-
Content Count
101 -
Joined
-
Last visited
About Malou

- Birthday 04/09/1990
Spam Prevention
-
What is favorite LEGO theme? (we need this info to prevent spam)
Creator
Contact Methods
-
Website URL
https://bricks.bbqsoftwares.com
Profile Information
-
Gender
Male
-
Location
Montréal, QC
Extra
-
Country
Canada
Recent Profile Visitors
-
[Software] Blueprint, a building instruction generator for LDD
Malou replied to msx80's topic in Digital LEGO: Tools, Techniques, and Projects
It shows it fails at around 1024Mo of memory, which I beleive is the default memory for java apps (actually 1/4 of system memory). You can force it to use more memory by adding the '-Xmx' argument in the bat file -Xmx8G For future reference : https://stackoverflow.com/questions/1493913/how-to-set-the-maximum-memory-usage-for-jvm -
[Software] Bluerender, a rendering engine for LDD
Malou replied to msx80's topic in Digital LEGO: Tools, Techniques, and Projects
Don't confuse `/Library/Application Support` with `~/Library/Application Support`. The `~` is important. You need to look in your user home folder, not the system root. So something like this : /Users/USERNAME/Library/Application Support/LEGO Company/LEGO Digital Designer/ Where `USERNAME` is your MacOS account username. The `~` character is an alias for `/Users/USERNAME` -
[Software] Blueprint, a building instruction generator for LDD
Malou replied to msx80's topic in Digital LEGO: Tools, Techniques, and Projects
Hum... Depends. Did you use the app package, or the raw java ? What version of MacOS ? -
[Software] Blueprint, a building instruction generator for LDD
Malou replied to msx80's topic in Digital LEGO: Tools, Techniques, and Projects
@SylvainLS if it's the same as MacOS, you should be able to tell Java in an argument about the native location: java -cp "bin/blueprint.jar" -Djava.library.path=native blueprint.Blueprint Maybe check Java doc, I'm not sure the exact syntax, been a while I played with it from the command line ;) -
[Software] Blueprint, a building instruction generator for LDD
Malou replied to msx80's topic in Digital LEGO: Tools, Techniques, and Projects
I do print my instructions sometime :D For smaller model (or submodels), multi step per page is fine. But single step per page can also be assembled into multipage using photoshop or something similar, so I wouldn't mind. -
[Software] Blueprint, a building instruction generator for LDD
Malou replied to msx80's topic in Digital LEGO: Tools, Techniques, and Projects
@msx80 Done! Same link as before. To make it easier for the front post, I also setup this link which will point to the latest version : http://dl.bbqsoftwares.com/LDD/BlueprintLatest.dmg -
[Software] Blueprint, a building instruction generator for LDD
Malou replied to msx80's topic in Digital LEGO: Tools, Techniques, and Projects
@kokkie20 Do you have the file glfw.dll in native? From error : Failed to load library: native\glfw.dll -
[Software] Blueprint, a building instruction generator for LDD
Malou replied to msx80's topic in Digital LEGO: Tools, Techniques, and Projects
Mac version is up ! http://dl.bbqsoftwares.com/LDD/Blueprint0026.dmg -
[Software] Blueprint, a building instruction generator for LDD
Malou replied to msx80's topic in Digital LEGO: Tools, Techniques, and Projects
For the size of the preview image, maybe a simple fix could be to show the selected step in a second windows or pane? Something on the side we could resized how we want it... or hide completely if not necessary. -
[Software] Blueprint, a building instruction generator for LDD
Malou replied to msx80's topic in Digital LEGO: Tools, Techniques, and Projects
@MrGibbage Just add an empty step at the beggining before updating. -
VaderFan2187 started following Malou
-
[Software] Blueprint, a building instruction generator for LDD
Malou replied to msx80's topic in Digital LEGO: Tools, Techniques, and Projects
Should be an hidden file at the root of your user account (~/.blueprint.ini) Problem with MacOS, you'll probably need the terminal to open / edit this file :( -
[Software] Blueprint, a building instruction generator for LDD
Malou replied to msx80's topic in Digital LEGO: Tools, Techniques, and Projects
Mac version is up! http://dl.bbqsoftwares.com/LDD/Blueprint0025.dmg (+1 for submodels... but sometimes it's not possible :(. Also, +1 for keeping a list of feature request. Helps keeps tracks of what people already asked for ^^) -
[Software] Bluerender, a rendering engine for LDD
Malou replied to msx80's topic in Digital LEGO: Tools, Techniques, and Projects
And screenshot of ~/Library/Application Support/LEGO Company/LEGO Digital Designer ? -
[Software] Bluerender, a rendering engine for LDD
Malou replied to msx80's topic in Digital LEGO: Tools, Techniques, and Projects
/Application Support, at the root of the hard drive? Screenshot? It is somewhere... otherwise you wouldn't be able to open any LDD model... -
[Software] Bluerender, a rendering engine for LDD
Malou replied to msx80's topic in Digital LEGO: Tools, Techniques, and Projects
Oh I think I see your problem. I managed to find that `assets.lif` file in my mac. You're not looking at the right place. You checked inside the LDD app package itself in the Applications folder. but you'll find db.lif inside ~/Library/Application Support/LEGO Company/LEGO Digital Designer. In Finder, you can use Go -> Go to folder or Cmd + shift + G to find the Library folder inside your user home folder.