Waterbrick Down Posted January 17, 2009 Also added some new optional builds to the listBlack Falcon Embassy Wolfpack Embassy Forestmen Treehouse If you can think of any others let me know here. Some other ideas: Dyer's shop Cooper's shop Silver/Gold smith Illuminator's room in the keep. Also, seeing as how we have a royal jail and royal torture chamber in the keep, and a torture chamber on the grounds, could the Dungeon be more of a jail? You could still lock up prisoners but it could also be used for the office of the bailif or the honorable sheriff of Nottingham or something like that. I've already got a good start on a pillory but I'm not sure were it could be used, except maybe as a small moc on the castle grounds or a jail, since a dungeon gives the idea of an enclosed structure where prisoners are kept from public humiliation. Share this post Link to post Share on other sites
I Scream Clone Posted January 17, 2009 I have added all those great options as well as a vegetable patch! Im trying to find definitions for them WBD, but if you know them please post here, cheers ISC These links are in the options list as well as Opium Den Chandler Dyer Cooper Silversmith Share this post Link to post Share on other sites
JimBee Posted January 17, 2009 It's hard to believe that Alpha is so outnumbered in terms of entries! We'd better catch up! To help the cause, I've posted my Royal Armory in the Alpha Thread. Enjoy! Share this post Link to post Share on other sites
Buttons Posted January 17, 2009 How about all participants that sign up from now on get put into the alpha team untill they catch up? Share this post Link to post Share on other sites
Adam Posted January 17, 2009 Work with the Back Gatehouse has been a bit screwy because of personal reasons - but I've found time to whip up a couple things. Yes but unlike the hare in that fable we have a crack team of expert MOC'ers to back up Thrash our hare Named? Share this post Link to post Share on other sites
I Scream Clone Posted January 17, 2009 Work with the Back Gatehouse has been a bit screwy because of personal reasons - but I've found time to whip up a couple things.Named? That's ok Adam, I understand all about personal delays Take your time and we all look forward to both yours and Draggys gatehouses. Edit: Just finished my Treehouse, more pics can be found here. Featuring no less than 9 animals! Enjoy! Share this post Link to post Share on other sites
Erdbeereis Posted January 18, 2009 Like I said on Flickr, this is another great addition to the build! I love the look of the trees, and the forestmen look so jolly up in their little platforms. What I'm really liking about all of the modules, is that they're all so different, it's almost like a theme park of different species of creatures and humans Share this post Link to post Share on other sites
Erdbeereis Posted January 19, 2009 Is the hallway in front of the kitchen supposed to be 6 x 32? Share this post Link to post Share on other sites
Thrash Posted January 19, 2009 Is the hallway in front of the kitchen supposed to be 6 x 32? Yup! Sorry I haven't been posting the last few days or keeping up with the thumbnails, but I'm working on a module and I can't wait to get finished and post it. If all goes well and I have enough pieces, you guys are in for a real treat tomorrow (and I'll catch up on the thumbnails and commenting on people's new modules) ~Thrash Share this post Link to post Share on other sites
Erdbeereis Posted January 19, 2009 Oho, Thrash has a surprise in store for us! I can't wait! I finished the exterior for the kitchen, unfortunately I didn't have enough light grey as I feared, so I used a bit of white as well. However, I must say the white looks beautiful, kind of like marble. If we ever get the modules together, we can swap out the white if needed. One problem I came across, I built the main kitchen on a baseplate but the hallway I built on a regular plate, so the heights are slightly different, but it's not too noticeable. Just thought I would point that out. Share this post Link to post Share on other sites
I Scream Clone Posted January 19, 2009 Thanks for the nice comment! Is the hallway in front of the kitchen supposed to be 6 x 32? Yep 6 x 32 it is. Share this post Link to post Share on other sites
