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Jebediahs

Eurobricks Dukes
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  1. This I finally agree with Sandy on something... <( -_-;)> That rule belongs in the same category as "battle will be run regardless if a player has posted or not after a period of 24hrs". It's a QM preference, not a real rule. Brickdoctor is a min/maxer and has found a way to maximize his defense within the established rules. Bravo! There's no cap on player attack damage so there should be none on player defense. He shouldn't be punished for "winning" at this game. Everyone else should l2p. There are plenty of ways to get around SP. Enemies whose attacks and specials ignore defense Enemies whose attacks and specials apply badly poisoned effect Enemies whose attacks and specials apply the fragile effect Enemies whose attacks and specials apply the Cursed effect Enemies whose attacks and specials apply the Minimized effect Can even have player attacks against an enemy inflict a negative effect upon a player Enemies whose attacks do extra damage against players with eye patches (Sorry Tesni) NPC: "Hey, mah pappy was maimed by someone with an eye patch, was it you?!" Have an environmental condition like thin(ning) air that deals a set amount of damage to everyone each round Etc. Not every fight has be a "quest failer" with extremely complex and high damage enemies all the time. Throw in at least one fight for each player that allows them to shine and one where they will have a harder time in. We need to ease up on the humanoid encounters and get more imaginative with enemy creation. Any QM who wants an "attacks always cause a minimum of 1 damage" rule is lazy.
  2. Nur grinned as his party leader's spell landed. The extra muscle he had built up has sorely decreased his speed used for evasion. If that bear hadn't been blinded...Nur continued his roll and got to his feet. "Johon! I have a new respect for you friend! Taking a bear down is trickier than I had expected." Nur rushed in again from the front row attacking the Hungry Bear with his Stealth Dagger.
  3. OoC: Yeah, I forget all the time. Just like I forget Elgar uses an xbow and not a longbow. Results of Round Two of the Akkaba Training Session: Homer Singerson uses Skill - Song: Sewer Slide (Players hastened plus poisoned for 1 round) Knifk vs. Akkaba Melee Trainer - Mortal Hit (28-10=18 damage,Leadership=Yes!, Hoh is inspired again (26x2-10=42 darkness damage) Knifk vs. Akkaba Melee Trainer - Special Damage: Sharpen Your Senses (Special Dodge=Yes, doesn't matter,28-10=18 damage,Leadership=No, +1WP to Knf & Thorm) Thormanil Nihai heals Arasmyth - No healing/Heal Much More Thormanil Nihai heals Elgar - Shield/Heal Less (Heals him to full) Arasmyth RuGard vs. Akkaba Melee Trainer - Miss Arasmyth RuGard vs. Akkaba Melee Trainer - Great Spell (7x2+14-10=18) Ad-Hoh vs. Akkaba Melee Trainer - Special Damage: Sharpen Your Senses (Sorry Elgar, Nothing for you) Ad-Hoh vs. Akkaba Melee Trainer - Special Damage: Dull the Pain (Wow, not even jinxed, Enemy is hexed but his SP protects him) Elgar Gligin vs. Akkaba Melee Trainer - Special Damage: Hit the Mark (Yay, Elgar!) Elgar Gligin vs. Akkaba Melee Trainer - Critical Hit (11x2+15*10=27) Akkaba Melee Trainer vs. Knifk Akkaba Melee Trainer - Free Hit (28-10=18) Knifk decides that a warrior's training is never done so demonstrates his skill on the Trainer. Not to be outdone by anyone, Ad-Hoh once again shows off his magical ability. The Trainer goes through a sword routine. Thormana and Knifk quickly absorb the instruction. The jinxy juice may enhance weapon training but it doesn't do much for Thorm's healing ability. The Trainer asks Arasmyth to blow some wind to cool everyone down during the intense training session. The Trainer continues his lesson with the sword before grabbing a training mace. Fed up with the attention his comrades are getting, Elgar demands for a ranged weapon demonstration. The Trainer grins and takes up a crossbow. Elgar shows his gratitude by putting one into the Trainer who laughs. In his mirth he drops the xbow on his foot. The heroes feel a bit nauseous from being sped up. All magic users feel themselves unable to cast spells. It seems their connections to their gods have temporarily been severed. - "Let us continue with another lesson in Dirty Tricks used by your enmies." The Enemy Akkaba Melee Trainer - "You all learn quickly." Type: Humanoid *Hastened*, *Dropping More Gold*, *Hexed (1 round remaining) Level: 28 Health: 209/400 SP: 10 Special I: Sharpen Your Senses - Hits all players with a sword from the rack for 7 damage. In addition, all party members wielding sharp weapons (swords, knives, axes, etc.) during the round the special activated will have said weapon’s WP go up permanently by one. Special II: Dull the Pain - Hits all players with a hammer from the rack for 6 damage. In addition, all party members wielding blunt weapons (hammers, staves, etc.) during the round the special activated will have said weapon’s WP go up permanently by one. Special III: Hit the Mark - Hits all players with a crossbow from the rack for 8 damage. In addition, all party members wielding ranged weapons (bows, handcannons, throwing, etc.) during the round the special activated will have said weapon’s WP go up permanently by one. Drops: 25 gold, 100 gold Passive I: LESSON 4: HANGOVER MANAGEMENT - All heroes are badly poisoned for one round. Begins on rounds 1,4,7, etc. Passive II: LESSON 5: FRONTLINE FODDER - All heroes must fight from the front row. Begins on rounds 2,5,8, etc. Passive III: LESSON 6: DIRTY TRICKS - Seals all heroes for one round. Begins on rounds 3,6,9, etc. RESPITE: A player may call for a respite. Allows a player to “do nothing” or sit a round out. A player may call for a respite twice. If a respite (non action such as “Player does nothing”) is used a third time by the same player, Akkaba Melee Trainer’s level will double for the rest of the battle! QM Note: The Akkaba Melee Trainer is Hastened. He will inflict an unavoidable free hit on the party each round. Specials determined by die roll. The Party: Arasmyth RuGard (played by Kadabra) *Party Leader* Level 14½ Mage Power: 22 Shield Power: 3 Health: 6/18 Ether: 14/18 Gold: 125 Inventory: Sapphire Staff (WP:8, Wind elemental), Robe of the Elven Warlock (SP:3), Scroll of Sealing, Scroll of Blindness, Sapphire, Topaz, Topaz, Aquamarine, Potions (2), Grand Tonic (2), Tonic, Smoke Bomb, Water Bomb, Trickster's Mask of the Gender Swap,Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success) Ad-Hoh (played by ADHO15) *Resistant to Magic* Level 18 Evoker *Happy Ending* Power: 27 Shield Power: 0 Health: 20/25 Ether: 12/23 Gold: 470 Inventory: Rhabdomance Staff (WP:9), Robe of Spell Resistance(Damage from magic based & elemental attacks and specials is halved), Bedroll, Shovel, Holy Bomb, Ice Bomb, Lightning Bomb, Banana, Ether Core, Potion (x2), Rum (x2), Tonic (x3), Emerald (Wood), Amethyst (Darkness), Ruby (Fire), Topaz (Lightning), Sapphire (Wind) Borrowed from Elgar, Trickster's Mask of the Elf,Fractured Spectacles(Read the Fine Print - Scrolls that are normally 50/50 now have 2/3 chance of success. Suitable for Sages only). Elgar Gligin (played by Jedi master Brick) *Second-In-Command* Level 15½ Ranger Power: 26 Shield Power: 0 Health: 19/20 Gold: 110 (owes 50 gold to Haldor (Scorpiox) ) Inventory: Mockthril Crossbow (WP:11 Lightning elemental),Fauxthril Longbow (WP: 5),Smoke Bomb, Bedroll, Emerald,Sapphire Loaned to Ah-Hoh,Venom, Spade,Fire Bomb,Pickaxe,Remedy,5 Potions,Phoenix Essence, Trickster's Mask of the Elf,Scroll of Poisoning (Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether ) ,Goblin's Wrench(WP:10,retrievable) Knifk (played by Bioniclover) *Counter Striking* ,*Leadership* Level 18 Black Knight Power: 30 Shield Power: 9 Health: 11/36 Gold: 201 Inventory: Tfel (WP: 12 Longsword, Earth-elemental), Aegis (SP: 9 Shield),Coat-of-Arms (Leadership - All attacks on enemy have a 1/6 chance for a teammate to immediately score a free hit on the same enemy with strength equal to the inspired hero's power.Knights Only), Gloves of Counterstriking (Counter Striking - Immediately attack target in an amount equal to Power after receiving a free hit from target),Remedy, Smelling Salts, Floral Bomb, Wind Bomb,Bedroll, Shovel, Trickster's Mask of the Dwarf, Re-exploding Dynamite(WP:9,damages all enemies,retrievable) Thormanil Nihai (played by swils) *Natural Respite*,*Immunity: Darkness* Level 21 Shaman *Jinxed* Power: 36 (+1) Shield Power: 3 Health: 26/37 Ether: 20/21 Gold: 82 Inventory: Wyvern's Tailblade (WP: 14), Bright Armor (SP: 3, Null Darkness), Thundering Totem (WP:7, lightning), Tongue on a Stick (WP:1, Miss -> "Aim"), Potion, Grand Tonic, Mead, 3xSmelling Salts, Nostrum, Deadly Venom x2,Holy Bomb, Floral Bomb, Remedy, Pickaxe, Shovel, Trickster's Mask of the Gender Swap, Trickster's Mask of the Weredog, 2x2pc&biscuit,Turkey Leg,2x Jinxy Juice - "Which song would you like me to sing?" Homer Singerson has 6 songs that can be sung, each usable only once per battle. Akkaba’s Delight - A delightful diddy about Akkaba before he was betrayed. Causes the blessed effect on a random ally for three rounds. “Oh! You doth have a friend in me...” Truth Of Akkaba - Reveals the horrid truth of Akkaba. Hexes a random enemy for three rounds. “See the face of Akkaba, see his true visage...” Shameful Secrets - This song reminds all combatants of a shameful secret they hold (like hitting a boy in the head in the sewer) . 50% chance heroes have their level halved for one round and 50% chance enemies have their level halved for one round. “Let your secrets out I say! Let them see the light of day!” Sewer Slide - It seems that Singerson might have entered through the sewers as well. All heroes are hastened but also poisoned for one round. “Sliding down the sewer luge is fun...but dirty.” Bridge Guardian - A familiar song about a giggling guardian. All enemies are magically burned for 5 damage regardless of SP. “Giggle giggle giggle, all she does is giggle as you fall in a pit and are burned for a bit” Righteous Reverb - The song reverberates off the walls, vibrating the heroes. All heroes get the immune to physical damage effect (physical based free hits included) for three rounds but take double damage from magic based attacks (magical based free hits included). "Caaanaaanaaan yoooouuuuuuuu feeeeeeeeeeeeelllll theeeeeeeeeeeeeee viiiiiiiiibrrrrrraaaaaaatiiioooooooonnnnnsssssssss?!" Party Leader, choose the order of actions. Also choose the song Singerson will sing. It will take effect before the round begins. Knifk, state if you want to sacrifice any additional health for your attacks. All of you, choose your targets and the Row you want to fight in. Also mention if you want to try to flee, heal, or cast a magic spell, or if you want to use an item instead of attacking. Check your stats. If the trainer is not targeted he will deal a Free Hit in addition to his hastened Free Hit after everyone has acted.
