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Scubacarrot

Heroica RPG - Quest #23: Guarding the Guards

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Atramor flips Leechfeather around his hand, stabbing at Wolfgang Swordsman B from the front row.

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Results of Round 1 of the Wolfgang Battle.

Cronk vs. Barr Handle. - Critical Hit

Atramor vs. Swordsman B - Special Damage

Nyx vs. Sniper A - Special Damage (No summoning)

Rufindel vs. Swordsman A - Special Damage

Free hits

Pikeman vs. Cronk - 0

Spearman vs. Atramor - 5

Crossbowman A vs. Nyx - 7

Crossbowman B vs. Rufindel - 5

Halberdeer vs. Cronk - 0

Sniper B vs. Atramor 5

The party clashes with the gangmembers, and it is violent. Cronk runs up to Barr Handle, by far the most powerful opponent around, and strikes him with his sword for 41 damage. The rest of the party is not so successful, Atramor runs up to one of the swordsman, with Rufindel next to him, doing the same, but both are stopped by raised shields, and are forced to back off. The swordsmen go off to protect Barr Handle, and the Spearman for the next round. Meanwhile, Nyx tries to fire a magic spell on one of the Snipers, who were forced to come down from the rooftops, in order to get a clear shot, but she fails in doing that, and instead dodges a crossbow bolt, who would have hit her if she was two centimeters to the left. Cronk defends himself from the Pikeman and the Halberdeer with his shield, the others are less fortunate, and take damage from the opponents swarming on them.

Enemies:

Barr Handle
- "Keep that shield up, let's gut them!"

Type: Humanoid

Level: 18

Health: 139/180

Special:
Surge of Rage
- negates all incoming damage for the next turn, and regains 30 health every time he would have taken damage.

Drops: Black Katana, Wooden Shield, ???

Wolfgang Swordsman A
*Protecting Spearman*

Type: Humanoid

Level: 7

Health: 60/60

Special: Raised Shield: Protects himself and a random ally from all damage for the next turn, this makes the swordsman unable to dish out free hits.

Drops: Wooden Shield

Wolfgang Swordsman B
*Protecting Barr Handle*

Type: Humanoid

Level: 7

Health: 60/60

Special: Raised Shield: Protects himself and a random ally from all damage for the next turn, this makes the swordsman unable to dish out free hits.

Drops: Wooden Shield

Wolfgang Spearman

Type: Humanoid

Level: 7

Health: 74/74

Special:
Dirty Stomp
- Stuns for the next round.

Drops: 5 gold

Wolfgang Pikeman

Type: Humanoid

Level: 8

Health 68/68

Special:
Cleave
- Deals 5 damage regardless of Row or SP, and stuns for the next round.

Drops: 5 gold

Wolfgang Crossbowman A

Type: Humanoid

Level: 7

Health: 65/65

Special:
Precision Shot
- deals 7 damage, regardless of Row or SP

Drops: 10 gold

Wolfgang Crossbowman B

Type: Humanoid

Level: 7

Health: 65/65

Special:
Precision Shot
- deals 7 damage, regardless of Row or SP

Drops: 10 gold

Wolfgang Halberdeer

Type: Humanoid

Level: 6

Health: 79/79

Special:
Swipe
: Deals 5 damage to all heroes, regardless of Row or SP

Drops: nothing

Wolfgang Sniper A

Type: Humanoid

Level: 7

Health: 50/50

Special: Snipe: Deals damage to the amount equal to the target's SP x2, disregards SP.

Drops: nothing

Wolfgang Sniper B

Type: Humanoid

Level: 7

Health: 50/50

Special: Snipe: Deals damage to the amount equal to the target's SP x2, disregards SP.

Drops: nothing

Party

6882536309_34131623d7_t.jpg

Cronk (played by Corneliusmurdock)

Level 17.5 Paladin

Power: 29

SP:
9

Health:
37/37

Ether:
9/18

Gold:
20

Inventory:
Zoot's Bane (WP:12, Light), Healing Staff (WP:5 Healing effect), Sword of Bashing (WP:5), Bloody Pointy Stick (WP:1), Ennoc's Blessing (Shield, SP:7), Elaborate Helmet (SP:2), Heavy Crossbow(WP:8, Knockback), Potion x2, Holy Bomb, Phoenix Essence, Bedroll, Paralyzing Venom, Bone