darkagent Posted January 19, 2009 Hi everyone. I got my B-link order a couple days ago and have finished two more modules for the keep, 64. Knights Quarters and 65. Stairwell. Now I just need to take some pics. I'll probably get them posted later tonight or tomorrow. It actually surprised me that my big order of Lego bricks didn't last. Share this post Link to post Share on other sites
I Scream Clone Posted January 19, 2009 The bricks never seem to go far when they arrive Here is my Module for The Butcher Had to really hunt through my figs to make a Butcher looking guy. More pics in Beta Cheers ISC Share this post Link to post Share on other sites
darkagent Posted January 19, 2009 Very nice Butcher ISC. Here's the first of my new modules for the keep: Knight's Quarters and my second new module for the keep: Stairwell Pics will be posted in the Beta thread shortly. Enjoy darkagent Share this post Link to post Share on other sites
Waterbrick Down Posted January 19, 2009 (edited) Amazing modules darkagent! I present: Dwarven Embassy More pictures in the Alpha Thread soon. Edited January 19, 2009 by Waterbrick Down Share this post Link to post Share on other sites
Lalande Posted January 19, 2009 Wow! Everyone is really making amazing additions to the castle!!!! Wait...what's this? It looks like Stol's stonemason and LasseD's carpenter are in a high stakes poker game with a knight...or are they? Could there be more than meets the eye here? And where are they? That doesn't look like any place that's been posted yet! Stay tuned to find out.... Share this post Link to post Share on other sites
*Jerry Man* Posted January 19, 2009 I know I'm New here but I would like to offer my time to make a cooper for one of the teams but I am unsure as to where It belongs so could someone tell me whereabouts In the build It is so I can make the wall or whatever It needs at Its position. Share this post Link to post Share on other sites
I Scream Clone Posted January 19, 2009 I know I'm New here but I would like to offer my time to make a cooper for one of the teams but I am unsure as to where It belongs so could someone tell me whereabouts In the build It is so I can make the wall or whatever It needs at Its position. Welcome aboard Jerry Man, I had seen you looking in on this thread quite regularly and windered if we would lure you in? I will put you into Team Alpha, so post your creations there. I will put you down for the Cooper. Thrash and I are about to expand the layout to include all the optional modules, so just assume it is a 16 x 16 module on the outer wall and build the wall like this Thrash, if we could discuss expanding the layout, that would be great, I'm thinking maybe an extra three modules on each side wall and three to four on the back wall. This Castle is a monster! Share this post Link to post Share on other sites
Thrash Posted January 19, 2009 Welcome aboard Jerry Man, I had seen you looking in on this thread quite regularly and windered if we would lure you in?I will put you into Team Alpha, so post your creations there. I will put you down for the Cooper. Thrash and I are about to expand the layout to include all the optional modules, so just assume it is a 16 x 16 module on the outer wall and build the wall like this Thrash, if we could discuss expanding the layout, that would be great, I'm thinking maybe an extra three modules on each side wall and three to four on the back wall. This Castle is a monster! Certainly. Do you think that we should also expand the keep a bit, or do you think that the current size is good for that (at least until we come up with more ideas for keep modules!)? I'll update the layout once I've done the new thumbnails for everyone, posted the pics for my newest creation, and commented on all of the great new creations that everyone else has been doing! ~Thrash Share this post Link to post Share on other sites
