Jump to content

Sandy

Eurobricks Fellows
  • Posts

    12,366
  • Joined

  • Last visited

Everything posted by Sandy

  1. Quintessa considered the challenge as good as done. "We shall take glass number 2, then."
  2. "By heavens, what have We gotten Ourselves into... However, in the court of Heartland, everyone is in a constant state of tipsiness, so We should do just fine with this task. Bring forth the beverage!"
  3. Ellaria was miffed about the Cardinal's high-and-mighty attitude. "Yes, we do, actually. We found out about the Etherium vein running in the dig site near this town, and so did poor Maggie, apparently. If those direwolves are under your command, then you are guilty of murder. How do you respond?"
  4. Round One of the Town Defense Battle! Atramor (Living Mythril Claws) vs. Allocer (& Baal) - Critical Theft/Steal & Hide (Allocer: 466 health-(92+50=142x4=568 dmg)=0 health; Baal: 612 health-(92+50=142x4=568 dmg)=44 health; Atramor: Claws +2 WP) Atramor (Living Mythril Claws) vs. Allocer Belial (& Baal) - Steal & Hide/Critical Theft (Belial: 373 health-(92+52=144x4=576 dmg)=0 health; Baal: 44 health-(92+52=144x4=576 dmg)=0 health; Atramor: Claws +2 WP) Pretzel (Dual Staff) vs. Aim (twice) - Enhancement (backfires; Dual Staff -1 WP) >Althior (Light) vs. Bifrons - Aimed Spell/Damage (Bifrons: 549 health-(45x2=90 dmg)=459 health; Althior: -1 ether) >Namyrra (Light) vs. Vassago - Special (Virus - Namyrra: virus-effect) >Namyrra (Light) vs. Vine - Amplified Spell (Vine: 356 health-(96x2=192 dmg)=164 health; Namyrra: -1 ether) Hybros uses Nostrum from Hollow Dagger - (Hybros: lucky) Hybros (Hollow Dagger & Iustitia) vs. Ronove & Bifrons - Critical Dual Hit/Dual Hit (Ronove: 636 health-(54+6=60x4=240 dmg)=396 health+confused; Bifrons: 459 health-(60+12=72x8=576 dmg)=0 health) Hybros (Hollow Dagger & Iustitia) vs. Ronove (twice) - Critical Dual Hit/Dual Damage (Ronove: 396 health-(54+6=60x4=240+240=480 dmg)=0 health) >Byblos (Pandemonicon) vs. Ronove Vassago - Meditate (Byblos: +1 ether) Briamarte vs. Vine - Meditate (Briamarte: +1 ether) Atramor takes out three of the demons right off the bat, and Hybros follows by defeating two more. Pretzel's attempt to improve his weapon backfires, while Namyrra is struck by a terrifying virus. Byblos and Aunt Briamarte both contemplate on what to do next. Three enemies remain. A second wave of enemies will appear in 2 rounds! Enemies: Aim the Conqueror *Darkness-elemental attacks* *Immune to blinded, sealed, confused, hexed, petrified and doomed* Type: Demon Level: 46 Health: 826/826 Special: Divide & Conquer – Halves the current health of all opponents regardless of row or defense. Drops: 1-2: Obsidian Scimitar (WP:20, darkness-elemental longsword) 3-6: 100 gold Vassago, the Virus Demon *Immune to sealed, petrified, doomed and sudden death* Type: Demon Level: 42 Health: 457/457 Special: Virus – Inflicts the virus-effect that prevents the target from regaining health or ether or gaining experience after the battle. It cannot be remedied nor will it go away after the battle, but getting knocked out will remove the virus. Drops: 1-2: Vaccine (Removes virus-effect; consumable.) 3-6: 10 gold Note: Uses Virus as a Free Hit. Vine the Entangled *Attacks cause bound-effect* *Absorbs wood* Type: Demon/Plant Level: 40 Health: 164/356 Special: Vineyard – Causes 40 wood-elemental damage and the bound- and slowed-effects to all opponents. Drops: 1-2: Vine Whip (WP:10, causes bound-effect, wood-elemental whip) 3-6: Emerald Party: Althior Emorith, The Dragonslayer (K-Nut) 36 years old male (undead) human Prophet *PARTY LEADER* Level 55 3/5 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended* *Immune to Petrified, Cursed, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* *Immune to Effects* *Encouraged* *Lucky* Power: 90 (55+35) (Spellpower: 100 (55+35+10)) Defense: 12 (2+5+5) Health: 87/87 (5+55+15+1+1+10) Ether: 90/103 (5+55+15+10+10+4+2+2) Gold: 806+762+1026 Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Touch (Spellpower +10, Ether +10; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth, ice, and darkness- elemental damage and is immune to petrified; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Black Hat (wearer is immune to cursed, grants Intimidation) Inventory: Weapons: Boon Rod (WP:22, healing is guaranteed to restore health at least equal to WP at the cost of 1 ether; suitable to clerics; staff) Artifacts: Feathered Hat (Max. health +4; a consumable item named “feather” can be stored in the hat and used without spending a turn during battles, comes equipped with [Feather of Lithe]; headwear), Tin Helmet (immunity to confused and afraid, headwear), Lieutenant's Helm (SP:3, protects from fragile; headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Lens of Speed Reading (allows one scroll to be used per round in addition to a normal action, suitable for classes that have ether; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Sterile Gloves (protects from poisoned and bleeding; handwear), Magician's Gloves (+10 spellpower, suitable to mages; handwear) Spell Items: Ruby (Fire), Aquamarine (Water), Garnet (Earth), Sapphire (Wind), Opal (Ice), Topaz (Lightning), Emerald (Wood), Diamond (Light), Amethyst (Darkness), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), Geode Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 4 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 9 Meads, 5 Smelling Salts, 4 Nostrums, Smoke Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), 2 Milks (restores 15 health and 15 ether upon consumption) Tools etc.: Bedroll, Pickaxe, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Sauce Pan (Tool; Can be used with a Potion, outside of battle, once per quest to restore full HP), Cornucopia (increases the holder's gold by 25% at the end of each quest). Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) 33 year old male human Rogue Thief Level 42 2/5 *Immune to all elements and doomed* *Steal 50% More Gold* *Kingpin: Permanently Lucky* *Permanently Nimble* *Triple Exp* *Encouraged* *Hastened* Power: 92 (42 + 50) Defense: 20 ((4+6)x2) Health: 85/85 (7+41+20+6+6+5) Gold: 325 Equipment: Living Mythril Claws (WP: 30 54, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, daggers), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Order Imperial's Assassin Cowl (Immune to darkness, wearer is nimble, headwear; suitable for assassins, chi monks, infiltrators, rogue thieves, and paragons), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear.), Medal of Glory (Wearer earns triple experience; accessory), Inventory Weapons: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura while equipped, doubling the user's maximum health but drawing all attacks to them, lightning, fire, earth, wind, ice, light, darkness elemental dagger), Robust Shield (SP: 12, shield), Ball & Chain (WP:11, causes fast asleep -effect; whip), Spinning Bolas (WP: 5 deals Slowed, but the effect is removed when retrieved; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon) Artifacts: Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers), Twitzle the Canary (Remedies poisoned when used on target, bird familiar), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone), Spider Demon’s Cowl (Protects from doomed and sudden death; backwear), Spell Items: Scroll of Tongues (Grants the user the Glossolalia Job Trait. Each casting lasts for a limited amount of time and costs 10 ether), Topaz, Ruby, Amethyst, 2x Aquamarine, Archangel's Summonstone Consumables: 6 Bones, Dirt Bomb, 2 Elixirs, 3 Ether Cores, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.) Fire Bomb, 1 Grand Potion, 11 Grand Tonics, Health Core, Mead, Nostrum, Phoenix Essence, 3 Phoenix Incenses, Potion, 4 Remedies, Smoke Bomb, 4 Venoms, Water Bomb, Demon Repellent, Fearomone (Causes afraid-effect to all enemies for the duration of one battle; consumable), Tools/Treasure: Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope, Magic Shovel, 2 Mythril Shards, Decamon Deck (36): Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Vampire Bat (Flying 3), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), 2x Thunderbird (Electric 4), x2 Death's Rose (Plant 4) Shedu (Rock 5), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Sandman (Ethereal 6), Woodwose (Plant 7), Tygurah (Electric 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9), Hydra (Aquatic 9) Hybros (played by JimButcher) 55-year-old male imp Marauder Level 45 2/5 *Permanently Hastened**Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Enamored, Slowed, Minimized, Poisoned, Bleeding* *Absorbs all elements* *Steal 50% More Gold* *Triple Exp* *Encouraged* *Inspired* *Lucky* Power: 54 & 60 (45+6+3) & (45+12+3) Power Bonus: +3 Defense: 3 Health: 76/76 152/152 (7+44+15+5+5) Gold: 502 Equipment: Hollow Dagger (WP:6, hollow [-], deals confused, water-elemental; dagger), Iustitia (WP:12, deals Blinded and Sealed; light- and earth-elemental; dagger), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), Sterile Gloves (immune to Poisoned and Bleeding handwear), Crystal Shoes (Immunity becomes Absorption, immune to Enamored, Slowed and Minimized; footwear), Nondescript Cape (SP:3, immune to Cursed; backwear), Medal of Glory (gain triple XP; accessory), Abilities: First Breath (Hybros may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd), Dragon's Heart Flame (Once per quest, Hybros may spend a round reviving a KO'd ally with full health. The ally will also receive the blessed and lucky effects) Inventory: Weapons: Sword of Ancestral Hatred (WP:49 3/4, deals Fragile, darkness-, fire-, wind-, and ice+fragile-elemental, gains 1/4 WP every kill made with it; longsword), Mythril Zoot's Reaper (WP:30, deals Cursed and Poisoned by 7; longsword, suitable to Hybros), Reaver’s Axe (WP:18, transfers all ether from the target to the user; axe), Heavy Flail (WP:5, deals Fragile; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Skirmisher's Shield (SP:10; shield), Demonic Shield (SP:25, absorbs darkness-elemental damage; will break if hit by a light-elemental attack or a holy opponent; cannot be used by paladins or vindicators; shield) Artifacts: Phoenix Emblem (Automatically revives the user with one health if knocked out, once per battle, accessory), Gauntlets of Recklessness (hits become mortal hits, adding lost health to the attack power; suitable to barbarians; handwear), Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators) Consumables: 20x Potion, 17x Grand Potion, 7x Health Core, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 9x Remedy, 3x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 4x Nostrum, 6x Mead, Soma, 4x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, 2x Fog Bomb, Mystic Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy Others: Garnet, Bedroll, Shovel, Pickaxe, Mythril Shard, Ancient Amber Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan Level 35 1/4 *Permanently Reinforced* *Negative Effects Last One Round* *Your Holiness: Blessed* Power: 46 (35+9+2) Power Bonus: +2 Defense: 72 (6x6x2) Health: 73/73 (9+15+34+3+2+5+5) Gold: 0 Equipment: Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Deals *Bleeding 3*; Dual Strike; Staff), Cloak of the Grand Vizier (SP:6 multiplied by the number of party members {=36}; backwear), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Amulet of the Court (Negative effects last only one round on the wearer, accessory, suitable for anyone) Inventory: Weapons: Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Flying Cross (WP: 11; Darkness; Broomstick), Shredding Star (WP:13, removes all temporary effects from the target; mace), Quarterstaff (WP:4/8 against humanoids, staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the *Slowed* effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect, Mace) Artifacts: The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect- ; user gains 10 gold from each conversion; suitable to Monk Pretzel only; accessory), Horned Demon Hat (SP:5, Power +5, suitable to barbarians and beast warriors; headwear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Duke's Coat-of-Arms (SP: 5, Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers) Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Topaz, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening Consumables: 8 Potions, 16 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, 10 Remedies, 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 5 Phoenix Essences, 4 Meads, 2 Smelling Salts, 2 Nostrums, Soma, Mulled Wine, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, 6 Bones, Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently), Grating Stone Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 51 2/5 *Immune to Sealed, Slowed, Bound, Confused, Burned, Fire, Wind, Water, Lightning and Earth* *Ether Defense* *Overkill* *Hastened* *VIRUS: no healing, no experience* Power: 96 (51+45) Defense: 10 (3+2+5) Health: 70/70 (5+50+5+5+5) Ether: 76/80 (5+50+1+5+4+5+10) Gold: 228 Equipment: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fireward Helmet (SP:5, immune to fire and burned; headwear), Winged Sandals (Immune to bound and slowed, footwear), Overkill gloves (+1 gold for every point of damage done extra when defeating an enemy, handwear), Coat Hanger (Allows for a second body wear; accessory), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear) Inventory: Weapons: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Mythril Empyreal Staff (WP:28), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Pongcanis Shield (SP: 7; Shield), Winter Shield (SP:10, absorb ice but take double damage from fire; shield) Artifacts: Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Desert Cloak (immune to Fire; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Paper Doll (immune against Hexed, Accessory) Spell Items: Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring health equal to the level of the summoner at the cost of 5 Ether) Consumables: Potions (10), Grand Potions (4), Health Core, Tonics (9), Grand Tonics (4), Ether Cores (7), Remedies (12), Phoenix Essences (5), Phoenix Incenses (2), Mead (13), Smelling Salts (7), Nostrum (5), Ambrosia, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired) (2), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Rudra Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle, unless the user is the last one standing), Soul Cage (Doomed-effect to all combatants), Skeleton Decoys (2), Bones (17) Tools etc.: Pickaxe, Bedroll Byblos (NPC, controlled by K-Nut) 30 years old male Metasimian Scholar Level 32 1/4 *Arcane Wisdom* *Well-read* *Multilingual* *Speed Reading* Power: 64 (32+32) Defense: 5 Health: 47/47 (6+31+10) Ether: 43/50 (9+31+10) Gold: 250 Equipment: Pandemonicon (WP:32 {equal to user's level}, inflicts hexed on demons and doomed on humanoids; throwing weapon; suitable to Byblos only), Fanged Helm (SP:5, headwear), Wizened Robe (Max. Health +10, Max. Ether +10; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users) Inventory: Weapons: Clock Cog (WP:14; throwing weapon) Scrolls: Scroll of Arc Blindness, Scroll of Arc Frailty, Scroll of Arc Sleep, Scroll of Armor Sundering, Scroll of Blindness, Scroll of Confusion, Scroll of Disenchantment, Scroll of Elemental Aura, Scroll of Fire Armor, Scroll of Frailty, Scroll of Ice Armor, Scroll of Luck, Scroll of Minimizing, Scroll of Poisoning, Scroll of Sealing, Scroll of Sleep, Scroll of the Chasm, Scroll of Weakening Others: Pumpkin Bomb (Causes stunned-, poisoned by 1-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) Aunt Briamarte (NPC, controlled by K-Nut) 24 years old female Proserpine High Cleric Level 40 *Your Holiness* *Immune to poisoned and bleeding* *Your Holiness: Transcended* Power: 65 (40+25) Defense: 5 Health: 69/69 (9+39+15+6) Ether: 49/49 (5+39+5) Gold: 160 Equipment: Pillar of Light (WP:25, light-elemental staff), Pure Cloak (+6 maximum health, immunity to poisoned and bleeding, suitable for clerics, alchemists and scholars; backwear) Inventory: Greater Potion, Greater Tonic, Remedy, Phoenix Essence
  5. That's what I've been contemplating a long time. The current elemental system just isn't very intuitive one. Some elements also have a clear advantage to others, so their effects on the enemy types should be altered. I'll work on it some day soon.
  6. Quintessa let out a little sigh that let the men know she was being patient with them. "First of all, We would have to know what kind of a girl this girl of yours is. You can't use the same trick on every woman, after all. We are not that easy." Quintessa glanced at Heckz markingly.
