Jump to content

Sandy

Eurobricks Fellows
  • Posts

    12,366
  • Joined

  • Last visited

Everything posted by Sandy

  1. Results of Round Six of the Ultimate Battle: >Hybros equips Psycrown instead of Crystal Shoes >Hybros uses Minimizing Dust on The Immortal Mindflayer - (T.I.M: minimized for 3 rounds) >Byblos does nothing >Atramor does nothing >Althior does nothing >Namyrra does nothing >Pretzel does nothing The Immortal Mindflayer - Free Hit vs. Hybros (Hybros: 156 health+3 SP-(15x2/2=15 dmg)=144 health) The Immortal Mindflayer - Free Hit vs. Byblos (Byblos: 48 health+5 SP-(15x2/2=15 dmg)=38 health) Althior: transcended, blessed (+1 ether, +9 health) Atramor: blessed (+9 health) Hybros: blessed (+16 health) Pretzel: blessed (+15 health) Namyrra: blessed (+8 health) Byblos: blessed (+5 health) Results of Round Seven of the Ultimate Battle: Hybros (Zoot's Reaper & SoAH) vs. The Immortal Mindflayer - Shield (Slice & Dice - T.I.M.: 999 health-((30+50=80x3=240)+50=290x2=580 dmg)=419 health+fragile+cursed) Hybros (Zoot's Reaper & SoAH) vs. The Immortal Mindflayer - Damage (Hybros: 156 health+3 SP-(15x2=30 dmg)=129 health) >Byblos does nothing >Atramor does nothing >Althior does nothing >Namyrra does nothing >Pretzel does nothing The Immortal Mindflayer - Free Hit vs. Hybros (Hybros: 129 health+3 SP-(15x2=30 dmg)=102 health) The Immortal Mindflayer: cursed (-99 max health) Althior: transcended, blessed (+1 ether, +9 health) Atramor: blessed (+9 health) Hybros: blessed (+16 health) Pretzel: blessed (+15 health) Namyrra: blessed (+8 health) Byblos: blessed (+5 health) Results of Round Eight of the Ultimate Battle: Hybros (Zoot's Reaper & SoAH) vs. The Immortal Mindflayer - Critical Dual Hit (T.I.M.: 419 health-(80+30+100+50=260x2=520 dmg)=0 health; Hybros: 101 gold from overkill) Hybros (Zoot's Reaper & SoAH) vs. The Immortal Mindflayer >Byblos does nothing >Atramor does nothing >Althior does nothing >Namyrra does nothing >Pretzel does nothing "Gyaaaaahhhhh!!!" The death cry of the mindflayer was otherwordly. All the power she had gathered throughout thousands of years were nullified in a fleeting moment. Being a true loner, she had made the fatal error of underestimating the effectiveness of cooperation. With the whole world against her, all the might and all the magic in the universe could not save her, for she was just one among billions. That realization struck her at the moment of her death. One fatal error, and Baba was erased from history. ~THE ULTIMATE BATTLE IS VICTORIOUS!~ Experience: Althior: +1/5 Atramor: +3/5 Hybros: +3/5 Pretzel: +1/4 Namyrra: +1/5 Byblos: +1/4 Loot: The Title of the Mindflayer Slayer (to Hybros) Garuda Wings (Makes the user permanently hastened; Power +50 to winged warriors; backwear) Phlegethon (WP:20, doubled by each knocked out party member, fire-elemental whip) (Stolen by Atramor) Vengeful Heart (Power +10, but the user cannot change target of attacks until the previous one is defeated; accessory) (Stolen by Atramor) Pandemonicon (WP: equal to user's level; inflicts hexed on demons and doomed on humanoids; throwing weapon; suitable to scholars only) Wide-brimmed Hat (Protects from all negative effects except sudden death and virus; headwear) Hexed Idol (Causes the hexed-effect to one humanoid enemy when consumed.) (Stolen by Atramor) Party: Althior Emorith, The Dragonslayer (K-Nut) 36 years old male (undead) human Prophet *PARTY LEADER* Level 56 3/5 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended* *Immune to Petrified, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* Power: 78 (56+22) (Spellpower: 87 (56+22+10)) Defense: 17 (2+5+5+5) Health: 88/88 (5+56+15+1+1+10) Ether: 99/104 (5+56+15+10+10+4+2+2) Gold: 806+762+1526+9900+263 Equipment: Boon Rod (WP:22, healing is guaranteed to restore health at least equal to WP at the cost of 1 ether; suitable to clerics; staff), Magician's Touch (Spellpower +10, Ether +10; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth, ice, and darkness- elemental damage and is immune to petrified; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Warlord’s Helmet (SP:5, healing through ether in a battle encourages targets as well, suitable to clerics and chi monks; headwear) Inventory: Weapons: Scorching Staff (WP:20, attacks and fire-elemental spells cause blinded; fire-elemental staff), Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Doom Axe (WP:19, has 1/6 chance to cause doomed; axe), Adamantine Staff (WP:50, can be transformed into an Adamantite Ore at a smithy for 500 gold; staff), Bone Saw (WP:17, causes weakened and fragile to humanoids, beasts, vermin and flying enemies; longsword), Tusk Shield (SP:10, enemies that hit the user are damaged equal to the shield’s SP; shield), Demon’s Fiddle (WP:12, causes enamored and cursed; instrument) Artifacts: Black Hat (wearer is immune to cursed, grants Intimidation), Feathered Hat (Max. health +4; a consumable item named “feather” can be stored in the hat and used without spending a turn during battles, comes equipped with [Feather of Lithe]; headwear), Tin Helmet (immunity to confused and afraid, headwear), Lieutenant's Helm (SP:3, protects from fragile; headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Lens of Speed Reading (allows one scroll to be used per round in addition to a normal action, suitable for classes that have ether; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Sterile Gloves (protects from poisoned and bleeding; handwear), Magician's Gloves (+10 spellpower, suitable to mages; handwear), Helmet of Asmodeus (Makes SP randomly fluctuate between either 0 or 60 each round regardless of other equipment; suitable to knights, dragoons, regulators, skirmishers and vindicators; headwear), Stella Polaris (Grants immunity to ice and doubles spellpower of ice-elemental spells; accessory), Scholar’s Codex (Makes negative effect scrolls deal non-elemental damage equal to the user’s level when successfully used, but also cost 1 ether more; suitable to scholars only; accessory), Infernal Armor (SP:10, absorb fire; suitable to knights, dragoons, regulators, skirmishers and vindicators; bodywear) Spell Items: Ruby (Fire), 2x Aquamarine (Water), Garnet (Earth), Sapphire (Wind), Opal (Ice), Topaz (Lightning), Emerald (Wood), Diamond (Light), Amethyst (Darkness), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), Geode Consumables: 3 Potions, 10 Grand Potions, Greater Potion (Restores 50 health to the target.), 6 Tonics, 4 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Essence, Phoenix Incense, 9 Meads, 4 Smelling Salts, 2 Nostrums, Kraken Fang (Grants hastened- and reinforced-effects when consumed.), Smoke Bomb, Rudra Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), 2 Milks (restores 15 health and 15 ether upon consumption), Sword of Asmodeus (Power +6 but max. health -6 when merged into an artifact at a smithy.), Rod of Asmodeus (Spellpower +6 but max. ether -6 when merged into an artifact at a smithy.), Cup of Asmodeus (Max. health +6 but power -6 when merged into an artifact at a smithy.), Pentacle of Asmodeus (Max. ether +6 but spellpower -6 when merged into an artifact at a smithy.) Tools etc.: Bedroll, Pickaxe, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Sauce Pan (Tool; Can be used with a Potion, outside of battle, once per quest to restore full HP), Cornucopia (increases the holder's gold by 25% at the end of each quest), , Rare Metal (Value 750 gold), 2x Crown (Worth 300 gold.) Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) 33 year old male human Rogue Thief Level 45 2/5 *Immune to all elements and doomed* *Steal 50% More Gold* *Kingpin: Permanently Lucky* *Permanently Nimble* *Triple Exp* Power: 124 (45+79) Defense: 20 ((4+6)x2) Health: 88/88 (7+44+20+6+6+5) Gold: 557 Equipment: Living Mythril Claws (WP: 30 79, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, daggers), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Order Imperial's Assassin Cowl (Immune to darkness, wearer is nimble, headwear; suitable for assassins, chi monks, infiltrators, rogue thieves, and paragons), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear.), Medal of Glory (Wearer earns triple experience; accessory), Inventory Weapons: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura while equipped, doubling the user's maximum health but drawing all attacks to them, lightning, fire, earth, wind, ice, light, darkness elemental dagger), Robust Shield (SP: 12, shield), Ball & Chain (WP:11, causes fast asleep -effect; whip), Spinning Bolas (WP: 5 deals Slowed, but the effect is removed when retrieved; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Bow of the Void (WP:10, each demon and ethereal enemy alive in the battle temporarily increases the WP by 1, longbow), Bloodied Poleaxe (WP:15, causes the bleeding by 5 -effect; halberd), Brain Drill (WP:20, damages the target’s ether as well; suitable to all classes), Phlegethon (WP:20, doubled by each knocked out party member, fire-elemental whip) Artifacts: Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers), Twitzle the Canary (Remedies poisoned when used on target, bird familiar), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone), Spider Demon’s Cowl (Protects from doomed and sudden death; backwear), Vengeful Heart (Power +10, but the user cannot change target of attacks until the previous one is defeated; accessory) Spell Items: Scroll of Tongues (Grants the user the Glossolalia Job Trait. Each casting lasts for a limited amount of time and costs 10 eth, er), Topaz, 2x Ruby, Amethyst, 2x Aquamarine, Archangel's Summonstone Consumables: Health Core, 2 Elixirs, 3 Grand Tonics, Greater Tonic (Restores 30 ether), 3 Ether Cores, 4 Remedies, Phoenix Essence, 3 Phoenix Incenses, Smoke Bomb, 4 Venoms, Dirt Bomb, Fire Bomb,Water Bomb, Doomsday Bomb (Deals 99 damage to all enemies.), Fearomone (Causes afraid-effect to all enemies for the duration of one battle; consumable), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Hexed Idol (Causes the hexed-effect to one humanoid enemy when consumed.), 6 Bones Tools/Treasure: Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope, Magic Shovel, 3 Mythril Shards Decamon Deck (35): Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Vampire Bat (Flying 3), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), 2x Thunderbird (Electric 4), x2 Death's Rose (Plant 4) Shedu (Rock 5), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Sandman (Ethereal 6), Woodwose (Plant 7), Tygurah (Electric 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9), Hydra (Aquatic 9), Archdemon (Dark 10)Hybros (played by JimButcher), the Mindflayer Slayer 55-year-old male imp Marauder Level 48 2/5 *Permanently Hastened**Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, and all elements* *Steal 50% More Gold* *Overkill* *Triple Exp* Power: 81 & 101 (48+30+3) & (48+50+3) Power Bonus: +3 Defense: 3 Health: 79/79 (7+47+15+5+5) Gold: 69 Equipment: Mythril Zoot's Reaper (WP:30, deals Cursed and Poisoned by 7; longsword, suitable to Hybros), Sword of Ancestral Hatred (WP:50 2/4, deals Fragile, darkness-, fire-, wind-, and ice-elemental, gains 1/4 WP every kill made with it; longsword), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-,darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), Overkill gloves (+1 gold for every point of damage done extra when defeating an enemy, handwear), Nondescript Cape (SP:3, immune to Cursed; backwear), Phoenix Emblem (Automatically revives the user with one health if knocked out, once per battle, accessory), Psycrown (Allows the wearer to bypass Perfect Dodge; headwear) Abilities: First Breath (Hybros may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd), Dragon's Heart Flame (Once per quest, Hybros may spend a round reviving a KO'd ally with full health. The ally will also receive the blessed and lucky effects) Inventory: Weapons: Rumble Mace (WP:25, causes stunned; lightning-elemental mace), Iustitia (WP:12, deals Blinded and Sealed; light- and earth-elemental; dagger), Hollow Dagger (WP:6, hollow [Health Core], deals confused, water-elemental; dagger), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Batarang (WP:13, darkness-elemental throwing weapon.), Demon Skull Club (WP:18, double damage against humanoids, club), Heavy Flail (WP:5, deals Fragile; mace), Skirmisher's Shield (SP:10; shield), Demonic Shield (SP:25, absorbs darkness-elemental damage; will break if hit by a light-elemental attack or a holy opponent; cannot be used by paladins or vindicators; shield) Artifacts: Sterile Gloves (immune to Poisoned and Bleeding handwear), Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Dastan Armor (SP: 3, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators; bodywear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Medal of Glory (gain triple XP; accessory), Crystal Shoes (Immunity becomes Absorption, immune to Enamored, Slowed andMinimized; footwear), Spell Items: Diamond Consumables: 20x Potion, 17x Grand Potion, 9x Health Core, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 10x Remedy, 4x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 4x Nostrum, 5x Mead, Soma, Mulled Wine, 2x Cloud of Celerity, Bravado Brew, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, Aeolus Bomb, Fog Bomb, Mystic Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy Others: Garnet, Bedroll, Shovel, Pickaxe, 2 Mythril Shards, Ancient Amber Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan Level 36 2/4 *Permanently Reinforced* *Negative Effects Last One Round* *Prevent Fleeing* Power: 48 (36+10+2) Power Bonus: +2 Defense: 84 (6x7=42x2) Health: 74/74 (9+15+35+3+2+5+5) Gold: 0 Equipment: Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Cloak of the Grand Vizier (SP:6 multiplied by the number of party members; backwear), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Amulet of the Court (Negative effects last only one round on the wearer, accessory, suitable for anyone), Inventory: Weapons: Tyrant’s Maul (WP:28, causes hexed, hammer.), Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Deals *Bleeding 3*; Dual Strike; Staff), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Glacial Mace (WP:12, has 1/2 chance to cause slowed; ice-elemental mace), Flying Cross (WP: 11; Darkness; Broomstick), Shredding Star (WP:13, removes all temporary effects from the target; mace), Quarterstaff (WP:4/8 against humanoids, staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the *Slowed* effect; Whip), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect, Mace), Heaven & Hell (WP:25, dual hit, light- and darkness-elemental whip), Shackles of War (Prevents anyone from fleeing the battle; accessory), Artifacts: Bloody Skull Helmet (SP:3, heals wearer by the amount of health other combatants lose by bleeding at the end of each round; headwear.), The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect- ; user gains 10 gold from each conversion; suitable to Monk Pretzel only; accessory), White Ninja Cowl (Once per battle, the wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Duke's Coat-of-Arms (SP: 5, Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear) Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Topaz, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening Consumables: 8 Potions, 16 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, 9 Remedies, Vaccine (Removes virus-effect; consumable.), 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 5 Phoenix Essences, 4 Meads, Smelling Salts, Soma, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, Plague Bomb (Causes 15 damage and poisoned by 15 -effect to all opponents when used.), 6 Bones, Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently), Grating Stone Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 52 1/5 *Immune to Sealed, Slowed, Bound, Confused, Hexed, Burned, Fire, Wind, Water, Lightning and Earth* Power: 80 (52+28) Defense: 10 (3+2+5) Health: 71/71 (5+51+5+5+5) Ether: 79/81 (5+51+1+5+4+5+10) Gold: 0 Equipment: Mythril Empyreal Staff (WP:28, staff), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fireward Helmet (SP:5, immune to fire and burned; headwear), Winged Sandals (Immune to bound and slowed, footwear), Paper Doll (immune against Hexed, Accessory) Inventory: Weapons: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Obsidian Scimitar (WP:20, darkness-elemental longsword), Pongcanis Shield (SP: 7; Shield), Winter Shield (SP:10, absorb ice but take double damage from fire; shield) Artifacts: Demonic Pointy Hat (+13 maximum ether, -13 maximum health; suitable for suitable for mages, necromancers and weather mages; headwear), Coat Hanger (Allows for a second body wear; accessory), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Spell Items: Amethyst, 2 Emeralds, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring health equal to the level of the summoner at the cost of 5 Ether) Consumables: Potions (10), Grand Potions (4), Health Core, Tonics (9), Grand Tonics (4), Greater Tonic, Ether Cores (7), Remedies (9), Phoenix Essences (6), Phoenix Incenses (2), Mead (12), Nostrum (3), Titan Heart (encouraged & inspired) (2), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Rudra Bomb, Flash Bomb, Skeleton Decoys (2), Bones (17) Tools etc.: Pickaxe, BedrollByblos (NPC, controlled by K-Nut) 30 years old male Metasimian Scholar Level 33 2/4 *Arcane Wisdom* *Well-read* *Multilingual* *Immune to Fire* *Speed Reading* Power: 66 (33+33) Defense: 5 Health: 43/48 (6+32+10) Ether: 31/51 (9+32+10) Gold: 250 Equipment: Pandemonicon (WP: equal to user's level; inflicts hexed on demons and doomed on humanoids; throwing weapon; suitable to Byblos only), Fanged Helm (SP:5, headwear), Wizened Robe (Max. Health +10, Max. Ether +10; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users), Desert Cloak (immune to Fire; suitable for anyone; Backwear) Inventory: Weapons: Clock Cog (WP:14; throwing weapon) Scrolls: Scroll of Arc Blindness, Scroll of Arc Frailty, Scroll of Arc Sleep, Scroll of Armor Sundering, Scroll of Blindness, Scroll of Confusion, Scroll of Disenchantment, Scroll of Elemental Aura, Scroll of Fire Armor, Scroll of Frailty, Scroll of Ice Armor, Scroll of Luck, Scroll of Minimizing, Scroll of Poisoning, Scroll of Sealing, Scroll of Sleep, Scroll of the Chasm, Scroll of Weakening Others: Ether Core, Pumpkin Bomb (Causes stunned-, poisoned by 1-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)
