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Basiliscus

Eurobricks Knights
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Everything posted by Basiliscus

  1. Yes, I know... LoL I agree with previous comments about having buildings as self-contained modules (i.e. not overlapping onto road baseplates) as this would simplify things. I think the latter term is something to keep in mind here: I think we want to try and keep it simple and allow as many people to participate as possible. We just need to agree on a standard and then all decide what buildings we will contribute! Looking forward to the MOCing!
  2. In my opinion I'd prefer road baseplates over SNOT roads as it keeps things simple. I don't really think the difference between baseplates is such a big issue as could we not keep regions with similar road baseplates grouped together? The new style baseplates are dark bley anyway so this would approximate the predominant pavement tile colour (i.e. dark gray). SNOT roads would add to the realism but I think it would have to be well co-ordinated and possibly scare off some of the less adventurous builders. Not trying to be a Sally-spoil-it-all but I am just trying to keep the expectations realistic for our first communiy build!
  3. Love the SNOT base and the dragon-wing/sword area. The story is certainly crazy enough!
  4. The only issue I can see with the "zoning" areas is if we use baseplates then they have to be well co-ordinated so they all match up (i.e. depending on how many exits there are on the road baseplate). We also need to define how high a storey is. I think we should relax the use of only dark grey tiles for the pavement and use dark bley as well. I think by narrowing the focus and including more rules (clearly there has to be some rules - but hopefully you understand where I am coming from) we are excluding those who can't meet these requirements. It's certainly and interesting project and one I'd be keen to participate in!
  5. That's rather cynical? On topic: My own idea would be to have some kind of lighthouse area otherwise ships may crash into the island in the dark!
  6. I like the way this is evolving. I would like to see a pavement used with the standard LEGO baseplates (I have a stack of these so it helps me use my collection effectively) with one layer of tiles straight on top of the baseplate. Although if someone wished to introduce a more run-down building I think a mixture of tiles and plates will represent deterioration more accurately. I think we should create our own "standard" as this will give the collective build more originality. I don't understand why dark bley tiles can't be used though for the pavement? Surely a mix of the two would allow a "worn" look? PS - Pavement should be the standard term for sidewalk (US term) or juckfozzer (made-up Aussie term) since this is EURObricks!
  7. I really like the idea of this, as I have commented on BH (my ID there is "Cuahchic"). I think doing it with people suggesting what they could build makes sense. I am currently working on a large-scale "Space!" MOC, but I am hoping to finish this before the end of March. After this, I have a Town building planned so I could give you more indications of this closer to the time. But regardless of this, I'd like to take part!
  8. Lovely MOC Really like the overall feel of this building, the interesting architectural areas near the top row of whte-framed windows and the interior. The interior floor is a nice touch as it the post boxes area on the wall. That's an interesting fence design out the back, and I love the shot of the worker wheeling out the mail to the van. I'd agree with previous comments regarding tiling the back yard. My only other comment is: why does the door out to the back yard open towards the car, surely it would make more sense for it to open towards the fence?
  9. All of these are great, but I particularly love the Ivan IV one. The beard choices and the novel hat designs really do it for me. Well done!
  10. You've captured the original shape very nicely with this MOC. My favourite part is the two different levels of curved on the bonnet. I also like the angled front windshield and the window wipers, but off the top of my head I can't think of solution to cover that gap. Hmm. If I think of anything I'll let you know! My only feedback would be that I'd probably have used one of the old style wheel arches at the back rather than the new ones that stick out slighly (I'd still have kept a new one at the front though). I think this would been more faithful to the original shape, but I like your interpretation. Looking forward to the florists!
  11. Really like this limo The overall shape is very nice and the racer style wheels make it look very posh. The stickers are a really nice touch. My only other feedback is that have you considered making a 5- or 6-wide version as I think the relative proportions would be better?
  12. Very nice work mate. I really like the tan factory. The arch windows on the side are a nice touch as are the windows right next to the door. Love the use of the inverted 1x6 arches to support the balcony, it looks like they are architecturally necessary which is hard to achieve in LEGO. I feel the blue one needs something to break up the monotony of the side walls (windows perhaps?). The colour scheme is very well chosen but it looks like a prison cell to me!
  13. I saw this on the Flickr "Show us what you got" starfighter contest. I really like it! The colour scheme is very nice, tan works well here as an accent colour. There's a nice texture to the area behind the cockpit. The use of the wheel arch at the front of the cockpit is very innovative and fits in nicely. I like the way the wings are angled too. The overall shape of the craft is very aggressive and I think it looks like a type of interceptor. However, I do feel the nose is a little blocky for such a sleek craft. Well done!
  14. Although post-apoc is a bit overdone in my opinion, this is a fresh take on the theme. All three of these have their own feel to them, but my favourite is the second one. I think that's because I always regard post-apoc as being low-tech equipment and such and I feel you've captured this in the second MOC. Plus I love the fence and the industrial feel to the buildings in the background. Well done!
  15. Basiliscus

