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Everything posted by Hinckley
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Who's Hinkley?
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I'm a very smart statue and I've been doing my best to learn about you as you learn more about me and the world I live in. So, answer these questions to see who gets tonight's special Action: What fictional Mafia Town is named after a city where a LEGOLAND park is located? Who forgot to kick the pigeon? In what game? Who has trouble with potatoes? Who’s character was randomly and nonsensically suicidal in an early Mafia game? What was the first Mafia game hosted on EB? Who was the original Oinker? What’s a Pelly? Who tried to incriminate another player by accusing them of poisoning their toast? How many different hats did Aloysius wear? What hats were they? What was the main complaint about TinyPiesRUs’s Witch Hunt Mafia? What was the point of the stall? How did TinyPies get his comeuppance in a later game? Who made the EB Mafia world cringe when citing their "gut instinct?" During what game? What was the outcome? What was the real identity of "Gary Coleman"? Bonus: What’s a landmine? In which game were they introduce and which one was triggered? Hint: The player that triggered it was banned shortly after triggering the landmine. The Night Five puzzle phase #1 has begun. To answer the quiz, PM your answer to Foog and Hinckley, using your role PM. Answers not sent in your role PM will not be accepted. You have 12 hours from the time of this post to answer the quiz. Good luck and have fun! Objective: The Cultists win when they have outnumbered the Villagers, including any third-parties and the Villagers win when all of the Cultists are dead. The Rules: Each player will be given a character to play, who will be aligned with either the Villagers or the Cultists. To win the game, the Villagers must kill off all of the Cultists, while the Cultists must outnumber the Villagers. Any third party player will have win conditions that are detailed in their role PM... Each day you will be able to vote to lynch a player. Voting should be done in the following format; Vote: Character (Player). Similarly, unvoting is to be done in the format; Unvote: Character (Player). No other format will be accepted. You may also proxy your vote to another player, using this format; proxy: Character (Player). Naturally, unproxying a vote is also possible. The player with the most votes is lynched. In the case of a tie, there will be no lynch. A game day will last a maximum of 72 hours. You may not vote in the first 24 hours. The day will not end when a majority vote has been reached. If there is time left, a majority vote can be over-turned. After the day has concluded, a night stage will commence, which will last a maximum of 48 hours. Night actions must be sent to the host in the first 24 hours of the night stage, or they will not be accepted, no exceptions. The alignment of lynched players, as well as those that died during the night, will be revealed at the beginning of the next day, barring any interference. You may not quote or pretend to quote anything sent to or from you in PM with the game host. This includes all the details and pictures of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. You may not quote PMs from other players. Paraphrasing is allowed but no direct quoting. Please refrain from quoting PMs in the game threads and in private. Do not play the game outside the thread. Similarly, do not post out of character inside the thread. Game tactics and roles may only be discussed in the game thread or via PM with other players. Private discussion is done at your own risk and should be treated as part of the game. If you are dead, you may not post in thread or discuss the game with any of the players. Any information you had becomes void, and may not be passed on. Violation of this rule will result in a multiple game suspension. If you are converted, you must accept your new affiliation. If it's proven that you gave up your new team after conversion, the whole game will be null and you will most likely not to be asked to play one of my games again. You may not edit your posts. You must post in every day thread. If you encounter a problem or have a question, please contact the host or co-host via PM. Please please please use only the confirmation PM I sent you to communicate with me if you can. You must play on your personality quirk in every post. Feel free to expand on what I've given you. Be creative. The point is to have fun. (You have the first 24 hours to practice. Penalties will not be incurred on posts before voting starts) These roleplay violations will incur one vote per penalty. [/i] Violation of the above rules will result in a penalty of one vote per every four living players (1/4 of the active players list) on the first violation and death of your character on the second. Some additional guidelines, although they are not rules that will incur penalties