  4. The Maa'ri follow Hound towards the sewers. They see Jules dart in and an Akkaban patrol approaching her position. "We must do something!" Ranger holds her back. "No, there is another way." With a stern look on his face, Ranger gazes at his mutt for a few seconds. Hound takes off running. He stops in front of the patrol. He hits them with the puppy dog eyes. The patrol stops in their tracks and they pet the the tail-wagging dog. Hound has effectively distracted the patrol. They fail to notice Jules slipping deeper into the sewer.
  5. "Well then, after you." Nur nodded and got into a position where he could strike and maintain the establish formation/battle order. Not wanting to cause a ruckus and alert the boys, Nur followed his companion Johon's lead by attacking the bear from the front row with his dagger. His blade would be much more silent than a fancy display of spells.
  6. QM Note: Ad-Hoh's Power has been fixed. Results of Round One of the Akkaba Training Session: Homer Singerson uses Skill - Song: Truth of Akkaba (Enemy is hexed for 3 rounds) Knifk vs. Akkaba Melee Trainer - Hide (Leadership=Yes!, Hoh is inspired (25x2-10=40 darkness damage) >Thormanil Nihai uses Item(Self) - Jinxy Juice (Thormanil is Jixed for the entire battle unless Remedied) >Arasmyth RuGard vs. Akkaba Melee Trainer - Shield: Magic Burst (20-10=10 water damage) >Ad-Hoh uses Item(Self) - Remedy (Clears negative status effect) Elgar Gligin vs. Akkaba Melee Trainer - Special Damage: Dull the Pain (Permanent +1WP to Hoh and Smyth) Akkaba Melee Trainer vs. Knifk Thormanil Nihai Akkaba Melee Trainer - Free Hit (28-10=18) Knifk thinks he's learned all he can from the Trainer so refuses to participate for the round. Making up for his rude behaviour, Ad-Hoh displays a bit of darkness magic for the instructor. Teacher's pet...Nihai drinks his juice to enhance his learnin' ability. Arasmyth suddenly bursts with water magic. Maybe his nerves got the best of him. Ever the brown noser, Hoh demonstrates the proper way to deal with the negative status effect. The Trainer decides to teach a lesson with blunt weapons(again). Either the mages are lucky or Akkaba knows who needs the extra instruction. It must be Singerson's music or the Trainer has developed a soft spot for this set of "recruits" because he decides not to demonstrate ON his students. The Trainer does gets a little over zealous and ends up hurting himself. Maybe he should have stretched first. Everyone but Hoh takes damage from the poison as they feel the pull to attack from the front row. - "Sometimes you gotta take one for the team! First in, last out! Frontline Fodder!" The Enemy Akkaba Melee Trainer - "Ah, washing away the hangover by taking more drinks...One of my favorite remedies!" Type: Humanoid *Hastened*, *Dropping More Gold*, *Hexed (2 rounds remaining) Level: 28 Health: 332/400 SP: 10 Special I: Sharpen Your Senses - Hits all players with a sword from the rack for 7 damage. In addition, all party members wielding sharp weapons (swords, knives, axes, etc.) during the round the special activated will have said weapon’s WP go up permanently by one. Special II: Dull the Pain - Hits all players with a hammer from the rack for 6 damage. In addition, all party members wielding blunt weapons (hammers, staves, etc.) during the round the special activated will have said weapon’s WP go up permanently by one. Special III: Hit the Mark - Hits all players with a crossbow from the rack for 8 damage. In addition, all party members wielding ranged weapons (bows, handcannons, throwing, etc.) during the round the special activated will have said weapon’s WP go up permanently by one. Drops: 25 gold, 100 gold Passive I: LESSON 4: HANGOVER MANAGEMENT - All heroes are badly poisoned for one round. Begins on rounds 1,4,7, etc. Passive II: LESSON 5: FRONTLINE FODDER - All heroes must fight from the front row. Begins on rounds 2,5,8, etc. Passive III: LESSON 6: DIRTY TRICKS - Seals all heroes for one round. Begins on rounds 3,6,9, etc. RESPITE: A player may call for a respite. Allows a player to “do nothing” or sit a round out. A player may call for a respite twice. If a respite (non action such as “Player does nothing”) is used a third time by the same player, Akkaba Melee Trainer’s level will double for the rest of the battle! QM Note: The Akkaba Melee Trainer is Hastened. He will inflict an unavoidable free hit on the party each round. Specials determined by die roll. The Party: Arasmyth RuGard (played by Kadabra) *Party Leader* Level 14½ Mage Power: 21 Shield Power: 3 Health: 7/18 Ether: 15/18 Gold: 125 Inventory: Sapphire Staff (WP:7, Wind elemental), Robe of the Elven Warlock (SP:3), Scroll of Sealing, Scroll of Blindness, Sapphire, Topaz, Topaz, Aquamarine, Potions (2), Grand Tonic (2), Tonic, Smoke Bomb, Water Bomb, Trickster's Mask of the Gender Swap,Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success) Ad-Hoh (played by ADHO15) *Resistant to Magic* Level 18 Evoker *Happy Ending* Power: 26 Shield Power: 0 Health: 21/25 Ether: 12/23 Gold: 470 Inventory: Rhabdomance Staff (WP:8), Robe of Spell Resistance(Damage from magic based & elemental attacks and specials is halved), Bedroll, Shovel, Holy Bomb, Ice Bomb, Lightning Bomb, Banana, Ether Core, Potion (x2), Rum (x2), Tonic (x3), Emerald (Wood), Amethyst (Darkness), Ruby (Fire), Topaz (Lightning), Sapphire (Wind) Borrowed from Elgar, Trickster's Mask of the Elf,Fractured Spectacles(Read the Fine Print - Scrolls that are normally 50/50 now have 2/3 chance of success. Suitable for Sages only). Elgar Gligin (played by Jedi master Brick) *Second-In-Command* Level 15½ Ranger Power: 25 Shield Power: 0 Health: 9/20 Gold: 110 (owes 50 gold to Haldor (Scorpiox) ) Inventory: Mockthril Crossbow (WP:10 Lightning elemental),Fauxthril Longbow (WP: 5),Smoke Bomb, Bedroll, Emerald,Sapphire Loaned to Ah-Hoh,Venom, Spade,Fire Bomb,Pickaxe,Remedy,5 Potions,Phoenix Essence, Trickster's Mask of the Elf,Scroll of Poisoning (Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether ) ,Goblin's Wrench(WP:10,retrievable) Knifk (played by Bioniclover) *Counter Striking* ,*Leadership* Level 18 Black Knight Power: 28 Shield Power: 9 Health: 12/36 Gold: 201 Inventory: Tfel (WP: 10 Longsword, Earth-elemental), Aegis (SP: 9 Shield),Coat-of-Arms (Leadership - All attacks on enemy have a 1/6 chance for a teammate to immediately score a free hit on the same enemy with strength equal to the inspired hero's power.Knights Only), Gloves of Counterstriking (Counter Striking - Immediately attack target in an amount equal to Power after receiving a free hit from target),Remedy, Smelling Salts, Floral Bomb, Wind Bomb,Bedroll, Shovel, Trickster's Mask of the Dwarf, Re-exploding Dynamite(WP:9,damages all enemies,retrievable) Thormanil Nihai (played by swils) *Natural Respite*,*Immunity: Darkness* Level 21 Shaman *Jinxed* Power: 34 (+1) Shield Power: 3 Health: 27/37 Ether: 21/21 Gold: 82 Inventory: Wyvern's Tailblade (WP: 12), Bright Armor (SP: 3, Null Darkness), Thundering Totem (WP:7, lightning), Tongue on a Stick (WP:1, Miss -> "Aim"), Potion, Grand Tonic, Mead, 3xSmelling Salts, Nostrum, Deadly Venom x2,Holy Bomb, Floral Bomb, Remedy, Pickaxe, Shovel, Trickster's Mask of the Gender Swap, Trickster's Mask of the Weredog, 2x2pc&biscuit,Turkey Leg,2x Jinxy Juice - "Which song would you like me to sing?" Homer Singerson has 6 songs that can be sung, each usable only once per battle. Akkaba’s Delight - A delightful diddy about Akkaba before he was betrayed. Causes the blessed effect on a random ally for three rounds. “Oh! You doth have a friend in me...” Truth Of Akkaba - Reveals the horrid truth of Akkaba. Hexes a random enemy for three rounds. “See the face of Akkaba, see his true visage...” Shameful Secrets - This song reminds all combatants of a shameful secret they hold (like hitting a boy in the head in the sewer) . 50% chance heroes have their level halved for one round and 50% chance enemies have their level halved for one round. “Let your secrets out I say! Let them see the light of day!” Sewer Slide - It seems that Singerson might have entered through the sewers as well. All heroes are hastened but also poisoned for one round. “Sliding down the sewer luge is fun...but dirty.” Bridge Guardian - A familiar song about a giggling guardian. All enemies are magically burned for 5 damage regardless of SP. “Giggle giggle giggle, all she does is giggle as you fall in a pit and are burned for a bit” Righteous Reverb - The song reverberates off the walls, vibrating the heroes. All heroes get the immune to physical damage effect (physical based free hits included) for three rounds but take double damage from magic based attacks (magical based free hits included). "Caaanaaanaaan yoooouuuuuuuu feeeeeeeeeeeeelllll theeeeeeeeeeeeeee viiiiiiiiibrrrrrraaaaaaatiiioooooooonnnnnsssssssss?!" Party Leader, choose the order of actions. Also choose the song Singerson will sing. It will take effect before the round begins. Knifk, state if you want to sacrifice any additional health for your attacks. All of you, choose your targets and the Row you want to fight in. Also mention if you want to try to flee, heal, or cast a magic spell, or if you want to use an item instead of attacking. Check your stats. If the trainer is not targeted he will deal a Free Hit in addition to his hastened Free Hit after everyone has acted.
