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Everything posted by Stephan
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Custom LDD bricks and fixes
Stephan replied to Equilibrium's topic in Digital LEGO: Tools, Techniques, and Projects
I sent the *.xml and *.g files yesterday. The new pack will definitely include them. I am correcting a few parts (and the translation of updated parts) before the pack will be released. I think the new pack will come this Saturday. -
Custom LDD bricks and fixes
Stephan replied to Equilibrium's topic in Digital LEGO: Tools, Techniques, and Projects
I will send you the files this evening. The new parts pack is now Being verified and improved, and will follow shortly. Please do note that the triceratops body is not yet available. -
Custom LDD bricks and fixes
Stephan replied to Equilibrium's topic in Digital LEGO: Tools, Techniques, and Projects
For printed parts we can use the DesignID of that specific part (as seen on Brickset), since that is unique to the specific print. For stickered parts...... don't know yet. -
Custom LDD bricks and fixes
Stephan replied to Equilibrium's topic in Digital LEGO: Tools, Techniques, and Projects
Ah yes, I understand. Well, that means that the parts pack will include a disclaimer. I could make a separate optional parts pack for those assemblies? Then users can choose if they want to have cleaner, better and neater assemblies and categories. -
Custom LDD bricks and fixes
Stephan replied to Equilibrium's topic in Digital LEGO: Tools, Techniques, and Projects
I agree. But which regular non-assembly specific parts will be removed from the palette when you make assemblies complete with them? -
Custom LDD bricks and fixes
Stephan replied to Equilibrium's topic in Digital LEGO: Tools, Techniques, and Projects
The instructions are step by step how I managed to "free" the db.lif file. I will take a look at those parts. We should keep real life assemblies assemblies. So basically, if a set tells you to add parts together, it's not an assembly (minifigure torso vs Turkey with separate turkey legs). We cannot fix this. This is called culling and is an optimization (all studs underneath other parts get removed, this improves handling a lot). I am planning to work on this. But, so many new parts to add, so it's not very high on the priority list (but it will be done slowly!) -
Most wanted bricks for next LDD update
Stephan replied to Superkalle's topic in Digital LEGO: Tools, Techniques, and Projects
Not only that, the next parts update of LDD will even include some 2021 pieces already! -
Custom LDD bricks and fixes
Stephan replied to Equilibrium's topic in Digital LEGO: Tools, Techniques, and Projects
Aah, I will try that! I have a folder with WIP parts on my desktop, which just included the *.dat files and subfiles. But I just have to create a folder named \s and put the subfiles in them... I will try it!! -
Custom LDD bricks and fixes
Stephan replied to Equilibrium's topic in Digital LEGO: Tools, Techniques, and Projects
Hi, no, unfortunately not. I can import the files separately, but I have to manually position the subfiles. Also sometimes only half of the mesh is in a subfile. I still need some guidance on that. -
Custom LDD bricks and fixes
Stephan replied to Equilibrium's topic in Digital LEGO: Tools, Techniques, and Projects
The small CLAAS tire is 70695. And the L-shaped beam is 71708. -
Custom LDD bricks and fixes
Stephan replied to Equilibrium's topic in Digital LEGO: Tools, Techniques, and Projects
I did a quick web search: New panel 3x7: 71709 New curved panel w/ axle holes 71682 Beam 15L with alternating holes: 71710 Mudguard 13x2x5: 69911 Mudguard extension: 71689 -
Custom LDD bricks and fixes
Stephan replied to Equilibrium's topic in Digital LEGO: Tools, Techniques, and Projects
Ah yes, I understand. If we update the 3D model, we have to make sure that the origin is equal to the "original" one. Cool! Are your Technic parts already ready enough for sharing? It would be awesome to include them in the next parts pack. -
Custom LDD bricks and fixes
Stephan replied to Equilibrium's topic in Digital LEGO: Tools, Techniques, and Projects
If the parts from LDraw have the same 3D mesh quality, they will not be replaced. It's mainly: whichever mesh has the best quality. Not necessarily; M2m is focussing on the Unity Microgame's, and I more or less do ones from LDraw (that do not have subfiles). -
Custom LDD bricks and fixes
Stephan replied to Equilibrium's topic in Digital LEGO: Tools, Techniques, and Projects
The hands should be slightly deeper in the arms. -
Custom LDD bricks and fixes
Stephan replied to Equilibrium's topic in Digital LEGO: Tools, Techniques, and Projects
I was thinking: every printed (modern) part has its own ID, we can use that as DecorationID (it's 5 digits). Multiple decorations on a part would be DecorationID1, DecorationID2 etc. -
Custom LDD bricks and fixes
Stephan replied to Equilibrium's topic in Digital LEGO: Tools, Techniques, and Projects
Nevermind the above! This works in LDD Extended, but not in a Parts Palette (my 2020NewPreColoredParts), LDD crashes when starting when using 7-digit numbers... -
Custom LDD bricks and fixes
Stephan replied to Equilibrium's topic in Digital LEGO: Tools, Techniques, and Projects
I noticed :). I did update the DecorationMapping, but there were only 2 *.g files: the mesh for the part and the mesh for the visor. So that's why the decoration could not be applied, a third *.g files was missing for the decoration surface. -
Custom LDD bricks and fixes
Stephan replied to Equilibrium's topic in Digital LEGO: Tools, Techniques, and Projects
I generally use the 7-digit DesignID. So 4623959 for the chicken's decoration. The decoration for the Hazmat helmet cannot be applied to the correct position though when I downloaded your files (I changed the decorationID to 4619311 though). Can the decoration be applied to the part in your LDD? -
Custom LDD bricks and fixes
Stephan replied to Equilibrium's topic in Digital LEGO: Tools, Techniques, and Projects
That's awesome! -
Custom LDD bricks and fixes
Stephan replied to Equilibrium's topic in Digital LEGO: Tools, Techniques, and Projects
Hmm, I will check this! -
Custom LDD bricks and fixes
Stephan replied to Equilibrium's topic in Digital LEGO: Tools, Techniques, and Projects
I managed to do u609. 2917 is made of subparts which I am having troubles with, and 2918 I can't find? Already 10 parts ready for the next update :D -
Custom LDD bricks and fixes
Stephan replied to Equilibrium's topic in Digital LEGO: Tools, Techniques, and Projects
It's from some 2021 Technic sets: 42125. -
Custom LDD bricks and fixes
Stephan replied to Equilibrium's topic in Digital LEGO: Tools, Techniques, and Projects
Added version 20201222: LINK.This version includes 30 new parts (including 2 new-for-2021 parts!! And 2 BBB train wheels!!), 4 new Duplo parts, 2 updated parts, a group image for the Duplo category, and a new version of the 2020NewPreColoredParts palette! -
Custom LDD bricks and fixes
Stephan replied to Equilibrium's topic in Digital LEGO: Tools, Techniques, and Projects
Because when importing *.dat files in Blender that have subfiles, I only get parts of the complete model. How do I also import the subfiles in the correct places?