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Heroica RPG - Quest#148: Once Upon a Time in Goetia
Sandy replied to Sandy's topic in The Heroica Archive
Results of Round Four of the Final Battle: Namyrra uses a Remedy on Catnip - (Catnip: doomed removed) Namyrra uses a Mead on herself - (Namyrra: encouraged) Hybros (SoAH & Zoot's Reaper) vs. Marchosias (twice) - Riposte/Shield (Slice & Dice - Marchosias: 165 health-(47+3+(50+30=80x3=240)=290x4=1160 dmg)=0 health; Hybros: SoAH +1/4 WP; 995 gold from overkill) Hybros (SoAH & Zoot's Reaper) vs. Forneus (twice) - Riposte/Dual Hit (Forneus: 522 health-(100+80=180x4=720 dmg)=0 health; Hybros: SoAH +1/4 WP; 198 gold from overkill) >Pretzel vs. Zepar (twice) - Damage/Enhancement (backfire; Dual Staff -1 WP) >Pretzel vs. Zepar (twice) - Special Damage/Special Damage (Rising Sun - Zepar: +76 health; Pretzel: no damage) Atramor does nothing Althior does nothing Byblos does nothing Catnip vs. Zepar - Critical Hit/Damage (Zepar: 638 health+40 SP-(70+20=90x6=540 dmg)=138 health) Althior - Transcended (+1 ether) Zepar - Doomed (knocked out) Hybros reaps more gold by taking out two of the remaining three demons. Pretzel and Catnip try to defeat the third, but it's only Namyrra's vicious item that does it in. Solomon wakes up from his trance to realize all his demonic protectors are gone. "You're out of time, Solomon!" Then, right at that moment when Catnip fires her bowgun at her former lover... THE BATTLE IS VICTORIOUS! Experience: Althior: +1/5 Atramor: +3/5 Hybros: +3/5 Pretzel: +1/4 Namyrra: +1/5 Byblos: +1/4 Catnip: +1/5 Loot: 595 gold Helmet of Asmodeus (Makes SP randomly fluctuate between either 0 or 60 each round regardless of other equipment; suitable to knights, dragoons, regulators, skirmishers and vindicators; headwear) Sword of Asmodeus (Power +6 but max. health -6 when merged into an artifact at a smithy.) Rod of Asmodeus (Spellpower +6 but max. ether -6 when merged into an artifact at a smithy.) Cup of Asmodeus (Max. health +6 but power -6 when merged into an artifact at a smithy.) Pentacle of Asmodeus (Max. ether +6 but spellpower -6 when merged into an artifact at a smithy.) Rudra Bomb (Deals 100 lightning-elemental damage to all opponents when used.) Heaven & Hell (WP:25, dual hit, light- and darkness-elemental whip) Adamantine Staff (WP:50, can be transformed into an Adamantite Ore at a smithy for 500 gold; staff) 2x Crown (Worth 300 gold.) Kraken Fang (Grants hastened- and reinforced-effects when consumed.) Bone Saw (WP:17, causes weakened and fragile to humanoids, beasts, vermin and flying enemies; longsword) Tusk Shield (SP:10, enemies that hit the user are damaged equal to the shield’s SP; shield) Stella Polaris (Grants immunity to ice and doubles spellpower of ice-elemental spells; accessory) Brain Drill (WP:20, damages the target’s ether as well; suitable to all classes) Phoenix Essence (Revives a fallen ally with full health during a battle.) Demon’s Fiddle (WP:12, causes enamored and cursed; instrument) Scholar’s Codex (Makes negative effect scrolls deal non-elemental damage equal to the user’s level when successfully used, but also cost 1 ether more; suitable to scholars only; accessory) Aquamarine (Enables water-elemental spells; gem.) Infernal Armor (SP:10, absorb fire; suitable to knights, dragoons, regulators, skirmishers and vindicators; bodywear) The wall behind the demonologist was blown to smithereens as a gigantic bird crashed through it. Riding on top of it's head was an elderly woman who was immediately recognizable by her owl's eyes. "You had your fun, but the play time's over. Garuda, take my errant apprentice and we shall make our leave." "AAAS YOOOU COMMAAAND!" Solomon was lying motionless on the floor, and Byblos lunged at the second Pandemonicon sprawled open near the body. The giant bird's talons stopped him on his tracks, though. "Not so fast, monkeyman. I will be taking the book with me, as well as the one you are carrying." "But... I need them! ... To close the rift in the sky, I mean!" "And I need to make sure I killed Solomon!" "Hmmm, that puts us in a bit of a bind... Surely you don't think you can defeat the Immortal Mindflayer, the King of Birds and the Archdemon of Wrath all in one go? Speaking of which, where did that darned falcon fly off to...?" "You will never get my Pandemonicon, Baba! I know you can't even read it yourself. I bet that's why you've come to get your apprentice back." "My, you're a clever gorilla! Unleashing all of Azazot upon this world would surely satiate my vengeful side, but that was Solomon's plan, not mine. Demons are too fickle to be controlled - you out of all people should know that. I will simply settle for all the nations of Olegaia bowing down to me as their Sovereign, and I want to eliminate competition. Solomon can help me with that - as soon as I've consumed his treacherous mind. I've had good few millennia's time to think about it, and I realized that world domination is my goal in life." "Can I shoot her already?" "So, what will it be? Will you give me Solomon and both of the Pandemonicons peacefully, or will we have a bout?" What will the party respond? Party: Althior Emorith, The Dragonslayer (K-Nut) 36 years old male (undead) human Prophet *PARTY LEADER* Level 56 2/5 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended* *Immune to Petrified, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* Power: 76 (56+20) (Spellpower: 86 (56+20+10)) Defense: 17 (2+5+5+5) Health: 88/88 (5+56+15+1+1+10) Ether: 58/104 (5+56+15+10+10+4+2+2) Gold: 806+762+1526 Equipment: Scorching Staff (WP:20, attacks and fire-elemental spells cause blinded; fire-elemental staff), Magician's Touch (Spellpower +10, Ether +10; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth, ice, and darkness- elemental damage and is immune to petrified; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Warlord’s Helmet (SP:5, healing through ether in a battle encourages targets as well, suitable to clerics and chi monks; headwear) Inventory: Weapons: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Boon Rod (WP:22, healing is guaranteed to restore health at least equal to WP at the cost of 1 ether; suitable to clerics; staff), Doom Axe (WP:19, has 1/6 chance to cause doomed; axe) Artifacts: Black Hat (wearer is immune to cursed, grants Intimidation), Feathered Hat (Max. health +4; a consumable item named “feather” can be stored in the hat and used without spending a turn during battles, comes equipped with [Feather of Lithe]; headwear), Tin Helmet (immunity to confused and afraid, headwear), Lieutenant's Helm (SP:3, protects from fragile; headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Lens of Speed Reading (allows one scroll to be used per round in addition to a normal action, suitable for classes that have ether; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Sterile Gloves (protects from poisoned and bleeding; handwear), Magician's Gloves (+10 spellpower, suitable to mages; handwear) Spell Items: Ruby (Fire), Aquamarine (Water), Garnet (Earth), Sapphire (Wind), Opal (Ice), Topaz (Lightning), Emerald (Wood), Diamond (Light), Amethyst (Darkness), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), Geode Consumables: 3 Potions, 10 Grand Potions, Greater Potion (Restores 50 health to the target.), 6 Tonics, 4 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 9 Meads, 4 Smelling Salts, 3 Nostrums, Mulled Wine, Smoke Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), 2 Milks (restores 15 health and 15 ether upon consumption) Tools etc.: Bedroll, Pickaxe, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Sauce Pan (Tool; Can be used with a Potion, outside of battle, once per quest to restore full HP), Cornucopia (increases the holder's gold by 25% at the end of each quest), , Rare Metal (Value 750 gold) Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) 33 year old male human Rogue Thief Level 44 4/5 *Immune to all elements and doomed* *Steal 50% More Gold* *Kingpin: Permanently Lucky* *Permanently Nimble* *Triple Exp* Power: 120 (44+76) Defense: 20 ((4+6)x2) Health: 87/87 (7+43+20+6+6+5) Gold: 557 Equipment: Living Mythril Claws (WP: 30 76, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, daggers), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Order Imperial's Assassin Cowl (Immune to darkness, wearer is nimble, headwear; suitable for assassins, chi monks, infiltrators, rogue thieves, and paragons), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear.), Medal of Glory (Wearer earns triple experience; accessory), Inventory Weapons: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura while equipped, doubling the user's maximum health but drawing all attacks to them, lightning, fire, earth, wind, ice, light, darkness elemental dagger), Robust Shield (SP: 12, shield), Ball & Chain (WP:11, causes fast asleep -effect; whip), Spinning Bolas (WP: 5 deals Slowed, but the effect is removed when retrieved; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Bow of the Void (WP:10, each demon and ethereal enemy alive in the battle temporarily increases the WP by 1, longbow), Bloodied Poleaxe (WP:15, causes the bleeding by 5 -effect; halberd) Artifacts: Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers), Twitzle the Canary (Remedies poisoned when used on target, bird familiar), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone), Spider Demon’s Cowl (Protects from doomed and sudden death; backwear), Spell Items: Scroll of Tongues (Grants the user the Glossolalia Job Trait. Each casting lasts for a limited amount of time and costs 10 ether), Topaz, 2x Ruby, Amethyst, 2x Aquamarine, Archangel's Summonstone Consumables: Health Core, 2 Elixirs, 11 Grand Tonics, Greater Tonic (Restores 30 ether), 3 Ether Cores, 4 Remedies, Phoenix Essence, 3 Phoenix Incenses, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.), Nostrum, Smoke Bomb, 4 Venoms, Dirt Bomb, Fire Bomb,Water Bomb, Doomsday Bomb (Deals 99 damage to all enemies.), Neptune Bomb, Fearomone (Causes afraid-effect to all enemies for the duration of one battle; consumable), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), 6 Bones Tools/Treasure: Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope, Magic Shovel, 3 Mythril Shards Decamon Deck (36): Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Vampire Bat (Flying 3), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), 2x Thunderbird (Electric 4), x2 Death's Rose (Plant 4) Shedu (Rock 5), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Sandman (Ethereal 6), Woodwose (Plant 7), Tygurah (Electric 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9), Hydra (Aquatic 9) Hybros (played by JimButcher) 55-year-old male imp Marauder Level 47 4/5 *Permanently Hastened**Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Enamored, Slowed, Minimized * *Absorbs all elements* *Steal 50% More Gold* *Overkill* *Triple Exp* Power: 100 & 80 (47+50+3) & (47+30+3) Power Bonus: +3 Defense: 3 Health: 78/78 (7+46+15+5+5) Gold: 9950 Equipment: Sword of Ancestral Hatred (WP:50 2/4, deals Fragile, darkness-, fire-, wind-, and ice-elemental, gains 1/4 WP every kill made with it; longsword), Mythril Zoot's Reaper (WP:30, deals Cursed and Poisoned by 7; longsword, suitable to Hybros), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), Overkill gloves (+1 gold for every point of damage done extra when defeating an enemy, handwear), Crystal Shoes (Immunity becomes Absorption, immune to Enamored, Slowed and Minimized; footwear), Nondescript Cape (SP:3, immune to Cursed; backwear), Medal of Glory (gain triple XP; accessory), Abilities: First Breath (Hybros may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd), Dragon's Heart Flame (Once per quest, Hybros may spend a round reviving a KO'd ally with full health. The ally will also receive the blessed and lucky effects) Inventory: Weapons: Iustitia (WP:12, deals Blinded and Sealed; light- and earth-elemental; dagger), Rumble Mace (WP:25, causes stunned; lightning-elemental mace), Hollow Dagger (WP:6, hollow [Nostrum], deals confused, water-elemental; dagger) Reaver’s Axe (WP:18, transfers all ether from the target to the user; axe), Heavy Flail (WP:5, deals Fragile; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Batarang (WP:13, darkness-elemental throwing weapon.), Demon Skull Club (WP:18, double damage against humanoids, club), Skirmisher's Shield (SP:10; shield), Demonic Shield (SP:25, absorbs darkness-elemental damage; will break if hit by a light-elemental attack or a holy opponent; cannot be used by paladins or vindicators; shield) Artifacts: Sterile Gloves (immune to Poisoned and Bleeding handwear),, Gauntlets of Recklessness (hits become mortal hits, adding lost health to the attack power; suitable to barbarians; handwear), Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators) Spell Items: Diamond Consumables: 20x Potion, 17x Grand Potion, 12x Health Core, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 10x Remedy, 4x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 4x Nostrum, 5x Mead, Soma, 3x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, Aeolus Bomb, Fog Bomb, Mystic Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy Others: Garnet, Bedroll, Shovel, Pickaxe, 2 Mythril Shards, Ancient Amber Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan Level 36 1/4 *Permanently Reinforced* *Immune to fragile and poisoned* *Negative Effects Last One Round* Power: 46 (36+8+2) Power Bonus: +2 Defense: 94 (6x7+5=47x2) Health: 74/74 (9+15+35+3+2+5+5) Gold: 0 Equipment: Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Deals *Bleeding 3*; Dual Strike; Staff), Cloak of the Grand Vizier (SP:6 multiplied by the number of party members; backwear), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Amulet of the Court (Negative effects last only one round on the wearer, accessory, suitable for anyone), Duke's Coat-of-Arms (SP: 5, Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear) Inventory: Weapons: Tyrant’s Maul (WP:28, causes hexed, hammer.), Glacial Mace (WP:12, has 1/2 chance to cause slowed; ice-elemental mace), Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Flying Cross (WP: 11; Darkness; Broomstick), Shredding Star (WP:13, removes all temporary effects from the target; mace), Quarterstaff (WP:4/8 against humanoids, staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the *Slowed* effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect, Mace) Artifacts: Bloody Skull Helmet (SP:3, heals wearer by the amount of health other combatants lose by bleeding at the end of each round; headwear.), The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect- ; user gains 10 gold from each conversion; suitable to Monk Pretzel only; accessory), White Ninja Cowl (Once per battle, the wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Horned Demon Hat (SP:5, Power +5, suitable to barbarians and beast warriors; headwear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Topaz, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening Consumables: 8 Potions, 16 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, 9 Remedies, Vaccine (Removes virus-effect; consumable.), 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 5 Phoenix Essences, 4 Meads, Smelling Salts, Nostrum, Soma, Mulled Wine, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, Plague Bomb (Causes 15 damage and poisoned by 15 -effect to all opponents when used.), 6 Bones, Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently), Grating Stone Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 52 *Immune to Sealed, Slowed, Bound, Confused, Burned, Fire, Wind, Water, Lightning and Earth* Power: 97 (52+45) Defense: 10 (3+2+5) Health: 71/71 (5+51+5+5+5) Ether: 72/81 (5+51+1+5+4+5+10) Gold: 263 Equipment: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fireward Helmet (SP:5, immune to fire and burned; headwear), Winged Sandals (Immune to bound and slowed, footwear), Phoenix Emblem (Automatically revives the user with one health if knocked out, once per battle, accessory) Inventory: Weapons: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Mythril Empyreal Staff (WP:28), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Obsidian Scimitar (WP:20, darkness-elemental longsword), Pongcanis Shield (SP: 7; Shield), Winter Shield (SP:10, absorb ice but take double damage from fire; shield) Artifacts: Demonic Pointy Hat (+13 maximum ether, -13 maximum health; suitable for suitable for mages, necromancers and weather mages; headwear), Coat Hanger (Allows for a second body wear; accessory), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Desert Cloak (immune to Fire; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Paper Doll (immune against Hexed, Accessory) Spell Items: Amethyst, 2 Emeralds, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring health equal to the level of the summoner at the cost of 5 Ether) Consumables: Potions (10), Grand Potions (4), Health Core, Tonics (9), Grand Tonics (4), Greater Tonic, Ether Cores (7), Remedies (9), Phoenix Essences (6), Phoenix Incenses (2), Mead (12), Smelling Salts (6), Nostrum (4), Ambrosia, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired) (2), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Rudra Bomb, Flash Bomb, Skeleton Decoys (2), Bones (17) Tools etc.: Pickaxe, Bedroll Byblos (NPC, controlled by K-Nut) 30 years old male Metasimian Scholar Level 33 1/4 *Arcane Wisdom* *Well-read* *Multilingual* *Speed Reading* Power: 66 (33+33) Defense: 5 Health: 48/48 (6+32+10) Ether: 2/51 (9+32+10) Gold: 250 Equipment: Pandemonicon (WP: equal to user's level; inflicts hexed on demons and doomed on humanoids; throwing weapon; suitable to Byblos only), Fanged Helm (SP:5, headwear), Wizened Robe (Max. Health +10, Max. Ether +10; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users) Inventory: Weapons: Clock Cog (WP:14; throwing weapon) Scrolls: Scroll of Arc Blindness, Scroll of Arc Frailty, Scroll of Arc Sleep, Scroll of Armor Sundering, Scroll of Blindness, Scroll of Confusion, Scroll of Disenchantment, Scroll of Elemental Aura, Scroll of Fire Armor, Scroll of Frailty, Scroll of Ice Armor, Scroll of Luck, Scroll of Minimizing, Scroll of Poisoning, Scroll of Sealing, Scroll of Sleep, Scroll of the Chasm, Scroll of Weakening Others: Ether Core, Pumpkin Bomb (Causes stunned-, poisoned by 1-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) Catnip Everdream (NPC, uncontrollable) 45 years old female human Hunter Level 50 1/5 *Natural Respite* *Favours demons* Power: 70 (50+20) Health: 56/56 (50+6) Gold: 54 Equipment: Sandalphon (WP:20; light-elemental crossbow), Semyaza the Sycophant (Will be unleashed in battle with unknown effects if Catnip's health falls below a quarter; suitable to Catnip only and cannot be de-equipped; accessory) Inventory: -
Quintessa attacks Cleaner 3 from the front row.