if you don't follow them: Metagaming is allowed. Go ahead. You all know how to identify it and how to ignore completely irrelevant information. The pictures may or may not contain clues. They most likely do not, but look all you want. Wildly speculate. It's fun. Using acronyms, especially tl;dr will cause major trouble for your character, perhaps even instant death. Roleplaying is a good thing and it is encouraged in this game and will be required at some point. So get to know your personality quirks, they've been created for a reason. You have all been sent a role PM in this format: Any Third Parties may have slightly different role PMs. Non-Playable Characters Marcellus the Monk, played by Hinckley Firuz Fox, the Alchemist, played by Fugazi Active Players (12) Booker Bear, Garbage Man, married to Becka Bulldog, played by Dragonator Cameron Crocodile, Carpenter, married to Gilda Goat, played by Rufus Edgar Elephant, Fisherman, married to Portia Poodle, played by WhiteFang Gilda Goat, Doctor, married to Cameron Crocodile, sister of Gibson Goat, played by Quarryman Gordon Gorilla, Lawman, played by Scubacarrot Heidi Hippo, Farmer, played by CallMePie Horace Horse, Blacksmith, played by iamded Lazlo Lion, Mayor of Winter Haven, married to Brigit Bunny, played by TinyPiesRUs Mindy Mouse, Accountant, married to Pancho Parrot, played by Professor Flitwick Pancho Parrot, Postman, married to Mindy Mouse, played by Zepher Seamus Sheepdog, Taxidermist, married to Shawna Sheep, played by Dannylonglegs Shawna Sheep, Lawman, married to Seamus Sheepdog, played by Shadows The Deceased (14) Petey Panda, Fisherman, played by darkdragon, lynched on Day One - Villager Bristol Bunny, Seamstress, played by Bob, murdered with an axe on Night One - Villager Wallace Walrus, Lawman, played by Masked Builder, murdered by a bear trap on Night One - Cultist Carly Cow, Ice Cream Shoppe Owner, played by Tamamono, lynched on Day Two - unknown affiliation Baxter Bulldog, Mechanic, played by Waterbrick Down, murdered by anvil on Night Two - Villager Ralphy Rabbit, Farmer, married to Ernie Elephant, played by badboytje88, lynched on Day Three - Villager Becka Bulldog, Beautician, married to Booker Bear, played by Rick, murdered by xylophone on Night Three - Villager Gibson Goat, Bartender, brother of Gilda Goat, played by Pandora, murdered with an axe on Night Three - Villager Portia Poodle, Grocer, married to Edgar Elephant, played by CorneliusMurdock, murdered with an axe on Night Three - Villager Ernie Elephant, Dock Worker, married to Ralphy Rabbit, played by JimButcher, died of self-immolation on Night Three - Villager Casey Cat, Painter, married to Maurice Mouse, played by Scouty, lynched on Day Four - Cultist Brigit Bunny, Florist, First Lady of Winter Haven, married to Lazlo Lion, played by Sandy, murdered by immolation on Night Four - Villager Pennie Pig, Schoolteacher, played by Eskallon, murdered by an old woman on Night Four - Villager Maurice Mouse, Dock Worker, married to Casey Cat, played by Cecilie, lynched on Day Five
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I kind of like the look of my half-burnt cape. Perhaps I'll carefully burn the other half...naked of course. I wouldn't want any of my other clothes to catch fire! final vote tally Maurice Mouse (Cecilie): 10 votes (Scubacarrot, Shadows, Rufus, Quarryman, Zepher, WhiteFang, CallMePie, Professor Flitwick, iamded, Dragonator) Horace Horse (iamded): 3 votes (TinyPiesRUs, Cecilie, Dannylonglegs) The day has come to a close. With 10 votes, Maurice Mouse (Cecilie) will be lynched. Another day is ending in Winter Haven and another citizen has been sentenced to death. There is much anger still being directed at sad, meek Maurice Mouse as he sits on the edge of the fountain waiting sadly and patiently for his death. "You switched your vote real fast," One accuser yells. "You keep saying you're lonely with nobody to trust," Another accuser accuses. "How Scummy is that??" "You've never made me a peanut butter sandwich," A third accuser complains. "You called the statue Allan Albatross for one story and Samuel Seagull for the next," A fourth accuser scoffed. "How could it be both??" "The Village Square fountain?" Marcellus asks, "That's the eagle, of course. Ethan Eagle, as in The Great Age of the Eagle!" Maurice Mouse's wheels are turning. "The Eagle..." he whispers. "You better shut your mouth, Scummy," Gordon Gorilla sneers. "You're nothing but a stupid, meek, little mouse!" "Listen, punk!" Maurice growls as he bounds up and gets in Gordon's face. "I may be stupid and I may be meek and little and I may be a mouse..." "Wait, where was I going with this?" Maurice pauses. "Ah, whatever," Maurice says and opts to just punch Gordon in the face. Gordon does him the favor of leaning into it a bit since Fabuland arms don't extend quite far enough to truly punch. "And you," Maurice sneers at Shawna Sheep, "Little Miss Sheep..." But then Maurice remembers it's not polite for a man to punch a woman. So, he kicks her