    Riot

    Firstly, simonwillems, I'd just like to say what a fantastic MOC! I really like your fig placement in this one, the uniformity of the police line contrasts nicely with the rabble making up the rioters. I like the car being toppled over and the guy on top of the car - very realistic! The inclusion of mounted police and attack dogs are nice touches. But, I'd love to see this on a SNOT road with some background buildings. If this sort of scene interests you, it'd be great to have some buildings in the background and a road in the foreground to add more LEGO to the scene. That I do agree with, unfortunately. But I don't understand why it makes you sad? I understand your comments about LEGO allowing you to get away from the negative aspects of real-life but I see LEGO as a tool to produce artistic interpretations of real-life events. But I accept your viewpoint regardless.
  16. For your first MOC, this is fantastic! I really like the functionality and the colour scheme. I would like to see it with a minifig inside though, perhaps a challenge for next time? Well done!
  17. I've come to expect a high standard from you Eilif, and this MOC is simple but has nice elements once you scratch below the surface. It's unusual to see the 2x2 dark tan tiles and 2x2 light bley plates in a checkerboard pattern but I think it works nicely. I might even try that technique myself! I'm a fan of the slight overlap on the platform as I think it looks quite realistic (I understand that this was necessary anyway). The 1x2 trans-clear bricks used as windows on the back of the MOC is simple yet effective. I really like the colour scheme in this MOC. The way you have created seperate heights for the different shades of grey is a nice touch. However, I do agree with previous comments about the red stripe under the roof - this needs to be light grey/bley to match the wall (in my opinion having the bottom of the roof with a black highlight, as was suggested, wouldn't work). I feel the rear of the MOC needs a little work. It's quite bare and it looks like it's been neglected somewhat. The dark gray wall looks rushed in my opinion and needs some uniformity - the 1x3 slopes could be enhanced by the use of cheese slopes in-between. The other end of the wall needs slopes or some other way of making it less blocky in my opinion. I'd have used tiles over the whole rear wall area to make it look more smooth. Despite these comments it's still a very nice MOC!
  18. Hi guys! I was quite surprised I hadn't seen you guys here before! You may remember me as Pedro Cuahchic from MOCpages - I registered for this site before I ended my dark ages by getting the bricks out, hence the different username! I think that you should post a handful of your great MOCs here - I am sure they will be well received! Wecome to Eurobricks!
  19. Nice to see you back with LEGO mate! Sorry to hear you sold your bricks You've certainly got off to a great start with all that SNOT work - I will be keeping a close eye on your progress. Oh, welcome to Eurobricks!
  20. This is genius! All of these techniques are superb. I didn't realise you could do that with the window frame - that's definitely something to keep in mind. My favourite is the angled wall without a gap! That's a fantastic technique that must have taken a long time to figure out. I'd love to see you build these for real!
  21. Thanks for all the comments everyone! This is a small scene from an upcoming major project I am working on. I have over 120 Zulus in 3 regiments (2 regiments of which are fully assembled) and 50 British regulars and I am planning on rolling out many Anglo-Zulu war MOCs in the coming year. Unfortunately, I have been a bit distracted recently with real life and other MOCs but I am hoping to be back on this full-time by at least April. Yeah you're right there! There's not a lot of choice for doing these kind of projects. Unfortunately, brown or reddish brown heads are expensive and rare and don't offer enough variety. However, NBA heads are the most realistic...I just wish most of them weren't smiling! I'd love to take credit for this idea, but it was done before! The headdresses are my own designs, however. Sure, you find more pictures here. There's not that many though because there's only so many photos you can take of a vignette without boring everyone!
  22. A very nice MOC! Loads of great architectural touches on the building itself, but the chariot is also very unique. I like the expression on the chariot-drivers face. That's an interesting idea using the smaller legs for the soldiers in that way. Very nice!
  23. A brilliant combination of humour and LEGO!
  24. Thank you everyone for the comments so far. I was just trying to show a few simple scenes. In my own view, vignettes are a great way of experimenting as you can create a polished product very quickly. I am not very happy with the way the photos came out. They have a yellow washed look to them and this is because I didn't set the white balance to the correct setting for the light source I was using. I have since learned how to do this so future MOCs should photograph better! Thanks mate! They probably took about 2 hours each to make, although the pub scene took the longest out of the pair. I was experimenting with different floor designs for them both and this is what took up most time. The TV in the pub scene is nice but in a larger MOC I am not sure if it would work because it overhangs ever-so-slightly on the right - I don't think you could build a wall on that side. I appreciate the comments Zorbas! Yeah, it is supposed to be foam in the beer mug and they won't be driving after that! Not if they don't want to end up in jail Correct my friend! That's roughly what I look like in real life (although I don't have jaundice) I am flattered by your comments Asuka! The chair was actually re-used from this MOC.
  25. As any good childrens TV presenter would say: this is WICKED! Love this design! The colour scheme here is top notch. The front of the MOC is very nice with lots of lovely small details - the flags as mudguards, the frog as an ornament, the "ballast" area below the doors - all are excellent. I do agree with previous comments regarding the windshield but it does look like a tricky problem to solve. A couple of other areas to think about for your next truck: I think the roof could have used some tiles or other distractions (lights, horns, antennae etc) to stop it looking so blocky, and (you'll hate me for this ) if it was me I couldn't live with the minute overhang that the tiles have over the front grilled area of the truck (I am a perfectionist though!). The back of the truck is very detailed - the fence pieces are simple yet effective. The 1x2 grills on the back are neat (looks to me as a kind of drainage system - very nice) as are the handle pieces at the very back. My only feedback on the rear of the truck is that is seems quite short for the size of the engine "pulling" it - I know you mentioned you had a scale in mind but that's my take on it. Overall though you should be very pleased with this!
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