  7. "Did you bring any Jinxy Juice? Some students say they learn better after they've downed one. Let us begin with Hangover Management!" The heroes become badly poisoned for one round. "Even after a night of heavy drinkin' there's still a job to be done in the morn'!" PREPARE FOR BATTLE! The Enemy Akkaba Melee Trainer Type: Humanoid *Hastened*, *Dropping More Gold* Level: 28 Health: 400/400 SP: 10 Special I: Sharpen Your Senses - Hits all players with a sword from the rack for 7 damage. In addition, all party members wielding sharp weapons (swords, knives, axes, etc.) during the round the special activated will have said weapon’s WP go up permanently by one. Special II: Dull the Pain - Hits all players with a hammer from the rack for 6 damage. In addition, all party members wielding blunt weapons (hammers, staves, etc.) during the round the special activated will have said weapon’s WP go up permanently by one. Special III: Hit the Mark - Hits all players with a crossbow from the rack for 8 damage. In addition, all party members wielding ranged weapons (bows, handcannons, throwing, etc.) during the round the special activated will have said weapon’s WP go up permanently by one. Drops: 25 gold, 100 gold Passive I: LESSON 4: HANGOVER MANAGEMENT - All heroes are badly poisoned for one round. Begins on rounds 1,4,7, etc. Passive II: LESSON 5: FRONTLINE FODDER - All heroes must fight from the front row. Begins on rounds 2,5,8, etc. Passive III: LESSON 6: DIRTY TRICKS - Seals all heroes for one round. Begins on rounds 3,6,9, etc. RESPITE: A player may call for a respite. Allows a player to “do nothing” or sit a round out. A player may call for a respite twice. If a respite (non action such as “Player does nothing”) is used a third time by the same player, Akkaba Melee Trainer’s level will double for the rest of the battle! QM Note: The Akkaba Melee Trainer is Hastened. He will inflict an unavoidable free hit on the party each round. Specials determined by die roll. The Party: Arasmyth RuGard (played by Kadabra) *Party Leader* Level 14½ Mage *Badly Poisoned* Power: 20 Shield Power: 3 Health: 17/18 Ether: 15/18 Gold: 125 Inventory: Sapphire Staff (WP:6, Wind elemental), Robe of the Elven Warlock (SP:3), Scroll of Sealing, Scroll of Blindness, Sapphire, Topaz, Topaz, Aquamarine, Potions (2), Grand Tonic (2), Tonic, Smoke Bomb, Water Bomb, Trickster's Mask of the Gender Swap,Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success) Ad-Hoh (played by ADHO15) *Resistant to Magic* Level 18 Evoker *Happy Ending*, *Badly Poisoned* Power: 24 Shield Power: 0 Health: 21/25 Ether: 13/23 Gold: 470 Inventory: Rhabdomance Staff (WP:7), Robe of Spell Resistance(Damage from magic based & elemental attacks and specials is halved), Bedroll, Shovel, Holy Bomb, Ice Bomb, Lightning Bomb, Banana, Ether Core, Potion (x2), Rum (x2), Remedy, Tonic (x3), Emerald (Wood), Amethyst (Darkness), Ruby (Fire), Topaz (Lightning), Sapphire (Wind) Borrowed from Elgar, Trickster's Mask of the Elf,Fractured Spectacles(Read the Fine Print - Scrolls that are normally 50/50 now have 2/3 chance of success. Suitable for Sages only). Elgar Gligin (played by Jedi master Brick) *Second-In-Command* Level 15½ Ranger *Badly Poisoned* Power: 25 Shield Power: 0 Health: 19/20 Gold: 110 (owes 50 gold to Haldor (Scorpiox) ) Inventory: Mockthril Crossbow (WP:10 Lightning elemental),Fauxthril Longbow (WP: 5),Smoke Bomb, Bedroll, Emerald,Sapphire Loaned to Ah-Hoh,Venom, Spade,Fire Bomb,Pickaxe,Remedy,5 Potions,Phoenix Essence, Trickster's Mask of the Elf,Scroll of Poisoning (Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether ) ,Goblin's Wrench(WP:10,retrievable) Knifk (played by Bioniclover) *Counter Striking* ,*Leadership* Level 18 Black Knight *Badly Poisoned* Power: 28 Shield Power: 9 Health: 22/36 Gold: 201 Inventory: Tfel (WP: 10 Longsword, Earth-elemental), Aegis (SP: 9 Shield),Coat-of-Arms (Leadership - All attacks on enemy have a 1/6 chance for a teammate to immediately score a free hit on the same enemy with strength equal to the inspired hero's power.Knights Only), Gloves of Counterstriking (Counter Striking - Immediately attack target in an amount equal to Power after receiving a free hit from target),Remedy, Smelling Salts, Floral Bomb, Wind Bomb,Bedroll, Shovel, Trickster's Mask of the Dwarf, Re-exploding Dynamite(WP:9,damages all enemies,retrievable) Thormanil Nihai (played by swils) *Natural Respite*,*Immunity: Darkness* Level 21 Shaman *Badly Poisoned* Power: 34 (+1) Shield Power: 3 Health: 37/37 Ether: 21/21 Gold: 82 Inventory: Wyvern's Tailblade (WP: 12), Bright Armor (SP: 3, Null Darkness), Thundering Totem (WP:7, lightning), Tongue on a Stick (WP:1, Miss -> "Aim"), Potion, Grand Tonic, Mead, 3xSmelling Salts, Nostrum, Deadly Venom x2,Holy Bomb, Floral Bomb, Remedy, Pickaxe, Shovel, Trickster's Mask of the Gender Swap, Trickster's Mask of the Weredog, 2x2pc&biscuit,Turkey Leg,3x Jinxy Juice - "Which song would you like me to sing?" Homer Singerson has 6 songs that can be sung, each usable only once per battle. Akkaba’s Delight - A delightful diddy about Akkaba before he was betrayed. Causes the blessed effect on a random ally for three rounds. “Oh! You doth have a friend in me...” Truth Of Akkaba - Reveals the horrid truth of Akkaba. Hexes a random enemy for three rounds. “See the face of Akkaba, see his true visage...” Shameful Secrets - This song reminds all combatants of a shameful secret they hold (like hitting a boy in the head in the sewer) . 50% chance heroes have their level halved for one round and 50% chance enemies have their level halved for one round. “Let your secrets out I say! Let them see the light of day!” Sewer Slide - It seems that Singerson might have entered through the sewers as well. All heroes are hastened but also poisoned for one round. “Sliding down the sewer luge is fun...but dirty.” Bridge Guardian - A familiar song about a giggling guardian. All enemies are magically burned for 5 damage regardless of SP. “Giggle giggle giggle, all she does is giggle as you fall in a pit and are burned for a bit” Righteous Reverb - The song reverberates off the walls, vibrating the heroes. All heroes get the immune to physical damage effect (physical based free hits included) for three rounds but take double damage from magic based attacks (magical based free hits included). "Caaanaaanaaan yoooouuuuuuuu feeeeeeeeeeeeelllll theeeeeeeeeeeeeee viiiiiiiiibrrrrrraaaaaaatiiioooooooonnnnnsssssssss?!" Party Leader, choose the order of actions. Also choose the song Singerson will sing. It will take effect before the round begins. Knifk, state if you want to sacrifice any additional health for your attacks. All of you, choose your targets and the Row you want to fight in. Also mention if you want to try to flee, heal, or cast a magic spell, or if you want to use an item instead of attacking. If the trainer is not targeted he will deal a Free Hit in addition to his hastened Free Hit after everyone has acted.
  8. I'll use it and pretend to be a drow warrior.
  9. - "Do what ya want. I'm following my dog." The Maa'ri orcs follow the Hound towards the sewer. The Party reaches the War Quarter. "So, have ye come for more training? I have new lessons to teach." Will the heroes engage in more training or move on to another location? QM Note: The Party is able to fight the Melee Trainer two more times.
  10. OoC: When did Z-mail become permanent mechanism for communication? I thought it was only for special events? O_o En Sabah Nur stepped into the forest and consumed a mead. He hoped the weight of his armor didn't cause him to make a lot of noise in the brush. He looked quizzically at the Scroll of Luck. Nur took a moment and attempted to cast Luck on Johon for 10 ether. From what he could decipher, he had a 50/50 chance of it working. A cruel joke of the gods? Whoever created this thing must definitely be an agent of Mercutio.
  11. The trickling blood trail leads the party to the empty Mage Quarter then disappears. Elgar sees spots of blood heading towards the Apothecarium. Hound wimpers. It seems he wants to go towards the Sewers. Cowardly dog. Where would the Party like to go?
  12. "A shame...I'm sure you heroes did what you could. We were about to check out the blood trail when you all showed up. Where are you headed to next? When you're done here, bold your destination choice and our teams will move out."
  13. The Party: Arasmyth RuGard (played by Kadabra) *Party Leader* Level 14½ Mage Power: 20 Shield Power: 3 Health: 17/18 Ether: 15/18 Gold: 125 Inventory: Sapphire Staff (WP:6, Wind elemental), Robe of the Elven Warlock (SP:3), Scroll of Sealing, Scroll of Blindness, Sapphire, Topaz, Topaz, Aquamarine, Potions (2), Grand Tonic (2), Tonic, Smoke Bomb, Water Bomb, Trickster's Mask of the Gender Swap,Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success) Ad-Hoh (played by ADHO15) *Resistant to Magic* Level 18 Evoker *Happy Ending* Power: 24 Shield Power: 0 Health: 21/25 Ether: 13/23 Gold: 470 Inventory: Rhabdomance Staff (WP:7), Robe of Spell Resistance(Damage from magic based & elemental attacks and specials is halved), Bedroll, Shovel, Holy Bomb, Ice Bomb, Lightning Bomb, Banana, Ether Core, Potion (x2), Rum (x2), Remedy, Tonic (x3), Emerald (Wood), Amethyst (Darkness), Ruby (Fire), Topaz (Lightning), Sapphire (Wind) Borrowed from Elgar, Trickster's Mask of the Elf,Fractured Spectacles(Read the Fine Print - Scrolls that are normally 50/50 now have 2/3 chance of success. Suitable for Sages only). Elgar Gligin (played by Jedi master Brick) *Second-In-Command* Level 15½ Ranger Power: 25 Shield Power: 0 Health: 19/20 Gold: 110 (owes 50 gold to Haldor (Scorpiox) ) Inventory: Mockthril Crossbow (WP:10 Lightning elemental),Fauxthril Longbow (WP: 5),Smoke Bomb, Bedroll, Emerald,Sapphire Loaned to Ah-Hoh,Venom, Spade,Fire Bomb,Pickaxe,Remedy,5 Potions,Phoenix Essence, Trickster's Mask of the Elf,Scroll of Poisoning (Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether ) ,Goblin's Wrench(WP:10,retrievable) Knifk (played by Bioniclover) *Counter Striking* ,*Leadership* Level 18 Black Knight Power: 28 Shield Power: 9 Health: 22/36 Gold: 201 Inventory: Tfel (WP: 10 Longsword, Earth-elemental), Aegis (SP: 9 Shield),Coat-of-Arms (Leadership - All attacks on enemy have a 1/6 chance for a teammate to immediately score a free hit on the same enemy with strength equal to the inspired hero's power.Knights Only), Gloves of Counterstriking (Counter Striking - Immediately attack target in an amount equal to Power after receiving a free hit from target),Remedy, Smelling Salts, Floral Bomb, Wind Bomb,Bedroll, Shovel, Trickster's Mask of the Dwarf, Re-exploding Dynamite(WP:9,damages all enemies,retrievable) Thormanil Nihai (played by swils) *Natural Respite*,*Immunity: Darkness* Level 21 Shaman Power: 34 (+1) Shield Power: 3 Health: 37/37 Ether: 21/21 Gold: 82 Inventory: Wyvern's Tailblade (WP: 12), Bright Armor (SP: 3, Null Darkness), Thundering Totem (WP:7, lightning), Tongue on a Stick (WP:1, Miss -> "Aim"), Potion, Grand Tonic, Mead, 3xSmelling Salts, Nostrum, Deadly Venom x2,Holy Bomb, Floral Bomb, Remedy, Pickaxe, Shovel, Trickster's Mask of the Gender Swap, Trickster's Mask of the Weredog, 2x2pc&biscuit,Turkey Leg,3x Jinxy Juice The Party reaches the Transient Vendor Area. They notice a blood trail leading to an empty merchant kiosk then fading away from the kiosk towards the Mage Quarter. As they get near Papi'Ras' shop, they see Rogue and Ranger standing in front of it. Rogue sneers briefly at the sight of Singerson. " Another one? Did you heroes find anything? We've thoroughly searched the war and mage quarters and have come up empty. There's a lot more to those areas than the map displays." Before the heroes can respond, Hound comes bounding towards the group from around a corner. Not long after, Papi'Ras appears from behind the same corner. "Did you enjoy yourself boy? I'm sure you did. You're a good boy." OoC: Too much? Papi’Ras, The Scroll Peddlin’ Harlot - "Alright heroes, what can I do for ya?" Scrolls (Usable only by mages, clerics and other allowed classes): Aggressive Spells, 75 gold each: Scroll of Blindness – Enables casting the blinded-effect to the target, making it unable to use a physical attack for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether. Scroll of Confusion – Enables casting the confused-effect to the target for the next three rounds, during which it has a 50/50 chance of targeting an ally instead of its opponents. Each casting has a 50/50 chance of success and costs 1 ether. Scroll of Frailty - Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether. Scroll of Sealing – Enables casting the sealed-effect to the target, making it unable to use a special skill for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether. Scroll of Sleep – Enables casting the asleep-effect to the target, forcing it to miss its turn for three rounds or until woken up by an attack or a roll of 1, 2, 3, or 4. Each casting has a 50/50 chance of success and costs 1 ether. Scroll of Weakening - Enables casting the weakened-effect to the target, halving its level for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether. Scroll of Armor Sundering - Reduces target’s SP by 5 at the cost of 1 ether. Scroll has a 50/50 chance of success. Beneficial Spells, 150 gold each: Scroll of Intellect - Temporarily increases target's level by 5 for one battle at the cost of 5 ether. No health or ether gained. Scroll of Shielding - Grants target 5 Shield Power for one battle. Costs 5 ether. Scroll of Poisoning - Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether. Scroll of _ Elemental Aura - Makes target’s physical attacks elemental based regardless of gems in their weapon for one battle at the cost of 5 ether. Simply read the scroll while holding a gem to make target’s attacks deal damage related to that element. Ex. Reading the scroll while holding a garnet will make target’s attacks do earth damage ONLY. Scroll of Minor Dispel - Removes one negative effect from a friendly target at the cost of 5 ether. May be cast to clear caster of sealed effect. Other Services: OoC: Blatant ripoff of Gurnam’s services. Harlotry - Papi’Ras works his wiles on the next enemy targeted by the buyer. The enemy suffers a random effect of being weakened or badly poisoned for the remainder of the battle. 50 gold. Happy Ending - Papi’Ras goes on a “rampage”. All battles drop an extra 100 gold for the rest of the quest. 200 gold. Fifty Shades of Bley: How to Please like a Harlot - Teaches the Harlot profession. “It’s a work in progress.” QM Note: For the purposes of this quest, only two beneficial scroll spells can be active on a player at one time.