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Quintessa heals herself with a Grand Potion.
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Quintessa sees the loudmouthed sorcerer fall down. "Oh bother... For all the bravado he has, he is quite feeble, isn't he? Well, it is nothing We cannot fix in a jiffy." Quintessa uses a Phoenix Essence on Heckz from the back row.
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Heroica RPG - Quest#148: Once Upon a Time in Goetia
Sandy replied to Sandy's topic in The Heroica Archive
Results of Round Three of the Final Battle: >Byblos uses Scroll of Disenchantment - Success (Sallos: lucky removed; Byblos: -5 ether) >Atramor (Living Mythril Claws) vs. Valefor (twice) - Critical Theft/Theft (Valefor: 883 health-(118+74=192x8=1536 dmg)=0 health; Atramor: 44x1,5=66 gold stolen, Claws +2 WP) Archangel does nothing >Hybros uses Minimizing Dust on Seere - (Seere: minimized for 3 rounds) Hybros (SoAH & Zoot's Reaper) vs. Barbatos & Beleth - Dual Hit/Damage (Barbatos: 906 health+30 SP-(100x4=400 dmg)=536 health+fragile; Beleth: 555 health+50 SP-(80x4=320 dmg)=285 health+cursed+poisoned by 7) >Catnip vs. Sallos - Aim/Special Damage (Sallos: 592 health-(20x12=240 dmg)=352 health) Pretzel vs. Ipos (twice) - Upgraded Hit/Hit (Ipos: 1012 health-(8x6=48+38=86x4=344+344=688 dmg)=344 health+bleeding by 3) Pretzel vs. Sitri (twice) - Enhancement/Special Damage (Pretzel: Dual Staff +1 WP) >Namyrra uses a Remedy on Althior - (Althior: doomed removed) >Namyrra uses a Remedy on Hybros - (Hybros: doomed removed) >Althior (Light) vs. Zepar - Aimed Spell/Shield (Alea Iacta Est - WPx3; Forneus: 1206 health-(35x3=105+66=171x4=684 dmg)=522 health; Marchosias: 789 health+60 SP-(35x3=105+66=171x4=684 dmg)=165 health+cursed; Zepar: 1306 health+30 SP-(35x3=105+66=171x4=684 dmg)=652 dmg; All other enemies: health-(35x3=105+66=171x8=1368 dmg)=0 health; Althior: -16 ether) >Althior (Fire through Scorching Staff) vs. Seere Zepar - Aimed Spell/Damage (Zepar: 652 health+30 SP-(30x4=120 dmg)=562 health; Althior: -1 ether) Althior: Transcended (+1 ether) Marchosias: Cursed (-79 max. health) The heroes seem to be only making small triumphs on the battle field until Althior's spell blasts away all fragile enemies, leaving just three debilitated demons to defend the demonologist. "We simply can't lose now!" Byblos shouts excitedly. Enemies: Solomon *Summoning: ready in 2 rounds* Note: Solomon cannot be targeted by anything until all demons are defeated. Forneus the Monstrous *Immune to afraid, confused, weakened, fragile and hexed* *Blinded for 1 round* *Doomed in 1 round* Type: Demon/Aquatic Level: 51 Defense: 0 Health: 522/1206 Special: Monstrosity – Causes 102 damage with afraid and weakened effects to the target. Drops: Kraken Fang (Grants hastened- and reinforced-effects when consumed.) Marchosias the Impaler *Attacks pierce defense* *Immune to stunned, weakened, fragile and slowed* *Blinded for 1 round* *Doomed in 1 round* *Cursed* Type: Demon Level: 42 Defense: 60 Health: 165/789710 Special: Spike Defense – Anyone who attacks Marchosias is damaged equal to his defense for the next three rounds. Drops: 1-3: Tusk Shield (SP:10, enemies that hit the user are damaged equal to the shield’s SP; shield) 4-6: Impaler (WP:21, pierces defense; halberd) Zepar, the Knight of the Last Dawn *Rising Power* *Absorbs fire* *Immune to defense reduction, weakened, fragile and minimized* *Blinded for 1 round* *Doomed in 1 round* Type: Demon/Flying Level: 40 Defense: 40 Health: 562/1306 Special: Rising Sun – Causes fire-elemental damage to self and the target equal to their combined levels. Drops: 1-2: Aeon Aegis (SP:10 multiplied by the number of battle in the quest (nullified after every quest), cannot be upgraded, shield) 3-6: Infernal Armor (SP:10, absorb fire; suitable to knights, dragoons, regulators, skirmishers and vindicators; bodywear) Note: Zepar’s Rising Power increases his level and defense according to the number of the current round x10. Party: Althior Emorith, The Dragonslayer (K-Nut) 36 years old male (undead) human Prophet *PARTY LEADER* Level 56 1/5 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended* *Immune to Petrified, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* *Encouraged* *Hastened* *Lucky* *Light-elemental attacks for 2 rounds* Power: 76 (56+20) (Spellpower: 86 (56+20+10)) Defense: 17 (2+5+5+5) Health: 88/88 (5+56+15+1+1+10) Ether: 57/104 (5+56+15+10+10+4+2+2) Gold: 806+762+1526 Equipment: Scorching Staff (WP:20, attacks and fire-elemental spells cause blinded; fire-elemental staff), Magician's Touch (Spellpower +10, Ether +10; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth, ice, and darkness- elemental damage and is immune to petrified; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Warlord’s Helmet (SP:5, healing through ether in a battle encourages targets as well, suitable to clerics and chi monks; headwear) Inventory: Weapons: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Boon Rod (WP:22, healing is guaranteed to restore health at least equal to WP at the cost of 1 ether; suitable to clerics; staff), Doom Axe (WP:19, has 1/6 chance to cause doomed; axe) Artifacts: Black Hat (wearer is immune to cursed, grants Intimidation), Feathered Hat (Max. health +4; a consumable item named “feather” can be stored in the hat and used without spending a turn during battles, comes equipped with [Feather of Lithe]; headwear), Tin Helmet (immunity to confused and afraid, headwear), Lieutenant's Helm (SP:3, protects from fragile; headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Lens of Speed Reading (allows one scroll to be used per round in addition to a normal action, suitable for classes that have ether; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Sterile Gloves (protects from poisoned and bleeding; handwear), Magician's Gloves (+10 spellpower, suitable to mages; handwear) Spell Items: Ruby (Fire), Aquamarine (Water), Garnet (Earth), Sapphire (Wind), Opal (Ice), Topaz (Lightning), Emerald (Wood), Diamond (Light), Amethyst (Darkness), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), Geode Consumables: 3 Potions, 10 Grand Potions, Greater Potion (Restores 50 health to the target.), 6 Tonics, 4 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 9 Meads, 4 Smelling Salts, 3 Nostrums, Mulled Wine, Smoke Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), 2 Milks (restores 15 health and 15 ether upon consumption) Tools etc.: Bedroll, Pickaxe, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Sauce Pan (Tool; Can be used with a Potion, outside of battle, once per quest to restore full HP), Cornucopia (increases the holder's gold by 25% at the end of each quest), , Rare Metal (Value 750 gold) Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) 33 year old male human Rogue Thief Level 44 1/5 *Immune to all elements and doomed* *Steal 50% More Gold* *Kingpin: Permanently Lucky* *Permanently Nimble* *Triple Exp* *Encouraged* *Inspired* *Repel Demons* *Light-elemental attacks for 2 rounds* Power: 120 (44+76) Defense: 20 ((4+6)x2) Health: 87/87 174/174 (7+43+20+6+6+5) Gold: 557 Equipment: Living Mythril Claws (WP: 30 76, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, daggers), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Order Imperial's Assassin Cowl (Immune to darkness, wearer is nimble, headwear; suitable for assassins, chi monks, infiltrators, rogue thieves, and paragons), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear.), Medal of Glory (Wearer earns triple experience; accessory), Inventory Weapons: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura while equipped, doubling the user's maximum health but drawing all attacks to them, lightning, fire, earth, wind, ice, light, darkness elemental dagger), Robust Shield (SP: 12, shield), Ball & Chain (WP:11, causes fast asleep -effect; whip), Spinning Bolas (WP: 5 deals Slowed, but the effect is removed when retrieved; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Bow of the Void (WP:10, each demon and ethereal enemy alive in the battle temporarily increases the WP by 1, longbow), Bloodied Poleaxe (WP:15, causes the bleeding by 5 -effect; halberd) Artifacts: Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers), Twitzle the Canary (Remedies poisoned when used on target, bird familiar), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone), Spider Demon’s Cowl (Protects from doomed and sudden death; backwear), Spell Items: Scroll of Tongues (Grants the user the Glossolalia Job Trait. Each casting lasts for a limited amount of time and costs 10 ether), Topaz, 2x Ruby, Amethyst, 2x Aquamarine, Archangel's Summonstone Consumables: Health Core, 2 Elixirs, 11 Grand Tonics, Greater Tonic (Restores 30 ether), 3 Ether Cores, 4 Remedies, Phoenix Essence, 3 Phoenix Incenses, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.), Nostrum, Smoke Bomb, 4 Venoms, Dirt Bomb, Fire Bomb,Water Bomb, Doomsday Bomb (Deals 99 damage to all enemies.), Neptune Bomb, Fearomone (Causes afraid-effect to all enemies for the duration of one battle; consumable), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), 6 Bones Tools/Treasure: Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope, Magic Shovel, 3 Mythril Shards Decamon Deck (36): Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Vampire Bat (Flying 3), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), 2x Thunderbird (Electric 4), x2 Death's Rose (Plant 4) Shedu (Rock 5), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Sandman (Ethereal 6), Woodwose (Plant 7), Tygurah (Electric 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9), Hydra (Aquatic 9) Archangel (summon, controlled by CMP) Mana: 240/340 Hybros (played by JimButcher) 55-year-old male imp Marauder Level 47 1/5 *Permanently Hastened**Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Enamored, Slowed, Minimized * *Absorbs all elements* *Steal 50% More Gold* *Overkill* *Triple Exp* *Encouraged* *Inspired* *Lucky* *Light-elemental attacks for 2 rounds* Power: 100 & 80 (47+50+3) & (47+30+3) Power Bonus: +3 Defense: 3 Health: 78/78 156/156 (7+46+15+5+5) Gold: 8757 Equipment: Sword of Ancestral Hatred (WP:50 1/4, deals Fragile, darkness-, fire-, wind-, and ice-elemental, gains 1/4 WP every kill made with it; longsword), Mythril Zoot's Reaper (WP:30, deals Cursed and Poisoned by 7; longsword, suitable to Hybros), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), Overkill gloves (+1 gold for every point of damage done extra when defeating an enemy, handwear), Crystal Shoes (Immunity becomes Absorption, immune to Enamored, Slowed and Minimized; footwear), Nondescript Cape (SP:3, immune to Cursed; backwear), Medal of Glory (gain triple XP; accessory), Abilities: First Breath (Hybros may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd), Dragon's Heart Flame (Once per quest, Hybros may spend a round reviving a KO'd ally with full health. The ally will also receive the blessed and lucky effects) Inventory: Weapons: Iustitia (WP:12, deals Blinded and Sealed; light- and earth-elemental; dagger), Rumble Mace (WP:25, causes stunned; lightning-elemental mace), Hollow Dagger (WP:6, hollow [Nostrum], deals confused, water-elemental; dagger) Reaver’s Axe (WP:18, transfers all ether from the target to the user; axe), Heavy Flail (WP:5, deals Fragile; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Batarang (WP:13, darkness-elemental throwing weapon.), Demon Skull Club (WP:18, double damage against humanoids, club), Skirmisher's Shield (SP:10; shield), Demonic Shield (SP:25, absorbs darkness-elemental damage; will break if hit by a light-elemental attack or a holy opponent; cannot be used by paladins or vindicators; shield) Artifacts: Sterile Gloves (immune to Poisoned and Bleeding handwear),, Gauntlets of Recklessness (hits become mortal hits, adding lost health to the attack power; suitable to barbarians; handwear), Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators) Spell Items: Diamond Consumables: 20x Potion, 17x Grand Potion, 12x Health Core, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 10x Remedy, 4x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 4x Nostrum, 5x Mead, Soma, 3x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, Aeolus Bomb, Fog Bomb, Mystic Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy Others: Garnet, Bedroll, Shovel, Pickaxe, 2 Mythril Shards, Ancient Amber Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan Level 36 *Permanently Reinforced* *Immune to fragile and poisoned* *Negative Effects Last One Round* *Hastened* *Lucky* *Light-elemental attacks for 2 rounds* Power: 47 (36+9+2) Power Bonus: +2 Defense: 94 (6x7+5=47x2) Health: 74/74 (9+15+35+3+2+5+5) Gold: 0 Equipment: Dual Staff (WP:9; Ice, Lightning, Fire, Wind, Light; Deals *Bleeding 3*; Dual Strike; Staff), Cloak of the Grand Vizier (SP:6 multiplied by the number of party members; backwear), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Amulet of the Court (Negative effects last only one round on the wearer, accessory, suitable for anyone), Duke's Coat-of-Arms (SP: 5, Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear) Inventory: Weapons: Tyrant’s Maul (WP:28, causes hexed, hammer.), Glacial Mace (WP:12, has 1/2 chance to cause slowed; ice-elemental mace), Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Flying Cross (WP: 11; Darkness; Broomstick), Shredding Star (WP:13, removes all temporary effects from the target; mace), Quarterstaff (WP:4/8 against humanoids, staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the *Slowed* effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect, Mace) Artifacts: Bloody Skull Helmet (SP:3, heals wearer by the amount of health other combatants lose by bleeding at the end of each round; headwear.), The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect- ; user gains 10 gold from each conversion; suitable to Monk Pretzel only; accessory), White Ninja Cowl (Once per battle, the wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Horned Demon Hat (SP:5, Power +5, suitable to barbarians and beast warriors; headwear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Topaz, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening Consumables: 8 Potions, 16 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, 9 Remedies, Vaccine (Removes virus-effect; consumable.), 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 5 Phoenix Essences, 4 Meads, Smelling Salts, Nostrum, Soma, Mulled Wine, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, Plague Bomb (Causes 15 damage and poisoned by 15 -effect to all opponents when used.), 6 Bones, Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently), Grating Stone Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 51 4/5 *Immune to Sealed, Slowed, Bound, Confused, Burned, Fire, Wind, Water, Lightning and Earth* *Lucky* *Hastened* *Repel Demons* *Light-elemental attacks for 2 rounds* Power: 96 (51+45) Defense: 10 (3+2+5) Health: 70/70 (5+50+5+5+5) Ether: 71/80 (5+50+1+5+4+5+10) Gold: 263 