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Everything posted by Hinckley
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Nah, that kind of creeped me out too.
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You need to tell Eccohawk how many tables you need or he won't give you more than one table. Respond ASAP, please.
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Yes, clearly. Just lynch me now.
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Harriet Slutter and the Philosopher's Balls: Chapter 6
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
And thank you for saying this. I'm glad to see people expressing that this type of behavior pisses them off. Sometimes I feel like if it's only left to the staff members or hosts, people don't really see how much opposition there is to this behavior and that helps to perpetuate it. It was interesting that Aperture had such a nice positive atmosphere, but our "advanced" "veteran" game was able to create such negative energy. And while we can blame some of that on anonymity, this is not a new problem. Bad attitude, negative energy and insults have been on the rise for some time in our games. It really is our responsibility as the EB Mafia Community to not participate in or perpetuate this type of behavior. And perhaps it's time to stop excusing it all with "Well, it's a valid strategy". I'm also glad to see someone say I handled it well. In recent years, I would've kept yelling at people and maybe even pulled players from the game. In this case, I felt it would be a bit meddling, as I said, possibly verifying people or offsetting the balance. People should be able to handle themselves in a mature fashion and control their reactions. Most of the anger were people frustrated with Helena's tactic with only a few crossing the line of insulting the player and not the character. Leaving it be with the two warnings allowed people the chance to prove they were better than the behavior they had displayed, turn it around and control their own actions or just let it get worse. So now, that gives people the chance to look back at themselves and honestly assess how they behave. And it gave people a chance to react to that behavior and feed back. If I had pulled people from the game or repeatedly squashed the behavior, I would be the focus of behavior correction. Now, and I love this, we're able to see other people weigh in and express their disappointment in the behavior so that people who partake in and perpetuate it can re-assess their own actions... -
Harriet Slutter and the Philosopher's Balls: Chapter 6
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
It was a sound plan and another thing that was really fun for me to witness as a host. Poor walruses. They never survive my FABULAND games... never. -
Harriet Slutter and the Philosopher's Balls: Chapter 6
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
20 more players to analyze. Thanks for your patience. I hope to have the analysis up this week, if all goes well. -
Harriet Slutter and the Philosopher's Balls: Chapter 6
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
People tried to guess Gertrude throughout and never got it since Kadabra is relatively unknown. The most popular guesses were def and Tammo. -
Rick thinks that I look good with boobs. Thanks, Rick!
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Harriet Slutter and the Philosopher's Balls: Chapter 6
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
Because I'm a sick individual and I was so excited that Scum thought Dave was the vig and they were risking killing that I was terrified that you would hook up with Dave and def and end up protecting him. Not that I wanted Dave dead, I just wanted to see the interesting game that would follow once he was exposed as a 3rd Party. So I, a grown man, obsessively hit refresh on my browser, while at work, to see if you were online. And I stalked you and Dave and found your alter egos both in Private Messenger at the same time, like three times! I am a mentally unhealthy person. But, I really thought that def and Dave had positioned themselves so well that a Town block could be forming around them and that they would find the two protectors and keep themselves from getting killed. And as a host, I couldn't wait to see the whole thing unfold if Dave was the kill target. So... I probably should've edited that note out. I'll give full player analysis soon, I swear it, but I have to respond to this. Yes, that post should have cleared it up, but didn't you see all the votes for you citing two identical bodyguard claims? When four or five people said they were voting for you because there wouldn't be two identical bodyguards, it was your job to re-iterate the claims. And, Town, since you lynched Barkonius/Zepher under the policy of "Lynch All Liars" for pretending to be a bodyguard at first, didn't his Town corpse prove he wasn't lying. The lie was that he was a bodyguard. So, the truth was that he was a protector. So, Drubulum, the real bodyguard, wasn't making an identical claim. His claim watched Barkonius's lie. I can't wait to have the time to finish this player analysis... -
Scum might try to pass inventions onto the Town to curry favor or start a fake Town block...
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Harriet Slutter and the Philosopher's Balls: Chapter 6
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
Awesome analysis! Thanks for putting in the time to do that. I will respond to a lot of that when I get the time to do the individual player analysis. -
Harriet Slutter and the Philosopher's Balls: Chapter 6
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
Are you referring to my notes? I believe you did. I'll take a look. Nobody picked up on it. It probably blended in with everyone else's speculation about the killer. It was probably only obvious to me since I knew. Again, a lot of the notes I take are in the moment and don't have the benefit of the rest of the day/game to analyze one move by. It was this post: ...blared vig to me... -
I like that you're trimming the fat, so to speak. Thanks for taking my feedback into consideration. I think the more you simplify the better off you'll be and it looks like you're thinking along those lines. The most important thing you can do as a host is take your exciting and innovative concept and make sure there's a clear balance to it. Make sure that it works in the basic Mafia confines of players realistically finding an informed minority and that everyone has a clear win condition that a random modifier won't greatly interfere with. I'll invoke def again, "Balance not randomness!" I'm wary of mechanics that "have a good chance" or "are less likely". If there's a chance it can happen, it oftentimes does and you have to prepare your game as if it does. Imagine the motivator pill going to the SK on Night One, the Scum killer on Night Two and then on Night Three the vig and SK get one. It'll happen now that I've said it. Don't set something up in your game that can make the balance swing violently like that. Are the Actions required? Are both Actions required if the player gets the Motivator pill? How is that? I don't understand your train of though there.