  14. OoC: Haha it's ok. No one changed your action once it was set before Round 1, sorry. Results of Round Six of the Akkaba Prison Skirmish: Homer Singerson uses skill - Song: Sewer Slide (Party each lose 1 health but gain haste) Knifk vs. Akkaba Head Prison Guard - Special Damage: Executioner (Special Dodge=No, Immune; Leadership=No) Knifk vs. Akkaba Head Prison Guard - Mortal Hit (10+17+15-10=32 damage, Leadership=No) Thormanil Nihai vs. Akkaba Head Prison Guard - Special Damage: Executioner (Special Guard=No, Immune) Thormanil Nihai vs. Akkaba Head Prison Guard - Special Damage: Cuff 'Em (Special Guard=Yes) >Arasmyth RuGard vs. Akkaba Head Prison Guard - Miss >Arasmyth RuGard vs. Akkaba Head Prison Guard - Hit Ad-Hoh's Spirit of Darkness vs. Akkaba Head Prison Guard - Spirit Attack (17x2-10=24 darkness damage) Ad-Hoh's Spirit of Darkness vs. Akkaba Head Prison Guard - Spirit Attack (17x2-10=24 darkness damage) Ad-Hoh vs. Akkaba Head Prison Guard - Damage (Immune) Ad-Hoh vs. Akkaba Head Prison Guard - Critical Hit >Elgar Gligin vs. Akkaba Head Prison Guard - Critical Hit >Elgar Gligin vs. Akkaba Head Prison Guard - Damage AHPG calls over his buddy. "Hey Quin, it's time!" Quinton casually folds the temples of his eye glasses then stores them in a pouch. He lifts up his mighty axe, lines up his strike and lets it fall. Knifk grins as the blow is magically deflected. He continues his assault on AHPG. Quinton leans his weapon against the wall, wipes his hands on his tunic then chooses another target receiving the same results. AHPG tries to shackle Thormanil again but the shaman refuses be fooled by the same trick twice. The rest of the Party gang up on AHPG until he is unable to continue. THE BATTLE IS VICTORIOUS!! The heroes gain half a level. Thormanil gains a third. The enemies drop a wrench, some dynamite and 400 gold. The Party: Arasmyth RuGard (played by Kadabra) *Party Leader* Level 14½ Mage Power: 20 Shield Power: 3 Health: 17/18 Ether: 15/18 Gold: 65 Inventory: Sapphire Staff (WP:6, Wind elemental), Robe of the Elven Warlock (SP:3), Scroll of Sealing, Scroll of Blindness, Sapphire, Topaz, Topaz, Aquamarine, Potions (2), Grand Tonic (2), Tonic, Smoke Bomb, Water Bomb, Trickster's Mask of the Gender Swap,Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success) Ad-Hoh (played by ADHO15) *Resistant to Magic* Level 18 Evoker *Happy Ending* Power: 24 Shield Power: 0 Health: 21/25 Ether: 13/23 Gold: 310 Inventory: Rhabdomance Staff (WP:7), Robe of Spell Resistance(Damage from magic based & elemental attacks and specials is halved), Bedroll, Shovel, Holy Bomb, Ice Bomb, Lightning Bomb, Banana, Ether Core, Potion (x2), Rum (x2), Remedy, Tonic (x3), Emerald (Wood), Amethyst (Darkness), Ruby (Fire), Topaz (Lightning), Sapphire (Wind) Borrowed from Elgar, Trickster's Mask of the Elf,Fractured Spectacles(Read the Fine Print - Scrolls that are normally 50/50 now have 2/3 chance of success. Suitable for Sages only). Elgar Gligin (played by Jedi master Brick) *Second-In-Command* Level 15½ Ranger Power: 25 Shield Power: 0 Health: 19/20 Gold: 50 (owes 50 gold to Haldor (Scorpiox) ) Inventory: Mockthril Crossbow (WP:10 Lightning elemental),Fauxthril Longbow (WP: 5),Smoke Bomb, Bedroll, Emerald,Sapphire Loaned to Ah-Hoh,Venom, Spade,Fire Bomb,Pickaxe,Remedy,5 Potions,Phoenix Essence, Trickster's Mask of the Elf,Scroll of Poisoning (Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether ) Knifk (played by Bioniclover) *Counter Striking* ,*Leadership* Level 18 Black Knight Power: 28 Shield Power: 9 Health: 22/36 Gold: 141 Inventory: Tfel (WP: 10 Longsword, Earth-elemental), Aegis (SP: 9 Shield),Coat-of-Arms (Leadership - All attacks on enemy have a 1/6 chance for a teammate to immediately score a free hit on the same enemy with strength equal to the inspired hero's power.Knights Only), Gloves of Counterstriking (Counter Striking - Immediately attack target in an amount equal to Power after receiving a free hit from target),Remedy, Smelling Salts, Floral Bomb, Wind Bomb,Bedroll, Shovel, Trickster's Mask of the Dwarf Thormanil Nihai (played by swils) *Natural Respite*,*Immunity: Darkness* Level 21 Shaman Power: 34 (+1) Shield Power: 3 Health: 37/37 Ether: 21/21 Gold: 22 Inventory: Wyvern's Tailblade (WP: 12), Bright Armor (SP: 3, Null Darkness), Thundering Totem (WP:7, lightning), Tongue on a Stick (WP:1, Miss -> "Aim"), Potion, Grand Tonic, Mead, 3xSmelling Salts, Nostrum, Deadly Venom x2,Holy Bomb, Floral Bomb, Remedy, Pickaxe, Shovel, Trickster's Mask of the Gender Swap, Trickster's Mask of the Weredog, 2x2pc&biscuit,Turkey Leg,3x Jinxy Juice Loot: Re-exploding Dynamite - A retrievable throwing item. WP:9, hits all enemy targets, suitable for classes that use throwing weapons. Goblin's Wrench - A retrievable throwing item. WP:10, suitable for classes that use throwing weapons. 400 gold "Looks like the next generation of Akkaba's disciples have things under control. Let's take the rest of the night off, HPG." Quinton helps his friend out the door. Left alone the Party must now consider what they've done and decide what to do next. "My magical senses are tingling. I believe it is telling me the only places left for you to go are: The Transient Vendor Area (optional) The Mercantile (optional) The War Quarter (optional) The Apothecarium After the loot has been distributed, where should we go next?" Party Leader, distribute the loot. All of you, check your stats.