6021867482_37ed63cbf4_t.jpg

Nyx (played by Pandora)
Party Leader

Level 16.5 Battle Mage

Power:
25

SP:
-

Health:
19/26

Ether:
12/21

Gold:
42

Inventory:
Book of a Thousand Creatures(WP:12, each roll has a 1/6 chance to summon a creature to aid the hero, only one creature can be out, summoning it costs 3 ether.), Dawnstar II (WP:9), Longsword (WP:6), Sandman's Parasol (grants immunity to sleep), Helmet(+1 health), Ruby(Fire), Amethyst(Darkness), Topaz(Lightning), Sapphire(Wind), Emerald(Wood), Potion x2, Remedy, Tonic x2, Holy Bomb, Bedroll, Bone x5

6046036799_13ec297413_t_d.jpg

Atramor Gibbin (played by CallMePieOrDie)

Level 16 Rogue

Power:
24

SP:
2

Health:
13/23

Ether:
-

Gold:
268

Inventory:
Leachfeather (WP:7 Fire, Wind, restores 2 health on hit), Shiv(WP: 4, can be used as both a melee and a throwing weapon.)Cloak of the Elven Spy(Allows wearer to see an NPC's stats from afar), Sand Worm Hide(SP:2), Bone x2, Nutritious Banana, Venom

5909786980_7e1e6811fb_t.jpg

Rufindel Galadhras (played by Rufus)

Level 12.5 Cleric

Power:
24

SP:
2

Health:
15/20

Ether:
11/16

Gold:
40

Inventory:
Malfunctioning Staff(WP:12
on successful roll, has 50% chance to do half of WP damage to self instead(ignoring row and SP),
Warlord's Helmet( SP:2 grants 'Natural Respite', Fauxthril Staff(WP:7)
,
Potion x2, Remedy x1, Bone x2, Pickaxe, Tonic x2, Bedroll, Scroll of Sealing, Venom

Party Leader, choose the order of action.

All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking.

Any enemy not targeted will get a Free Hit on the party after everyone have acted.

Edited by Scubacarrot

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Swordsmen not get free hit so friends can ignore. Barr Handle and spearmen untouchable, and Cronk can take free hit from Barr. What plan Nyx? Cronk should probably bash this round...

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Atramor curses as Leechfeather merely glances across the surface of the swordsmn's shield, shuffling back to the party. At least Nyx's prediction was right, and they had 2 less free hits to worry about.

"That....was a bad round. But we could still win yet..."

He eyes the group of thieves, and decides to aim another blow at Wolfgang Spearman from the front row.

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Swordsmen not get free hit so friends can ignore. Barr Handle and spearmen untouchable, and Cronk can take free hit from Barr. What plan Nyx? Cronk should probably bash this round...

"I agree Cronk, and I agree that you should indeed bash. So we still have 10 enemies, but as two won't target for free hits, we should only have one free hit each. My concern is that if Atramor receives damage from his target, then that coupled with any free hit will be enough to knock him out. The best course of action that I can see is that Rufindel tries to heal Atramor, and Cronk will need to absorb an extra free hit. It's logical, and you are good at absorbing the blows, I hope you don't mind Cronk.

Once again I will target the Sniper A with my Darkness magic from the back row. If there are any glaring holes in my logic then please tell me."

Party Order:

Cronk

Nyx

Atramor

Rufindel

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I like that plan. I'll try to heal Atramor from the Back Row.

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Atramor, Spearman is protected this round. Cronk think it make more sense for Atramor to target foe that can be damaged.

Cronk will bash Pikeman from front row.

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"Whoops...forgot about the other shield..."

Atramor switches his attack to the Wolfgang Crossbowman A from the front row.

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Results of Round 2 of the Wolfgang Battle.

Cronk vs. Pikeman - Shield Guardian Angel

Nyx vs. Sniper A - Spell

Atramor vs. Crossbowman A - Damage

Rufindel heals Atramor - Shield Miracle

Free hits

Barr Handle vs. Cronk - 9

Spearman vs. Nyx - 7

Crossbowman B vs. Atramor - 5

Halberdeer vs. Rufindel - 4

Sniper B vs. Cronk 0

Cronk realizes the party's situation, and calls for his Guardian Angel, who stands ready to protect the party in the next round. Nyx prepares another spell, and is this time quicker than the Sniper, hurling a vortex of dark energy, and she deals 50 damage, enough to take him out, at the cost of 1 ether. Atramor charges with his dagger in front at the crossbowman, but is brutely stopped by a crossbow bolt in the shoulder, which deals 5 damage. Rufindel calls for help from the gods, and is granted that help, restoring everyone to full health. The leader of the wolfgang then charges at Cronk, while the sniper that is still standing fires a bolt at the orc. Cronk manages to deflect the bolt with his shield, but this leaves him open to Handle's weapon, and gets jabbed in the arm. The spearman manages to to trip Nyx with his weapon, and the Halberdeer stomps Rufindel in the stomach with the numb part of his large weapon. Atramor, while still trying to get the last arrow out of his shoulder, gets hit with another bolt, this time in his upper leg.

