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Zepher

Eurobricks Fellows
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  1. OoC: Think I've been ignoring Silent Bull's SP. Whoops! Helps you guys! "I am a flesh and blood servant. I will die. Ennoc's will never can." Silent Bull then returns to silence, upon hearing Nyx's reminder. Angelic Ambush Round Four >Deborah v. Ancient Angel - Critical Hit (45) Hybros v. Guardian B - Shield/Miss (Encouraged) Hybros v. Guardian B - Hit/Miss (Absolutely for sure kills the sh*t out of the angel) >Nyx v. Silent Bull - Shield (Bull: ([15+31]/2)-4=19 Physical Damage [No Summon: Roll of 5], 46-4= 42 Magical Damage, -1 ether) (Angel: 23 Damage [Roll of 5, no summon], 46 Damage) Skrall v. Silent Bull - Special Damage (8 Damage) (Sealed) >Ellaria heals self - Failure (5) Proving incredibly consistent, Deborah places another arrow in the Angel. Hybros punches the remaining Guardian Angel to a place only the Gods know of, and Nyx is able to singe Silent Bull significantly. Silent Bull deflects Skrall's attack and shoves the Ogre back, quite a feat for such a small man! Ellaria proves consistent in less spectacular ways. The Enemies Silent Bull the Four Times Blessed Level 62 Light Humanoid *Immune to Darkness* Health: 369/530 SP: 4 Special: Silent Bulling - Silent Bull bowls into the hero, dealing damage to them equal to their SP (ignoring SP and row). He then hushes them, sealing their mouths! Drops: 120 Gold Oldest Angel Level 34 Ancient Health: 11/240 Special: Old Wisdom - The Angel knows great secrets of the past. It is able to see into the heroes' very soul, making them both fragile and weakened. Drops: x2 Feather of Lithe The Party Hybros (played by JimButcher) 53-year-old male imp Chi Monk *Hastened* *Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Poisoned, Bleeding* *Immune to all elements except wood* *Intimidation* *Blessed* *Lucky* *Encouraged* (Party Leader) Level: 30.75 Power Bonus: 1 (6 in front row) * Defense: 0 Health: 52/52 (7+30+12+3*) Ether: 30/33 (30+3) Gold: 1184 Equipment: Golden Armor (user is permanently hastened and cursed, fire-, water-, earth-, wind-, ice-, lightning-, darkness-, light-elemental, grants immunity to Sleep, Blindness, Confusion, Frailty, and Weakening; bodywear), The Black Hat (Suitable for anyone, grantsIntimidation, immune to darkness and cursed, headwear), Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors), Raph's Stunning Engine! (Handwear, User deals 15 electrical damage and the "stunned" effect on physical attacks, but is dealt 15 electrical damage and "stunned" effect if attacked. Electrical damage ignores SP/row) Inventory: • Sword of Ancestral Hatred (WP: 45.25 gains 1/4 WP every kill made with it; longsword), Zoot's Reaper (WP:15; scythe, suitable to Hybros), Clock Cog (WP:14, retrievable), Banana Bladerang (WP:9, damage all, retrievable), Justice (WP:8, causes blinded-effect, dagger), Twin Kunai (WP:6, dual strike, daggers), Spinning Bolas (WP: 5, deals the Slowed effect, but the effect is removed when retrieved; retrievable), Wrench (WP:3, decreases the target’s level by 1, retrievable), Crescent Shield (SP: 5, halved damage from elemental attacks, shield) • Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear), Cloak of the Red megablocksassin (Chance of Assassination is 1/3, suitable for Assassins; backwear), Sterile Gloves (grants immunity to poisoned- and bleeding-effects, handwear), • Emerald, Garnet, Amethyst, Diamond, Ruby, Sapphire, Opal • 13 Potions, 12 Grand Potions, 16 Health Cores, 11 Remedies, 2 Neutralizers, 3 Elixirs, 2 Phoenix Essences, 4 Phoenix Incenses, 2 Deadly Venoms, 3 Smoke Bombs, 3 Holy Bombs, 5 Nostrums, 2 Meads, 2 Mulled Wines, Minimizing Dust, 3 Pumpkin Bombs (causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used), 2 Gold Rings (Worth 15 gold; can be given to someone to make them enamored with the giver), Skeleton Decoy, Bone, 3 Grand Tonics • Bedroll, Shovel, Pickaxe, 4 Mythril Shards, Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently) Skrall (Waterbrick Down) 81 year old Male Ogre Hunter Level 36 *Favors Demons and Humanoid enemies* *Immune to Fragile, Blinded, and Confused* *Gains 3x experience* *Sealed* Power Bonus: +2 WP Defense: 8 Health: 42/50 Gold: 53 Equipment: Hunter's Crossbow (WP:12/24 vs. Beasts, fire, ice, wind, and darkness-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Medal of Glory (Wearer gains 3x experience from fights, accessory) Inventory: Composite Bow (WP:12, ignores SP, light, lightning, water, wood, and earth-elemental; bow), Oversized Greatsword (WP: 16 - Double damage on targets that are clearly smaller than the hero, greatsword) Wooden Shield (SP:5), Lucky Doubloon (Grants "Special Guard"), Darksteel Armour, SP:6, Max. Health +3; bodywear, 8 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Minimizing Dust, 4 Bone, 6 Venoms, 1 Deadly Venoms, Potion, 1 Grand Potion, Phoenix Essence, 5 Phoenix Incenses, 3 Meads, 1 Nostrums, 1 Remedy, Blind Fury, Wolfgang Insignia, Black Goo. Nyx (played by Pandora) 19 years old Female Human Battle Mage *Natural Respite* *Immune to Fire, Darkness, Earth, Wind, Poisoned, Confused, Hexed, Sealed, Asleep, Fast Asleep* Level: 31 Power: 47 Defense: 8 Health: 26/42 Ether: 42/43 Gold: 252 Equipment: Zee Standard (Staff, WP: 15 Ice, Light and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect), Mirage Cloak (Immunity to Fire-, Darkness-, Earth- and Wind-elements and confused- asleep- and hexed-effects), High Heels (+1 Power), Helmet of Azzurat (SP:4, immune to poisoned, headwear). Inventory: Book of a Thousand Creatures (WP:15, each roll has a 1/6 chance to summon a creature to aid the hero), Lullaby Wand (WP:6 Sleep effect), Healing Staff (WP: 5), Darksteel Dagger WP: 13, blinded effect) Bone Scepter (WP: 10, On Hit, gives enemies the Undead type if they do not have a second type, Wand.) * Sandman's Parasol (Immune to Asleep and Fast Asleep effects), Monkey Bar (all minions, pets, summons etc are Hastened), Chef’s Apron (Bodywear, Immunity to Fire and Poisons), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to Fire and Lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to Fire-, Earth- and Wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Bolero Of Fire (Cause Fire damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Minstrel Song), Scarlet Fascinator (Max. Ether +1, suitable to females only; headwear) *Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Opal (Ice).Scroll of Sealing, Scroll of Arc Sealing, Scroll of Blindness. 3 Meads, 2 Nostrums, Ambrosia, Smelling Salts, 5 Deadly Venoms, Paralyzing Venom, Venom x6, 3 Phoenix Essences, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), 2 Potions, Remedy, 4 Tonics, 2 Grand Tonics, Ether Core. Fire Bomb, Smoke Bomb, Skadi Bomb (100 Ice Elemental damage to all opponents), 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies). 2 Bedrolls, 5 Bones Ellaria Arbour (Sandy) 23 years old female human Druid Level 27 2/3 *Immune to Sealing, Poisoned and Bleeding* *Ignis Fatuus: permanently poisoned by 15* Power: 39 (27+12) Defense: 7 (3+4) Health: 19/43 (9+26+7+1) Ether: 39/39 (5+26+5+1+2) Gold: 63 Equipment: Ignis Fatuus (WP:12, permanently poisoned by 15, fire- and lighting-elemental staff), Robe of the Archmagi (SP:3, Max Ether +5, protects from sealing; bodywear), Sterile Gloves (immunity to poisoned and bleeding, handwear), Spider Helmet (SP:4, passes poisoned and bleeding effects to the enemy when the wearer is hit; headwear) Inventory: Weapons Sylvania's Crossbow (WP:10, wood-elemental crossbow), Pan Flute (WP: 7, instrument), Wizard's Staff (WP:1, fire-, wind-, water- and earth-elemental staff), Artefacts: Ranger's Quiver (WP: +1 to bows and crossbows. Suitable for rangers, beast warriors, infiltrators, and winged warriors), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits; backwear), Black Bandana (Power +3, pirate lingo; headwear), Spell Items: Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance) Scroll of Sealing, Scroll of Frailty, Scroll of Weakening, Serenade of Water (Causes Water damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Battle Song), Ruby (Fire) Consumables: 3 Potions, 2 Grand Potions, 4 Health Cores, 4 Tonics, 5 Grand Tonics, Ether Core, Elixir, 2 Remedies, 2 Neutralizers, Tiger Balm, 2 Phoenix Essences, 2 Meads, 2 Smelling Salts, 2 Nostrum, Soma, Ambrosia, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, Ice Bomb, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) Tools: Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass Deborah, The Golden Warden Level 25 Warden *Immune to Afraid, Cursed, Hexed, Instant Kill* Power Bonus: 0 Health: 47/47 SP: 20 Equipment: Crossbow (WP: 10), Deborah's Helm (SP: 4, Immune to Afraid), Deborah's Armor (SP: 6, Immunity to Cursed, Hexed and Instant Kill), Shield of the She-Wolf (SP: 10, on rolls of damage/free hits user deals SP to opponent if they survive the attack) Inventory: Mead, Grand Potion, Soma x2, Ambrosia
  2. Boomingham eyes the two spirits as they speak. Finally he steps forward. "So you two kept your creations as slaves, but aren't too keen on what the Regret wants to do to the world? You can't be too shocked he wants to do the same thing to humans, can you? You can't be too shocked he kills those who are like his children on a whim. Seems he was taught that way. Chap still has to be stopped, sure, but..." Boomingham trails off. "Can't fault you for trying to right a wrong. Don't make it right, but it may help us, and seeing as he's still alive and you seem to have gotten what was coming to you, well, we can't say no to the help." Boomingham licks his lips and casts his eyes at the blue ghost, though they have trouble staying put. "You chaps don't happen to hang around with other ghosts, do you?"