  15. Results of Round Five of the Akkaba Prison Skirmish: Homer Singerson uses skill - Song: Akkaba's Delight (Knifk is blessed for 3 rounds) Knifk vs. Akkaba Head Prison Guard - Critical Mortal Hit (10*2+17+15-10=42 damage. Leadership=No) >Thormanil Nihai heals Knifk - Heal Much More >Arasmyth RuGard vs. Akkaba Head Prison Guard - Miss >Ad-Hoh vs. Ratfink, The Witch Hunter - Shield: Spirit Summon Ad-Hoh's Spirit of Darkness vs. Ratfink, The Witch Hunter - Spirit Attack (17x2=34 darkness damage) >Elgar Gligin vs. Ratfink, The Witch Hunter - Critical Hit Knifk feels the love as Singerson's song and Thormanil's magic favor him. He sacrifices some of his life force to increase the strength of his blow. Ad-Hoh conjures a dark spirit which he sends towards Ratfink. Bored, Elgar sends a quarrel into Ratfink's good eye. Boom, headshot! A shame, the character had such an interesting face. With no prisoners left to save, the heroes seek to finish AHPG. THE BATTLE CONTINUES! The Enemies: Akkaba Head Prison Guard - "Well now, you all kill scum like a true Child of Akkaba! Guess that piece of trash was lying about you." Type: Humanoid *Dropping More Gold * Level: 28 (+10 damage vs. rogue classes) Health: 153/350 SP: 10 Ether: 0 Special I: Cuff ‘Em - Immediately binds target to the player next in battle order for the next three rounds. Afflicted players must fight from the same row. Special II: Executioner - The Head Prison Guard calls for the executioner to execute a player. Player is instantly KO’d. Special III: Guards! - A random patrolman on duty enters the field of combat (Akkaba mage, cleric or knight) Drops: 300 gold, Re-exploding Dynamite, 100 gold QM Note: If defeated before prisoners are slain, Head Guard passes out and the prisoners will be freed. Specials determined by die roll. Exec. Q. Shunner - Looks over the top of his spectacles for a moment then continues his reading. Type: Humanoid Level: Untargetable QM Note: Goes home to his wife once Head Guard is defeated. Does not deal Free Hits. The Party: Arasmyth RuGard (played by Kadabra) *Party Leader* Level 14 Mage *Immune: Physical Damage 1 round remaining* Power: 20 Shield Power: 3 Health: 17/18 Ether: 16/18 Gold: 65 Inventory: Sapphire Staff (WP:6, Wind elemental), Robe of the Elven Warlock (SP:3), Scroll of Sealing, Scroll of Blindness, Sapphire, Topaz, Topaz, Aquamarine, Potions (2), Grand Tonic (2), Tonic, Smoke Bomb, Water Bomb, Trickster's Mask of the Gender Swap,Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success) Ad-Hoh (played by ADHO15) *Resistant to Magic* Level 17.5 Evoker *Happy Ending*, *Immune: Physical Damage 1 round remaining* Power: 23 Shield Power: 0 Health: 21/24 Ether: 15/22 Gold: 310 Inventory: Rhabdomance Staff (WP:7), Robe of Spell Resistance(Damage from magic based & elemental attacks and specials is halved), Bedroll, Shovel, Holy Bomb, Ice Bomb, Lightning Bomb, Banana, Ether Core, Potion (x2), Rum (x2), Remedy, Tonic (x3), Emerald (Wood), Amethyst (Darkness), Ruby (Fire), Topaz (Lightning), Sapphire (Wind) Borrowed from Elgar, Trickster's Mask of the Elf,Fractured Spectacles(Read the Fine Print - Scrolls that are normally 50/50 now have 2/3 chance of success. Suitable for Sages only). Elgar Gligin (played by Jedi master Brick) *Second-In-Command* Level 15 Ranger *Immune: Physical Damage 1 round remaining* Power: 25 Shield Power: 0 Health: 20/20 Gold: 50 (owes 50 gold to Haldor (Scorpiox) ) Inventory: Mockthril Crossbow (WP:10 Lightning elemental),Fauxthril Longbow (WP: 5),Smoke Bomb, Bedroll, Emerald,Sapphire Loaned to Ah-Hoh,Venom, Spade,Fire Bomb,Pickaxe,Remedy,5 Potions,Phoenix Essence, Trickster's Mask of the Elf,Scroll of Poisoning (Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether ) Knifk (played by Bioniclover) *Counter Striking* ,*Leadership* Level 17.5 Black Knight *Immune: Physical Damage 1 round remaining*, *Blessed* (2 rounds remaining) Power: 27 Shield Power: 9 Health: 35/35 Gold: 141 Inventory: Tfel (WP: 10 Longsword, Earth-elemental), Aegis (SP: 9 Shield),Coat-of-Arms (Leadership - All attacks on enemy have a 1/6 chance for a teammate to immediately score a free hit on the same enemy with strength equal to the inspired hero's power.Knights Only), Gloves of Counterstriking (Counter Striking - Immediately attack target in an amount equal to Power after receiving a free hit from target),Remedy, Smelling Salts, Floral Bomb, Wind Bomb,Bedroll, Shovel, Trickster's Mask of the Dwarf Thormanil Nihai (played by swils) *Natural Respite*,*Immunity: Darkness* Level 20.67 Shaman *Immune: Physical Damage 1 round remaining* Power: 33 (+1) Shield Power: 3 Health: 36/36 Ether: 20/20 Gold: 22 Inventory: Wyvern's Tailblade (WP: 12), Bright Armor (SP: 3, Null Darkness), Thundering Totem (WP:7, lightning), Tongue on a Stick (WP:1, Miss -> "Aim"), Potion, Grand Tonic, Mead, 3xSmelling Salts, Nostrum, Deadly Venom x2,Holy Bomb, Floral Bomb, Remedy, Pickaxe, Shovel, Trickster's Mask of the Gender Swap, Trickster's Mask of the Weredog, 2x2pc&biscuit,Turkey Leg,3x Jinxy Juice - "Which song would you like me to sing?" Homer Singerson has 6 songs that can be sung, each usable only once per battle. Akkaba’s Delight - A delightful diddy about Akkaba before he was betrayed. Causes the blessed effect on a random ally for three rounds. “Oh! You doth have a friend in me...” Truth Of Akkaba - Reveals the horrid truth of Akkaba. Hexes a random enemy for three rounds. “See the face of Akkaba, see his true visage...” Shameful Secrets - This song reminds all combatants of a shameful secret they hold (like hitting a boy in the head in the sewer) . 50% chance heroes have their level halved for one round and 50% chance enemies have their level halved for one round. “Let your secrets out I say! Let them see the light of day!” Sewer Slide - It seems that Singerson might have entered through the sewers as well. All heroes are hastened but also poisoned for one round. “Sliding down the sewer luge is fun...but dirty.” Bridge Guardian - A familiar song about a giggling guardian. All enemies are magically burned for 5 damage regardless of SP. “Giggle giggle giggle, all she does is giggle as you fall in a pit and are burned for a bit.” Righteous Reverb - The song reverberates off the walls, vibrating the heroes. All heroes get the immune to physical damage effect (physical based free hits included) for three rounds but take double damage from magic based attacks (magical based free hits included). "Caaanaaanaaan yoooouuuuuuuu feeeeeeeeeeeeelllll theeeeeeeeeeeeeee viiiiiiiiibrrrrrraaaaaaatiiioooooooonnnnnsssssssss?!" Party Leader, choose the order of actions. Also choose the song Singerson will sing. It will take effect before the round begins. Knifk, state if you want to sacrifice any additional health for your attacks. All of you, choose your targets and the Row you want to fight in. Also mention if you want to try to flee, heal, or cast a magic spell, or if you want to use an item instead of attacking.
  16. OoC: Give BO and/or song and we'll continue in a half or so from now when I get back. Jules continued to run. She caught a brief moment to rest behind an empty kiosk in the transient vendor area. Still breathing hard, she leaned against a wall and slid. More than a few arrows had found their way into her flesh. She was drenched with her own blood. She used her tousled beard to wipe up some bloody areas. The guards easily followed her blood trail and Jules was on the run again. "Yeah...this isn't going too well."
  17. "Alright. If we must or are able to split then perhaps a more subtle signal will suffice. My ether may allow me to infuse some of this earth with enough magic to bring out the non-combat Pet Rock. You could follow it to me like a magic compass. Gods willing of course. We must hurry either way, that boy can really run and with my extra bulk I'm not as quick as I once was."
  18. @Sisco: I believe we all feel it's time for Jess to tame that hair and join her sister questees in the long-braid-down-the-back look.
  19. - "I was confused! A case of Stockholm Syndrome I 'ave! Don' 'urt me!"
  20. Results of Round Four of the Akkaba Prison Skirmish: Homer Singerson uses skill - Song: Righteous Reverb (Party is immune to physical damage for 3 rounds) Knifk vs. Akkaba Head Prison Guard - Mortal Hit (27+10-10=27 damage) >Thormanil Nihai vs. Akkaba Head Prison Guard - Shield: Blood Ritual (Guard-Thormanil, 48-10=38 health transferred) >Arasmyth RuGard vs. Prisoner - Chirpina - Shield: Magic Burst (lightning) >Ad-Hoh vs. Ratfink, The Witch Hunter - Great Spell ((7x2+17)2=62 darkness damage) >Elgar Gligin vs. Akkaba Head Prison Guard - Hit (25-10=15 damage) Singerson's hearty song provides a type of stoneskin protection for the party. Knifk puts a little extra of himself into his strike but still fails to inspire any of his teammates to get an extra attack. Thormanil performs another blood ritual. Having no concern for the welfare of the prisoners, Arasmyth unleashes chain lightning on the enemies which turns the little prisoner to dust. Now we'll never know what it truly was. Hoh hits 'Fink with a strong darkness spell. Elgar scores a steady hit and 'Fink loses more health from the poison as the guard's shackles relax. THE BATTLE CONTINUES! The Enemies: Akkaba Head Prison Guard - "Fiesty bunch." Type: Humanoid *Dropping More Gold * Level: 28 (+10 damage vs. rogue classes) Health: 195/350 SP: 10 Ether: 0 Special I: Cuff ‘Em - Immediately binds target to the player next in battle order for the next three rounds. Afflicted players must fight from the same row. Special II: Executioner - The Head Prison Guard calls for the executioner to execute a player. Player is instantly KO’d. Special III: Guards! - A random patrolman on duty enters the field of combat (Akkaba mage, cleric or knight) Drops: 300 gold, Re-exploding Dynamite, 100 gold QM Note: If defeated before prisoners are slain, Head Guard passes out and the prisoners will be freed. Specials determined by die roll. Exec. Q. Shunner - Dons a pair of spectacles over his hood while sitting on the floor enjoying a spot of tea and reading "Forgers of Brick: Customizing Your Weapon in a Down Economy" by Armothe Redbean. Type: Humanoid Level: Untargetable QM Note: Goes home to his wife once Head Guard is defeated. Does not deal Free Hits. Prisoner - Ratfink, The Witch Hunter - "Still 'ungry o'er 'ere!" Type: Humanoid *Badly Poisoned*, Hexed (1 round remaining) Level: 10 (+2 damage to witches!) Health: 71/260 SP: 0 Ether: 0 Special I: Rat Attack - The prisoner sends in a swarm of rats he befriended while in prison. The tiny bites add up to 20 damage to the opponent. Special II: Stool Pigeon - ‘Fink informs on his fellow prisoners. They don’t like it too much so Jules and Chirpina attack him for damage equal to their levels. Drops: Goblin’s Wrench QM Note: Specials alternate. The Party: Arasmyth RuGard (played by Kadabra) *Party Leader* Level 14 Mage *Immune: Physical Damage 2 rounds remaining* Power: 20 Shield Power: 3 Health: 17/18 Ether: 16/18 Gold: 65 Inventory: Sapphire Staff (WP:6, Wind elemental), Robe of the Elven Warlock (SP:3), Scroll of Sealing, Scroll of Blindness, Sapphire, Topaz, Topaz, Aquamarine, Potions (2), Grand Tonic (2), Tonic, Smoke Bomb, Water Bomb, Trickster's Mask of the Gender Swap,Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success) Ad-Hoh (played by ADHO15) *Resistant to Magic* Level 17.5 Evoker *Happy Ending*, *Immune: Physical Damage 2 rounds remaining* Power: 23 Shield Power: 0 Health: 21/24 Ether: 15/22 Gold: 310 Inventory: Rhabdomance Staff (WP:7), Robe of Spell Resistance(Damage from magic based & elemental attacks and specials is halved), Bedroll, Shovel, Holy Bomb, Ice Bomb, Lightning Bomb, Banana, Ether Core, Potion (x2), Rum (x2), Remedy, Tonic (x3), Emerald (Wood), Amethyst (Darkness), Ruby (Fire), Topaz (Lightning), Sapphire (Wind) Borrowed from Elgar, Trickster's Mask of the Elf,Fractured Spectacles(Read the Fine Print - Scrolls that are normally 50/50 now have 2/3 chance of