  2. Results of Round Five of the Ultimate Battle: >Pretzel (Steak) vs. The Immortal Mindflayer - Damage (Pretzel: 148 health + 84 SP-(150x2/2=150 dmg)=82 health) >Pretzel (Splinter Broom) vs. Semyaza - Damage/Special Damage (Pretzel: no effect) Hybros (Zoot's Reaper & Heavy Flail) vs. Semyaza (twice) - Dual Hit/Riposte (Semyaza: 116 health-(80+55=135x2/2=135 dmg)=0 health; Hybros: 19 gold from overkill) >Atramor does nothing >Atramor does nothing >Namyrra does nothing >Hybros slots Health Core into Hollow Dagger >Byblos retrieves Pandemonicon >Byblos does nothing >Althior (Boon Rod) nurtures Pretzel - Nurture More/Nurture More (Pretzel: 78+22=100 health restored; Althior: -1 ether) >Althior does nothing The Immortal Mindflayer - Free Hit vs. Pretzel (Pretzel: 148 health + 84 SP-(150x2/2=150 dmg)=82 health) Althior: transcended, blessed (+1 ether, +9 health) Atramor: blessed (+9 health) Hybros: blessed (+16 health) Pretzel: blessed (+15 health) Namyrra: blessed (+8 health) Byblos: blessed (+5 health) When Semyaza falls to Hybros' blades, the immortal Mindflayer known as Baba is left on her own. She seems impossible to beat, but her powers seem to be draining her as well, for suddenly she begins losing her human form, revealing the monster inside. "You have fought well, but now you die." Just when all hope of defeating the creature is lost, the air in front of the heroes flickers, and a dark figure materializes, holding an elaborate crown in his hands. "So this is the Mindflayer who has eluded us for all these centuries. You have left an impressive imprint in the history of this world, I must say." "It worked! My Z-mail went through!" Byblos cheered. "You must be from the Trine of Fenario, aren't you?" "Yes, I am the head of the council of Fenarian sorcerers, known as the Trine. You may call me..." "The Netherlord!" the mindflayer hissed. She seemed to be writhing in mental pain. "You still remember me? I am impressed." "You and your people hunted down and butchered all of my kind. I will never forget that!" "Yet you feared us enough not to ever return to Fenario. You still remember this too, then." The Netherlord held up the crown. "The wearer of this Psycrown is immune to your mind-reading abilities, and even when not worn, the artifact prevents you from fleeing this site. You managed to avoid it all this time, but now your fate is sealed. Heroes of Heroica, the Trine struck a deal with your Veterans after they found out about the Psycrown from the mindflayer's former ally, a werewolf called Ulric. They promised to contact us if they ever came across this mindflayer, and we agreed to come with the Psycrown. However, I must ask you to finish the task for me, for my powers are not what they used to be." The Netherlord looks at Namyrra curiously. "Miss Uq here is young by our standards. I on the other hand have been alive since the reign of the first Fenarian king. Speaking of you, Namyrra, your aunt misses you and hopes you could one day forgive what happened with your parents and come back home." "Will you stop this incessant blabbering and fight me, damn it!" "Very well. Which of you will take the Psycrown and use it against this wretched creature?" Psycrown (Allows the wearer to bypass Perfect Dodge with their actions; headwear) Enemies: The Immortal Mindflayer *Immune to burned, poisoned, bleeding, petrified, doomed and sudden death* *Perfect Dodge* *Drain* *Lucky* *Encouraged* *Hastened* Type: Ancient Level: 150 Health: 9999/9999 Special I: Ambergaze – Causes stunned, blinded and sealed -effects to all opponents Special II: Eatress – Depletes the target’s health and ether to 1. Special III: Maeb – Makes all allies encouraged. Special IV: Brahne – Causes doomed-effect to all opponents. Special V: Songbird – Restores up to 1000 health to all allies. Special VI: Baba – Causes minimized -effects to all opponents. Special VII: Barbariccia – Causes enamored, confused and hexed -effects to all opponents. Drops: ??? Note: Specials are used in order. The Immortal Mindflayer can sense every move that the heroes make and dodge them, including items used against it. A Psycrown is needed to be equipped to surpass the Perfect Dodge. The Immortal Mindflayer’s attacks transfer the damage done as health. Party: Althior Emorith, The Dragonslayer (K-Nut) 36 years old male (undead) human Prophet *PARTY LEADER* Level 56 2/5 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended* *Immune to Petrified, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* *Auto Revive* *Encouraged* *Blessed* *Lucky* *Inspired* *Hastened* Power: 78 (56+22) (Spellpower: 87 (56+22+10)) Defense: 17 (2+5+5+5) Health: 88/88 (5+56+15+1+1+10) Ether: 98/104 (5+56+15+10+10+4+2+2) Gold: 806+762+1526+9900+263 Equipment: Boon Rod (WP:22, healing is guaranteed to restore health at least equal to WP at the cost of 1 ether; suitable to clerics; staff), Magician's Touch (Spellpower +10, Ether +10; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth, ice, and darkness- elemental damage and is immune to petrified; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Warlord’s Helmet (SP:5, healing through ether in a battle encourages targets as well, suitable to clerics and chi monks; headwear) Inventory: Weapons: Scorching Staff (WP:20, attacks and fire-elemental spells cause blinded; fire-elemental staff), Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Doom Axe (WP:19, has 1/6 chance to cause doomed; axe), Adamantine Staff (WP:50, can be transformed into an Adamantite Ore at a smithy for 500 gold; staff), Bone Saw (WP:17, causes weakened and fragile to humanoids, beasts, vermin and flying enemies; longsword), Tusk Shield (SP:10, enemies that hit the user are damaged equal to the shield’s SP; shield), Demon’s Fiddle (WP:12, causes enamored and cursed; instrument) Artifacts: Black Hat (wearer is immune to cursed, grants Intimidation), Feathered Hat (Max. health +4; a consumable item named “feather” can be stored in the hat and used without spending a turn during battles, comes equipped with [Feather of Lithe]; headwear), Tin Helmet (immunity to confused and afraid, headwear), Lieutenant's Helm (SP:3, protects from fragile; headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Lens of Speed Reading (allows one scroll to be used per round in addition to a normal action, suitable for classes that have ether; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Sterile Gloves (protects from poisoned and bleeding; handwear), Magician's Gloves (+10 spellpower, suitable to mages; handwear), Helmet of Asmodeus (Makes SP randomly fluctuate between either 0 or 60 each round regardless of other equipment; suitable to knights, dragoons, regulators, skirmishers and vindicators; headwear), Stella Polaris (Grants immunity to ice and doubles spellpower of ice-elemental spells; accessory), Scholar’s Codex (Makes negative effect scrolls deal non-elemental damage equal to the user’s level when successfully used, but also cost 1 ether more; suitable to scholars only; accessory), Infernal Armor (SP:10, absorb fire; suitable to knights, dragoons, regulators, skirmishers and vindicators; bodywear) Spell Items: Ruby (Fire), 2x Aquamarine (Water), Garnet (Earth), Sapphire (Wind), Opal (Ice), Topaz (Lightning), Emerald (Wood), Diamond (Light), Amethyst (Darkness), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), Geode Consumables: 3 Potions, 10 Grand Potions, Greater Potion (Restores 50 health to the target.), 6 Tonics, 4 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Essence, Phoenix Incense, 9 Meads, 4 Smelling Salts, 2 Nostrums, Kraken Fang (Grants hastened- and reinforced-effects when consumed.), Smoke Bomb, Rudra Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), 2 Milks (restores 15 health and 15 ether upon consumption), Sword of Asmodeus (Power +6 but max. health -6 when merged into an artifact at a smithy.), Rod of Asmodeus (Spellpower +6 but max. ether -6 when merged into an artifact at a smithy.), Cup of Asmodeus (Max. health +6 but power -6 when merged into an artifact at a smithy.), Pentacle of Asmodeus (Max. ether +6 but spellpower -6 when merged into an artifact at a smithy.) Tools etc.: Bedroll, Pickaxe, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Sauce Pan (Tool; Can be used with a Potion, outside of battle, once per quest to restore full HP), Cornucopia (increases the holder's gold by 25% at the end of each quest), , Rare Metal (Value 750 gold), 2x Crown (Worth 300 gold.) Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) 33 year old male human Rogue Thief Level 44 4/5 *Immune to all elements and doomed* *Steal 50% More Gold* *Kingpin: Permanently Lucky* *Permanently Nimble* *Triple Exp* *Auto Revive* *Encouraged* *Blessed* *Hastened* Power: 123 (44+79) Defense: 20 ((4+6)x2) Health: 87/87 (7+43+20+6+6+5) Gold: 557 Equipment: Living Mythril Claws (WP: 30 79, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, daggers), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Order Imperial's Assassin Cowl (Immune to darkness, wearer is nimble, headwear; suitable for assassins, chi monks, infiltrators, rogue thieves, and paragons), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear.), Medal of Glory (Wearer earns triple experience; accessory), Inventory Weapons: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura while equipped, doubling the user's maximum health but drawing all attacks to them, lightning, fire, earth, wind, ice, light, darkness elemental dagger), Robust Shield (SP: 12, shield), Ball & Chain (WP:11, causes fast asleep -effect; whip), Spinning Bolas (WP: 5 deals Slowed, but the effect is removed when retrieved; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Bow of the Void (WP:10, each demon and ethereal enemy alive in the battle temporarily increases the WP by 1, longbow), Bloodied Poleaxe (WP:15, causes the bleeding by 5 -effect; halberd), Brain Drill (WP:20, damages the target’s ether as well; suitable to all classes), Phlegethon (WP:20, doubled by each knocked out party member, fire-elemental whip) Artifacts: Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers), Twitzle the Canary (Remedies poisoned when used on target, bird familiar), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone), Spider Demon’s Cowl (Protects from doomed and sudden death; backwear), Vengeful Heart (Power +10, but the user cannot change target of attacks until the previous one is defeated; accessory) Spell Items: Scroll of Tongues (Grants the user the Glossolalia Job Trait. Each casting lasts for a limited amount of time and costs 10 eth, er), Topaz, 2x Ruby, Amethyst, 2x Aquamarine, Archangel's Summonstone Consumables: Health Core, 2 Elixirs, 3 Grand Tonics, Greater Tonic (Restores 30 ether), 3 Ether Cores, 4 Remedies, Phoenix Essence, 3 Phoenix Incenses, Smoke Bomb, 4 Venoms, Dirt Bomb, Fire Bomb,Water Bomb, Doomsday Bomb (Deals 99 damage to all enemies.), Fearomone (Causes afraid-effect to all enemies for the duration of one battle; consumable), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Hexed Idol (Causes the hexed-effect to one humanoid enemy when consumed.), 6 Bones Tools/Treasure: Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope, Magic Shovel, 3 Mythril Shards Decamon Deck (35): Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Vampire Bat (Flying 3), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), 2x Thunderbird (Electric 4), x2 Death's Rose (Plant 4) Shedu (Rock 5), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Sandman (Ethereal 6), Woodwose (Plant 7), Tygurah (Electric 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9), Hydra (Aquatic 9), Archdemon (Dark 10) Hybros (played by JimButcher) 55-year-old male imp Marauder Level 47 4/5 *Permanently Hastened**Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Enamored, Slowed, Minimized * *Absorbs all elements* *Steal 50% More Gold* *Overkill* *Triple Exp* *Auto Revive x2* *Encouraged* *Blessed* *Lucky* *Inspired* Power: 80 & 55 (47+30+3) & (47+5+3) Power Bonus: +3 Defense: 3 Health: 78/78 156/156 (7+46+15+5+5) Gold: 69 Equipment: Mythril Zoot's Reaper (WP:30, deals Cursed and Poisoned by 7; longsword, suitable to Hybros), Heavy Flail (WP:5, deals Fragile; mace), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-,darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), Overkill gloves (+1 gold for every point of damage done extra when defeating an enemy, handwear), Crystal Shoes (Immunity becomes Absorption, immune to Enamored, Slowed andMinimized; footwear), Nondescript Cape (SP:3, immune to Cursed; backwear), Phoenix Emblem (Automatically revives the user with one health if knocked out, once per battle, accessory) Abilities: First Breath (Hybros may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd), Dragon's Heart Flame (Once per quest, Hybros may spend a round reviving a KO'd ally with full health. The ally will also receive the blessed and lucky effects) Inventory: Weapons: Rumble Mace (WP:25, causes stunned; lightning-elemental mace), Iustitia (WP:12, deals Blinded and Sealed; light- and earth-elemental; dagger), Sword of Ancestral Hatred (WP:50 2/4, deals Fragile, darkness-, fire-, wind-, and ice-elemental, gains 1/4 WP every kill made with it; longsword), Hollow Dagger (WP:6, hollow [Health Core], deals confused, water-elemental; dagger), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Batarang (WP:13, darkness-elemental throwing weapon.), Demon Skull Club (WP:18, double damage against humanoids, club), Skirmisher's Shield (SP:10; shield), Demonic Shield (SP:25, absorbs darkness-elemental damage; will break if hit by a light-elemental attack or a holy opponent; cannot be used by paladins or vindicators; shield) Artifacts: Sterile Gloves (immune to Poisoned and Bleeding handwear), Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Dastan Armor (SP: 3, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators; bodywear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Medal of Glory (gain triple XP; accessory) Spell Items: Diamond Consumables: 20x Potion, 17x Grand Potion, 9x Health Core, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 10x Remedy, 4x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 4x Nostrum, 5x Mead, Soma, Mulled Wine, 2x Cloud of Celerity, Bravado Brew, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, Aeolus Bomb, Fog Bomb, Mystic Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy Others: Garnet, Bedroll, Shovel, Pickaxe, 2 Mythril Shards, Ancient Amber Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan Level 36 1/4 *Permanently Reinforced* *Negative Effects Last One Round* *Prevent Fleeing* *Auto Revive* *Encouraged* *Blessed* *Lucky* *Inspired* *Hastened* Power: 48 (36+10+2) Power Bonus: +2 Defense: 84 (6x7=42x2) Health: 74/74 82/148 (9+15+35+3+2+5+5) Gold: 0 Equipment: Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Cloak of the Grand Vizier (SP:6 multiplied by the number of party members; backwear), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Amulet of the Court (Negative effects last only one round on the wearer, accessory, suitable for anyone), Inventory: Weapons: Tyrant’s Maul (WP:28, causes hexed, hammer.), Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Deals *Bleeding 3*; Dual Strike; Staff), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Glacial Mace (WP:12, has 1/2 chance to cause slowed; ice-elemental mace), Flying Cross (WP: 11; Darkness; Broomstick), Shredding Star (WP:13, removes all temporary effects from the target; mace), Quarterstaff (WP:4/8 against humanoids, staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the *Slowed* effect; Whip), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect, Mace), Heaven & Hell (WP:25, dual hit, light- and darkness-elemental whip), Shackles of War (Prevents anyone from fleeing the battle; accessory), Artifacts: Bloody Skull Helmet (SP:3, heals wearer by the amount of health other combatants lose by bleeding at the end of each round; headwear.), The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect- ; user gains 10 gold from each conversion; suitable to Monk Pretzel only; accessory), White Ninja Cowl (Once per battle, the wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Duke's Coat-of-Arms (SP: 5, Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear) Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Topaz, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening Consumables: 8 Potions, 16 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, 9 Remedies, Vaccine (Removes virus-effect; consumable.), 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 5 Phoenix Essences, 4 Meads, Smelling Salts, Soma, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, Plague Bomb (Causes 15 damage and poisoned by 15 -effect to all opponents when used.), 6 Bones, Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently), Grating Stone Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 52 *Immune to Sealed, Slowed, Bound, Confused, Hexed, Burned, Fire, Wind, Water, Lightning and Earth* *Lucky* *Blessed* Power: 80 (52+28) Defense: 10 20 (3+2+5) Health: 71/71 (5+51+5+5+5) Ether: 79/81 (5+51+1+5+4+5+10) Gold: 0 Equipment: Mythril Empyreal Staff (WP:28, staff), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fireward Helmet (SP:5, immune to fire and burned; headwear), Winged Sandals (Immune to bound and slowed, footwear), Paper Doll (immune against Hexed, Accessory) Inventory: Weapons: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Obsidian Scimitar (WP:20, darkness-elemental longsword), Pongcanis Shield (SP: 7; Shield), Winter Shield (SP:10, absorb ice but take double damage from fire; shield) Artifacts: Demonic Pointy Hat (+13 maximum ether, -13 maximum health; suitable for suitable for mages, necromancers and weather mages; headwear), Coat Hanger (Allows for a second body wear; accessory), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Spell Items: Amethyst, 2 Emeralds, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring health equal to the level of the summoner at the cost of 5 Ether) Consumables: Potions (10), Grand Potions (4), Health Core, Tonics (9), Grand Tonics (4), Greater Tonic, Ether Cores (7), Remedies (9), Phoenix Essences (6), Phoenix Incenses (2), Mead (12), Nostrum (3), Titan Heart (encouraged & inspired) (2), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Rudra Bomb, Flash Bomb, Skeleton Decoys (2), Bones (17) Tools etc.: Pickaxe, Bedroll Byblos (NPC, controlled by K-Nut) 30 years old male Metasimian Scholar Level 33 1/4 *Arcane Wisdom* *Well-read* *Multilingual* *Immune to Fire* *Speed Reading* *Auto Revive* *Encouraged* *Blessed* *Hastened* *Fire Armor* *Ice Armor* Power: 66 (33+33) Defense: 5 Health: 48/48 (6+32+10) Ether: 31/51 (9+32+10) Gold: 250 Equipment: Pandemonicon (WP: equal to user's level; inflicts hexed on demons and doomed on humanoids; throwing weapon; suitable to Byblos only), Fanged Helm (SP:5, headwear), Wizened Robe (Max. Health +10, Max. Ether +10; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users), Desert Cloak (immune to Fire; suitable for anyone; Backwear) Inventory: Weapons: Clock Cog (WP:14; throwing weapon) Scrolls: Scroll of Arc Blindness, Scroll of Arc Frailty, Scroll of Arc Sleep, Scroll of Armor Sundering, Scroll of Blindness, Scroll of Confusion, Scroll of Disenchantment, Scroll of Elemental Aura, Scroll of Fire Armor, Scroll of Frailty, Scroll of Ice Armor, Scroll of Luck, Scroll of Minimizing, Scroll of Poisoning, Scroll of Sealing, Scroll of Sleep, Scroll of the Chasm, Scroll of Weakening Others: Ether Core, Pumpkin Bomb (Causes stunned-, poisoned by 1-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)
  3. It's still coming as soon as I find the time to build it. As I've been saying, much of my free time has been reserved by other activities now.
