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Everything posted by roland
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[Software] LDCad - LDraw cad
roland replied to legolijntje's topic in Digital LEGO: Tools, Techniques, and Projects
This is not how it supposed to look in deed. Are you using the latest driver for the used card? I had to update my own Radeon drivers too as the way MSAA is used by LDCad (enable/disable msaa mid frame) can be a problem for some of the older drivers it seems.edit: also be sure the driver's control panel hasn't some kind of 'force anti alias' enabled. -
[Software] LDCad - LDraw cad
roland replied to legolijntje's topic in Digital LEGO: Tools, Techniques, and Projects
I've released the definitive 1.5 version. It includes some minor bugfixes, new part snap info and multi sample ant-alias (MSAA) support on all LDraw renderings (off by default). http://www.melkert.net/LDCad/download -
Submodels Cascade in MLCAD
roland replied to correaapoc's topic in Digital LEGO: Tools, Techniques, and Projects
If you truly want to use submodel3 as a mpd file containing submodel31 on its own, you need to put both 3 and 31 in a separate file on disk. which then indeed will be a mpd you can reference from the main model inside main.mpd. But if you just want to use the 31 submodel inside the 3 submodel you can add it to the rest of the submodels inside the mian.mpd just like submodel2 etc. It doesn't matter at which recursion level it is used all submodels are stored side to side sort to speak. -
[Software] LDCad - LDraw cad
roland replied to legolijntje's topic in Digital LEGO: Tools, Techniques, and Projects
Yes, I would like to know the root cause of this in order to fix it for the definite 1.5 version. Could you mail me the problem parts and other related things needed to get it crashing. -
[Software] LDCad - LDraw cad
roland replied to legolijntje's topic in Digital LEGO: Tools, Techniques, and Projects
Both models work for me in beta 2a and beta 1, it might be caused by a different version of some part file. Are you using the latest 1501 LDraw library? Or have you configured LDCad in some special way? In that case try loading the models after resetting the configuration but keep the original main.cfg handy so you can mail it to me if it does work with default settings. That way I can investigate the differences etc. -
[Software] LDCad - LDraw cad
roland replied to legolijntje's topic in Digital LEGO: Tools, Techniques, and Projects
I've put Beta 2a up, it only fixes the paste bug nothing else has been changed. -
[Software] LDCad - LDraw cad
roland replied to legolijntje's topic in Digital LEGO: Tools, Techniques, and Projects
It seems I broke the lines split function while fixing another issue. This caused the last character of the last line to be omited. It's fixiable by using the part dialog for the missing part and correcting the .da into .dat by hand. You could also prevent using paste by using ctrl+d or ins if you copying things withing the model it self.I might make beta 2a for this though. Thanks for reporting. -
[Software] LDCad - LDraw cad
roland replied to legolijntje's topic in Digital LEGO: Tools, Techniques, and Projects
I've released LDCad 1.5 Beta 2. It's mostly bugfixes and some minor new features. You can download it from the usual place: http://www.melkert.net/LDCad/download -
[Software] LDCad - LDraw cad
roland replied to legolijntje's topic in Digital LEGO: Tools, Techniques, and Projects
The Linux / windows version is downloaded at about a 1 to 4 ratio but but I have no clue on how many of them go on using it regularly. -
[Software] LDCad - LDraw cad
roland replied to legolijntje's topic in Digital LEGO: Tools, Techniques, and Projects
You can redock them by dragging the part bin to the left and while still holding down the left mouse button press the ctrl key to dock it. Next do the same with the color bin window but drop it on the top of the part bin window.The 'lock docked windows option' is there only to prevent accidental undocking like you probably experienced here. You can also reset all configuration to the defaults by deleting the main.cfg file located in the config folder. The config folder will be located in the same place the executable is or If you used the linux setup script it will be in your home folder. -
[Software] LDCad - LDraw cad
roland replied to legolijntje's topic in Digital LEGO: Tools, Techniques, and Projects
Are you running photoshop in the background? As a quick search led me to an known issue with it on windows 8.1 it seems to be 'stealing' the esc key event for some reason. -
[Software] LDCad - LDraw cad
roland replied to legolijntje's topic in Digital LEGO: Tools, Techniques, and Projects
What os are you using? Anyone else having this problem? Like Philo wrote at the moment you use hold down ctrl to extend the seclection and or use the source window to reach obstructed things etc. I do have a selection rectangle planned for 1.6 though. Please note that clip is from one of the earliest Alpha versions I will make a better clip using the current version to really demonstrate the current state of things once 1.5 is definitive. Things to know: open a source window from the view menu, dock the window by pressing ctrl when roughly at the place you want it to be. -
[Software] LDCad - LDraw cad
roland replied to legolijntje's topic in Digital LEGO: Tools, Techniques, and Projects
In prefs/editor there are options for this, but a minor bug prevents turning it individually on/off. This will be fixed in beta 2 though. Part snapping is disabled by default as I consider it a guidance tool, also not all parts have the needed extra info so usage can be confusing for new users if they have zero experience working with grids first. I can't replicate this are you sure the mouse cursor was inside the editing area when you pressed esc ? This is planned for a future version. The hint in status bar thing was intially to lighting the rendering work but this is less and less a problem on modern graphics hardware. -
[Software] LDCad - LDraw cad
roland replied to legolijntje's topic in Digital LEGO: Tools, Techniques, and Projects