success. Suitable for Sages only). Elgar Gligin (played by Jedi master Brick) *Second-In-Command* Level 15 Ranger *Immune: Physical Damage 2 rounds remaining* Power: 25 Shield Power: 0 Health: 20/20 Gold: 50 (owes 50 gold to Haldor (Scorpiox) ) Inventory: Mockthril Crossbow (WP:10 Lightning elemental),Fauxthril Longbow (WP: 5),Smoke Bomb, Bedroll, Emerald,Sapphire Loaned to Ah-Hoh,Venom, Spade,Fire Bomb,Pickaxe,Remedy,5 Potions,Phoenix Essence, Trickster's Mask of the Elf,Scroll of Poisoning (Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether ) Knifk (played by Bioniclover) *Counter Striking* ,*Leadership* Level 17.5 Black Knight *Immune: Physical Damage 2 rounds remaining* Power: 27 Shield Power: 9 Health: 25/35 Gold: 141 Inventory: Tfel (WP: 10 Longsword, Earth-elemental), Aegis (SP: 9 Shield),Coat-of-Arms (Leadership - All attacks on enemy have a 1/6 chance for a teammate to immediately score a free hit on the same enemy with strength equal to the inspired hero's power.Knights Only), Gloves of Counterstriking (Counter Striking - Immediately attack target in an amount equal to Power after receiving a free hit from target),Remedy, Smelling Salts, Floral Bomb, Wind Bomb,Bedroll, Shovel, Trickster's Mask of the Dwarf Thormanil Nihai (played by swils) *Natural Respite*,*Immunity: Darkness* Level 20.67 Shaman *Immune: Physical Damage 2 rounds remaining* Power: 33 (+1) Shield Power: 3 Health: 36/36 Ether: 20/20 Gold: 22 Inventory: Wyvern's Tailblade (WP: 12), Bright Armor (SP: 3, Null Darkness), Thundering Totem (WP:7, lightning), Tongue on a Stick (WP:1, Miss -> "Aim"), Potion, Grand Tonic, Mead, 3xSmelling Salts, Nostrum, Deadly Venom x2,Holy Bomb, Floral Bomb, Remedy, Pickaxe, Shovel, Trickster's Mask of the Gender Swap, Trickster's Mask of the Weredog, 2x2pc&biscuit,Turkey Leg,3x Jinxy Juice - "Which song would you like me to sing?" Homer Singerson has 6 songs that can be sung, each usable only once per battle. Akkaba’s Delight - A delightful diddy about Akkaba before he was betrayed. Causes the blessed effect on a random ally for three rounds. “Oh! You doth have a friend in me...” Truth Of Akkaba - Reveals the horrid truth of Akkaba. Hexes a random enemy for three rounds. “See the face of Akkaba, see his true visage...” Shameful Secrets - This song reminds all combatants of a shameful secret they hold (like hitting a boy in the head in the sewer) . 50% chance heroes have their level halved for one round and 50% chance enemies have their level halved for one round. “Let your secrets out I say! Let them see the light of day!” Sewer Slide - It seems that Singerson might have entered through the sewers as well. All heroes are hastened but also poisoned for one round. “Sliding down the sewer luge is fun...but dirty.” Bridge Guardian - A familiar song about a giggling guardian. All enemies are magically burned for 5 damage regardless of SP. “Giggle giggle giggle, all she does is giggle as you fall in a pit and are burned for a bit.” Righteous Reverb - The song reverberates off the walls, vibrating the heroes. All heroes get the immune to physical damage effect (physical based free hits included) for three rounds but take double damage from magic based attacks (magical based free hits included). "Caaanaaanaaan yoooouuuuuuuu feeeeeeeeeeeeelllll theeeeeeeeeeeeeee viiiiiiiiibrrrrrraaaaaaatiiioooooooonnnnnsssssssss?!" Party Leader, choose the order of actions. Also choose the song Singerson will sing. It will take effect before the round begins. Knifk, state if you want to sacrifice any additional health for your attacks. All of you, choose your targets and the Row you want to fight in. Also mention if you want to try to flee, heal, or cast a magic spell, or if you want to use an item instead of attacking.
  21. OoC: I guess you could try to heal a prisoner.../shrug Jules finds an opening, exploits it and escapes to freedom. "Thanks, yeah!" Jules flees the room. Lost, she stops a young boy and asks for directions. "Which way to the exit, yeah?" The boy responds, "I have a pet dragon and a dog too! Nice face paint lady. You go out the same way ya come in, through the main gate! Super Ulf Huldur Gohon away!" Jules shrugs and heads to the main gate. She successfully reaches her destination but thanks to Elgar's earlier performance, it is heavily guarded. "Seize her men! We will be rewarded for sure!" With arrows and throwing spears trained on, Jules turns...and runs. Results of Round Three of the Akkaba Prison Skirmish: Prisoner - Jules uses skill - Flee (Successful!-That was close.) Homer Singerson uses skill - Song: Truth of Akkaba (Hex - Ratfink!) Knifk vs. Ratfink, The Witch Hunter - Special Damage: Rat Attack (Special Dodge=Doesn't Matter; 20 dmg to Chirpina) Thormanil Nihai vs. Akkaba Head Prison Guard - Shield: Blood Ritual (Guard-Elgar) Arasmyth RuGard vs. Prisoner - Chirpina - Critical Hit (Almost killed it.) >Ad-Hoh vs. Ratfink, The Witch Hunter - Spell Aim (7x2=14 darkness damage) >Elgar Gligin vs. Akkaba Head Prison Guard - Critical Hit (10x2+15-10=25 damage) Singerson's song breaks 'Fink from the Akkaba's control enough for the orc to send his rats at Chirpina. Cuffed, Thormanil decides to use a bit of magic to keep the guard at bay. Arasmyth almost kills the thing with the scary eyes and Hoh and Elgar repeat their attacks. The alcohol and deew drink have worn off so the guard and Quinton are back to full strength. THE BATTLE CONTINUES! The Enemies: Akkaba Head Prison Guard - "My head's a bit clearer now. Weren't there three prisoners?" Type: Humanoid *Dropping More Gold * Level: 28 (+10 damage vs. rogue classes) Health: 285/350 SP: 10 Ether: 0 Special I: Cuff ‘Em - Immediately binds target to the player next in battle order for the next three rounds. Afflicted players must fight from the same row. Special II: Executioner - The Head Prison Guard calls for the executioner to execute a player. Player is instantly KO’d. Special III: Guards! - A random patrolman on duty enters the field of combat (Akkaba mage, cleric or knight) Drops: 300 gold, Re-exploding Dynamite, 100 gold QM Note: If defeated before prisoners are slain, Head Guard passes out and the prisoners will be freed. Specials determined by die roll. Exec. Q. Shunner - "She escaped." Type: Humanoid Level: Untargetable QM Note: Goes home to his wife once Head Guard is defeated. Does not deal Free Hits. Prisoner - Ratfink, The Witch Hunter - "'Ey, I said attack the guard not the silly thing." Type: Humanoid *Badly Poisoned*, Hexed (2 rounds remaining) Level: 10 (+2 damage to witches!) Health: 163/260 SP: 0 Ether: 0 Special I: Rat Attack - The prisoner sends in a swarm of rats he befriended while in prison. The tiny bites add up to 20 damage to the opponent. Special II: Stool Pigeon - ‘Fink informs on his fellow prisoners. They don’t like it too much so Jules and Chirpina attack him for damage equal to their levels. Drops: Goblin’s Wrench QM Note: Specials alternate. Prisoner - Chirpina - "*beep*" Type: Icy, Flying Level: 2 *Attacks do fire damage* Health: 8/125 SP: 0 Ether: 0 Special I: Zapdos - Shoots target for 10 lightning damage. Special II: Shapeshift - Reveals true form. Drops: Nothing QM Note: Specials alternate. The Party: Arasmyth RuGard (played by Kadabra) *Party Leader* Level 14 Mage *Cuff 'Em! Must fight from the same row as Thormanil (1 round remaining)* Power: 20 Shield Power: 3 Health: 17/18 Ether: 16/18 Gold: 65 Inventory: Sapphire Staff (WP:6, Wind elemental), Robe of the Elven Warlock (SP:3), Scroll of Sealing, Scroll of Blindness, Sapphire, Topaz, Topaz, Aquamarine, Potions (2), Grand Tonic (2), Tonic, Smoke Bomb, Water Bomb, Trickster's Mask of the Gender Swap,Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success) Ad-Hoh (played by ADHO15) *Resistant to Magic* Level 17.5 Evoker *Happy Ending* Power: 23 Shield Power: 0 Health: 21/24 Ether: 15/22 Gold: 310 Inventory: Rhabdomance Staff (WP:7), Robe of Spell Resistance(Damage from magic based & elemental attacks and specials is halved), Bedroll, Shovel, Holy Bomb, Ice Bomb, Lightning Bomb, Banana, Ether Core, Potion (x2), Rum (x2), Remedy, Tonic (x3), Emerald (Wood), Amethyst (Darkness), Ruby (Fire), Topaz (Lightning), Sapphire (Wind) Borrowed from Elgar, Trickster's Mask of the Elf,Fractured Spectacles(Read the Fine Print - Scrolls that are normally 50/50 now have 2/3 chance of success. Suitable for Sages only). Elgar Gligin (played by Jedi master Brick) *Second-In-Command* Level 15 Ranger Power: 25 Shield Power: 0 Health: 20/20 Gold: 50 (owes 50 gold to Haldor (Scorpiox) ) Inventory: Mockthril Crossbow (WP:10 Lightning elemental),Fauxthril Longbow (WP: 5),Smoke Bomb, Bedroll, Emerald,Sapphire Loaned to Ah-Hoh,Venom, Spade,Fire Bomb,Pickaxe,Remedy,5 Potions,Phoenix Essence, Trickster's Mask of the Elf,Scroll of Poisoning (Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether ) Knifk (played by Bioniclover) *Counter Striking* ,*Leadership* Level 17.5 Black Knight Power: 27 Shield Power: 9 Health: 35/35 Gold: 141 Inventory: Tfel (WP: 10 Longsword, Earth-elemental), Aegis (SP: 9 Shield),Coat-of-Arms (Leadership - All attacks on enemy have a 1/6 chance for a teammate to immediately score a free hit on the same enemy with strength equal to the inspired hero's power.Knights Only), Gloves of Counterstriking (Counter Striking - Immediately attack target in an amount equal to Power after receiving a free hit from target),Remedy, Smelling Salts, Floral Bomb, Wind Bomb,Bedroll, Shovel, Trickster's Mask of the Dwarf Thormanil Nihai (played by swils) *Natural Respite*,*Immunity: Darkness* Level 20.67 Shaman *Cuff 'Em! Must fight from the same row as Arasmyth (1 round remaining)* Power: 33 (+1) Shield Power: 3 Health: 31/36 Ether: 20/20 Gold: 22 Inventory: Wyvern's Tailblade (WP: 12), Bright Armor (SP: 3, Null Darkness), Thundering Totem (WP:7, lightning), Tongue on a Stick (WP:1, Miss -> "Aim"), Potion, Grand Tonic, Mead, 3xSmelling Salts, Nostrum, Deadly Venom x2,Holy Bomb, Floral Bomb, Remedy, Pickaxe, Shovel, Trickster's Mask of the Gender Swap, Trickster's Mask of the Weredog, 2x2pc&biscuit,Turkey Leg,3x Jinxy Juice - "Which song would you like me to sing?" Homer Singerson has 6 songs that can be sung, each usable only once per battle. Akkaba’s Delight - A delightful diddy about Akkaba before he was betrayed. Causes the blessed effect on a random ally for three rounds. “Oh! You doth have a friend in me...” Truth Of Akkaba - Reveals the horrid truth of Akkaba. Hexes a random enemy for three rounds. “See the face of Akkaba, see his true visage...” Shameful Secrets - This song reminds all combatants of a shameful secret they hold (like hitting a boy in the head in the sewer) . 50% chance heroes have their level halved for one round and 50% chance enemies have their level halved for one round. “Let your secrets out I say! Let them see the light of day!” Sewer Slide - It seems that Singerson might have entered through the sewers as well. All heroes are hastened but also poisoned for one round. “Sliding down the sewer luge is fun...but dirty.” Bridge Guardian - A familiar song about a giggling guardian. All enemies are magically burned for 5 damage regardless of SP. “Giggle giggle giggle, all she does is giggle as you fall in a pit and are burned for a bit.” Righteous Reverb - The song reverberates off the walls, vibrating the heroes. All heroes get the immune to physical damage effect (physical based free hits included) for three rounds but take double damage from magic based attacks (magical based free hits included). "Caaanaaanaaan yoooouuuuuuuu feeeeeeeeeeeeelllll theeeeeeeeeeeeeee viiiiiiiiibrrrrrraaaaaaatiiioooooooonnnnnsssssssss?!" Party Leader, choose the order of actions. Also choose the song Singerson will sing. It will take effect before the round begins. Knifk, state if you want to sacrifice any additional health for your attacks. All of you, choose your targets and the Row you want to fight in. Also mention if you want to try to flee, heal, or cast a magic spell, or if you want to use an item instead of attacking.