Equipment: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fireward Helmet (SP:5, immune to fire and burned; headwear), Winged Sandals (Immune to bound and slowed, footwear), Phoenix Emblem (Automatically revives the user with one health if knocked out, once per battle, accessory) Inventory: Weapons: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Mythril Empyreal Staff (WP:28), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Obsidian Scimitar (WP:20, darkness-elemental longsword), Pongcanis Shield (SP: 7; Shield), Winter Shield (SP:10, absorb ice but take double damage from fire; shield) Artifacts: Demonic Pointy Hat (+13 maximum ether, -13 maximum health; suitable for suitable for mages, necromancers and weather mages; headwear), Coat Hanger (Allows for a second body wear; accessory), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Desert Cloak (immune to Fire; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Paper Doll (immune against Hexed, Accessory) Spell Items: Amethyst, 2 Emeralds, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring health equal to the level of the summoner at the cost of 5 Ether) Consumables: Potions (10), Grand Potions (4), Health Core, Tonics (9), Grand Tonics (4), Greater Tonic, Ether Cores (7), Remedies (10), Phoenix Essences (6), Phoenix Incenses (2), Mead (13), Smelling Salts (6), Nostrum (4), Ambrosia, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired) (2), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Rudra Bomb, Flash Bomb, Skeleton Decoys (2), Bones (17) Tools etc.: Pickaxe, Bedroll Byblos (NPC, controlled by K-Nut) 30 years old male Metasimian Scholar Level 33 *Arcane Wisdom* *Well-read* *Multilingual* *Speed Reading* *Light-elemental attacks for 2 rounds* Power: 66 (33+33) Defense: 5 Health: 48/48 (6+32+10) Ether: 2/51 (9+32+10) Gold: 250 Equipment: Pandemonicon (WP: equal to user's level; inflicts hexed on demons and doomed on humanoids; throwing weapon; suitable to Byblos only), Fanged Helm (SP:5, headwear), Wizened Robe (Max. Health +10, Max. Ether +10; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users) Inventory: Weapons: Clock Cog (WP:14; throwing weapon) Scrolls: Scroll of Arc Blindness, Scroll of Arc Frailty, Scroll of Arc Sleep, Scroll of Armor Sundering, Scroll of Blindness, Scroll of Confusion, Scroll of Disenchantment, Scroll of Elemental Aura, Scroll of Fire Armor, Scroll of Frailty, Scroll of Ice Armor, Scroll of Luck, Scroll of Minimizing, Scroll of Poisoning, Scroll of Sealing, Scroll of Sleep, Scroll of the Chasm, Scroll of Weakening Others: Ether Core, Pumpkin Bomb (Causes stunned-, poisoned by 1-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) Catnip Everdream (NPC, uncontrollable) 45 years old female human Hunter Level 50 *Natural Respite* *Favours demons* *Lucky* *Doomed in 1 round* *Light-elemental attacks for 2 rounds* Power: 70 (50+20) Health: 56/56 (50+6) Gold: 54 Equipment: Sandalphon (WP:20; light-elemental crossbow), Semyaza the Sycophant (Will be unleashed in battle with unknown effects if Catnip's health falls below a quarter; suitable to Catnip only and cannot be de-equipped; accessory) Inventory: -
Heroica RPG - Quest#148: Once Upon a Time in Goetia
Sandy replied to Sandy's topic in The Heroica Archive
QM Note: Oh, the joys of copy/pasting stuff in a hurry... The picture is fixed now. -
Oh, I seem to have misread the date of your update somehow... But no matter, the article about Quest#104 was my second choice anyway. There simply wasn't much competition in the category, except for Goliath's article about Wakorians, which was also very extensively written. So you're still the winner of the category nonetheless.
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Heroica RPG - Quest#148: Once Upon a Time in Goetia
Sandy replied to Sandy's topic in The Heroica Archive
QM Note: Sorry, I was out on a cruise ship last weekend, and it took me a while to recover from the trip. "With pleasure", Catnip retorts as she raises Sandalphon for another shot. Results of Round Two of the Final Battle: >Byblos uses Scroll of Luck on Hybros - Success (Hybros: lucky; Byblos: -10 ether) >Byblos uses Scroll of Luck on Catnip - Success (Catnip: lucky; Byblos: -10 ether) >Atramor uses Archangel Summonstone - (Atramor: -340 health, no Aura; Archangel: 340 mana) Archangel uses Excalibur on Asmodeus - (Asmodeus: 2106 health+60 SP-(500x4=2000 dmg)=166 health; Archangel: -100 mana; All heroes: light attacks) Hybros (Iustitia & Zoot's Reaper) vs. Astaroth & Naberius' Left Head - Dual Special Damage/Shield (Slice & Dice - Astaroth: 7 health-(47+3+(12+30=42x3=126)=176x8=1408 dmg)=0 health; Naberius Left Head: 870 health-(47+3+(12+30=42x3=126)=176x16=2816 dmg)=0 health; Hybros: 1401+1946=3347 gold from overkill) >Hybros uses Health Core on Atramor - (Atramor: full health restored) >Catnip vs. Asmodeus - Aim/Critical Hit (Asmodeus: 166 health-(70+20=90x12=1080 dmg)=0 health) >Pretzel uses a Remedy on himself - (Pretzel: doomed removed) Pretzel (Dual Staff) vs. Halphas (& Ipos) - Special Damage/Damage (no effect) >Namyrra uses a Remedy on herself - (Namyrra: doomed removed) >Namyrra uses a Remedy on Byblos - (Byblos: doomed removed) >Althior (Light) vs. Malphas - Spell/Great Spell (Malphas: 243 health+30 SP-(101+35=136x8=1088 dmg)=0 health; Althior: -1 ether) >Althior (Light) vs. Halphas - Spell/Great Spell (Halphas: 166 health+30 SP-(101+35=136x8=1088 dmg)=0 health; Althior: -1 ether) Sitri - Azazot's Anthem (+500 health to all allies) Althior: Transcended (+1 ether) Sitri: Bleeding by 3 Byblos makes Hybros and Catnip lucky, and with the help of the Archangel that Atramor summoned, the heroes take out their biggest threat: the Demon Prince Asmodeus. A few other demons fall to their attacks as well. 17 enemies remain. Enemies: Solomon *Summoning: ready in 3 rounds* Note: Solomon cannot be targeted by anything until all demons are defeated. Amduscias, the Demon of Thunder *Back Row* *Lightning-elemental attacks* *Immune to sealed* *Fragile for 2 rounds* *Blinded for 2 rounds* *Doomed in 2 rounds* Type: Demon/Electric Level: 48 Defense: 0+30 Health: 873/873 Ether: 7/7 Special I: Stormfront – Changes weather to “electrified” (doubles lightning, halves water) at the cost of 1 ether. Used if weather is not electrified and there is enough ether. Special II: Lightning Show – Causes 20 lightning-elemental damage and the blinded-effect regardless of row to random opponents 12 times at the cost of 2 ether. Used if weather is electrified and there is enough ether. Special III: Regeneration – Restores full health and ether to Amduscias. Used if ether is at zero. Drops: 1-2: Thunder Edge (WP:17, causes blinded, lightning-elemental greatsword) 3-6: Rudra Bomb (100 lightning-elemental damage to all opponents) Barbatos the Archon *Immune to sealed, petrified, doomed and sudden death* *Fragile for 2 rounds* *Blinded for 2 rounds* Type: Demon/Ancient Level: 32 Defense: 30 Health: 906/906 Special: Accursed Arms – Halves the WP and SP values of all of the target’s equipped equipment (rounded up) until the end of the battle. Drops: 1: Adamantine Staff (WP:50, can be transformed into an Adamantite Ore at a smithy for 500 gold; staff) 2-6: Crown (Worth 300 gold.) Beleth, the Evil Emperor *Immune to hexed, enamored, petrified, doomed and sudden death* *Fragile for 2 rounds* *Blinded for 2 rounds* Type: Demon Level: 50 Defense: 50 Health: 555/555 Special: Reign of Evil – Makes all allies inspired, doubling their current and maximum health. Drops: 1-2: Imperial Halberd (WP:25, each successful hit gives 5 gold to the wielder; halberd) 3-6: Crown (Worth 300 gold.) Forneus the Monstrous *Immune to afraid, confused, weakened, fragile and hexed* *Blinded for 2 rounds* *Doomed in 2 rounds* Type: Demon/Aquatic Level: 51 Defense: 0 Health: 1206/1206 Special: Monstrosity – Causes 102 damage with afraid and weakened effects to the target. Drops: Kraken Fang (Grants hastened- and reinforced-effects when consumed.) Ipos the Flayer *Immune to doomed and sudden death* *Fragile for 2 rounds* *Blinded for 2 rounds* Type: Demon Level: 56 Defense: 0 Health: 1012/1012 Special: Skin Alive – Drops the target’s health to 1 and causes weakened- and fragile-effects. Drops: Bone Saw (WP:17, causes weakened and fragile to humanoids, beasts, vermin and flying enemies; longsword) Marchosias the Impaler *Attacks pierce defense* *Immune to stunned, weakened, fragile and slowed* *Blinded for 2 rounds* *Doomed in 2 rounds* Type: Demon Level: 42 Defense: 60 Health: 789/789 Special: Spike Defense – Anyone who attacks Marchosias is damaged equal to his defense for the next three rounds. Drops: 1-3: Tusk Shield (SP:10, enemies that hit the user are damaged equal to the shield’s SP; shield) 4-6: Impaler (WP:21, pierces defense; halberd) Naberius the Three-Headed *Triple Strike* *Immune to stunned, blinded and slowed* *Fragile for 2 rounds* *Doomed in 2 rounds* Type: Demon/Icy Level: 33 Defense: 0 Health (Left Head): 0/900 Health (Middle Head): 900/900 Health (Right Head): 900/900 Special: Snowball Fight – Replaces all elements in all opponents’ weapons with ice-element until the end of the next round. Drops: Stella Polaris (Grants immunity to ice and doubles spellpower of ice-elemental spells; accessory) Note: Naberius’ attacks always damage the target and 0-2 opponents next in turn, according to the number living heads. All heads must be defeated to vanquish Naberius. When attacking, the targeted head has to be announced. Oriax the Manipulator *Immune to asleep, sealed, confused, hexed and enamored* *Fragile for 2 rounds* *Blinded for 2 rounds* *Doomed in 2 rounds* Type: Demon Level: 40 Defense: 0 Health: 748/748 Special: Brain Drill – Reduces the target’s ether to zero and causes hexed-effect. Restores health to Oriax equal to the depleted ether. Drops: Brain Drill (WP:20, damages the target’s ether as well; suitable to all classes) Paimon the Puppet Master *Back Row* *Dual Strike* *Immune to sealed and jinxed* *Fragile for 2 rounds* *Blinded for 2 rounds* *Doomed in 2 rounds* Type: Demon Level: 30 Defense: 0+30 Health: 688/688 Special I: Abalam – Changes the mood of the battle to “comedic”, making heroes’ healing attempts guaranteed but attacks having 1/2 chance to miss. Special II: Beball - Changes the mood of the battle to “tragic”, making heroes’ healing attempts fail but attacks succeed. Special III: Duel of Kings – Causes confused-effect to all opponents. Restores the mood of the battle to normal. Drops: Crown (Worth 300 gold) Notes: Specials are used in order. Paimon’s attacks always hit the target and the opponent next in turn. Sallos, the Corrupt Judge *Immune to jinxed, petrified, doomed and sudden death* *Lucky* *Fragile for 2 rounds* *Blinded for 2 rounds* Type: Demon Level: 29 Defense: 0 Health: 592/592 Special: Sentence – The target loses 500 gold. If the target doesn’t have that much gold, it is doomed instead. Drops: 500 gold Seere, the Dark Lord *Darkness-elemental attacks* *Immune to light, doomed and sudden death* *Fragile for 2 rounds* *Blinded for 2 rounds* Type: Demon/Dark Level: 99 Defense: 0 Health: 999/999 Special: Absolute Darkness – Causes 999 darkness-elemental damage to the target. If the target is immune to darkness, the special is directed to the next opponent in turn that isn’t. Drops: Amethyst Sitri the Enchantress *Back Row* *Immune to asleep, stunned, sealed, enamored, slowed and petrified* *Fragile for 2 rounds* *Blinded for 2 rounds* *Doomed in 2 rounds* *Bleeding by 3* Type: Demon/Beast Level: 24 Defense: 0+30 Health: 563/772 Special I: Azazot’s Anthem – Restores 500 health to all allies. Special II: Siren’s Song – Causes enamored-effect to all opponents. Special III: Demon’s Dirge – Revives a fallen ally with full health and no drops. Drops: Demon’s Fiddle (WP:12, causes enamored and cursed; instrument) Note: Specials are used randomly. Uses Azazot’s Anthem as a Free Hit. Stolas the Mentor *Back row* *Immune to sealed, confused, hexed and enamored* *Transcended* *Fragile for 2 rounds* *Blinded for 2 rounds* *Doomed in 2 rounds* Type: Demon/Flying Level: 31 Defense: 0+30 Health: 550/550 Ether: 100/100 Special: Open Library – Stolas uses 5 random scrolls from the opponents’ inventories against random opponents that are not immune to the respective effects (positive effects are used on Stolas). If Stolas’s ether is zero, nothing happens. Drops: Scholar’s Codex (Makes negative effect scrolls deal non-elemental damage equal to the user’s level when successfully used, but also cost 1 ether more; suitable to scholars only; accessory) Valefor, the Burning Shame *Triple Strike* *Fire-elemental attacks* *Immune to burned, weakened and slowed* *Fragile for 2 rounds* *Blinded for 2 rounds* *Doomed in 2 rounds* Type: Demon/Fiery Level: 44 Defense: 0 Health: 883/883 Special: Flame of Shame – Causes burned by 10, weakened and slowed-effects to the target. Drops: 1-3: Agni Bomb 4-6: 10 gold Note: Valefor’s attacks always hit the target and two opponents next in turn. Vapula the Wailer *Back row, ranged attacks* *Water-elemental attacks* *Immune to sealed* *Fragile for 2 rounds* *Blinded for 2 rounds* *Doomed in 2 rounds* Type: Demon/Aquatic Level: 48 Defense: 0+30 Health: 535/535 Ether: 30/30 Special I: Wave of Sadness – Causes 48 water-elemental damage while removing all positive effects regardless of row to all opponents at the cost of 10 ether. Used only if there’s ether left. Special II: Drown in Sorrow – Causes sudden death to self and the target. Used only if there’s no ether left. Drops: 1-3: Undine Dress (Max. Health +8, Max. Ether +8, absorb water; suitable to classes with ether; bodywear) 4-6: Aquamarine Zepar, the Knight of the Last Dawn *Rising Power* *Absorbs fire* *Immune to defense reduction, weakened, fragile and minimized* *Blinded for 2 rounds* *Doomed in 2 rounds* Type: Demon/Flying Level: 20 Defense: 20 Health: 1306/1306 Special: Rising Sun – Causes fire-elemental damage to self and the target equal to their combined levels. Drops: 1-2: Aeon Aegis (SP:10 multiplied by the number of battle in the quest (nullified after every quest), cannot be upgraded, shield) 3-6: Infernal Armor (SP:10, absorb fire; suitable to knights, dragoons, regulators, skirmishers and vindicators; bodywear) Note: Zepar’s Rising Power increases his level and defense according to the number of the current round x10. Party: Althior Emorith, The Dragonslayer (K-Nut) 36 years old male (undead) human Prophet *PARTY LEADER* Level 56 1/5 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended* *Immune to Petrified, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* *Encouraged* *Hastened* *Lucky* *Doomed in 2 rounds* *Light-elemental attacks for 3 rounds* Power: 91 (56+35) (Spellpower: 101 (56+35+10)) Defense: 17 (2+5+5+5) Health: 88/88 (5+56+15+1+1+10) Ether: 73/104 (5+56+15+10+10+4+2+2) Gold: 806+762+1526 Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Touch (Spellpower +10, Ether +10; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth, ice, and darkness- elemental damage and is immune to petrified; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Warlord’s