  3. The Second Cult Goes to Battle Round Six >Matthias v. Thistlethorp - Critical Hit (([2*2]+13+1)-2=16, burning -2) >Matthias v. Thistlethorp - Critical Hit (16, burning -2) >Midge v. Avery - Hit (34, -1 ether) Ruffers & Pigley v. Crowley - Shield ([16*3]+19=67 Damage) Ruffers & Pigley v. Morrison - Special Damage (Meatshield) Bert v. Crowley - Miss Samuel heals Someone (Not doing that math, assign him a target!) - Failure (6) Alexis uses a Remedy on Nerwen Nerwen uses a Remedy on Midge Alexis Cursed Nerwen and Alexis Blessed Doom countdown Lots and lots of burning/bleeding "I don't know about you, heroes, but I've got places to be. Let's wrap this up." The Enemies Thistlethorp Level 35 Icy Humanoid *Immune to Sealed, Asleep, Doomed, Hexed, Ice, and Instant Death* *Burning -20* *Bleeding -6* Health: 170/500 Defense: 2 Ether: 1/10 Special I: Helvetia’s Touch - The hero is Doomed at the cost of 3 ether. Special II: Helvetia’s Breath - Undead is healed for 100 health at the cost of 2 ether. Used if any Undead is injured for at least 100 points of health. Special III: Dementia - The hero is Hexed for the next round, Afraid for the next three, and Cursed for the duration of the battle. Used when Thistlethorp is out of ether. Drops: Staff (WP: 4), Town Watch Helmet (SP: 2), Potion x2, Remedy, Tonic, Elixer *Gives +5 level boost to Crowley and Morrison* Undead Crowley Level 16 Undead *Inflicts Fragile* *Blinded (3 Rounds)* *Burning -4* *Bleeding -6* Health: 112/375 Ether: 7/9 Special: Miracle - Heals all allies for 16 health at the cost of 1 ether. Fails if no ether remains. Drops: Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), White Cloak (Max HP +3; back wear), Tonic *Gives +5 level boost to Morrison and Thistlethorp* Undead Morrison Level 14 Undead *Burning -4* *Bleeding -6* Health: 114/425 Defense: 1 Special: Meatshield - All incoming attacks at Thistlethorp next turn will be directed at Morrison instead. Drops: City Watch Halberd (WP: 6), City Watch Helmet (SP: 1) *Gives +5 level boost to Crowley and Thistlethorp* Avery the Undead Assassin Level 48 Undead *Immune to all effects and Instant Kill* Health: 312/660 Special I: Mark of the Undead Assassin – The target becomes Doomed. Passive Special I: Dead Eye - On odd rounds, the Undead Assassin deals cursed. Passive Special II: Cloak of the Undead Assassin – All damage dealt by the Undead Assassin has a 1/4 chance of killing the target. Passive Special III: Revenge - Whenever Avery is dealt damage by a hero, she remembers. The hero is given a “mark counter”. When Avery deals damage to a hero, the mark counter is used as a multiplier, but removed. Mark counters stack. NOTE: On free hits, there is a 4/6 chance Avery will target Thistlethorp. The Heroes Alexis Fenral, Orc-kin (Party Leader) *Immune to Blinded* *Counterstriking* *Blessed* *Cursed* 22 year old female elven Harlot Level 45.6 Power Bonus: 0 Defense: 0 Health: 40/58 Gold: 1509 GP: 9 Equipment: Steel fan (WP:20, ice-, lightning-, and darkness-elemental) Ring of Sight (protects fromblinded), Counterstrike Gloves, Blood Oath Medallion (Accessory, Blessed) Inventory: Cat-o'-Nine-Tails (WP: 20, damage divided between all enemies, Suitable For Rouges), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Smelly Hide (Suitable for barbarians and beast warriors, half damage from beasts and humanoids on Damage, bodywear), Aquamarine (Water), Diamond (Light), Sapphire (Wind), Topaz (lightning), Fifty Shades of Bley, Bedroll, Magic Compass, Magnifying Glass, 2 Somas, 5x Venom, 2x Deadly Venom, Health Core, 4x Potion, Grand Potion, 9 Meads, 2 Smelling Salts, 9 Remedies, 7 Grand Potions, Skeleton Decoy, 8x Bone, Deadly Venom, 2 Kraken Fangs (grants hastened- and reinforced-effects when consumed), Silver Ore (worth 60 gold), Demon Repellant (Makes the user impervious to direct attacks from demons during one battle. Consumable), Winged Sandals (artifact; footwear; protects from bound and slowed effects), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), Mulled Wine, 2 Grating Stones, Lieutenant's Helmet (SP:3, protects from fragile), Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle), Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles), Fang Dagger (WP: 4), Magnar's Smaller Axe (Grants User Dual-Strike, User Cannot Wield a Shield, Handwear), Nostrum Nerwen Calmcacil (played by Chromeknight) 263 year old female Elven Paladin *Immune to Fragile* *Blessed* Level 30 Power bonus: 0 Defense: 16 Health: 32/40 Ether: 28/35 Gold: 47 Equipment: Sword of the Warrior of the Light (WP: 14, Light Elemental, Meditate becomes hits, longsword), Orc Barbed Shield (SP: 11), Heavy Armor (SP:5, Immune to Fragile, bodywear), Sylvania's Cowl (Permits Animal Talk, Headwear), Blood Oath Medallion (Accessory, Blessed) Inventory: Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), Helm of the Lord of Light (Headwear, Immunity to Light and Jinxed, Suitable for Knights), Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors)• Medal of Valor (Double experience from battles, accessory), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), • Topaz • No Scrolls • Grand Tonics (3), Potions (4), Elixirs (3), Remedies (5), Tiger Balm, Neutralizer, Essence of Sorrow (50% assassination chance on non-immune target), Venom (4), Bone, Milk (restores 15 HP and 15 Ether), Ether Core, Grand potion, Ambrosia (4), Smelling Salts • Shovel, Bedroll, Magnifying Glass Midge Level 22.6 Battle Mage Health: 21/21 Ether: 19/21 SP: 8 Gold: 25 Equipment: Magnar’s Unreasonably Cruel Axe (WP: 12, Deals the Bleeding -3 Effect), Heavy Mail (Bodywear, SP: 7, Suitable for Barbarians and Knights), Helmet (SP: 1) Inventory: Tonic, Potion, Topaz, Ruby, Diamond, Midge's Dagger (WP: 3), Smelling Salts Samuel the Doubly Blessed Level 16 Paladin *Immune to Light, Darkness, Blinded, Asleep, Confused, and Jinxed* Power Bonus: 0 Health: 23/23 Ether: 14/17 SP: 3 Gold: 0 Equipment: Sword of the Red Lizard (Longsword, WP:10, fire-elemental), Armor of the Warrior Priest (SP: 1, Immune to Light and Darkness Elementals, Immune to Blinded, Asleep, Confused, Jinxed), Shield of the Red Lizard (SP: 2, Immune to Blind), Seal of the Warrior Priestess (At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired, Accessory, Suitable for Paladins) Inventory: Sword of the Warrior Priest (WP: 5, Meditates become hits), Matthias the Carnival Crusader (nstickney) Level 13 Ranger *Blessed* *Hastened* Power Bonus: 1 Defense: 0 Health: 18/18 Gold: 20 Equipment: Peashooter (WP: 2, deals the burning by 2 effect), Blood Oath Medallion (Accessory, Blessed), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers) Inventory: Steel Cutlass (Sword, WP:5, suitable for Knights or Rogues), Grimmau's Clothespin (Headwear, prevents the first negative effect inflicted on the wearer during a battle), Winged Sandals (Footwear, protects from Bound and Slowed effects), Grating Stone, 2x Smoke Bomb, Bedroll, Fang Dagger (WP: 4), Ball and Chain (Chain, WP: 4), Dapper Hat (wearer has a 1/6 chance of being Encouraged at the start of any battle) Russel Ruffers & Sir Pigley Level 19 Rogue *Hastened* *Blessed* *Doomed (1 Rounds)* Power Bonus: 4 Health: 33/33 Defense: 4 Gold: 241 Equipment: Crabspirator (WP: 16, deals the Blinded effect, darkness elemental, longsword), Pigley (+4 Power, +4 Max Health, Hastened, Not an Artifact), Blood Oath Medallion (Accessory, Blessed), Crab Shell Armor (Body Wear, +4 Max Health, 4 SP) Inventory: Rebel's Sword (Longsword, WP: 11), Venom, Smelling Salt Private Bert Level 20.5 Watchman Power Bonus: 0 Health: 31/33 Defense: 1 Equipment: City Watch Halberd (WP: 6), City Watch Helmet (SP: 1) Inventory: Mead, Grand Potion