  22. Singerson sings a somber note causing the enemies to lament. Results of Round Two of the Akkaba Prison Skirmish: Prisoner - Jules uses skill - Flee (Fail) Homer Singerson uses skill - Song: Shameful Secrets (Enemies' level reduced by 50%) Knifk vs. Ratfink, The Witch Hunter - Hide Thormanil Nihai vs. Akkaba Head Prison Guard - Damage (7-3=4 damage received) Arasmyth RuGard vs. Prisoner - Chirpina - Shield (10,AHPG; 20, Fink & Jules; 40, Chirpina=wind damage) >Ad-Hoh vs. Ratfink, The Witch Hunter - Spell Aim (7x2=14 darkness damage) >Elgar Gligin vs. Akkaba Head Prison Guard - Critical Hit (10x2+15-10=25 damage) Prisoner - Jules vs. Knifk Thormanil Nihai - Free Hit (4-3=1 damage received) Knifk refuses to hurt his fellow orcs so lowers his shield and stands idly by. The head prison guard feels Thormana up. Because she's cuffed she is unable to stop his advances. Arasmyth not wanting to be groped by the horny guard bursts with energy from his favorite gem. Ad-Hoh sends a slight darkness spell at his target while Elgar scores a nice hit on the guard. Jules slaps Thormana but the burly woman barely feels the strike. Fink loses health from whatever he caught from Papi'Ras and AHPG regens a little health due to the blessed effect. THE BATTLE CONTINUES! The Enemies: Akkaba Head Prison Guard - "Give us a kiss?!" Type: Humanoid *Dropping More Gold *, Blessed (1 round remaining) Level: 28 14 (+10 5 damage vs. rogue classes) Health: 316/350 SP: 10 Ether: 0 Special I: Cuff ‘Em - Immediately binds target to the player next in battle order for the next three rounds. Afflicted players must fight from the same row. Special II: Executioner - The Head Prison Guard calls for the executioner to execute a player. Player is instantly KO’d. Due to the Deew, Quinton's aim is off. Reduces player's remaining health by half. Special III: Guards! - A random patrolman on duty enters the field of combat (Akkaba mage, cleric or knight) Drops: 300 gold, Re-exploding Dynamite, 100 gold QM Note: If defeated before prisoners are slain, Head Guard passes out and the prisoners will be freed. Specials determined by die roll. Exec. Q. Shunner He leans his axe against the wall and folds his arms. Type: Humanoid Level: Untargetable QM Note: Goes home to his wife once Head Guard is defeated. Does not deal Free Hits. Prisoner - Ratfink, The Witch Hunter - "I, I...I can't stop meself! Dey got some kind o' hex spell on me!" Type: Humanoid *Badly Poisoned* Level: 10 (+2 damage to witches!) Health: 187/260 SP: 0 Ether: 0 Special I: Rat Attack - The prisoner sends in a swarm of rats he befriended while in prison. The tiny bites add up to 20 damage to the opponent. Special II: Stool Pigeon - ‘Fink informs on his fellow prisoners. They don’t like it too much so Jules and Chirpina attack him for damage equal to their levels. Drops: Goblin’s Wrench QM Note: Specials alternate. Prisoner - Jules - “Yeaaahh...I don't really want to die here today.” Type: Humanoid Level: 8 Health: 8/60 SP: 0 Ether: 0 Special I: Flee - The prisoner will leave the field of combat. Drops: Nothing QM Note: Jules is being forced to fight! She has a 2/6 chance to flee at the beginning of each round. Prisoner - Chirpina - "*meep* *meep*" Type: Icy, Flying Level: 2 *Attacks do fire damage* Health: 80/125 SP: 0 Ether: 0 Special I: Zapdos - Shoots target for 10 lightning damage. Special II: Shapeshift - Reveals true form. Drops: Nothing QM Note: Specials alternate. The Party: Arasmyth RuGard (played by Kadabra) *Party Leader* Level 14 Mage *Cuff 'Em! Must fight from the same row as Thormanil (2 rounds remaining)* Power: 20 Shield Power: 3 Health: 17/18 Ether: 17/18 Gold: 65 Inventory: Sapphire Staff (WP:6, Wind elemental), Robe of the Elven Warlock (SP:3), Scroll of Sealing, Scroll of Blindness, Sapphire, Topaz, Topaz, Aquamarine, Potions (2), Grand Tonic (2), Tonic, Smoke Bomb, Water Bomb, Trickster's Mask of the Gender Swap,Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success) Ad-Hoh (played by ADHO15) *Resistant to Magic* Level 17.5 Evoker *Happy Ending* Power: 23 Shield Power: 0 Health: 21/24 Ether: 16/22 Gold: 310 Inventory: Rhabdomance Staff (WP:7), Robe of Spell Resistance(Damage from magic based & elemental attacks and specials is halved), Bedroll, Shovel, Holy Bomb, Ice Bomb, Lightning Bomb, Banana, Ether Core, Potion (x2), Rum (x2), Remedy, Tonic (x3), Emerald (Wood), Amethyst (Darkness), Ruby (Fire), Topaz (Lightning), Sapphire (Wind) Borrowed from Elgar, Trickster's Mask of the Elf,Fractured Spectacles(Read the Fine Print - Scrolls that are normally 50/50 now have 2/3 chance of success. Suitable for Sages only). Elgar Gligin (played by Jedi master Brick) *Second-In-Command* Level 15 Ranger Power: 25 Shield Power: 0 Health: 13/20 Gold: 50 (owes 50 gold to Haldor (Scorpiox) ) Inventory: Mockthril Crossbow (WP:10 Lightning elemental),Fauxthril Longbow (WP: 5),Smoke Bomb, Bedroll, Emerald,Sapphire Loaned to Ah-Hoh,Venom, Spade,Fire Bomb,Pickaxe,Remedy,5 Potions,Phoenix Essence, Trickster's Mask of the Elf,Scroll of Poisoning (Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether ) Knifk (played by Bioniclover) *Counter Striking* ,*Leadership* Level 17.5 Black Knight Power: 27 Shield Power: 9 Health: 35/35 Gold: 141 Inventory: Tfel (WP: 10 Longsword, Earth-elemental), Aegis (SP: 9 Shield),Coat-of-Arms (Leadership - All attacks on enemy have a 1/6 chance for a teammate to immediately score a free hit on the same enemy with strength equal to the inspired hero's power.Knights Only), Gloves of Counterstriking (Counter Striking - Immediately attack target in an amount equal to Power after receiving a free hit from target),Remedy, Smelling Salts, Floral Bomb, Wind Bomb,Bedroll, Shovel, Trickster's Mask of the Dwarf Thormanil Nihai (played by swils) *Natural Respite*,*Immunity: Darkness* Level 20.67 Shaman *Cuff 'Em! Must fight from the same row as Arasmyth (2 rounds remaining)* Power: 33 (+1) Shield Power: 3 Health: 31/36 Ether: 20/20 Gold: 22 Inventory: Wyvern's Tailblade (WP: 12), Bright Armor (SP: 3, Null Darkness), Thundering Totem (WP:7, lightning), Tongue on a Stick (WP:1, Miss -> "Aim"), Potion, Grand Tonic, Mead, 3xSmelling Salts, Nostrum, Deadly Venom x2,Holy Bomb, Floral Bomb, Remedy, Pickaxe, Shovel, Trickster's Mask of the Gender Swap, Trickster's Mask of the Weredog, 2x2pc&biscuit,Turkey Leg,3x Jinxy Juice - "Which song would you like me to sing?" Homer Singerson has 6 songs that can be sung, each usable only once per battle. Akkaba’s Delight - A delightful diddy about Akkaba before he was betrayed. Causes the blessed effect on a random ally for three rounds. “Oh! You doth have a friend in me...” Truth Of Akkaba - Reveals the horrid truth of Akkaba. Hexes a random enemy for three rounds. “See the face of Akkaba, see his true visage...” Shameful Secrets - This song reminds all combatants of a shameful secret they hold (like hitting a boy in the head in the sewer) . 50% chance heroes have their level halved for one round and 50% chance enemies have their level halved for one round. “Let your secrets out I say! Let them see the light of day!” Sewer Slide - It seems that Singerson might have entered through the sewers as well. All heroes are hastened but also poisoned for one round. “Sliding down the sewer luge is fun...but dirty.” Bridge Guardian - A familiar song about a giggling guardian. All enemies are magically burned for 5 damage regardless of SP. “Giggle giggle giggle, all she does is giggle as you fall in a pit and are burned for a bit.” Righteous Reverb - The song reverberates off the walls, vibrating the heroes. All heroes get the immune to physical damage effect (physical based free hits included) for three rounds but take double damage from magic based attacks (magical based free hits included). "Caaanaaanaaan yoooouuuuuuuu feeeeeeeeeeeeelllll theeeeeeeeeeeeeee viiiiiiiiibrrrrrraaaaaaatiiioooooooonnnnnsssssssss?!" Party Leader, choose the order of actions. Also choose the song Singerson will sing. It will take effect before the round begins. Knifk, state if you want to sacrifice any additional health for your attacks. All of you, choose your targets and the Row you want to fight in. Also mention if you want to try to flee, heal, or cast a magic spell, or if you want to use an item instead of attacking.