Helmet (SP:5, healing through ether in a battle encourages targets as well, suitable to clerics and chi monks; headwear) Inventory: Weapons: Scorching Staff (WP:20, attacks and fire-elemental spells cause blinded; fire-elemental staff), Boon Rod (WP:22, healing is guaranteed to restore health at least equal to WP at the cost of 1 ether; suitable to clerics; staff), Doom Axe (WP:19, has 1/6 chance to cause doomed; axe) Artifacts: Black Hat (wearer is immune to cursed, grants Intimidation), Feathered Hat (Max. health +4; a consumable item named “feather” can be stored in the hat and used without spending a turn during battles, comes equipped with [Feather of Lithe]; headwear), Tin Helmet (immunity to confused and afraid, headwear), Lieutenant's Helm (SP:3, protects from fragile; headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Lens of Speed Reading (allows one scroll to be used per round in addition to a normal action, suitable for classes that have ether; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Sterile Gloves (protects from poisoned and bleeding; handwear), Magician's Gloves (+10 spellpower, suitable to mages; handwear) Spell Items: Ruby (Fire), Aquamarine (Water), Garnet (Earth), Sapphire (Wind), Opal (Ice), Topaz (Lightning), Emerald (Wood), Diamond (Light), Amethyst (Darkness), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), Geode Consumables: 3 Potions, 10 Grand Potions, Greater Potion (Restores 50 health to the target.), 6 Tonics, 4 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 9 Meads, 4 Smelling Salts, 3 Nostrums, Mulled Wine, Smoke Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), 2 Milks (restores 15 health and 15 ether upon consumption) Tools etc.: Bedroll, Pickaxe, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Sauce Pan (Tool; Can be used with a Potion, outside of battle, once per quest to restore full HP), Cornucopia (increases the holder's gold by 25% at the end of each quest), , Rare Metal (Value 750 gold) Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) 33 year old male human Rogue Thief Level 44 1/5 *Immune to all elements and doomed* *Steal 50% More Gold* *Kingpin: Permanently Lucky* *Permanently Nimble* *Triple Exp* *Encouraged* *Inspired* *Demon Repellent* *Light-elemental attacks for 3 rounds* Power: 64 (44+20) Defense: 20 ((4+6)x2) Health: 87/87 174/174 (7+43+20+6+6+5) Gold: 491 Equipment: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura while equipped, doubling the user's maximum health but drawing all attacks to them, lightning, fire, earth, wind, ice, light, darkness elemental dagger), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Order Imperial's Assassin Cowl (Immune to darkness, wearer is nimble, headwear; suitable for assassins, chi monks, infiltrators, rogue thieves, and paragons), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear.), Medal of Glory (Wearer earns triple experience; accessory), Inventory Weapons: Living Mythril Claws (WP: 30 74, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, daggers), Robust Shield (SP: 12, shield), Ball & Chain (WP:11, causes fast asleep -effect; whip), Spinning Bolas (WP: 5 deals Slowed, but the effect is removed when retrieved; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Bow of the Void (WP:10, each demon and ethereal enemy alive in the battle temporarily increases the WP by 1, longbow), Bloodied Poleaxe (WP:15, causes the bleeding by 5 -effect; halberd) Artifacts: Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers), Twitzle the Canary (Remedies poisoned when used on target, bird familiar), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone), Spider Demon’s Cowl (Protects from doomed and sudden death; backwear), Spell Items: Scroll of Tongues (Grants the user the Glossolalia Job Trait. Each casting lasts for a limited amount of time and costs 10 ether), Topaz, 2x Ruby, Amethyst, 2x Aquamarine, Archangel's Summonstone Consumables: Health Core, 2 Elixirs, 11 Grand Tonics, Greater Tonic (Restores 30 ether), 3 Ether Cores, 4 Remedies, Phoenix Essence, 3 Phoenix Incenses, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.), Nostrum, Smoke Bomb, 4 Venoms, Dirt Bomb, Fire Bomb,Water Bomb, Doomsday Bomb (Deals 99 damage to all enemies.), Neptune Bomb, Fearomone (Causes afraid-effect to all enemies for the duration of one battle; consumable), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), 6 Bones Tools/Treasure: Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope, Magic Shovel, 3 Mythril Shards Decamon Deck (36): Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Vampire Bat (Flying 3), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), 2x Thunderbird (Electric 4), x2 Death's Rose (Plant 4) Shedu (Rock 5), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Sandman (Ethereal 6), Woodwose (Plant 7), Tygurah (Electric 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9), Hydra (Aquatic 9) Archangel (summon, controlled by CMP) Mana: 240/340 Hybros (played by JimButcher) 55-year-old male imp Marauder Level 47 1/5 *Permanently Hastened**Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Enamored, Slowed, Minimized * *Absorbs all elements* *Steal 50% More Gold* *Overkill* *Triple Exp* *Encouraged* *Inspired* *Lucky* *Doomed in 2 rounds* *Light-elemental attacks for 3 rounds* Power: 62 & 80 (47+12+3) & (47+30+3) Power Bonus: +3 Defense: 3 Health: 78/78 156/156 (7+46+15+5+5) Gold: 8757 Equipment: Iustitia (WP:12, deals Blinded and Sealed; light- and earth-elemental; dagger), Mythril Zoot's Reaper (WP:30, deals Cursed and Poisoned by 7; longsword, suitable to Hybros), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), Overkill gloves (+1 gold for every point of damage done extra when defeating an enemy, handwear), Crystal Shoes (Immunity becomes Absorption, immune to Enamored, Slowed and Minimized; footwear), Nondescript Cape (SP:3, immune to Cursed; backwear), Medal of Glory (gain triple XP; accessory), Abilities: First Breath (Hybros may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd), Dragon's Heart Flame (Once per quest, Hybros may spend a round reviving a KO'd ally with full health. The ally will also receive the blessed and lucky effects) Inventory: Weapons: Sword of Ancestral Hatred (WP:50 1/4, deals Fragile, darkness-, fire-, wind-, and ice-elemental, gains 1/4 WP every kill made with it; longsword), Rumble Mace (WP:25, causes stunned; lightning-elemental mace), Hollow Dagger (WP:6, hollow [Nostrum], deals confused, water-elemental; dagger) Reaver’s Axe (WP:18, transfers all ether from the target to the user; axe), Heavy Flail (WP:5, deals Fragile; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Batarang (WP:13, darkness-elemental throwing weapon.), Demon Skull Club (WP:18, double damage against humanoids, club), Skirmisher's Shield (SP:10; shield), Demonic Shield (SP:25, absorbs darkness-elemental damage; will break if hit by a light-elemental attack or a holy opponent; cannot be used by paladins or vindicators; shield) Artifacts: Sterile Gloves (immune to Poisoned and Bleeding handwear),, Gauntlets of Recklessness (hits become mortal hits, adding lost health to the attack power; suitable to barbarians; handwear), Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators) Spell Items: Diamond Consumables: 20x Potion, 17x Grand Potion, 12x Health Core, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 10x Remedy, 4x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 4x Nostrum, 5x Mead, Soma, 3x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, Aeolus Bomb, Fog Bomb, Mystic Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy Others: Garnet, Bedroll, Shovel, Pickaxe, 2 Mythril Shards, Ancient Amber Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan Level 36 *Permanently Reinforced* *Immune to fragile and poisoned* *Negative Effects Last One Round* *Hastened* *Lucky* *Light-elemental attacks for 3 rounds* Power: 46 (36+8+2) Power Bonus: +2 Defense: 94 (6x7+5=47x2) Health: 74/74 (9+15+35+3+2+5+5) Gold: 0 Equipment: Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Deals *Bleeding 3*; Dual Strike; Staff), Cloak of the Grand Vizier (SP:6 multiplied by the number of party members; backwear), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Amulet of the Court (Negative effects last only one round on the wearer, accessory, suitable for anyone), Duke's Coat-of-Arms (SP: 5, Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear) Inventory: Weapons: Tyrant’s Maul (WP:28, causes hexed, hammer.), Glacial Mace (WP:12, has 1/2 chance to cause slowed; ice-elemental mace), Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Flying Cross (WP: 11; Darkness; Broomstick), Shredding Star (WP:13, removes all temporary effects from the target; mace), Quarterstaff (WP:4/8 against humanoids, staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the *Slowed* effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect, Mace) Artifacts: Bloody Skull Helmet (SP:3, heals wearer by the amount of health other combatants lose by bleeding at the end of each round; headwear.), The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect- ; user gains 10 gold from each conversion; suitable to Monk Pretzel only; accessory), White Ninja Cowl (Once per battle, the wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Horned Demon Hat (SP:5, Power +5, suitable to barbarians and beast warriors; headwear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Topaz, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening Consumables: 8 Potions, 16 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, 9 Remedies, Vaccine (Removes virus-effect; consumable.), 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 5 Phoenix Essences, 4 Meads, Smelling Salts, Nostrum, Soma, Mulled Wine, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, Plague Bomb (Causes 15 damage and poisoned by 15 -effect to all opponents when used.), 6 Bones, Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently), Grating Stone Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 51 4/5 *Immune to Sealed, Slowed, Bound, Confused, Burned, Fire, Wind, Water, Lightning and Earth* *Lucky* *Hastened* *Repel Demons* *Light-elemental attacks for 3 rounds* Power: 96 (51+45) Defense: 10 (3+2+5) Health: 70/70 (5+50+5+5+5) Ether: 71/80 (5+50+1+5+4+5+10) Gold: 263 Equipment: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fireward Helmet (SP:5, immune to fire and burned; headwear), Winged Sandals (Immune to bound and slowed, footwear), Phoenix Emblem (Automatically revives the user with one health if knocked out, once per battle, accessory) Inventory: Weapons: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Mythril Empyreal Staff (WP:28), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Obsidian Scimitar (WP:20, darkness-elemental longsword), Pongcanis Shield (SP: 7; Shield), Winter Shield (SP:10, absorb ice but take double damage from fire; shield) Artifacts: Demonic Pointy Hat (+13 maximum ether, -13 maximum health; suitable for suitable for mages, necromancers and weather mages; headwear), Coat Hanger (Allows for a second body wear; accessory), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Desert Cloak (immune to Fire; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Paper Doll (immune against Hexed, Accessory) Spell Items: Amethyst, 2 Emeralds, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring health equal to the level of the summoner at the cost of 5 Ether) Consumables: Potions (10), Grand Potions (4), Health Core, Tonics (9), Grand Tonics (4), Greater Tonic, Ether Cores (7), Remedies (10), Phoenix Essences (6), Phoenix Incenses (2), Mead (13), Smelling Salts (6), Nostrum (4), Ambrosia, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired) (2), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Rudra Bomb, Flash Bomb, Skeleton Decoys (2), Bones (17) Tools etc.: Pickaxe, Bedroll Byblos (NPC, controlled by K-Nut) 30 years old male Metasimian Scholar Level 33 *Arcane Wisdom* *Well-read* *Multilingual* *Speed Reading* *Light-elemental attacks for 3 rounds* Power: 66 (33+33) Defense: 5 Health: 48/48 (6+32+10) Ether: 7/51 (9+32+10) Gold: 250 Equipment: Pandemonicon (WP: equal to user's level; inflicts hexed on demons and doomed on humanoids; throwing weapon; suitable to Byblos only), Fanged Helm (SP:5, headwear), Wizened Robe (Max. Health +10, Max. Ether +10; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users) Inventory: Weapons: Clock Cog (WP:14; throwing weapon) Scrolls: Scroll of Arc Blindness, Scroll of Arc Frailty, Scroll of Arc Sleep, Scroll of Armor Sundering, Scroll of Blindness, Scroll of Confusion, Scroll of Disenchantment, Scroll of Elemental Aura, Scroll of Fire Armor, Scroll of Frailty, Scroll of Ice Armor, Scroll of Luck, Scroll of Minimizing, Scroll of Poisoning, Scroll of Sealing, Scroll of Sleep, Scroll of the Chasm, Scroll of Weakening Others: Ether Core, Pumpkin Bomb (Causes stunned-, poisoned by 1-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) Catnip Everdream (NPC, uncontrollable) 45 years old female human Hunter Level 50 *Natural Respite* *Favours demons* *Lucky* *Doomed in 2 rounds* *Light-elemental attacks for 3 rounds* Power: 70 (50+20) Health: 56/56 (50+6) Gold: 54 Equipment: Sandalphon (WP:20; light-elemental crossbow), Semyaza the Sycophant (Will be unleashed in battle with unknown effects if Catnip's health falls below a quarter; suitable to Catnip only and cannot be de-equipped; accessory) Inventory: -
Quintessa used a potion on Simon from the back row. "Do drink this, young man. You look worse for wear." She then turned to the others. "Let Us handle the healing this time, Our companions, for these foes look a bit too much for Us to handle."
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~A new quest has been posted on the Quest Board (#154 by Mencot)!~
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~THE CONTEST IS OFFICIALLY OVER!~ When the clock struck midnigth, Bookmark stretched his fingers. "Oh my, look how the time flies! It looks like we have been working all day with no rest. I want to thank all of you for your hard work. Master Byblos will be so proud of the work we've done when he gets back." WINNERS: QUALITY: Flipz with his incredibly in-depth article about dragons, their history and regional differences etc. It was an enjoyable read, highly informative and very well organized, too. Great job! QUANTITY: Wikiaterbrick Down for the sheer volume of new articles about his quests and NPCs. WDB's quests have always been tightly woven into the game world that we've all created together, with nods to other player's works sprinkled aroud, so it is important to have them be found in the Wiki as well. Here's to hoping other QMs find the time to record their creations into the Wiki some day too! As promised, each of you can add 5000 gold to your characters - split in any way you want - and each of your characters will get access to the Scholar job class upon Level 30. Congratulations, and a huge thank you to all of you who found the time to participate!