instead. Finally, he grabs Cameron Cockodile by the collar and pulls him face to face. "Eeep!" Cameron squeaks. "Tell me my death won't be in vain!" Maurice bellows into Cameron's ear. "Whaaaaa?" is Cameron's frightened reaction. Maurice throws Cameron to the ground. "Mommy!" Cameron cries. "If I turn up as an innocent Villager tomorrow," Maurice says with full intensity, "Promise me you'll listen to what I've said. You're a smart man, Cameron, and I really like you. But you've got a stubborn streak and it's going to cost you today. If you find out I'm a Villager, heed my words and some day this Village will tell the story of Maurice Mouse the Brave! The mouse who never stopped fighting for the Village he loved even when the Village turned on him. Death to the Cultists!!!!" And then an ugly thing happens. Spurred by the theme of "Death to the Cultists" and the fact that the Villagers do not appreciate Maurice's sudden violent turn, Maurice is literally lynched... It was an ugly thing for happy, adorable animals to participate in, but desperate times call for desperate measures. The lynchers hover around the tree for a while, somewhat dazed and experiencing a bit of lyncher's remorse. They were all agreed that it was Maurice who had to go...but they are out of sorts at how ugly it got. Nobody notices a body washing up on the riverbank. Please get your Night Actions in ASAP. You have 24 hours to do so. Late Night Actions will not be accepted.
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The Forest II Confirmation & Discussion Thread
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
I'm sure Queen would approve... Are they going to end up taking my video down? -
It's very very good for a first try. Better than my first try. I like the humor you added. It keeps it light yet still very atmospheric. I edited your post to embed the video.
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The Forest II Confirmation & Discussion Thread
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
Whaaaaaaaaaaaaaa? -
The Forest II Confirmation & Discussion Thread
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
Me too! I only had four hours and I needed to go to bed. I wasn't looking for perfection...but I will in the future. -
The Forest II Confirmation & Discussion Thread
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
At best, I would call it an amateur animatic. I was taking pictures for it to be performed like I did "Would You Like to Swing on a Star" and got over-ambitious. I'm sure I've awakened a monster inside me. -
The Forest II Confirmation & Discussion Thread
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
Where? I looked. I feel like a doofy. -
Student Enrollment: Character and Theme 2
Hinckley replied to Darkdragon's topic in Brick Flicks & Comics
OK, this is where the lessons get good. We're moving into depth and even if this stuff doesn't make it into the story, it's good to have it fleshed out. That way, it's accessible and everything you do put on the page has a source and a path. This advice, at this point, is all subjective. What I'm teaching here is what's been done before. The basics of theme and character are tangible and measurable and definable. But, this is an art form. You don't have to stick to formula. However, and this is most important, if you want to break the "rules" you should know where the rules came from and be able to justify the reason for choosing a different technique, method, definition, etc. Feminist playwrights of the 60's and 70's purposely wrote their plot to not follow the average plotline: build-up, climax, resolution. They believe it mirrored the male orgasm and called it the phallocentric plotline. Their plays follow what they call a gynocentric plotline, putting in several climaxes and different intervals or none at all. The plot doesn't happen linearly, following the action, it is non-linear following an emotional line. Some sub-plots are touched on but never resolved, etc. Basically, they broke the existing "rules" to reflect their view of life and express themselves, artistically, the way they could best. Now, to your specific assignment: Protagonist vs. Antogonist Many stories do have several different protagonists and antagonists. It is good to try and identify as many as possible. There certainly doesn't have to be just one and a story is more dynamic if we see several themes demonstrated by different conflicts. Good vs. Evil This is the main physical conflict of the story, it seems. There's a bad guy, he has to be taken down. Clear, definable, easy to demonstrate and achieve. Very good. One subjective note: the "evil guy who wants to take over the World" borders on 2-dimensional. We've seen him before. I think of Marvin the Martian or Pinky and the Brain. This isn't, at all, to belittle your story or the conflict you've identified. I just think it's as important to flesh out your antagonist as much as your protagonist. Is Lord Skarends like Sauron? Just consumed by evil and does