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Everything posted by CMP
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Why not just make two posts, one for alphabetical order, one for appearance order?
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Pheles Rod = Insta-tank.
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I don't think that's how it's worked in the past.
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Heroica RPG - Quest #40: The Strivvian Job
CMP replied to Scubacarrot's topic in The Heroica Archive
Artifacts are divided into categories, accessories, headwear, bodywear, backwear, handwear, and footwear. You can equip up to 3 artifacts, but they can't be in the same category. -
Heroica RPG - Quest #40: The Strivvian Job
CMP replied to Scubacarrot's topic in The Heroica Archive
"Nyx, the Monkey Bar and the Parasol are both accessories. I don't think ya' can use both at the same time." -
Heroica RPG - Quest #40: The Strivvian Job
CMP replied to Scubacarrot's topic in The Heroica Archive
Now with a proper meatshield leading the way, Atramor grips the Explosive Staff, following Skrall. -
Heroica RPG - Quest #40: The Strivvian Job
CMP replied to Scubacarrot's topic in The Heroica Archive
Atramor tries to recall the street market value of a barrel of salt rolls his eyes, and walks back to the party. "Shall we just go inside?" -
Heroica RPG - Quest #40: The Strivvian Job
CMP replied to Scubacarrot's topic in The Heroica Archive
It took a lot of self-control to keep Atramor from pulling his hood back on and trying out Ratsbane. Instead, he bit his tongue, and settled on looking through the crates and barrel. -
Heroica RPG - Quest #40: The Strivvian Job
CMP replied to Scubacarrot's topic in The Heroica Archive
Honor in combat, honor in words, honor in this, honor in that. Atramor's teeth may as well have been glued together as he listened to Boomingham's speech. No doubt he'd've spoken his mind to the 'Paladin', but he knew splintering the party was an awful idea, and he was quite sure his party leader would drag it out as long as he needed to get his message across. There was nothing to gain. Instead, he turned to Nyx, quelling whatever scalding remarks he had to the story that'd been left hanging in the air. "That's fair. I know the....'sentimental' value, surroundin' it, and generally I try to limit my stealin' to my enemies. But don't worry about it bitin' me back-" He gratefully accepted the staff, a slight tremor seeming to echo throughout the weapon as eerie green tendrils stretched across its surface. With one hand, he weighed the weapon, with the other, he pulled back the Ratmancer's Cowl, replacing it with the Marksman's Monocle. It didn't look too out of place - nothing more than a fancy eyepatch. Atramor tapped the side of the strange eyewear. "-I've got that handled...Though I admit the idea of a cloud of venom descendin' over all of us wouldn't be ideal. I'll keep a close eye on it." -
I just noticed the temple in Quest 44 is the one referenced somewhere in the Library. Now I'm really interested to meet Shaun.
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Lord of the Rings minifigs custom
CMP replied to Tomcat RIO's topic in Minifig Customisation Workshop
Awesome. I'm really digging that quiver. Can't wait to see what you come up with next! -
Looks really intense.
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Yeah, that was some awesome roleplaying. Most of the time it's a character's reaction to a surprising situation just seems to write itself, when you can't possibly account for 'what would your character do'. And don't change Boomingham, I'm liking him as a rather aggressively repressed war veteran paladin. Especially because this how I've always pictured Atramor, getting somewhat justified hate from all angles.
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Heroica RPG - Quest #40: The Strivvian Job
CMP replied to Scubacarrot's topic in The Heroica Archive
Atramor stumbles forward - again - and hisses under his breath, after shuffling a reasonably safe distance away from Nyx. "If Blackhood could get over his racism, maybe I wouldn't have to. He's the Knight, it's his damn job to loosen lips, why the hell is the Rogue trying to do it?...Whatever. Well, you have a stronger weapon, and you hardly attack physically anyway, not to mention if I can land a hit with it, my venom will affect all of the opponents." McCafferey's eyes flicked towards Atramor a moment, and he glanced back at her momentarily. "...And if I'm lucky, I could try and Hex them...all of them." -
It's a good price as it is for the amount of parts you get. If you're selling the figures, you're getting an even better value. I think it'd make a nice castle.
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That's just awesome - such a gorgeous color scheme. The SNOT work on the floors and the window is fantastic. :thumbup:
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They kept 2 sets that were moved to the second movie. If we're lucky, the second wave will be mostly sets from the second movie, but also additional scenes from the first.
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Can't wait!
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I don't like the look of Necromancer anymore.
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No. I counted 4 hooded figures in the intro of Day One. I thought that was a bit too low, so they probably have a conversion up their sleeves. 5 scum and a serial killer in a 26 person group is identical to that Black Forest play, right?
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Slip-ups I tend to point out immediately, I'm just speaking about general behavior during the game, and things that in hindsight and combined with a solidified argument might look suspicious. I haven't found anyone being obviously scummy, or, again, you'd be hearing of it here. I think it's a good chance either Dragmall or Hervi's scum, but I'm not 100% positive. But Dragmall's still probably going to be feeling a lot of pressure tomorrow if Hervi turns up town. My point about the serial killer, I'm saying that if it is either of them, the SK's probably in contact with the scum, because it seems like both of them (Dragmall and Hervi) have been deep in the know as far as Hervi's pile of contacts goes. Two of their closest allies turn up dead. If one of them's scum, they've probably had a hand in it by ensuring the SK kills either Mursi or Gofraid, and the scum killer takes out the other. Even if neither is scum, there's still the possibility the SK is in contact with the Servants. Or maybe it could be coincidence, but I still don't think it's likely.
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Heroica RPG - Quest #40: The Strivvian Job
CMP replied to Scubacarrot's topic in The Heroica Archive
Atramor continues to grumble at Boomingham as he follows the paladin out of the dockmaster's, but keeps his irritation at bay, for the moment. "Blackhood, since it's not gettin' much use at the moment, could I borrow that Marksman's Monocle?....Same question to Lyssa, about the Explosive Staff." -
Since you asked nicely for once, yes. I really do believe that Hervi's lynch will be the most informative, by far. His reaction to his lynch is far different from the norm, but maybe he was just playing along with Dragmall's accusation and acting like he'd be glad to be lynched, since it helped the townies. Usually he's fighting to the death to prevent himself getting voted out. Our attention's obviously going to be on Dragmall tomorrow, the reasons for which are dependent on Hervi's affiliation (ie, are we following up on his suspicions because he was right about Hervi, or are we lynching him because he turned up townie?). I'm almost sure if either Dragmall or Hervi is scum, then the serial killer is working with the scum. Cutting out both Mursi and Gofraid...I think it's way too much of a coincidence. We're at a disadvantage right now. There are probably only 2 or 3 scum left, but combined with the serial killer, they can take out two townies every day. Nevertheless, we're on a roll with getting rid of scum, hopefully that streak will continue. The bulk of my suspicions I'm going to keep to myself, until anything particularly incriminating about one of them comes up in the day thread. Most of them consist of notes about behavior/voting/weird quotes at the moment. I'm hardly going to start accusing anyone before I'm convinced they're working against the townies. If any of them solidify, then I'll be bringing it up. I hope Wilhalm's doing the same, he's spoken up only once every day so far.
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Heroica RPG - Quest #40: The Strivvian Job
CMP replied to Scubacarrot's topic in The Heroica Archive
"I suppose we'll head to the archaeologist's house, then?"