  4. QM Note: None, since the "burning hot" weather was tied to Marilith.
  5. QM Note: Sorry for the delay, I had to prepare the pictures for the rest of the quest. Results of Round Four of the Ultimate Battle: >Pretzel (Steak) vs. The Immortal Mindflayer - Hit (no effect) >Pretzel (Splinter Broom) vs. Semyaza - Shield/Shield (Toolkit: Gotcha! - no effect) Hybros (Rumble Mace & Iustitia) vs. Garuda & Semyaza - Critical Dual Hit/Riposte (Garuda: 1189 health-(75+25=100x4/2=200 dmg)=989 health; Semyaza: 363 health-(80+30=110x2/2=110 dmg)=253 health) Hybros (Rumble Mace & Iustitia) vs. Garuda & Semyaza - Dual Hit/Dual Hit (Garuda: 989 health-(75x4/2=150 dmg)=839 health; Semyaza: 253 health-(80x2/2=80 dmg)=173 health) Atramor (Living Mythril Claws) vs. Garuda (twice) - Damage/Steal &Hide Atramor (Living Mythril Claws) vs. Garuda (twice) - Critical Theft/Critical Theft (Garuda: 839 health-(121+77=198+198=393x2/2=393 dmg)=446 health; Atramor: Claws +2 WP) >Namyrra (Empyreal Staff) vs. Semyaza - Special Damage/Amplified Hit (Semyaza: 173 health-(80+28=108/2=54 dmg)=119 health) Byblos does nothing Byblos does nothing Althior (Wind) vs. Garuda - Great Spell/Damage (Garuda: 446 health-(87+22=109x4=436 dmg)=10 health; Althior: -1 ether) Althior (Wind) vs. Garuda - Aimed Spell/Shield (Alea Iacta Est - WP Multiplier: 4; T.I.M & Semyaza: no effect; Garuda: 10 ether-(87+88=175x4=700 dmg)=0 health; Althior, Atramor & Byblos: nurtured; Althior: -4 ether) Semyaza - Free Hit vs. Pretzel (no effect) Althior: transcended, blessed (+1 ether, +9 health) Atramor: blessed (+9 health) Hybros: blessed (+16 health) Pretzel: blessed (+15 health) Namyrra: blessed (+8 health) Byblos: blessed (+5 health) The enemies fail to hit the swift heroes, but it takes the combined effort of all heroes to finally take down the mighty king of birds. As it's energy runs out, it transforms into a petty black figure. As it feebly raises its head, the heroes recognize it as Mr. Gaunt, Baba's companion. Baba rushes to it and takes it to her arms. "Don't you dare leave me now, my cagebird! Not when I need you the most!" "Miiistreeess, myyy seeervituuude eeends nooow. Iii shaaal retuuurn tooo theee spiiiriiit wooorld. Maaaybe weee wiiill seee eeeach ooother theeereee..." Mr Gaunt vanishes in a cloud of feathers, leaving the mindflayer alone with the minor demon to face the heroes. "You just took away the only friend I have ever known. Don't think I won't make you pay dearly for this!" Baba becomes encouraged and hastened! Enemies: The Immortal Mindflayer *Immune to burned, poisoned, bleeding, petrified, doomed and sudden death* *Perfect Dodge* *Drain* *Lucky* *Encouraged* *Hastened* Type: Ancient Level: 150 Health: 9999/9999 Special I: Ambergaze – Causes stunned, blinded and sealed -effects to all opponents Special II: Eatress – Depletes the target’s health and ether to 1. Special III: Maeb – Makes all allies encouraged. Special IV: Brahne – Causes doomed-effect to all opponents. Special V: Songbird – Restores up to 1000 health to all allies. Special VI: Baba – Causes minimized -effects to all opponents. Special VII: Barbariccia – Causes enamored, confused and hexed -effects to all opponents. Drops: ??? Note: Specials are used in order. The Immortal Mindflayer can sense every move that the heroes make and dodge them, including items used against it. A Psycrown is needed to be equipped to surpass the Perfect Dodge. The Immortal Mindflayer’s attacks transfer the damage done as health. Semyaza the Sycophant *Ranged, attacks from back row* *Immune to all elements, negative effects and sudden death* *Hastened* Type: Demon/Ethereal Level: 75 Health: 119/446 Special: Devil’s Whisper – Makes the target hexed. Drops: stolen by Atramor Party: Althior Emorith, The Dragonslayer (K-Nut) 36 years old male (undead) human Prophet *PARTY LEADER* Level 56 2/5 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended* *Immune to Petrified, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* *Auto Revive* *Encouraged* *Blessed* *Lucky* *Inspired* *Hastened* Power: 78 (56+22) (Spellpower: 87 (56+22+10)) Defense: 17 (2+5+5+5) Health: 88/88 (5+56+15+1+1+10) Ether: 98/104 (5+56+15+10+10+4+2+2) Gold: 806+762+1526+9900+263 Equipment: Boon Rod (WP:22, healing is guaranteed to restore health at least equal to WP at the cost of 1 ether; suitable to clerics; staff), Magician's Touch (Spellpower +10, Ether +10; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth, ice, and darkness- elemental damage and is immune to petrified; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Warlord’s Helmet (SP:5, healing through ether in a battle encourages targets as well, suitable to clerics and chi monks; headwear) Inventory: Weapons: Scorching Staff (WP:20, attacks and fire-elemental spells cause blinded; fire-elemental staff), Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Doom Axe (WP:19, has 1/6 chance to cause doomed; axe), Adamantine Staff (WP:50, can be transformed into an Adamantite Ore at a smithy for 500 gold; staff), Bone Saw (WP:17, causes weakened and fragile to humanoids, beasts, vermin and flying enemies; longsword), Tusk Shield (SP:10, enemies that hit the user are damaged equal to the shield’s SP; shield), Demon’s Fiddle (WP:12, causes enamored and cursed; instrument) Artifacts: Black Hat (wearer is immune to cursed, grants Intimidation), Feathered Hat (Max. health +4; a consumable item named “feather” can be stored in the hat and used without spending a turn during battles, comes equipped with [Feather of Lithe]; headwear), Tin Helmet (immunity to confused and afraid, headwear), Lieutenant's Helm (SP:3, protects from fragile; headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Lens of Speed Reading (allows one scroll to be used per round in addition to a normal action, suitable for classes that have ether; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Sterile Gloves (protects from poisoned and bleeding; handwear), Magician's Gloves (+10 spellpower, suitable to mages; handwear), Helmet of Asmodeus (Makes SP randomly fluctuate between either 0 or 60 each round regardless of other equipment; suitable to knights, dragoons, regulators, skirmishers and vindicators; headwear), Stella Polaris (Grants immunity to ice and doubles spellpower of ice-elemental spells; accessory), Scholar’s Codex (Makes negative effect scrolls deal non-elemental damage equal to the user’s level when successfully used, but also cost 1 ether more; suitable to scholars only; accessory), Infernal Armor (SP:10, absorb fire; suitable to knights, dragoons, regulators, skirmishers and vindicators; bodywear) Spell Items: Ruby (Fire), 2x Aquamarine (Water), Garnet (Earth), Sapphire (Wind), Opal (Ice), Topaz (Lightning), Emerald (Wood), Diamond (Light), Amethyst (Darkness), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), Geode Consumables: 3 Potions, 10 Grand Potions, Greater Potion (Restores 50 health to the target.), 6 Tonics, 4 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Essence, Phoenix Incense, 9 Meads, 4 Smelling Salts, 2 Nostrums, Kraken Fang (Grants hastened- and reinforced-effects when consumed.), Smoke Bomb, Rudra Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), 2 Milks (restores 15 health and 15 ether upon consumption), Sword of Asmodeus (Power +6 but max. health -6 when merged into an artifact at a smithy.), Rod of Asmodeus (Spellpower +6 but max. ether -6 when merged into an artifact at a smithy.), Cup of Asmodeus (Max. health +6 but power -6 when merged into an artifact at a smithy.), Pentacle of Asmodeus (Max. ether +6 but spellpower -6 when merged into an artifact at a smithy.) Tools etc.: Bedroll, Pickaxe, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Sauce Pan (Tool; Can be used with a Potion, outside of battle, once per quest to restore full HP), Cornucopia (increases the holder's gold by 25% at the end of each quest), , Rare Metal (Value 750 gold), 2x Crown (Worth 300 gold.) Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) 33 year old male human Rogue Thief Level 44 4/5 *Immune to all elements and doomed* *Steal 50% More Gold* *Kingpin: Permanently Lucky* *Permanently Nimble* *Triple Exp* *Auto Revive* *Encouraged* *Blessed* *Hastened* Power: 123 (44+79) Defense: 20 ((4+6)x2) Health: 87/87 (7+43+20+6+6+5) Gold: 557 Equipment: Living Mythril Claws (WP: 30 79, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, daggers), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Order Imperial's Assassin Cowl (Immune to darkness, wearer is nimble, headwear; suitable for assassins, chi monks, infiltrators, rogue thieves, and paragons), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear.), Medal of Glory (Wearer earns triple experience; accessory), Inventory Weapons: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura while equipped, doubling the user's maximum health but drawing all attacks to them, lightning, fire, earth, wind, ice, light, darkness elemental dagger), Robust Shield (SP: 12, shield), Ball & Chain (WP:11, causes fast asleep -effect; whip), Spinning Bolas (WP: 5 deals Slowed, but the effect is removed when retrieved; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Bow of the Void (WP:10, each demon and ethereal enemy alive in the battle temporarily increases the WP by 1, longbow), Bloodied Poleaxe (WP:15, causes the bleeding by 5 -effect; halberd), Brain Drill (WP:20, damages the target’s ether as well; suitable to all classes), Phlegethon (WP:20, doubled by each knocked out party member, fire-elemental whip) Artifacts: Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers), Twitzle the Canary (Remedies poisoned when used on target, bird familiar), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone), Spider Demon’s Cowl (Protects from doomed and sudden death; backwear), Vengeful Heart (Power +10, but the user cannot change target of attacks until the previous one is defeated; accessory) Spell Items: Scroll of Tongues (Grants the user the Glossolalia Job Trait. Each casting lasts for a limited amount of time and costs 10 eth, er), Topaz, 2x Ruby, Amethyst, 2x Aquamarine, Archangel's Summonstone Consumables: Health Core, 2 Elixirs, 3 Grand Tonics, Greater Tonic (Restores 30 ether), 3 Ether Cores, 4 Remedies, Phoenix Essence, 3 Phoenix Incenses, Smoke Bomb, 4 Venoms, Dirt Bomb, Fire Bomb,Water Bomb, Doomsday Bomb (Deals 99 damage to all enemies.), Fearomone (Causes afraid-effect to all enemies for the duration of one battle; consumable), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Hexed Idol (Causes the hexed-effect to one humanoid enemy when consumed.), 6 Bones Tools/Treasure: Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope, Magic Shovel, 3 Mythril Shards Decamon Deck (35): Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Vampire Bat (Flying 3), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), 2x Thunderbird (Electric 4), x2 Death's Rose (Plant 4) Shedu (Rock 5), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Sandman (Ethereal 6), Woodwose (Plant 7), Tygurah (Electric 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9), Hydra (Aquatic 9), Archdemon (Dark 10) Hybros (played by JimButcher) 55-year-old male imp Marauder Level 47 4/5 *Permanently Hastened**Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Enamored, Slowed, Minimized * *Absorbs all elements* *Steal 50% More Gold* *Overkill* *Triple Exp* *Auto Revive x2* *Encouraged* *Blessed* *Lucky* *Inspired* Power: 75 & 80 (47+25+3) & (47+30+3) Power Bonus: +3 Defense: 3 Health: 78/78 156/156 (7+46+15+5+5) Gold: 50 Equipment: Rumble Mace (WP:25, causes stunned; lightning-elemental mace), Mythril Zoot's Reaper (WP:30, deals Cursed and Poisoned by 7; longsword, suitable to Hybros), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-,darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), Overkill gloves (+1 gold for every point of damage done extra when defeating an enemy, handwear), Crystal Shoes (Immunity becomes Absorption, immune to Enamored, Slowed andMinimized; footwear), Nondescript Cape (SP:3, immune to Cursed; backwear), Phoenix Emblem (Automatically revives the user with one health if knocked out, once per battle, accessory) Abilities: First Breath (Hybros may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd), Dragon's Heart Flame (Once per quest, Hybros may spend a round reviving a KO'd ally with full health. The ally will also receive the blessed and lucky effects) Inventory: Weapons: Iustitia (WP:12, deals Blinded and Sealed; light- and earth-elemental; dagger), Sword of Ancestral Hatred (WP:50 2/4, deals Fragile, darkness-, fire-, wind-, and ice-elemental, gains 1/4 WP every kill made with it; longsword), Hollow Dagger (WP:6, hollow [Purging Water], deals confused, water-elemental; dagger), Heavy Flail (WP:5, deals Fragile; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Batarang (WP:13, darkness-elemental throwing weapon.), Demon Skull Club (WP:18, double damage against humanoids, club), Skirmisher's Shield (SP:10; shield), Demonic Shield (SP:25, absorbs darkness-elemental damage; will break if hit by a light-elemental attack or a holy opponent; cannot be used by paladins or vindicators; shield) Artifacts: Sterile Gloves (immune to Poisoned and Bleeding handwear), Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Dastan Armor (SP: 3, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators; bodywear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Medal of Glory (gain triple XP; accessory) Spell Items: Diamond Consumables: 20x Potion, 17x Grand Potion, 10x Health Core, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 10x Remedy, 4x Neutralizer, Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 4x Nostrum, 5x Mead, Soma, Mulled Wine, 2x Cloud of Celerity, Bravado Brew, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, Aeolus Bomb, Fog Bomb, Mystic Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy Others: Garnet, Bedroll, Shovel, Pickaxe, 2 Mythril Shards, Ancient Amber Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan Level 36 1/4 *Permanently Reinforced* *Negative Effects Last One Round* *Prevent Fleeing* *Auto Revive* *Encouraged* *Blessed* *Lucky* *Inspired* *Hastened* Power: 48 (36+10+2) Power Bonus: +2 Defense: 84 (6x7=42x2) Health: 74/74 148/148 (9+15+35+3+2+5+5) Gold: 0 Equipment: Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Cloak of the Grand Vizier (SP:6 multiplied by the number of party members; backwear), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Amulet of the Court (Negative effects last only one round on the wearer, accessory, suitable for anyone), Inventory: Weapons: Tyrant’s Maul (WP:28, causes hexed, hammer.), Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Deals *Bleeding 3*; Dual Strike; Staff), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Glacial Mace (WP:12, has 1/2 chance to cause slowed; ice-elemental mace), Flying Cross (WP: 11; Darkness; Broomstick), Shredding Star (WP:13, removes all temporary effects from the target; mace), Quarterstaff (WP:4/8 against humanoids, staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the *Slowed* effect; Whip), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect, Mace), Heaven & Hell (WP:25, dual hit, light- and darkness-elemental whip), Shackles of War (Prevents anyone from fleeing the battle; accessory), Artifacts: Bloody Skull Helmet (SP:3, heals wearer by the amount of health other combatants lose by bleeding at the end of each round; headwear.), The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect- ; user gains 10 gold from each conversion; suitable to Monk Pretzel only; accessory), White Ninja Cowl (Once per battle, the wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Duke's Coat-of-Arms (SP: 5, Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear) Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Topaz, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening Consumables: 8 Potions, 16 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, 9 Remedies, Vaccine (Removes virus-effect; consumable.), 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 5 Phoenix Essences, 4 Meads, Smelling Salts, Soma, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, Plague Bomb (Causes 15 damage and poisoned by 15 -effect to all opponents when used.), 6 Bones, Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently), Grating Stone Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 52 *Immune to Sealed, Slowed, Bound, Confused, Hexed, Burned, Fire, Wind, Water, Lightning and Earth* *Lucky* *Blessed* Power: 80 (52+28) Defense: 10 20 (3+2+5) Health: 71/71 (5+51+5+5+5) Ether: 79/81 (5+51+1+5+4+5+10) Gold: 0 Equipment: Mythril Empyreal Staff (WP:28, staff), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fireward Helmet (SP:5, immune to fire and burned; headwear), Winged Sandals (Immune to bound and slowed, footwear), Paper Doll (immune against Hexed, Accessory) Inventory: Weapons: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Obsidian Scimitar (WP:20, darkness-elemental longsword), Pongcanis Shield (SP: 7; Shield), Winter Shield (SP:10, absorb ice but take double damage from fire; shield) Artifacts: Demonic Pointy Hat (+13 maximum ether, -13 maximum health; suitable for suitable for mages, necromancers and weather mages; headwear), Coat Hanger (Allows for a second body wear; accessory), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Spell Items: Amethyst, 2 Emeralds, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring health equal to the level of the summoner at the cost of 5 Ether) Consumables: Potions (10), Grand Potions (4), Health Core, Tonics (9), Grand Tonics (4), Greater Tonic, Ether Cores (7), Remedies (9), Phoenix Essences (6), Phoenix Incenses (2), Mead (12), Nostrum (3), Titan Heart (encouraged & inspired) (2), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Rudra Bomb, Flash Bomb, Skeleton Decoys (2), Bones (17) Tools etc.: Pickaxe, Bedroll Byblos (NPC, controlled by K-Nut) 30 years old male Metasimian Scholar Level 33 1/4 *Arcane Wisdom* *Well-read* *Multilingual* *Immune to Fire* *Speed Reading* *Auto Revive* *Encouraged* *Blessed* *Hastened* *Fire Armor* *Ice Armor* Power: 66 (33+33) Defense: 5 Health: 48/48 (6+32+10) Ether: 31/51 (9+32+10) Gold: 250 Equipment: Pandemonicon (WP: equal to user's level; inflicts hexed on demons and doomed on humanoids; throwing weapon; suitable to Byblos only), Fanged Helm (SP:5, headwear), Wizened Robe (Max. Health +10, Max. Ether +10; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users), Desert Cloak (immune to Fire; suitable for anyone; Backwear) Inventory: Weapons: Clock Cog (WP:14; throwing weapon) Scrolls: Scroll of Arc Blindness, Scroll of Arc Frailty, Scroll of Arc Sleep, Scroll of Armor Sundering, Scroll of Blindness, Scroll of Confusion, Scroll of Disenchantment, Scroll of Elemental Aura, Scroll of Fire Armor, Scroll of Frailty, Scroll of Ice Armor, Scroll of Luck, Scroll of Minimizing, Scroll of Poisoning, Scroll of Sealing, Scroll of Sleep, Scroll of the Chasm, Scroll of Weakening Others: Ether Core, Pumpkin Bomb (Causes stunned-, poisoned by 1-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)
  6. "It is impossible to do so", Quintessa scoffed. "Perchance 'Azazot' just wants us to get gifts for free, and we merely need to pick a box."