  7. As soon as Quintessa saw her quest mates, it was obvious she was the least experienced of the bunch. She however did not let that bother her, but sailed forward to the table that was most likely occupied by their employer along with the others. "Greetings, gentlemen! Excuse Us, but may We sit down?" "Ah, if only things were that simple with women, young man. You obviously have much to learn", the Queen Mother mused, with a wry smile on her face.
  8. In preparation for her next adventure, Quintessa marched to the Marketplace. First, she sold her Gold Bar. (210+50=260 gold) Then she went to Portia, and purchased three Grand Potions, a Mead, two Smelling Salts and a Nostrum. (260-30-15-50-35=130 gold) Finally she went to Anwyl's Smithy, where she upgraded her Rolling Pin twice in a row to WP:5. (130-40-50=40 gold) The Queen Mother left satisfied to meet her next employer.
  9. QM Note: No, the Soul Link Chain only shares the official effects, not all abilities given by equipment. After hasty preparations, the people inside the temple were ready to make an attempt at fleeing the cursed town. With a heavy sigh, Aunt Briamarte took down the spell protecting the temple, and together with the heroes led the people outside. It didn't take long for the demons to appear from the side alleys. The civilians started to panic, but the heroes stepped in between them and the assaulters. Unfortunately, the heroes could see more demons emerging from the castle. It would take some time for them to join the fray, so the heroes would have to be quick to defeat their current foes or face the chance of becoming overwhelmed by a horde of demons. PREPARE FOR WAVE BATTLE! A second wave of enemies will appear in 3 rounds! Enemies: Aim the Conqueror *Darkness-elemental attacks* *Immune to blinded, sealed, confused, hexed, petrified and doomed* Type: Demon Level: 46 Health: 826/826 Special: Divide & Conquer – Halves the current health of all opponents regardless of row or defense. Drops: 1-2: Obsidian Scimitar (WP:20, darkness-elemental longsword) 3-6: 100 gold Allocer the Doom Serpent *Dual Hit* *Immune to petrified, doomed and sudden death* Type: Demon/Vermin Level: 37 Health: 466/466 Special: Doomsday – Causes doomed-effect to all opponents. Drops: Doomsday Bomb (Deals 99 damage to all enemies.) Note: Allocer’s attacks always damage the target and the opponent next in turn, unless there is only one opponent standing, in which case it will damage the target twice. Baal the Transmuter *Immune to all negative effects* Type: Demon/Beast/Flying/Vermin Level: 33 Health: 612/612 Special: Demonic Disfiguration – Causes a random permanent mutation with a negative effect to the target. 1. No Eyes – Makes the target unable to see, causing them a permanent blinded-effect. 2. No Tongue - Makes the target unable to speak, causing them a permanent sealed-effect. 3. No Legs – Makes the target legless, causing them a permanent slowed-effect. 4. No Muscles – Makes the target’s limbs weak, causing them a permanent weakened-effect. 5. Frail Body – Makes the target’s bones brittle, causing them a permanent fragile-effect. 6. Addled Mind – Makes the target’s brain swollen, causing them a permanent confused-effect. Drops: Neutralizer Belial, the Demon of Pestilence *Attacks cause poisoned by 10* *Absorbs poison* *Poisoned by 25* Type: Demon/Vermin Level: 35 Health: 373/373 Special: Plague – Inflicts poisoned by 15 to all opponents and self. Drops: Plague Bomb (Causes 15 damage and poisoned by 15 -effect to all opponents when used.) Bifrons the Firestarter *Fire-elemental attacks* *Absorbs fire* *Immune to sealed and burned* Type: Demon/Fiery Level: 37 Health: 549/549 Special: Extreme Heat – Changes weather to “hot” (doubles fire, halves ice) and inflicts burned by 5 -effect to all opponents. Drops: Ruby Ronove the Undertaker *Absorbs earth* *Immune to stunned, weakened, fragile and slowed* Type: Demon/Rock Level: 38 Health: 636/636 Special: Bury in the Sand – Cause 38 earth-elemental damage, stunned- and bound-effects regardless of row. Drops: 1-3: Gaia Bomb (Deals 100 earth-elemental damage to all opponents when used.) 4-6: 50 gold Vassago, the Virus Demon *Immune to sealed, petrified, doomed and sudden death* Type: Demon Level: 42 Health: 457/457 Special: Virus – Inflicts the virus-effect that prevents the target from regaining health or ether or gaining experience after the battle. It cannot be remedied nor will it go away after the battle, but getting knocked out will remove the virus. Drops: 1-2: Vaccine (Removes virus-effect; consumable.) 3-6: 10 gold Note: Uses Virus as a Free Hit. Vine the Entangled *Attacks cause bound-effect* *Absorbs wood* Type: Demon/Plant Level: 40 Health: 356/356 Special: Vineyard – Causes 40 wood-elemental damage and the bound- and slowed-effects to all opponents. Drops: 1-2: Vine Whip (WP:10, causes bound-effect, wood-elemental whip) 3-6: Emerald Party: Althior Emorith, The Dragonslayer (K-Nut) 36 years old male (undead) human Prophet *PARTY LEADER* Level 55 3/5 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended* *Immune to Petrified, Cursed, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* *Immune to Effects* *Encouraged* *Lucky* Power: 90 (55+35) (Spellpower: 100 (55+35+10)) Defense: 12 (2+5+5) Health: 87/87 (5+55+15+1+1+10) Ether: 91/103 (5+55+15+10+10+4+2+2) Gold: 806+762+1026 Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Touch (Spellpower +10, Ether +10; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth, ice, and darkness- elemental damage and is immune to petrified; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Black Hat (wearer is immune to cursed, grants Intimidation) Inventory: Weapons: Boon Rod (WP:22, healing is guaranteed to restore health at least equal to WP at the cost of 1 ether; suitable to clerics; staff) Artifacts: Feathered Hat (Max. health +4; a consumable item named “feather” can be stored in the hat and used without spending a turn during battles, comes equipped with [Feather of Lithe]; headwear), Tin Helmet (immunity to confused and afraid, headwear), Lieutenant's Helm (SP:3, protects from fragile; headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Lens of Speed Reading (allows one scroll to be used per round in addition to a normal action, suitable for classes that have ether; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Sterile Gloves (protects from poisoned and bleeding; handwear), Magician's Gloves (+10 spellpower, suitable to mages; handwear) Spell Items: Ruby (Fire), Aquamarine (Water), Garnet (Earth), Sapphire (Wind), Opal (Ice), Topaz (Lightning), Emerald (Wood), Diamond (Light), Amethyst (Darkness), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), Geode Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 4 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 9 Meads, 5 Smelling Salts, 4 Nostrums, Smoke Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), 2 Milks (restores 15 health and 15 ether upon consumption) Tools etc.: Bedroll, Pickaxe, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Sauce Pan (Tool; Can be used with a Potion, outside of battle, once per quest to restore full HP), Cornucopia (increases the holder's gold by 25% at the end of each quest). Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) 33 year old male human Rogue Thief Level 42 2/5 *Immune to all elements and doomed* *Steal 50% More Gold* *Kingpin: Permanently Lucky* *Permanently Nimble* *Triple Exp* *Encouraged* *Hastened* Power: 92 (42 + 50) Defense: 20 ((4+6)x2) Health: 85/85 (7+41+20+6+6+5) Gold: 325 Equipment: Living Mythril Claws (WP: 30 50, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, daggers), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Order Imperial's Assassin Cowl (Immune to darkness, wearer is nimble, headwear; suitable for assassins, chi monks, infiltrators, rogue thieves, and paragons), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear.), Medal of Glory (Wearer earns triple experience; accessory), Inventory Weapons: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura while equipped, doubling the user's maximum health but drawing all attacks to them, lightning, fire, earth, wind, ice, light, darkness elemental dagger), Robust Shield (SP: 12, shield), Ball & Chain (WP:11, causes fast asleep -effect; whip), Spinning Bolas (WP: 5 deals Slowed, but the effect is removed when retrieved; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon) Artifacts: Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers), Twitzle the Canary (Remedies poisoned when used on target, bird familiar), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone), Spider Demon’s Cowl (Protects from doomed and sudden death; backwear), Spell Items: Scroll of Tongues (Grants the user the Glossolalia Job Trait. Each casting lasts for a limited amount of time and costs 10 ether), Topaz, Ruby, Amethyst, 2x Aquamarine, Archangel's