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CMP

Eurobricks Archdukes
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Everything posted by CMP

  1. "Then you were blind to think a mortal could bend it to her will. We're not gods for a reason. You've proven that damn well enough."
  2. Same here. I'm glad Wren's still in a state fit enough for mid-battle banter, even if it's not all as snarky as in Quest 48.
  3. "Not enough to stop yourself. Not enough to keep every single thing you might've cared about die around you, often by your own hand or through your own actions. Even if you've only ever truly cared about Chaos, that's about to end too. You've lost everythin'. If ya' can feel that, then you've just made my day. You deserve nothing less," spat Atramor at the feet of this new self-proclaimed god.
  4. "A mirror of your future, maybe. Not ours, unless anyone else here really believes in the idea I'm about to decapitate. Don't forgot it's what led to her insanity."
  5. It looks like a hybrid of a pig and a Wookiee.
  6. Heck, I'd prefer those to unique weapons, especially because higher-levelled players usually have some of their best weapons at a considerable WP, and you can only boost that so many times.
  7. "Evidently she didn't feel enough to keep what remained of her party from gettin' slaughtered or possessed..." Don't worry, I have the same thoughts about Arthur.
  8. Permanent, or temporary? Both sound great, I'm just wondering. The former would really be interesting. They wouldn't be game breaking, you'd just to be able to customize your weapons even further, crafting your own unique weapons out of them. Stuff like Mercutio's Blessing. Didn't see that coming. I swear you were going to ask for Shield Polish of Immunity to <insert anything here>.
  9. I'll be disappointed if they do. There was reasoning for both Azog living and Haldir dying. (They needed a main villain for the first movie, and I guess they didn't want any leftover elves at Helm's Deep. ) Fili and Kili dying would really add a deeper feel to the movie.
  10. "That's what I was thinkin', Skrall."
  11. And it would kind of be pointless overkill. You could destroy all the Chaos Beasts he'll spawn once he's dead instead, you'd be dealing double damage against them.
  12. I didn't say I didn't regret it Yeah, sure.
  13. I already assumed you equipped it because Thormanil had a free artifact slot. You're welcome.
  14. He's got the Briar Bow, I doubt he'd want to fight at half power in the back row with a close range weapon. But I've already made a more permanent deal with a different Assassin for it.
  15. Loving that Elegant car. The TV van is nice too, and that is by far the best LEGO camera ever.
  16. We owe this entire battle to Skrall. He absolutely decimated Chaos. But, you know, I'm not going to let a chance at an extra WP go to waste.
  17. Meh, it's okay. It's not like we're not totally dominating the battle anyway. Atramor's dagger strike is interrupted by...something. His eyes flicker orange briefly, but nothing seems to happen. He steps backward, to spare a look at the dying Chaos. Sheathing Ratsbane, he walks straight up to the creature. It had the air of something...old. Beyond old. And somehow very powerful. He slid the Sword of Ancestral Hatred from within his cloak, and strode towards the creature in the front row. Whether he was the one to finish this abomination or not, it felt good to have the chance to finally remove the source of Wren's power from this world. Or maybe it was just the chance to prove that real faith in anything that didn't belong in the plane of mortals was utterly pointless. "Maybe Chaos' power isn't unfathomable as ya' thought, ya' crazy bitch."