  4. No free hit. (If I remember correctly. I'm probably the worst person to ask.)
  5. "Ah, what the Hel, onwards and upwards and all that stuff." Boomingham looks at the little glowing critters. "Hope you're not demons." Boomingham picks up the white magnifying glass and stares through it, glancing around the room.
  6. OoC: Yes, I remember thinking how clever it was to have you hold it, and how you'd avoid the damage. But then I totally forgot it! Angelic Ambush Round Three >Deborah v. Ancient Angel - Hit (35 Damage) Hybros v. Guardian B - Shield (Chakra: Blessed, full health and all, -1 ether) Hybros v. Guardian B - Shield (Lucky, -1 ether) >Nyx v. Battle Angel - Hit ([15+31]*2=92, KO, -1 ether) >Skrall v. Silent Bull - Hit ([[36+16]*2*3]/2/2=78 Damage) Ellaria v. Guardian B - Damage (8 Damage ) Deborah continues her steady campaign as Hybros looks into himself and finds that he is healthy, blessed and lucky!! Hurrah for Hybros' introspection! Nyx blasts another angel back into the sunny light heavens from which it came, and Skrall nicks Silent Bull, though he still stands strong thanks to his remaining angelic companions. Ellaria's incredibly improbable bad luck holds true, at least. "Ennoc's servants stand strong! We were around before Heroica, and will we be around after you are gone." The Enemies Silent Bull the Four Times Blessed Level 62 Light Humanoid *Immune to Darkness* Health: 430/530 SP: 4 Special: Silent Bulling - Silent Bull bowls into the hero, dealing damage to them equal to their SP (ignoring SP and row). He then hushes them, sealing their mouths! Drops: 120 Gold Oldest Angel Level 34 Ancient Health: 125/240 Special: Old Wisdom - The Angel knows great secrets of the past. It is able to see into the heroes' very soul, making them both fragile and weakened. Drops: x2 Feather of Lithe Guardian Angel B Level 15 Holy Health: 120/120 Special: Guardian Angel - No damage can be dealt to Silent Bull next round. Passive Special: Serving Guard - All damage to Silent Bull is halved as long as this angel is alive. Drops: Soma The Party Hybros (played by JimButcher) 53-year-old male imp Chi Monk *Hastened* *Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Poisoned, Bleeding* *Immune to all elements except wood* *Intimidation* *Blessed* *Lucky* (Party Leader) Level: 30.75 Power Bonus: 1 (6 in front row) * Defense: 0 Health: 52/52 (7+30+12+3*) Ether: 30/33 (30+3) Gold: 1184 Equipment: Golden Armor (user is permanently hastened and cursed, fire-, water-, earth-, wind-, ice-, lightning-, darkness-, light-elemental, grants immunity to Sleep, Blindness, Confusion, Frailty, and Weakening; bodywear), The Black Hat (Suitable for anyone, grantsIntimidation, immune to darkness and cursed, headwear), Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors), Raph's Stunning Engine! (Handwear, User deals 15 electrical damage and the "stunned" effect on physical attacks, but is dealt 15 electrical damage and "stunned" effect if attacked. Electrical damage ignores SP/row) Inventory: • Sword of Ancestral Hatred (WP: 45.25 gains 1/4 WP every kill made with it; longsword), Zoot's Reaper (WP:15; scythe, suitable to Hybros), Clock Cog (WP:14, retrievable), Banana Bladerang (WP:9, damage all, retrievable), Justice (WP:8, causes blinded-effect, dagger), Twin Kunai (WP:6, dual strike, daggers), Spinning Bolas (WP: 5, deals the Slowed effect, but the effect is removed when retrieved; retrievable), Wrench (WP:3, decreases the target’s level by 1, retrievable), Crescent Shield (SP: 5, halved damage from elemental attacks, shield) • Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear), Cloak of the Red megablocksassin (Chance of Assassination is 1/3, suitable for Assassins; backwear), Sterile Gloves (grants immunity to poisoned- and bleeding-effects, handwear), • Emerald, Garnet, Amethyst, Diamond, Ruby, Sapphire, Opal • 13 Potions, 12 Grand Potions, 16 Health Cores, 11 Remedies, 2 Neutralizers, 3 Elixirs, 2 Phoenix Essences, 4 Phoenix Incenses, 2 Deadly Venoms, 3 Smoke Bombs, 3 Holy Bombs, 5 Nostrums, 2 Meads, 2 Mulled Wines, Minimizing Dust, 3 Pumpkin Bombs (causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used), 2 Gold Rings (Worth 15 gold; can be given to someone to make them enamored with the giver), Skeleton Decoy, Bone, 3 Grand Tonics • Bedroll, Shovel, Pickaxe, 4 Mythril Shards, Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently) Skrall (Waterbrick Down) 81 year old Male Ogre Hunter Level 36 *Favors Demons and Humanoid enemies* *Immune to Fragile, Blinded, and Confused* *Gains 3x experience* Power Bonus: +2 WP Defense: 8 Health: 50/50 Gold: 53 Equipment: Hunter's Crossbow (WP:12/24 vs. Beasts, fire, ice, wind, and darkness-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Medal of Glory (Wearer gains 3x experience from fights, accessory) Inventory: Composite Bow (WP:12, ignores SP, light, lightning, water, wood, and earth-elemental; bow), Oversized Greatsword (WP: 16 - Double damage on targets that are clearly smaller than the hero, greatsword) Wooden Shield (SP:5), Lucky Doubloon (Grants "Special Guard"), Darksteel Armour, SP:6, Max. Health +3; bodywear, 8 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Minimizing Dust, 4 Bone, 6 Venoms, 1 Deadly Venoms, Potion, 1 Grand Potion, Phoenix Essence, 5 Phoenix Incenses, 3 Meads, 1 Nostrums, 1 Remedy, Blind Fury, Wolfgang Insignia, Black Goo. Nyx (played by Pandora) 19 years old Female Human Battle Mage *Natural Respite* *Immune to Fire, Darkness, Earth, Wind, Poisoned, Confused, Hexed, Sealed, Asleep, Fast Asleep* Level: 31 Power: 47 Defense: 8 Health: 26/42 Ether: 42/43 Gold: 252 Equipment: Zee Standard (Staff, WP: 15 Ice, Light and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect), Mirage Cloak (Immunity to Fire-, Darkness-, Earth- and Wind-elements and confused- asleep- and hexed-effects), High Heels (+1 Power), Helmet of Azzurat (SP:4, immune to poisoned, headwear). Inventory: Book of a Thousand Creatures (WP:15, each roll has a 1/6 chance to summon a creature to aid the hero), Lullaby Wand (WP:6 Sleep effect), Healing Staff (WP: 5), Darksteel Dagger WP: 13, blinded effect) Bone Scepter (WP: 10, On Hit, gives enemies the Undead type if they do not have a second type, Wand.) * Sandman's Parasol (Immune to Asleep and Fast Asleep effects), Monkey Bar (all minions, pets, summons etc are Hastened), Chef’s Apron (Bodywear, Immunity to Fire and Poisons), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to Fire and Lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to Fire-, Earth- and Wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Bolero Of Fire (Cause Fire damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Minstrel Song), Scarlet Fascinator (Max. Ether +1, suitable to females only; headwear) *Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Opal (Ice).Scroll of Sealing, Scroll of Arc Sealing, Scroll of Blindness. 3 Meads, 2 Nostrums, Ambrosia, Smelling Salts, 5 Deadly Venoms, Paralyzing Venom, Venom x6, 3 Phoenix Essences, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), 2 Potions, Remedy, 4 Tonics, 2 Grand Tonics, Ether Core. Fire Bomb, Smoke Bomb, Skadi Bomb (100 Ice Elemental damage to all opponents), 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies). 2 Bedrolls, 5 Bones Ellaria Arbour (Sandy) 23 years old female human Druid Level 27 2/3 *Immune to Sealing, Poisoned and Bleeding* *Ignis Fatuus: permanently poisoned by 15* Power: 39 (27+12) Defense: 7 (3+4) Health: 19/43 (9+26+7+1) Ether: 39/39 (5+26+5+1+2) Gold: 63 Equipment: Ignis Fatuus (WP:12, permanently poisoned by 15, fire- and lighting-elemental staff), Robe of the Archmagi (SP:3, Max Ether +5, protects from sealing; bodywear), Sterile Gloves (immunity to poisoned and bleeding, handwear), Spider Helmet (SP:4, passes poisoned and bleeding effects to the enemy when the wearer is hit; headwear) Inventory: Weapons Sylvania's Crossbow (WP:10, wood-elemental crossbow), Pan Flute (WP: 7, instrument), Wizard's Staff (WP:1, fire-, wind-, water- and earth-elemental staff), Artefacts: Ranger's Quiver (WP: +1 to bows and crossbows. Suitable for rangers, beast warriors, infiltrators, and winged warriors), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits; backwear), Black Bandana (Power +3, pirate lingo; headwear), Spell Items: Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance) Scroll of Sealing, Scroll of Frailty, Scroll of Weakening, Serenade of Water (Causes Water damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Battle Song), Ruby (Fire) Consumables: 3 Potions, 2 Grand Potions, 4 Health Cores, 4 Tonics, 5 Grand Tonics, Ether Core, Elixir, 2 Remedies, 2 Neutralizers, Tiger Balm, 2 Phoenix Essences, 2 Meads, 2 Smelling Salts, 2 Nostrum, Soma, Ambrosia, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, Ice Bomb, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) Tools: Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass Deborah, The Golden Warden Level 25 Warden *Immune to Afraid, Cursed, Hexed, Instant Kill* Power Bonus: 0 Health: 47/47 SP: 20 Equipment: Crossbow (WP: 10), Deborah's Helm (SP: 4, Immune to Afraid), Deborah's Armor (SP: 6, Immunity to Cursed, Hexed and Instant Kill), Shield of the She-Wolf (SP: 10, on rolls of damage/free hits user deals SP to opponent if they survive the attack) Inventory: Mead, Grand Potion, Soma x2, Ambrosia
  7. Boomingham ambles over and helps Johon push. "This is a regular old team building exercise. Punii, come give us a hand." Boomingham winks at the little Progg. "Kid or no, I'm expecting you to pull your weight."
