an Immunity to Iocane — With years of practice strengthening his body, Indiacca is immune to all forms of poison, Fragile, and Instant-KO. Drops: 200 Gold, Axe of the Minotaur Champion Pongcanis Swordsman C Humanoid Beast Level: 20 Health: 80/80 Defense: 5 Special: Cry for Help — The Pongcanis Swordsman lets loose a high-pitched roaring growl for help. Another Pongcanis Swordsman will join the battle after 2 Rounds. Drops: 25 Gold Pongcanis Swordsman D Humanoid Beast Level: 20 Health: 80/80 Defense: 5 Special: Cry for Help — The Pongcanis Swordsman lets loose a high-pitched roaring growl for help. Another Pongcanis Swordsman will join the battle after 2 Rounds. Drops: 25 Gold The Party: Nerwen Calmcacil (Chromeknight) 262 year-old female elven Shaman Level 21.66 *Restoration* *May read a scroll in addition to performing an action* *Immune to Sealed* *Party Leader* Power: 36 (Level 21 + WP: 15 + Power Bonus: 0) Defense: 3 (SP: 3) Health: 21/38(Base HP: 9 + Level bonus: 20 + Class bonus: 9) Ether: 7/31 (Base Ether: 5 + Level bonus: 20 + Class bonus: 1 + Artifact bonus: 5) Gold: 251 Equipment: Magical Staff (WP: 15; Water-, Darkness-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; suitable for scroll users; accessory), Barbarian’s Boots (Restoration; footwear) Inventory: Spider Leg (WP: 8; doubled vs. Flying enemies; spear), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), • White Cloak (Max HP +3; backwear), Crocodile Handbag (Max Ether +2; Immune to Water; accessory), Shackles of War (prevents anyone fleeing; accessory) • Diamond • Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Confusion, Scroll of Frailty, Scroll of Armor Sundering (SP: -5; 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned-effect; costs 5 Ether) • Grand Tonics (3), Tonic, Potions (3), Elixirs (3), Remedies (4), Phoenix Essences (3), Phoenix Incense, Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Raw Meat (Max HP +5), Double Rainbow, Dragon Scales (2), Mead • Shovel, Bedroll, Magnifying Glass Alexander Vandangant (Wedge09) 99 year-old male elven Hunter Level 17 *Favors Humanoids* *Knocked Out* Power: 24 (Level 17 + WP: 7 + Power Bonus: 0) Defense: 5 (SP: 2 + SP: 3) Health: 0/30 (Base HP: 6 + Level bonus: 16 + Class bonus: 6 + Artifact bonus: 2) Gold: 205 Equipment: Fauxthril Crossbow (WP: 7; Darkness-elemental; Hollow Blade [nothing stored]), Chevalier of Charis Armor (Max HP +2; SP: 2; bodywear), Tricorne (SP: 3; headwear) Inventory: Delfrin Crossbow (WP: 5), Giant Club (WP: 8), Standard-Issue Saber (WP: 5; longsword) • Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing)(2), Sterile Gloves (Immune to Poisoned and Badly Poisoned; handwear), • Grand Potion, Potions (4), Remedies (2), Venoms (4), Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb, First Aid Kit (Consumable), Bones (4), Meads (4), Mithril Shard (1/4 of a piece of Mithril), Big Apple • Bedroll, Shovel Ellaria Arbour (Sandy) 22 year-old female human Druid Level 23.67 *Invisible* *Immune to Sealed* *Encouraged* *Lucky* Power: 36 72 (Level 23 + WP: 10 + Power Bonus: 3) Defense: 3 (SP: 3) Health: 39/39 (Base HP: 9 + Level bonus: 22 + Class bonus: 7 + Permanent Bonus: 1) Ether: 30/35 (Base Ether: 5 + Level bonus: 22 + Class bonus: 1 + Artifact bonus: 5 + Permanent bonus: 2) Gold: 173 Equipment: Ignis Fatuus (WP: 10; Fire-, Lighting-elemental; staff), Black Bandana (Power +3; pirate lingo; headwear), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), Spirit Robe (Wearer is invisible for the first 3 Rounds of battle so they do not take Free Hits; backwear) Inventory: Unlucky Horseshoe (WP: 13; inflicts Jinxed; throwing weapon), Sylvania's Crossbow (WP: 7; Wood-elemental; crossbow), Wizard's Staff (WP: 1; Fire-, Wind-, Water-, Earth-elemental; staff), Pongcanis Spear (WP: 7), Standard-Issue Saber (WP: 5; longsword) • Tricorne (SP: 3; headwear), Sterile Gloves (Immune to Poisoned and Badly Poisoned; handwear), • Scroll of Inspiration (Inspired; costs 10 Ether; 50/50 chance), Scroll of Sealing, • Potions (3), Grand Potions (2), Health Cores (4), Tonic, Grand Tonics (6), Ether Core, Elixir, Remedies (2), Neutralizer, Tiger Balm, Phoenix Essences (2), Soma, Deadly Venom, Smoke Bombs (2), Flash Bomb, Fire Bombs (3), Ice Bomb, Lightning Bombs (2), Water Bombs (2), Holy Bombs (2), Bones(2), Mead • Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass Lord Lawrence Boomingham (Zepher) 46 year-old male human Paladin Level 27.67 *Immune to Fragile, Sleep, Weakened, and Blindness* *Encouraged* Power: 43 86 (Level 27 + WP: 11 + Power Bonus: 5) Defense: 12 (SP: 7 + SP: 5) Health: 50/50 (Base HP: 10 + Level bonus: 26 + Class bonus: 11 + Permanent bonus: 3) Ether: 26/26 (Base Ether: 0 + Level/Class bonus: 26) Gold: 168 (Owes 128 Gold to Arthur Justus Regulus VII [Flipz], 1 Gold to Bartholomew Docken [brickdoctor], and 75 Gold to Sorrow [Endgame]) Equipment: Scupperer (WP: 11; Darkness-, Fire-elemental; inflicts Bleeding[/color] and Badly Poisoned; great sword) Round Metal Shield (SP: 7), Heavy Armor (SP: 5; Immune to Fragile), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Sleep, Weakened, and Blindness; accessory), Overkill Gloves (+1 gold for every point of Damage extra when defeating an enemy; handwear), *Pseudo's Blessing's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Pongcanis Whip (WP: 8; whip) • Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), • Garnet, Sapphire, • Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, • Meads (6), Mulled Wine, Fire Brandy (Encouraged, Immune to Ice), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), Admantite Shard (1/4 of a piece of Adamantite), Tonic, Milk, • Bedroll Arthur Justus Regulus VII, a Hero Who is Actually Worth Something (Flipz) 21 year-old male human Mystic Knight Level 27.33 *Immune to Poisoned, Badly Poisoned, and Fragile* *Counterstriking* Power: 39 (Level 27 + WP: 12 + Power Bonus: 0) Health: 42/42 (Base HP: 5 + Level bonus: 26 + Class bonus: 7 + Permanent bonus: 4) Ether: 23/32 (Base Ether: 5 + Level bonus: 26 + Class bonus: 1) Defense: 14 (SP: 9 + SP: 5) Gold: 508 (Owed 128 Gold by Lord Lawrence Boomingham (Zepher) and 70 Gold by En Sabah Nur (Jebediahs) Equipment: Sir Roderick's Sword (WP: 12; longsword), Arm Shield (SP: 9), Duke's Coat-of-Arms ( SP: 5; Immune to Poisoned, Badly Poisoned, and Fragile; suitable for Knights, Dragoons, Skirmishers, and Regulators; bodywear), Zap-Tap Badge (1/2 chance to deal Electric-elemental Damage to an opponent who has dealt Damage to a hero, equal to the hero's level; accessory), Counterstrike Gloves Inventory: Hollow Blade Dagger (WP: 6; Hollow Blade [Mulled Wine]; dagger), Staff of Ennon (WP: 5; Light-elemental; +2 Ether on rolls of 2, 3, 4), Healing Staff (WP: 5; Healing effect), Ammit (WP: 6; +5 Ether for each kill; great sword), • Shackles of War (Prevents anyone from fleeing battles; accessory), Stingy Gloves (Prevents enemies from ever stealing gold from the wearer; handwear) • Opal, Amethyst, Topaz, Diamond, Garnet, Sapphire, Emerald • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Sleep, Scroll of Weakening, Scroll of Luck (Lucky; costs 10 Ether) • Grand Potions (11), Potion, Remedies (9), Elixirs (4), Nostrums (4), Smelling Salts (3), Meads (5), Jinxy Juices (2), Ether Core, Noxious Venom (Badly Poisoned and Confused; 3 Rounds), Zoot's Plaything, Chaotic Bomb (100 random elemental Damage), Tesla Bomb (20 Lightnng-elemental Damage), Tonic, Grand Tonics (10), Double Rainbow (Encouraged, Lucky, Confused, and Poisoned), Bright Polish, Ambrosia, Exterlate, Phoenix Essences (2), Emergency Essence, Grating Stone, Smoke Bombs (5) • Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass Throlar Wineghilm (Lord Duvors) 134 year-old male dwarven Knight Level 6 *Immune to Fragile* *Sentinel* Power: 16 (Level 6 + WP: 10 + Power Bonus: 0) Health: 15/15 (Base HP: 10 + Level Bonus: 5) Defense: 5 (SP: 5) Gold: 42 Equipment: Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Pongcanis Shield (SP: 5), Jester's Hat (Wearer may choose to gain one immunity from targeted enemy; headwear) Inventory: Mace and Chain (WP: 3) • Potion, Remedy, Smoke Bomb • Bedroll, Pickaxe Ahvialyn (NPC) Female elven Rogue Level 18.5 *Knocked Out* Power: 38 (Level 18 + WP: 20 + Power Bonus: 0) Health: 0/24 (Base HP: 7 + Level bonus: 17) Defense: 3 (SP: 3) Gold: 10 Equipment: Mythril Dagger (WP: 20; may be used as a melee or a throwing weapon), Elven Plate Armor (SP: 3; bodywear), Cloak of the Elven Spy (Wearer may examine enemy stats before a battle; backwear) Inventory: Backup Dagger (WP: 5) • Health Core, Grand Potion, Elixir, Remedy, Smoke Bomb, Venom, Deadly Venom • Bedroll Sir Isaac Shawe (NPC) Male human Mime Level 50.2 Power: 68 (Level 50 + WP: 18 + Power Bonus: 0) Health: 76/76 (Base HP: 7 + Level bonus: 49 + Class bonus: 20) Defense: 4 (SP: 4) Ether: 59/59 (Level bonus: 49 + Class bonus: 10) Gold: 114 Equipment: Backstabber (WP: 18; pierces SP for the first 5 Rounds of each battle; longsword), Scale Armor (SP: 4; bodywear) Inventory: Throwing Knife (WP: 5; throwing dagger) • Grand Potion, Smoke Bombs (3) • Bedroll Lady Calaryl (NPC) Female elven Sorcerer Level 32.25 *Immune to Sealed* Power: 49 (Level 32 + WP: 7 + Power Bonus: 10) Health: 22/42 (Base HP: 7 + Level bonus: 31 + Class bonus: 4) Defense: 6 (SP: 6) Ether: 32/32 (Level bonus: 31 + Class bonus: 1) Gold: 0 Equipment: Staff of the Cultist Battlemage (WP: 7; 50% chance of Fleeing upon being KO'd; staff), Cloak of the Elven Sorceress (SP: 6; immune to Sealed) Inventory: Sword of Lord Keveak (WP: 2; longsword), • Amethyst, Emerald • Scroll of Sleep, Scroll of Blindness, Scroll of Confusion Duke Bârbêthân (NPC) Male human Knight Level 9 Power: 16 (Level 9 + WP: 7 + Power Bonus: 0) Health: 18/18 (Base HP: 10 + Level bonus: 8) Defense: 2 (SP: 2) Gold: 10 Equipment: Rapier (WP: 7; longsword), Round Shield (SP: 2) Inventory: Bedroll QM Note: I would assume that you'd want to Seal Indiacca next, but you don't have enough Ether to do that, and I can't decide for you to use a consumable, so since Sentinel is up, I'll autoroll with you attacking. Results of Round Six of the Battle with the Dread Pirate: Nerwen Calmcacil uses Scroll of Sealing vs. Dread Pirate Indiacca — Success (Sealed; -1 Ether) Nerwen Calmcacil vs. Pongcanis Swordsman C — Critical Hit ((15*2)+21-5=46 Water-Darkness-elemental Damage) >Arthur Justus Regulus vs. Dread Pirate Indiacca — Spellblade Spin Special Damage (6 Hits, (12+27)*2/2=39 base Ice-elemental Damage) Ellaria Arbour vs. Dread Pirate Indiacca — Aim Damage Hit Aim ((10+23)*2*2-10=122 Fire-Lightning-elemental Damage) Lord Lawrence Boomingham vs. Dread Pirate Indiacca — Meditate Critical Hit ((((11*2)+27)*2*2)-10=186 Fire-Darkness-elemental Damage) Sir Isaac Shawe mimics Brutal vs. Dread Pirate Indiacca — Special Damage Special Damage (Subdue the Warriors: no effect; Sealed) Throlar Wineghlim vs. Dread Pirate Indiacca — Special Damage Miss >Lady Calaryl vs. Pongcanis Swordsman D — Damage (no effect; Sentinel) Duke Bârbêthân does nothing. Dread Pirate Indiacca — Bleeding (-5 Health) Nerwen, you push the Pogs back ahead of Arthur, who slashes furiously multiple times at the beasts. Ellaria and Boomingham, you too strike before the enemies can recover. Now clearly weakening, the Dread Pirate swings his axe attempting to strike you all, but is unable to due to Nerwen's spell. The Enemies: Dread Pirate Indiacca Beast *Immune to all Poisons, Instant Knock-Out, and Fragile* *Inspired* (6 Rounds) *Jinxed* *Encouraged* (7 Rounds) *Bleeding* *Blinded* *Sealed* Level: 35 70 Health: 600/600 92/1200 Defense: 10 Special I: Rally the Warriors — Indiacca's prowess in battle Encourages himself and all the Pongcanae, doubling their Level for 10 Rounds. Special II: Subdue the Warriors — Using both his bare hand and his axe, Indiacca deals 25 Damage ignoring Row to all heroes. Special III: Unite the Warriors — Indiacca's actions Inspire himself and all the Pongcanae, doubling their Health for 10 Rounds. Special IV: Call the Warriors — Indiacca summons a random Pongcanis warrior to join the battle. Note: Specials are decided randomly. Passive Special: Built Up an Immunity to Iocane — With years of practice strengthening his body, Indiacca is immune to all forms of poison, Fragile, and Instant-KO. Drops: 200 Gold, Axe of the Minotaur Champion Pongcanis Swordsman D Humanoid Beast Level: 20 Health: 2/80 Defense: 5 Special: Cry for Help — The Pongcanis Swordsman lets loose a high-pitched roaring growl for help. Another Pongcanis Swordsman will join the battle after 2 Rounds. Drops: 25 Gold The Party: Nerwen Calmcacil (Chromeknight) 262 year-old female elven Shaman Level 21.66 *Restoration* *May read a scroll in addition to performing an action* *Immune to Sealed* *Party Leader* Power: 36 (Level 21 + WP: 15 + Power Bonus: 0) Defense: 3 (SP: 3) Health: 21/38(Base HP: 9 + Level bonus: 20 + Class bonus: 9) Ether: 6/31 (Base Ether: 5 + Level bonus: 20 + Class bonus: 1 + Artifact bonus: 5) Gold: 251 Equipment: Magical Staff (WP: 15; Water-, Darkness-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; suitable for scroll users; accessory), Barbarian’s Boots (Restoration; footwear) Inventory: Spider Leg (WP: 8; doubled vs. Flying enemies; spear), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), • White Cloak (Max HP +3; backwear), Crocodile Handbag (Max Ether +2; Immune to Water; accessory), Shackles of War (prevents anyone fleeing; accessory) • Diamond • Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Confusion, Scroll of Frailty, Scroll of Armor Sundering (SP: -5; 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned-effect; costs 5 Ether) • Grand Tonics (3), Tonic, Potions (3), Elixirs (3), Remedies (4), Phoenix Essences (3), Phoenix Incense, Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Raw Meat (Max HP +5), Double Rainbow, Dragon Scales (2), Mead • Shovel, Bedroll, Magnifying Glass Alexander Vandangant (Wedge09) 99 year-old male elven Hunter Level 17 *Favors Humanoids* *Knocked Out* Power: 24 (Level 17 + WP: 7 + Power Bonus: 0) Defense: 5 (SP: 2 + SP: 3) Health: 0/30 (Base HP: 6 + Level bonus: 16 + Class bonus: 6 + Artifact bonus: 2) Gold: 205 Equipment: Fauxthril Crossbow (WP: 7; Darkness-elemental; Hollow Blade [nothing stored]), Chevalier of Charis Armor (Max HP +2; SP: 2; bodywear), Tricorne (SP: 3; headwear) Inventory: Delfrin Crossbow (WP: 5), Giant Club (WP: 8), Standard-Issue Saber (WP: 5; longsword) • Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing)(2), Sterile Gloves (Immune to Poisoned and Badly Poisoned; handwear), • Grand Potion, Potions (4), Remedies (2), Venoms (4), Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb, First Aid Kit (Consumable), Bones (4), Meads (4), Mithril Shard (1/4 of a piece of Mithril), Big Apple • Bedroll, Shovel Ellaria Arbour (Sandy) 22 year-old female human Druid Level 23.67 *Invisible* *Immune to Sealed* *Encouraged* *Lucky* Power: 36 72 (Level 23 + WP: 10 + Power Bonus: 3) Defense: 3 (SP: 3) Health: 39/39 (Base HP: 9 + Level bonus: 22 + Class bonus: 7 + Permanent Bonus: 1) Ether: 30/35 (Base Ether: 5 + Level bonus: 22 + Class bonus: 1 + Artifact bonus: 5 + Permanent bonus: 2) Gold: 173 Equipment: Ignis Fatuus (WP: 10; Fire-, Lighting-elemental; staff), Black Bandana (Power +3; pirate lingo; headwear), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), Spirit Robe (Wearer is invisible for the first 3 Rounds of battle so they do not take Free Hits; backwear) Inventory: Unlucky Horseshoe (WP: 13; inflicts Jinxed; throwing weapon), Sylvania's Crossbow (WP: 7; Wood-elemental; crossbow), Wizard's Staff (WP: 1; Fire-, Wind-, Water-, Earth-elemental; staff), Pongcanis Spear (WP: 7), Standard-Issue Saber (WP: 5; longsword) • Tricorne (SP: 3; headwear), Sterile Gloves (Immune to Poisoned and Badly Poisoned; handwear), • Scroll of Inspiration (Inspired; costs 10 Ether; 50/50 chance), Scroll of Sealing, • Potions (3), Grand Potions (2), Health Cores (4), Tonic, Grand Tonics (6), Ether Core, Elixir, Remedies (2), Neutralizer, Tiger Balm, Phoenix Essences (2), Soma, Deadly Venom, Smoke Bombs (2), Flash Bomb, Fire Bombs (3), Ice Bomb, Lightning Bombs (2), Water Bombs (2), Holy Bombs (2), Bones(2), Mead • Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass Lord Lawrence Boomingham (Zepher) 46 year-old male