  18. Whoops, added them to his inventory but forgot to remove them from yours...fixed. Yes, that's how Enraged works.
  19. Awesome. Thanks again for putting all this together CopMike.
  20. The party goes to rest up some more. Party Althior Emorith (And Finnegan) 33 years old male human Level: 26 Sage Power: 36 (41 for spells) Defense: 4 Health: 37/37 Ether: 34/34 Gold: 100 GP: 101 Equipment: Twin Sai Blades (WP:10, Dual Strike), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element), Robe of the Elven Necromancer (SP 4), Pointy Hat (+2 maximum ether) Inventory: Dragoro (WP 8), Skeleton Decoy, Potion x6, Tonic x9, Grand Tonic, 2 Nostrums, Mulled Wine, Ether Core, Venom x4, Shovel, Bedroll, Remedy x8, Lightning Bomb x3, Smelling Salts x2, Amulet of Elven Horse Rider (Accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Grand Potion x4, Venom, Skull Shield (SP: 6, immune to darkness elemental damage), Fire Bomb, Bone x2, Water Bomb x5, Smoke Bomb, Black Pearl Bartholomew Docken (Brickdoctor) 32-year old human male, Warden Level 29 *Scary* *Immune to Defense Reduction and Fragile* *Second Party Leader* Power: 39 Defense: 25 Health: 58/58 Gold: 16 GP: 99 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary effect; Immune to Defense Reduction; headwear), Heavy Armor (SP: 5; immune to Fragile; bodywear), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; handwear) Inventory: White Marksman's Hat (⅙ chance of Assassination vs. Flying monsters; headwear, lent to Thormanil Nihai), Lover's Locket (immune to Enamored; accessory), Potions (3), Grand Potions (2), Health Core, Remedy (5), Deadly Venom (2), Venom (5), Smoke Bomb (5), Grating Stone, Bedroll, Fire Bomb (2), Ice Bomb, Cobweb Cowl (immune to Instant-KO; backwear), Silver Ore, Bone (3), Water Bomb (4), Health Cores (2), Black Pearl Benji Carvenhall (Flare) 28 years old male half-elven Warden Level 26 *Counterstriking* *Deals Poisoned* *Bound* *Double damage to Vermin* *Party Leader* Power: 39 Defense: 7 Health: 40/40 Gold: 1 GP: 83 Equipment: Crossbow of the Pongcanis (WP:13; darkness-, ice-, fire-, wind-elemental), Fauxthril Shield (SP:7), Ratmancer's Cowl (The wearer's physical attacks deal double damage against vermin; headgear), Counterstrike Gloves (After the wearer is struck by a Free Hit they counter with strength equal to their level; handwear), Quiver of Poisoning (permanent Poisoned effect; backwear) Inventory: Grogmas Handcannon (WP:12 + the number of the round of battle), 9 Grand Potions, Health Core, x5 Remedy, x4 Phoenix Essence, 3 Meads, 2 Nostrums, 2 Venoms, 2 Smoke Bombs, Pickaxe, Bedroll, Shovel, 3 Bones, Emerald (Wood), Garnet (Earth), Skeleton Decoy, Lightning Bomb, Smelling Salts, Pointy Hat (+2 maximum ether), Fire Bomb, 3 Bones, Wooden Shield (SP:5, immune to wood elemental), Potion, x4 Water Bombs x2, Black Pearl, Aquamarine Thormanil Nihai (Played by swils) Level 26.33 Raider *Natural Respite* *Immune to Darkness and Water* Power: 36 Defense: 3 Health: 40/40 Gold: 1665 GP: 80 Equipment: Frozen Saber (WP: 9; Stuns enemies), Bright Armor (SP: 3, Null Darkness), Aqua Gear (Wearer deals and is immune to water elemental damage) Inventory: Wyvern's Tailblade (WP: 12, suitable for Barbarians & Knights), Thundering Totem (WP:9, lightning), Tongue on a Stick (WP:1, Miss -> "Aim"), 3x Smelling Salts, 2x Deadly Venom, Phoenix Essence, 5x Remedy, Pickaxe, Shovel, Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf(Accessory), Fighter’s Boots(Footwear, +10 damage to melee attacks. Suitable for QMs only), 2pc&biscuit, Jinxy Juice (Q35), Amethyst, Grating Stone, 2 Fire Bombs, Milk, Potion x2, Venom x4, Lightning Bomb, x2 Grand Potion, Smoke Bomb x2, Ice Bomb, 2 Bones, Wooden Shield (SP:5, immune to wood elemental), 5 Water Bombs Xander Unth'or (posades) 24 year-old male human Hunter Level 24.66 *Natural Respite* *Immune to Blindness and Fragile* *Favours Aquatic and Beast Monsters* Power: 38 Defense: 5 Health: 37/37 Gold: 2 GP: 100 Equipment: Precision Bow (WP:12; all 'Aim's become 'Hit's), Hunter's Quiver of Marksmanship (WP:2 to a bow, allows the hunter to favor two types at the same time; protects from blindness-effect), Heavy Armor (SP:5, protects from fragile-effect), White Marksman's Hat (1/6 chance to assassinate flying monsters, headwear, borrowed from Barty Docken) Inventory: Golden Handcannon (WP:9; lightning-, light-elemental), Pongcanis Club (WP:8), Enigmatic Hammer (WP:3), Amulet of the Elven Horse Rider (WP +1 from the front row, grants speed within quests; accessory), x2 Aquamarine (Water), 3 Potions, 2 Grand Potions, 7 Remedies, 2 Nostrums, 3 Smelling Salts, 3 Venoms, Deadly Venom, Skeleton Decoy, 2 Phoenix Essences, Silver Ore, 2 Smoke Bombs, Ice Bomb, 2 Bones, 5 Water Bombs Then they head for the FIREFLY MIRE It's a thick green swamp covered in thick, reddish fog. Mysterious lights dance across the horizon. Before they know it, the heroes find themselves surrounded. PREPARE FOR BATTLE! Enemies Bright Widow "<Awesome! Heroes! Haha, we've got this one in the bag, fellas!>" Type: Vermin/Fiery Level: 33 Health: 663/663 Special: Hot Thread – Causes 33 fire-elemental damage and the enraged-effect to the target. Drops: 8 Fire Bombs Red Rattlesnake Type: Vermin Level: 24 Health: 488/488 Special: Constrict – The rattlesnake throttles the target, knocking it out after three rounds have passed unless the rattlesnake is defeated before it. The target can only attack the rattlesnake with close-ranged weapons. Drops: Phoenix Essence Firefly A Type: Fiery/Flying Level: 20 Health: 293/293 Special: Swarm of Fire – Causes fire-elemental damage equal to 20 times the amount of fireflies in the party to the target. Drops: nothing Firefly B Type: Fiery/Flying Level: 20 Health: 293/293 Special: Swarm of Fire – Causes fire-elemental damage equal to 20 times the amount of fireflies in the party to the target. Drops: nothing Firefly C Type: Fiery/Flying Level: 20 Health: 293/293 Special: Swarm of Fire – Causes fire-elemental damage equal to 20 times the amount of fireflies in the party to the target. Drops: nothing Firefly D Type: Fiery/Flying Level: 20 Health: 293/293 Special: Swarm of Fire – Causes fire-elemental damage equal to 20 times the amount of fireflies in the party to the target. Drops: nothing Firefly E Type: Fiery/Flying Level: 20 Health: 293/293 Special: Swarm of Fire – Causes fire-elemental damage equal to 20 times the amount of fireflies in the party to the target. Drops: nothing Will-o´-the-Wisp A Type: Fiery Level: 21 Health: 166/166 Special: Self-Explode – Depletes the remaining health to cause fire-elemental damage to all opponents and restore health to all other allies by dividing the value of the sacrificed health equally among them all. Drops: nothing Will-o´-the-Wisp B Type: Fiery Level: 21 Health: 166/166 Special: Self-Explode – Depletes the remaining health to cause fire-elemental damage to all opponents and restore health to all other allies by dividing the value of the sacrificed health equally among them all. Drops: nothing Will-o´-the-Wisp C Type: Fiery Level: 21 Health: 166/166 Special: Self-Explode – Depletes the remaining health to cause fire-elemental damage to all opponents and restore health to all other allies by dividing the value of the sacrificed health equally among them all. Drops: nothing Party Althior Emorith (And Finnegan) 33 years old male human Level: 26 Sage Power: 36 (41 for spells) Defense: 4 Health: 37/37 Ether: 34/34 Gold: 100 GP: 101 Equipment: Twin Sai Blades (WP:10, Dual Strike), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element), Robe of the Elven Necromancer (SP 4), Pointy Hat (+2 maximum ether) Inventory: Dragoro (WP 8), Skeleton Decoy, Potion x6, Tonic x9, Grand Tonic, 2 Nostrums, Mulled Wine, Ether Core, Venom x4, Shovel, Bedroll, Remedy x8, Lightning Bomb x3, Smelling Salts x2, Amulet of Elven Horse Rider (Accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Grand Potion x4, Venom, Skull Shield (SP: 6, immune to darkness elemental damage), Fire Bomb, Bone x2, Water Bomb x5, Smoke Bomb, Black Pearl Bartholomew Docken (Brickdoctor) 32-year old human male, Warden Level 29 *Scary* *Immune to Defense Reduction and Fragile* *Second Party Leader* Power: 39 Defense: 25 Health: 58/58 Gold: 16 GP: 99 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary effect; Immune to Defense Reduction; headwear), Heavy Armor (SP: 5; immune to Fragile; bodywear), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; handwear) Inventory: White Marksman's Hat (⅙ chance of Assassination vs. Flying monsters; headwear, lent to Thormanil Nihai), Lover's Locket (immune to Enamored; accessory), Potions, Grand Potion, Health Core, Remedy (5), Deadly Venom (2), Venom (5), Smoke Bomb (5), Grating Stone, Bedroll, Fire Bomb (2), Ice Bomb, Cobweb Cowl (immune to Instant-KO; backwear), Silver Ore, Bone (3), Water Bomb (4), Health Cores (2), Black Pearl Benji Carvenhall (Flare) 28 years old male half-elven Warden Level 26 *Counterstriking* *Deals Poisoned* *Double damage to Vermin* *Party Leader* Power: 39 Defense: 7 Health: 40/40 Gold: 1 GP: 83 Equipment: Crossbow of the Pongcanis (WP:13; darkness-, ice-, fire-, wind-elemental), Fauxthril Shield (SP:7), Ratmancer's Cowl (The wearer's physical attacks deal double damage against vermin; headgear), Counterstrike Gloves (After the wearer is struck by a Free Hit they counter with strength equal to their level; handwear), Quiver of Poisoning (permanent Poisoned effect; backwear) Inventory: Grogmas Handcannon (WP:12 + the number of the round of battle), 9 Grand Potions, Health Core, x5 Remedy, x4 Phoenix Essence, 3 Meads, 2 Nostrums, 2 Venoms, 2 Smoke Bombs, Pickaxe, Bedroll, Shovel, 3 Bones, Emerald (Wood), Garnet (Earth), Skeleton Decoy, Lightning Bomb, Smelling Salts, Pointy Hat (+2 maximum ether), Fire Bomb, 3 Bones, Wooden Shield (SP:5, immune to wood elemental), Potion, x4 Water Bombs x2, Black Pearl, Aquamarine Thormanil Nihai (Played by swils) Level 26.33 Raider *Natural Respite* *Immune to Darkness and Water* Power: 36 Defense: 3 Health: 40/40 Gold: 1665 GP: 80 Equipment: Frozen Saber (WP: 9; Stuns enemies), Bright Armor (SP: 3, Null Darkness), Aqua Gear (Wearer deals and is immune to water elemental damage) Inventory: Wyvern's Tailblade (WP: 12, suitable for Barbarians & Knights), Thundering Totem (WP:9, lightning), Tongue on a Stick (WP:1, Miss -> "Aim"), 3x Smelling Salts, 2x Deadly Venom, Phoenix Essence, 5x Remedy, Pickaxe, Shovel, Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf(Accessory), Fighter’s Boots(Footwear, +10 damage to melee attacks. Suitable for QMs only), 2pc&biscuit, Jinxy Juice (Q35), Amethyst, Grating Stone, 2 Fire Bombs, Milk, Potion x2, Venom x4, Lightning Bomb, x2 Grand Potion, Smoke Bomb x2, Ice Bomb, 2 Bones, Wooden Shield (SP:5, immune to wood elemental), 5 Water Bombs Xander Unth'or (posades) 24 year-old male human Hunter Level 24.66 *Natural Respite* *Immune to Blindness and Fragile* *Favours Aquatic and Beast Monsters* Power: 38 Defense: 5 Health: 37/37 Gold: 2 GP: 100 Equipment: Precision Bow (WP:12; all 'Aim's become 'Hit's), Hunter's Quiver of Marksmanship (WP:2 to a bow, allows the hunter to favor two types at the same time; protects from blindness-effect), Heavy Armor (SP:5, protects from fragile-effect), White Marksman's Hat (1/6 chance to assassinate flying monsters, headwear, borrowed from Barty Docken) Inventory: Golden Handcannon (WP:9; lightning-, light-elemental), Pongcanis Club (WP:8), Enigmatic Hammer (WP:3), Amulet of the Elven Horse Rider (WP +1 from the front row, grants speed within quests; accessory), x2 Aquamarine (Water), 3 Potions, 2 Grand Potions, 7 Remedies, 2 Nostrums, 3 Smelling Salts, 3 Venoms, Deadly Venom, Skeleton Decoy, 2 Phoenix Essences, Silver Ore, 2 Smoke Bombs, Ice Bomb, 2 Bones, 5 Water Bombs Burn, heroes, burn!! Everyone please choose an action. Party leader, list a battle order. Untargeted enemies will get a free hit at the end of the round.
  21. Yeah, there should be 8 Water Bombs. Forgot to get the pictures.
  22. That actually looks really interesting, Jeb. I have a similar idea called Warlock, but rather than summon demons he enthralls a target. Kinda wanna add to it using the Life Drain stuff.
  23. I should gain 2 health because of Ratsbane. Atramor casually tears the dagger out of Sphinx, but stabs at him once more from the back row.
  24. Well, actually, it is. Just on a much, much, much, much smaller scale.
  25. Sometimes the cons just outweigh the pros is all. Black Knight deals damage to the entire enemy party. I just don't get why it seems more a combination of Frenzy and Magic Burst than Mug and Sentinel.
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