  8. No re-balancing mid-battle! See what happens. But yeah, it just feels sort of WBDy, which is awesome because I love his quests. And I'm sure you'll bring your own sensibility to it too. It's awesome to see new people host after 3 years of the game (Kinto and I were talking about this behind the scenes recently) because they pul what they like from the past, and bring their own perspectives as well. It's like any canon (movies, literature, music, etc.) but we get to view it in a microcosmic form.
  9. WBD, I love the sets for Dreamscape! It's always interesting to see what the sets add to a quest, and I can't help feeling like Em is sort of "apprenticing" under you as a QM upon seeing the sets (and the first battle too), but I think I may just be seeing what I want to see.
  10. The Second Cult Goes to Battle Round Five >Matthias v. Thistlethorp - Shield (Triple Shot: 16-SP Damage Thistlethorp, Crowley, Morrison, -2 burning all) >Matthias v. Thistlethorp - Hit (16-2=14 Damage, -2 burning) Alexis v. Avery - Special Damage (N/a) Nerwen v. Avery - Critical Hit ([14*2]+30=58) Midge v. Avery - Shield (34[-SP] damage all -3 bleeding effect, 34[-SP] fire damage all, -1 ether) Samuel v. Avery - Critical Hit ([10*2]+16=36) Ruffers & Pigley v. Avery - Hit (4+19+16=39) Ruffers & Pigley v. Avery - Damage (N/a) Bert v. Avery - Critical Hit ([6*2]+20=32) Cursed brings down max. health Doomed timers count down Blessed helps some folks Enemies continue to burn and bleed like mad men "I don't mind hitting her as much." "Hopefully that show will remind you to keep me alive." The Enemies Thistlethorp Level 35 Icy Humanoid *Immune to Sealed, Asleep, Doomed, Hexed, Ice, and Instant Death* *Blinded (1 Rounds)* *Burning -16* *Bleeding -6* Health: 202/500 Defense: 2 Ether: 1/10 Special I: Helvetia’s Touch - The hero is Doomed at the cost of 3 ether. Special II: Helvetia’s Breath - Undead is healed for 100 health at the cost of 2 ether. Used if any Undead is injured for at least 100 points of health. Special III: Dementia - The hero is Hexed for the next round, Afraid for the next three, and Cursed for the duration of the battle. Used when Thistlethorp is out of ether. Drops: Staff (WP: 4), Town Watch Helmet (SP: 2), Potion x2, Remedy, Tonic, Elixer *Gives +5 level boost to Crowley and Morrison* Undead Crowley Level 16 Undead *Inflicts Fragile* *Burning -4* *Bleeding -6* Health: 179/375 Ether: 7/9 Special: Miracle - Heals all allies for 16 health at the cost of 1 ether. Fails if no ether remains. Drops: Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), White Cloak (Max HP +3; back wear), Tonic *Gives +5 level boost to Morrison and Thistlethorp* Undead Morrison Level 14 Undead *Blinded (1 Rounds)* *Burning -4* *Bleeding -6* Health: 114/425 Defense: 1 Special: Meatshield - All incoming attacks at Thistlethorp next turn will be directed at Morrison instead. Drops: City Watch Halberd (WP: 6), City Watch Helmet (SP: 1) *Gives +5 level boost to Crowley and Thistlethorp* Avery the Undead Assassin Level 48 Undead *Immune to all effects and Instant Kill* Health: 346/660 Special I: Mark of the Undead Assassin – The target becomes Doomed. Passive Special I: Dead Eye - On odd rounds, the Undead Assassin deals cursed. Passive Special II: Cloak of the Undead Assassin – All damage dealt by the Undead Assassin has a 1/4 chance of killing the target. Passive Special III: Revenge - Whenever Avery is dealt damage by a hero, she remembers. The hero is given a “mark counter”. When Avery deals damage to a hero, the mark counter is used as a multiplier, but removed. Mark counters stack. NOTE: On free hits, there is a 3/6 chance Avery will target Thistlethorp. The Heroes Alexis Fenral, Orc-kin (Party Leader) *Immune to Blinded* *Counterstriking* *Blessed* *Cursed* 22 year old female elven Harlot Level 45.6 Power Bonus: 0 Defense: 0 Health: 37/61 Gold: 1509 GP: 9 Equipment: Steel fan (WP:20, ice-, lightning-, and darkness-elemental) Ring of Sight (protects fromblinded), Counterstrike Gloves, Blood Oath Medallion (Accessory, Blessed) Inventory: Cat-o'-Nine-Tails (WP: 20, damage divided between all enemies, Suitable For Rouges), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Smelly Hide (Suitable for barbarians and beast warriors, half damage from beasts and humanoids on Damage, bodywear), Aquamarine (Water), Diamond (Light), Sapphire (Wind), Topaz (lightning), Fifty Shades of Bley, Bedroll, Magic Compass, Magnifying Glass, Remedy, 2 Somas, 5x Venom, 2x Deadly Venom, Health Core, 4x Potion, Grand Potion, 9 Meads, 2 Smelling Salts, 9 Remedies, 7 Grand Potions, Skeleton Decoy, 8x Bone, Deadly Venom, 2 Kraken Fangs (grants hastened- and reinforced-effects when consumed), Silver Ore (worth 60 gold), Demon Repellant (Makes the user impervious to direct attacks from demons during one battle. Consumable), Winged Sandals (artifact; footwear; protects from bound and slowed effects), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), Mulled Wine, 2 Grating Stones, Lieutenant's Helmet (SP:3, protects from fragile), Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle), Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles), Fang Dagger (WP: 4), Magnar's Smaller Axe (Grants User Dual-Strike, User Cannot Wield a Shield, Handwear), Nostrum Nerwen Calmcacil (played by Chromeknight) 263 year old female Elven Paladin *Immune to Fragile* *Blessed* *Doomed (1 Rounds)* *Cursed* Level 30 Power bonus: 0 Defense: 16 Health: 29/40 Ether: 28/35 Gold: 47 Equipment: Sword of the Warrior of the Light (WP: 14, Light Elemental, Meditate becomes hits, longsword), Orc Barbed Shield (SP: 11), Heavy Armor (SP:5, Immune to Fragile, bodywear), Sylvania's Cowl (Permits Animal Talk, Headwear), Blood Oath Medallion (Accessory, Blessed) Inventory: Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), Helm of the Lord of Light (Headwear, Immunity to Light and Jinxed, Suitable for Knights), Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors)• Medal of Valor (Double experience from battles, accessory), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), • Topaz • No Scrolls • Grand Tonics (3), Potions (4), Elixirs (3), Remedies (6), Tiger Balm, Neutralizer, Essence of Sorrow (50% assassination chance on non-immune target), Venom (4), Bone, Milk (restores 15 HP and 15 Ether), Ether Core, Grand potion, Ambrosia (4), Smelling Salts • Shovel, Bedroll, Magnifying Glass Midge Level 22.6 Battle Mage *Doomed (2 Rounds)* Health: 21/21 Ether: 19/21 SP: 8 Gold: 25 Equipment: Magnar’s Unreasonably Cruel Axe (WP: 12, Deals the Bleeding -3 Effect), Heavy Mail (Bodywear, SP: 7, Suitable for Barbarians and Knights), Helmet (SP: 1) Inventory: Tonic, Potion, Topaz, Ruby, Diamond, Midge's Dagger (WP: 3), Smelling Salts Samuel the Doubly Blessed Level 16 Paladin *Immune to Light, Darkness, Blinded, Asleep, Confused, and Jinxed* Power Bonus: 0 Health: 23/23 Ether: 14/17 SP: 3 Gold: 0 Equipment: Sword of the Red Lizard (Longsword, WP:10, fire-elemental), Armor of the Warrior Priest (SP: 1, Immune to Light and Darkness Elementals, Immune to Blinded, Asleep, Confused, Jinxed), Shield of the Red Lizard (SP: 2, Immune to Blind), Seal of the Warrior Priestess (At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired, Accessory, Suitable for Paladins) Inventory: Sword of the Warrior Priest (WP: 5, Meditates become hits), Matthias the Carnival Crusader (nstickney) Level 13 Ranger *Blessed* *Hastened* Power Bonus: 1 Defense: 0 Health: 18/18 Gold: 20 Equipment: Peashooter (WP: 2, deals the burning by 2 effect), Blood Oath Medallion (Accessory, Blessed), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers) Inventory: Steel Cutlass (Sword, WP:5, suitable for Knights or Rogues), Grimmau's Clothespin (Headwear, prevents the first negative effect inflicted on the wearer during a battle), Winged Sandals (Footwear, protects from Bound and Slowed effects), Grating Stone, 2x Smoke Bomb, Bedroll, Fang Dagger (WP: 4), Ball and Chain (Chain, WP: 4), Dapper Hat (wearer has a 1/6 chance of being Encouraged at the start of any battle) Russel Ruffers & Sir Pigley Level 19 Rogue *Hastened* *Blessed* *Doomed (2 Rounds)* Power Bonus: 4 Health: 33/33 Defense: 4 Gold: 241 Equipment: Crabspirator (WP: 16, deals the Blinded effect, darkness elemental, longsword), Pigley (+4 Power, +4 Max Health, Hastened, Not an Artifact), Blood Oath Medallion (Accessory, Blessed), Crab Shell Armor (Body Wear, +4 Max Health, 4 SP) Inventory: Rebel's Sword (Longsword, WP: 11), Venom, Smelling Salt Private Bert Level 20.5 Watchman Power Bonus: 0 Health: 31/33 Defense: 1 Equipment: City Watch Halberd (WP: 6), City Watch Helmet (SP: 1) Inventory: Mead, Grand Potion