human Paladin Level 27.67 *Immune to Fragile, Sleep, Weakened, and Blindness* *Encouraged* Power: 43 86 (Level 27 + WP: 11 + Power Bonus: 5) Defense: 12 (SP: 7 + SP: 5) Health: 50/50 (Base HP: 10 + Level bonus: 26 + Class bonus: 11 + Permanent bonus: 3) Ether: 26/26 (Base Ether: 0 + Level/Class bonus: 26) Gold: 168 (Owes 128 Gold to Arthur Justus Regulus VII [Flipz], 1 Gold to Bartholomew Docken [brickdoctor], and 75 Gold to Sorrow [Endgame]) Equipment: Scupperer (WP: 11; Darkness-, Fire-elemental; inflicts Bleeding[/color] and Badly Poisoned; great sword) Round Metal Shield (SP: 7), Heavy Armor (SP: 5; Immune to Fragile), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Sleep, Weakened, and Blindness; accessory), Overkill Gloves (+1 gold for every point of Damage extra when defeating an enemy; handwear), *Pseudo's Blessing's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Pongcanis Whip (WP: 8; whip) • Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), • Garnet, Sapphire, • Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, • Meads (6), Mulled Wine, Fire Brandy (Encouraged, Immune to Ice), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), Admantite Shard (1/4 of a piece of Adamantite), Tonic, Milk, • Bedroll Arthur Justus Regulus VII, a Hero Who is Actually Worth Something (Flipz) 21 year-old male human Mystic Knight Level 27.33 *Immune to Poisoned, Badly Poisoned, and Fragile* *Counterstriking* Power: 39 (Level 27 + WP: 12 + Power Bonus: 0) Health: 42/42 (Base HP: 5 + Level bonus: 26 + Class bonus: 7 + Permanent bonus: 4) Ether: 23/32 (Base Ether: 5 + Level bonus: 26 + Class bonus: 1) Defense: 14 (SP: 9 + SP: 5) Gold: 508 (Owed 128 Gold by Lord Lawrence Boomingham (Zepher) and 70 Gold by En Sabah Nur (Jebediahs) Equipment: Sir Roderick's Sword (WP: 12; longsword), Arm Shield (SP: 9), Duke's Coat-of-Arms ( SP: 5; Immune to Poisoned, Badly Poisoned, and Fragile; suitable for Knights, Dragoons, Skirmishers, and Regulators; bodywear), Zap-Tap Badge (1/2 chance to deal Electric-elemental Damage to an opponent who has dealt Damage to a hero, equal to the hero's level; accessory), Counterstrike Gloves Inventory: Hollow Blade Dagger (WP: 6; Hollow Blade [Mulled Wine]; dagger), Staff of Ennon (WP: 5; Light-elemental; +2 Ether on rolls of 2, 3, 4), Healing Staff (WP: 5; Healing effect), Ammit (WP: 6; +5 Ether for each kill; great sword), • Shackles of War (Prevents anyone from fleeing battles; accessory), Stingy Gloves (Prevents enemies from ever stealing gold from the wearer; handwear) • Opal, Amethyst, Topaz, Diamond, Garnet, Sapphire, Emerald • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Sleep, Scroll of Weakening, Scroll of Luck (Lucky; costs 10 Ether) • Grand Potions (11), Potion, Remedies (9), Elixirs (4), Nostrums (4), Smelling Salts (3), Meads (5), Jinxy Juices (2), Ether Core, Noxious Venom (Badly Poisoned and Confused; 3 Rounds), Zoot's Plaything, Chaotic Bomb (100 random elemental Damage), Tesla Bomb (20 Lightnng-elemental Damage), Tonic, Grand Tonics (10), Double Rainbow (Encouraged, Lucky, Confused, and Poisoned), Bright Polish, Ambrosia, Exterlate, Phoenix Essences (2), Emergency Essence, Grating Stone, Smoke Bombs (5) • Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass Throlar Wineghilm (Lord Duvors) 134 year-old male dwarven Knight Level 6 *Immune to Fragile* *Sentinel* Power: 16 (Level 6 + WP: 10 + Power Bonus: 0) Health: 15/15 (Base HP: 10 + Level Bonus: 5) Defense: 5 (SP: 5) Gold: 42 Equipment: Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Pongcanis Shield (SP: 5), Jester's Hat (Wearer may choose to gain one immunity from targeted enemy; headwear) Inventory: Mace and Chain (WP: 3) • Potion, Remedy, Smoke Bomb • Bedroll, Pickaxe Ahvialyn (NPC) Female elven Rogue Level 18.5 *Knocked Out* Power: 38 (Level 18 + WP: 20 + Power Bonus: 0) Health: 0/24 (Base HP: 7 + Level bonus: 17) Defense: 3 (SP: 3) Gold: 10 Equipment: Mythril Dagger (WP: 20; may be used as a melee or a throwing weapon), Elven Plate Armor (SP: 3; bodywear), Cloak of the Elven Spy (Wearer may examine enemy stats before a battle; backwear) Inventory: Backup Dagger (WP: 5) • Health Core, Grand Potion, Elixir, Remedy, Smoke Bomb, Venom, Deadly Venom • Bedroll Sir Isaac Shawe (NPC) Male human Mime Level 50.2 Power: 68 (Level 50 + WP: 18 + Power Bonus: 0) Health: 76/76 (Base HP: 7 + Level bonus: 49 + Class bonus: 20) Defense: 4 (SP: 4) Ether: 59/59 (Level bonus: 49 + Class bonus: 10) Gold: 114 Equipment: Backstabber (WP: 18; pierces SP for the first 5 Rounds of each battle; longsword), Scale Armor (SP: 4; bodywear) Inventory: Throwing Knife (WP: 5; throwing dagger) • Grand Potion, Smoke Bombs (3) • Bedroll Lady Calaryl (NPC) Female elven Sorcerer Level 32.25 *Immune to Sealed* Power: 49 (Level 32 + WP: 7 + Power Bonus: 10) Health: 22/42 (Base HP: 7 + Level bonus: 31 + Class bonus: 4) Defense: 6 (SP: 6) Ether: 32/32 (Level bonus: 31 + Class bonus: 1) Gold: 0 Equipment: Staff of the Cultist Battlemage (WP: 7; 50% chance of Fleeing upon being KO'd; staff), Cloak of the Elven Sorceress (SP: 6; immune to Sealed) Inventory: Sword of Lord Keveak (WP: 2; longsword), • Amethyst, Emerald • Scroll of Sleep, Scroll of Blindness, Scroll of Confusion Duke Bârbêthân (NPC) Male human Knight Level 9 Power: 16 (Level 9 + WP: 7 + Power Bonus: 0) Health: 18/18 (Base HP: 10 + Level bonus: 8) Defense: 2 (SP: 2) Gold: 10 Equipment: Rapier (WP: 7; longsword), Round Shield (SP: 2) Inventory: Bedroll Party Leader, choose the order of actions. All combatants, choose your targets and the Row you want to fight in. Also mention if you want to try to flee, move, heal, cast a magic spell, use an item instead of attacking, or attempt something else outside the box. Any enemy not targeted will get a Free Hit on the party after everyone has acted. -
Heroica RPG - Quest #85: Visions of an Unblinking Terror
Brickdoctor replied to Sandy's topic in The Heroica Archive
"Understood, Miss Uq." I follow Namyrra. -
Heroica RPG - Quest #77: Your Elves are Better than Ours
Brickdoctor replied to Brickdoctor's topic in The Heroica Archive
QM Note: I don't have time to run a Round right now, sorry. But I think we should be able to autoroll a few Rounds tomorrow to make up for it. -
Heroica RPG - Quest #77: Your Elves are Better than Ours
Brickdoctor replied to Brickdoctor's topic in The Heroica Archive
QM Note:The Dread Pirate's already been Jinxed for a couple Rounds now. Sandy said that Ellaria attacked with Ignis Fatuus last Round. -
Shadows of Nar Eurbrikka — Introduction and Discussion
Brickdoctor replied to Brickdoctor's topic in Nar Eurbrikka Archive
Welcome! Could you please crop and resize your avatar down to 100x100 so it can be added to the player index? Thanks. -
Heroica RPG - Quest #77: Your Elves are Better than Ours
Brickdoctor replied to Brickdoctor's topic in The Heroica Archive
Results of Round Four of the Battle with the Dread Pirate: Nerwen Calmcacil uses Scroll of Armor Sundering vs. Dread Pirate Indiacca — Failure Nerwen Calmcacil vs. Dread Pirate Indiacca — Meditate Blood Ritual (15+23+9+66=93 Health restored and Damage dealt) >Arthur Justus Regulus uses Nostrum on Ellaria Arbour. >Ellaria Arbour vs. Dread Pirate Indiacca — Special Damage Critical Hit Hit Hit ((((10*2)+23)*2)-10=76 Fire Elemental Damage) Lord Lawrence Boomingham heals self vs. Dread Pirate Indiacca — Critical Hit Damage ((((11*2)+27)*2)-10=88 Darkness-Fire-elemental Damage; Bleeding) Sir Shawe mimics Blessed and heals self mimics Stealthy vs. Dread Pirate Indiacca — Mug Critical Hit ((18*3)+50=104 Damage and Gold stolen) Throlar Wineghlim vs. Dread Pirate Indiacca — Damage Miss >Alexander Vandagant vs. Dread Pirate Indiacca — Special Damage Damage ((70/2)-5=30 Damage) >Lady Calaryl vs. Dread Pirate Indiacca — Sleight of Hand Critical Hit ((((7*2)+32)/2=23 Damage) Duke Bârbêthân does nothing. Dread Pirate Indiacca — Bleeding (-5 Health) Most of you are able to land hits on Indiacca, and Nerwen, you restore all of your allies' Health, but the minotaur manages to get in one counter, and it's just enough to Knock you Out, Alexander. Two Pongcanis Swordsmen join the battle. The Enemies: Dread