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Everything posted by Waterbrick Down
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Heroica: Glory Amongst The Stars - General Discussion
Waterbrick Down replied to Waterbrick Down's topic in Heroica! The RPG!
It all has to do with how high an enemy's Skill and Armor mod are. If they're low, you'll actually have better odds of doing damage because each hero add's an auto-success from their weapon. If the skill is high compared to your proficiency, your best bet is rallying. -
MM Note: As Duvors stated, if players have a tied initiative you can switch who goes before who from round to round.
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Heroica: Glory Amongst The Stars - Rules & FAQ
Waterbrick Down replied to Waterbrick Down's topic in Heroica! The RPG!
Looks like it may have been inadvertently deleted on the rules update, I'll get a new version or put something in the FAQ. -
Heroica: Glory Amongst The Stars - General Discussion
Waterbrick Down replied to Waterbrick Down's topic in Heroica! The RPG!
The way I see it, is that they're temporary hit points. They'll soak extra, but then you go back to your original unless the attack managed to burn through all of the temp hit points. -
The heroes reposition to a more defensible stance as Polaris and Aysu deal quick damage to the beast. Enson tries to trap the creature's jaws with his hammer but its maw proves too powerful. The gator in turn snaps its massive jaws down on decker before retreating slightly into the frigid water. Round 1 Enson Athletics Proficiency vs. Polar Gator Athletics Proficiency: (1,3,6) 1 Success vs. (6,2,3,4,3) 2 Successes = Unable to wedge hammer Enson moves to C1 Decker moves to C4 Decker vs. Polar Gator - (3, +2) 2 Successes vs. (4,4,4,+1) 4 Successes = 0 Damage Polaris moves to C2 Polaris vs. Polar Gator - (5,+1) 2 Successes vs. (6,2,1) 1 Success = 1 Damage Aysu vs. Polar Gator - (4,4,1+2) 4 Successes vs. (3,1,3) 0 Successes = 4 Damage Ronin stays put Polar Gator vs. Decker - (5,6,2,4,+2) 5 Successes vs. (6,+1) 2 Successes = 3 Damage Polar Gator moves Party Ensonvilterayquis (Enson) (Duvors) *Mission Leader* 60 cycles old male Quo'ri Character Points: 3/16 Vitality: 5/5 Velocity: 2 Strength: 1 Skill: 2 Smarts: 2 Spirit: 2/2 Proficiencies: Insight 1, Medicine 2, Melee Weapons 1, Religion 2, Survival 1 Spells: Healing Light, Purging Font Credits: 20 Equipment: Void Star Hammer (+1 Melee Elemental), Utility Belt (Tool, grants +1 Engineering or Medicine Check Successes) Inventory: Nanite Elixir 2x, Plasma Potion 3x Polaris Ursaring [with M.I.L.E.S.] (samurai-turtle)15 cycle old female "Chimeran" Character Points: 3/16Vitality: 6/8Velocity: 2Strength: 2 Skill: 2Smarts: 2Spirit: 1/1Proficiencies: Coding 1*, Engineering 1 (+1, tool), Medicine 1 (+1, tool), Melee Weapons 1, Nature 1, Short Range Weapons 1, Spells: Elemental Evocation, Credits: 0 Equipment: Utility Belt (tool) Grants +1 Engineering or Medicine Check Success, Whirlwind Boomerang (Standard, Elemental, Short Range Weapon),Inventory: Mecha Strike (Standard, Kinetic, Melee Range Weapon), Plasma Potion (x2) Aysu Kundakçı (Peppermint_M) 22 Rotations Old, Female? Adopted Human. Character Points: 2/15Vitality: 6/6Velocity: 2Strength: 2Skill: 3Smarts: 1Spirit: 1Proficiencies: Long Range Weapons 3, Nature 1, Survival 1Spell: Enhanced VisionCredits: 75Equipment: Environment Safe Ammunition "ESA" Rifle (Calibrated Long Range, Energy), Farsight GogglesInventory: Plasma Potion 2x, Essence of Glibness, Pack of Crystalline Feathers (6) Ronin (Yzalirk)[REDACTED] Male [REDACTED]Character Points: 3/13Vitality: 5/5Velocity: 2Strength: 1Skill: 3Smarts: 3Spirit: 0/0Proficiencies: Athletics 1, Deception 1, Melee Weapons 2, Stealth 1Known Spells: NoneCredits: 10Equipment: Cloaking Generator, Hard Light Katana (Calibrated Energy Melee Weapon)Inventory: Decker DaCabe (Endgame) 24 year old male Human Character Points: 3/13 Vitality: 3/6 Velocity: 2 