Enemies:

Barr Handle
- "You two, Flank them, Stop messing around back there, AIM for the HEAD!"

Type: Humanoid

Level: 18

Health: 139/180

Special:
Surge of Rage
- negates all incoming damage for the next turn, and regains 30 health every time he would have taken damage.

Drops: Black Katana, Wooden Shield, ???

Wolfgang Swordsman A

Type: Humanoid

Level: 7

Health: 60/60

Special: Raised Shield: Protects himself and a random ally from all damage for the next turn, this makes the swordsman unable to dish out free hits.

Drops: Wooden Shield

Wolfgang Swordsman B

Type: Humanoid

Level: 7

Health: 60/60

Special: Raised Shield: Protects himself and a random ally from all damage for the next turn, this makes the swordsman unable to dish out free hits.

Drops: Wooden Shield

Wolfgang Spearman

Type: Humanoid

Level: 7

Health: 74/74

Special:
Dirty Stomp
- Stuns for the next round.

Drops: 5 gold

Wolfgang Pikeman

Type: Humanoid

Level: 8

Health 68/68

Special:
Cleave
- Deals 5 damage regardless of Row or SP, and stuns for the next round.

Drops: 5 gold

Wolfgang Crossbowman A

Type: Humanoid

Level: 7

Health: 65/65

Special:
Precision Shot
- deals 7 damage, regardless of Row or SP

Drops: 10 gold

Wolfgang Crossbowman B

Type: Humanoid

Level: 7

Health: 65/65

Special:
Precision Shot
- deals 7 damage, regardless of Row or SP

Drops: 10 gold

Wolfgang Halberdeer

Type: Humanoid

Level: 6

Health: 79/79

Special:
Swipe
: Deals 5 damage to all heroes, regardless of Row or SP

Drops: nothing

Wolfgang Sniper B

Type: Humanoid

Level: 7

Health: 50/50

Special: Snipe: Deals damage to the amount equal to the target's SP x2, disregards SP.

Drops: nothing

Party

6882536309_34131623d7_t.jpg

Cronk (played by Corneliusmurdock)

Level 17.5 Paladin

Power: 29

SP:
9

Health:
28/37

Ether:
9/18

Gold:
20

Inventory:
Zoot's Bane (WP:12, Light), Healing Staff (WP:5 Healing effect), Sword of Bashing (WP:5), Bloody Pointy Stick (WP:1), Ennoc's Blessing (Shield, SP:7), Elaborate Helmet (SP:2), Heavy Crossbow(WP:8, Knockback), Potion x2, Holy Bomb, Phoenix Essence, Bedroll, Paralyzing Venom, Bone

6021867482_37ed63cbf4_t.jpg

Nyx (played by Pandora)
Party Leader

Level 16.5 Battle Mage

Power:
25

SP:
-

Health:
19/26

Ether:
11/21

Gold:
42

Inventory:
Book of a Thousand Creatures(WP:12, each roll has a 1/6 chance to summon a creature to aid the hero, only one creature can be out, summoning it costs 3 ether.), Dawnstar II (WP:9), Longsword (WP:6), Sandman's Parasol (grants immunity to sleep), Helmet(+1 health), Ruby(Fire), Amethyst(Darkness), Topaz(Lightning), Sapphire(Wind), Emerald(Wood), Potion x2, Remedy, Tonic x2, Holy Bomb, Bedroll, Bone x5

6046036799_13ec297413_t_d.jpg

Atramor Gibbin (played by CallMePieOrDie)

Level 16 Rogue

Power:
24

SP:
2

Health:
18/23

Ether:
-

Gold:
268

Inventory:
Leachfeather (WP:7 Fire, Wind, restores 2 health on hit), Shiv(WP: 4, can be used as both a melee and a throwing weapon.)Cloak of the Elven Spy(Allows wearer to see an NPC's stats from afar), Sand Worm Hide(SP:2), Bone x2, Nutritious Banana, Venom