Pirate Indiacca Beast *Immune to all Poisons, Instant Knock-Out, and Fragile* *Inspired* (8 Rounds) *Jinxed* *Encouraged* (9 Rounds) *Bleeding* Level: 35 70 Health: 600/600 721/1200 Defense: 10 Special I: Rally the Warriors — Indiacca's prowess in battle Encourages himself and all the Pongcanae, doubling their Level for 10 Rounds. Special II: Subdue the Warriors — Using both his bare hand and his axe, Indiacca deals 25 Damage ignoring Row to all heroes. Special III: Unite the Warriors — Indiacca's actions Inspire himself and all the Pongcanae, doubling their Health for 10 Rounds. Special IV: Call the Warriors — Indiacca summons a random Pongcanis warrior to join the battle. Note: Specials are decided randomly. Passive Special: Built Up an Immunity to Iocane — With years of practice strengthening his body, Indiacca is immune to all forms of poison, Fragile, and Instant-KO. Drops: 200 Gold, Axe of the Minotaur Champion Pongcanis Swordsman C Humanoid Beast Level: 20 Health: 80/80 Defense: 5 Special: Cry for Help — The Pongcanis Swordsman lets loose a high-pitched roaring growl for help. Another Pongcanis Swordsman will join the battle after 2 Rounds. Drops: 25 Gold Pongcanis Swordsman D Humanoid Beast Level: 20 Health: 80/80 Defense: 5 Special: Cry for Help — The Pongcanis Swordsman lets loose a high-pitched roaring growl for help. Another Pongcanis Swordsman will join the battle after 2 Rounds. Drops: 25 Gold The Party: Nerwen Calmcacil (Chromeknight) 262 year-old female elven Shaman Level 21.66 *Restoration* *May read a scroll in addition to performing an action* *Immune to Sealed* *Party Leader* Power: 36 (Level 21 + WP: 15 + Power Bonus: 0) Defense: 3 (SP: 3) Health: 38/38(Base HP: 9 + Level bonus: 20 + Class bonus: 9) Ether: 8/31 (Base Ether: 5 + Level bonus: 20 + Class bonus: 1 + Artifact bonus: 5) Gold: 251 Equipment: Magical Staff (WP: 15; Water-, Darkness-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; suitable for scroll users; accessory), Barbarian’s Boots (Restoration; footwear) Inventory: Spider Leg (WP: 8; doubled vs. Flying enemies; spear), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), • White Cloak (Max HP +3; backwear), Crocodile Handbag (Max Ether +2; Immune to Water; accessory), Shackles of War (prevents anyone fleeing; accessory) • Diamond • Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Confusion, Scroll of Frailty, Scroll of Armor Sundering (SP: -5; 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned-effect; costs 5 Ether) • Grand Tonics (3), Tonic, Potions (3), Elixirs (3), Remedies (4), Phoenix Essences (3), Phoenix Incense, Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Raw Meat (Max HP +5), Double Rainbow, Dragon Scales (2), Mead • Shovel, Bedroll, Magnifying Glass Alexander Vandangant (Wedge09) 99 year-old male elven Hunter Level 17 *Favors Humanoids* *Knocked Out* Power: 24 (Level 17 + WP: 7 + Power Bonus: 0) Defense: 5 (SP: 2 + SP: 3) Health: 0/30 (Base HP: 6 + Level bonus: 16 + Class bonus: 6 + Artifact bonus: 2) Gold: 205 Equipment: Fauxthril Crossbow (WP: 7; Darkness-elemental; Hollow Blade [nothing stored]), Chevalier of Charis Armor (Max HP +2; SP: 2; bodywear), Tricorne (SP: 3; headwear) Inventory: Delfrin Crossbow (WP: 5), Giant Club (WP: 8), Standard-Issue Saber (WP: 5; longsword) • Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing)(2), Sterile Gloves (Immune to Poisoned and Badly Poisoned; handwear), • Grand Potion, Potions (4), Remedies (2), Venoms (4), Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb, First Aid Kit (Consumable), Bones (4), Meads (4), Mithril Shard (1/4 of a piece of Mithril), Big Apple • Bedroll, Shovel Ellaria Arbour (Sandy) 22 year-old female human Druid Level 23.67 *Invisible* *Immune to Sealed* *Encouraged* *Lucky* Power: 36 72 (Level 23 + WP: 10 + Power Bonus: 3) Defense: 3 (SP: 3) Health: 39/39 (Base HP: 9 + Level bonus: 22 + Class bonus: 7 + Permanent Bonus: 1) Ether: 30/35 (Base Ether: 5 + Level bonus: 22 + Class bonus: 1 + Artifact bonus: 5 + Permanent bonus: 2) Gold: 173 Equipment: Ignis Fatuus (WP: 10; Fire-, Lighting-elemental; staff), Black Bandana (Power +3; pirate lingo; headwear), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), Spirit Robe (Wearer is invisible for the first 3 Rounds of battle so they do not take Free Hits; backwear) Inventory: Unlucky Horseshoe (WP: 13; inflicts Jinxed; throwing weapon), Sylvania's Crossbow (WP: 7; Wood-elemental; crossbow), Wizard's Staff (WP: 1; Fire-, Wind-, Water-, Earth-elemental; staff), Pongcanis Spear (WP: 7), Standard-Issue Saber (WP: 5; longsword) • Tricorne (SP: 3; headwear), Sterile Gloves (Immune to Poisoned and Badly Poisoned; handwear), • Scroll of Inspiration (Inspired; costs 10 Ether; 50/50 chance), Scroll of Sealing, • Potions (3), Grand Potions (2), Health Cores (4), Tonic, Grand Tonics (6), Ether Core, Elixir, Remedies (2), Neutralizer, Tiger Balm, Phoenix Essences (2), Soma, Deadly Venom, Smoke Bombs (2), Flash Bomb, Fire Bombs (3), Ice Bomb, Lightning Bombs (2), Water Bombs (2), Holy Bombs (2), Bones(2), Mead • Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass Lord Lawrence Boomingham (Zepher) 46 year-old male human Paladin Level 27.67 *Immune to Fragile, Sleep, Weakened, and Blindness* *Encouraged* Power: 43 86 (Level 27 + WP: 11 + Power Bonus: 5) Defense: 12 (SP: 7 + SP: 5) Health: 50/50 (Base HP: 10 + Level bonus: 26 + Class bonus: 11 + Permanent bonus: 3) Ether: 26/26 (Base Ether: 0 + Level/Class bonus: 26) Gold: 168 (Owes 128 Gold to Arthur Justus Regulus VII [Flipz], 1 Gold to Bartholomew Docken [brickdoctor], and 75 Gold to Sorrow [Endgame]) Equipment: Scupperer (WP: 11; Darkness-, Fire-elemental; inflicts Bleeding[/color] and Badly Poisoned; great sword) Round Metal Shield (SP: 7), Heavy Armor (SP: 5; Immune to Fragile), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Sleep, Weakened, and Blindness; accessory), Overkill Gloves (+1 gold for every point of Damage extra when defeating an enemy; handwear), *Pseudo's Blessing's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Pongcanis Whip (WP: 8; whip) • Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), • Garnet, Sapphire, • Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, • Meads (6), Mulled Wine, Fire Brandy (Encouraged, Immune to Ice), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), Admantite Shard (1/4 of a piece of Adamantite), Tonic, Milk, • Bedroll Arthur Justus Regulus VII, a Hero Who is Actually Worth Something (Flipz) 21 year-old male human Mystic Knight Level 27.33 *Immune to Poisoned, Badly Poisoned, and Fragile* *Counterstriking* Power: 39 (Level 27 + WP: 12 + Power Bonus: 0) Health: 42/42 (Base HP: 5 + Level bonus: 26 + Class bonus: 7 + Permanent bonus: 4) Ether: 23/32 (Base Ether: 5 + Level bonus: 26 + Class bonus: 1) Defense: 14 (SP: 9 + SP: 5) Gold: 508 (Owed 128 Gold by Lord Lawrence Boomingham (Zepher) and 70 Gold by En Sabah Nur (Jebediahs) Equipment: Sir Roderick's Sword (WP: 12; longsword), Arm Shield (SP: 9), Duke's Coat-of-Arms ( SP: 5; Immune to Poisoned, Badly Poisoned, and Fragile; suitable for Knights, Dragoons, Skirmishers, and Regulators; bodywear), Zap-Tap Badge (1/2 chance to deal Electric-elemental Damage to an opponent who has dealt Damage to a hero, equal to the hero's level; accessory), Counterstrike Gloves Inventory: Hollow Blade Dagger (WP: 6; Hollow Blade [Mulled Wine]; dagger), Staff of Ennon (WP: 5; Light-elemental; +2 Ether on rolls of 2, 3, 4), Healing Staff (WP: 5; Healing effect), Ammit (WP: 6; +5 Ether for each kill; great sword), • Shackles of War (Prevents anyone from fleeing battles; accessory), Stingy Gloves (Prevents enemies from ever stealing gold from the wearer; handwear) • Opal, Amethyst, Topaz, Diamond, Garnet, Sapphire, Emerald • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Sleep, Scroll of Weakening, Scroll of Luck (Lucky; costs 10 Ether) • Grand Potions (11), Potion, Remedies (9), Elixirs (4), Nostrums (4), Smelling Salts (3), Meads (5), Jinxy Juices (2), Ether Core, Noxious Venom (Badly Poisoned and Confused; 3 Rounds), Zoot's Plaything, Chaotic Bomb (100 random elemental Damage), Tesla Bomb (20 Lightnng-elemental