Summonstone Consumables: 6 Bones, Dirt Bomb, 2 Elixirs, 3 Ether Cores, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.) Fire Bomb, 1 Grand Potion, 11 Grand Tonics, Health Core, Mead, Nostrum, Phoenix Essence, 3 Phoenix Incenses, Potion, 4 Remedies, Smoke Bomb, 4 Venoms, Water Bomb, Demon Repellent, Fearomone (Causes afraid-effect to all enemies for the duration of one battle; consumable), Tools/Treasure: Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope, Magic Shovel, 2 Mythril Shards, Decamon Deck (36): Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Vampire Bat (Flying 3), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), 2x Thunderbird (Electric 4), x2 Death's Rose (Plant 4) Shedu (Rock 5), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Sandman (Ethereal 6), Woodwose (Plant 7), Tygurah (Electric 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9), Hydra (Aquatic 9) Hybros (played by JimButcher) 55-year-old male imp Marauder Level 45 2/5 *Permanently Hastened**Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Enamored, Slowed, Minimized, Poisoned, Bleeding* *Absorbs all elements* *Steal 50% More Gold* *Triple Exp* *Encouraged* *Inspired* Power: 97 & 60 (45+49+3) & (45+12+3) Power Bonus: +3 Defense: 3 Health: 76/76 152/152 (7+44+15+5+5) Gold: 502 Equipment: Sword of Ancestral Hatred (WP:49 3/4, deals Fragile, darkness-, fire-, wind-, and ice+fragile-elemental, gains 1/4 WP every kill made with it; longsword), Iustitia (WP:12, deals Blinded and Sealed; light- and earth+sealed-elemental; dagger), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), Sterile Gloves (immune to Poisoned and Bleeding handwear), Crystal Shoes (Immunity becomes Absorption, immune to Enamored, Slowed and Minimized; footwear), Nondescript Cape (SP:3, immune to Cursed; backwear), Medal of Glory (gain triple XP; accessory), Abilities: First Breath (Hybros may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd), Dragon's Heart Flame (Once per quest, Hybros may spend a round reviving a KO'd ally with full health. The ally will also receive the blessed and lucky effects) Inventory: Weapons: Mythril Zoot's Reaper (WP:30, deals Cursed and Poisoned by 7; longsword, suitable to Hybros), Reaver’s Axe (WP:18, transfers all ether from the target to the user; axe), Heavy Flail (WP:5, deals Fragile; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Hollow Dagger (WP:6, hollow [Nostrum], deals Confused, water+confused-elemental; dagger), Skirmisher's Shield (SP:10; shield), Demonic Shield (SP:25, absorbs darkness-elemental damage; will break if hit by a light-elemental attack or a holy opponent; cannot be used by paladins or vindicators; shield) Artifacts: Phoenix Emblem (Automatically revives the user with one health if knocked out, once per battle, accessory), Gauntlets of Recklessness (hits become mortal hits, adding lost health to the attack power; suitable to barbarians; handwear), Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators) Consumables: 20x Potion, 17x Grand Potion, 7x Health Core, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 9x Remedy, 3x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 4x Nostrum, 6x Mead, Soma, 4x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, 2x Fog Bomb, Mystic Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy Others: Garnet, Bedroll, Shovel, Pickaxe, Mythril Shard, Ancient Amber Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan Level 35 1/4 *Permanently Reinforced* *Negative Effects Last One Round* *Your Holiness: Blessed* Power: 47 (35+10+2) Power Bonus: +2 Defense: 72 (6x6x2) Health: 73/73 (9+15+34+3+2+5+5) Gold: 0 Equipment: Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Cloak of the Grand Vizier (SP:6 multiplied by the number of party members {=36}; backwear), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Amulet of the Court (Negative effects last only one round on the wearer, accessory, suitable for anyone) Inventory: Weapons: Flying Cross (WP: 11; Darkness; Broomstick), Shredding Star (WP:13, removes all temporary effects from the target; mace), Quarterstaff (WP:4/8 against humanoids, staff), Dual Staff (WP: 9; Ice, Lightning, Fire, Wind, Light; Deals *Bleeding 3*; Dual Strike; Staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the *Slowed* effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect, Mace) Artifacts: The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect- ; user gains 10 gold from each conversion; suitable to Monk Pretzel only; accessory), Horned Demon Hat (SP:5, Power +5, suitable to barbarians and beast warriors; headwear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Duke's Coat-of-Arms (SP: 5, Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers) Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Topaz, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening Consumables: 8 Potions, 16 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, 10 Remedies, 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 5 Phoenix Essences, 4 Meads, 2 Smelling Salts, 2 Nostrums, Soma, Mulled Wine, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, 6 Bones, Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently), Grating Stone Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 51 2/5 *Immune to Sealed, Slowed, Bound, Confused, Burned, Fire, Wind, Water, Lightning and Earth* *Ether Defense* *Overkill* *Hastened* Power: 96 (51+45) Defense: 10 (3+2+5) Health: 70/70 (5+50+5+5+5) Ether: 76/80 (5+50+1+5+4+5+10) Gold: 228 Equipment: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fireward Helmet (SP:5, immune to fire and burned; headwear), Winged Sandals (Immune to bound and slowed, footwear), Overkill gloves (+1 gold for every point of damage done extra when defeating an enemy, handwear), Coat Hanger (Allows for a second body wear; accessory), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear) Inventory: Weapons: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Mythril Empyreal Staff (WP:28), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Pongcanis Shield (SP: 7; Shield), Winter Shield (SP:10, absorb ice but take double damage from fire; shield) Artifacts: Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Desert Cloak (immune to Fire; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Paper Doll (immune against Hexed, Accessory) Spell Items: Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring health equal to the level of the summoner at the cost of 5 Ether) Consumables: Potions (10), Grand Potions (4), Health Core, Tonics (9), Grand Tonics (4), Ether Cores (7), Remedies (12), Phoenix Essences (5), Phoenix Incenses (2), Mead (13), Smelling Salts (7), Nostrum (5), Ambrosia, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired) (2), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Rudra Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle, unless the user is the last one standing), Soul Cage (Doomed-effect to all combatants), Skeleton Decoys (2), Bones (17) Tools etc.: Pickaxe, Bedroll Byblos (NPC, controlled by K-Nut) 30 years old male Metasimian Scholar Level 32 1/4 *Arcane Wisdom* *Well-read* *Multilingual* *Speed Reading* Power: 64 (32+32) Defense: 5 Health: 47/47 (6+31+10) Ether: 42/50 (9+31+10) Gold: 250 Equipment: Pandemonicon (WP:32 {equal to user's level}, inflicts hexed on demons and doomed on humanoids; throwing weapon; suitable to Byblos only), Fanged Helm (SP:5, headwear), Wizened Robe (Max. Health +10, Max. Ether +10; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users) Inventory: Weapons: Clock Cog (WP:14; throwing weapon) Scrolls: Scroll of Arc Blindness, Scroll of Arc Frailty, Scroll of Arc Sleep, Scroll of Armor Sundering, Scroll of Blindness, Scroll of Confusion, Scroll of Disenchantment, Scroll of Elemental Aura, Scroll of Fire Armor, Scroll of Frailty, Scroll of Ice Armor, Scroll of Luck, Scroll of Minimizing, Scroll of Poisoning, Scroll of Sealing, Scroll of Sleep, Scroll of the Chasm, Scroll of Weakening Others: Pumpkin Bomb (Causes stunned-, poisoned by 1-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) Aunt Briamarte (NPC, controlled by K-Nut) 24 years old female Proserpine High Cleric Level 40 *Your Holiness* *Immune to poisoned and bleeding* *Your Holiness: Transcended* Power: 65 (40+25) Defense: 5 Health: 69/69 (9+39+15+6) Ether: 49/49 (5+39+5) Gold: 160 Equipment: Pillar of Light (WP:25, light-elemental staff), Pure Cloak (+6 maximum health, immunity to poisoned and bleeding, suitable for clerics, alchemists and scholars; backwear) Inventory: Greater Potion, Greater Tonic, Remedy, Phoenix Essence
  10. "There seems to be no other suspects that have risen aside from the Crimson Crown representative, the Cardinal. We haven't been able to piece together all the evidence we found, but she seems like the only one who would have motives to keep something like Etherium hidden from the gnomes. So she is who we suspect."
