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Duvors

Eurobricks Dukes
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Everything posted by Duvors

  1. "Oh well," Enson said, "we can get these analyzed later." He put the fragment into his pocket. "Now then, to the guides?"
  2. "I would not say so, no, but when needs must... Excuse me." Enson gingerly reached into the open gullet and retrieved one of the shards. Holding it up to the light, he examined it closely. There wasn't enough left for him to identify, but he had an uneasy suspicion he already knew what it was. Holding it out to his companions he spoke; "Miss Polaris, Aysu, can either of you identify this?"
  3. Enson will poke around in the steaming pile of organs to see if there's anything identifiable.
  4. Enson snapped his book shut. "Quite right." he said. "If everyone is done here, I think we can move on now."
  5. "Oh dear, I think someone's been feeding them." He shook his head. "Or leaving food out for them to find. In any case they're glutted- and have lost any respect for the bounds of sapient habitation. Really, I don't know why people do stupid things like that. 'I'm just going to leave some food out for the cute six-hundred pound bear' and the next thing you know there are bears everywhere. These are dangerous predators, not... leprechauns... or what have you."
  6. Enson smiled. "I suppose that's true. Thank you." Watching Polaris examine the birds, his expression slowly became one of concern. "You know," he said, "this attack doesn't seem... natural." He waved his hand expressively. "I mean, that las bird at least should've made an attempt to escape after it was injured." He shook his head. "I do not have a good feeling about this." Taking out his cold weather survival manual, Enson began flipping through it to see if it could offer any insights into the birds' strange behavior.
  7. Enson gazed at the birds in a rather morose fashion, feeling more than a little sorry for them. Shaking his head a little he turned to face Polaris. @samurai-turtle Enson gave a little cough. "Miss Polaris," he said stiffly, "I may have been a little... short with you just now. I'm sorry about that, and for any feelings of resentment I may have caused. Believe me," there was an earnest tone in his voice now, "I fully intended to let the thing about vacuum exposure slide, but-" He stopped himself abruptly, closed his eyes, clenched his hands, and brought them together before him in a knuckle-to-knuckle manner. "No," he said, more to himself, "no buts. Anger is the first resort of the irrational and making excuses for it reflects poorly on my character. I am sorry, and there is an end to it." He abruptly relaxed, opened his eyes, and bowed deeply to Polaris.
  8. Personally, the idea of radically reorienting my abilities and load out for every mission is something I'm the most excited to get into (incidentally, it's also the reason I was so much in favor of the Locker system during development). I still intend for Enson's proficiencies to be built around a strong Insight-Medicine-Religion core, but even then their levels don't have to stay static. For a specific example, my current point in Survival is unlikely to outlast the current mission and I intend to discard my Melee Proficiency eventually.
  9. @Classic_Spaceman As a quick reminder, since attacking the tank would be a Proficiency Check rather than a Weapon Check, Yelana would not add her Weapon Mod to the roll. She would get the +3 die however, but that's a bit more swingy.
  10. I seem to remember @Waterbrick Down saying that Technology was supposed to be a general-purpose 'science' skill during development, in which case I personally think the name is a tad misleading.
  11. @Waterbrick Down (OoC: if @Endgame doesn't post soon, Decker moves to F3 and Rallies Polaris.)
  12. Don't be, it's nice to have a third person in the 'room' and it gave me an excuse to address something that's worrying me. Are the 'single proficiency classes' suggestion and the 'class threshold lowering' suggestion part of the same idea or separate? Because how I'd implement something like this would be to lower the threshold for multi-proficiency classes but have single-proficiency classes still require at least five ranks. Funnily enough, I just came up with something in the 'handle everything' vein for another class; the Courier. A suggestion: switch around the Outlander's 'Tough' and the Courier's 'I Got This'. Rename the first to 'Haven't Gotten This Far' and the second to 'Resourceful'. As a possible further change, remove 'Focus', give it's effect to the Crusader's 'Smite' and replace it with the following; - Splint (Action) - Make a Survival Check on an adjacent ally (can target self). Target receives Vitality = # successes. Vitality gained this way disappears at the end of combat. That might be a little too derivative of the Medic to follow through with, but you get the idea. Something that allows the Survival proficiency to contribute directly to your continued survival.
