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Hinckley

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Everything posted by Hinckley

  1. *Amongst the dust and shreds of ancient parchment lies a bright white roll of parchment in almost brand new condition.* *Sylvia limps over and attempts to turn the statue but it doesn't budge. She looks for other ways to de-gay the place...* *Nothing happens.*
  2. *It is a good idea, but mirroring the pattern, while possible, doesn't do anything.* *You search Johnson's pockets, but you find nothing. Both sets from his jacket and pants appear to already been searched, they are empty and inside out...*
  3. Ah, sweet relief. The pace changed I promised is upon us. The pace should go back to slow and steady as opposed to snail's pace as it's been for the last week. Sorry about that, guys and thanks for keeping up and being patient with me. You guys are awesome. Hope you enjoy the next portion of the game as much as you enjoyed the first part.
  4. *Before anyone can heed the vision as a bad omen, the group enters the West Library to investigate...* *A gruesome sight awaits them as the lifeless body of Johnson Willoughby, their beloved tour guide, lays eviscerated on the floor. There is not a lot of light in this room but a hole in the ceiling lets in the vibrant light of the full moon. The group can see the beautiful and bright moon slowly turning red...* *Further investigation of the room reveals an old fountain surrounded by two stone benches.* *There is a statue of a man between two blood red wolf heads.* *On the left side of the room are some shelves and another statue.* *On the right side of the room the wall has eroded away so that a tree grows through the old shelves. There is also another statue on this wall.*
  5. *Before Donna can touch the crown, it disappears.*
  6. *As the group is about to enter the library, a shiny crown appears hovering before the doorway...*
  7. *Siegourney goes searching for a welcome mat...*
  8. *That is the one that Diana tried to use.* *The group prepares to move on to the West Library...very soon. *
  9. *It is not the correct key.*
  10. Are you serving sauteed scalp of Kate Capshaw? Begun? Ha! It only continues now... It began long ago... That'd be a way to go. Yes they are. Short legs and floating necessary. That's the "Slap-a-Fig-Silly" contest coming soon. Who? Yes, that's what usually happens after whacking. Hey doofus, read the rules. All staff are fair game. Hey! This isn't a personals site! This place needs some muffin pans and headlamps. I wanted to make an entry not an entire...
  11. * You're not inside that room!*
  12. *The noise of movement has ceased. Nobody can reach the chests as the room is blocked off by a wrought iron wall.*
  13. *Samantha steadies her hand and shoots another picture:*
  14. *Unfortunately, the first picture Samantha takes is blurry:*
  15. *Yes yes, the picture is on it's way. It takes a while for Samantha's digital camera to...develop...film. Shut up. *
  16. I will be picking up the pace of this chapter by Friday, I hope... Thanks for bearing with me.
  17. *The bars look beautifully welded and fitted in place as if they were built along with the temple. Past the reach of the light is the captain's wheel, sitting defiantly in such an odd setting. There is a strong scent of wood and a very faint aroma of mold or decay. There is a persistent clattering noise coming from the darkness... Nothing else can be seen but there is the sense of movement back in the darkness beyond the captain's wheel.*
  18. *Sheldon tries to be clearer but remains completely opaque. As far as the door goes, there is a keyhole. He looks to the group to see who swiped the damn key...*
  19. *The key is no longer on the ground. It seems someone has picked it up.*
  20. *Siegourney uses the loose pipe from the damaged scaffolding to pry the lever up. The wall crumbles safely to the ground, not hitting anyone. The dust settles and reveals a wall of steel bars with a barred door in the center.*
  21. *That is not possible* *Your napalm idea is a little too crazy.* *ding ding ding ding ding ding ding!* *There isn't a clear view of the wheel yet.*
  22. *Everyone worries about Sheldon as he continues to talk to himself or what he calls "the knowing voice..." *
  23. *Johnson Willoughby does not appear to be present to be hit in the head. I mean, seriously, look at the freakin' picture. *
  24. This is happening too fast for me to keep up! Have I missed all the fun jokes?
  25. *The group tries to link their belts together, but since the lever is stuck, the belts aren't strong enough to pull it. Quentin's belt breaks in the process...* *The tour guide does not look back...*
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