  11. QM Note: I will start the battle on Saturday as I will be busy tomorrow. Please prepare now. "Thank you, on everyone's behalf. I will ask the people to gather their belongings and prepare for a quick escape. I pray that the casualties will be as low as possible, and to ensure that, I shall give my skills of a high cleric to aid you. It will mean that I have to give up holding the warding spell, so there will be no coming back to the temple if our plan is botched."
  12. "I do not know a whole lot about demons, but I can tell you what happened a few weeks ago. A strange man arrived to the town, went to the castle and soon after, the sky was torn apart. Ephemeral beings started to emerge from the rift and assaulted people at random. I believe the demons needed a physical body to survive longer in our realm, for the assaulted people started to behave erratically and attacked others. That is when I cast the spell of warding around this temple and called all survivors here. Unfortunately my powers would not allow me to make the area wider, for the Mother's influence is strongest here inside the temple. The demons took many prisoners to feed on their suffering, but thanks to the secret passage you also found, we were able to save many of them from being consumed. But this is it - the whole population of Goetia that are still alive." Aunt Briamarte looked at the baby. "It is a wonder that the infant survived all these weeks, but maybe someone fed him enough to keep him alive. The demons must have ran out of sustenance since we rescued the prisoners, so this baby's cries was all they had." "Eh, sounds about right..." Byblos muttered. He looked both ashamed and a little insulted that his party mates had not consulted him as the demon expert.
  13. "We investigated the dig site, and found a pack of tame direwolves - ones that likely killed Maggie - guarding a vein of magic-sapping substance that a dwarven miner recognized as Etherium. We vanquished the wolves and took a piece of the substance as proof. Somebody has apparently gone a long way to keep it hidden from public knowledge."
  14. The priestess took a glance at the baby that Byblos was carrying. "That is the newborn son of Marquis Lowcraft! We thought the whole family had perished in the invasion, but something made the demons keep the infant alive. Perhaps it is impractical or even impossible of them to possess a baby... But yes, the baby will be taken care of by the townspeople from now on." The priestess nodded to a woman with children of her own, and she came to take the baby from Byblos. "Bye then, Little George! Hope you grow up big and strong", Byblos said with a sigh. "Goo brlb!" "Why would we do that? Look at these people - they are scared, hungry and exhausted. They have lost everything - their loved ones, their hometown, their livelihood. We have been hauled here for weeks, and we have run out of sustenance. We are in no condition to fight anybody. If you really are as powerful as you claim, you would be our only chance of escaping this temple alive. So before you return to the castle, please help us flee this town by fending off the demons that will surely come after us. I beg of you, on behalf of all citizens of Goetia!" "I figured as much. You may call me Aunt Briamarte. Last year I visited the eastern city of Salmanda for a conclave of the Sisters of Danab, and if it weren't for Heroica, we would've all been butchered by a rivalling cult. So I know of your braverism first-hand. That is why I plead for your aid." What will the heroes respond?
  15. "Thank you for the valuable information, Rollo. We should show this Etherium to the imps, then." Ellaria prepared to head back to the imps.
  16. Could be. Nicely caught!
  17. "Ah, too bad you can't help us. Perhaps you know something of this substance we found at the dig site? Ezeran, show them."
  18. "Very well, I will wait here for you to get back. Then we will show those demons the way out together." One by one the heroes then entered the hatchet on the floor. It let to a cramped and dark tunnel that went on for half a mile before ending on another hatchet. Opening it resulted in a chorus of terrified and angry screams from above. The people inside the temple huddled together, clutching their makeshift weapons. An exotic-looking priestess stepped forward, with a blazing staff in hand. "Calm down, everyone! The barrier is still up, so these people cannot be demons." The Sister of Danab eyed at Hybros suspiciously. "Although one of them does look the part. Why are you here, strangers?"
  19. Good to see you back! Everyone is allowed to take breaks from this game by all means - just preferably timing them in between quests.
  20. ~A new quest has been posted on the Quest Board (#152 by KingoftheZempk)!~ Quintessa returned to the Heroica Hall after a long absence seeing the sights of Uland. She now felt more connected with the strange island that had so many supernatural occurrences going on. Upon arrival, she saw a new quest up on the board. "A man forlorn in love? That sounds like a simple enough task. We just need to smack some sense into either party in the affair." Promptly, Quintessa signed into quest#152.
  21. "Pandemonicon says that the demon is among us", Byblos said, glancing around nervously. Catnip turned away from the others. "It's not any of you. It's me. It is the reason why I have been chasing Solomon for all these years. Why I hide my face. Why I have lost my will to live. Everyone, meet Semyaza the Sycophant." The huntress tore the veil from her face and turned to face the heroes. They saw that her mouth was full with razor sharp teeth that seemed to be rotating around the mouth on their own like a chainsaw. "In the past, I loved the young and pretty-faced Solomon blindly despite being an older, much more experienced woman, and when he spoke of the power and wealth we would gain together I trusted him without reservations. From the evokers in the southern village we used to live in, he learned to summon spirits of the nature, but he was constantly called by the Void and the much stronger forces that hid there. In the end, he tricked me to become one of his experiments, and the Demon of Whispers entered my body, violating and mutilating it as you can see with your own eyes. I have struggled to keep her at bay ever since, dedicating the rest of my time here to kill her kin and stop Solomon from hurting anyone else. But he has a pact with the demon inside me, and Semyaza tells him my every move. That is why he is always one step ahead of me." Catnip replaced the bandana. "That is also why I cannot enter the secret passage like the others did. It leads to the Temple of the Mother in the middle of this town. The Revered Sister has sealed the temple with wards that prevent demons from entering. That is the only reason why the people inside are still alive, and I do not wish to put them at risk. I may be throwing my life away, but the demons haven't harmed me yet because killing me would mean killing one of their kind. If you have a better idea about what I should do, Mr. Gibbin, I'm willing to listen." Byblos shook his head in amazement. "You have lived with a demon symbiont for years?! That is remarkable!" "My every day is a constant struggle. Semyaza will win eventually, it is just a matter of time. But I'm a fighter spirit."