While a part is 'floating' arrows and pageup/down will rotate depending on the view upon the part. This isn't perfect in the current version especailly when looking at something in 45 deg and I have made some improvements on this for the next version.While floating rotations will always be in steps of 90 degree holding down ctrl will use 45 degree steps. When parts are only selected the the arrow keys will ether rotate or move depending on the state of the editing pin. When the pin is in move mode arrow keys will (try) to map the arrow keys to local left/right/up/down direction in relation to the current editing grid. You can force selection movement during rotating mode by using ctrl+arrow keys, and the reverse when in movement mode. Hope this gives some insight -
[Software] LDCad - LDraw cad
roland replied to legolijntje's topic in Digital LEGO: Tools, Techniques, and Projects
I'm planning this for the 1.6 version mainly as part of the internal changes needed to add macro scripting. But it will not result in a completly reconfigurable gui, the global working flow will remain fixed. Only things like 'ctrl+s' which is save file by default will be changeable to e.g. ctrl+t or whatever. So in short you will only be able to reassign different keys to the existing keybound actions.What is it you want to mimic exactly?, as I might be able to add such things based on gui options instead. -
[Software] LDCad - LDraw cad
roland replied to legolijntje's topic in Digital LEGO: Tools, Techniques, and Projects
Not at all? Or are you trying to find pieces by their number e.g. 3001 for the 2x4 brick? In the last case you'll need to check the 'name' option in the "match on" panel of the advanced search dialog (click the filter text to open that). If you want that option to be always checked set it as the default and apply it to all using the bottom right menu of the dialog. -
[Software] LDCad - LDraw cad
roland replied to legolijntje's topic in Digital LEGO: Tools, Techniques, and Projects
This is possible as using a submodel is not 'level' dependend (see the example 5580 which was also made following the official instructions to the letter).Or do you mean adding a submodel to a submodel while that submodel is used nested from its parent model (might need to read that twice :) ) if so you can use the exclusion combined with the 'insert to' options see also the advanced editing chapter on the website. But it is easier to just switch to the submodel you want to add submodels to using the 'file content' mpd part bin group. -
[Software] LDCad - LDraw cad
roland replied to legolijntje's topic in Digital LEGO: Tools, Techniques, and Projects
1.5 Beta 1a is up, Mostly contains stability fixes and includes additional snapping info. See also http://forums.ldraw.org/read.php?11,17841,17841#msg-17841 Get it here: http://www.melkert.net/LDCad/download -
[Software] LDCad - LDraw cad
roland replied to legolijntje's topic in Digital LEGO: Tools, Techniques, and Projects
Thanks for thanks :) I think you are using the step thing wrong. The rmb menu item you used doesn't act on the source window it is the generic insert step meta (after current step) one. To insert a step any where through the source window you need to first select any existing one (or pick ithe step meta from the part bin) while selected pressing ins inside the source window will add a new one for whom you first need to point at the insertion point (green line appears). You can see this in my (old) Alpha 1 demo youtube clip. I'll make a new clip sometime soon using Beta 2 when the stability issues plaguing Beta 1 are solved. -
[Software] LDCad - LDraw cad
roland replied to legolijntje's topic in Digital LEGO: Tools, Techniques, and Projects
The Windows version shouldn't matter unless you are using weird location, which you are not. I made changes to the file saving stuff between alpha 4 and beta 1, so you might be better of using 1.4b or 1.5 Alpha 4 for the time being until I can address this issue. Sorry for the inconvenience.edit: I've found the cause. A workaround is to first load the submodel(s) on its/their own, and then load the main model referencing it/them. But to be save I'm recommending to not use multi file models with 1.5 Beta 1. single MPD's should be fine in regards of this bug though. It's fixed in my dev version, but I can't release that one just jet due to some other bugs.. -
[Software] LDCad - LDraw cad
roland replied to legolijntje's topic in Digital LEGO: Tools, Techniques, and Projects
It is actually trying to save a shadow (part snapping info) file, which shouldn't happen for model files hence the "" filename. Did it save the model file itself content wise? -
[Software] LDCad - LDraw cad
roland replied to legolijntje's topic in Digital LEGO: Tools, Techniques, and Projects
The main site has some software problems, the maintainer is working on it. This is the result of a dropped feature I was considering (variable view count), I'll fix it for the next one. Thanks for reporting. This was actually planned as a minor feature for Beta 2 but I'm knee deep in a couple of stability issues at the moment, so maybe beta 3 :) -
Which editor to use with lDraw?
roland replied to JoergH's topic in Digital LEGO: Tools, Techniques, and Projects
You can use the special LDraw color number 16 to use submodels in multiple colors. This is done by assigning the color 16 to any parts in the submodel you want to render in different colors when used. If you need multiple varying colors you need to sub divide the submodel. You can then assemble multiple submodels of the same object using different colors. Recursion is fun :) -
[Software] LDCad - LDraw cad
roland replied to legolijntje's topic in Digital LEGO: Tools, Techniques, and Projects
Did you save it yourself just before? Or is it using some special (virtual) file location? Could you send me the logs folder content (please be sure it happened in the last three program sessions) so I can check what it's doing as a result of an (unrelated) external change. -
[Software] LDCad - LDraw cad
roland replied to legolijntje's topic in Digital LEGO: Tools, Techniques, and Projects
I've release 1.5 Beta 1, It features a LDraw source window and many many improvements. See also http://forums.ldraw.org/read.php?11,17514,17514#msg-17514 As always I'm open to all feedback/questions/suggestions.