Strength: 3 Skill: 1 Smarts: 1 Proficiencies: Melee Weapons 1, Short Range Weapons 2 Credits: 10 Equipment: Unloaded Pistol (Calibrated Kinetic Melee Weapon), Sandblasted Cuirass (Standard Kinetic Armor) Inventory: Enemy Polar Gator *Large* Vitality: 10/15 Velocity: 2 Strength: 4 Skill: 3 Smarts: 1 Proficiencies: Melee Weapons 4, Short Range Weapons 4, Athletics 2, Perception 2 Equipment: None Innate: Gripping Maw (Calibrated Kinetic Melee Weapon), Swiping Tail (Calibrated Kinetic Short Range Weapon), Toughened Hide (Standard Kinetic Armor) Passive Abilities: Feast - The Polar Gator restores 2 Vitality whenever it drops a hero to 0 Vitality Aquatic - The Polar Gator can move through water squares unimpeded
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"You blew up the train? Bit excessive isn't it?" Valesia munches away, "Yes, turned out to be a misunderstanding with a rather intelligent colony and an unfortunate soul who had gotten trapped in the bowels of the Hall. All was well in the end though and we ensured everyone was safely relocated." "Splendid, you've really been a peach dear. We'll make sure to leave a good review."
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Polaris Stealth Proficiency vs. Polar Gator Perception Proficiency - (3,2,2) 0 Successes vs. (4,2,5,1,2) 2 Successes The icebergs continue to be beaten aside as the scaled leathery back of the polar gator comes rushing forward toward Enson. The creature's head surfaces and with a toothy snap lunges at the Party. Polaris attempts to get the jump on it, but the natural senses of the predator detect the Chimeran's presence immediately. PREPARE FOR BATTLE! Round 0 Enson Initiative Check: (6,4) 2 Successes Decker Initiative Check: (5) 1 Success Polaris Initiative Check: (2,2) 0 Successes Aysu Initiative Check: (2,3,2) 0 Successes Ronin Initiative Check: (2,2,3) 0 Successes Polaris Stealth Proficiency vs. Polar Gator Perception Proficiency - (3,2,2) 0 Successes vs. (4,2,5,1,2) 2 Successes Party Ensonvilterayquis (Enson) (Duvors) *Mission Leader* 60 cycles old male Quo'ri Character Points: 3/16 Vitality: 5/5 Velocity: 2 Strength: 1 Skill: 2 Smarts: 2 Spirit: 2/2 Proficiencies: Insight 1, Medicine 2, Melee Weapons 1, Religion 2, Survival 1 Spells: Healing Light, Purging Font Credits: 20 Equipment: Void Star Hammer (+1 Melee Elemental), Utility Belt (Tool, grants +1 Engineering or Medicine Check Successes) Inventory: Nanite Elixir 2x, Plasma Potion 3x Polaris Ursaring [with M.I.L.E.S.] (samurai-turtle)15 cycle old female "Chimeran" Character Points: 3/16Vitality: 6/8Velocity: 2Strength: 2 Skill: 2Smarts: 2Spirit: 1/1Proficiencies: Coding 1*, Engineering 1 (+1, tool), Medicine 1 (+1, tool), Melee Weapons 1, Nature 1, Short Range Weapons 1, Spells: Elemental Evocation, Credits: 0 Equipment: Utility Belt (tool) Grants +1 Engineering or Medicine Check Success, Whirlwind Boomerang (Standard, Elemental, Short Range Weapon),Inventory: Mecha Strike (Standard, Kinetic, Melee Range Weapon), Plasma Potion (x2) Aysu Kundakçı (Peppermint_M) 22 Rotations Old, Female? Adopted Human. Character Points: 2/15Vitality: 6/6Velocity: 2Strength: 2Skill: 3Smarts: 1Spirit: 1Proficiencies: Long Range Weapons 3, Nature 1, Survival 1Spell: Enhanced VisionCredits: 75Equipment: Environment Safe Ammunition "ESA" Rifle (Calibrated Long Range, Energy), Farsight GogglesInventory: Plasma Potion 2x, Essence of Glibness, Pack of Crystalline Feathers (6) Ronin (Yzalirk)[REDACTED] Male [REDACTED]Character Points: 3/13Vitality: 5/5Velocity: 2Strength: 1Skill: 3Smarts: 3Spirit: 0/0Proficiencies: Athletics 1, Deception 1, Melee Weapons 2, Stealth 1Known Spells: NoneCredits: 10Equipment: Cloaking Generator, Hard Light Katana (Calibrated Energy Melee Weapon)Inventory: Decker DaCabe (Endgame) 24 year old male Human Character Points: 3/13 Vitality: 6/6 Velocity: 2 Strength: 3 Skill: 1 Smarts: 1 Proficiencies: Melee Weapons 1, Short Range Weapons 2 Credits: 10 Equipment: Unloaded Pistol (Calibrated Kinetic Melee Weapon), Sandblasted Cuirass (Standard Kinetic Armor) Inventory: Enemy Polar Gator *Large* Vitality: 15/15 Velocity: 2 Strength: 4 Skill: 3 Smarts: 1 Proficiencies: Melee Weapons 4, Short Range Weapons 4, Athletics 2, Perception 2 Equipment: None Innate: Gripping Maw (Calibrated Kinetic Melee Weapon), Swiping Tail (Calibrated Kinetic Short Range Weapon), Toughened Hide (Standard Kinetic Armor) Passive Abilities: Feast - The Polar Gator restores 2 Vitality whenever it drops a hero to 0 Vitality Aquatic - The Polar Gator can move through water squares unimpeded