Damage), Tonic, Grand Tonics (10), Double Rainbow (Encouraged, Lucky, Confused, and Poisoned), Bright Polish, Ambrosia, Exterlate, Phoenix Essences (2), Emergency Essence, Grating Stone, Smoke Bombs (5) • Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass Throlar Wineghilm (Lord Duvors) 134 year-old male dwarven Knight Level 6 *Immune to Fragile* Power: 16 (Level 6 + WP: 10 + Power Bonus: 0) Health: 15/15 (Base HP: 10 + Level Bonus: 5) Defense: 5 (SP: 5) Gold: 42 Equipment: Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Pongcanis Shield (SP: 5), Jester's Hat (Wearer may choose to gain one immunity from targeted enemy; headwear) Inventory: Mace and Chain (WP: 3) • Potion, Remedy, Smoke Bomb • Bedroll, Pickaxe Ahvialyn (NPC) Female elven Rogue Level 18.5 *Knocked Out* Power: 38 (Level 18 + WP: 20 + Power Bonus: 0) Health: 0/24 (Base HP: 7 + Level bonus: 17) Defense: 3 (SP: 3) Gold: 10 Equipment: Mythril Dagger (WP: 20; may be used as a melee or a throwing weapon), Elven Plate Armor (SP: 3; bodywear), Cloak of the Elven Spy (Wearer may examine enemy stats before a battle; backwear) Inventory: Backup Dagger (WP: 5) • Health Core, Grand Potion, Elixir, Remedy, Smoke Bomb, Venom, Deadly Venom • Bedroll Sir Isaac Shawe (NPC) Male human Mime Level 50.2 Power: 68 (Level 50 + WP: 18 + Power Bonus: 0) Health: 76/76 (Base HP: 7 + Level bonus: 49 + Class bonus: 20) Defense: 4 (SP: 4) Ether: 59/59 (Level bonus: 49 + Class bonus: 10) Gold: 114 Equipment: Backstabber (WP: 18; pierces SP for the first 5 Rounds of each battle; longsword), Scale Armor (SP: 4; bodywear) Inventory: Throwing Knife (WP: 5; throwing dagger) • Grand Potion, Smoke Bombs (3) • Bedroll Lady Calaryl (NPC) Female elven Sorcerer Level 32.25 *Immune to Sealed* Power: 49 (Level 32 + WP: 7 + Power Bonus: 10) Health: 28/42 (Base HP: 7 + Level bonus: 31 + Class bonus: 4) Defense: 6 (SP: 6) Ether: 32/32 (Level bonus: 31 + Class bonus: 1) Gold: 0 Equipment: Staff of the Cultist Battlemage (WP: 7; 50% chance of Fleeing upon being KO'd; staff), Cloak of the Elven Sorceress (SP: 6; immune to Sealed) Inventory: Sword of Lord Keveak (WP: 2; longsword), • Amethyst, Emerald • Scroll of Sleep, Scroll of Blindness, Scroll of Confusion Duke Bârbêthân (NPC) Male human Knight Level 9 Power: 16 (Level 9 + WP: 7 + Power Bonus: 0) Health: 18/18 (Base HP: 10 + Level bonus: 8) Defense: 2 (SP: 2) Gold: 10 Equipment: Rapier (WP: 7; longsword), Round Shield (SP: 2) Inventory: Bedroll Party Leader, choose the order of actions. All combatants, choose your targets and the Row you want to fight in. Also mention if you want to try to flee, move, heal, cast a magic spell, use an item instead of attacking, or attempt something else outside the box. Any enemy not targeted will get a Free Hit on the party after everyone has acted. -
Heroica RPG - Quest #85: Visions of an Unblinking Terror
Brickdoctor replied to Sandy's topic in The Heroica Archive
"I agree with Miss Nyx. One sixth." -
They're flick-fires; they have to be in a position in which they're (sort of, in this case) flickable.
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Stats over accuracy of potential roleplaying, good choice.
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Isn't that a little off-topic? Indeed. Let's stay on-topic. There's a discussion about pronunciation of the name in General Discussion. As for pricing, you can discuss the pricing of upcoming sets in the rumors thread(s), you can discuss the pricing of a specific set in a review of that set, and you can discuss differences in pricing in Star Wars Sets, Anyone?. However, in no thread on EB is it appropriate to rant about pricing differences or increases.
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The Eurobricks Reviewers Academy
Brickdoctor replied to Bonaparte's topic in Forum Information and Help
Apologies for the delay. Welcome to Reviewers Academy. -
No...but I'm going to do that next time.
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Heroica RPG - Quest #77: Your Elves are Better than Ours
Brickdoctor replied to Brickdoctor's topic in The Heroica Archive
Results of Round Three of the Battle with the Dread Pirate: Nerwen Calmcacil uses Scroll of Armor Sundering vs. Dread Pirate Indiacca — Failure >Arthur Justus Regulus VII vs. Dread Pirate Indiacca — Spellblade Spin Damage (4 strikes; 12+27=39 base Damage) Lord Lawrence Boomingham vs. Dread Pirate Indiacca — Special Damage Special Damage (Rally the Warriors: all enemies Encouraged for 10 Rounds.) Ellaria Arbour retrieves Undead Horseshoe. Throlar Wineghlim vs. Dread Pirate Indiacca — Hit Critical Hit ((((10*2)+6)*2)-10=42 Fire-elemental Damage) >Alexander Vandagant vs. Dread Pirate Indiacca — Aim Aim (7-10=0 Damage) >Ahvialyn vs. Pongcanis Swordsman B Pongcanis Chieftain — Special Damage (Flogging: 3 hits, ((15/2)-3)*3=15 Damage) >Lady Calaryl vs. Pongcanis Swordsman B Pongcanis Chieftain — Critical Hit (((7*2)+32)/2=23 Damage) Nerwen Calmcacil vs. Pongcanis Swordsman B Pongcanis Chieftain Dread Pirate Indiacca — Critical Hit Special Damage ((15*2)+21-10=41 Water-Darkness-elemental Damage) Duke Bârbêthân vs. Arthur Justus Regulus VII — Miss Sir Isaac Shawe mimics Stealthy vs. Dread Pirate Indiacca — Damage Damage (70-4=66 Damage) Some of you are able to land hits on the Jinxed dread pirate — Arthur, you take out the last swordsman while you're at it — but he dodges long enough to take a drink and then land a massive hit on Sir Isaac. Lady Calaryl finishes off the chieftain. Two Pongcanis Swordsmen will join the battle in 1 Round. The Enemies: Dread Pirate Indiacca Beast *Immune to all Poisons, Instant Knock-Out, and Fragile* *Inspired* (9 Rounds) *Jinxed* *Encouraged* (10 Rounds) Level: 35 70 Health: 600/600 1022/1200 Defense: 10 Special I: Rally the Warriors — Indiacca's prowess in battle Encourages himself and all the Pongcanae, doubling their Level for 10 Rounds. Special II: Subdue the Warriors — Using both his bare hand and his axe, Indiacca deals 25 Damage ignoring Row to all heroes. Special III: Unite the Warriors — Indiacca's actions Inspire himself and all the Pongcanae, doubling their Health for 10 Rounds. Special IV: Call the Warriors — Indiacca summons a random Pongcanis warrior to join the battle. Note: Specials are decided randomly. Passive Special: Built Up an Immunity to Iocane — With years of practice strengthening his body, Indiacca is immune to all forms of poison, Fragile, and Instant-KO. Drops: 200 Gold, Axe of the Minotaur Champion The Party: Nerwen Calmcacil (Chromeknight) 262 year-old female elven Shaman Level 21.66 *Restoration* *May read a scroll in addition to performing an action* *Immune to Sealed* *Party Leader* Power: 36 (Level 21 + WP: 15 + Power Bonus: 0) Defense: 3 (SP: 3) Health: 38/38(Base HP: 9 + Level bonus: 20 + Class bonus: 9) Ether: 8/31 (Base Ether: 5 + Level bonus: 20 + Class bonus: 1 + Artifact bonus: 5) Gold: 251 Equipment: Magical Staff (WP: 15; Water-, Darkness-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; suitable for scroll users; accessory), Barbarian’s Boots (Restoration; footwear) Inventory: Spider Leg (WP: 8; doubled vs. Flying enemies; spear), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), • White Cloak (Max HP +3; backwear), Crocodile Handbag (Max Ether +2; Immune to Water; accessory), Shackles of War (prevents anyone fleeing; accessory) • Diamond • Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Confusion, Scroll of Frailty, Scroll of Armor Sundering (SP: -5; 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned-effect; costs 5 Ether) • Grand Tonics (3), Tonic, Potions (3), Elixirs (3), Remedies (4), Phoenix Essences (3), Phoenix Incense, Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Raw Meat (Max HP +5), Double Rainbow, Dragon Scales (2), Mead • Shovel, Bedroll, Magnifying Glass Alexander Vandangant (Wedge09) 99 year-old male elven Hunter *Favors Humanoids* Level 17 Power: 24 (Level 17 + WP: 7 + Power Bonus: 0) Defense: 5 (SP: 2 + SP: 3) Health: 30/30 (Base HP: 6 + Level bonus: 16 + Class bonus: 6 + Artifact bonus: 2) Gold: 205 Equipment: Fauxthril Crossbow (WP: 7; Darkness-elemental; Hollow Blade [nothing