  23. Remembering the overnighter in his previous quest and the trouble it was to get something to eat, Nur's mind honed in on the food. That ham baguette sounded good. "Hiking? Are we allowed access to the kitchen to prepare provisions for ourselves? If not my companion Johon is mighty handy when it comes to hunting food. Brought down a bear using nothing but his hands or so I've heard." Nur looked around the room. "Might you have a portrait of the boy?" He waited for a response. "Why do House Shadeux and House Hinckwell feud so? Is it solely because of riches and territory as the rumors suggest or is there a deeper reason? Perhaps one of their chaps horribly wronged one of your female family members?" Nur turned towards Johon. He took a Scroll of Sealing and a Scroll of Luck. "Thank ye. I shall read from the scrolls before we depart." Nur unfurled the scroll of luck. "Although, this one seems particularly difficult to decipher." He put the scroll away before continuing. "I must say I do remember seeing the lads from our time at the academy but do you really think they'd recognize me in my bearded and stony condition?" His gaze lowered to his good arm and he saw the color of his skin. "Perhaps a disguise wouldn't hurt." Nur hoped one of his companions would be as diplomatic with the boys and this mission as Maurice was so long ago. That man had stopped the mage from putting a blade to the Nuitan's and Lyren's throats.
  24. "Shunner, HPG I suggest you turn your heads for a moment. I have a job to do." Papi'Ras pulls Ratfink aside and services him. Results of Round One of the Akkaba Prison Skirmish: Prisoner - Jules uses skill - Flee (Fail) Homer Singerson uses skill - Song: Bridge Guardian (5 damage all enemies) Knifk vs. Prisoner - Jules - Mortal Hit (17+10=27 damage), (Leadership=Fail) Thormanil Nihai vs. Akkaba Head Prison Guard - Special Damage: Cuff ‘Em (Special Guard=Fail) >Arasmyth RuGard vs. Prisoner - Chirpina - Damage (2/2-3~=0 fire damage received) >Ad-Hoh vs. Ratfink, The Witch Hunter - Spell Aim (7x2=14 darkness damage) >Elgar Gligin vs. Akkaba Head Prison Guard - Damage (14/2=7 damage received) Jules is unable to find an exit. Singerson focuses his voice at the enemies and they grab their ears in pain. Knifk reluctantly strikes Jules which causes him to feel sick. The randy guardsman doesn't want the beautiful ladies to get away so he shackles them together! The creepy thing stares up at Arasmyth. Hesistant to destroy a prisoner he is there to save, Ad-hoh throws his weakest spell at him but the sick bastard uses his amethyst gem. AHPG pushes Elgar aside so he can get closer to the ladies. He gains a little health from the blessed effect while the grin from 'Fink's face has disappeared. It seems he picked up something nasty from his encounter with Papi'Ras. THE BATTLE CONTINUES!! The Enemies: Akkaba Head Prison Guard - "Ehhh, hey Quin'on! We have some fun wit' these lasses later, yeah?" Type: Humanoid *Dropping More Gold *, Blessed (2 rounds remaining) Level: 28 14 (+10 5 damage vs. rogue classes) Health: 348/350 SP: 10 Ether: 0 Special I: Cuff ‘Em - Immediately binds target to the player next in battle order for the next three rounds. Afflicted players must fight from the same row. Special II: Executioner - The Head Prison Guard calls for the executioner to execute a player. Player is instantly KO’d. Due to the Deew, Quinton's aim is off. Reduces player's remaining health by half. Special III: Guards! - A random patrolman on duty enters the field of combat (Akkaba mage, cleric or knight) Drops: 300 gold, Re-exploding Dynamite, 100 gold QM Note: If defeated before prisoners are slain, Head Guard passes out and the prisoners will be freed. Specials determined by die roll. Exec. Q. Shunner - "I'm just here to do my job and go home, APG." Type: Humanoid Level: Untargetable QM Note: Goes home to his wife once Head Guard is defeated. Does not deal Free Hits. Prisoner - Ratfink, The Witch Hunter - "Damn, this ain't no witch's poison Which I have slight a resistance to ! 'Eroes, let's make a deal..." Type: Humanoid *Badly Poisoned* Level: 10 (+2 damage to witches!) Health: 231/260 SP: 0 Ether: 0 Special I: Rat Attack - The prisoner sends in a swarm of rats he befriended while in prison. The tiny bites add up to 20 damage to the opponent. Special II: Stool Pigeon - ‘Fink informs on his fellow prisoners. They don’t like it too much so Jules and Chirpina attack him for damage equal to their levels. Drops: Goblin’s Wrench QM Note: Specials alternate. Prisoner - Jules - “Yeah, I thought you came here to help us not hurt us!” Type: Humanoid Level: 8 Health: 28/60 SP: 0 Ether: 0 Special I: Flee - The prisoner will leave the field of combat. Drops: Nothing QM Note: Jules is being forced to fight! She has a 2/6 chance to flee at the beginning of each round. Prisoner - Chirpina - "*meep*" Type: Icy, Flying Level: 2 *Attacks do fire damage* Health: 120/125 SP: 0 Ether: 0 Special I: Zapdos - Shoots target for 10 lightning damage. Special II: Shapeshift - Reveals true form. Drops: Nothing QM Note: Specials alternate. The Party: Arasmyth RuGard (played by Kadabra) *Party Leader* Level 14 Mage *Cuff 'Em! Must fight from the same row as Thormanil (3 rounds remaining)* Power: 20 Shield Power: 3 Health: 17/18 Ether: 17/18 Gold: 65 Inventory: Sapphire Staff (WP:6, Wind elemental), Robe of the Elven Warlock (SP:3), Scroll of Sealing, Scroll of Blindness, Sapphire, Topaz, Topaz, Aquamarine, Potions (2), Grand Tonic (2), Tonic, Smoke Bomb, Water Bomb, Trickster's Mask of the Gender Swap,Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success) Ad-Hoh (played by ADHO15) *Resistant to Magic* Level 17.5 Evoker *Happy Ending* Power: 23 Shield Power: 0 Health: 21/24 Ether: 17/22 Gold: 310 Inventory: Rhabdomance Staff (WP:7), Robe of Spell Resistance(Damage from magic based & elemental attacks and specials is halved), Bedroll, Shovel, Holy Bomb, Ice Bomb, Lightning Bomb, Banana, Ether Core, Potion (x2), Rum (x2), Remedy, Tonic (x3), Emerald (Wood), Amethyst (Darkness), Ruby (Fire), Topaz (Lightning), Sapphire (Wind) Borrowed from Elgar, Trickster's Mask of the Elf,Fractured Spectacles(Read the Fine Print - Scrolls that are normally 50/50 now have 2/3 chance of success. Suitable for Sages only). Elgar Gligin (played by Jedi master Brick) *Second-In-Command* Level 15 Ranger Power: 25 Shield Power: 0 Health: 13/20 Gold: 50 (owes 50 gold to Haldor (Scorpiox) ) Inventory: Mockthril Crossbow (WP:10 Lightning elemental),Fauxthril Longbow (WP: 5),Smoke Bomb, Bedroll, Emerald,Sapphire Loaned to Ah-Hoh,Venom, Spade,Fire Bomb,Pickaxe,Remedy,5 Potions,Phoenix Essence, Trickster's Mask of the Elf,Scroll of Poisoning (Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether ) Knifk (played by Bioniclover) *Counter Striking* ,*Leadership* Level 17.5 Black Knight Power: 27 Shield Power: 9 Health: 35/35 Gold: 141 Inventory: Tfel (WP: 10 Longsword, Earth-elemental), Aegis (SP: 9 Shield),Coat-of-Arms (Leadership - All attacks on enemy have a 1/6 chance for a teammate to immediately score a free hit on the same enemy with strength equal to the inspired hero's power.Knights Only), Gloves of Counterstriking (Counter Striking - Immediately attack target in an amount equal to Power after receiving a free hit from target),Remedy, Smelling Salts, Floral Bomb, Wind Bomb,Bedroll, Shovel, Trickster's Mask of the Dwarf Thormanil Nihai (played by swils) *Natural Respite*,*Immunity: Darkness* Level 20.67 Shaman *Cuff 'Em! Must fight from the same row as Arasmyth (3 rounds remaining)* Power: 33 (+1) Shield Power: 3 Health: 36/36 Ether: 20/20 Gold: 22 Inventory: Wyvern's Tailblade (WP: 12), Bright Armor (SP: 3, Null Darkness), Thundering Totem (WP:7, lightning), Tongue on a Stick (WP:1, Miss -> "Aim"), Potion, Grand Tonic, Mead, 3xSmelling Salts, Nostrum, Deadly Venom x2,Holy Bomb, Floral Bomb, Remedy, Pickaxe, Shovel, Trickster's Mask of the Gender Swap, Trickster's Mask of the Weredog, 2x2pc&biscuit,Turkey Leg,3x Jinxy Juice - "Which song would you like me to sing?" Homer Singerson has 6 songs that can be sung, each usable only once per battle. Akkaba’s Delight - A delightful diddy about Akkaba before he was betrayed. Causes the blessed effect on a random ally for three rounds. “Oh! You doth have a friend in me...” Truth Of Akkaba - Reveals the horrid truth of Akkaba. Hexes a random enemy for three rounds. “See the face of Akkaba, see his true visage...” Shameful Secrets - This song reminds all combatants of a shameful secret they hold (like hitting a boy in the head in the sewer) . 50% chance heroes have their level halved for one round and 50% chance enemies have their level halved for one round. “Let your secrets out I say! Let them see the light of day!” Sewer Slide - It seems that Singerson might have entered through the sewers as well. All heroes are hastened but also poisoned for one round. “Sliding down the sewer luge is fun...but dirty.” Bridge Guardian - A familiar song about a giggling guardian. All enemies are magically burned for 5 damage regardless of SP. “Giggle giggle giggle, all she does is giggle as you fall in a pit and are burned for a bit.” Righteous Reverb - The song reverberates off the walls, vibrating the heroes. All heroes get the immune to physical damage effect (physical based free hits included) for three rounds but take double damage from magic based attacks (magical based free hits included). "Caaanaaanaaan yoooouuuuuuuu feeeeeeeeeeeeelllll theeeeeeeeeeeeeee viiiiiiiiibrrrrrraaaaaaatiiioooooooonnnnnsssssssss?!" Party Leader, choose the order of actions. Also choose the song Singerson will sing. It will take effect before the round begins. Knifk, state if you want to sacrifice any additional health for your attacks. All of you, choose your targets and the Row you want to fight in. Also mention if you want to try to flee, heal, or cast a magic spell, or if you want to use an item instead of attacking. EDIT: Forgot battle description.
  25. En Sabah Nur's Shopping List: Fire Bomb x2 (408-20=388 gold) Ice Bomb x2 (388-20=368 gold) Light Bomb x2 (368-20=348 gold) Water Bomb x2 (348-20=328 gold) Floral Bomb x2 (328-20=308 gold) Holy Bomb x2 (308-20=288 gold)
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