  7. "We shall help you with the first riddle, Simon", Quintessa said. "It is really quite simple. First you put six of the coins on the scale, three on each side. If they match in weight, then you only have to measure the remaining two to find out the correct one. If, however, either side with the three coins is heavier than the other, you measure two of of those three coins. Again, if they weigh the same, the remaining coin is the counterfeit, otherwise it is the heavier coin. There you go, the scale is used only twice in any case!"
  8. Quintessa just shrugged at Hoke's repulsion. "In Heartland we worship many gods - just to cover our backs, more or less - but Azazot is not among them. We believe he is but a story to explain all the evils mortalkind has committed, so We say there is no harm in hearing this man out."
  9. Results of Round Three of the Ultimate Battle: Pretzel (Steak) vs. The Immortal Mindflayer - Upgraded Hit (no effect) Pretzel (Splinter Broom) vs. Semyaza - Damage/Damage (Pretzel: 148 health+84 SP-75 dmg=148 health) Althior (Boon Rod) nurtures Hybros - Nurture Less/Nurture (Hybros: 78 health restored, enraged removed; Althior: -1 ether) Althior (Boon Rod) nurtures Atramor - Nurture Less/No Nurture (Atramor: 56 health restored, enraged removed; Althior: -1 ether) >Hybros (Iustitia & Zoot's Reaper) vs. Marilith & Semyaza - Dual Special Damage/Riposte (Semyaza: 413 health-(100/2=50 dmg)=363 health) >Hybros uses Health Core on himself - (Hybros: full health restored) >Atramor (Living Mythril Claws) vs. Marilith & Semyaza - Damage/Critical Theft (Marilith: 1466 health-(120+76=196x4=784 dmg)=682 health; Semyaza: no effect; Atramor (counterattacked): 87 health-20 SP-(100/2=50 dmg)=57 health, Claws +1 WP) >Atramor decamodifies Marilith - (Marilith transformed into Archdemon card) Byblos vs. Garuda - Shield (Lecture - Scroll of Fire Armor: success, -5 ether; Scroll of Ice Armor: success, -5 ether; Scroll of Luck: failure, -10 ether) Byblos vs. Garuda - Hit (Garuda: 1321 health-(66x2=132 dmg)=1189 health) >Namyrra uses Dragon Scale on herself - (Namyrra: lucky, blessed) Semyaza - Free Hit vs. Pretzel (no effect) Althior: transcended, blessed (+1 ether, +9 health) Atramor: blessed (+9 health) Hybros: blessed (+16 health) Pretzel: blessed (+15 health) Namyrra: blessed (+8 health) Byblos: blessed (+5 health) The heroes take time to recover from the blows they got dealed with on the previous round. Atramor is finally able to whittle down Marilith's health low enough to use the Decamodifier on her. "WHAT DO YOU INTENT TO DO WITH THAT? WHAT IS THIS? HOW IS THIS POSSIBLE?! NO! NOOOOOOoooooo...." The towering archdemon's essence was trapped inside a small card that came out of the machine. Atramor could feel it was still hot to touch. "You Heroicans never seize to amaze me. Turning an entire archdemon into a puny piece of paper, that's something I never thought of seeing! And believe me, I have seen a lot." "Well, that was a short term employment. I guess I'm a free agent now." Three more enemies remained. Enemies: The Immortal Mindflayer *Immune to burned, poisoned, bleeding, petrified, doomed and sudden death* *Perfect Dodge* *Drain* *Lucky* Type: Ancient Level: 150 Health: 9999/9999 Special I: Ambergaze – Causes stunned, blinded and sealed -effects to all opponents Special II: Eatress – Depletes the target’s health and ether to 1. Special III: Maeb – Makes all allies encouraged. Special IV: Brahne – Causes doomed-effect to all opponents. Special V: Songbird – Restores up to 1000 health to all allies. Special VI: Baba – Causes minimized -effects to all opponents. Special VII: Barbariccia – Causes enamored, confused and hexed -effects to all opponents. Drops: ??? Note: Specials are used in order. The Immortal Mindflayer can sense every move that the heroes make and dodge them, including items used against it. A Psycrown is needed to be equipped to surpass the Perfect Dodge. The Immortal Mindflayer’s attacks transfer the damage done as health. Garuda, the King of Birds *Ranged, attacks from back row* *Immune to all negative effects and sudden death* *Permanently Hastened* Type: Ancient/Flying/Fiery Level: 100 Health: 1189/2109 Special I: Flame Plume – Causes 100 fire-elemental damage to the target regardless of row and defense. Special II: Wing of Transference – Transfers half of current health from each standing opponent regardless of row and defense, and restores health to each ally equal to the total sum of taken health. Special III: Pecking Order – Makes enemy Free Hits take precedence over heroes’ actions on the next round. Drops: Garuda Wings (Makes the user permanently hastened; Power +50 to flying warriors; backwear) Note: Specials are used at random. Semyaza the Sycophant *Ranged, attacks from back row* *Immune to all elements, negative effects and sudden death* *Hastened* Type: Demon/Ethereal Level: 75 Health: 363/446 Special: Devil’s Whisper – Makes the target hexed. Drops: stolen by Atramor Party: Althior Emorith, The Dragonslayer (K-Nut) 36 years old male (undead) human Prophet *PARTY LEADER* Level 56 2/5 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended* *Immune to Petrified, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* *Auto Revive* *Encouraged* *Blessed* *Lucky* *Inspired* *Hastened* *Enraged* Power: 78 (56+22) (Spellpower: 87 (56+22+10)) Defense: 17 (2+5+5+5) Health: 88/88 (5+56+15+1+1+10) Ether: 102/104 (5+56+15+10+10+4+2+2) Gold: 806+762+1526+9900+263 Equipment: Boon Rod (WP:22, healing is guaranteed to restore health at least equal to WP at the cost of 1 ether; suitable to clerics; staff), Magician's Touch (Spellpower +10, Ether +10; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth, ice, and darkness- elemental damage and is immune to petrified; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Warlord’s Helmet (SP:5, healing through ether in a battle encourages targets as well, suitable to clerics and chi monks; headwear) Inventory: Weapons: Scorching Staff (WP:20, attacks and fire-elemental spells cause blinded; fire-elemental staff), Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Doom Axe (WP:19, has 1/6 chance to cause doomed; axe), Adamantine Staff (WP:50, can be transformed into an Adamantite Ore at a smithy for 500 gold; staff), Bone Saw (WP:17, causes weakened and fragile to humanoids, beasts, vermin and flying enemies; longsword), Tusk Shield (SP:10, enemies that hit the user are damaged equal to the shield’s SP; shield), Demon’s Fiddle (WP:12, causes enamored and cursed; instrument) Artifacts: Black Hat (wearer is immune to cursed, grants Intimidation), Feathered Hat (Max. health +4; a consumable item named “feather” can be stored in the hat and used without spending a turn during battles, comes equipped with [Feather of Lithe]; headwear), Tin Helmet (immunity to confused and afraid, headwear), Lieutenant's Helm (SP:3, protects from fragile; headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Lens of Speed Reading (allows one scroll to be used per round in addition to a normal action, suitable for classes that have ether; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Sterile Gloves (protects from poisoned and bleeding; handwear), Magician's Gloves (+10 spellpower, suitable to mages; handwear), Helmet of Asmodeus (Makes SP randomly fluctuate between either 0 or 60 each round regardless of other equipment; suitable to knights, dragoons, regulators, skirmishers and vindicators; headwear), Stella Polaris (Grants immunity to ice and doubles spellpower of ice-elemental spells; accessory), Scholar’s Codex (Makes negative effect scrolls deal non-elemental damage equal to the user’s level when successfully used, but also cost 1 ether more; suitable to scholars only; accessory), Infernal Armor (SP:10, absorb fire; suitable to knights, dragoons, regulators, skirmishers and vindicators; bodywear) Spell Items: Ruby (Fire), 2x Aquamarine (Water), Garnet (Earth), Sapphire (Wind), Opal (Ice), Topaz (Lightning), Emerald (Wood), Diamond (Light), Amethyst (Darkness), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), Geode Consumables: 3 Potions, 10 Grand Potions, Greater Potion (Restores 50 health to the target.), 6 Tonics, 4 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Essence, Phoenix Incense, 9 Meads, 4 Smelling Salts, 2 Nostrums, Kraken Fang (Grants hastened- and reinforced-effects when consumed.), Smoke Bomb, Rudra Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), 2 Milks (restores 15 health and 15 ether upon consumption), Sword of Asmodeus (Power +6 but max. health -6 when merged into an artifact at a smithy.), Rod of Asmodeus (Spellpower +6 but max. ether -6 when merged into an artifact at a smithy.), Cup of Asmodeus (Max. health +6 but power -6 when merged into an artifact at a smithy.), Pentacle of Asmodeus (Max. ether +6 but spellpower -6 when merged into an artifact at a smithy.) Tools etc.: Bedroll, Pickaxe, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Sauce Pan (Tool; Can be used with a Potion, outside of battle, once per quest to restore full HP), Cornucopia (increases the holder's gold by 25% at the end of each quest), , Rare Metal (Value 750 gold), 2x Crown (Worth 300 gold.) Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) 33 year old male human Rogue Thief Level 44 4/5 *Immune to all elements and doomed* *Steal 50% More Gold* *Kingpin: Permanently Lucky* *Permanently Nimble* *Triple Exp* *Auto Revive* *Encouraged* *Blessed* *Hastened* Power: 121 (44+77) Defense: 20 ((4+6)x2) Health: 66/87 (7+43+20+6+6+5) Gold: 557 Equipment: Living Mythril Claws (WP: 30 77, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, daggers), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Order Imperial's Assassin Cowl (Immune to darkness, wearer is nimble, headwear; suitable for assassins, chi monks, infiltrators, rogue thieves, and paragons), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear.), Medal of Glory (Wearer earns triple experience; accessory), Inventory Weapons: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura while equipped, doubling the user's maximum health but drawing all attacks to them, lightning, fire, earth, wind, ice, light, darkness elemental dagger), Robust Shield (SP: 12, shield), Ball & Chain (WP:11, causes fast asleep -effect; whip), Spinning Bolas (WP: 5 deals Slowed, but the effect is removed when retrieved; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Bow of the Void (WP:10, each demon and ethereal enemy alive in the battle temporarily increases the WP by 1, longbow), Bloodied Poleaxe (WP:15, causes the bleeding by 5 -effect; halberd), Brain Drill (WP:20, damages the target’s ether as well; suitable to all classes), Phlegethon (WP:20, doubled by each knocked out party member, fire-elemental whip) Artifacts: Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers), Twitzle the Canary (Remedies poisoned when used on target, bird familiar), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone), Spider Demon’s Cowl (Protects from doomed and sudden death; backwear), Vengeful Heart (Power +10, but the user cannot change target of attacks until the previous one is defeated; accessory) Spell Items: Scroll of Tongues (Grants the user the Glossolalia Job Trait. Each casting lasts for a limited amount of time and costs 10 eth, er), Topaz, 2x Ruby, Amethyst, 2x Aquamarine, Archangel's Summonstone Consumables: Health Core, 2 Elixirs, 3 Grand Tonics, Greater Tonic (Restores 30 ether), 3 Ether Cores, 4 Remedies, Phoenix Essence, 3 Phoenix Incenses, Smoke Bomb, 4 Venoms, Dirt Bomb, Fire Bomb,Water Bomb, Doomsday Bomb (Deals 99 damage to all enemies.), Fearomone (Causes afraid-effect to all enemies for the duration of one battle; consumable), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Hexed Idol (Causes the hexed-effect to one humanoid enemy when consumed.), 6 Bones Tools/Treasure: Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope, Magic Shovel, 3 Mythril Shards Decamon Deck (35): Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Vampire Bat (Flying 3), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), 2x Thunderbird (Electric 4), x2 Death's Rose (Plant 4) Shedu (Rock 5), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Sandman (Ethereal 6), Woodwose (Plant 7), Tygurah (Electric 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9), Hydra (Aquatic 9), Archdemon (Dark 10) Hybros (played by JimButcher) 55-year-old male imp Marauder Level 47 4/5 *Permanently Hastened**Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Enamored, Slowed, Minimized * *Absorbs all elements* *Steal 50% More Gold* *Overkill* *Triple Exp* *Auto Revive x2* *Encouraged* *Blessed* *Lucky* *Inspired* Power: 80 & 62(47+30+3) & (47+12+3) Power Bonus: +3 Defense: 3 Health: 78/78 156/156 (7+46+15+5+5) Gold: 50 Equipment: Mythril Zoot's Reaper (WP:30, deals Cursed and Poisoned by 7; longsword, suitable to Hybros), Iustitia (WP:12, deals Blinded and Sealed; light- and earth-elemental; dagger), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-,darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), Overkill gloves (+1 gold for every point of damage done extra when defeating an enemy, handwear), Crystal Shoes (Immunity becomes Absorption, immune to Enamored, Slowed andMinimized; footwear), Nondescript Cape (SP:3, immune to Cursed; backwear), Phoenix Emblem (Automatically revives the user with one health if knocked out, once per battle, accessory) Abilities: First Breath (Hybros may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd), Dragon's Heart Flame (Once per quest, Hybros may spend a round reviving a KO'd ally with full health. The ally will also receive the blessed and lucky effects) Inventory: Weapons: Sword of Ancestral Hatred (WP:50 2/4, deals Fragile, darkness-, fire-, wind-, and ice-elemental, gains 1/4 WP every kill made with it; longsword), Hollow Dagger (WP:6, hollow [Purging Water], deals confused, water-elemental; dagger), Rumble Mace (WP:25, causes stunned; lightning-elemental mace), Heavy Flail (WP:5, deals Fragile; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Batarang (WP:13, darkness-elemental throwing weapon.), Demon Skull Club (WP:18, double damage against humanoids, club), Skirmisher's Shield (SP:10; shield), Demonic Shield (SP:25, absorbs darkness-elemental damage; will break if hit by a light-elemental attack or a holy opponent; cannot be used by paladins or vindicators; shield) Artifacts: Sterile Gloves (immune to Poisoned and Bleeding handwear), Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Dastan Armor (SP: 3, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators; bodywear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Medal of Glory (gain triple XP; accessory) Spell Items: Diamond Consumables: 20x Potion, 17x Grand Potion, 10x Health Core, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 10x Remedy, 4x Neutralizer, Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 4x Nostrum, 5x Mead, Soma, Mulled Wine, 2x Cloud of Celerity, Bravado Brew, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, Aeolus Bomb, Fog Bomb, Mystic Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy Others: Garnet, Bedroll, Shovel, Pickaxe, 2 Mythril Shards, Ancient Amber Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan Level 36 1/4 *Permanently Reinforced* *Negative Effects Last One Round* *Prevent Fleeing* *Auto Revive* *Encouraged* *Blessed* *Lucky* *Inspired* *Hastened* *Enraged for 1 round* Power: 48 (36+10+2) Power Bonus: +2 Defense: 84 (6x7=42x2) Health: 74/74 148/148 (9+15+35+3+2+5+5) Gold: 0 Equipment: Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Cloak of the Grand Vizier (SP:6 multiplied by the number of party members; backwear), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Amulet of the Court (Negative effects last only one round on the wearer, accessory, suitable for anyone), Inventory: Weapons: Tyrant’s Maul (WP:28, causes hexed, hammer.), Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Deals *Bleeding 3*; Dual Strike; Staff), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Glacial Mace (WP:12, has 1/2 chance to cause slowed; ice-elemental mace), Flying Cross (WP: 11; Darkness; Broomstick), Shredding Star (WP:13, removes all temporary effects from the target; mace), Quarterstaff (WP:4/8 against humanoids, staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the *Slowed* effect; Whip), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect, Mace), Heaven & Hell (WP:25, dual hit, light- and darkness-elemental whip), Shackles of War (Prevents anyone from fleeing the battle; accessory), Artifacts: Bloody Skull Helmet (SP:3, heals wearer by the amount of health other combatants lose by bleeding at the end of each round; headwear.), The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect- ; user gains 10 gold from each conversion; suitable to Monk Pretzel only; accessory), White Ninja Cowl (Once per battle, the wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Duke's Coat-of-Arms (SP: 5, Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear) Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Topaz, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening Consumables: 8 Potions, 16 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, 9 Remedies, Vaccine (Removes virus-effect; consumable.), 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 5 Phoenix Essences, 4 Meads, Smelling Salts, Soma, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, Plague Bomb (Causes 15 damage and poisoned by 15 -effect to all opponents when used.), 6 Bones, Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently), Grating Stone Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 52 *Immune to Sealed, Slowed, Bound, Confused, Hexed, Burned, Fire, Wind, Water, Lightning and Earth* *Lucky* *Blessed* Power: 97 (52+45) Defense: 10 20 (3+2+5) Health: 71/71 (5+51+5+5+5) Ether: 79/81 (5+51+1+5+4+5+10) Gold: 0 Equipment: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fireward Helmet (SP:5, immune to fire and burned; headwear), Winged Sandals (Immune to bound and slowed, footwear), Paper Doll (immune against Hexed, Accessory) Inventory: Weapons: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Mythril Empyreal Staff (WP:28), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Obsidian Scimitar (WP:20, darkness-elemental longsword), Pongcanis Shield (SP: 7; Shield), Winter Shield (SP:10, absorb ice but take double damage from fire; shield) Artifacts: Demonic Pointy Hat (+13 maximum ether, -13 maximum health; suitable for suitable for mages, necromancers and weather mages; headwear), Coat Hanger (Allows for a second body wear; accessory), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Spell Items: Amethyst, 2 Emeralds, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring health equal to the level of the summoner at the cost of 5 Ether) Consumables: Potions (10), Grand Potions (4), Health Core, Tonics (9), Grand Tonics (4), Greater Tonic, Ether Cores (7), Remedies (9), Phoenix Essences (6), Phoenix Incenses (2), Mead (12), Nostrum (3), Titan Heart (encouraged & inspired) (2), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Rudra Bomb, Flash Bomb, Skeleton Decoys (2), Bones (17) Tools etc.: Pickaxe, Bedroll Byblos (NPC, controlled by K-Nut) 30 years old male Metasimian Scholar Level 33 1/4 *Arcane Wisdom* *Well-read* *Multilingual* *Immune to Fire* *Speed Reading* *Auto Revive* *Encouraged* *Blessed* *Hastened* *Enraged* *Fire Armor* *Ice Armor* Power: 66 (33+33) Defense: 5 Health: 48/48 (6+32+10) Ether: 31/51 (9+32+10) Gold: 250 Equipment: Pandemonicon (WP: equal to user's level; inflicts hexed on demons and doomed on humanoids; throwing weapon; suitable to Byblos only), Fanged Helm (SP:5, headwear), Wizened Robe (Max. Health +10, Max. Ether +10; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users), Desert Cloak (immune to Fire; suitable for anyone; Backwear) Inventory: Weapons: Clock Cog (WP:14; throwing weapon) Scrolls: Scroll of Arc Blindness, Scroll of Arc Frailty, Scroll of Arc Sleep, Scroll of Armor Sundering, Scroll of Blindness, Scroll of Confusion, Scroll of Disenchantment, Scroll of Elemental Aura, Scroll of Fire Armor, Scroll of Frailty, Scroll of Ice Armor, Scroll of Luck, Scroll of Minimizing, Scroll of Poisoning, Scroll of Sealing, Scroll of Sleep, Scroll of the Chasm, Scroll of Weakening Others: Ether Core, Pumpkin Bomb (Causes stunned-, poisoned by 1-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)
  10. "We have no idea what kind of a cult lies beyond that door, so We suggest cautious advance." Quintessa presses her ear to the door to listen for any sounds coming from the other side.