stored]), Chevalier of Charis Armor (Max HP +2; SP: 2; bodywear), Tricorne (SP: 3; headwear) Inventory: Delfrin Crossbow (WP: 5), Giant Club (WP: 8), Standard-Issue Saber (WP: 5; longsword) • Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing)(2), Sterile Gloves (Immune to Poisoned and Badly Poisoned; handwear), • Grand Potion, Potions (4), Remedies (2), Venoms (4), Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb, First Aid Kit (Consumable), Bones (4), Meads (4), Mithril Shard (1/4 of a piece of Mithril), Big Apple • Bedroll, Shovel Ellaria Arbour (Sandy) 22 year-old female human Druid Level 23.67 *Invisible* *Immune to Sealed* *Encouraged* Power: 36 72 (Level 23 + WP: 10 + Power Bonus: 3) Defense: 3 (SP: 3) Health: 24/39 (Base HP: 9 + Level bonus: 22 + Class bonus: 7 + Permanent Bonus: 1) Ether: 30/35 (Base Ether: 5 + Level bonus: 22 + Class bonus: 1 + Artifact bonus: 5 + Permanent bonus: 2) Gold: 173 Equipment: Ignis Fatuus (WP: 10; Fire-, Lighting-elemental; staff), Black Bandana (Power +3; pirate lingo; headwear), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), Spirit Robe (Wearer is invisible for the first 3 Rounds of battle so they do not take Free Hits; backwear) Inventory: Unlucky Horseshoe (WP: 13; inflicts Jinxed; throwing weapon), Sylvania's Crossbow (WP: 7; Wood-elemental; crossbow), Wizard's Staff (WP: 1; Fire-, Wind-, Water-, Earth-elemental; staff), Pongcanis Spear (WP: 7), Standard-Issue Saber (WP: 5; longsword) • Tricorne (SP: 3; headwear), Sterile Gloves (Immune to Poisoned and Badly Poisoned; handwear), • Scroll of Inspiration (Inspired; costs 10 Ether; 50/50 chance), Scroll of Sealing, • Potions (3), Grand Potions (2), Health Cores (4), Tonic, Grand Tonics (6), Ether Core, Elixir, Remedies (2), Neutralizer, Tiger Balm, Phoenix Essences (2), Soma, Deadly Venom, Smoke Bombs (2), Flash Bomb, Fire Bombs (3), Ice Bomb, Lightning Bombs (2), Water Bombs (2), Holy Bombs (2), Bones(2), Mead • Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass Lord Lawrence Boomingham (Zepher) 46 year-old male human Paladin Level 27.67 *Immune to Fragile, Sleep, Weakened, and Blindness* *Encouraged* Power: 43 86 (Level 27 + WP: 11 + Power Bonus: 5) Defense: 12 (SP: 7 + SP: 5) Health: 27/50 (Base HP: 10 + Level bonus: 26 + Class bonus: 11 + Permanent bonus: 3) Ether: 26/26 (Base Ether: 0 + Level/Class bonus: 26) Gold: 168 (Owes 128 Gold to Arthur Justus Regulus VII [Flipz], 1 Gold to Bartholomew Docken [brickdoctor], and 75 Gold to Sorrow [Endgame]) Equipment: Scupperer (WP: 11; Darkness-, Fire-elemental; inflicts Bleeding and Badly Poisoned; great sword) Round Metal Shield (SP: 7), Heavy Armor (SP: 5; Immune to Fragile), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Sleep, Weakened, and Blindness; accessory), Overkill Gloves (+1 gold for every point of Damage extra when defeating an enemy; handwear), *Pseudo's Blessing's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Pongcanis Whip (WP: 8; whip) • Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), • Garnet, Sapphire, • Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, • Meads (6), Mulled Wine, Fire Brandy (Encouraged, Immune to Ice), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), Admantite Shard (1/4 of a piece of Adamantite), Tonic, Milk, • Bedroll Arthur Justus Regulus VII, a Hero Who is Actually Worth Something (Flipz) 21 year-old male human Mystic Knight Level 27.33 *Immune to Poisoned, Badly Poisoned, and Fragile* *Counterstriking* Power: 39 (Level 27 + WP: 12 + Power Bonus: 0) Health: 33/42 (Base HP: 5 + Level bonus: 26 + Class bonus: 7 + Permanent bonus: 4) Ether: 23/32 (Base Ether: 5 + Level bonus: 26 + Class bonus: 1) Defense: 14 (SP: 9 + SP: 5) Gold: 508 (Owed 128 Gold by Lord Lawrence Boomingham (Zepher) and 70 Gold by En Sabah Nur (Jebediahs) Equipment: Sir Roderick's Sword (WP: 12; longsword), Arm Shield (SP: 9), Duke's Coat-of-Arms ( SP: 5; Immune to Poisoned, Badly Poisoned, and Fragile; suitable for Knights, Dragoons, Skirmishers, and Regulators; bodywear), Zap-Tap Badge (1/2 chance to deal Electric-elemental Damage to an opponent who has dealt Damage to a hero, equal to the hero's level; accessory), Counterstrike Gloves Inventory: Hollow Blade Dagger (WP: 6; Hollow Blade [Mulled Wine]; dagger), Staff of Ennon (WP: 5; Light-elemental; +2 Ether on rolls of 2, 3, 4), Healing Staff (WP: 5; Healing effect), Ammit (WP: 6; +5 Ether for each kill; great sword), • Shackles of War (Prevents anyone from fleeing battles; accessory), Stingy Gloves (Prevents enemies from ever stealing gold from the wearer; handwear) • Opal, Amethyst, Topaz, Diamond, Garnet, Sapphire, Emerald • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Sleep, Scroll of Weakening, Scroll of Luck (Lucky; costs 10 Ether) • Grand Potions (11), Potion, Remedies (9), Elixirs (4), Nostrums (5), Smelling Salts (3), Meads (5), Jinxy Juices (2), Ether Core, Noxious Venom (Badly Poisoned and Confused; 3 Rounds), Zoot's Plaything, Chaotic Bomb (100 random elemental Damage), Tesla Bomb (20 Lightnng-elemental Damage), Tonic, Grand Tonics (10), Double Rainbow (Encouraged, Lucky, Confused, and Poisoned), Bright Polish, Ambrosia, Exterlate, Phoenix Essences (2), Emergency Essence, Grating Stone, Smoke Bombs (5) • Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass Throlar Wineghilm (Lord Duvors) 134 year-old male dwarven Knight Level 6 *Immune to Fragile* Power: 16 (Level 6 + WP: 10 + Power Bonus: 0) Health: 15/15 (Base HP: 10 + Level Bonus: 5) Defense: 5 (SP: 5) Gold: 42 Equipment: Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Pongcanis Shield (SP: 5), Jester's Hat (Wearer may choose to gain one immunity from targeted enemy; headwear) Inventory: Mace and Chain (WP: 3) • Potion, Remedy, Smoke Bomb • Bedroll, Pickaxe Ahvialyn (NPC) Female elven Rogue Level 18.5 *Knocked Out* Power: 38 (Level 18 + WP: 20 + Power Bonus: 0) Health: 0/24 (Base HP: 7 + Level bonus: 17) Defense: 3 (SP: 3) Gold: 10 Equipment: Mythril Dagger (WP: 20; may be used as a melee or a throwing weapon), Elven Plate Armor (SP: 3; bodywear), Cloak of the Elven Spy (Wearer may examine enemy stats before a battle; backwear) Inventory: Backup Dagger (WP: 5) • Health Core, Grand Potion, Elixir, Remedy, Smoke Bomb, Venom, Deadly Venom • Bedroll Sir Isaac Shawe (NPC) Male human Mime Level 50.2 Power: 68 (Level 50 + WP: 18 + Power Bonus: 0) Health: 10/76 (Base HP: 7 + Level bonus: 49 + Class bonus: 20) Defense: 4 (SP: 4) Ether: 59/59 (Level bonus: 49 + Class bonus: 10) Gold: 10 Equipment: Backstabber (WP: 18; pierces SP for the first 5 Rounds of each battle; longsword), Scale Armor (SP: 4; bodywear) Inventory: Throwing Knife (WP: 5; throwing dagger) • Grand Potion, Smoke Bombs (3) • Bedroll Lady Calaryl (NPC) Female elven Sorcerer Level 32.25 *Immune to Sealed* Power: 49 (Level 32 + WP: 7 + Power Bonus: 10) Health: 28/42 (Base HP: 7 + Level bonus: 31 + Class bonus: 4) Defense: 6 (SP: 6) Ether: 32/32 (Level bonus: 31 + Class bonus: 1) Gold: 0 Equipment: Staff of the Cultist Battlemage (WP: 7; 50% chance of Fleeing upon being KO'd; staff), Cloak of the Elven Sorceress (SP: 6; immune to Sealed) Inventory: Sword of Lord Keveak (WP: 2; longsword), • Amethyst, Emerald • Scroll of Sleep, Scroll of Blindness, Scroll of Confusion Duke Bârbêthân (NPC) Male human Knight Level 9 Power: 16 (Level 9 + WP: 7 + Power Bonus: 0) Health: 18/18 (Base HP: 10 + Level bonus: 8) Defense: 2 (SP: 2) Gold: 10 Equipment: Rapier (WP: 7; longsword), Round Shield (SP: 2) Inventory: Bedroll Party Leader, choose the order of actions. All combatants, choose your targets and the Row you want to fight in. Also mention if you want to try to flee, move, heal, cast a magic spell, use an item instead of attacking, or attempt something else outside the box. Any enemy not targeted will get a Free Hit on the party after everyone has acted. -
Contrary to popular opinion, confidential prelims aren't "released" to the public. They're given to retailers so they have an idea of what's coming up. Nobody else is supposed to see the sets or know what they look like until finalized images come out with the sets. (Other than any sets unveiled early at events, of course.)