  11. "This looks aight," says Bobby as he signs his name to Quest #110. "I ain't gonna make anyone live without color so I gotta help them out, you know what I'm sayin'?" He walks over to the bar. "What's a guy gotta do for a drink around here, you know what I'm sayin'?"
  12. OoC: Surely! It doesn't affect the last round, but an Ogre is larger than a man as far as I can tell, so you're golden in the upcoming one!
  13. Boomingham beams. "I never doubted for a moment that I was beautiful, Erdy, but it's always nice to hear it from someone else." As they walk in the snow, Boomingham finds a place near the little Progg. "Punii, I can't tell you exactly what we're going up against. I think I may be the least informed, and you the most, but I'll tell you one thing. Fear isn't going to help you out. See, well, fear has it's place, sure. It keeps you alive. But we're past that point. We're already here in the stomach of the beast, and there are lots of little armies here too like Knox's boys. And I know you're afraid. And there isn't any shame in that, but the point I'm trying to make is you don't have to keep going on about it. You think you'll live, you live." Boomingham shrugs. "The Regret's powerful. Even I can see that by now, and I hardly see anything what with these old eyes of mine. But if you think positive, think you're going to win, you're going to be fine. You'd be surprised how much your mind controls the matter of things, the world around you." "Besides, you've got me to help you out. Not protect you. Help you out. And Erdy can kill a thing or two, and Em - I've fought alongside him before, and he's as solid as they can come now-a-days. The automaton seems more than sufficient with that hand cannon of his. We'll help each other out."
  14. Angelic Ambush Round Two >Deborah v. Ancient Angel - Critical Hit ([10*2]+25=45 Damage) Hybros v. Guardian B - Damage (15+15 Electrical Damage+Stunned) Hybros v. Guardian B - Stunned! >Nyx v. Battle Angel - Counter ([48/2]-8=16 Damage) ([15+31]*2=92) >Skrall v. Silent Bull - Hit (N/A) Ellaria v. Guardian B - Damage (8 Damage) Deborah is able to chip away at her foe. Hybros, meanwhile, is attacked by one of the Guardian Angels - the hit itself does little to harm him, but the device in his hands buzzes wildly and shocks him. He stands in a daze for a few seconds before shaking it off. The heaviest hitting of the angels flies at Nyx and rams into her full force, but, in true Nyx fashion, she fires right on back, giving better than she got. Skrall's arrow sizzles out of existence as it soars through the air, and Ellaria's bad luck continues. The Enemies Silent Bull the Four Times Blessed Level 62 Light Humanoid *Immune to Darkness* Health: 508/530 SP: 4 Special: Silent Bulling - Silent Bull bowls into the hero, dealing damage to them equal to their SP (ignoring SP and row). He then hushes them, sealing their mouths! Drops: 120 Gold Oldest Angel Level 34 Ancient Health: 160/240 Special: Old Wisdom - The Angel knows great secrets of the past. It is able to see into the heroes' very soul, making them both fragile and weakened. Drops: x2 Feather of Lithe Guardian Angel B Level 15 Holy Health: 120/120 Special: Guardian Angel - No damage can be dealt to Silent Bull next round. Passive Special: Serving Guard - All damage to Silent Bull is halved as long as this angel is alive. Drops: Soma Battle Angel Level 48 Holy Health: 92/340 Special: Fire of the Gods - Deals 30 light damage and 30 fire damage ignoring row. Passive Special: Piercing Light - Damage/free hits ignore SP. Drops: Nothing The Party Hybros (played by JimButcher) 53-year-old male imp Chi Monk *Hastened* *Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Poisoned, Bleeding* *Immune to all elements except wood* *Intimidation* (Party Leader) Level: 30.75 Power Bonus: 1 (6 in front row) * Defense: 0 Health: 37/52 (7+30+12+3*) Ether: 32/33 (30+3) Gold: 1184 Equipment: Golden Armor (user is permanently hastened and cursed, fire-, water-, earth-, wind-, ice-, lightning-, darkness-, light-elemental, grants immunity to Sleep, Blindness, Confusion, Frailty, and Weakening; bodywear), The Black Hat (Suitable for anyone, grantsIntimidation, immune to darkness and cursed, headwear), Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors), Raph's Stunning Engine! (Handwear, User deals 15 electrical damage and the "stunned" effect on physical attacks, but is dealt 15 electrical damage and "stunned" effect if attacked. Electrical damage ignores SP/row) Inventory: • Sword of Ancestral Hatred (WP: 45.25 gains 1/4 WP every kill made with it; longsword), Zoot's Reaper (WP:15; scythe, suitable to Hybros), Clock Cog (WP:14, retrievable), Banana Bladerang (WP:9, damage all, retrievable), Justice (WP:8, causes blinded-effect, dagger), Twin Kunai (WP:6, dual strike, daggers), Spinning Bolas (WP: 5, deals the Slowed effect, but the effect is removed when retrieved; retrievable), Wrench (WP:3, decreases the target’s level by 1, retrievable), Crescent Shield (SP: 5, halved damage from elemental attacks, shield) • Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear), Cloak of the Red megablocksassin (Chance of Assassination is 1/3, suitable for Assassins; backwear), Sterile Gloves (grants immunity to poisoned- and bleeding-effects, handwear), • Emerald, Garnet, Amethyst, Diamond, Ruby, Sapphire, Opal • 13 Potions, 12 Grand Potions, 16 Health Cores, 11 Remedies, 2 Neutralizers, 3 Elixirs, 2 Phoenix Essences, 4 Phoenix Incenses, 2 Deadly Venoms, 3 Smoke Bombs, 3 Holy Bombs, 5 Nostrums, 2 Meads, 2 Mulled Wines, Minimizing Dust, 3 Pumpkin Bombs (causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used), 2 Gold Rings (Worth 15 gold; can be given to someone to make them enamored with the giver), Skeleton Decoy, Bone, 3 Grand Tonics • Bedroll, Shovel, Pickaxe, 4 Mythril Shards, Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently) Skrall (Waterbrick Down) 81 year old Male Ogre Hunter Level 36 *Favors Demons and Humanoid enemies* *Immune to Fragile, Blinded, and Confused* *Gains 3x experience* Power Bonus: +2 WP Defense: 8 Health: 50/50 Gold: 53 Equipment: Hunter's Crossbow (WP:12/24 vs. Beasts, fire, ice, wind, and darkness-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Medal of Glory (Wearer gains 3x experience from fights, accessory) Inventory: Composite Bow (WP:12, ignores SP, light, lightning, water, wood, and earth-elemental; bow), Oversized Greatsword (WP: 16 - Double damage on targets that