  13. In all honesty I was probably laying it on a little thick just now. The point I wanted to make is that, aside from Proficiency bonuses, the Outlander doesn't do anything particularly ranger-ish. Tough and Focused are both excellent, but they're so generic you could apply them to most any class, meaning that the Outlander doesn't have much of an identity overall.
  14. So do I, but I'd rather avoid mechanical redundancy. I agree, but on the other hand it's existence sort of blocks players without the class from using Sleight-of-Hand to pickpocket anything, which is a problem because the FAQ specifically notes that as something Sleight-of-Hand can do. I'd feel much better about it if it applied specifically to Weapons, Armor, or Grenades as those seem to be the things that would cause the most issues if taken. Hardly unreasonable, I just feel it might be spread a little thin. But I think it'd be best to see it in action first. Regarding the Outlander however, it feels to me like you just said that you think we need a ranger because you think we need a ranger - presumably because D&D and Heroica 1 have/had them. What is a ranger? What role does it fulfill in-game? What image do we want to invoke? Is it Robin Hood? Aragorn? A forest ranger? The Arizona Ranger from that one song? They may all seem similar, but there are some large distinctions in what they do. Is the ranger a spellcaster, trapper, dual wielder, beastmaster, or sniper? Looking at the Outlander it seems to be good at noticing things, not dying, and killing things, with its proficiencies implying sniperisims and outdoor living on the side. Bluntly put, I think it's boring and vague and exists simply to fill a thematic archetype that we don't even know if we need and it represents poorly anyway.
  15. I agree, I just wanted to ask for an opinion before removing them Yes, it's modeled after the Scholar's action Neither do I, removed. However since you mention the Scoundrel, are we sure we want Pickpocket to be an exclusive action rather than something anyone can attempt? I'm with WBD to some extent here, but looking over the current list we have I sometimes feel as if certain classes are present simply because we think they should be there rather than actually having a thematic or mechanical niche for them to fill. The Prosecutor and Outlander are two in particular I wouldn't be sad to dispense with.
  16. Enson will move to D3 and attack the birb Hawk B.
  17. Done. @Waterbrick Down Since I last posted I have: Revised the Starwright Created 'Officer' and 'Veteran' classes Scrapped the Starwright's revision and turned it into an 'Oracle' class Revised the Starwright, creating a new spell in the process Revised the Starwright, creating another new spell in the process Revised the Gunslinger
  18. "Miss Aysu would you kindly get this bird off my back! Miss Polaris! Back away!" Enson will attack Hawk E. @samurai-turtle @Peppermint_M @Yzalirk @Endgame (OOC: I believe the optimal course would be for Ronin and Decker to attack the birds next to them, Aysu to attack Hawk D, and Polaris to move to G2 and target whichever of Hawks D, E, or F are still alive. Does that sound good?)
  19. Question: Would you mind the existing Quickdraw trait being replaced with an initiative bonus if I also followed through with my initial idea for a replacement to Drifter?
  20. I just post that and already I'm debating replacing the Gunslinger's 'you're better at these proficiencies' trait with something that lets them attack as a special action for a limited number of times. AND I just came up with basic ideas for 'Infantryman' and 'Officer' classes. I don't think my mind will ever be at rest on this subject. Help.
  21. So, I've been making a few classes in the future ideas section. The Courier and the Starwright (the latter of which I'm not that satisfied by) are me finishing off the vehicle ideas I had. The other two are the Inheritor - a take on the 'inborn magic' trope with a royal flair - and the Shadowdancer - which I just made and whose action may be a tad too complicated but was inspired by something @Yzalirk was attempting in Mission 5.
  22. @Waterbrick Down I just noticed in the rules that under 'Equipment' it says 'you may only have one type of item equipped' where it should say 'you may only have one of each type of item equipped'.
  23. (OOC: Tools apply their bonus passively, so as long as you have it equipped you'll get the bonus to the appropriate checks. The line you're referring to alludes specifically to certain consumables. However, the Cloaking Generator won't actually do anything in this situation as attacking involves neither Stealth nor Sleight of Hand, and the same goes for defense.)
  24. "That's Ronin. Decker is the other man in all-concealing body armor."
  25. Enson is in his sixties and views himself as a figure of authority, so probably.
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