5909786980_7e1e6811fb_t.jpg

Rufindel Galadhras (played by Rufus)

Level 12.5 Cleric

Power:
24

SP:
2

Health:
16/20

Ether:
11/16

Gold:
40

Inventory:
Malfunctioning Staff(WP:12
on successful roll, has 50% chance to do half of WP damage to self instead(ignoring row and SP),
Warlord's Helmet( SP:2 grants 'Natural Respite', Fauxthril Staff(WP:7)
,
Potion x2, Remedy x1, Bone x2, Pickaxe, Tonic x2, Bedroll, Scroll of Sealing, Venom

Party Leader, choose the order of action.

All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking.

Any enemy not targeted will get a Free Hit on the party after everyone have acted.

Edited by Scubacarrot

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Atramor, rather relieved by Cronk's timely Angel and Rufindel's Miracle, strafes the enemies for a bit.

"We're nigh on invincible next round...since free hits mean nothing, p'rhaps we should take the opportunity to finish Barr?"

Speaking of which, I don't quite understand his (Barr's) special...

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I understand that, just not quite the duration of it. Next turn being only for the next hero who attacks any enemy?

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It might not be a bad idea if we all bash Barr Handle this round. Good thinking, Atramor!

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"Yup, let's all have a go at Barr Handle, why not? I shall obviously cast Darkness on him from the back row, just watch your health next round Rufindel, you may need to heal again soon."

Nyx looks thoughtfully at her book, which was a most unusual, yet seemingly effective weapon.

made it too easy again.. grumble

No, you didn't, we still have a loooong way to go!

Also, my Power is now 28, thanks to my new weapon. My fault for not changing it in my sig, sorry.

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Results of Round 3 of the Wolfgang Battle.

Cronk vs. Barr Handle - Damage

Nyx vs. Barr Handle - Greater Spell (no summon)

Atramor vs. Barr Handle - Hit

Rufindel vs. Barr Handle- Damage

Free hits

All Zero.

Protected by Cronk's angel, the party runs up to the leader, and starts unleashing attacks. With a wide swing of his blade, he deflects the hits of Rufindel and Cronk, but Nyx unleashes a darkness spell at point blank range, dealing a massive 104 damage, at the cost of 1 ether, which is followed up by a quick stab from Atramor, who deals 24 damage. Barr Handle is still standing, but barely. The rest of the Wolfgang desperately tries to attack the heroes, but all their attacks are stopped by the guardian angel, who then fades.

Enemies:

Barr Handle
- "Ugh.. Get your damn shields over here. I'm going to kill Dozenhands."

Type: Humanoid

Level: 18

Health: 11/180

Special:
Surge of Rage
- negates all incoming damage for the next turn, and regains 30 health every time he would have taken damage.

Drops: Black Katana, Wooden Shield, ???

Wolfgang Swordsman A

Type: Humanoid

Level: 7

Health: 60/60

Special: Raised Shield: Protects himself and a random ally from all damage for the next turn, this makes the swordsman unable to dish out free hits.

Drops: Wooden Shield

Wolfgang Swordsman B

Type: Humanoid

Level: 7

Health: 60/60

Special: Raised Shield: Protects himself and a random ally from all damage for the next turn, this makes the swordsman unable to dish out free hits.

Drops: Wooden Shield

Wolfgang Spearman

Type: Humanoid

Level: 7

Health: 74/74

Special:
Dirty Stomp
- Stuns for the next round.

Drops: 5 gold

Wolfgang Pikeman

Type: Humanoid

Level: 8

Health 68/68

Special:
Cleave
- Deals 5 damage regardless of Row or SP, and stuns for the next round.

Drops: 5 gold

Wolfgang Crossbowman A

Type: Humanoid

Level: 7

Health: 65/65

Special:
Precision Shot
- deals 7 damage, regardless of Row or SP

Drops: 10 gold

Wolfgang Crossbowman B

Type: Humanoid

Level: 7

Health: 65/65

Special:
Precision Shot
- deals 7 damage, regardless of Row or SP

Drops: 10 gold

Wolfgang Halberdeer

Type: Humanoid

Level: 6

Health: 79/79

Special:
Swipe
: Deals 5 damage to all heroes, regardless of Row or SP

Drops: nothing

Wolfgang Sniper B

Type: Humanoid

Level: 7

Health: 50/50

Special: Snipe: Deals damage to the amount equal to the target's SP x2, disregards SP.