  22. Catnip looked away haughtily. "I have always been on a solo career, Mr. Gibbin. I just had the same destination with you in Azzurat. But yes, my search has brought me here to slowly rot in this dungeon. So things have not been looking great so far." Atramor's magic shovel revealed a secret hatch on the floor. "Is that... a way out of here?!" Byblos gawked in surprise while lulling the baby. "I was going to point that out to you next. It's the way the other citizens used to escape. Those that were still alive at that point, at least. I can't use it, but you can be my guest." Catnip glared at Monk Pretzel from behind her bandana. "I had Sandalphon, my bowgun that was blessed by the angels, before the man I am hunting for took it. It was enough to make demons shiver. But you are mistaken, he is one of the few people here who are not possessed by demons, unlike the marquis and his court." Monk Pretzel's digging earned him 6 gold that one of the prisoners must've dropped in haste. "You look like a demon, too, Hybros. Not that I judge you, I just find myself longing for your imminent death. But you must be Heroica's own resident demon, so I'll let it slide for now. As for what happened here, it is really simple: the man I thought I loved was a demonologist. He got hold of a Pandemonicon and came to this place where the veil between Olegaia and Azazot is thin, and opened a portal to summon an army of his own. I don't know what he plans to do with it, but Solomon always coveted the power his mistress Brahne had. Maybe he wants world domination, maybe revenge, or maybe see everything burn. He is out of his mind, after all. No matter what, he must be stopped." "I have spent years chasing Solomon because of what he did to me, and seeing him dead is my only life goal. So yes, we have a common enemy." "Piss and crap. I wouldn't look too closely if I were you." Monk Pretzel made quick work of the jail lock. The door swung open. "Oh, it looks like I don't have to rot in here after all. I'm going to find Sandalphon and then kill Solomon and all his demonic minions with it. I won't mind if you follow, but you should rather use that secret passage instead. Especially with the baby." Just as Catnip was about to leave, Byblos called for a halt. "Wait! Pandemonicon is telling me that there's a demon very close nearby." The demon huntress's face turned grim. Party: Althior Emorith, The Dragonslayer (K-Nut) 36 years old male (undead) human Prophet *PARTY LEADER* Level 55 3/5 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended* *Immune to Petrified, Cursed, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* *Immune to Effects* Power: 90 (55+35) (Spellpower: 100 (55+35+10)) Defense: 12 (2+5+5) Health: 87/87 (5+55+15+1+1+10) Ether: 91/103 (5+55+15+10+10+4+2+2) Gold: 806+762+1026 Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Touch (Spellpower +10, Ether +10; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth, ice, and darkness- elemental damage and is immune to petrified; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Black Hat (wearer is immune to cursed, grants Intimidation) Inventory: Weapons: Boon Rod (WP:22, healing is guaranteed to restore health at least equal to WP at the cost of 1 ether; suitable to clerics; staff) Artifacts: Feathered Hat (Max. health +4; a consumable item named “feather” can be stored in the hat and used without spending a turn during battles, comes equipped with [Feather of Lithe]; headwear), Tin Helmet (immunity to confused and afraid, headwear), Lieutenant's Helm (SP:3, protects from fragile; headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Lens of Speed Reading (allows one scroll to be used per round in addition to a normal action, suitable for classes that have ether; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Sterile Gloves (protects from poisoned and bleeding; handwear), Magician's Gloves (+10 spellpower, suitable to mages; handwear) Spell Items: Ruby (Fire), Aquamarine (Water), Garnet (Earth), Sapphire (Wind), Opal (Ice), Topaz (Lightning), Emerald (Wood), Diamond (Light), Amethyst (Darkness), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), Geode Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 4 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 10 Meads, 5 Smelling Salts, 5 Nostrums, Smoke Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), 2 Milks (restores 15 health and 15 ether upon consumption) Tools etc.: Bedroll, Pickaxe, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Sauce Pan (Tool; Can be used with a Potion, outside of battle, once per quest to restore full HP), Cornucopia (increases the holder's gold by 25% at the end of each quest). Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) 33 year old male human Rogue Thief Level 42 2/5 *Immune to all elements and doomed* *Steal 50% More Gold* *Kingpin: Permanently Lucky* *Permanently Nimble* *Triple Exp* Power: 92 (42 + 50) Defense: 20 ((4+6)x2) Health: 85/85 (7+41+20+6+6+5) Gold: 325 Equipment: Living Mythril Claws (WP: 30 50, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, daggers), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Order Imperial's Assassin Cowl (Immune to darkness, wearer is nimble, headwear; suitable for assassins, chi monks, infiltrators, rogue thieves, and paragons), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear.), Medal of Glory (Wearer earns triple experience; accessory), Inventory Weapons: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura while equipped, doubling the user's maximum health but drawing all attacks to them, lightning, fire, earth, wind, ice, light, darkness elemental dagger), Robust Shield (SP: 12, shield), Ball & Chain (WP:11, causes fast asleep -effect; whip), Spinning Bolas (WP: 5 deals Slowed, but the effect is removed when retrieved; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon) Artifacts: Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers), Twitzle the Canary (Remedies poisoned when used on target, bird familiar), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone), Spider Demon’s Cowl (Protects from doomed and sudden death; backwear), Spell Items: Scroll of Tongues (Grants the user the Glossolalia Job Trait. Each casting lasts for a limited amount of time and costs 10 ether), Topaz, Ruby, Amethyst, 2x Aquamarine, Archangel's Summonstone Consumables: 6 Bones, Dirt Bomb, 2 Elixirs, 3 Ether Cores, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.) Fire Bomb, 1 Grand Potion, 11 Grand Tonics, Health Core, 2 Meads, Nostrum, Phoenix Essence, 3 Phoenix Incenses, Potion, 4 Remedies, Smelling Salts, Smoke Bomb, 4 Venoms, Water Bomb, Demon Repellent, Fearomone (Causes afraid-effect to all enemies for the duration of one battle; consumable), Tools/Treasure: Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope, Magic Shovel, 2 Mythril Shards, Decamon Deck (36): Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Vampire Bat (Flying 3), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), 2x Thunderbird (Electric 4), x2 Death's Rose (Plant 4) Shedu (Rock 5), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Sandman (Ethereal 6), Woodwose (Plant 7), Tygurah (Electric 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9), Hydra (Aquatic 9) Hybros (played by JimButcher) 55-year-old male imp Marauder Level 45 2/5 *Permanently Hastened**Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Enamored, Slowed, Minimized, Poisoned, Bleeding* *Absorbs all elements* *Steal 50% More Gold* *Triple Exp* *Encouraged* Power: 97 & 60 (45+49+3) & (45+12+3) Power Bonus: +3 Defense: 3 Health: 76/76 (7+44+15+5+5) Gold: 502 Equipment: Sword of Ancestral Hatred (WP:49 3/4, deals Fragile, darkness-, fire-, wind-, and ice+fragile-elemental, gains 1/4 WP every kill made with it; longsword), Iustitia (WP:12, deals Blinded and Sealed; light- and earth+sealed-elemental; dagger), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), Sterile Gloves (immune to Poisoned and Bleeding handwear), Crystal Shoes (Immunity becomes Absorption, immune to Enamored, Slowed and Minimized; footwear), Nondescript Cape (SP:3, immune to Cursed; backwear), Medal of Glory (gain triple XP; accessory), Abilities: First Breath (Hybros may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd), Dragon's Heart Flame (Once per quest, Hybros may spend a round reviving a KO'd ally with full health. The ally will also receive the blessed and lucky effects) Inventory: Weapons: Mythril Zoot's Reaper (WP:30, deals Cursed and Poisoned by 7; longsword, suitable to Hybros), Reaver’s Axe (WP:18, transfers all ether from the target to the user; axe), Heavy Flail (WP:5, deals Fragile; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Hollow Dagger (WP:6, hollow [Nostrum], deals Confused, water+confused-elemental; dagger), Skirmisher's Shield (SP:10; shield), Demonic Shield (SP:25, absorbs darkness-elemental damage; will break if hit by a light-elemental attack or a holy opponent; cannot be used by paladins or vindicators; shield) Artifacts: Phoenix Emblem (Automatically revives the user with one health if knocked out, once per battle, accessory), Gauntlets of Recklessness (hits become mortal hits, adding lost health to the attack power; suitable to barbarians; handwear), Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators) Consumables: 20x Potion, 17x Grand Potion, 7x Health Core, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 9x Remedy, 