  11. Results of Round Two of the Ultimate Battle: >Pretzel (Steak) vs. The Immortal Mindflayer - Damage (Monk Pretzel: 148 health+84 SP-(150/2=75 dmg)=148 health) >Pretzel (Tyrant's Maul) vs. Semyaza - Hit/Special Damage (Semyaza: 446 health-(66x2/4=33 dmg)=413 health) >Hybros (Zoot's Reaper & Iustitia) vs. Marilith (twice) - Dual Hit/Damage (Marilith: 3238 health-(80+(62x4)=328x2/2=328 dmg)=2910 health; Marilith counterattacks: Hybros (counterattacked): 120 health+3 SP-(100/2=50 dmg)=73 health) >Hybros (Zoot's Reaper & Iustitia) vs. Marilith (twice) - Special Damage/Critical Dual Hit (Marilith: 2910 health-((80+30=110)+(62+12=74x4=296)=406x2/2=406 dmg)=2504 health; Hybros (counterattacked): 73 health+3 SP-(100/2=50 dmg)=26 health) >Archangel uses Heavenly Cross - (Weather become bright for the rest of the round; Garuda: 200 dmg; Left Talon: 100 dmg; Marilith: 400 dmg; Semyaza & T.I.M.: no effect; Archangel: -40 mana, vanishes) >Atramor (Living Mythril Claws) vs. Marilith & Semyaza - Shield/Shield (Grand Theft Hero - Marilith: 2504 health-(120+152=272x8/2=1088 health transferred)=1416 health, drops stolen; Semyaza: immune to light, no damage, drops stolen; Atramor (counterattacked): 87 health+20 dmg-(100/2=50 dmg)=57 health) >Atramor (Living Mythril Claws) vs. Semyaza (twice) - Critical Theft/Damage (Semyaza: immune to light, no damage) >Byblos vs. Left Talon - Special Damage/Hit (Left Talon: 389 health-(66x2=132 dmg)=257 health) Byblos retrieves Pandemonicon >Althior (Water) vs. Left Talon - Spell/Spell (Left Talon: 257 health-(86x4=344 dmg)=0 health; Althior: -1 ether) >Althior (Water) vs. Left Talon Marilith - Special Damage/Special Damage (Flames of Vengeance - All heroes & Marilith: 50 fire dmg + enraged) Namyrra (Wind) vs. Garuda - Shield/Spell (Raise Army - Solomon raised as undead) Namyrra (Wind) vs. Left Talon Marilith - Special Damage/Amplified Spell (Marilith: 1466 health-(97+53=150x2=300 dmg)=1166 health; Namyrra (counterattacked): -1 ether, 71 health+20 SP-100 dmg=0 health; autorevived (effects & undead removed)) Semyaza - Free Hit vs. Pretzel (no effect) Althior: transcended, blessed (+1 ether, +9 health) Atramor: blessed (+9 health) Hybros: blessed (+16 health) Pretzel: blessed (+15 health) Namyrra: blessed (+8 health) Byblos: blessed (+5 health) The heroes focus on their efforts on taking down Marilith, but her counterattacks prove devastating. Atramor's Archangel briefly illuminates the battlefield, pushing the archdemon's burning flames away for a short while and punishing the evil forces with holy power. Atramor steals loot from Marilith and Semyaza, but isn't able to fulfil his plans of decamodifying the archdemon just yet. Namyrra manages to raise Solomon as an undead minion, but then Marilith undoes all her work by countering her stray spell. Namyrra is automatically revived thanks to the Fenghuang Incense, but she loses her undead minion as well as all her buffs. Semyaza is unable to damage Pretzel despite her speed and reach. As the Archangel fades from existence, so does her holy light, and Marilith's scorching flames envelop the surroundings again. Four enemies are left. Current weather: Burning Hot (Doubles fire, halves ice, causes burned by 5 to all combatants) Enemies: The Immortal Mindflayer *Immune to burned, poisoned, bleeding, petrified, doomed and sudden death* *Perfect Dodge* *Drain* *Lucky* Type: Ancient Level: 150 Health: 9999/9999 Special I: Ambergaze – Causes stunned, blinded and sealed -effects to all opponents Special II: Eatress – Depletes the target’s health and ether to 1. Special III: Maeb – Makes all allies encouraged. Special IV: Brahne – Causes doomed-effect to all opponents. Special V: Songbird – Restores up to 1000 health to all allies. Special VI: Baba – Causes minimized -effects to all opponents. Special VII: Barbariccia – Causes enamored, confused and hexed -effects to all opponents. Drops: ??? Note: Specials are used in order. The Immortal Mindflayer can sense every move that the heroes make and dodge them, including items used against it. A Psycrown is needed to be equipped to surpass the Perfect Dodge. The Immortal Mindflayer’s attacks transfer the damage done as health. Garuda, the King of Birds *Ranged, attacks from back row* *Immune to all negative effects and sudden death* *Permanently Hastened* Type: Ancient/Flying/Fiery Level: 100 Health: 1321/2109 Special I: Flame Plume – Causes 100 fire-elemental damage to the target regardless of row and defense. Special II: Wing of Transference – Transfers half of current health from each standing opponent regardless of row and defense, and restores health to each ally equal to the total sum of taken health. Special III: Pecking Order – Makes enemy Free Hits take precedence over heroes’ actions on the next round. Drops: Garuda Wings (Makes the user permanently hastened; Power +50 to flying warriors; backwear) Note: Specials are used at random. Marilith the Vengeful *Absorbs fire* *Immune to all negative effects and sudden death* *Counterattack* *Enraged* Type: Demon/Fiery Level: 100 Health: 1466/3910 Special I: Flames of Vengeance – Causes 50 fire-elemental damage and enraged-effect to all opponents and herself. Special II: Purging Pyre – Removes all temporary effects from all opponents. Drops: stolen by Atramor Note: Specials are used in order. Weather is burning hot (doubles fire, halves ice, causes burned by 3 to all combatants each round) as long as Marilith stands. Marilith counters all successful hits with her normal attack. Semyaza the Sycophant *Ranged, attacks from back row* *Immune to all elements, negative effects and sudden death* *Hastened* Type: Demon/Ethereal Level: 75 Health: 413/446 Special: Devil’s Whisper – Makes the target hexed. Drops: stolen by Atramor Party: Althior Emorith, The Dragonslayer (K-Nut) 36 years old male (undead) human Prophet *PARTY LEADER* Level 56 2/5 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended* *Immune to Petrified, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* *Auto Revive* *Encouraged* *Blessed* *Lucky* *Inspired* *Hastened* *Burned by 5* *Enraged* Power: 76 (56+20) (Spellpower: 86 (56+20+10)) Defense: 17 (2+5+5+5) Health: 88/88 (5+56+15+1+1+10) Ether: 103/104 (5+56+15+10+10+4+2+2) Gold: 806+762+1526+9900+263 Equipment: Scorching Staff (WP:20, attacks and fire-elemental spells cause blinded; fire-elemental staff), Magician's Touch (Spellpower +10, Ether +10; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth, ice, and darkness- elemental damage and is immune to petrified; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Warlord’s Helmet (SP:5, healing through ether in a battle encourages targets as well, suitable to clerics and chi monks; headwear) Inventory: Weapons: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Boon Rod (WP:22, healing is guaranteed to restore health at least equal to WP at the cost of 1 ether; suitable to clerics; staff), Doom Axe (WP:19, has 1/6 chance to cause doomed; axe), Adamantine Staff (WP:50, can be transformed into an Adamantite Ore at a smithy for 500 gold; staff), Bone Saw (WP:17, causes weakened and fragile to humanoids, beasts, vermin and flying enemies; longsword), Tusk Shield (SP:10, enemies that hit the user are damaged equal to the shield’s SP; shield), Demon’s Fiddle (WP:12, causes enamored and cursed; instrument) Artifacts: Black Hat (wearer is immune to cursed, grants Intimidation), Feathered Hat (Max. health +4; a consumable item named “feather” can be stored in the hat and used without spending a turn during battles, comes equipped with [Feather of Lithe]; headwear), Tin Helmet (immunity to confused and afraid, headwear), Lieutenant's Helm (SP:3, protects from fragile; headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Lens of Speed Reading (allows one scroll to be used per round in addition to a normal action, suitable for classes that have ether; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Sterile Gloves (protects from poisoned and bleeding; handwear), Magician's Gloves (+10 spellpower, suitable to mages; handwear), Helmet of Asmodeus (Makes SP randomly fluctuate between either 0 or 60 each round regardless of other equipment; suitable to knights, dragoons, regulators, skirmishers and vindicators; headwear), Stella Polaris (Grants immunity to ice and doubles spellpower of ice-elemental spells; accessory), Scholar’s Codex (Makes negative effect scrolls deal non-elemental damage equal to the user’s level when successfully used, but also cost 1 ether more; suitable to scholars only; accessory), Infernal Armor (SP:10, absorb fire; suitable to knights, dragoons, regulators, skirmishers and vindicators; bodywear) Spell Items: Ruby (Fire), 2x Aquamarine (Water), Garnet (Earth), Sapphire (Wind), Opal (Ice), Topaz (Lightning), Emerald (Wood), Diamond (Light), Amethyst (Darkness), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), Geode Consumables: 3 Potions, 10 Grand Potions, Greater Potion (Restores 50 health to the target.), 6 Tonics, 4 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Essence, Phoenix Incense, 9 Meads, 4 Smelling Salts, 2 Nostrums, Kraken Fang (Grants hastened- and reinforced-effects when consumed.), Smoke Bomb, Rudra Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), 2 Milks (restores 15 health and 15 ether upon consumption), Sword of Asmodeus (Power +6 but max. health -6 when merged into an artifact at a smithy.), Rod of Asmodeus (Spellpower +6 but max. ether -6 when merged into an artifact at a smithy.), Cup of Asmodeus (Max. health +6 but power -6 when merged into an artifact at a smithy.), Pentacle of Asmodeus (Max. ether +6 but spellpower -6 when merged into an artifact at a smithy.) Tools etc.: Bedroll, Pickaxe, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Sauce Pan (Tool; Can be used with a Potion, outside of battle, once per quest to restore full HP), Cornucopia (increases the holder's gold by 25% at the end of each quest), , Rare Metal (Value 750 gold), 2x Crown (Worth 300 gold.) Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) 33 year old male human Rogue Thief Level 44 4/5 *Immune to all elements and doomed* *Steal 50% More Gold* *Kingpin: Permanently Lucky* *Permanently Nimble* *Triple Exp* *Auto Revive* *Encouraged* *Blessed* *Hastened* *Burned by 5* *Enraged* Power: 120 (44+76) Defense: 20 ((4+6)x2) Health: 66/87 (7+43+20+6+6+5) Gold: 557 Equipment: Living Mythril Claws (WP: 30 76, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, daggers), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Order Imperial's Assassin Cowl (Immune to darkness, wearer is nimble, headwear; suitable for assassins, chi monks, infiltrators, rogue thieves, and paragons), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear.), Medal of Glory (Wearer earns triple experience; accessory), Inventory Weapons: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura while equipped, doubling the user's maximum health but drawing all attacks to them, lightning, fire, earth, wind, ice, light, darkness elemental dagger), Robust Shield (SP: 12, shield), Ball & Chain (WP:11, causes fast asleep -effect; whip), Spinning Bolas (WP: 5 deals Slowed, but the effect is removed when retrieved; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Bow of the Void (WP:10, each demon and ethereal enemy alive in the battle temporarily increases the WP by 1, longbow), Bloodied Poleaxe (WP:15, causes the bleeding by 5 -effect; halberd), Brain Drill (WP:20, damages the target’s ether as well; suitable to all classes), Phlegethon (WP:20, doubled by each knocked out party member, fire-elemental whip) Artifacts: Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers), Twitzle the Canary (Remedies poisoned when used on target, bird familiar), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone), Spider Demon’s Cowl (Protects from doomed and sudden death; backwear), Vengeful Heart (Power +10, but the user cannot change target of attacks until the previous one is defeated; accessory) Spell Items: Scroll of Tongues (Grants the user the Glossolalia Job Trait. Each casting lasts for a limited amount of time and costs 10 eth, er), Topaz, 2x Ruby, Amethyst, 2x Aquamarine, Archangel's Summonstone Consumables: Health Core, 2 Elixirs, 3 Grand Tonics, Greater Tonic (Restores 30 ether), 3 Ether Cores, 4 Remedies, Phoenix Essence, 3 Phoenix Incenses, Smoke Bomb, 4 Venoms, Dirt Bomb, Fire Bomb,Water Bomb, Doomsday Bomb (Deals 99 damage to all enemies.), Fearomone (Causes afraid-effect to all enemies for the duration of one battle; consumable), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Hexed Idol (Causes the hexed-effect to one humanoid enemy when consumed.), 6 Bones Tools/Treasure: Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope, Magic Shovel, 3 Mythril Shards Decamon Deck (35): Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Vampire Bat (Flying 3), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), 2x Thunderbird (Electric 4), x2 Death's Rose (Plant 4) Shedu (Rock 5), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Sandman (Ethereal 6), Woodwose (Plant 7), Tygurah (Electric 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9), Hydra (Aquatic 9) Hybros (played by JimButcher) 55-year-old male imp Marauder Level 47 4/5 *Permanently Hastened**Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Enamored, Slowed, Minimized * *Absorbs all elements* *Steal 50% More Gold* *Overkill* *Triple Exp* *Auto Revive x2* *Encouraged* *Blessed* *Lucky* *Inspired* *Burned by 5* *Enraged* Power: 80 & 62(47+30+3) & (47+12+3) Power Bonus: +3 Defense: 3 Health: 78/78 64/156 (7+46+15+5+5) Gold: 50 Equipment: Mythril Zoot's Reaper (WP:30, deals Cursed and Poisoned by 7; longsword, suitable to Hybros), Iustitia (WP:12, deals Blinded and Sealed; light- and earth-elemental; dagger), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-,darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), Overkill gloves (+1 gold for every point of damage done extra when defeating an enemy, handwear), Crystal Shoes (Immunity becomes Absorption, immune to Enamored, Slowed andMinimized; footwear), Nondescript Cape (SP:3, immune to Cursed; backwear), Phoenix Emblem (Automatically revives the user with one health if knocked out, once per battle, accessory) Abilities: First Breath (Hybros may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd), Dragon's Heart Flame (Once per quest, Hybros may spend a round reviving a KO'd ally with full health. The ally will also receive the blessed and lucky effects) Inventory: Weapons: Sword of Ancestral Hatred (WP:50 2/4, deals Fragile, darkness-, fire-, wind-, and ice-elemental, gains 1/4 WP every kill made with it; longsword), Hollow Dagger (WP:6, hollow [Purging Water], deals confused, water-elemental; dagger), Rumble Mace (WP:25, causes stunned; lightning-elemental mace), Heavy Flail (WP:5, deals Fragile; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Batarang (WP:13, darkness-elemental throwing weapon.), Demon Skull Club (WP:18, double damage against humanoids, club), Skirmisher's Shield (SP:10; shield), Demonic Shield (SP:25, absorbs darkness-elemental damage; will break if hit by a light-elemental attack or a holy opponent; cannot be used by paladins or vindicators; shield) Artifacts: Sterile Gloves (immune to Poisoned and Bleeding handwear), Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Dastan Armor (SP: 3, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators; bodywear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Medal of Glory (gain triple XP; accessory) Spell Items: Diamond Consumables: 20x Potion, 17x Grand Potion, 11x Health Core, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 10x Remedy, 4x Neutralizer, Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 4x Nostrum, 5x Mead, Soma, Mulled Wine, 2x Cloud of Celerity, Bravado Brew, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, Aeolus