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I don't know. This is an open-world quest, and there will still be three surviving factions after you defeat the Pogs — it all depends on how you guys decide to play it.
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Heroica RPG - Quest #77: Your Elves are Better than Ours
Brickdoctor replied to Brickdoctor's topic in The Heroica Archive
QM Note:I reverted back to Swordsman A not having been killed by Zap-Tap, as Zepher said; I just didn't edit it into the last Round. She didn't attack Indiacca; she attacked Swordsman B. -
Shadows of Nar Eurbrikka — Introduction and Discussion
Brickdoctor replied to Brickdoctor's topic in Nar Eurbrikka Archive
Player Index updated. Welcome! -
Heroica RPG - Quest #77: Your Elves are Better than Ours
Brickdoctor replied to Brickdoctor's topic in The Heroica Archive
Results of Round Two of the Battle with the Dread Pirate: >Arthur Justus Regulus VII vs. Dread Pirate Indiacca — Special Damage (Unite the Warriors: all enemies Inspired for 10 Rounds) Lord Lawrence Boomingham vs. Dread Pirate Indiacca — Damage (35-12=23 Damage) >Ellaria Arbour vs Dread Pirate Indiacca — Aim ((13*2)-10=16 Damage; Jinxed) Nerwen Calmcacil uses Scroll of Armor Sundering vs. Pongcanis Chieftain — Success (-5 SP; -5 Ether) Throlar Wineghlim vs. Pongcanis Chieftan — Miss (no longer immune to Weakened; immune to Fragile) >Alexander Vandagant vs. Dread Pirate Indiacca — Hit Special Damage (7+24-10=21 Damage) >Lady Calaryl vs. Pongcanis Swordsman A — Special Damage (Cry for Help: Pongcanis Swordsman C will join the battle in 2 Rounds) Nerwen Calmcacil vs. Pongcanis Swordsman A — Critical Hit ((((15*2)+21)*2)-5=97 Darkness-elemental Damage) >Ahvialyn vs. Pongcanis Swordsman A Pongcanis Swordsman B — Special Damage (Cry for Help: Pongcanis Swordsman D will join the battle in 2 Rounds) Duke Bârbêthân vs. Arthur Justus Regulus VII — Critical Hit ((7*2)+9-14=9 Damage) Sir Isaac Shawe mimics Stealthy vs. Dread Pirate Indiacca — Special Damage Hide (immune to effects and Damage for the remainder of the Round) Indiacca is able to inspire his followers while hacking at your shield, Arthur and Boomingham, before Ellaria is able to Jinx him, allowing you to land a hit, Alexander, though without your elemental and hunting advantages, you do little harm. Nerwen, you fracture the Chieftain's armor before taking down the first Pog Swordsman, but not before both swordsmen are able to cry for help. Two Pongcanis Swordsmen will join the battle in 2 Rounds. The Enemies: Dread Pirate Indiacca Beast *Immune to all Poisons, Instant Knock-Out, and Fragile* *Inspired* (10 Rounds) *Jinxed* Level: 35 Health: 600/600 1163/1200 Defense: 10 Special I: Rally the Warriors — Indiacca's prowess in battle Encourages himself and all the Pongcanae, doubling their Level for 10 Rounds. Special II: Subdue the Warriors — Using both his bare hand and his axe, Indiacca deals 25 Damage ignoring Row to all heroes. Special III: Unite the Warriors — Indiacca's actions Inspire himself and all the Pongcanae, doubling their Health for 10 Rounds. Special IV: Call the Warriors — Indiacca summons a random Pongcanis warrior to join the battle. Note: Specials are decided randomly. Passive Special: Built Up an Immunity to Iocane — With years of practice strengthening his body, Indiacca is immune to all forms of poison, Fragile, and Instant-KO. Drops: 200 Gold, Axe of the Minotaur Champion Pongcanis Chieftain Humanoid Beast *Immune to Weakened and Fragile* *Encouraged* *Inspired* (10 Rounds) Level: 25 50 Health: 47/120 94/240 Defense: 5 0 Special I: Swig of Mead — The Pongcanis Chieftain consumes the Mead from his Drops, making himself Encouraged. Special II: Flogging — The Pongcanis Chieftain lashes out with his whip, dealing 1-9 strikes of 15 Damage each. The target is Bound for the next Round. Used if the Pongcanis Chieftain is already Encouraged. Drops: 100 Gold Pongcanis Swordsman B Humanoid Beast *Inspired* (10 Rounds) Level: 20 Health: 7/80 14/160 Defense: 5 Special: Cry for Help — The Pongcanis Swordsman lets loose a high-pitched roaring growl for help. Another Pongcanis Swordsman will join the battle after 2 Rounds. Drops: 25 Gold The Party: Nerwen Calmcacil (Chromeknight) 262 year-old female elven Shaman Level 21.66 *Restoration* *May read a scroll in addition to performing an action* *Immune to Sealed* *Party Leader* Power: 36 (Level 21 + WP: 15 + Power Bonus: 0) Defense: 3 (SP: 3) Health: 38/38(Base HP: 9 + Level bonus: 20 + Class bonus: 9) Ether: 8/31 (Base Ether: 5 + Level bonus: 20 + Class bonus: 1 + Artifact bonus: 5) Gold: 251 Equipment: Magical Staff (WP: 15; Water-, Darkness-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; suitable for scroll users; accessory), Barbarian’s Boots (Restoration; footwear) Inventory: Spider Leg (WP: 8; doubled vs. Flying enemies; spear), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), • White Cloak (Max HP +3; backwear), Crocodile Handbag (Max Ether +2; Immune to Water; accessory), Shackles of War (prevents anyone fleeing; accessory) • Diamond • Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Confusion, Scroll of Frailty, Scroll of Armor Sundering (SP: -5; 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned-effect; costs 5 Ether) • Grand Tonics (3), Tonic, Potions (3), Elixirs (3), Remedies (4), Phoenix Essences (3), Phoenix Incense, Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Raw Meat (Max HP +5), Double Rainbow, Dragon Scales (2), Mead • Shovel, Bedroll, Magnifying Glass Alexander Vandangant (Wedge09) 99 year-old male elven Hunter *Favors Humanoids* Level 17 Power: 24 (Level 17 + WP: 7 + Power Bonus: 0) Defense: 5 (SP: 2 + SP: 3) Health: 30/30 (Base HP: 6 + Level bonus: 16 + Class bonus: 6 + Artifact bonus: 2) Gold: 205 Equipment: Fauxthril Crossbow (WP: 7; Darkness-elemental; Hollow Blade [nothing stored]), Chevalier of Charis Armor (Max HP +2; SP: 2; bodywear), Tricorne (SP: 3; headwear) Inventory: Delfrin Crossbow (WP: 5), Giant Club (WP: 8), Standard-Issue Saber (WP: 5; longsword) • Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing)(2), Sterile Gloves (Immune to Poisoned and Badly Poisoned; handwear), • Grand Potion, Potions (4), Remedies (2), Venoms (4), Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb, First Aid Kit (Consumable), Bones (4), Meads (4), Mithril Shard (1/4 of a piece of Mithril), Big Apple • Bedroll, Shovel Ellaria Arbour (Sandy) 22 year-old female human Druid Level 23.67 *Invisible* *Immune to Sealed* *Encouraged* Power: 36 72 (Level 23 + WP: 10 + Power Bonus: 3) Defense: 3 (SP: 3) Health: 24/39 (Base HP: 9 + Level bonus: 22 + Class bonus: 7 + Permanent Bonus: 1) Ether: 30/35 (Base Ether: 5 + Level bonus: 22 + Class bonus: 1 + Artifact bonus: 5 + Permanent bonus: 2) Gold: 173 Equipment: Ignis Fatuus (WP: 10; Fire-, Lighting-elemental; staff), Black Bandana (Power +3; pirate lingo; headwear), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), Spirit Robe (Wearer is invisible for the first 3 Rounds of battle so they do not take Free Hits; backwear) Inventory: Unlucky Horseshoe (WP: 13; inflicts Jinxed; throwing weapon), Sylvania's Crossbow (WP: 7; Wood-elemental; crossbow), Wizard's Staff (WP: 1; Fire-, Wind-, Water-, Earth-elemental; staff), Pongcanis Spear (WP: 7), Standard-Issue Saber (WP: 5; longsword) • Tricorne (SP: 3; headwear), Sterile Gloves (Immune to Poisoned and Badly Poisoned; handwear), • Scroll of Inspiration (Inspired; costs 10 Ether; 50/50 chance), Scroll of Sealing, • Potions (3), Grand Potions (2), Health Cores (4), Tonic, Grand Tonics (6), Ether Core, Elixir, Remedies (2), Neutralizer, Tiger Balm, Phoenix Essences (2), Soma, Deadly Venom, Smoke Bombs (2), Flash Bomb, Fire Bombs (3), Ice Bomb, Lightning Bombs (2), Water Bombs (2), Holy Bombs (2), Bones(2), Mead • Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass Lord Lawrence Boomingham (Zepher) 46 year-old male human Paladin Level 27.67 *Immune to