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MM Note: I'll let Duvors determine placement and then give Polaris a Stealth check to try and ambush the gator during Round 0.
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MM Note: This is a good strategy. If anyone else wants to try some sort of setup before the creature arrives now is the time to say so. I'll run all the actions as part of Round 0.
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Enson Performance Proficiency Check (DC 1) - (1,3,4) 1 Success As the party finishes crossing over the lake with skill and dexterity, Enson emphatically disturbs the surface of the water and watches as ice floes shift out of the way as a large submerged object makes for the land. MM Note: Right you are, below is the battle map. The enemy is coming from the water of course, feel free to let me know where everyone will start out.
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"Well that is good new, I must say, Mr. Pilot. I imagine just part of the atmosphere, or have you made many landings here before?" Valesia smiles at her traveling companions, she had a good feeling about this mission. "I made a batch of bonbons if anyone's interested, got to keep that blood sugar up." OoC: Stats look good.
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Heroica: Glory Amongst The Stars - General Discussion
Waterbrick Down replied to Waterbrick Down's topic in Heroica! The RPG!
When a player comes up with a better idea than you. *furiously scribbles* -
Polaris Perception Proficiency Check (DC 3,5) - (6,1,5) 2 Successes As Polaris watches across the frozen lake, the reflection of the sun upon the ice plays with her vision. Perhaps a shadow here, a bit of movement there, but she can't be sure of anything. Aysu Perception Proficiency Check (DC 3,5) - (5,4,5) 3 Successes Aysu Nature Proficiency Check (DC 3) - (5,4,3,6) 3 Successes Aysu shields her eyes from the blinding reflection and for a brief moment catches a glimpse of albino scaly appendages briefly surfacing and then diving back under the water. Given Mervin's descriptions from Vindkoss, she's fairly certain she spotted a giant polar gator.
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MM Note: Just as a heads up, my intention is to wait till tomorrow evening for puzzle submissions. However, if you have no interest in solving it, please shoot me a PM as well.
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Polaris Survival Proficiency Check (DC 3) - (6,3,5) Polaris is unsure how much weight the ice would hold before becoming unstable. "We'll want to stick together, but not too close so as not to put too much weight on a single ice floe. I also wouldn't recommend sending only one person at a time. Whatever broke up that ice probably ain't something you want to run into on your own." MM Note: See below for an example that hopefully clears things up. MM Note: Duvors is right, for purposes of the solution the party moves "together", the "weight limit" is for narrative purposes of why you can't just move from one part of a floe to another. Below is an example of an allowable movement (green) and a non-allowable movement (red). Let me know if that clears things up.
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Heroica: Glory Amongst The Stars - Rules & FAQ
Waterbrick Down replied to Waterbrick Down's topic in Heroica! The RPG!