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"Hmm, an interesting piece of cloth... How about I give you 30 gold for it?"
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It's still coming up, right when I find the time to actually build the shop for the illustration.
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Sizing up her opponents, Quintessa decides that Cleaner 3 is a suitable target, so she attacks him from the back row.
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Heroica RPG - Quest#148: Once Upon a Time in Goetia
Sandy replied to Sandy's topic in The Heroica Archive
QM Note: You are correct, I totally ignored their other typings. I'll fix it now. -
Heroica RPG - Quest#148: Once Upon a Time in Goetia
Sandy replied to Sandy's topic in The Heroica Archive
QM Note: Just as a reminder, this is the current description of the Demon Repellent item: (Demons cannot attack the target directly for the duration of one battle or until the target is the last hero standing when consumed.) So those of you who used it will still be susceptible to AoE-damage etc. And just so it doesn't come as a surprise this time, if a Free Hit involves using an enemy's special instead of its normal attack, it is negated by the sealed-effect instead of blinded. Catnip glances at Atramor. "I was thinking about aiming for the head honcho, but I guess I'll play nice this time." Results of Round One of the Final Battle: >Byblos uses Scroll of Arc Frailty - Success (All enemies: fragile (unless immune); Byblos: -19 ether) >Byblos uses Scroll of Disenchantment - Success (Asmodeus: positive effects removed; Byblos: -5 ether) >Hybros uses Fog Bomb - (All enemies: 15 damage (30 if fragile) and blinded (unless immune)) >Hybros (SoAH & Iustitia) vs. Astaroth (twice) - Shield (Slice and Dice - Astaroth: 951 health-((50+12=62x3=186)+50=236x4=944 dmg)=7 health) >Atramor (Pheles Kris) uses Demon Repellent on himself - (Atramor: Aura) Pretzel vs. Sitri (twice) - Special Damage/Hit (Sitri: 772+30 SP-(46x16/2=368+368=736 dmg)=66 health+bleeding by 3) Pretzel vs. Phenex (twice) - Hit/Hit (Phenex: 645 health+30 SP-(46x16/2=368+368=736 dmg)=0) >Catnip vs. Furcas - Critical Hit (Furcas: 813 health+35 SP-(70+20=90x12=1080 dmg)=0 health) >Namyrra uses Soul Cage - (All combatants: doomed (unless immune) >Namyrra uses Demon Repellent on herself >Althior (Light) vs. Malphas - Aimed Spell/Aimed Spell (Malphas: 573 health+30 SP-(45x8=360 dmg)=243 health; Althior: -1 ether) >Althior (Light) vs. Halphas - Spell/Aimed Spell (Halphas: 944 health+30 SP-(101x8=808 dmg)=166 health; Althior: -1 ether) Naberius - Free Hit on Byblos, Hybros & Atramor (no effect) Althior: Transcended (+1 ether) Phenex: Bleeding by 3 Sitri: Bleeding by 3 The heroes start by debilitating most of the demons. Pretzel and Catnip even manages to take out one each. Namyrra acts out of despair and dooms almost everyone in the castle. Atramor's aura activates and draws in the remaining attacks. 21 enemies remain. Enemies: Solomon *Summoning: ready in 4 rounds* Note: Solomon cannot be targeted by anything until all demons are defeated. Asmodeus, the Demon Prince of Ill Prophecy *Immune to sealed, minimized, petrified, doomed and sudden death* *Negative effects only last for 1 round* *Fragile for 1 round* *Blinded for 1 round* Type: Demon Level: 60 Defense: 60 Health: 2106/2106 Special I: # of Swords – Causes 60 damage regardless of defense to random opponents 1-10 times. Special II: # of Rods – Causes 60 random elemental damage regardless of row to random opponents 1-10 times. Special III: # of Cups – Restores 60 health to random allies 1-10 times. Special IV: # of Pentacles – Causes lucky-effect to allies and jinxed-effect to opponents randomly 1-10 times. Drops: Helmet of Asmodeus (Makes SP randomly fluctuate between either 0 or 60 each round regardless of other equipment; suitable to knights, dragoons, regulators, skirmishers and vindicators; headwear), Sword of Asmodeus (Power +6 but max. health -6 when merged into an artifact at a smithy.), Rod of Asmodeus (Spellpower +6 but max. ether -6 when merged into an artifact at a smithy.), Cup of Asmodeus (Max. health +6 but power -6 when merged into an artifact at a smithy.), Pentacle of Asmodeus (Max. ether +6 but spellpower -6 when merged into an artifact at a smithy.) Note: Specials are used randomly. Amduscias, the Demon of Thunder *Back Row* *Lightning-elemental attacks* *Immune to sealed* *Fragile for 3 rounds* *Blinded for 3 rounds* *Doomed in 3 rounds* Type: Demon/Electric Level: 48 Defense: 0+30 Health: 873/873 Ether: 7/7 Special I: Stormfront – Changes weather to “electrified” (doubles lightning, halves water) at the cost of 1 ether. Used if weather is not electrified and there is enough ether. Special II: Lightning Show – Causes 20 lightning-elemental damage and the blinded-effect regardless of row to random opponents 12 times at the cost of 2 ether. Used if weather is electrified and there is enough ether. Special III: Regeneration – Restores full health and ether to Amduscias. Used if ether is at zero. Drops: 1-2: Thunder Edge (WP:17, causes blinded, lightning-elemental greatsword) 3-6: Rudra Bomb (100 lightning-elemental damage to all opponents) Astaroth the Torturer *Dual Hit* *Immune to blinded, sealed, slowed, petrified, minimized, doomed and sudden death* *Fragile for 3 rounds* Type: Demon Level: 55 Defense: 0 Health: 7/981 Special: Unending Torment – Causes stunned, blinded, sealed, confused, poisoned by 10, bleeding by 10, weakened, fragile and slowed effects to the target. Drops: 1-3: Heaven & Hell (WP:25, dual hit, light- and darkness-elemental whip) 4-6: Tiger Balm Note: Astaroth’s attacks always damage the target and the opponent next in turn. Barbatos the Archon *Immune to sealed, petrified, doomed and sudden death* *Fragile for 3 rounds* *Blinded for 3 rounds* Type: Demon/Ancient Level: 32 Defense: 30 Health: 906/906 Special: Accursed Arms – Halves the WP and SP values of all of the target’s equipped equipment (rounded up) until the end of the battle. Drops: 1: Adamantine Staff (WP:50, can be transformed into an Adamantite Ore at a smithy for 500 gold; staff) 2-6: Crown (Worth 300 gold.) Beleth, the Evil Emperor *Immune to hexed, enamored, petrified, doomed and sudden death* *Fragile for 3 rounds* *Blinded for 3 rounds* Type: Demon Level: 50 Defense: 50 Health: 555/555 Special: Reign of Evil – Makes all allies inspired, doubling their current and maximum health. Drops: 1-2: Imperial Halberd (WP:25, each successful hit gives 5 gold to the wielder; halberd) 3-6: Crown (Worth 300 gold.) Forneus the Monstrous *Immune to afraid, confused, weakened, fragile and hexed* *Blinded for 3 rounds* *Doomed in 3 rounds* Type: Demon/Aquatic Level: 51 Defense: 0 Health: 1191/1206 Special: Monstrosity – Causes 102 damage with afraid and weakened effects to the target. Drops: Kraken Fang (Grants hastened- and reinforced-effects when consumed.) Halphas the Gargoyle General *Back row* *Row Guard* *Immune to earth, wind, petrified and doomed* *Fragile for 3 rounds* *Blinded for 3 rounds* Type: Demon/Rock/Flying Level: 60 Defense: 30 Health: 166/944 Special: Switch Rows – Halphas switches the row he fights in. Drops: 1-2: Gorgonstone (Causes petrified to the target when consumed.) 3-6: 30 gold Note: Halphas’ Row Guard increases the defense of all allies in the same row he fights in equal to his own defense. Ipos the Flayer *Immune to doomed and sudden death* *Fragile for 3 rounds* *Blinded for 3 rounds* Type: Demon Level: 56 Defense: 0 Health: 982/1012 Special: Skin Alive – Drops the target’s health to 1 and causes weakened- and fragile-effects. Drops: Bone Saw (WP:17, causes weakened and fragile to humanoids, beasts, vermin and flying enemies; longsword) Malphas, the Blinder of Eyes *Back row, ranged attacks that cause blinded* *Immune to blinded, sealed, slowed and enamored* *Fragile for 3 rounds* *Doomed in 3 rounds* Type: Demon Level: 34 Defense: 0+30 Health: 243/573 Special: Bullseye – Causes 34 damage regardless of defense and blinded-effect to the target. If the target is immune to blinded, the damage is doubled. Drops: 1-3: Demonic Composite Bow (WP:17, causes blinded, ignores SP; bow) 4-6: 15 gold Marchosias the Impaler *Attacks pierce defense* *Immune to stunned, weakened, fragile and slowed* *Blinded for 3 rounds* *Doomed in 3 rounds* Type: Demon Level: 42 Defense: 60 Health: 789/789 Special: Spike Defense – Anyone who attacks Marchosias is damaged equal to his defense for the next three rounds. Drops: 1-3: Tusk Shield (SP:10, enemies that hit the user are damaged equal to the shield’s SP; shield) 4-6: Impaler (WP:21, pierces defense; halberd) Naberius the Three-Headed *Triple Strike* *Immune to stunned, blinded and slowed* *Fragile for 3 rounds* *Doomed in 3 rounds* Type: Demon/Icy Level: 33 Defense: 0 Health (Left Head): 870/900 Health (Middle Head): 870/900 Health (Right Head): 870/900 Special: Snowball Fight – Replaces all elements in opponents’ weapons with ice-element until the end of the next round. Drops: Stella Polaris (Grants immunity to ice and doubles spellpower of ice-elemental spells; accessory) Note: Naberius’ attacks always damage the target and 0-2 opponents next in turn, according to the number living heads. All heads must be defeated to vanquish Naberius. When attacking, the targeted head has to be announced. Oriax the Manipulator *Immune to asleep, sealed, confused, hexed and enamored* *Fragile for 3 rounds* *Blinded for 3 rounds* *Doomed in 3 rounds* Type: Demon Level: 40 Defense: 0 Health: 718/748 Special: Brain Drill – Reduces the target’s ether to zero and causes hexed-effect. Restores health to Oriax equal to the depleted ether. Drops: Brain Drill (WP:20, damages the target’s ether as well; suitable to all classes) Paimon the Puppet Master *Back Row* *Dual Strike* *Immune to sealed and jinxed* *Fragile for 3 rounds* *Blinded for 3 rounds* *Doomed in 3 rounds* Type: Demon Level: 30 Defense: 0+30 Health: 688/688 Special I: Abalam – Changes the mood of the battle to “comedic”, making heroes’ healing attempts guaranteed but attacks having 1/2 chance to miss. Special II: Beball - Changes the mood of the battle to “tragic”, making heroes’ healing attempts fail but attacks succeed. Special III: Duel of Kings – Causes confused-effect to all opponents. Restores the mood of the battle to normal. Drops: Crown (Worth 300 gold) Notes: Specials are used in order. Paimon’s attacks always hit the target and the opponent next in turn. Sallos, the Corrupt Judge *Immune to jinxed, petrified, doomed and sudden death* *Lucky* *Fragile for 3 rounds* *Blinded for 3 rounds* Type: Demon Level: 29 Defense: 0 Health: 562/592 Special: Sentence – The target loses 500 gold. If the target doesn’t have that much gold, it is doomed instead. Drops: 500 gold Seere, the Dark Lord *Darkness-elemental attacks* *Immune to light, doomed and sudden death* *Fragile for 3 rounds* *Blinded for 3 rounds* Type: Demon/Dark Level: 99 Defense: 0 Health: 969/999 Special: Absolute Darkness – Causes 999 darkness-elemental damage to the target. If the target is immune to darkness, the special is directed to the next opponent in turn that isn’t. Drops: Amethyst Sitri the Enchantress *Back Row* *Immune to asleep, stunned, sealed, enamored, slowed and petrified* *Fragile for 3 rounds* *Blinded for 3 rounds* *Doomed in 3 rounds* *Bleeding by 3* Type: Demon/Beast Level: 24 Defense: 0+30 Health: 66/772 Special I: Azazot’s Anthem – Restores 500 health to all allies. Special II: Siren’s Song – Causes enamored-effect to all opponents. Special III: Demon’s Dirge – Revives a fallen ally with full health and no drops. Drops: Demon’s Fiddle (WP:12, causes enamored and cursed; instrument) Note: Specials are used randomly. Uses Azazot’s Anthem as a Free Hit. Stolas the Mentor *Back row* *Immune to sealed, confused, hexed and enamored* *Transcended* *Fragile for 3 rounds* *Blinded for 3 rounds* *Doomed in 3 rounds* Type: Demon/Flying Level: 31 Defense: 0+30 Health: 550/550 Ether: 100/100 Special: Open Library – Stolas uses 5 random scrolls from the opponents’ inventories against random opponents that are not immune to the respective effects (positive effects are used on Stolas). If Stolas’s ether is zero, nothing happens. Drops: Scholar’s Codex (Makes scrolls deal non-elemental damage equal to the user’s level when successfully used, but also cost 1 ether more; suitable to scholars only; accessory) Valefor, the Burning Shame *Triple Strike* *Fire-elemental attacks* *Immune to burned, weakened and slowed* *Fragile for 3 rounds* *Blinded for 3 rounds* *Doomed in 3 rounds* Type: Demon/Fiery Level: 44 Defense: 0 Health: 853/883 Special: Flame of Shame – Causes burned by 10, weakened and slowed-effects to the target. Drops: 1-3: Agni Bomb 4-6: 10 gold Note: Valefor’s attacks always hit the target and two opponents next in turn. Vapula the Wailer *Back row, ranged attacks* *Water-elemental attacks* *Immune to sealed* *Fragile for 3 rounds* *Blinded for 3 rounds* *Doomed in 3 rounds* Type: Demon/Aquatic Level: 48 Defense: 0+30 Health: 535/535 Ether: 30/30 Special I: Wave of Sadness – Causes 48 water-elemental damage while removing all positive effects regardless of row to all opponents at the cost of 10 ether. Used only if there’s ether left. Special II: Drown in Sorrow – Causes sudden death to self and the target. Used only if there’s no ether left. Drops: 1-3: Undine Dress (Max. Health +8, Max. Ether +8, absorb water; suitable to classes with ether; bodywear) 4-6: Aquamarine Zepar, the Knight of the Last Dawn *Rising Power* *Absorbs fire* *Immune to defense reduction, weakened, fragile and minimized* *Blinded for 3 rounds* *Doomed in 3 rounds* Type: Demon/Flying Level: 20 Defense: 20 Health: 1301/1306 Special: Rising Sun – Causes fire-elemental damage to self and the target equal to their combined levels. Drops: 1-2: Aeon Aegis (SP:10 multiplied by the number of battle in the quest (nullified after every quest), cannot be upgraded, shield) 3-6: Infernal Armor (SP:10, absorb fire; suitable to knights, dragoons, regulators, skirmishers and vindicators; bodywear) Note: Zepar’s Rising Power increases his level and defense according to the number of the current round x10. Party: Althior Emorith, The Dragonslayer (K-Nut) 36 years old male (undead) human Prophet *PARTY LEADER* Level 56 1/5 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended* *Immune to Petrified, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* *Encouraged* *Hastened* *Lucky* *Doomed in 3 rounds* Power: 91 (56+35) (Spellpower: 101 (56+35+10)) Defense: 17 (2+5+5+5) Health: 88/88 (5+56+15+1+1+10) Ether: 73/104 (5+56+15+10+10+4+2+2) Gold: 806+762+1526 Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Touch (Spellpower +10, Ether +10; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth, ice, and darkness- elemental damage and is immune to petrified; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Warlord’s Helmet (SP:5, healing through ether in a battle encourages targets as well, suitable to clerics and chi monks; headwear) Inventory: Weapons: Scorching Staff (WP:20, attacks and fire-elemental spells cause blinded; fire-elemental staff), Boon Rod (WP:22, healing is guaranteed to restore health at least equal to WP at the cost of 1 ether; suitable to clerics; staff), Doom Axe (WP:19, has 1/6 chance to cause doomed; axe) Artifacts: Black Hat (wearer is immune to cursed, grants Intimidation), Feathered Hat (Max. health +4; a consumable item named “feather” can be stored in the hat and used without spending a turn during battles, comes equipped with [Feather of Lithe]; headwear), Tin Helmet (immunity to confused and afraid, headwear), Lieutenant's Helm (SP:3, protects from fragile; headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Lens of Speed Reading (allows one scroll