Bomb, Fog Bomb, Mystic Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy Others: Garnet, Bedroll, Shovel, Pickaxe, 2 Mythril Shards, Ancient Amber Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan Level 36 1/4 *Permanently Reinforced* *Negative Effects Last One Round* *Prevent Fleeing* *Auto Revive* *Encouraged* *Blessed* *Lucky* *Inspired* *Hastened* *Burned by 5* *Enraged for 1 round* Power: 66 (36+28+2) Power Bonus: +2 Defense: 84 (6x7=42x2) Health: 74/74 148/148 (9+15+35+3+2+5+5) Gold: 0 Equipment: Tyrant’s Maul (WP:28, causes hexed, hammer.), Cloak of the Grand Vizier (SP:6 multiplied by the number of party members; backwear), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Amulet of the Court (Negative effects last only one round on the wearer, accessory, suitable for anyone), Inventory: Weapons: Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Deals *Bleeding 3*; Dual Strike; Staff), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Glacial Mace (WP:12, has 1/2 chance to cause slowed; ice-elemental mace), Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Flying Cross (WP: 11; Darkness; Broomstick), Shredding Star (WP:13, removes all temporary effects from the target; mace), Quarterstaff (WP:4/8 against humanoids, staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the *Slowed* effect; Whip), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect, Mace), Heaven & Hell (WP:25, dual hit, light- and darkness-elemental whip), Shackles of War (Prevents anyone from fleeing the battle; accessory), Artifacts: Bloody Skull Helmet (SP:3, heals wearer by the amount of health other combatants lose by bleeding at the end of each round; headwear.), The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect- ; user gains 10 gold from each conversion; suitable to Monk Pretzel only; accessory), White Ninja Cowl (Once per battle, the wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Duke's Coat-of-Arms (SP: 5, Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear) Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Topaz, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening Consumables: 8 Potions, 16 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, 9 Remedies, Vaccine (Removes virus-effect; consumable.), 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 5 Phoenix Essences, 4 Meads, Smelling Salts, Soma, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, Plague Bomb (Causes 15 damage and poisoned by 15 -effect to all opponents when used.), 6 Bones, Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently), Grating Stone Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 52 *Immune to Sealed, Slowed, Bound, Confused, Hexed, Burned, Fire, Wind, Water, Lightning and Earth* Power: 97 (52+45) Defense: 10 20 (3+2+5) Health: 71/71 (5+51+5+5+5) Ether: 79/81 (5+51+1+5+4+5+10) Gold: 0 Equipment: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fireward Helmet (SP:5, immune to fire and burned; headwear), Winged Sandals (Immune to bound and slowed, footwear), Paper Doll (immune against Hexed, Accessory) Inventory: Weapons: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Mythril Empyreal Staff (WP:28), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Obsidian Scimitar (WP:20, darkness-elemental longsword), Pongcanis Shield (SP: 7; Shield), Winter Shield (SP:10, absorb ice but take double damage from fire; shield) Artifacts: Demonic Pointy Hat (+13 maximum ether, -13 maximum health; suitable for suitable for mages, necromancers and weather mages; headwear), Coat Hanger (Allows for a second body wear; accessory), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Spell Items: Amethyst, 2 Emeralds, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring health equal to the level of the summoner at the cost of 5 Ether) Consumables: Potions (10), Grand Potions (4), Health Core, Tonics (9), Grand Tonics (4), Greater Tonic, Ether Cores (7), Remedies (9), Phoenix Essences (6), Phoenix Incenses (2), Mead (12), Nostrum (3), Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired) (2), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Rudra Bomb, Flash Bomb, Skeleton Decoys (2), Bones (17) Tools etc.: Pickaxe, Bedroll Byblos (NPC, controlled by K-Nut) 30 years old male Metasimian Scholar Level 33 1/4 *Arcane Wisdom* *Well-read* *Multilingual* *Immune to Fire* *Speed Reading* *Auto Revive* *Encouraged* *Blessed* *Hastened* *Burned by 5* *Enraged* Power: 66 (33+33) Defense: 5 Health: 48/48 (6+32+10) Ether: 51/51 (9+32+10) Gold: 250 Equipment: Pandemonicon (WP: equal to user's level; inflicts hexed on demons and doomed on humanoids; throwing weapon; suitable to Byblos only), Fanged Helm (SP:5, headwear), Wizened Robe (Max. Health +10, Max. Ether +10; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users), Desert Cloak (immune to Fire; suitable for anyone; Backwear) Inventory: Weapons: Clock Cog (WP:14; throwing weapon) Scrolls: Scroll of Arc Blindness, Scroll of Arc Frailty, Scroll of Arc Sleep, Scroll of Armor Sundering, Scroll of Blindness, Scroll of Confusion, Scroll of Disenchantment, Scroll of Elemental Aura, Scroll of Fire Armor, Scroll of Frailty, Scroll of Ice Armor, Scroll of Luck, Scroll of Minimizing, Scroll of Poisoning, Scroll of Sealing, Scroll of Sleep, Scroll of the Chasm, Scroll of Weakening Others: Ether Core, Pumpkin Bomb (Causes stunned-, poisoned by 1-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)
  12. I am totally okay with people taking over the main storyline (concerning Eubric's seven houses in power). The next event in the faction topics would have concerned the three candidate kings and their entourage going to the city's neutral factions to try to get them on their side by any means necessary. I listed the factions, but I might have omitted a few: Blue Assassins Brobric Elves Bugbear Colony *Animal talk etc. trait required Cemetery Revenants *Spiritism trait required Dastanian Dragoons Dark Dwarf Clans Dwarven Builders Eldritch Circle Farmers of the Eubric Plains Gnomes of Zylstra Grumpkin Colony Imp Remnants Lion Knights Magpie’s Crew Merchants of the Marketplace Mercutio’s Clerkpriests Merry Women of Eubric Forest Mopag Confederation Nôrn Refugees Order of the Crimson Crown Paladins of Ennoc Pongcanis Tribes *Animal talk etc. trait required Red Assassins Seafarer’s Union Sheep Tribe Sisters of Danab Spiders of Murkwood *Animal talk etc. trait required Town Watch Wigglepike’s Thespians I really would've wanted to host this, but I just don't have the chops for it anymore. The final event in the "War of Eubric" phase would have been a giant city-wide battle using the same hexagrid base that Brickdoctor invented, with the winning faction claiming the throne of Eubric. Aside from that, the remaining archdemons would have been featured in three quests: Abraxas was meant to be in a quest about finding a husband/wife for Chesterine Ziegfried to marry. He would've struck at the wedding and taken the souls of all the Ziegfrieds as hostage. That would have concluded the current Ziegfried storyline Leviathan would have appeared in the Värtland Saga as a massive whale-like demon that controlled an army of undead werefolk with the Shaman King. We already made plans for the Saga with several QMs, but they didn't quite come into fruitition. Rosier was bound to appear in a quest situated in the Lost Forest concerning the war between the archdemon's Dark Druids and the fairies. Ellaria's lost daughter Elpis would have been discovered among the fairies, and The Fey One would have been revealed as Ellaria's parent. The fairies had taken Elpis because the fairy blood had been strong in her, unlike in Ellaria. Finally, the Shadeaux/Hinckwell storyline was supposed to culminate in Nuitan and Lyren escaping to Doomsayer's Island and finding the dormant dark angel Lucifuge there. Heroes of Heroica would've followed them with Umbra and Lorcan, and gotten into an epic battle of epicness. But yeah, those were the general thoughts and plans I had for this game. The main storyline has changed form throughout these years in my mind as I've given it time to grow and evolve throughout every quest. It has been a true pleasure to have been able to tell it to you guys in such an interactive way. Feel free to continue with it, if you still find inspiration from it.
  13. "Well then, isn't this convenient. Lead us there, good man", Quintessa asked.
  14. Results of Round One of the Ultimate Battle: >Pretzel switches artifacts >Atramor uses Archangel's Summonstone - (Atramor: -60 health; Archangel: summoned with 60 mana) Archangel uses Holy Word - (All enemies (except T.I.M.): lucky-effect removed; Archangel: -20 mana) >Atramor uses Neptune Bomb - (Garuda, Talons & Marilith: -200 dmg; Solomon: -100 dmg) >Hybros uses Health Core on Atramor - (Atramor: full health regained) >Hybros (Iustitia & Hollow Grip) vs. Marilith (twice) - Special Damage/Dual Hit (Marilith: 3710 health-((62x4=248)+(56x4=224)=472 dmg)=3238 health; Marilith counterattacks Hybros: 156 health+3 SP-(100/2=50 dmg)=109 health) >Namyrra (Wind) vs. Garuda - Damage/Amplified Spell (Garuda: 1909 health-(97x4=388 dmg)=1521 health; Namyrra: -1 ether) >Namyrra (Wind) vs. Left Talon - Special Damage/Shield (Raise Army - no effect) >Catnip vs. Solomon - Shield/Damage (Marking the Favoured - Solomon: 721 health-(75+40=115x2=230 dmg)=491 health; Catnip marks humanoids as favoured) >Catnip vs. Solomon - Aim/Damage (Solomon: 491 health-(20x6=120 dmg)=371 health) >Byblos vs. Right Talon - Hit/Meditate (Right Talon: 489 health-(66x2=132 dmg)=357 health) Byblos retrieves Pandemonicon >Althior (Water) vs. Right Talon - Great Spell/Damage (Right Talon: 357 health-(86+20=106x4=424 dmg)=0 health; Althior: -1 ether) >Althior (Darkness) vs. Solomon - Aimed Spell/Great Spell (Solomon: 357 health-(86+20=106x4=424 dmg)=0 health; Althior: -1 ether) >Pretzel (Steak) vs. Baba - Damage (Monk Pretzel: 148 health+84 SP-(150/2=75 dmg)=148 health) Althior: transcended, blessed, burned by 5 (+1 ether, +9-5=4 health) Atramor: blessed, burned by 5 (+9-5=4 health) Hybros: blessed, burned by 5 (+16-5=11 health) Pretzel: blessed, burned by 5 (+15-5=10 health) Namyrra: blessed (+8 health) Byblos: blessed, burned by 5 (+5-5=0 health) Catnip: blessed, burned by 5 (+12-5=7 health) The heroes are not intimidated by their formidable foes, but instead deliver a strategic maneuver that rids the enemies of their lucky initiative and takes out one of Garuda's talons and Solomon the apprentice. Seeing her former lover fall by the spell of another makes Catnip furious. "How dare you! He was mine to kill, Althior, not yours!" "Aren't you just glad it is done with? Solomon is dead, you can let go of the demons in your past now." "Don't say that... No... This cannot be it..." Suddenly the huntress slumped to the ground and her body started shaking. The scarf covering her mouth was removed, revealing the rows upon rows of sawbladed teeth that were constantly gnawing. An unearthly howl came out of her mouth, followed by a twisting form that turned into a malevolent entity with horns and wings. Catnip's body is left on the ground, maimed and lifeless. "At last, I am liberated! Let me serve you well, O Queen of Wrath!" "I HAVE BEEN TOLD OF YOUR UNTRUSTWORTHINESS, SEMYAZA THE SYCOPHANT, BUT AT THIS MOMENT I AM WILLING TO LOOK PAST THAT AND ACCEPT YOUR HELP IN BRINGING DOWN THESE ARROGANT MORTALS THAT DEFY ME." "I won't disappoint you, my Queen, I swear", the demon hissed, flying high next to Marilith's head. Semyaza the Sycophant joins the battle! Catnip Everdream is removed from the battle! "This is an interesting turn of events, I must say." "By gods, why won't they respond to my mail...?" Five enemies remain! Current weather: Burning Hot (Doubles fire, halves ice, causes burned by 5 to all combatants) Enemies: The Immortal Mindflayer *Immune to burned, poisoned, bleeding, petrified, doomed and sudden death* *Perfect Dodge* *Drain* *Lucky* Type: Ancient Level: 150 Health: 9999/9999 Special I: Ambergaze – Causes stunned, blinded and sealed -effects to all opponents Special II: Eatress – Depletes the target’s health and ether to 1. Special III: Maeb – Makes all allies encouraged. Special IV: Brahne – Causes doomed-effect to all opponents. Special V: Songbird – Restores up to 1000 health to all allies. Special VI: Baba – Causes minimized -effects to all opponents. Special VII: Barbariccia – Causes enamored, confused and hexed -effects to all opponents. Drops: ??? Note: Specials are used in order. The Immortal Mindflayer can sense every move that the heroes make and dodge them, including items used against it. A Psycrown is needed to be equipped to surpass the Perfect Dodge. The Immortal Mindflayer’s attacks transfer the damage done as health. Garuda, the King of Birds *Ranged, attacks from back row* *Immune to all negative effects and sudden death* *Permanently Hastened* Type: Ancient/Flying/Fiery Level: 100 Health: 1521/2109 Special I: Flame Plume – Causes 100 fire-elemental damage to the target regardless of row and defense. Special II: Wing of Transference – Transfers half of current health from each standing opponent regardless of row and defense, and restores health to each ally equal to the total sum of taken health. Special III: Pecking Order – Makes enemy Free Hits take precedence over heroes’ actions on the next round. Drops: Garuda Wings (Makes the user permanently hastened; Power +50 to flying warriors; backwear) Note: Specials are used at random. Left Talon *Immune to negative effects and sudden death* Type: Ancient/Flying/Fiery Level: 50 Health: 489/689 Special: Clutch – Clutches the target into a tight hold, preventing them from taking action. The talon needs to be defeated to release the target. If the special is rolled again, the clutched target is changed. Drops: nothing Note: Automatically defeated if Garuda is knocked out. Marilith the Vengeful *Absorbs fire* *Immune to all negative effects and sudden death* *Counterattack* *Enraged* Type: Demon/Fiery Level: 100 Health: 3238/3910 Special I: Flames of Vengeance – Causes 50 fire-elemental damage and enraged-effect to all opponents and herself. Special II: Purging Pyre – Removes all temporary effects from all opponents. Drops: Phlegethon (WP:20, doubled by each knocked out party member, fire-elemental whip), Vengeful Heart (Power +10, but the user cannot change target of attacks until the previous one is defeated; accessory) Note: Specials are used in order. Weather is burning hot (doubles fire, halves ice, causes burned by 3 to all combatants each round) as long as Marilith stands. Marilith counters all successful hits with her normal attack. Semyaza the Sycophant *Ranged, attacks from back row* *Immune to all elements, negative effects and sudden death* *Hastened* Type: Demon/Ethereal Level: 75 Health: 446/446 Special: Devil’s Whisper – Makes the target hexed. Drops: Hexed Idol (Causes the hexed-effect to one humanoid enemy when consumed.) Party: Althior Emorith, The Dragonslayer (K-Nut) 36 years old male (undead) human Prophet *PARTY LEADER* Level 56 2/5 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended* *Immune to Petrified, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* *Auto Revive* *Encouraged* *Blessed* *Lucky* *Inspired* *Hastened* *Burned by 5* Power: 76 (56+20) (Spellpower: 86 (56+20+10)) Defense: 17 (2+5+5+5) Health: 88/88 (5+56+15+1+1+10) Ether: 103/104 (5+56+15+10+10+4+2+2) Gold: 806+762+1526+9900+263 Equipment: Scorching Staff (WP:20, attacks and fire-elemental spells cause blinded; fire-elemental staff), Magician's Touch (Spellpower +10, Ether +10; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth, ice, and darkness- elemental damage and is immune to petrified; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Warlord’s Helmet (SP:5, healing through ether in a battle encourages targets as well, suitable to clerics and chi