Drops: nothing

Party

6882536309_34131623d7_t.jpg

Cronk (played by Corneliusmurdock)

Level 17.5 Paladin

Power: 29

SP:
9

Health:
28/37

Ether:
9/18

Gold:
20

Inventory:
Zoot's Bane (WP:12, Light), Healing Staff (WP:5 Healing effect), Sword of Bashing (WP:5), Bloody Pointy Stick (WP:1), Ennoc's Blessing (Shield, SP:7), Elaborate Helmet (SP:2), Heavy Crossbow(WP:8, Knockback), Potion x2, Holy Bomb, Phoenix Essence, Bedroll, Paralyzing Venom, Bone

6021867482_37ed63cbf4_t.jpg

Nyx (played by Pandora)
Party Leader

Level 16.5 Battle Mage

Power:
28

SP:
-

Health:
19/26

Ether:
10/21

Gold:
42

Inventory:
Book of a Thousand Creatures(WP:12, each roll has a 1/6 chance to summon a creature to aid the hero, only one creature can be out, summoning it costs 1 ether.), Dawnstar II (WP:9), Longsword (WP:6), Sandman's Parasol (grants immunity to sleep), Helmet(+1 health), Ruby(Fire), Amethyst(Darkness), Topaz(Lightning), Sapphire(Wind), Emerald(Wood), Potion x2, Remedy, Tonic x2, Holy Bomb, Bedroll, Bone x5

6046036799_13ec297413_t_d.jpg

Atramor Gibbin (played by CallMePieOrDie)

Level 16 Rogue

Power:
24

SP:
2

Health:
18/23

Ether:
-

Gold:
268

Inventory:
Leachfeather (WP:7 Fire, Wind, restores 2 health on hit), Shiv(WP: 4, can be used as both a melee and a throwing weapon.)Cloak of the Elven Spy(Allows wearer to see an NPC's stats from afar), Sand Worm Hide(SP:2), Bone x2, Nutritious Banana, Venom

5909786980_7e1e6811fb_t.jpg

Rufindel Galadhras (played by Rufus)

Level 12.5 Cleric

Power:
24

SP:
2

Health:
16/20

Ether:
11/16

Gold:
40

Inventory:
Malfunctioning Staff(WP:12
on successful roll, has 50% chance to do half of WP damage to self instead(ignoring row and SP),
Warlord's Helmet( SP:2 grants 'Natural Respite', Fauxthril Staff(WP:7)
,
Potion x2, Remedy x1, Bone x2, Pickaxe, Tonic x2, Bedroll, Scroll of Sealing, Venom

Party Leader, choose the order of action.

All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking.

Any enemy not targeted will get a Free Hit on the party after everyone have acted.

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Yes, Cronk will also bash Barr from front row.

I'll take Barr Handle from the Front Row!

"Easy boys, there are plenty of enemies to go around. :wink:

So let's go back to attack position alpha, or delta, or whatever we were doing before. I'm going back to hitting the other Sniper, again with Darkness, and again from the back row. One of you should certainly try to finish Barr, and then.... oh just hit someone really hard - it'll make you feel better."

Party Order:

Cronk

Nyx

Atramor

Rufindel

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Atramor returns his focus to Wolfgang Swordsman B from the front row.

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Ok, I'll try not to get over-excited. :blush:

I'll take Swordsman A from the Front Row.

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Results of Round 4 of the Wolfgang Battle.

Cronk vs. Barr Handle - Critical Hit

Nyx vs. Sniper B - Damage (no summon)

Atramor vs.Swordsman B - Hit

Rufindel vs. Swordsman A- Special damage

Free hits

Pikeman vs. Cronk - 0

Spearman vs. Nyx - 7

Crossbowman A vs. Atramor - 5

Crossbowman B vs. Rufindel - 5

Halberdeer vs. Cronk 0

Cronk has had enough of the criminal, and ends his life, with a powerful swing of his weapon, that slices the man's head right off. The rest of the enemies seem intimidated by this display, but they do not back off. To prove that, The sniper manages to shoot Nyx in the leg, dealing 4 damage. Atramor slices his target, the swordsman, dealing 24 damage. Rufindel is not so lucky, and is knocked down, and the swordsman is raising his shield to protect the spearman for the next round. The party can not avoid a few hits from the remaining enemies.