are clearly smaller than the hero, greatsword) Wooden Shield (SP:5), Lucky Doubloon (Grants "Special Guard"), Darksteel Armour, SP:6, Max. Health +3; bodywear, 8 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Minimizing Dust, 4 Bone, 6 Venoms, 1 Deadly Venoms, Potion, 1 Grand Potion, Phoenix Essence, 5 Phoenix Incenses, 3 Meads, 1 Nostrums, 1 Remedy, Blind Fury, Wolfgang Insignia, Black Goo. Nyx (played by Pandora) 19 years old Female Human Battle Mage *Natural Respite* *Immune to Fire, Darkness, Earth, Wind, Poisoned, Confused, Hexed, Sealed, Asleep, Fast Asleep* Level: 31 Power: 47 Defense: 8 Health: 26/42 Ether: 42/43 Gold: 252 Equipment: Zee Standard (Staff, WP: 15 Ice, Light and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect), Mirage Cloak (Immunity to Fire-, Darkness-, Earth- and Wind-elements and confused- asleep- and hexed-effects), High Heels (+1 Power), Helmet of Azzurat (SP:4, immune to poisoned, headwear). Inventory: Book of a Thousand Creatures (WP:15, each roll has a 1/6 chance to summon a creature to aid the hero), Lullaby Wand (WP:6 Sleep effect), Healing Staff (WP: 5), Darksteel Dagger WP: 13, blinded effect) Bone Scepter (WP: 10, On Hit, gives enemies the Undead type if they do not have a second type, Wand.) * Sandman's Parasol (Immune to Asleep and Fast Asleep effects), Monkey Bar (all minions, pets, summons etc are Hastened), Chef’s Apron (Bodywear, Immunity to Fire and Poisons), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to Fire and Lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to Fire-, Earth- and Wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Bolero Of Fire (Cause Fire damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Minstrel Song), Scarlet Fascinator (Max. Ether +1, suitable to females only; headwear) *Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Opal (Ice).Scroll of Sealing, Scroll of Arc Sealing, Scroll of Blindness. 3 Meads, 2 Nostrums, Ambrosia, Smelling Salts, 5 Deadly Venoms, Paralyzing Venom, Venom x6, 3 Phoenix Essences, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), 2 Potions, Remedy, 4 Tonics, 2 Grand Tonics, Ether Core. Fire Bomb, Smoke Bomb, Skadi Bomb (100 Ice Elemental damage to all opponents), 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies). 2 Bedrolls, 5 Bones Ellaria Arbour (Sandy) 23 years old female human Druid Level 27 2/3 *Immune to Sealing, Poisoned and Bleeding* *Ignis Fatuus: permanently poisoned by 15* Power: 39 (27+12) Defense: 7 (3+4) Health: 27/43 (9+26+7+1) Ether: 39/39 (5+26+5+1+2) Gold: 63 Equipment: Ignis Fatuus (WP:12, permanently poisoned by 15, fire- and lighting-elemental staff), Robe of the Archmagi (SP:3, Max Ether +5, protects from sealing; bodywear), Sterile Gloves (immunity to poisoned and bleeding, handwear), Spider Helmet (SP:4, passes poisoned and bleeding effects to the enemy when the wearer is hit; headwear) Inventory: Weapons Sylvania's Crossbow (WP:10, wood-elemental crossbow), Pan Flute (WP: 7, instrument), Wizard's Staff (WP:1, fire-, wind-, water- and earth-elemental staff), Artefacts: Ranger's Quiver (WP: +1 to bows and crossbows. Suitable for rangers, beast warriors, infiltrators, and winged warriors), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits; backwear), Black Bandana (Power +3, pirate lingo; headwear), Spell Items: Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance) Scroll of Sealing, Scroll of Frailty, Scroll of Weakening, Serenade of Water (Causes Water damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Battle Song), Ruby (Fire) Consumables: 3 Potions, 2 Grand Potions, 4 Health Cores, 4 Tonics, 5 Grand Tonics, Ether Core, Elixir, 2 Remedies, 2 Neutralizers, Tiger Balm, 2 Phoenix Essences, 2 Meads, 2 Smelling Salts, 2 Nostrum, Soma, Ambrosia, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, Ice Bomb, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) Tools: Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass Deborah, The Golden Warden Level 25 Warden *Immune to Afraid, Cursed, Hexed, Instant Kill* Power Bonus: 0 Health: 47/47 SP: 20 Equipment: Crossbow (WP: 10), Deborah's Helm (SP: 4, Immune to Afraid), Deborah's Armor (SP: 6, Immunity to Cursed, Hexed and Instant Kill), Shield of the She-Wolf (SP: 10, on rolls of damage/free hits user deals SP to opponent if they survive the attack) Inventory: Mead, Grand Potion, Soma x2, Ambrosia
  15. I will be inputting all my stuff soon soon soon! Updates rolling in shortly, all! EDIT: Sorry all, Eurobricks kind of cr@pped out on me, but by the look of things it happened to everyone! Updates are NOW on the way.
  16. "I swear to the Gods, I bear no ill will towards the sheep," says Boomingham with a sincere smile. "My promise stays true. It hasn't done anything wrong." "I meant no threat either. Perhaps you're just hearing what you think ought to be there?"
  17. It's the most epic thing I've ever gotten.
  18. I hope not. I've said it before, but it has been a huge disappointment to see it given out the way it has. Killing Steerpike no longer feels like it was worth much of anything.
  19. OoC: Posting from the phone. I wanted guardian angel's special to mimic the hero's guardian angel, so yes even effects are negated. It was phrased incorrectly but that's the intent. The /2 is from the angel's passive special. I will fix the equipment/damage when I'm back on a computer!
  20. OoC: No worries Masked, like I said I think end of summer is probably hectic for everyone! Chromeknight, I didn't know that ether implied life. Is that actually the history of the word? I've never really thought about why we use it or where it's from. I still don't think that it should function that way, but simply because I do think of lore reasons it wouldn't make sense. Though the idea for an ether reducing item is a cool one - maybe I'll see if I can't get that to you at some point in the quest. You guys are, on a side note, over half-way at this point... but still have quite a while to go. I also was considering test-driving a more complex burning this quest (deals double damage to those with weakness to water but a water spell removes it) but was afraid it would be too complicated and cut it last minute. The Second Cult Goes to Battle Round Four >Ruffers & Pigley v. Thistlethorp - Damage (No Effect) >Ruffers & Pigley v. Thistlethorp - Special Damage (Russel and Pigley Doomed) (All the undead are like 3 health points over triggering the second special haha) Nerwen v. Avery - Shield (Guardian Angel) Samuel heals Alexis - Shield (Guardian Angel) Alexis v. Crowley - Damage (16 Damage) >Midge v. Thistlethorp - Special Damage (Midge Doomed, -3 ether) >Matthias: Peashooter vs. Thistlethorp - Hit (2+1+13=16 Damage, Burning -2) >Matthias: Peashooter vs. Thistlethorp - Hit (16 Damage, Burning -2) Bert v. Morrison - Shield (26-1=25 Damage) Doomed Counts Down Alexis and Nerwen cursed Blessed for some heroes Foes lose tons of health "We've got to finish this, fast." The Enemies Thistlethorp Level 35 Icy Humanoid *Immune to Sealed, Asleep, Doomed, Hexed, Ice, and Instant Death* *Blinded (2 Rounds)* *Burning -12* *Bleeding -3* Health: 316/500 Defense: 2 Ether: 1/10 Special I: Helvetia’s Touch - The hero is Doomed at the cost of 3 ether. Special II: Helvetia’s Breath - Undead is healed for 100 health at the cost of 2 ether. Used if any Undead is injured for at least 100 points of health. Special III: Dementia - The hero is Hexed for the next round, Afraid for the next three, and Cursed for the duration of the battle. Used when Thistlethorp is out of ether. Drops: Staff (WP: 4), Town Watch Helmet (SP: 2), Potion x2, Remedy, Tonic, Elixer *Gives +5 level boost to Crowley and Morrison* Undead Crowley Level 16 Undead *Inflicts Fragile* *Blinded (2 Rounds)* *Burning -2* *Bleeding -3* Health: 273/375 Ether: 7/9 Special: Miracle - Heals all allies for 16 health at the cost of 1 ether. Fails if no ether remains. Drops: Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), White Cloak (Max HP +3; back wear), Tonic *Gives +5 level boost to Morrison and Thistlethorp* Undead Morrison Level 14 Undead *Blinded (2 Rounds)* *Burning -2* *Bleeding -3* Health: 205/425 Defense: 1 Special: Meatshield - All incoming attacks at Thistlethorp next turn will be directed at Morrison instead. Drops: City Watch Halberd (WP: 6), City Watch Helmet (SP: 1) *Gives +5 level boost to Crowley and Thistlethorp* Avery the Undead Assassin Level 48 Undead *Immune to all effects and Instant Kill* Health: 579/660 Special I: Mark of the Undead Assassin – The target becomes Doomed. Passive Special I: Dead Eye - On odd rounds, the Undead Assassin deals cursed. Passive Special II: Cloak of the Undead Assassin – All damage dealt by the Undead Assassin has a 1/4 chance of killing the target. Passive Special III: Revenge - Whenever Avery is dealt damage by a hero, she remembers. The hero is given a “mark counter”. When Avery deals damage to a hero, the mark counter is used as a multiplier, but removed. Mark counters stack. NOTE: On free hits, there is a 3/6 chance Avery will target Thistlethorp. The Heroes Alexis Fenral, Orc-kin (Party Leader) *Immune to Blinded* *Counterstriking* *Blessed* *Cursed* 22 year old female elven Harlot Level 45.6 Power Bonus: 0 Defense: 0 Health: 34/64 Gold: 1509 GP: 9 Equipment: Steel fan (WP:20, ice-, lightning-, and darkness-elemental) Ring of Sight (protects fromblinded), Counterstrike Gloves, Blood Oath Medallion (Accessory, Blessed) Inventory: Cat-o'-Nine-Tails (WP: 20, damage divided between all enemies, Suitable For Rouges), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Smelly Hide (Suitable for barbarians and beast warriors, half damage from beasts and humanoids on Damage, bodywear), Aquamarine (Water), Diamond (Light), Sapphire (Wind), Topaz (lightning), Fifty Shades of Bley, Bedroll, Magic Compass, Magnifying Glass, Remedy, 2 Somas, 5x Venom, 2x Deadly Venom, Health Core, 4x Potion, Grand Potion, 9 Meads, 2 Smelling Salts, 9 Remedies, 7 Grand Potions, Skeleton Decoy, 8x Bone, Deadly Venom, 2 Kraken Fangs (grants hastened- and reinforced-effects when consumed), Silver Ore (worth 60 gold), Demon Repellant (Makes the user impervious to direct attacks from demons during one battle. Consumable), Winged Sandals (artifact; footwear; protects from bound and slowed effects), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), Mulled Wine, 2 Grating Stones, Lieutenant's Helmet (SP:3, protects from fragile), Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle), Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles), Fang Dagger (WP: 4), Magnar's Smaller Axe (Grants User Dual-Strike, User Cannot Wield a Shield, Handwear), Nostrum Nerwen Calmcacil (played by Chromeknight) 263 year old female Elven Paladin *Immune to Fragile* *Blessed* *Doomed (2 Rounds)* *Cursed* Level 30 Power bonus: 0 Defense: 16 Health: 26/43 Ether: 28/35 Gold: 47 Equipment: Sword of the Warrior of the Light (WP: 14, Light Elemental, Meditate becomes hits, longsword), Orc Barbed Shield (SP: 11), Heavy Armor (SP:5, Immune to Fragile, bodywear), Sylvania's Cowl (Permits Animal Talk, Headwear), Blood Oath Medallion (Accessory, Blessed) Inventory: Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), Helm of the Lord of Light (Headwear, Immunity to Light and Jinxed, Suitable for Knights), Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors)• Medal of Valor (Double experience from battles, accessory), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), • Topaz • No Scrolls • Grand Tonics (3), Potions (4), Elixirs (3), Remedies (6), Tiger Balm, Neutralizer, Essence of Sorrow (50% assassination chance on non-immune target), Venom (4), Bone, Milk (restores 15 HP and 15 Ether), Ether Core, Grand potion, Ambrosia (4), Smelling Salts • Shovel, Bedroll, Magnifying Glass Midge Level 22.6 Battle Mage *Doomed (3 Rounds)* Health: 21/21 Ether: 20/21 SP: 8 Gold: 25 Equipment: Magnar’s Unreasonably Cruel Axe (WP: 12, Deals the Bleeding -3 Effect), Heavy Mail (Bodywear, SP: 7, Suitable for Barbarians and Knights), Helmet (SP: 1) Inventory: Tonic, Potion, Topaz, Ruby, Diamond, Midge's Dagger (WP: 3), Smelling Salts Samuel the Doubly Blessed Level 16 Paladin *Immune to Light, Darkness, Blinded, Asleep, Confused, and Jinxed* Power Bonus: 0 Health: 23/23 Ether: 14/17 SP: 3 Gold: 0 Equipment: Sword of the Red Lizard (Longsword, WP:10, fire-elemental), Armor of the Warrior Priest (SP: 1, Immune to Light and Darkness Elementals, Immune to Blinded, Asleep, Confused, Jinxed), Shield of the Red Lizard (SP: 2, Immune to Blind), Seal of the Warrior Priestess (At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired, Accessory, Suitable for Paladins) Inventory: Sword of the Warrior Priest (WP: 5, Meditates become hits), Matthias the Carnival Crusader (nstickney) Level 13 Ranger *Blessed* *Hastened* Power Bonus: 1 Defense: 0 Health: 18/18 Gold: 20 Equipment: Peashooter (WP: 2, deals the burning by 2 effect), Blood Oath Medallion (Accessory, Blessed), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers) Inventory: Steel Cutlass (Sword, WP:5, suitable for Knights or Rogues), Grimmau's Clothespin (Headwear, prevents the first negative effect inflicted on the wearer during a battle), Winged Sandals (Footwear, protects from Bound and Slowed effects), Grating Stone, 2x Smoke Bomb, Bedroll, Fang Dagger (WP: 4), Ball and Chain (Chain, WP: 4), Dapper Hat (wearer has a 1/6 chance of being Encouraged at the start of any battle) Russel Ruffers & Sir Pigley Level 19 Rogue *Hastened* *Blessed* *Doomed (3 Rounds)* Power Bonus: 4 Health: 33/33 Defense: 4 Gold: 241 Equipment: Crabspirator (WP: 16, deals the Blinded effect, darkness elemental, longsword), Pigley (+4 Power, +4 Max Health, Hastened, Not an Artifact), Blood Oath Medallion (Accessory, Blessed), Crab Shell Armor (Body Wear, +4 Max Health, 4 SP) Inventory: Rebel's Sword (Longsword, WP: 11), Venom, Smelling Salt Private Bert Level 20.5 Watchman Power Bonus: 5 Health: 31/33 Defense: 1 Equipment: City Watch Halberd (WP: 6), City Watch Helmet (SP: 1) Inventory: Mead, Grand Potion
  21. Boomingham pointedly ignores Masson. Uncontrollable laughter wells up inside Boomingham and he lets a little out, a loud warm friendly laugh, but he nips it in the bud quickly. He does gaze affectionately back at the sheep. "Karie, I'll make you one promise, on top of whatever other ones you may think I have in my head. Whatever happens to you and the Stealer, I swear on the graves of my men that I will get that sheep off this island and to safety." Boomingham shudders a little upon bringing up the graves of his men - look around this place, after all - but he winks at Karie just the same. Only the faintest chattering of teeth gives Boomingham away. "Haven't been cold a day in my life," he boasts. "Lots of meat on these bones, see? Though if you want to huddle for warmth, I wouldn't say no." "How long did Punii say it was? Five hundred years? Not many things survive that long." Boomingham looks around the dead village again and shivers, this time entirely independent of the cold. His face falls a little. "Whats gone is gone, what's dead is dead, etcetera."