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When I was putting Harriet Slutter together, I kept remembering def's quote "Balanced, not random!" No coin flips this time for me. I also didn't put a PGO or Bomb in. That might have really helped the Town, although with the Town from Harriet Slutter's luck, it would've ended the game a day earlier.
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This is my new answer to #3. Sorry if it sounds harsh. I'm doing my best to give some constructive criticism to your very creative ideas: Like a Dreaming God? If so, what kind of rules will they be able to alter? Whoa, that can cause a violent swing in balance. I used a motivator once and only allowed it to be used every other night. Will a killer be able to kill twice? The Town has a protector and there will always be a way for two more to get protection from beginning of the game to the end? That may make it hard for Scum or SK to kill. What happens if the person with the pill dies at night? Will the pill be removed from the game? Or will you just remove a placebo every time a player is lynched or killed? 4 ways to block. Hmmm... do you want to run a role madness game? That's what these modifiers are making it sound like. Too many ideas, maybe... Sorry to say. More ways to block and protect? Sheesh. Why have inventors when you have the pills? This is sounding like you will have very complicated nights... What the fuckling? What? He can pass along two Scum Actions how? This needs a little more definition. Pass along from a dead Scum? Bulletproof and ascetic? If he's "Inscrutable" how would a role cop get a result on him?
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Flare makes up his emoticons. That says something. :funny:
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An open game! Cool... um, what? It's open. I still don't understand it. But, I'm in if you'll have me.
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Harriet Slutter and the Philosopher's Balls: Chapter 6
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
Maybe everyone can keep their game avatars for a little while while we debrief. -
Harriet Slutter and the Philosopher's Balls: Chapter 6
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
The Scum knew each other's real identities, not everyone else's. don't misunderstand that. And why did we have so many lying townies? That only works in def's EB Mafia concept. Why lie with everyone spouting "Lynch All Liars"? -
Harriet Slutter and the Philosopher's Balls: Chapter 6
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
Not sure yet. They can be kept for Harriet Slutter 2. I'd like to do anonymous accounts again for Steampunk II. I don't know if I want to create new accounts every time. I could. That might seem a bit much, but preserving the cute little characters so that everyone who reads the thread always sees that character name posting would be awesome. As far as the 24 hour break, I'll speak more about it during individual feedback. I think that she be used in extreme cases only and I thought the warning took care of a good portion of the behavior. I'm most disappointed in people who perpetuated the negative energy after the warning. I think the 24 hour break would've been a bit too meddling of me. And I had people claiming they were doing it as tactic, so I neither wanted to confirm or deny anyone's allegiance or validate it as a tactic by host intervention. I should be able to trust people to act mature and people should be able to control themselves and make the right choices. It's a shame it didn't happen, but I'm not sure I would pause the whole game if it happened again. I'm also not sure it was just the anonymous account that caused it. People making bad choices is what caused it. -
Harriet Slutter and the Philosopher's Balls: Chapter 6
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
Zepher even said this would be the case and the Town didn't heed that warning at all. -
Harriet Slutter and the Philosopher's Balls: Chapter 6
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
That protector thing was such a mess. I can't believe I try to give the Town a shot at surviving the night and they shoot themselves in the foot by lynching both of them. Ah well... Did anyone look at my previous games for precedent? I have used a bodyguard and protector in my last three full size games. Have I mentioned that? Yes, I was disappointed in Zepher for not being more vocal and clarifying his actual role. It was easy to gloss over in all the other distraction that he was saying he was a normal protector. And then he just assumed there couldn't be a bodyguard since he was the protector. He didn't try to talk to Drubulum, Belinda didn't try to sort it out, at least it didn't seem so. It was just downhill from there. I'd have liked to see Palathadric focus more on the claims since that was everyone's reasoning for voting him and I would've liked Belinda to have said anything on the last day. Not that any of you guys are bad players, it was just a mix of bad tactics. Don't ever apologize for that. Ever. I loved you dedication to your quirk and was annoyed that people complained they couldn't understand you. Sometimes I take emotional notes. They're in the moment and don't always have the full picture. And if I yell at a player (and leave it in the notes I post ) it's always meant in jest. Pandora and Rick, I hope you get your "your"s and "you're"s right and haven't gotten into a bad habit. -
Harriet Slutter and the Philosopher's Balls: Chapter 6
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
You'll see more why when I have time to type out all of the feedback, but I think you're selling yourself a bit short. While you could've been more active, there was a quality in your posts that side-stepped suspicion. You had a lot of pings (Sorry I ever started that ) but as your first time playing Scum after only one Mafia School, I thought your posts were all right. Especially since you didn't rely on your team for the wording and often set yourself apart from them with your voting pattern. Of course I'd use you again. -
Harriet Slutter and the Philosopher's Balls: Chapter 6
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
And yet, she didn't get lynched... Thank you! That means a lot coming from a true Harry Potter fan, comic writer and fellow host. -
Harriet Slutter and the Philosopher's Balls: Chapter 6
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
Oh, and Cecilie, you did block Scum on Night One. I had been waiting to tell you, but you can feel good about that. What clued you in on Pie? It's funny, there was a bit of a debate on who to use for the killer on Night One and it was between Pie and Scouty. You had already submitted your block, so I was just kind of watching the conversation on the Scum writeboard, biting my nails.