monks; headwear) Inventory: Weapons: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Boon Rod (WP:22, healing is guaranteed to restore health at least equal to WP at the cost of 1 ether; suitable to clerics; staff), Doom Axe (WP:19, has 1/6 chance to cause doomed; axe), Adamantine Staff (WP:50, can be transformed into an Adamantite Ore at a smithy for 500 gold; staff), Bone Saw (WP:17, causes weakened and fragile to humanoids, beasts, vermin and flying enemies; longsword), Tusk Shield (SP:10, enemies that hit the user are damaged equal to the shield’s SP; shield), Demon’s Fiddle (WP:12, causes enamored and cursed; instrument) Artifacts: Black Hat (wearer is immune to cursed, grants Intimidation), Feathered Hat (Max. health +4; a consumable item named “feather” can be stored in the hat and used without spending a turn during battles, comes equipped with [Feather of Lithe]; headwear), Tin Helmet (immunity to confused and afraid, headwear), Lieutenant's Helm (SP:3, protects from fragile; headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Lens of Speed Reading (allows one scroll to be used per round in addition to a normal action, suitable for classes that have ether; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Sterile Gloves (protects from poisoned and bleeding; handwear), Magician's Gloves (+10 spellpower, suitable to mages; handwear), Helmet of Asmodeus (Makes SP randomly fluctuate between either 0 or 60 each round regardless of other equipment; suitable to knights, dragoons, regulators, skirmishers and vindicators; headwear), Stella Polaris (Grants immunity to ice and doubles spellpower of ice-elemental spells; accessory), Scholar’s Codex (Makes negative effect scrolls deal non-elemental damage equal to the user’s level when successfully used, but also cost 1 ether more; suitable to scholars only; accessory), Infernal Armor (SP:10, absorb fire; suitable to knights, dragoons, regulators, skirmishers and vindicators; bodywear) Spell Items: Ruby (Fire), 2x Aquamarine (Water), Garnet (Earth), Sapphire (Wind), Opal (Ice), Topaz (Lightning), Emerald (Wood), Diamond (Light), Amethyst (Darkness), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), Geode Consumables: 3 Potions, 10 Grand Potions, Greater Potion (Restores 50 health to the target.), 6 Tonics, 4 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Essence, Phoenix Incense, 9 Meads, 4 Smelling Salts, 2 Nostrums, Kraken Fang (Grants hastened- and reinforced-effects when consumed.), Smoke Bomb, Rudra Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), 2 Milks (restores 15 health and 15 ether upon consumption), Sword of Asmodeus (Power +6 but max. health -6 when merged into an artifact at a smithy.), Rod of Asmodeus (Spellpower +6 but max. ether -6 when merged into an artifact at a smithy.), Cup of Asmodeus (Max. health +6 but power -6 when merged into an artifact at a smithy.), Pentacle of Asmodeus (Max. ether +6 but spellpower -6 when merged into an artifact at a smithy.) Tools etc.: Bedroll, Pickaxe, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Sauce Pan (Tool; Can be used with a Potion, outside of battle, once per quest to restore full HP), Cornucopia (increases the holder's gold by 25% at the end of each quest), , Rare Metal (Value 750 gold), 2x Crown (Worth 300 gold.) Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) 33 year old male human Rogue Thief Level 44 4/5 *Immune to all elements and doomed* *Steal 50% More Gold* *Kingpin: Permanently Lucky* *Permanently Nimble* *Triple Exp* *Auto Revive* *Encouraged* *Blessed* *Hastened* *Burned by 5* Power: 120 (44+76) Defense: 20 ((4+6)x2) Health: 87/87 (7+43+20+6+6+5) Gold: 557 Equipment: Living Mythril Claws (WP: 30 76, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, daggers), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Order Imperial's Assassin Cowl (Immune to darkness, wearer is nimble, headwear; suitable for assassins, chi monks, infiltrators, rogue thieves, and paragons), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear.), Medal of Glory (Wearer earns triple experience; accessory), Inventory Weapons: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura while equipped, doubling the user's maximum health but drawing all attacks to them, lightning, fire, earth, wind, ice, light, darkness elemental dagger), Robust Shield (SP: 12, shield), Ball & Chain (WP:11, causes fast asleep -effect; whip), Spinning Bolas (WP: 5 deals Slowed, but the effect is removed when retrieved; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Bow of the Void (WP:10, each demon and ethereal enemy alive in the battle temporarily increases the WP by 1, longbow), Bloodied Poleaxe (WP:15, causes the bleeding by 5 -effect; halberd), Brain Drill (WP:20, damages the target’s ether as well; suitable to all classes) Artifacts: Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers), Twitzle the Canary (Remedies poisoned when used on target, bird familiar), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone), Spider Demon’s Cowl (Protects from doomed and sudden death; backwear), Spell Items: Scroll of Tongues (Grants the user the Glossolalia Job Trait. Each casting lasts for a limited amount of time and costs 10 ether), Topaz, 2x Ruby, Amethyst, 2x Aquamarine, Archangel's Summonstone Consumables: Health Core, 2 Elixirs, 3 Grand Tonics, Greater Tonic (Restores 30 ether), 3 Ether Cores, 4 Remedies, Phoenix Essence, 3 Phoenix Incenses, Smoke Bomb, 4 Venoms, Dirt Bomb, Fire Bomb,Water Bomb, Doomsday Bomb (Deals 99 damage to all enemies.), Fearomone (Causes afraid-effect to all enemies for the duration of one battle; consumable), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), 6 Bones Tools/Treasure: Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope, Magic Shovel, 3 Mythril Shards Decamon Deck (36): Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Vampire Bat (Flying 3), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), 2x Thunderbird (Electric 4), x2 Death's Rose (Plant 4) Shedu (Rock 5), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Sandman (Ethereal 6), Woodwose (Plant 7), Tygurah (Electric 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9), Hydra (Aquatic 9) Archangel (summon, controlled by CMP)Mana: 40/60 Hybros (played by JimButcher) 55-year-old male imp Marauder Level 47 4/5 *Permanently Hastened**Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Enamored, Slowed, Minimized * *Absorbs all elements* *Steal 50% More Gold* *Overkill* *Triple Exp* *Auto Revive x2* *Encouraged* *Blessed* *Lucky* *Inspired* *Burned by 5* Power: 62 & 56 (47+12+3) & (47+6+3) Power Bonus: +3 Defense: 3 Health: 78/78 120/156 (7+46+15+5+5) Gold: 50 Equipment: Iustitia (WP:12, deals Blinded and Sealed; light- and earth-elemental; dagger), Hollow Dagger (WP:6, hollow [Purging Water], deals confused, water-elemental; dagger), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), Overkill gloves (+1 gold for every point of damage done extra when defeating an enemy, handwear), Crystal Shoes (Immunity becomes Absorption, immune to Enamored, Slowed and Minimized; footwear), Nondescript Cape (SP:3, immune to Cursed; backwear), Phoenix Emblem (Automatically revives the user with one health if knocked out, once per battle, accessory) Abilities: First Breath (Hybros may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd), Dragon's Heart Flame (Once per quest, Hybros may spend a round reviving a KO'd ally with full health. The ally will also receive the blessed and lucky effects) Inventory: Weapons: Sword of Ancestral Hatred (WP:50 2/4, deals Fragile, darkness-, fire-, wind-, and ice-elemental, gains 1/4 WP every kill made with it; longsword), Mythril Zoot's Reaper (WP:30, deals Cursed and Poisoned by 7; longsword, suitable to Hybros), Rumble Mace (WP:25, causes stunned; lightning-elemental mace), Heavy Flail (WP:5, deals Fragile; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Batarang (WP:13, darkness-elemental throwing weapon.), Demon Skull Club (WP:18, double damage against humanoids, club), Skirmisher's Shield (SP:10; shield), Demonic Shield (SP:25, absorbs darkness-elemental damage; will break if hit by a light-elemental attack or a holy opponent; cannot be used by paladins or vindicators; shield) Artifacts: Sterile Gloves (immune to Poisoned and Bleeding handwear), Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Dastan Armor (SP: 3, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators; bodywear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Medal of Glory (gain triple XP; accessory) Spell Items: Diamond Consumables: 20x Potion, 17x Grand Potion, 11x Health Core, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 10x Remedy, 4x Neutralizer, Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 4x Nostrum, 5x Mead, Soma, Mulled Wine, 2x Cloud of Celerity, Bravado Brew, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, Aeolus Bomb, Fog Bomb, Mystic Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy Others: Garnet, Bedroll, Shovel, Pickaxe, 2 Mythril Shards, Ancient Amber Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan Level 36 1/4 *Permanently Reinforced* *Negative Effects Last One Round* *Prevent Fleeing* *Auto Revive* *Encouraged* *Blessed* *Lucky* *Inspired* *Hastened* *Burned by 5* Power: 39 (36+1+2) Power Bonus: +2 Defense: 84 (6x7=42x2) Health: 74/74 148/148 (9+15+35+3+2+5+5) Gold: 0 Equipment: Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Cloak of the Grand Vizier (SP:6 multiplied by the number of party members; backwear), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Amulet of the Court (Negative effects last only one round on the wearer, accessory, suitable for anyone), Inventory: Weapons: Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Deals *Bleeding 3*; Dual Strike; Staff), Tyrant’s Maul (WP:28, causes hexed, hammer.), Glacial Mace (WP:12, has 1/2 chance to cause slowed; ice-elemental mace), Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Flying Cross (WP: 11; Darkness; Broomstick), Shredding Star (WP:13, removes all temporary effects from the target; mace), Quarterstaff (WP:4/8 against humanoids, staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the *Slowed* effect; Whip), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect, Mace), Heaven & Hell (WP:25, dual hit, light- and darkness-elemental whip), Shackles of War (Prevents anyone from fleeing the battle; accessory), Artifacts: Bloody Skull Helmet (SP:3, heals wearer by the amount of health other combatants lose by bleeding at the end of each round; headwear.), The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect- ; user gains 10 gold from each conversion; suitable to Monk Pretzel only; accessory), White Ninja Cowl (Once per battle, the wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Duke's Coat-of-Arms (SP: 5, Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear) Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Topaz, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening Consumables: 8 Potions, 16 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, 9 Remedies, Vaccine (Removes virus-effect; consumable.), 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 5 Phoenix Essences, 4 Meads, Smelling Salts, Soma, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, Plague Bomb (Causes 15 damage and poisoned by 15 -effect to all opponents when used.), 6 Bones, Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently), Grating Stone Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 52 *Immune to Sealed, Slowed, Bound, Confused, Hexed, Burned, Fire, Wind, Water, Lightning and Earth* *Auto Revive* *Encouraged* *Blessed* *Lucky* *Reinforced* *Hastened* Power: 97 (52+45) Defense: 10 20 (3+2+5) Health: 71/71 (5+51+5+5+5) Ether: 80/81 (5+51+1+5+4+5+10) Gold: 0 Equipment: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fireward Helmet (SP:5, immune to fire and burned; headwear), Winged Sandals (Immune to bound and slowed, footwear), Paper Doll (immune against Hexed, Accessory) Inventory: Weapons: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Mythril Empyreal Staff (WP:28), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Obsidian Scimitar (WP:20, darkness-elemental longsword), Pongcanis Shield (SP: 7; Shield), Winter Shield (SP:10, absorb ice but take double damage from fire; shield) Artifacts: Demonic Pointy Hat (+13 maximum ether, -13 maximum health; suitable for suitable for mages, necromancers and weather mages; headwear), Coat Hanger (Allows for a second body wear; accessory), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Spell Items: Amethyst, 2 Emeralds, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring health equal to the level of the summoner at the cost of 5 Ether) Consumables: Potions (10), Grand Potions (4), Health Core, Tonics (9), Grand Tonics (4), Greater Tonic, Ether Cores (7), Remedies (9), Phoenix Essences (6), Phoenix Incenses (2), Mead (12), Nostrum (3), Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired) (2), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Rudra Bomb, Flash Bomb, Skeleton Decoys (2), Bones (17) Tools etc.: Pickaxe, Bedroll Byblos (NPC, controlled by K-Nut) 30 years old male Metasimian Scholar Level 33 1/4 *Arcane Wisdom* *Well-read* *Multilingual* *Immune to Fire* *Speed Reading* *Auto Revive* *Encouraged* *Blessed* *Hastened* *Burned by 5* Power: 66 (33+33) Defense: 5 Health: 48/48 (6+32+10) Ether: 51/51 (9+32+10) Gold: 250 Equipment: Pandemonicon (WP: equal to user's level; inflicts hexed on demons and doomed on humanoids; throwing weapon; suitable to Byblos only), Fanged Helm (SP:5, headwear), Wizened Robe (Max. Health +10, Max. Ether +10; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users), Desert Cloak (immune to Fire; suitable for anyone; Backwear) Inventory: Weapons: Clock Cog (WP:14; throwing weapon) Scrolls: Scroll of Arc Blindness, Scroll of Arc Frailty, Scroll of Arc Sleep, Scroll of Armor Sundering, Scroll of Blindness, Scroll of Confusion, Scroll of Disenchantment, Scroll of Elemental Aura, Scroll of Fire Armor, Scroll of Frailty, Scroll of Ice Armor, Scroll of Luck, Scroll of Minimizing, Scroll of Poisoning, Scroll of Sealing, Scroll of Sleep, Scroll of the Chasm, Scroll of Weakening Others: Ether Core, Pumpkin Bomb (Causes stunned-, poisoned by 1-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)
  15. Oh wow... I've been really busy after the forum switch, and this is what I return to. Got to say I'm sad to see everything all messy and spacey... Well, I hope the forum switch is a good thing in the long run, since the old editing system wasn't working well at all. Anyway, I want to announce the cancellation of the previously announced faction events. I simply don't have the time or the energy for what it takes, as much as I would have wanted to host them. Thus, as soon as Quest#148 is finished, I am officially stepping down from the game manager's position. What will become of this game after that, I honestly don't know. I haven't heard back from Dragonator yet. No matter what, it's been amazing! There was an update to the forums some years ago which seems to make all the difference. I noticed how the links became different back then, but I don't know exactly why. Anyway, it seems all the content from before that update are unaffected by this format-disaster, but everything after that is a mess.
  16. "My my, that was interesting", Quintessa said as she wiped blood out of her rolling pin. "Do you feel tougher now, Simon?"
  17. QM Note: Baba dodges all items as well for the time being. Sorry (not sorry)!
  18. Quintessa switches to attacking Cleaner 2 from the back row, stopping if she is damaged.
  19. QM Note: No, because if you target her she gets a chance to hurt you with the roll DAMAGE or SPECIAL DAMAGE. Only if that chance doesn't exist (eg by using items or summons) will the targeted enemy get a Free Hit.