to be used per round in addition to a normal action, suitable for classes that have ether; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Sterile Gloves (protects from poisoned and bleeding; handwear), Magician's Gloves (+10 spellpower, suitable to mages; handwear) Spell Items: Ruby (Fire), Aquamarine (Water), Garnet (Earth), Sapphire (Wind), Opal (Ice), Topaz (Lightning), Emerald (Wood), Diamond (Light), Amethyst (Darkness), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), Geode Consumables: 3 Potions, 10 Grand Potions, Greater Potion (Restores 50 health to the target.), 6 Tonics, 4 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 9 Meads, 4 Smelling Salts, 3 Nostrums, Mulled Wine, Smoke Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), 2 Milks (restores 15 health and 15 ether upon consumption) Tools etc.: Bedroll, Pickaxe, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Sauce Pan (Tool; Can be used with a Potion, outside of battle, once per quest to restore full HP), Cornucopia (increases the holder's gold by 25% at the end of each quest), , Rare Metal (Value 750 gold) Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) 33 year old male human Rogue Thief Level 44 1/5 *Immune to all elements and doomed* *Steal 50% More Gold* *Kingpin: Permanently Lucky* *Permanently Nimble* *Triple Exp* *Encouraged* *Inspired* *Demon Repellent* *AURA* Power: 64 (44+20) Defense: 20 ((4+6)x2) Health: 87/87 174/174 348/348 (7+43+20+6+6+5) Gold: 491 Equipment: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura while equipped, doubling the user's maximum health but drawing all attacks to them, lightning, fire, earth, wind, ice, light, darkness elemental dagger), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Order Imperial's Assassin Cowl (Immune to darkness, wearer is nimble, headwear; suitable for assassins, chi monks, infiltrators, rogue thieves, and paragons), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear.), Medal of Glory (Wearer earns triple experience; accessory), Inventory Weapons: Living Mythril Claws (WP: 30 74, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, daggers), Robust Shield (SP: 12, shield), Ball & Chain (WP:11, causes fast asleep -effect; whip), Spinning Bolas (WP: 5 deals Slowed, but the effect is removed when retrieved; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Bow of the Void (WP:10, each demon and ethereal enemy alive in the battle temporarily increases the WP by 1, longbow), Bloodied Poleaxe (WP:15, causes the bleeding by 5 -effect; halberd) Artifacts: Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers), Twitzle the Canary (Remedies poisoned when used on target, bird familiar), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone), Spider Demon’s Cowl (Protects from doomed and sudden death; backwear), Spell Items: Scroll of Tongues (Grants the user the Glossolalia Job Trait. Each casting lasts for a limited amount of time and costs 10 ether), Topaz, 2x Ruby, Amethyst, 2x Aquamarine, Archangel's Summonstone Consumables: Health Core, 2 Elixirs, 11 Grand Tonics, Greater Tonic (Restores 30 ether), 3 Ether Cores, 4 Remedies, Phoenix Essence, 3 Phoenix Incenses, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.), Nostrum, Smoke Bomb, 4 Venoms, Dirt Bomb, Fire Bomb,Water Bomb, Doomsday Bomb (Deals 99 damage to all enemies.), Neptune Bomb, Fearomone (Causes afraid-effect to all enemies for the duration of one battle; consumable), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), 6 Bones Tools/Treasure: Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope, Magic Shovel, 3 Mythril Shards Decamon Deck (36): Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Vampire Bat (Flying 3), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), 2x Thunderbird (Electric 4), x2 Death's Rose (Plant 4) Shedu (Rock 5), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Sandman (Ethereal 6), Woodwose (Plant 7), Tygurah (Electric 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9), Hydra (Aquatic 9) Hybros (played by JimButcher) 55-year-old male imp Marauder Level 47 1/5 *Permanently Hastened**Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Enamored, Slowed, Minimized * *Absorbs all elements* *Steal 50% More Gold* *Overkill* *Triple Exp* *Encouraged* *Inspired* *Doomed in 3 rounds* Power: 83 & 62 (50+30+3) & (47+12+3) Power Bonus: +3 Defense: 3 Health: 78/78 156/156 (7+46+15+5+5) Gold: 5410 Equipment: Sword of Ancestral Hatred (WP:50 1/4, deals Fragile, darkness-, fire-, wind-, and ice-elemental, gains 1/4 WP every kill made with it; longsword), Iustitia (WP:12, deals Blinded and Sealed; light- and earth-elemental; dagger),Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), Overkill gloves (+1 gold for every point of damage done extra when defeating an enemy, handwear), Crystal Shoes (Immunity becomes Absorption, immune to Enamored, Slowed and Minimized; footwear), Nondescript Cape (SP:3, immune to Cursed; backwear), Medal of Glory (gain triple XP; accessory), Abilities: First Breath (Hybros may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd), Dragon's Heart Flame (Once per quest, Hybros may spend a round reviving a KO'd ally with full health. The ally will also receive the blessed and lucky effects) Inventory: Weapons: Mythril Zoot's Reaper (WP:30, deals Cursed and Poisoned by 7; longsword, suitable to Hybros), Rumble Mace (WP:25, causes stunned; lightning-elemental mace), Hollow Dagger (WP:6, hollow [Nostrum], deals confused, water-elemental; dagger) Reaver’s Axe (WP:18, transfers all ether from the target to the user; axe), Heavy Flail (WP:5, deals Fragile; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Batarang (WP:13, darkness-elemental throwing weapon.), Demon Skull Club (WP:18, double damage against humanoids, club), Skirmisher's Shield (SP:10; shield), Demonic Shield (SP:25, absorbs darkness-elemental damage; will break if hit by a light-elemental attack or a holy opponent; cannot be used by paladins or vindicators; shield) Artifacts: Sterile Gloves (immune to Poisoned and Bleeding handwear),, Gauntlets of Recklessness (hits become mortal hits, adding lost health to the attack power; suitable to barbarians; handwear), Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators) Spell Items: Diamond Consumables: 20x Potion, 17x Grand Potion, 13x Health Core, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 10x Remedy, 4x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 4x Nostrum, 5x Mead, Soma, 3x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, Aeolus Bomb, Fog Bomb, Mystic Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy Others: Garnet, Bedroll, Shovel, Pickaxe, 2 Mythril Shards, Ancient Amber Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan Level 36 *Permanently Reinforced* *Immune to fragile and poisoned* *Negative Effects Last One Round* *Hastened* *Lucky* *Doomed in 1 round* Power: 46 (36+8+2) Power Bonus: +2 Defense: 94 (6x7+5=47x2) Health: 74/74 (9+15+35+3+2+5+5) Gold: 0 Equipment: Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Deals *Bleeding 3*; Dual Strike; Staff), Cloak of the Grand Vizier (SP:6 multiplied by the number of party members; backwear), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Amulet of the Court (Negative effects last only one round on the wearer, accessory, suitable for anyone), Duke's Coat-of-Arms (SP: 5, Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear) Inventory: Weapons: Tyrant’s Maul (WP:28, causes hexed, hammer.), Glacial Mace (WP:12, has 1/2 chance to cause slowed; ice-elemental mace), Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Flying Cross (WP: 11; Darkness; Broomstick), Shredding Star (WP:13, removes all temporary effects from the target; mace), Quarterstaff (WP:4/8 against humanoids, staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the *Slowed* effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect, Mace) Artifacts: Bloody Skull Helmet (SP:3, heals wearer by the amount of health other combatants lose by bleeding at the end of each round; headwear.), The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect- ; user gains 10 gold from each conversion; suitable to Monk Pretzel only; accessory), White Ninja Cowl (Once per battle, the wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Horned Demon Hat (SP:5, Power +5, suitable to barbarians and beast warriors; headwear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Topaz, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening Consumables: 8 Potions, 16 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, 10 Remedies, Vaccine (Removes virus-effect; consumable.), 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 5 Phoenix Essences, 4 Meads, Smelling Salts, Nostrum, Soma, Mulled Wine, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, Plague Bomb (Causes 15 damage and poisoned by 15 -effect to all opponents when used.), 6 Bones, Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently), Grating Stone Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 51 4/5 *Immune to Sealed, Slowed, Bound, Confused, Burned, Fire, Wind, Water, Lightning and Earth* *Lucky* *Hastened* *Repel Demons* *Doomed in 3 rounds* Power: 96 (51+45) Defense: 10 (3+2+5) Health: 70/70 (5+50+5+5+5) Ether: 71/80 (5+50+1+5+4+5+10) Gold: 263 Equipment: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fireward Helmet (SP:5, immune to fire and burned; headwear), Winged Sandals (Immune to bound and slowed, footwear), Phoenix Emblem (Automatically revives the user with one health if knocked out, once per battle, accessory) Inventory: Weapons: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Mythril Empyreal Staff (WP:28), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Obsidian Scimitar (WP:20, darkness-elemental longsword), Pongcanis Shield (SP: 7; Shield), Winter Shield (SP:10, absorb ice but take double damage from fire; shield) Artifacts: Demonic Pointy Hat (+13 maximum ether, -13 maximum health; suitable for suitable for mages, necromancers and weather mages; headwear), Coat Hanger (Allows for a second body wear; accessory), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Desert Cloak (immune to Fire; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Paper Doll (immune against Hexed, Accessory) Spell Items: Amethyst, 2 Emeralds, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring health equal to the level of the summoner at the cost of 5 Ether) Consumables: Potions (10), Grand Potions (4), Health Core, Tonics (9), Grand Tonics (4), Greater Tonic, Ether Cores (7), Remedies (12), Phoenix Essences (6), Phoenix Incenses (2), Mead (13), Smelling Salts (6), Nostrum (4), Ambrosia, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired) (2), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Rudra Bomb, Flash Bomb, Skeleton Decoys (2), Bones (17) Tools etc.: Pickaxe, Bedroll Byblos (NPC, controlled by K-Nut) 30 years old male Metasimian Scholar Level 33 *Arcane Wisdom* *Well-read* *Multilingual* *Speed Reading* *Doomed in 3 rounds* Power: 66 (33+33) Defense: 5 Health: 48/48 (6+32+10) Ether: 27/51 (9+32+10) Gold: 250 Equipment: Pandemonicon (WP: equal to user's level; inflicts hexed on demons and doomed on humanoids; throwing weapon; suitable to Byblos only), Fanged Helm (SP:5, headwear), Wizened Robe (Max. Health +10, Max. Ether +10; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users) Inventory: Weapons: Clock Cog (WP:14; throwing weapon) Scrolls: Scroll of Arc Blindness, Scroll of Arc Frailty, Scroll of Arc Sleep, Scroll of Armor Sundering, Scroll of Blindness, Scroll of Confusion, Scroll of Disenchantment, Scroll of Elemental Aura, Scroll of Fire Armor, Scroll of Frailty, Scroll of Ice Armor, Scroll of Luck, Scroll of Minimizing, Scroll of Poisoning, Scroll of Sealing, Scroll of Sleep, Scroll of the Chasm, Scroll of Weakening Others: Ether Core, Pumpkin Bomb (Causes stunned-, poisoned by 1-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) Catnip Everdream (NPC, uncontrollable) 45 years old female human Hunter Level 50 *Natural Respite* *Favours demons* *Doomed in 3 rounds* Power: 70 (50+20) Health: 56/56 (50+6) Gold: 54 Equipment: Sandalphon (WP:20; light-elemental crossbow), Semyaza the Sycophant (Will be unleashed in battle with unknown effects if Catnip's health falls below a quarter; suitable to Catnip only and cannot be de-equipped; accessory) Inventory: -
~The Fields of Glory are open for sign-ups again!~
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Heroica RPG - Quest#148: Once Upon a Time in Goetia
Sandy replied to Sandy's topic in The Heroica Archive
QM Note: I have added your lottery prizes to your inventories. This is it, guys. The final battle of the quest, and perhaps the last battle I will ever host. Let's make this one to remember! Once everyone had gotten their preparations complete, Catnip nodded to the party grimly and led them back to the marquis's castle. It was eerily quiet until they reached the ballroom where the demons had trapped them before. This time the man in the wide-brimmed hat was there too, speaking to the demon horde with the fiery-eyed falcon perched on his other hand and a copy of the Pandemonicon in the other. "Solomon!" "So, you got out of the dungeon, my beloved. And I see you brought friends." The man measured the party with his eyes. The eyes were not those of a fully sane person, but instead darted back and forth frantically. "All love we once had is long dead. As should you be." "Master! These mortals dare to insult you! Can we just eat their souls now?" "Be my guest, Asmodeus. But I believe you will find they will not go down as easy as you think. I think it is time to summon your empress from her long slumber. Keep them away from me in the meantime." The falcon screamed and flapped her wings as Solomon opened his Pandemonicon. The man's eyes began to shine and foreign words of some lost language spilled from his lips. The demons then poured around him and surrounded the heroes, hissing and yelling and laughing maniacally. "It is dessert time!" PREPARE FOR THE FINAL BATTLE! Enemies: Solomon *Summoning: ready in 5 rounds* Note: Solomon cannot be targeted until all demons are defeated. Asmodeus, the Demon Prince of Ill Prophecy *Immune to sealed, minimized, petrified, doomed and sudden death* *Negative effects only last for 1 round* *Lucky* Type: Demon Level: 60 Defense: 60 Health: 2106/2106 Special I: # of Swords – Causes 60 damage regardless of defense to random opponents 1-10 times. Special II: # of Rods – Causes 60 random elemental damage regardless of row to random opponents 1-10 times. Special III: # of Cups – Restores 60 health to random allies 1-10 times. Special IV: # of Pentacles – Causes lucky-effect to allies and jinxed-effect to opponents randomly 1-10 times. Drops: Helmet of Asmodeus (Makes SP randomly fluctuate between either 0 or 60 each round regardless of other equipment; suitable to knights, dragoons, regulators, skirmishers and vindicators; headwear), Sword of Asmodeus (Power +6 but max. health -6 when merged into an artifact at a smithy.), Rod of Asmodeus (Spellpower +6 but max. ether -6 when merged into an artifact at a smithy.), Cup of Asmodeus (Max. health +6 but power -6 when merged into an artifact at a smithy.), Pentacle of Asmodeus (Max. ether +6 but spellpower -6 when merged into an artifact at a smithy.) Note: Specials are used randomly. Amduscias, the Demon of Thunder *Back Row* *Lightning-elemental attacks* *Immune to sealed* Type: Demon/Electric Level: 48 Defense: 0+30 Health: 873/873 Ether: 7/7 Special I: Stormfront – Changes weather to “electrified” (doubles lightning, halves water) at the cost of 1 ether. Used if weather is not electrified and there is enough ether. Special II: Lightning Show – Causes 20 lightning-elemental damage and the blinded-effect regardless