*Jerry Man* Posted January 19, 2009 (edited) Welcome aboard Jerry Man, I had seen you looking in on this thread quite regularly and windered if we would lure you in?I will put you into Team Alpha, so post your creations there. I will put you down for the Cooper. Thrash and I are about to expand the layout to include all the optional modules, so just assume it is a 16 x 16 module on the outer wall and build the wall like this Thrash, if we could discuss expanding the layout, that would be great, I'm thinking maybe an extra three modules on each side wall and three to four on the back wall. This Castle is a monster! Yeah I have been thinking of joining for a while but I was trying to find a module I had enough pieces to make well. I've already started on my module and After finishing this one I may see If there is any others I can make. EDIT: Can I use gold pieces for the pointy tips of the battlements because I cannot find any of my gray ones. Also I may need to use a different colour for the small bits that stick out the front because I can only find one thin one. Edited January 19, 2009 by *Jerry Man* Share this post Link to post Share on other sites
Erdbeereis Posted January 19, 2009 I'm pretty sure that's fine. I had to use a lot of white in the kitchen, because I don't have quite enough grey. I look forward to seeing your module! Share this post Link to post Share on other sites
Thrash Posted January 19, 2009 (edited) Over in the Beta Thread I just posted pictures of my Dock and Tavern! Hope you guys like it! EDIT: ISC, here's the thumbnail code for all of the new modules that have been posted recently. Your 2 modules: [url="http://www.brickshelf.com/cgi-bin/gallery.cgi?f=350805&n=47"][img=http://www.brickshelf.com/gallery/thrash6/EBCCB/EBCCBThumbs/forestmenstreehouseisc.jpg][/url][url="http://www.brickshelf.com/cgi-bin/gallery.cgi?f=350805&n=47"][img=http://www.brickshelf.com/gallery/thrash6/EBCCB/EBCCBThumbs/butcherisc.jpg][/url] Darkagents new modules: [url="http://www.brickshelf.com/gallery/darkagent/EBCCB/KnightsQuarters"][img=http://www.brickshelf.com/gallery/thrash6/EBCCB/EBCCBThumbs/knightsquartersdarkagent.jpg][/url][url="http://www.brickshelf.com/gallery/darkagent/EBCCB/Stairwell"][img=http://www.brickshelf.com/gallery/thrash6/EBCCB/EBCCBThumbs/stairwelldarkagent.jpg][/url] JimButcher's Royal Armory [url="http://www.flickr.com/photos/26773125@N02/3203900347/"][img=http://www.brickshelf.com/gallery/thrash6/EBCCB/EBCCBThumbs/royalarmoryjimbutcher.jpg][/url] Waterbrick Down's Dwarven Embassy [b]Waterbrick Down[/b] [url="http://www.brickshelf.com/cgi-bin/gallery.cgi?f=363471"][img=http://www.brickshelf.com/gallery/thrash6/EBCCB/EBCCBThumbs/dwarvenembassywaterbrickdown.jpg][/url] My Tavern and Dock: [url="http://www.brickshelf.com/cgi-bin/gallery.cgi?f=363559"][img=http://www.brickshelf.com/gallery/thrash6/EBCCB/EBCCBThumbs/tavernthrash.jpg][/url][url="http://www.brickshelf.com/cgi-bin/gallery.cgi?f=363559"][img=http://www.brickshelf.com/gallery/thrash6/EBCCB/EBCCBThumbs/dockthrash.jpg][/url] Lalande's new module, I don't think she's posted it yet: [url="http://www.brickshelf.com/cgi-bin/gallery.cgi?f=363548"][img=http://www.brickshelf.com/gallery/thrash6/EBCCB/EBCCBThumbs/lyinginandguestchamberslalande.jpg][/url] I think that's all of the new modules that I needed to do thumbs for. I'll feel really bad if I forgot anyone's! ~Thrash Edited January 20, 2009 by Thrash Share this post Link to post Share on other sites
Dragonator Posted January 19, 2009 That. Tavern. Is. Awesome! IloveitIloveitIloveitIloveitIloveit!!! That has to have one of the coolest entrances I have ever seen! Even if it does look a little more like a dinosaur than a dragon should. But I don't care, the idea is fantastic, and it just looks so bloody cool! Also, I want that decal. Gimme gimme gimme! Give us a moment please. A few moments later... Sorry about that guys, I got rather excited seeing a dragon tavern, that's all. Yay for dragons! Now I'm going to go take a look at all the pictures in the other thread. Dragons are so cool, no castle is complete without some sort of dragon reference somewhere. Such as a tavern, or a giant statue on the front gates. Sorry what? No don't be silly, I wouldn't do that... Nice Thrash. Very nice. Are you sure you don't want to build the whole thing? Share this post Link to post Share on other sites
Erdbeereis Posted January 20, 2009 What he said. Great work on the tavern Thrash. My favorite module so far. Share this post Link to post Share on other sites
darkagent Posted January 20, 2009 Wow Thrash, just from the pictures above, they look awesome. Can't wait to see the detailed pics in Beta thread. Is that dragon logo a custom? Share this post Link to post Share on other sites