nothing but burn like a huge eye over the land? Or is he more like Ben from LOST? Everything he does has a valid reason and it makes for a very intriguing character. He's an megablocks, but he's also been through a lot and the viewer is treated to the story and has an understanding of why he is the way he is. So he may kill your favorite characters but he chose to be evil through a series of unfortunate events. And killing and lying became the easier way to power. Again, this is subjective. I'm not saying Sauron the burning eye isn't a strong character. Well...he's more of a plot device, but that's debatable. Old Friendships vs. New Friendships This is the main emotional conflict and the resolution demonstrates the theme. You can't demonstrate this conflict or the theme without the need of taking down the bad guy. So the story is really about this group of friends. But what are they doing that needs this theme resolved? They're saving the world. High stakes, plenty of opportunity to demonstrate your theme. I really love this as part of your story. You've identified the hero, Caredon, and we get to see how he works in many situations, just in your first story. Not only that, it gives us a realistic place to see true conflicts. The band of unlikely heroes doesn't always need to be best of friends and it's more interesting to see a real conflict holding them back from beating that main protagonist. Yes, the characters that become friends start out in an antagonistic relationship. We see this a lot, but it's often very surface level. Bringing it to the level of them being able to turn on each other to save their own lives reminds me of Joss Whedon's Firefly series. They always worked together when the group was under threat, but there's a very tenuous hold on their own relationships and safety amongst each other. This leads you to more ways to define your characters. What evils have the committed in the past? What makes them good mercenaries? Have they always been on the side of good? Could one of them turn easily? Does one of them turn? Ooh, story arcs! Loyalty vs. Fear Another emotional conflict and an internal one. You have this one down. It's an internal battle we all fight in one way or another and if you can put your own experiences into it and make a real honest character from the conflict, it will be extremely interesting to watch. What you've done here, which is awesome, is completely flesh out the conflict of your story. You have a physical conflict, an emotional conflict and an internal conflict. There are so many ways to use these conflicts to create an interesting story. Whenever you are writer blocked, you need only take a look at these conflicts that you've fleshed out here and think of ways to demonstrate them and mix them to convey your theme. See how that works? Give you any new ideas for your characters and stories? Quick! Go write them down!! Before moving on to the next lesson, leave feedback here or ask more questions. You've passed this one. So we can move on whenever you are ready. Thanks for being patient with my schedule. Next lesson: Fleshing out your character. -
The Forest II Confirmation & Discussion Thread
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
On Youtube or when I publish it from iVideo? -
The Forest II Confirmation & Discussion Thread
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
Yes and there was the point where I totally kicked the camera off it's base on "do the Fandango." I clearly don't have a tripod. Thanks for the compliments everyone. I'm so happy it is entertaining. That is the most enjoyable part for me: providing entertainment. -
The Forest II Confirmation & Discussion Thread
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
How do I do that? -
Mod note: I forgot to mention - if you're set with your vote, please consider getting your Night Action in. The earlier they are in, the sooner the next day can start. Thank you. The same deadline of 24 hours after the close of the day will, of course, still stand. So worried about fire. Maybe I should keep the watering can next to my bed...
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The Forest II Confirmation & Discussion Thread
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
Thanks, guys! I really had fun making it. As much as I complain that I have no free time, I spent the time to do that. Well, it was worth it because I enjoyed it and it appears to be making my players happy. -
The Forest II Confirmation & Discussion Thread
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
The vote tally was ten and should've been nine...on day four! -
The Forest II Confirmation & Discussion Thread
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
Mod note: The interlude has been posted. Sorry for the delay. Also, the conclusion of Day Nine Four had an incorrect vote tally. It has now been updated to reflect the correct allocation of votes. Thanks! -
Sorry about that Heidi. Your vote must've gotten too close to my socks and burned up!