of row to random opponents 12 times at the cost of 2 ether. Used if weather is electrified and there is enough ether. Special III: Regeneration – Restores full health and ether to Amduscias. Used if ether is at zero. Drops: 1-2: Thunder Edge (WP:17, causes blinded, lightning-elemental greatsword) 3-6: Rudra Bomb (100 lightning-elemental damage to all opponents) Astaroth the Torturer *Dual Hit* *Immune to blinded, sealed, slowed, petrified, minimized, doomed and sudden death* Type: Demon Level: 55 Defense: 0 Health: 981/981 Special: Unending Torment – Causes stunned, blinded, sealed, confused, poisoned by 10, bleeding by 10, weakened, fragile and slowed effects to the target. Drops: 1-3: Heaven & Hell (WP:25, dual hit, light- and darkness-elemental whip) 4-6: Tiger Balm Note: Astaroth’s attacks always damage the target and the opponent next in turn. Barbatos the Archon *Immune to sealed, petrified, doomed and sudden death* Type: Demon/Ancient Level: 32 Defense: 30 Health: 906/906 Special: Accursed Arms – Halves the WP and SP values of all of the target’s equipped equipment (rounded up) until the end of the battle. Drops: 1: Adamantine Staff (WP:50, can be transformed into an Adamantite Ore at a smithy for 500 gold; staff) 2-6: Crown (Worth 300 gold.) Beleth, the Evil Emperor *Immune to hexed, enamored, petrified, doomed and sudden death* Type: Demon Level: 50 Defense: 50 Health: 555/555 Special: Reign of Evil – Makes all allies inspired, doubling their current and maximum health. Drops: 1-2: Imperial Halberd (WP:25, each successful hit gives 5 gold to the wielder; halberd) 3-6: Crown (Worth 300 gold.) Forneus the Monstrous *Immune to afraid, confused, weakened, fragile and hexed* Type: Demon/Aquatic Level: 51 Defense: 0 Health: 1206/1206 Special: Monstrosity – Causes 102 damage with afraid and weakened effects to the target. Drops: Kraken Fang (Grants hastened- and reinforced-effects when consumed.) Furcas, the Disgraced Shogun *Immune to physical damage, asleep, blinded, confused, hexed and enamored* Type: Demon/Mechanical Level: 47 Defense: 35 Health: 813/813 Special: Pride Regained – Transfers 50 health and all temporary positive effects from the target to self. Drops: 1-3: Bright Polish (SP +1 to one shield or artifact with SP upon use.) 4-6: 40 gold Halphas the Gargoyle General *Back row* *Row Guard* *Immune to earth, wind, petrified and doomed* Type: Demon/Rock/Flying Level: 60 Defense: 30 Health: 944/944 Special: Switch Rows – Halphas switches the row he fights in. Drops: 1-2: Gorgonstone (Causes petrified to the target when consumed.) 3-6: 30 gold Note: Halphas’ Row Guard increases the defense of all allies in the same row he fights in equal to his own defense. Ipos the Flayer *Immune to doomed and sudden death* Type: Demon Level: 56 Defense: 0 Health: 1012/1012 Special: Skin Alive – Drops the target’s health to 1 and causes weakened- and fragile-effects. Drops: Bone Saw (WP:17, causes weakened and fragile to humanoids, beasts, vermin and flying enemies; longsword) Malphas, the Blinder of Eyes *Back row, ranged attacks that cause blinded* *Immune to blinded, sealed, slowed and enamored* Type: Demon Level: 34 Defense: 0+30 Health: 573/573 Special: Bullseye – Causes 34 damage regardless of defense and blinded-effect to the target. If the target is immune to blinded, the damage is doubled. Drops: 1-3: Demonic Composite Bow (WP:17, causes blinded, ignores SP; bow) 4-6: 15 gold Marchosias the Impaler *Attacks pierce defense* *Immune to stunned, weakened, fragile and slowed* Type: Demon Level: 42 Defense: 60 Health: 789/789 Special: Spike Defense – Anyone who attacks Marchosias is damaged equal to his defense for the next three rounds. Drops: 1-3: Tusk Shield (SP:10, enemies that hit the user are damaged equal to the shield’s SP; shield) 4-6: Impaler (WP:21, pierces defense; halberd) Naberius the Three-Headed *Triple Strike* *Immune to stunned, blinded and slowed* Type: Demon/Icy Level: 33 Defense: 0 Health (Left Head): 900/900 Health (Middle Head): 900/900 Health (Right Head): 900/900 Special: Snowball Fight – Replaces all elements in opponents’ weapons with ice-element until the end of the next round. Drops: Stella Polaris (Grants immunity to ice and doubles spellpower of ice-elemental spells; accessory) Note: Naberius’ attacks always damage the target and 0-2 opponents next in turn, according to the number living heads. All heads must be defeated to vanquish Naberius. When attacking, the targeted head has to be announced. Oriax the Manipulator *Immune to asleep, sealed, confused, hexed and enamored* Type: Demon Level: 40 Defense: 0 Health: 748/748 Special: Brain Drill – Reduces the target’s ether to zero and causes hexed-effect. Restores health to Oriax equal to the depleted ether. Drops: Brain Drill (WP:20, damages the target’s ether as well; suitable to all classes) Paimon the Puppet Master *Back Row* *Dual Strike* *Immune to sealed and jinxed* Type: Demon Level: 30 Defense: 0+30 Health: 688/688 Special I: Abalam – Changes the mood of the battle to “comedic”, making heroes’ healing attempts guaranteed but attacks having 1/2 chance to miss. Special II: Beball - Changes the mood of the battle to “tragic”, making heroes’ healing attempts fail but attacks succeed. Special III: Duel of Kings – Causes confused-effect to all opponents. Restores the mood of the battle to normal. Drops: Crown (Worth 300 gold) Notes: Specials are used in order. Paimon’s attacks always hit the target and the opponent next in turn. Phenex, the Fallen Firebird *Back Row* *Fire-elemental attacks* *Immune to burned, blinded sealed, petrified, doomed and sudden death* Type: Demon/Flying/Fiery Level: 47 Defense: 0+30 Health: 645/645 Special: False Phoenix – Revives a random defeated demon from any battle in the quest with full health but no drops. Drops: 1-2: Phoenix Incense 3-6: Phoenix Essence Note: Uses False Phoenix as a Free Hit. health +5) Sallos, the Corrupt Judge *Immune to jinxed, petrified, doomed and sudden death* *Lucky* Type: Demon Level: 29 Defense: 0 Health: 592/592 Special: Sentence – The target loses 500 gold. If the target doesn’t have that much gold, it is doomed instead. Drops: 500 gold Seere, the Dark Lord *Darkness-elemental attacks* *Immune to light, doomed and sudden death* Type: Demon/Dark Level: 99 Defense: 0 Health: 999/999 Special: Absolute Darkness – Causes 999 darkness-elemental damage to the target. If the target is immune to darkness, the special is directed to the next opponent in turn that isn’t. Drops: Amethyst Sitri the Enchantress *Back Row* *Immune to asleep, stunned, sealed, enamored, slowed and petrified* Type: Demon/Beast Level: 24 Defense: 0+30 Health: 772/772 Special I: Azazot’s Anthem – Restores 500 health to all allies. Special II: Siren’s Song – Causes enamored-effect to all opponents. Special III: Demon’s Dirge – Revives a fallen ally with full health and no drops. Drops: Demon’s Fiddle (WP:12, causes enamored and cursed; instrument) Note: Specials are used randomly. Uses Azazot’s Anthem as a Free Hit. Stolas the Mentor *Back row* *Immune to sealed, confused, hexed and enamored* *Transcended* Type: Demon/Flying Level: 31 Defense: 0+30 Health: 550/550 Ether: 100/100 Special: Open Library – Stolas uses 5 random scrolls from the opponents’ inventories against random opponents that are not immune to the respective effects (positive effects are used on Stolas). If Stolas’s ether is zero, nothing happens. Drops: Scholar’s Codex (Makes scrolls deal non-elemental damage equal to the user’s level when successfully used, but also cost 1 ether more; suitable to scholars only; accessory) Valefor, the Burning Shame *Triple Strike* *Fire-elemental attacks* *Immune to burned, weakened and slowed* Type: Demon/Fiery Level: 44 Defense: 0 Health: 883/883 Special: Flame of Shame – Causes burned by 10, weakened and slowed-effects to the target. Drops: 1-3: Agni Bomb 4-6: 10 gold Note: Valefor’s attacks always hit the target and two opponents next in turn. Vapula the Wailer *Back row, ranged attacks* *Water-elemental attacks* *Immune to sealed* Type: Demon/Aquatic Level: 48 Defense: 0+30 Health: 535/535 Ether: 30/30 Special I: Wave of Sadness – Causes 48 water-elemental damage while removing all positive effects regardless of row to all opponents at the cost of 10 ether. Used only if there’s ether left. Special II: Drown in Sorrow – Causes sudden death to self and the target. Used only if there’s no ether left. Drops: 1-3: Undine Dress (Max. Health +8, Max. Ether +8, absorb water; suitable to classes with ether; bodywear) 4-6: Aquamarine Zepar, the Knight of the Last Dawn *Rising Power* *Absorbs fire* *Immune to defense reduction, weakened, fragile and minimized* Type: Demon/Flying Level: 10 Health: 1306/1306 Defense: 10 Special: Rising Sun – Causes fire-elemental damage to self and the target equal to their combined levels. Drops: 1-2: Aeon Aegis (SP:10 multiplied by the number of battle in the quest (nullified after every quest), cannot be upgraded, shield) 3-6: Infernal Armor (SP:10, absorb fire; suitable to knights, dragoons, regulators, skirmishers and vindicators; bodywear) Note: Zepar’s Rising Power multiplies his level and defense according to the number of the current round. Party: Althior Emorith, The Dragonslayer (K-Nut) 36 years old male (undead) human Prophet *PARTY LEADER* Level 56 1/5 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended* *Immune to Petrified, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* *Immune to Effects* *Encouraged* *Hastened* *Lucky* Power: 91 (56+35) (Spellpower: 101 (56+35+10)) Defense: 17 (2+5+5+5) Health: 88/88 (5+56+15+1+1+10) Ether: 74/104 (5+56+15+10+10+4+2+2) Gold: 806+762+1526 Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Touch (Spellpower +10, Ether +10; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth, ice, and darkness- elemental damage and is immune to petrified; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Warlord’s Helmet (SP:5, healing through ether in a battle encourages targets as well, suitable to clerics and chi monks; headwear) Inventory: Weapons: Scorching Staff (WP:20, attacks and fire-elemental spells cause blinded; fire-elemental staff), Boon Rod (WP:22, healing is guaranteed to restore health at least equal to WP at the cost of 1 ether; suitable to clerics; staff), Doom Axe (WP:19, has 1/6 chance to cause doomed; axe) Artifacts: Black Hat (wearer is immune to cursed, grants Intimidation), Feathered Hat (Max. health +4; a consumable item named “feather” can be stored in the hat and used without spending a turn during battles, comes equipped with [Feather of Lithe]; headwear), Tin Helmet (immunity to confused and afraid, headwear), Lieutenant's Helm (SP:3, protects from fragile; headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Lens of Speed Reading (allows one scroll to be used per round in addition to a normal action, suitable for classes that have ether; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Sterile Gloves (protects from poisoned and bleeding; handwear), Magician's Gloves (+10 spellpower, suitable to mages; handwear) Spell Items: Ruby (Fire), Aquamarine (Water), Garnet (Earth), Sapphire (Wind), Opal (Ice), Topaz (Lightning), Emerald (Wood), Diamond (Light), Amethyst (Darkness), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), Geode Consumables: 3 Potions, 10 Grand Potions, Greater Potion (Restores 50 health to the target.), 6 Tonics, 4 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 9 Meads, 4 Smelling Salts, 3 Nostrums, Mulled Wine, Smoke Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), 2 Milks (restores 15 health and 15 ether upon consumption) Tools etc.: Bedroll, Pickaxe, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Sauce Pan (Tool; Can be used with a Potion, outside of battle, once per quest to restore full HP), Cornucopia (increases the holder's gold by 25% at the end of each quest), , Rare Metal (Value 750 gold) Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) 33 year old male human Rogue Thief Level 44 1/5 *Immune to all elements and doomed* *Steal 50% More Gold* *Kingpin: Permanently Lucky* *Permanently Nimble* *Triple Exp* *Encouraged* *Inspired* Power: 118 (44+74) Defense: 20 ((4+6)x2) Health: 87/87 174/174 (7+43+20+6+6+5) Gold: 491 Equipment: Living Mythril Claws (WP: 30 74, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, daggers), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Order Imperial's Assassin Cowl (Immune to darkness, wearer is nimble, headwear; suitable for assassins, chi monks, infiltrators, rogue thieves, and paragons), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear.), Medal of Glory (Wearer earns triple experience; accessory), Inventory Weapons: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura while equipped, doubling the user's maximum health but drawing all attacks to them, lightning, fire, earth, wind, ice, light, darkness elemental dagger), Robust Shield (SP: 12, shield), Ball & Chain (WP:11, causes fast asleep -effect; whip), Spinning Bolas (WP: 5 deals Slowed, but the effect is removed when retrieved; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Bow of the Void (WP:10, each demon and ethereal enemy alive in the battle temporarily increases the WP by 1, longbow), Bloodied Poleaxe (WP:15, causes the bleeding by 5 -effect; halberd) Artifacts: Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers), Twitzle the Canary (Remedies poisoned when used on target, bird familiar), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone), Spider Demon’s Cowl (Protects from doomed and sudden death; backwear), Spell Items: Scroll of Tongues (Grants the user the Glossolalia Job Trait. Each casting lasts for a limited amount of time and costs 10 ether), Topaz, 2x Ruby, Amethyst, 2x Aquamarine, Archangel's Summonstone Consumables: Health Core, 2 Elixirs, 11 Grand Tonics, Greater Tonic (Restores 30 ether), 3 Ether Cores, 4 Remedies, Phoenix Essence, 3 Phoenix Incenses, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.), Nostrum, Smoke Bomb, 4 Venoms, Dirt Bomb, Fire Bomb,Water Bomb, Doomsday Bomb (Deals 99 damage to all enemies.), Neptune Bomb, Demon Repellent, Fearomone (Causes afraid-effect to all enemies for the duration of one battle; consumable), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), 6 Bones Tools/Treasure: Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope, Magic Shovel, 3 Mythril Shards Decamon Deck (36): Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Vampire Bat (Flying 3), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), 2x Thunderbird (Electric 4), x2 Death's Rose (Plant 4) Shedu (Rock 5), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Sandman (Ethereal 6), Woodwose (Plant 7), Tygurah (Electric 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9), Hydra (Aquatic 9) Hybros (played by JimButcher) 55-year-old male imp Marauder Level 47 1/5 *Permanently Hastened**Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Enamored, Slowed, Minimized * *Absorbs all elements* *Steal 50% More Gold* *Overkill* *Triple Exp* *Encouraged* *Inspired* Power: 62 & 80 (47+12+3) & (47+30+3) Power Bonus: +3 Defense: 3 Health: 78/78 156/156 (7+46+15+5+5) Gold: 5410 Equipment: Iustitia (WP:12, deals Blinded and Sealed; light- and earth-elemental; dagger), Mythril Zoot's Reaper (WP:30, deals Cursed and Poisoned by 7; longsword, suitable to Hybros), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), Overkill gloves (+1 gold for every point of damage done extra when defeating an enemy, handwear), Crystal Shoes (Immunity becomes Absorption, immune to Enamored, Slowed and Minimized; footwear), Nondescript Cape (SP:3, immune to Cursed; backwear), Medal of Glory (gain triple XP; accessory), Abilities: First Breath (Hybros may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd), Dragon's