Enemies:

Wolfgang Swordsman A
*Protecting Spearman*

Type: Humanoid

Level: 7

Health: 60/60

Special: Raised Shield: Protects himself and a random ally from all damage for the next turn, this makes the swordsman unable to dish out free hits.

Drops: Wooden Shield

Wolfgang Swordsman B

Type: Humanoid

Level: 7

Health: 36/60

Special: Raised Shield: Protects himself and a random ally from all damage for the next turn, this makes the swordsman unable to dish out free hits.

Drops: Wooden Shield

Wolfgang Spearman

Type: Humanoid

Level: 7

Health: 74/74

Special:
Dirty Stomp
- Stuns for the next round.

Drops: 5 gold

Wolfgang Pikeman

Type: Humanoid

Level: 8

Health 68/68

Special:
Cleave
- Deals 5 damage regardless of Row or SP, and stuns for the next round.

Drops: 5 gold

Wolfgang Crossbowman A

Type: Humanoid

Level: 7

Health: 65/65

Special:
Precision Shot
- deals 7 damage, regardless of Row or SP

Drops: 10 gold

Wolfgang Crossbowman B

Type: Humanoid

Level: 7

Health: 65/65

Special:
Precision Shot
- deals 7 damage, regardless of Row or SP

Drops: 10 gold

Wolfgang Halberdeer

Type: Humanoid

Level: 6

Health: 79/79

Special:
Swipe
: Deals 5 damage to all heroes, regardless of Row or SP

Drops: nothing

Wolfgang Sniper B

Type: Humanoid

Level: 7

Health: 50/50

Special: Snipe: Deals damage to the amount equal to the target's SP x2, disregards SP.

Drops: nothing

Party

6882536309_34131623d7_t.jpg

Cronk (played by Corneliusmurdock)

Level 17.5 Paladin

Power: 29

SP:
9

Health:
28/37

Ether:
9/18

Gold:
20

Inventory:
Zoot's Bane (WP:12, Light), Healing Staff (WP:5 Healing effect), Sword of Bashing (WP:5), Bloody Pointy Stick (WP:1), Ennoc's Blessing (Shield, SP:7), Elaborate Helmet (SP:2), Heavy Crossbow(WP:8, Knockback), Potion x2, Holy Bomb, Phoenix Essence, Bedroll, Paralyzing Venom, Bone

6021867482_37ed63cbf4_t.jpg

Nyx (played by Pandora)
Party Leader

Level 16.5 Battle Mage

Power:
28

SP:
-

Health:
8/26

Ether:
10/21

Gold:
42

Inventory:
Book of a Thousand Creatures(WP:12, each roll has a 1/6 chance to summon a creature to aid the hero, only one creature can be out, summoning it costs 1 ether.), Dawnstar II (WP:9), Longsword (WP:6), Sandman's Parasol (grants immunity to sleep), Helmet(+1 health), Ruby(Fire), Amethyst(Darkness), Topaz(Lightning), Sapphire(Wind), Emerald(Wood), Potion x2, Remedy, Tonic x2, Holy Bomb, Bedroll, Bone x5

6046036799_13ec297413_t_d.jpg

Atramor Gibbin (played by CallMePieOrDie)

Level 16 Rogue

Power:
24

SP:
2

Health:
13/23

Ether:
-

Gold:
268

Inventory:
Leachfeather (WP:7 Fire, Wind, restores 2 health on hit), Shiv(WP: 4, can be used as both a melee and a throwing weapon.)Cloak of the Elven Spy(Allows wearer to see an NPC's stats from afar), Sand Worm Hide(SP:2), Bone x2, Nutritious Banana, Venom

5909786980_7e1e6811fb_t.jpg

Rufindel Galadhras (played by Rufus)

Level 12.5 Cleric

Power:
24

SP:
2

Health:
11/20

Ether:
11/16

Gold:
40

Inventory:
Malfunctioning Staff(WP:12
on successful roll, has 50% chance to do half of WP damage to self instead(ignoring row and SP),
Warlord's Helmet( SP:2 grants 'Natural Respite', Fauxthril Staff(WP:7)
,
Potion x2, Remedy x1, Bone x2, Pickaxe, Tonic x2, Bedroll, Scroll of Sealing, Venom

Party Leader, choose the order of action.

All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking.

Any enemy not targeted will get a Free Hit on the party after everyone have acted.

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"Good shot, Cronk!"

Atramor doesn't cease in his assault on Wolfgang Swordsman B.

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