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I'm so embarrassed being late with today's interlude. Please excuse me. I was certain my socks were on fire and I sat at the side of the road, clearing all flammable materials out of my shoes. Interlude [This is meant for fun, there are no alignment clues in it. Fun, fun, fun only!] vote tally Maurice Mouse (Cecilie): 9 votes (Scubacarrot, Shadows, Rufus, Quarryman, Zepher, WhiteFang, CallMePie, Professor Flitwick, iamded) Horace Horse (iamded): 3 votes (TinyPiesRUs, Cecilie, Dannylonglegs)
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Pardon me, I forgot to mention earlier how my clothes are likely on fire. That is because I was too busy putting out my clothes which had spontaneously caught on fire. vote tally Maurice Mouse (Cecilie): 6 votes (Scubacarrot, Shadows, Rufus, Quarryman, Zepher, WhiteFang) Horace Horse (iamded): 3 votes (TinyPiesRUs, Cecilie, Dannylonglegs)
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vote tally Maurice Mouse (Cecilie): 5 votes (Scubacarrot, Shadows, Rufus, Quarryman, Zepher) Horace Horse (iamded): 2 votes (TinyPiesRUs, Cecilie)
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Interlude "Hello and welcome to the World of FABULAND Sports!" Mayor Lazlo Lion announces. "I'm here in the Village Square with my co-host, Horace Horse." "Hello Winter Haven. Hello Lazlo," Horace says. "I've brought you a tasty mushroom, Lazlo." "That's mighty kind of you to share, Horace," Lazlo responds, then continues: "And we're here today for an impromptu wagon race!" "Teams have been randomly assigned," Lazlo explains. "And we're ready to start the race." "The excitement is plateable," Horace says. "Seamus Sheepdog is waving the checkered thinger-mer-whatevery and the raise begins!" "Booker Bear and Shawna Sheep are off to an early start," Lazlo announces excitedly. "ZZZZzzzzzz" "Uh-oh," Horace says. "My co-host's necrophilia has kicked in again. It looks like the race is going ... forward. People are running...there's some wagons. That guy's going there and that other one is going that-a-way kind of. Oh, look a crash!" "Booker Bear and Shawna Sheep have been tripped up by an obstetrician in the road," Horace explains. "They've crashed into the band stand. Somehow, a fish got in the mix. It appears that is what their wagon actually hit to cause the pileup here." "Both remaining teams are rounding the Village Square statue now," Lazlo Lion wakes up and continues. "Heidi Hippo looks like she's terrified out of her wits as Edgar Elephant isn't really keeping his eye on the road." "Here's Maurice Mouse and Mindy Mouse in one of those thingies," Horace announces. "They're going forward and making fasties. Brrrroooom VVVrrrroooooooooom, like that." "Waaah!!!" Edgar Elephants cries. "Those freaky little things are getting closer!" "Slow down!" Heidi Hippo shrieks. "The stress of this situation is triggering my herbasecarienaphobia, the fear of riding on a fast lawnmower!!" "Ooogity-Boogity!" Maurice Mouse yells at Edgar. "Meeeyaaaa!!" Edgar cries, "Let's get out of here!" "Edgar and Heidi take a solid and sudden lead," Lazlo observes, "I can't even see them anymore. Where is the finish line?" "Rut-ro," Horace says, "I knew I forgot something." "Who are we announcing this race to, anyway?" Lazlo asks. "Race?" Horace repeats. "You are shroomin', aren't ya?" You may now vote. You have 48 hours to reach a conviction. Whoever has the most votes will win an exciting lynch! Don't forget to play on your personality quirk in every post I would hate for someone to be lynched just because they don't follow this rule despite being fairly warned for four game days in a row.
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Mod note: Maybe you should try PMing the host... My underpants have burned up again. Why do I even bother???
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Farbeit from a holy man to swear, but what the megabluck? You need my permission to look around the Village Square? You have eyes. Look. Now, if you'll excuse me, I must continue to re-fireproof my clothes.
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The Forest II Confirmation & Discussion Thread
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
A huge thank you and great job to all three of the day's casualties. Sandy, Eskallon, Scouty, great game. Thanks for making it an enjoyable game. Sorry your game is over. I enjoyed having all three of you in my game, very much!