  22. Abel watches the heroes and Silent Bull square off. "As Ennoc wills it," he says, and just like that walks away. Angelic Ambush Round One >Deborah v. Ancient Angel - Hit (35 Damage) Hybros v. Guardian Angel A - Special Damage (Silent Bull takes no damage next round) Hybros v. Guardian Angel A - Hit (30*2*2=120, -1 ether, KO) >Skrall v. Battle Angel - Shield ([[(12+2)*3]+36]*2=156) Nyx v. Silent Bull - Hit ([13+31]/2=22 Damage) Ellaria v. Guardian B - Damage (15-7=8 Damage) Deborah fires on the Ancient Angel, which cries out in a clear crisp voice as it is hit. Sensing danger, a Guardian Angel flies in front of Silent Bull and hovers there, surrounding him in a ethereal lint. Hybros punches the angel out of existence with a dark hand, but the field of protection remains. Skrall and Nyx follow up with powerful attacks, though Nyx's flames die out as they fly through the thick air around Silent Bull. Only Ellaria takes damage, and not that much at that. The Enemies Silent Bull the Four Times Blessed Level 62 Light Humanoid *Immune to Darkness* Health: 508/530 SP: 4 Special: Silent Bulling - Silent Bull bowls into the hero, dealing damage to them equal to their SP (ignoring SP and row). He then hushes them, sealing their mouths! Drops: 120 Gold Oldest Angel Level 34 Ancient Health: 205/240 Special: Old Wisdom - The Angel knows great secrets of the past. It is able to see into the heroes' very soul, making them both fragile and weakened. Drops: x2 Feather of Lithe Guardian Angel B Level 15 Holy Health: 120/120 Special: Guardian Angel - No damage can be dealt to Silent Bull next round. Passive Special: Serving Guard - All damage to Silent Bull is halved as long as this angel is alive. Drops: Soma Battle Angel Level 48 Holy Health: 184/340 Special: Fire of the Gods - Deals 30 light damage and 30 fire damage ignoring row. Passive Special: Piercing Light - Damage/free hits ignore SP. Drops: Nothing The Party Hybros (played by JimButcher) 53-year-old male imp Chi Monk *Hastened* *Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Poisoned, Bleeding* *Immune to all elements except wood* *Intimidation* (Party Leader) Level: 30.75 Power Bonus: 1 (6 in front row) * Defense: 0 Health: 52/52 (7+30+12+3*) Ether: 32/33 (30+3) Gold: 1184 Equipment: Golden Armor (user is permanently hastened and cursed, fire-, water-, earth-, wind-, ice-, lightning-, darkness-, light-elemental, grants immunity to Sleep, Blindness, Confusion, Frailty, and Weakening; bodywear), The Black Hat (Suitable for anyone, grantsIntimidation, immune to darkness and cursed, headwear), Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors), Raph's Stunning Engine! (Handwear, User deals 15 electrical damage and the "stunned" effect on physical attacks, but is dealt 15 electrical damage and "stunned" effect if attacked. Electrical damage ignores SP/row) Inventory: • Sword of Ancestral Hatred (WP: 45.25 gains 1/4 WP every kill made with it; longsword), Zoot's Reaper (WP:15; scythe, suitable to Hybros), Clock Cog (WP:14, retrievable), Banana Bladerang (WP:9, damage all, retrievable), Justice (WP:8, causes blinded-effect, dagger), Twin Kunai (WP:6, dual strike, daggers), Spinning Bolas (WP: 5, deals the Slowed effect, but the effect is removed when retrieved; retrievable), Wrench (WP:3, decreases the target’s level by 1, retrievable), Crescent Shield (SP: 5, halved damage from elemental attacks, shield) • Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear), Cloak of the Red megablocksassin (Chance of Assassination is 1/3, suitable for Assassins; backwear), Sterile Gloves (grants immunity to poisoned- and bleeding-effects, handwear), • Emerald, Garnet, Amethyst, Diamond, Ruby, Sapphire, Opal • 13 Potions, 12 Grand Potions, 16 Health Cores, 11 Remedies, 2 Neutralizers, 3 Elixirs, 2 Phoenix Essences, 4 Phoenix Incenses, 2 Deadly Venoms, 3 Smoke Bombs, 3 Holy Bombs, 5 Nostrums, 2 Meads, 2 Mulled Wines, Minimizing Dust, 3 Pumpkin Bombs (causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used), 2 Gold Rings (Worth 15 gold; can be given to someone to make them enamored with the giver), Skeleton Decoy, Bone, 3 Grand Tonics • Bedroll, Shovel, Pickaxe, 4 Mythril Shards, Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently) Skrall (Waterbrick Down) 81 year old Male Ogre Hunter Level 36 *Favors Demons and Humanoid enemies* *Immune to Fragile, Blinded, and Confused* *Gains 3x experience* Power Bonus: +2 WP Defense: 8 Health: 50/50 Gold: 53 Equipment: Hunter's Crossbow (WP:12/24 vs. Beasts, fire, ice, wind, and darkness-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Medal of Glory (Wearer gains 3x experience from fights, accessory) Inventory: Composite Bow (WP:12, ignores SP, light, lightning, water, wood, and earth-elemental; bow), Oversized Greatsword (WP: 16 - Double damage on targets that are clearly smaller than the hero, greatsword) Wooden Shield (SP:5), Lucky Doubloon (Grants "Special Guard"), Darksteel Armour, SP:6, Max. Health +3; bodywear, 8 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Minimizing Dust, 4 Bone, 6 Venoms, 1 Deadly Venoms, Potion, 1 Grand Potion, Phoenix Essence, 5 Phoenix Incenses, 3 Meads, 1 Nostrums, 1 Remedy, Blind Fury, Wolfgang Insignia, Black Goo. Nyx (played by Pandora) 19 years old Female Human Battle Mage *Natural Respite* *Immune to Fire, Darkness, Earth, Wind, Poisoned, Confused, Hexed, Sealed, Asleep, Fast Asleep* Level: 31 Power: 47 Defense: 8 Health: 42/42 Ether: 42/43 Gold: 252 Equipment: Zee Standard (Staff, WP: 15 Ice, Light and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect), Mirage Cloak (Immunity to Fire-, Darkness-, Earth- and Wind-elements and confused- asleep- and hexed-effects), High Heels (+1 Power), Helmet of Azzurat (SP:4, immune to poisoned, headwear). Inventory: Book of a Thousand Creatures (WP:15, each roll has a 1/6 chance to summon a creature to aid the hero), Lullaby Wand (WP:6 Sleep effect), Healing Staff (WP: 5), Darksteel Dagger WP: 13, blinded effect) Bone Scepter (WP: 10, On Hit, gives enemies the Undead type if they do not have a second type, Wand.) * Sandman's Parasol (Immune to Asleep and Fast Asleep effects), Monkey Bar (all minions, pets, summons etc are Hastened), Chef’s Apron (Bodywear, Immunity to Fire and Poisons), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to Fire and Lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to Fire-, Earth- and Wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Bolero Of Fire (Cause Fire damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Minstrel Song), Scarlet Fascinator (Max. Ether +1, suitable to females only; headwear) *Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Opal (Ice).Scroll of Sealing, Scroll of Arc Sealing, Scroll of Blindness. 3 Meads, 2 Nostrums, Ambrosia, Smelling Salts, 5 Deadly Venoms, Paralyzing Venom, Venom x6, 3 Phoenix Essences, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), 2 Potions, Remedy, 4 Tonics, 2 Grand Tonics, Ether Core. Fire Bomb, Smoke Bomb, Skadi Bomb (100 Ice Elemental damage to all opponents), 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies). 2 Bedrolls, 5 Bones Ellaria Arbour (Sandy) 23 years old female human Druid Level 27 2/3 *Immune to Sealing, Poisoned and Bleeding* *Ignis Fatuus: permanently poisoned by 15* Power: 39 (27+12) Defense: 7 (3+4) Health: 35/43 (9+26+7+1) Ether: 39/39 (5+26+5+1+2) Gold: 63 Equipment: Ignis Fatuus (WP:12, permanently poisoned by 15, fire- and lighting-elemental staff), Robe of the Archmagi (SP:3, Max Ether +5, protects from sealing; bodywear), Sterile Gloves (immunity to poisoned and bleeding, handwear), Spider Helmet (SP:4, passes poisoned and bleeding effects to the enemy when the wearer is hit; headwear) Inventory: Weapons Sylvania's Crossbow (WP:10, wood-elemental crossbow), Pan Flute (WP: 7, instrument), Wizard's Staff (WP:1, fire-, wind-, water- and earth-elemental staff), Artefacts: Ranger's Quiver (WP: +1 to bows and crossbows. Suitable for rangers, beast warriors, infiltrators, and winged warriors), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits; backwear), Black Bandana (Power +3, pirate lingo; headwear), Spell Items: Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance) Scroll of Sealing, Scroll of Frailty, Scroll of Weakening, Serenade of Water (Causes Water damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Battle Song), Ruby (Fire) Consumables: 3 Potions, 2 Grand Potions, 4 Health Cores, 4 Tonics, 5 Grand Tonics, Ether Core, Elixir, 2 Remedies, 2 Neutralizers, Tiger Balm, 2 Phoenix Essences, 2 Meads, 2 Smelling Salts, 2 Nostrum, Soma, Ambrosia, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, Ice Bomb, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) Tools: Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass Deborah, The Golden Warden Level 25 Warden *Immune to Afraid, Cursed, Hexed, Instant Kill* Power Bonus: 0 Health: 47/47 SP: 20 Equipment: Crossbow (WP: 10), Deborah's Helm (SP: 4, Immune to Afraid), Deborah's Armor (SP: 6, Immunity to Cursed, Hexed and Instant Kill), Shield of the She-Wolf (SP: 10, on rolls of damage/free hits user deals SP to opponent if they survive the attack) Inventory: Mead, Grand Potion, Soma x2, Ambrosia
  23. And sometimes a strong weapon is better. But use it if you want, it's an awesome item!! And I'd argue there are a lot of kick butt females! Karie is (in a very "real" way in that she is timid and nervous and meek and lactose intolerant and all those things make her even more awesome WHEN she's awesome) and hosting Purpearl, Alexis and Nerwen right now I can tell you that they are not the sort of gals who would mess around. Nymarra too. There is a disproportion, sure, but there ARE some ladies who aren't to be trifled with.
  24. That's what I figured.
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