Fragile, Sleep, Weakened, and Blindness* *Encouraged* Power: 43 86 (Level 27 + WP: 11 + Power Bonus: 5) Defense: 12 (SP: 7 + SP: 5) Health: 27/50 (Base HP: 10 + Level bonus: 26 + Class bonus: 11 + Permanent bonus: 3) Ether: 26/26 (Base Ether: 0 + Level/Class bonus: 26) Gold: 168 (Owes 128 Gold to Arthur Justus Regulus VII [Flipz], 1 Gold to Bartholomew Docken [brickdoctor], and 75 Gold to Sorrow [Endgame]) Equipment: Scupperer (WP: 11; Darkness-, Fire-elemental; inflicts Bleeding and Badly Poisoned; great sword) Round Metal Shield (SP: 7), Heavy Armor (SP: 5; Immune to Fragile), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Sleep, Weakened, and Blindness; accessory), Overkill Gloves (+1 gold for every point of Damage extra when defeating an enemy; handwear), *Pseudo's Blessing's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Pongcanis Whip (WP: 8; whip) • Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), • Garnet, Sapphire, • Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, • Meads (6), Mulled Wine, Fire Brandy (Encouraged, Immune to Ice), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), Admantite Shard (1/4 of a piece of Adamantite), Tonic, Milk, • Bedroll Arthur Justus Regulus VII, a Hero Who is Actually Worth Something (Flipz) 21 year-old male human Mystic Knight Level 27.33 *Immune to Poisoned, Badly Poisoned, and Fragile* *Counterstriking* Power: 39 (Level 27 + WP: 12 + Power Bonus: 0) Health: 33/42 (Base HP: 5 + Level bonus: 26 + Class bonus: 7 + Permanent bonus: 4) Ether: 23/32 (Base Ether: 5 + Level bonus: 26 + Class bonus: 1) Defense: 14 (SP: 9 + SP: 5) Gold: 508 (Owed 128 Gold by Lord Lawrence Boomingham (Zepher) and 70 Gold by En Sabah Nur (Jebediahs) Equipment: Sir Roderick's Sword (WP: 12; longsword), Arm Shield (SP: 9), Duke's Coat-of-Arms ( SP: 5; Immune to Poisoned, Badly Poisoned, and Fragile; suitable for Knights, Dragoons, Skirmishers, and Regulators; bodywear), Zap-Tap Badge (1/2 chance to deal Electric-elemental Damage to an opponent who has dealt Damage to a hero, equal to the hero's level; accessory), Counterstrike Gloves Inventory: Hollow Blade Dagger (WP: 6; Hollow Blade [Mulled Wine]; dagger), Staff of Ennon (WP: 5; Light-elemental; +2 Ether on rolls of 2, 3, 4), Healing Staff (WP: 5; Healing effect), Ammit (WP: 6; +5 Ether for each kill; great sword), • Shackles of War (Prevents anyone from fleeing battles; accessory), Stingy Gloves (Prevents enemies from ever stealing gold from the wearer; handwear) • Opal, Amethyst, Topaz, Diamond, Garnet, Sapphire, Emerald • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Sleep, Scroll of Weakening, Scroll of Luck (Lucky; costs 10 Ether) • Grand Potions (11), Potion, Remedies (9), Elixirs (4), Nostrums (5), Smelling Salts (3), Meads (5), Jinxy Juices (2), Ether Core, Noxious Venom (Badly Poisoned and Confused; 3 Rounds), Zoot's Plaything, Chaotic Bomb (100 random elemental Damage), Tesla Bomb (20 Lightnng-elemental Damage), Tonic, Grand Tonics (10), Double Rainbow (Encouraged, Lucky, Confused, and Poisoned), Bright Polish, Ambrosia, Exterlate, Phoenix Essences (2), Emergency Essence, Grating Stone, Smoke Bombs (5) • Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass Throlar Wineghilm (Lord Duvors) 134 year-old male dwarven Knight Level 6 *Immune to Fragile* Power: 16 (Level 6 + WP: 10 + Power Bonus: 0) Health: 15/15 (Base HP: 10 + Level Bonus: 5) Defense: 5 (SP: 5) Gold: 42 Equipment: Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Pongcanis Shield (SP: 5), Jester's Hat (Wearer may choose to gain one immunity from targeted enemy; headwear) Inventory: Mace and Chain (WP: 3) • Potion, Remedy, Smoke Bomb • Bedroll, Pickaxe Ahvialyn (NPC) Female elven Rogue Level 18.5 Power: 38 (Level 18 + WP: 20 + Power Bonus: 0) Health: 7/24 (Base HP: 7 + Level bonus: 17) Defense: 3 (SP: 3) Gold: 10 Equipment: Mythril Dagger (WP: 20; may be used as a melee or a throwing weapon), Elven Plate Armor (SP: 3; bodywear), Cloak of the Elven Spy (Wearer may examine enemy stats before a battle; backwear) Inventory: Backup Dagger (WP: 5) • Health Core, Grand Potion, Elixir, Remedy, Smoke Bomb, Venom, Deadly Venom • Bedroll Sir Isaac Shawe (NPC) Male human Mime Level 50.2 Power: 68 (Level 50 + WP: 18 + Power Bonus: 0) Health: 76/76 (Base HP: 7 + Level bonus: 49 + Class bonus: 20) Defense: 4 (SP: 4) Ether: 59/59 (Level bonus: 49 + Class bonus: 10) Gold: 10 Equipment: Backstabber (WP: 18; pierces SP for the first 5 Rounds of each battle; longsword), Scale Armor (SP: 4; bodywear) Inventory: Throwing Knife (WP: 5; throwing dagger) • Grand Potion, Smoke Bombs (3) • Bedroll Lady Calaryl (NPC) Female elven Sorcerer Level 32.25 *Immune to Sealed* Power: 49 (Level 32 + WP: 7 + Power Bonus: 10) Health: 28/42 (Base HP: 7 + Level bonus: 31 + Class bonus: 4) Defense: 6 (SP: 6) Ether: 32/32 (Level bonus: 31 + Class bonus: 1) Gold: 0 Equipment: Staff of the Cultist Battlemage (WP: 7; 50% chance of Fleeing upon being KO'd; staff), Cloak of the Elven Sorceress (SP: 6; immune to Sealed) Inventory: Sword of Lord Keveak (WP: 2; longsword), • Amethyst, Emerald • Scroll of Sleep, Scroll of Blindness, Scroll of Confusion Duke Bârbêthân (NPC) Male human Knight Level 9 Power: 16 (Level 9 + WP: 7 + Power Bonus: 0) Health: 18/18 (Base HP: 10 + Level bonus: 8) Defense: 2 (SP: 2) Gold: 10 Equipment: Rapier (WP: 7; longsword), Round Shield (SP: 2) Inventory: Bedroll Party Leader, choose the order of actions. All combatants, choose your targets and the Row you want to fight in. Also mention if you want to try to flee, move, heal, cast a magic spell, use an item instead of attacking, or attempt something else outside the box. Any enemy not targeted will get a Free Hit on the party after everyone has acted. -
Heroica RPG - Quest #77: Your Elves are Better than Ours
Brickdoctor replied to Brickdoctor's topic in The Heroica Archive
QM Note: Who created the Zap-Tap Badge? Nothing in the wording says that it's limited to Damage taken by the wearer ("a hero" vs. "the hero"); on the other hand it seems overpowered if it affects all heroes. For now I've adjusted it as if it affected all heroes, which takes down Swordsman A. And Lady Calaryl's HP is fixed; I accidentally took the 14 Damage out of her Ether. -
Whether you said that in jest or not, the fact is that we have nothing against linking to confidential prelims. You just can't embed them, and we'll remove the links if (and only if) TLG specifically requests that they be removed.
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We've had flick-fires for a few years in addition to several varieties of spring-loaded and air-powered shooters. Flying studs aren't the most potentially-hazardous LEGO projectiles. In all likelihood, blunt shooters will be easier to accidentally fire than these, and zamor sphere shooters will shoot faster and harder than these.
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Heroica RPG - Quest #85: Visions of an Unblinking Terror
Brickdoctor replied to Sandy's topic in The Heroica Archive
"Doesn't seem like we'd have anything to lost, Master Gibbin, though I wonder if we should be trying to take away the one left in charge of the establishment." OoC: Sorry, Sandy. I want to continue this quest and I'll make an effort to stay active, but if you have to replace me, while I would be disappointed and wouldn't want to abandon or disappoint anyone else, I can't say I wouldn't understand. I'm sure everyone know that my schedule right now doesn't leave a whole lot of time for Heroica. -
Some excellent integration of greebles into the sides of the 10-wide Lowell sphere here, and as was said above, the prefabricated rock elements are blended into the landscaping so well that you don’t even notice they’re there.
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Heroica RPG - Quest #77: Your Elves are Better than Ours
Brickdoctor replied to Brickdoctor's topic in The Heroica Archive
QM Note:All right; I'll run it as 'no effect'.