3x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 4x Nostrum, 6x Mead, Soma, 5x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, 2x Fog Bomb, Mystic Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy Others: Garnet, Bedroll, Shovel, Pickaxe, Mythril Shard, Ancient Amber Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan Level 35 1/4 *Permanently Reinforced* *Negative Effects Last One Round* Power: 47 (35+10+2) Power Bonus: +2 Defense: 72 (6x6x2) Health: 73/73 (9+15+34+3+2+5+5) Gold: 0 Equipment: Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Cloak of the Grand Vizier (SP:6 multiplied by the number of party members {=36}; backwear), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Amulet of the Court (Negative effects last only one round on the wearer, accessory, suitable for anyone) Inventory: Weapons: Flying Cross (WP: 11; Darkness; Broomstick), Shredding Star (WP:13, removes all temporary effects from the target; mace), Quarterstaff (WP:4/8 against humanoids, staff), Dual Staff (WP: 9; Ice, Lightning, Fire, Wind, Light; Deals *Bleeding 3*; Dual Strike; Staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the *Slowed* effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect, Mace) Artifacts: The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect- ; user gains 10 gold from each conversion; suitable to Monk Pretzel only; accessory), Horned Demon Hat (SP:5, Power +5, suitable to barbarians and beast warriors; headwear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Duke's Coat-of-Arms (SP: 5, Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers) Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Topaz, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening Consumables: 8 Potions, 16 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, 10 Remedies, 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 5 Phoenix Essences, 4 Meads, 2 Smelling Salts, 2 Nostrums, Soma, Mulled Wine, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, 6 Bones, Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently), Grating Stone Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 51 2/5 *Immune to Sealed, Slowed, Bound, Confused, Burned, Fire, Wind, Water, Lightning and Earth* *Ether Defense* *Overkill* Power: 96 (51+45) Defense: 10 (3+2+5) Health: 70/70 (5+50+5+5+5) Ether: 76/80 (5+50+1+5+4+5+10) Gold: 228 Equipment: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fireward Helmet (SP:5, immune to fire and burned; headwear), Winged Sandals (Immune to bound and slowed, footwear), Overkill gloves (+1 gold for every point of damage done extra when defeating an enemy, handwear), Coat Hanger (Allows for a second body wear; accessory), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear) Inventory: Weapons: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Mythril Empyreal Staff (WP:28), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Pongcanis Shield (SP: 7; Shield), Winter Shield (SP:10, absorb ice but take double damage from fire; shield) Artifacts: Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Desert Cloak (immune to Fire; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Paper Doll (immune against Hexed, Accessory) Spell Items: Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring health equal to the level of the summoner at the cost of 5 Ether) Consumables: Potions (10), Grand Potions (4), Health Core, Tonics (9), Grand Tonics (4), Ether Cores (7), Remedies (12), Phoenix Essences (5), Phoenix Incenses (2), Mead (13), Smelling Salts (8), Nostrum (5), Ambrosia, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired) (2), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Rudra Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle, unless the user is the last one standing), Soul Cage (Doomed-effect to all combatants), Skeleton Decoys (2), Bones (17) Tools etc.: Pickaxe, Bedroll Byblos (NPC, controlled by K-Nut) 30 years old male Metasimian Scholar Level 32 1/4 *Arcane Wisdom* *Well-read* *Multilingual* *Speed Reading* Power: 64 (32+32) Defense: 5 Health: 47/47 (6+31+10) Ether: 42/50 (9+31+10) Gold: 250 Equipment: Pandemonicon (WP:32 {equal to user's level}, inflicts hexed on demons and doomed on humanoids; throwing weapon; suitable to Byblos only), Fanged Helm (SP:5, headwear), Wizened Robe (Max. Health +10, Max. Ether +10; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users) Inventory: Weapons: Clock Cog (WP:14; throwing weapon) Scrolls: Scroll of Arc Blindness, Scroll of Arc Frailty, Scroll of Arc Sleep, Scroll of Armor Sundering, Scroll of Blindness, Scroll of Confusion, Scroll of Disenchantment, Scroll of Elemental Aura, Scroll of Fire Armor, Scroll of Frailty, Scroll of Ice Armor, Scroll of Luck, Scroll of Minimizing, Scroll of Poisoning, Scroll of Sealing, Scroll of Sleep, Scroll of the Chasm, Scroll of Weakening Others: Pumpkin Bomb (Causes stunned-, poisoned by 1-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.), Infant (To keep the child alive, one hero must take care of it during battles by not taking any other action. It can be traded between heroes like normal items.)
  23. Nobody has brought up any ideas lately. Quintessa is available as well. I have loads of ideas, just not enough time to execute them right now.
  24. Ellaria approached the two dwarves and the rockling she had befriended earlier. "Hi again! I've been looking into this Maggie case with my friends, and we found some odd things. There seem to be tamed wolves prowling the town, do you know anything about that? Or about the old dig site, has there been any activity lately? Seen anyone come and go there?"
  25. After dealing out the leftovers from the demons, the six heroes and a baby returned downstairs in search of the marquis and his goons. They found them at a ballroom where tables had been set for the promised feast. Unconscious bodies of what seemed to be royal Heartland soldiers had been stacked on the floor. "Oh my, you arrived early to supper! Tut tut! I just hate when my guests are impatient. Your turn will come soon enough." The illusion surrounding the marquis and his guards began to fade, and their true demonic forms started to come forth. "I will call you when we get hungry for some prying adventurous souls!" Before they could do anything, the party felt their stomachs lurch. In a split second they found themselves in a darkened cell. The ominous green light seeped in from the small windows on the wall, indicating they were still in Goetia. But they weren't alone in there. "So, we meet again." Party: Althior Emorith, The Dragonslayer (K-Nut) 36 years old male (undead) human Prophet *PARTY LEADER* Level 55 3/5 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended* *Immune to Petrified, Cursed, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* *Immune to Effects* Power: 90 (55+35) (Spellpower: 100 (55+35+10)) Defense: 12 (2+5+5) Health: 87/87 (5+55+15+1+1+10) Ether: 91/103 (5+55+15+10+10+4+2+2) Gold: 806+762 Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Touch (Spellpower +10, Ether +10; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth, ice, and darkness- elemental damage and is immune to petrified; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Black Hat (wearer is immune to cursed, grants Intimidation) Inventory: Weapons: Boon Rod (WP:22, healing is guaranteed to restore health at least equal to WP at the cost of 1 ether; suitable to clerics; staff) Artifacts: Feathered Hat (Max. health +4; a consumable item named “feather” can be stored in the hat and used without spending a turn during battles, comes equipped with [Feather of Lithe]; headwear), Tin Helmet (immunity to confused and afraid, headwear), Lieutenant's Helm (SP:3, protects from fragile; headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Lens of Speed Reading (allows one scroll to be used per round in addition to a normal action, suitable for classes that have ether; accessory), Medal of Glory (Wearer earns triple experience; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Sterile Gloves (protects from poisoned and bleeding; handwear), Magician's Gloves (+10 spellpower, suitable to mages; handwear) Spell Items: Ruby (Fire), Aquamarine (Water), Garnet (Earth), Sapphire (Wind), Opal (Ice), Topaz (Lightning), Emerald (Wood), Diamond (Light), Amethyst (Darkness), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), Geode Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 4 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 10 Meads, 5 Smelling Salts, 5 Nostrums, Smoke Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), 2 Milks (restores 15 health and 15 ether upon consumption) Tools etc.: Bedroll, Pickaxe, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Sauce Pan (Tool; Can be used with a Potion, outside of battle, once per quest to restore full HP), Cornucopia (increases the holder's gold by 25% at the end of each quest). Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) 33 year old male human Rogue Thief Level 42 2/5 *Immune to all elements and doomed* *Steal 50% More Gold* *Kingpin: Permanently Lucky* *Permanently Nimble* (Soul Link: *Permanently Reinforced*) Power: 92 (42 + 50) Defense: 20 ((4+6)x2) Health: 85/85 (7+41+20+6+6+5) Gold: 325 Equipment: Living Mythril Claws (WP: 30 50, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, daggers), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Order Imperial's Assassin Cowl (Immune to darkness, wearer is nimble, headwear; suitable for assassins, chi monks, infiltrators, rogue thieves, and paragons), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear.), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory) Inventory Weapons: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura while equipped, doubling the user's maximum health but drawing all attacks to them, lightning, fire, earth, wind, ice, light, darkness elemental dagger), Robust Shield (SP: 12, shield), Ball & Chain (WP:11, causes fast asleep -effect; whip), Spinning Bolas (WP: 5 deals Slowed, but the effect is removed when retrieved; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon) Artifacts: Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers), Twitzle the Canary (Remedies poisoned when used on target, bird familiar), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone), Spider Demon’s Cowl (Protects from doomed and sudden death; backwear), Spell Items: Scroll of Tongues (Grants the user the Glossolalia Job Trait. Each casting lasts for a limited amount of time and costs 10 ether), Topaz, Ruby, Amethyst, 2x Aquamarine, Archangel's Summonstone Consumables: 6 Bones, Dirt Bomb, 2 Elixirs, 3 Ether Cores, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.) Fire Bomb, 1 Grand Potion, 11 Grand Tonics, Health Core, 2 Meads, Nostrum, Phoenix Essence, 3 Phoenix Incenses, Potion, 4 Remedies, Smelling Salts, Smoke Bomb, 4 Venoms, Water Bomb, Demon Repellent, Fearomone (Causes afraid-effect to all enemies for the duration of one battle; consumable), Tools/Treasure: Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope, Magic Shovel, 2 Mythril Shards, Decamon Deck (36): Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Vampire Bat (Flying 3), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), 2x Thunderbird (Electric 4), x2 Death's Rose (Plant 4) Shedu (Rock 5), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Sandman (Ethereal 6), Woodwose (Plant 7), Tygurah (Electric 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9), Hydra (Aquatic 9) Hybros (played by JimButcher) 55-year-old male imp Marauder Level 45 2/5 *Permanently Hastened**Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Enamored, Slowed, Minimized, Poisoned, Bleeding* *Absorbs all elements* *Steal 50% More Gold* *Triple EXP* Power: 97 & 60 (45+49+3) & (45+12+3) Power Bonus: +3 Defense: 3 Health: 71/71 (7+44+15+5) Gold: 502 Equipment: Sword of Ancestral Hatred (WP:49 3/4, deals Fragile, darkness-, fire-, wind-, and ice+fragile-elemental, gains 1/4 WP every kill made with it; longsword), Iustitia (WP:12, deals Blinded and Sealed; light- and earth+sealed-elemental; dagger), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), Sterile Gloves (immune to Poisoned and Bleeding handwear), Crystal Shoes (Immunity becomes Absorption, immune to Enamored, Slowed and Minimized; footwear), Nondescript Cape (SP:3, immune to Cursed; backwear), Medal of Glory (gain triple XP; accessory), Abilities: First Breath (Hybros may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd), Dragon's Heart Flame (Once per quest, Hybros may spend a round reviving a KO'd ally with full health. The ally will also receive the blessed and lucky effects) Inventory: Weapons: Mythril Zoot's Reaper (WP:30, deals Cursed and Poisoned by 7; longsword, suitable to Hybros), Reaver’s Axe (WP:18, transfers all ether from the target to the user; axe), Heavy Flail (WP:5, deals Fragile; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Hollow Dagger (WP:6, hollow [nothing], deals Confused, water+confused-elemental; dagger), Skirmisher's Shield (SP:10; shield), Demonic Shield (SP:25, absorbs darkness-elemental damage; will break if hit by a light-elemental attack or a holy opponent; cannot be used by paladins or vindicators; shield) Artifacts: Phoenix Emblem (Automatically revives the user with one health if knocked out, once per battle, accessory), Gauntlets of Recklessness (hits become mortal hits, adding lost health to the attack power; suitable to barbarians; handwear), Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators) Consumables: 20x Potion, 17x Grand Potion, 7x Health Core, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 9x Remedy, 3x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 5x Nostrum, 7x Mead, Soma, 5x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, 2x Fog Bomb, Mystic Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy), Raw Meat (+5 max. health when consumed) Others: Garnet, Bedroll, Shovel, Pickaxe, Mythril Shard, Ancient Amber Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan Level 35 1/4 *Permanently Reinforced* *Negative Effects Last One Round* (Soul Link: *Permanently Lucky* *Permanently Nimble*) Power: 47 (35+10+2) Power Bonus: +2 Defense: 72 (6x6x2) Health: 68/68 (9+15+34+3+2+5) Gold: 1020 Equipment: Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Cloak of the Grand Vizier (SP:6 multiplied by the number of party members {=36}; backwear), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Amulet of the Court (Negative effects last only one round on the wearer, accessory, suitable for anyone) Inventory: Weapons: Flying Cross (WP: 11; Darkness; Broomstick), Shredding Star (WP:13, removes all temporary effects from the target; mace), Quarterstaff (WP:4/8 against humanoids, staff), Dual Staff (WP: 9; Ice, Lightning, Fire, Wind, Light; Deals *Bleeding 3*; Dual Strike; Staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the *Slowed* effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect, Mace) Artifacts: The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect- ; user gains 10 gold from each conversion; suitable to Monk Pretzel only; accessory), Horned Demon Hat (SP:5, Power +5, suitable to barbarians and beast warriors; headwear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Duke's Coat-of-Arms (SP: 5, Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers) Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Topaz, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening Consumables: 8 Potions, 16 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, 10 Remedies, 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 5 Phoenix Essences, 4 Meads, 2 Smelling Salts, 2 Nostrums, Soma, Mulled Wine, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, 6 Bones, Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently), Grating Stone, Raw Meat (+5 max. health when consumed) Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 51 2/5 *Immune to Sealed, Slowed, Bound, Confused, Burned, Fire, Wind, Water, Lightning and Earth* *Ether Defense* *Overkill* Power: 96 (51+45) Defense: 10 (3+2+5) Health: 70/70 (5+50+5+5+5) Ether: 76/80 (5+50+1+5+4+5+10) Gold: 228 Equipment: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fireward Helmet (SP:5, immune to fire and burned; headwear), Winged Sandals (Immune to bound and slowed, footwear), Overkill gloves (+1 gold for every point of damage done extra when defeating an enemy, handwear), Coat Hanger (Allows for a second body wear; accessory), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear) Inventory: Weapons: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Mythril Empyreal Staff (WP:28), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Pongcanis Shield (SP: 7; Shield), Winter Shield (SP:10, absorb ice but take double damage from fire; shield) Artifacts: Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Desert Cloak (immune to Fire; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Paper Doll (immune against Hexed, Accessory) Spell Items: Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring health equal to the level of the summoner at the cost of 5 Ether) Consumables: Potions (10), Grand Potions (4), Health Core, Tonics (9), Grand Tonics (4), Ether Cores (7), Remedies (12), Phoenix Essences (5), Phoenix Incenses (2), Mead (13), Smelling Salts (8), Nostrum (5), Ambrosia, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired) (2), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Rudra Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle, unless the user is the last one standing), Soul Cage (Doomed-effect to all combatants), Skeleton Decoys (2), Bones (17) Tools etc.: Pickaxe, Bedroll Byblos (NPC, controlled by K-Nut) 30 years old male Metasimian Scholar Level 32 1/4 *Arcane Wisdom* *Well-read* *Multilingual* *Speed Reading* Power: 64 (32+32) Defense: 5 Health: 47/47 (6+31+10) Ether: 42/50 (9+31+10) Gold: 250 Equipment: Pandemonicon (WP:32 {equal to user's level}, inflicts hexed on demons and doomed on humanoids; throwing weapon; suitable to Byblos only), Fanged Helm (SP:5, headwear), Wizened Robe (Max. Health +10, Max. Ether +10; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users) Inventory: Weapons: Clock Cog (WP:14; throwing weapon) Scrolls: Scroll of Arc Blindness, Scroll of Arc Frailty, Scroll of Arc Sleep, Scroll of Armor Sundering, Scroll of Blindness, Scroll of Confusion, Scroll of Disenchantment, Scroll of Elemental Aura, Scroll of Fire Armor, Scroll of Frailty, Scroll of Ice Armor, Scroll of Luck, Scroll of Minimizing, Scroll of Poisoning, Scroll of Sealing, Scroll of Sleep, Scroll of the Chasm, Scroll of Weakening Others: Pumpkin Bomb (Causes stunned-, poisoned by 1-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.), Infant (To keep the child alive, one hero must take care of it during battles by not taking any other action. It can be traded between heroes like normal items.)
×
×
  • Create New...