  20. Solomon kept chanting, and suddenly the falcon on his arm burst into a ball of searing light and heat. When the heroes regained vision, they saw an enormous demon towering over them, rivaled in size only by Garuda. The air in the castle suddenly got intensely hot, and the heroes felt their skin scathing. "Ah, Marilith! How nice to see you again! What has it been, a thousand years?" "SPARE YOUR SILVER TONGUE, MINDFLAYER! ONCE WE ARE FINISHED WITH THESE PESKY MORTALS THAT HAVE FOILED MY PLANS TIME AFTER TIME, YOU AND I ARE GOING TO HAVE A LITTLE CHAT." "T-that's Marilith the Vengeful, the Archdemon of Wrath! She's the one who spirited away the Academy of Enlightenment, if you remember. I doubt she will be as easily defeated as Ahriman and Naamah..." "Once again we have a common enemy, Marilith, so I agree that we should focus on them before reminiscing about past. Garuda, Solomon - let's make these so-called heroes regret they were ever born!" "WIIITH PLEEASUUURE!" The king of birds flapped his enormous wings enthusiastically, but the demonologist looked weary. "Mistress... I'm beat..." "No mercy for the wicked, Solomon." "I just wish my letter arrived safely..." Byblos muttered. PREPARE FOR THE ULTIMATE BATTLE! Current weather: Burning Hot (Doubles fire, halves ice, causes burned by 5 to all combatants) Enemies: The Immortal Mindflayer *Immune to burned, poisoned, bleeding, petrified, doomed and sudden death* *Perfect Dodge* *Drain* *Lucky* Type: Ancient Level: 150 Health: 9999/9999 Special I: Ambergaze – Causes stunned, blinded and sealed -effects to all opponents Special II: Eatress – Depletes the target’s health and ether to 1. Special III: Maeb – Makes all allies encouraged. Special IV: Brahne – Causes doomed-effect to all opponents. Special V: Songbird – Restores up to 1000 health to all allies. Special VI: Baba – Causes minimized -effects to all opponents. Special VII: Barbariccia – Causes enamored, confused and hexed -effects to all opponents. Drops: ??? Note: Specials are used in order. The Immortal Mindflayer can sense every move that the heroes make and dodge them, including items used against it. A Psycrown is needed to be equipped to surpass the Perfect Dodge. The Immortal Mindflayer’s attacks transfer the damage done as health. Garuda, the King of Birds *Ranged, attacks from back row* *Immune to all negative effects and sudden death* *Permanently Hastened* *Lucky* Type: Ancient/Flying/Fiery Level: 100 Health: 2109/2109 Special I: Flame Plume – Causes 100 fire-elemental damage to the target regardless of row and defense. Special II: Wing of Transference – Transfers half of current health from each standing opponent regardless of row and defense, and restores health to each ally equal to the total sum of taken health. Special III: Pecking Order – Makes enemy Free Hits take precedence over heroes’ actions on the next round. Drops: Garuda Wings (Makes the user permanently hastened; Power +50 to flying warriors; backwear) Note: Specials are used at random. Left Talon *Immune to negative effects and sudden death* *Lucky* Type: Ancient/Flying/Fiery Level: 50 Health: 689/689 Special: Clutch – Clutches the target into a tight hold, preventing them from taking action. The talon needs to be defeated to release the target. If the special is rolled again, the clutched target is changed. Drops: nothing Note: Automatically defeated if Garuda is knocked out. Right Talon *Immune to negative effects and sudden death* *Lucky* Type: Ancient/Flying/Fiery Level: 50 Health: 689/689 Special: Clutch – Clutches the target into a tight hold, preventing them from taking action. The talon needs to be defeated to release the target. If the special is rolled again, the clutched target is changed. Drops: nothing Note: Automatically defeated if Garuda is knocked out. Marilith the Vengeful *Absorbs fire* *Immune to all negative effects and sudden death* *Counterattack* *Lucky* *Enraged* Type: Demon/Fiery Level: 100 Health: 3910/3910 Special I: Flames of Vengeance – Causes 50 fire-elemental damage and enraged-effect to all opponents and herself. Special II: Purging Pyre – Removes all temporary effects from all opponents. Drops: Phlegethon (WP:20, doubled by each knocked out party member, fire-elemental whip), Vengeful Heart (Power +10, but the user cannot change target of attacks until the previous one is defeated; accessory) Note: Specials are used in order. Weather is burning hot (doubles fire, halves ice, causes burned by 3 to all combatants each round) as long as Marilith stands. Marilith counters all successful hits with her normal attack. Solomon, the Apprentice *Flight Risk* *Immune to all negative effects except sudden death* *Lucky* Type: Humanoid Level: 53 Health: 821/821 Special: Gate of Azazot – Summons three random defeated demon from any battle in the quest with full health but no drops. Drops: Pandemonicon (WP: equal to user's level; inflicts hexed on demons and doomed on humanoids; throwing weapon; suitable to scholars only), Wide-brimmed Hat (Protects from all negative effects except sudden death and virus; headwear) Note: Solomon’s Flight Risk gives him 1/3 chance of fleeing from the battle at the end of each round. Party: Althior Emorith, The Dragonslayer (K-Nut) 36 years old male (undead) human Prophet *PARTY LEADER* Level 56 2/5 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended* *Immune to Petrified, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* *Auto Revive* *Encouraged* *Blessed* *Lucky* *Inspired* *Hastened* *Burned by 5* Power: 76 (56+20) (Spellpower: 86 (56+20+10)) Defense: 17 (2+5+5+5) Health: 88/88 (5+56+15+1+1+10) Ether: 103/104 (5+56+15+10+10+4+2+2) Gold: 806+762+1526+9900+263 Equipment: Scorching Staff (WP:20, attacks and fire-elemental spells cause blinded; fire-elemental staff), Magician's Touch (Spellpower +10, Ether +10; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth, ice, and darkness- elemental damage and is immune to petrified; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Warlord’s Helmet (SP:5, healing through ether in a battle encourages targets as well, suitable to clerics and chi monks; headwear) Inventory: Weapons: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Boon Rod (WP:22, healing is guaranteed to restore health at least equal to WP at the cost of 1 ether; suitable to clerics; staff), Doom Axe (WP:19, has 1/6 chance to cause doomed; axe), Adamantine Staff (WP:50, can be transformed into an Adamantite Ore at a smithy for 500 gold; staff), Bone Saw (WP:17, causes weakened and fragile to humanoids, beasts, vermin and flying enemies; longsword), Tusk Shield (SP:10, enemies that hit the user are damaged equal to the shield’s SP; shield), Demon’s Fiddle (WP:12, causes enamored and cursed; instrument) Artifacts: Black Hat (wearer is immune to cursed, grants Intimidation), Feathered Hat (Max. health +4; a consumable item named “feather” can be stored in the hat and used without spending a turn during battles, comes equipped with [Feather of Lithe]; headwear), Tin Helmet (immunity to confused and afraid, headwear), Lieutenant's Helm (SP:3, protects from fragile; headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Lens of Speed Reading (allows one scroll to be used per round in addition to a normal action, suitable for classes that have ether; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Sterile Gloves (protects from poisoned and bleeding; handwear), Magician's Gloves (+10 spellpower, suitable to mages; handwear), Helmet of Asmodeus (Makes SP randomly fluctuate between either 0 or 60 each round regardless of other equipment; suitable to knights, dragoons, regulators, skirmishers and vindicators; headwear), Stella Polaris (Grants immunity to ice and doubles spellpower of ice-elemental spells; accessory), Scholar’s Codex (Makes negative effect scrolls deal non-elemental damage equal to the user’s level when successfully used, but also cost 1 ether more; suitable to scholars only; accessory), Infernal Armor (SP:10, absorb fire; suitable to knights, dragoons, regulators, skirmishers and vindicators; bodywear) Spell Items: Ruby (Fire), 2x Aquamarine (Water), Garnet (Earth), Sapphire (Wind), Opal (Ice), Topaz (Lightning), Emerald (Wood), Diamond (Light), Amethyst (Darkness), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), Geode Consumables: 3 Potions, 10 Grand Potions, Greater Potion (Restores 50 health to the target.), 6 Tonics, 4 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Essence, Phoenix Incense, 9 Meads, 4 Smelling Salts, 2 Nostrums, Kraken Fang (Grants hastened- and reinforced-effects when consumed.), Smoke Bomb, Rudra Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), 2 Milks (restores 15 health and 15 ether upon consumption), Sword of Asmodeus (Power +6 but max. health -6 when merged into an artifact at a smithy.), Rod of Asmodeus (Spellpower +6 but max. ether -6 when merged into an artifact at a smithy.), Cup of Asmodeus (Max. health +6 but power -6 when merged into an artifact at a smithy.), Pentacle of Asmodeus (Max. ether +6 but spellpower -6 when merged into an artifact at a smithy.) Tools etc.: Bedroll, Pickaxe, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Sauce Pan (Tool; Can be used with a Potion, outside of battle, once per quest to restore full HP), Cornucopia (increases the holder's gold by 25% at the end of each quest), , Rare Metal (Value 750 gold), 2x Crown (Worth 300 gold.) Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) 33 year old male human Rogue Thief Level 44 4/5 *Immune to all elements and doomed* *Steal 50% More Gold* *Kingpin: Permanently Lucky* *Permanently Nimble* *Triple Exp* *Auto Revive* *Encouraged* *Blessed* *Hastened* *Burned by 5* Power: 120 (44+76) Defense: 20 ((4+6)x2) Health: 87/87 (7+43+20+6+6+5) Gold: 557 Equipment: Living Mythril Claws (WP: 30 76, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, daggers), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Order Imperial's Assassin Cowl (Immune to darkness, wearer is nimble, headwear; suitable for assassins, chi monks, infiltrators, rogue thieves, and paragons), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear.), Medal of Glory (Wearer earns triple experience; accessory), Inventory Weapons: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura while equipped, doubling the user's maximum health but drawing all attacks to them, lightning, fire, earth, wind, ice, light, darkness elemental dagger), Robust Shield (SP: 12, shield), Ball & Chain (WP:11, causes fast asleep -effect; whip), Spinning Bolas (WP: 5 deals Slowed, but the effect is removed when retrieved; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Bow of the Void (WP:10, each demon and ethereal enemy alive in the battle temporarily increases the WP by 1, longbow), Bloodied Poleaxe (WP:15, causes the bleeding by 5 -effect; halberd), Brain Drill (WP:20, damages the target’s ether as well; suitable to all classes) Artifacts: Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers), Twitzle the Canary (Remedies poisoned when used on target, bird familiar), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone), Spider Demon’s Cowl (Protects from doomed and sudden death; backwear), Spell Items: Scroll of Tongues (Grants the user the Glossolalia Job Trait. Each casting lasts for a limited amount of time and costs 10 ether), Topaz, 2x Ruby, Amethyst, 2x Aquamarine, Archangel's Summonstone Consumables: Health Core, 2 Elixirs, 3 Grand Tonics, Greater Tonic (Restores 30 ether), 3 Ether Cores, 4 Remedies, Phoenix Essence, 3 Phoenix Incenses, Smoke Bomb, 4 Venoms, Dirt Bomb, Fire Bomb,Water Bomb, Doomsday Bomb (Deals 99 damage to all enemies.), Neptune Bomb, Fearomone (Causes afraid-effect to all enemies for the duration of one battle; consumable), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), 6 Bones Tools/Treasure: Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope, Magic Shovel, 3 Mythril Shards Decamon Deck (36): Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Vampire Bat (Flying 3), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), 2x Thunderbird (Electric 4), x2 Death's Rose (Plant 4) Shedu (Rock 5), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Sandman (Ethereal 6), Woodwose (Plant 7), Tygurah (Electric 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9), Hydra (Aquatic 9) Hybros (played by JimButcher) 55-year-old male imp Marauder Level 47 4/5 *Permanently Hastened**Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Enamored, Slowed, Minimized * *Absorbs all elements* *Steal 50% More Gold* *Overkill* *Triple Exp* *Auto Revive x2* *Encouraged* *Blessed* *Lucky* *Inspired* *Burned by 5* Power: 100 & 80 (47+50+3) & (47+30+3) Power Bonus: +3 Defense: 3 Health: 78/78 156/156 (7+46+15+5+5) Gold: 50 Equipment: Sword of Ancestral Hatred (WP:50 2/4, deals Fragile, darkness-, fire-, wind-, and ice-elemental, gains 1/4 WP every kill made with it; longsword), Mythril Zoot's Reaper (WP:30, deals Cursed and Poisoned by 7; longsword, suitable to Hybros), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), Overkill gloves (+1 gold for every point of damage done extra when defeating an enemy, handwear), Crystal Shoes (Immunity becomes Absorption, immune to Enamored, Slowed and Minimized; footwear), Nondescript Cape (SP:3, immune to Cursed; backwear), Phoenix Emblem (Automatically revives the user with one health if knocked out, once per battle, accessory) Abilities: First Breath (Hybros may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd), Dragon's Heart Flame (Once per quest, Hybros may spend a round reviving a KO'd ally with full health. The ally will also receive the blessed and lucky effects) Inventory: Weapons: Iustitia (WP:12, deals Blinded and Sealed; light- and earth-elemental; dagger), Rumble Mace (WP:25, causes stunned; lightning-elemental mace), Hollow Dagger (WP:6, hollow [Purging Water], deals confused, water-elemental; dagger), Heavy Flail (WP:5, deals Fragile; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Batarang (WP:13, darkness-elemental throwing weapon.), Demon Skull Club (WP:18, double damage against humanoids, club), Skirmisher's Shield (SP:10; shield), Demonic Shield (SP:25, absorbs darkness-elemental damage; will break if hit by a light-elemental attack or a holy opponent; cannot be used by paladins or vindicators; shield) Artifacts: Sterile Gloves (immune to Poisoned and Bleeding handwear), Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Dastan Armor (SP: 3, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators; bodywear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Medal of Glory (gain triple XP; accessory) Spell Items: Diamond Consumables: 20x Potion, 17x Grand Potion, 12x Health Core, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 10x Remedy, 4x Neutralizer, Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 4x Nostrum, 5x Mead, Soma, Mulled Wine, 2x Cloud of Celerity, Bravado Brew, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, Aeolus Bomb, Fog Bomb, Mystic Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy Others: Garnet, Bedroll, Shovel, Pickaxe, 2 Mythril Shards, Ancient Amber Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan Level 36 1/4 *Permanently Reinforced* *Immune to fragile and poisoned* *Negative Effects Last One Round* *Auto Revive* *Encouraged* *Blessed* *Lucky* *Inspired* *Hastened* *Burned by 5* Power: 46 (36+8+2) Power Bonus: +2 Defense: 94 (6x7+5=47x2) Health: 74/74 148/148 (9+15+35+3+2+5+5) Gold: 0 Equipment: Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Deals *Bleeding 3*; Dual Strike; Staff), Cloak of the Grand Vizier (SP:6 multiplied by the number of party members; backwear), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Amulet of the Court (Negative effects last only one round on the wearer, accessory, suitable for anyone), Duke's Coat-of-Arms (SP: 5, Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear) Inventory: Weapons: Tyrant’s Maul (WP:28, causes hexed, hammer.), Glacial Mace (WP:12, has 1/2 chance to cause slowed; ice-elemental mace), Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Flying Cross (WP: 11; Darkness; Broomstick), Shredding Star (WP:13, removes all temporary effects from the target; mace), Quarterstaff (WP:4/8 against humanoids, staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the *Slowed* effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect, Mace), Heaven & Hell (WP:25, dual hit, light- and darkness-elemental whip), Artifacts: Bloody Skull Helmet (SP:3, heals wearer by the amount of health other combatants lose by bleeding at the end of each round; headwear.), The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect- ; user gains 10 gold from each conversion; suitable to Monk Pretzel only; accessory), White Ninja Cowl (Once per battle, the wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Topaz, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening Consumables: 8 Potions, 16 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, 9 Remedies, Vaccine (Removes virus-effect; consumable.), 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 5 Phoenix Essences, 4 Meads, Smelling Salts, Soma, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, Plague Bomb (Causes 15 damage and poisoned by 15 -effect to all opponents when used.), 6 Bones, Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently), Grating Stone Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 52 *Immune to Sealed, Slowed, Bound, Confused, Hexed, Burned, Fire, Wind, Water, Lightning and Earth* *Auto Revive* *Encouraged* *Blessed* *Lucky* *Reinforced* *Hastened* Power: 97 (52+45) Defense: 10 20 (3+2+5) Health: 71/71 (5+51+5+5+5) Ether: 81/81 (5+51+1+5+4+5+10) Gold: 0 Equipment: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fireward Helmet (SP:5, immune to fire and burned; headwear), Winged Sandals (Immune to bound and slowed, footwear), Paper Doll (immune against Hexed, Accessory) Inventory: Weapons: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Mythril Empyreal Staff (WP:28), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Obsidian Scimitar (WP:20, darkness-elemental longsword), Pongcanis Shield (SP: 7; Shield), Winter Shield (SP:10, absorb ice but take double damage from fire; shield) Artifacts: Demonic Pointy Hat (+13 maximum ether, -13 maximum health; suitable for suitable for mages, necromancers and weather mages; headwear), Coat Hanger (Allows for a second body wear; accessory), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Spell Items: Amethyst, 2 Emeralds, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring health equal to the level of the summoner at the cost of 5 Ether) Consumables: Potions (10), Grand Potions (4), Health Core, Tonics (9), Grand Tonics (4), Greater Tonic, Ether Cores (7), Remedies (9), Phoenix Essences (6), Phoenix Incenses (2), Mead (12), Nostrum (3), Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired) (2), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Rudra Bomb, Flash Bomb, Skeleton Decoys (2), Bones (17) Tools etc.: Pickaxe, Bedroll Byblos (NPC, controlled by K-Nut) 30 years old male Metasimian Scholar Level 33 1/4 *Arcane Wisdom* *Well-read* *Multilingual* *Immune to Fire* *Speed Reading* *Auto Revive* *Encouraged* *Blessed* *Hastened* *Burned by 5* Power: 66 (33+33) Defense: 5 Health: 48/48 (6+32+10) Ether: 51/51 (9+32+10) Gold: 250 Equipment: Pandemonicon (WP: equal to user's level; inflicts hexed on demons and doomed on humanoids; throwing weapon; suitable to Byblos only), Fanged Helm (SP:5, headwear), Wizened Robe (Max. Health +10, Max. Ether +10; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users), Desert Cloak (immune to Fire; suitable for anyone; Backwear) Inventory: Weapons: Clock Cog (WP:14; throwing weapon) Scrolls: Scroll of Arc Blindness, Scroll of Arc Frailty, Scroll of Arc Sleep, Scroll of Armor Sundering, Scroll of Blindness, Scroll of Confusion, Scroll of Disenchantment, Scroll of Elemental Aura, Scroll of Fire Armor, Scroll of Frailty, Scroll of Ice Armor, Scroll of Luck, Scroll of Minimizing, Scroll of Poisoning, Scroll of Sealing, Scroll of Sleep, Scroll of the Chasm, Scroll of Weakening Others: Ether Core, Pumpkin Bomb (Causes stunned-, poisoned by 1-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) Catnip Everdream (NPC, uncontrollable) 45 years old female human Hunter Level 50 1/5 *Natural Respite* *Favours demons* *Lucky* *Auto Revive* *Encouraged* *Blessed* *Inspired* *Hastened* *Burned by 5* Power: 75 (50+20+5) Defense: 5 Health: 56/56 112/112 (50+6) Gold: 54 Equipment: Sandalphon (WP:20; light-elemental crossbow), Semyaza the Sycophant (Will be unleashed in battle with unknown effects if Catnip's health falls below a quarter; suitable to Catnip only and cannot be de-equipped; accessory), Gauntlets of Recklessness (hits become mortal hits, adding lost health to the attack power; suitable to barbarians; handwear), Horned Demon Hat (SP:5, Power +5, suitable to barbarians and beast warriors; headwear), Inventory: Reaver’s Axe (WP:18, transfers all ether from the target to the user; axe)
  21. OoC: You forgot to apply Q's weapon's bleeding effect on her target. I believe he should be knocked out before her.
  22. ~Scheherazade has new rumors to share at her Saloon!~
  23. QM Note: I unfortunately don't have time to post the final final battle yet, as I have to carefully balance it so that I won't omit things like the Soul Cage this time around. I will also be out of town for a couple of days, so you should expect the battle to go up on Sunday. Baba let out a small, dry laughter. "Ha! You forget that I cannot be killed without the Fenarian's precious Psy Crown. You should've done your job right when you had the chance." Baba gave Monk Pretzel a devious smile. "I am surprised they still trust you so willingly, my dear friar." Byblos suddenly got an epiphany, snuck behind the heroes and hastily wrote something on a piece of paper. "I've got Z-mail", he whispered. As the paper vanished, he gave the others a sly wink. "Enough dilly-dallying! Solomon, get up now! You were such a disappointment to me, you better make up for it now!" Baba waved her hand and the demonologist slowly rose to his feet, groaning and muttering. Catnip glared at him angrily. "I couldn't have missed, not from this range! Well, I'll just kill you as many times as it takes!" "Solomon, call that birdie of yours and finish what you were doing!" "Yes... mistress..." Solomon whistled, and the falcon flew back to his arm from the perch it had been hiding on. It let out an otherworldly cry.
  24. The picture was actually featured in the beginning of #148, as was Mr. Gaunt. The seagull that spied on the party referred to him as the "king of birds", and should they have pursued him in Miranda they would've fought him as Garuda much earlier. No. I fixed the description to read "negative effect scrolls".
  25. My sincerest apologies that Quest#148 has taken me so long to host, but now it has reached it's climactic ending. I surely am interested to see if the heroes accept Baba's challenge, or if they're too battle-weary to just be done with the quest.
×
×
  • Create New...