That would be correct. -
MM Note: You are in the North East Corner. You need to jump from square to square (4x4) and get to the South West Corner. Some of the 4x4 plates are connected to each other constituting an ice flow (i.e. iceberg). Your path can't be from one square to another one that's connected to it because of the weight of the party, so you have to alternate from one iceberg to another iceberg.
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Sigrun looks slightly incredulously at Decker and then with a smile chirps back, "Then boy, it's a miracle you've made it this far." After a while the sled steers up to the northern shore of the lake. Jagged pillars of stone jut out of the icy frozen landscape before them. Ice flows slowly meander across the lake cracking and groaning as they slide past one another. "Huh, usually it's completely frozen over this time of the cycle, something must be busting parts of it up. We can get across those flows, we'll just need to make sure we distribute our weight appropriately." Ice Flow Puzzle In order to continue onward the party must proceed from the north east corner of the map, to the south west corner. Due to the weight of the party, not everyone can be on the same ice flow at the same time. Thus an alternating path between ice flows must be plotted. Send your path to me via PM, either as a picture, or a set of steps. Cardinal direction movements only (N,S,E,W), no diagonals. Everyone with a correct answer will receive a character point. You cannot cross through the rocky peaks. Let me know if the picture is not clear and you're unsure if squares are part of the same ice flow or if you have any other questions. Party Ensonvilterayquis (Enson) (Duvors) *Mission Leader* 60 cycles old male Quo'ri Character Points: 2/15 Vitality: 5/5 Velocity: 2 Strength: 1 Skill: 2 Smarts: 2 Spirit: 2/2 Proficiencies: Insight 1, Medicine 2, Melee Weapons 1, Religion 2, Survival 1 Spells: Healing Light, Purging Font Credits: 20 Equipment: Void Star Hammer (+1 Melee Elemental), Utility Belt (Tool, grants +1 Engineering or Medicine Check Successes) Inventory: Nanite Elixir 2x, Plasma Potion 3x Polaris Ursaring [with M.I.L.E.S.] (samurai-turtle)15 cycle old female "Chimeran" Character Points: 2/15 Vitality: 6/8Velocity: 2Strength: 2 Skill: 2Smarts: 2Spirit: 1/1Proficiencies: Coding 1*, Engineering 1 (+1, tool), Medicine 1 (+1, tool), Melee Weapons 1, Nature 1, Short Range Weapons 1, Spells: Elemental Evocation, Credits: 0 Equipment: Utility Belt (tool) Grants +1 Engineering or Medicine Check Success, Whirlwind Boomerang (Standard, Elemental, Short Range Weapon),Inventory: Mecha Strike (Standard, Kinetic, Melee Range Weapon), Plasma Potion (x2) Aysu Kundakçı (Peppermint_M) 22 Rotations Old, Female? Adopted Human. Character Points: 2/15Vitality: 6/6Velocity: 2Strength: 2Skill: 3Smarts: 1Spirit: 1Proficiencies: Long Range Weapons 3, Nature 1, Survival 1Spell: Enhanced VisionCredits: 75Equipment: Environment Safe Ammunition "ESA" Rifle (Calibrated Long Range, Energy), Farsight GogglesInventory: Plasma Potion 2x, Essence of Glibness, Pack of Crystalline Feathers (6) Ronin (Yzalirk)[REDACTED] Male [REDACTED]Character Points: 2/12Vitality: 5/5Velocity: 2Strength: 1Skill: 3Smarts: 3Spirit: 0/0Proficiencies: Athletics 1, Deception 1, Melee Weapons 2, Stealth 1Known Spells: NoneCredits: 10Equipment: Cloaking Generator, Hard Light Katana (Calibrated Energy Melee Weapon)Inventory: Decker DaCabe (Endgame) 24 year old male Human Character Points: 2/12 Vitality: 6/6 Velocity: 2 Strength: 3 Skill: 1 Smarts: 1 Proficiencies: Melee Weapons 1, Short Range Weapons 2 Credits: 10 Equipment: Unloaded Pistol (Calibrated Kinetic Melee Weapon), Sandblasted Cuirass (Standard Kinetic Armor) Inventory:
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Heroica: Glory Amongst The Stars - General Discussion
Waterbrick Down replied to Waterbrick Down's topic in Heroica! The RPG!
So this might be something we have to figure out, but currently any party with a member who has magical healing will be starting every encounter with full health due to the new Meditate rules.