Heart Flame (Once per quest, Hybros may spend a round reviving a KO'd ally with full health. The ally will also receive the blessed and lucky effects) Inventory: Weapons: Sword of Ancestral Hatred (WP:50 1/4, deals Fragile, darkness-, fire-, wind-, and ice-elemental, gains 1/4 WP every kill made with it; longsword), Rumble Mace (WP:25, causes stunned; lightning-elemental mace), Hollow Dagger (WP:6, hollow [Nostrum], deals confused, water-elemental; dagger) Reaver’s Axe (WP:18, transfers all ether from the target to the user; axe), Heavy Flail (WP:5, deals Fragile; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Batarang (WP:13, darkness-elemental throwing weapon.), Demon Skull Club (WP:18, double damage against humanoids, club), Skirmisher's Shield (SP:10; shield), Demonic Shield (SP:25, absorbs darkness-elemental damage; will break if hit by a light-elemental attack or a holy opponent; cannot be used by paladins or vindicators; shield) Artifacts: Sterile Gloves (immune to Poisoned and Bleeding handwear),, Gauntlets of Recklessness (hits become mortal hits, adding lost health to the attack power; suitable to barbarians; handwear), Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators) Spell Items: Diamond Consumables: 20x Potion, 17x Grand Potion, 13x Health Core, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 10x Remedy, 4x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 4x Nostrum, 5x Mead, Soma, 3x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, Aeolus Bomb, 2x Fog Bomb, Mystic Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy Others: Garnet, Bedroll, Shovel, Pickaxe, 2 Mythril Shards, Ancient Amber Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan Level 36 *Permanently Reinforced* *Immune to fragile and poisoned* *Negative Effects Last One Round* *Hastened* *Lucky* Power: 46 (36+8+2) Power Bonus: +2 Defense: 94 (6x7+5=47x2) Health: 74/74 (9+15+35+3+2+5+5) Gold: 0 Equipment: Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Deals *Bleeding 3*; Dual Strike; Staff), Cloak of the Grand Vizier (SP:6 multiplied by the number of party members; backwear), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Amulet of the Court (Negative effects last only one round on the wearer, accessory, suitable for anyone), Duke's Coat-of-Arms (SP: 5, Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear) Inventory: Weapons: Tyrant’s Maul (WP:28, causes hexed, hammer.), Glacial Mace (WP:12, has 1/2 chance to cause slowed; ice-elemental mace), Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Flying Cross (WP: 11; Darkness; Broomstick), Shredding Star (WP:13, removes all temporary effects from the target; mace), Quarterstaff (WP:4/8 against humanoids, staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the *Slowed* effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect, Mace) Artifacts: Bloody Skull Helmet (SP:3, heals wearer by the amount of health other combatants lose by bleeding at the end of each round; headwear.), The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect- ; user gains 10 gold from each conversion; suitable to Monk Pretzel only; accessory), White Ninja Cowl (Once per battle, the wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Horned Demon Hat (SP:5, Power +5, suitable to barbarians and beast warriors; headwear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Topaz, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening Consumables: 8 Potions, 16 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, 10 Remedies, Vaccine (Removes virus-effect; consumable.), 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 5 Phoenix Essences, 4 Meads, Smelling Salts, Nostrum, Soma, Mulled Wine, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, Plague Bomb (Causes 15 damage and poisoned by 15 -effect to all opponents when used.), 6 Bones, Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently), Grating Stone Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 51 4/5 *Immune to Sealed, Slowed, Bound, Confused, Burned, Fire, Wind, Water, Lightning and Earth* *Lucky* *Hastened* Power: 96 (51+45) Defense: 10 (3+2+5) Health: 70/70 (5+50+5+5+5) Ether: 71/80 (5+50+1+5+4+5+10) Gold: 263 Equipment: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fireward Helmet (SP:5, immune to fire and burned; headwear), Winged Sandals (Immune to bound and slowed, footwear), Phoenix Emblem (Automatically revives the user with one health if knocked out, once per battle, accessory) Inventory: Weapons: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Mythril Empyreal Staff (WP:28), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Obsidian Scimitar (WP:20, darkness-elemental longsword), Pongcanis Shield (SP: 7; Shield), Winter Shield (SP:10, absorb ice but take double damage from fire; shield) Artifacts: Demonic Pointy Hat (+13 maximum ether, -13 maximum health; suitable for suitable for mages, necromancers and weather mages; headwear), Coat Hanger (Allows for a second body wear; accessory), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Desert Cloak (immune to Fire; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Paper Doll (immune against Hexed, Accessory) Spell Items: Amethyst, 2 Emeralds, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring health equal to the level of the summoner at the cost of 5 Ether) Consumables: Potions (10), Grand Potions (4), Health Core, Tonics (9), Grand Tonics (4), Greater Tonic, Ether Cores (7), Remedies (12), Phoenix Essences (6), Phoenix Incenses (2), Mead (13), Smelling Salts (6), Nostrum (4), Ambrosia, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired) (2), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Rudra Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle, unless the user is the last one standing), Soul Cage (Doomed-effect to all combatants), Skeleton Decoys (2), Bones (17) Tools etc.: Pickaxe, Bedroll Byblos (NPC, controlled by K-Nut) 30 years old male Metasimian Scholar Level 33 *Arcane Wisdom* *Well-read* *Multilingual* *Speed Reading* Power: 66 (33+33) Defense: 5 Health: 48/48 (6+32+10) Ether: 51/51 (9+32+10) Gold: 250 Equipment: Pandemonicon (WP: equal to user's level; inflicts hexed on demons and doomed on humanoids; throwing weapon; suitable to Byblos only), Fanged Helm (SP:5, headwear), Wizened Robe (Max. Health +10, Max. Ether +10; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users) Inventory: Weapons: Clock Cog (WP:14; throwing weapon) Scrolls: Scroll of Arc Blindness, Scroll of Arc Frailty, Scroll of Arc Sleep, Scroll of Armor Sundering, Scroll of Blindness, Scroll of Confusion, Scroll of Disenchantment, Scroll of Elemental Aura, Scroll of Fire Armor, Scroll of Frailty, Scroll of Ice Armor, Scroll of Luck, Scroll of Minimizing, Scroll of Poisoning, Scroll of Sealing, Scroll of Sleep, Scroll of the Chasm, Scroll of Weakening Others: Ether Core, Pumpkin Bomb (Causes stunned-, poisoned by 1-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) Catnip Everdream (NPC, uncontrollable) 45 years old female human Hunter Level 50 *Natural Respite* *Favours demons* Power: 70 (50+20) Health: 56/56 (50+6) Gold: 54 Equipment: Sandalphon (WP:20; light-elemental crossbow), Semyaza the Sycophant (Will be unleashed in battle with unknown effects if Catnip's health falls below a quarter; suitable to Catnip only and cannot be de-equipped; accessory) Inventory: -
No, they cannot be traded, and they have to be used by the character that won them. They are a recommendation for the respective character, after all.
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I'm not a huge fan of infoboxes, either, since the articles don't have that much information in them to begin with... If the articles were pages long, then they sure would have their place, but now it seems there's not much info left outside the infobox.
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Quintessa glared at the beastly Pongcanis, but then smiled wryly as she patted her trusty rolling pin. "Good! We would not have given it over, anyway."
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"Looks like the time's up for sending more tickets, and it looks like we have 39 participants this year. With there only being 37 prizes, we've decided to throw in a couple more so that everybody wins something! Great, huh? Valentine Ziegfried has once more graciously volunteered to send the prizes to each winner personally. Let the raffle begin!" WINNERS: Greater Potion (Restores 50 health to the target.) "Althior Emorith (K-Nut)!" Greater Potion (Restores 50 health to the target.) "Lind Whisperer (Lind Whisperer)!" Greater Tonic (Restores 30 ether to the target.) "Hoke Ablesword (UsernameMDM)!" Greater Tonic (Restores 30 ether to the target.) "Sorrow (Endgame)!" First Aid Kit (Completely restores health and removes all negative effects for the entire party once.) "Zannaqim (Flipz)!" Neutralizer (Removes all temporary effects from all allies and all opponents.) "Ezeran Yavarr (MysticModulus)!" Tiger Balm (Grants immunity to all effects - positive and negative - for one battle.) "The Demon Germ (samuraiturtle)!" Phoenix Essence (Revives a fallen ally with full health during a battle.) "Namyrra Uq (Quarryman)!" Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out) "Karie Alderflask (Kintobor)!" Mead (Causes the encouraged-effect, doubling the target's attack power for the duration of one battle.) "Darksten (Comrade Commander)!" Smelling Salts (Causes the hastened-effect, allowing the target to act twice in one round for the duration of one battle.) "Nerwen Calmcacil (Chromeknight)!" Nostrum (Causes the lucky-effect, allowing the target to roll the battle die twice and get the better result of the two for the duration of one battle.) "Dyric Rone (The Legonater)!" Soma (Causes the blessed-effect, allowing the target to recover a tenth of their maximum health at the end of each round for the duration of one battle.) "Vindsval Half-Born (Asphalt)!" Mulled Wine (Causes the inspired-effect, doubling the target's current and maximum health for the duration of one battle.) "Bobby Bucks Jr. (Zepher)!" Ambrosia (Causes the reinforced-effect, double the target's defense for the duration of one battle.) "Heckz Brutenhal (Cutcobra)!" Myrrh (Causes the transcended-effect, restoring 1 ether per round to the target for the duration of one battle.) "Jinnipher Buchaire (JimBee)!" Grating Stone (WP +1 to one weapon upon use.) "Kheyli (K-Nut)!" Bright Polish (SP +1 to one shield or artifact with SP upon use.) "Boris Bruhalv (Waterbrick Down)!" Level-Up Mushroom (Raises level by one full level upon use.) "Cedric (wiz)!" Mythril Shard (One quarter of a full Mythril ore, used for mythrilizing weapons.) "Keliim (Mencot)!" Adamantite Shard (One quarter of a full Adamantite ore, used for adamantizing weapons.) "Torald Waruelf (Alfadas)!" White Ninja Cowl (Once per battle, the wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear) "Monk Pretzel (Palathadric)!" Heavy Armour (SP:5, protects from fragile-effect, suitable for barbarians, knights, dragoons, skirmishers, regulators and vindicators; bodywear.) "Annienal Anavir (Kintobor)!" Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear.) "Avalanche (Dragonfire)!" Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.) "Lawrence Boomingham (Zepher)!" Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; footwear.) "Addok-zo Obbex (Goliath)!" Trendy Handbag (Protects from whichever negative effect was last inflicted in battle to someone else; accessory.) "En Sabah Nur (Jebediahs)!" Berserk Knife (WP:19, causes enraged, dagger) "Terry Yelnats (Endgame)!" War Blade (WP:17, double WP against lower level enemies; greatsword) "Thalion Dwinlas (-obelix-)!" Blackstone Club (WP:30, earth- and darkness-elemental club) "Throlar Wineghilm (Lord Duvors)!" Wrath Lance (WP:16, causes enraged and burned by 10; lance) "Na’im Thamir (Enceladus)!" Bloodied Poleaxe (WP:15, causes the bleeding by 5 -effect; halberd) "Atramor Gibbin (CMP)!" Helvetia’s Scepter (WP:17, has 1/2 chance of changing weather to “cold” (doubles ice, halves wood) when used to cast ice-elemental spells; ice-elemental staff) "Skrall (Waterbrick Down)!" Deadly Crossbow (WP:14, has 1/6 chance of instantly knocking out the target unless it is immune to sudden death; crossbow) "Kiray Nastayo (KotZ)!" Scorpion Shield (SP:10, immunity to poisoned, causes poisoned by 10-effect to anyone physically attacking the wielder, shield) "Miderun (CMP)!" Letter of Recommendation (Increases reputation with one of the seven main factions depending on the user's choice.) "Hybros (JimBee)!" Letter of Recommendation (Increases reputation with one of the seven main factions depending on the user's choice.) "Petaldan Parfenius (Palathadric)!" Letter of Recommendation (Increases reputation with one of the seven main factions depending on the user's choice.) "Siercon (Siercon and Coral)!" Anniversary Medal (Power +5, SP +5, Max. Health +5, Max. Ether +5. The values will increase by 1 with each passing year; accessory.) "Arthur Ziegfried (Flipz)!" "And that will be all for this year's lottery! Let's be grateful to our sponsors that keep this raft floating, alright? Happy anniversary, and peace out!" OoC: Feel free to add the item you won to your inventories. JimBee, Palathadric and Siercon, please state which of the seven factions you want to use the Letter of Recommendation on in this topic.
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I forgot to tell this, but remember to categorize all your new articles. That way they will be listed conveniently in one place with all related articles. Player characters belong to the category of "PCs", while non-player characters are "NPCs", and monsters and villains belong to "Enemies". There's categories for "Quests", "Races", "Factions", "Items", "Weapons" and almost everything else as well. One article can be put into several categories, too.
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Heroica RPG - Quest#148: Once Upon a Time in Goetia
Sandy replied to Sandy's topic in The Heroica Archive
QM Note: I realized that the Warlord's Helmet is broken if it's effect is can be used outside of battle (almost free encouragement for everyone, yay!), so I've decided to limit it's effect to battles only. Byblos accepted the Ether Core just as Namyrra used another one on him. "Thank you, guys! I agree, with all my ether drained I'm not much of an asset... But time's a-wasting, so we should be off to the marquis' castle, shouldn't we?" "About time... Get prepared, everyone. I don't think the remaining demons will leave us much room to get ready once they spot us." Party: Althior Emorith, The Dragonslayer (K-Nut) 36 years old male (undead) human Prophet *PARTY LEADER* Level 56 1/5 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended* *Immune to Petrified, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* *Immune to Effects* *Encouraged* Power: 91 (56+35) (Spellpower: 101 (56+35+10)) Defense: 17 (2+5+5+5) Health: 88/88 (5+56+15+1+1+10) Ether: 74/104 (5+56+15+10+10+4+2+2) Gold: 806+762+1526 Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Touch (Spellpower +10, Ether +10; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth, ice, and darkness- elemental damage and is immune to petrified; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Warlord’s Helmet (SP:5, healing through ether in a battle encourages targets as well, suitable to clerics and chi monks; headwear) Inventory: Weapons: Scorching Staff (WP:20, attacks and fire-elemental spells cause blinded; fire-elemental staff), Boon Rod (WP:22, healing is guaranteed to restore health at least equal to WP at the cost of 1 ether; suitable to clerics; staff), Doom Axe (WP:19, has 1/6 chance to cause doomed; axe) Artifacts: Black Hat (wearer is immune to cursed, grants Intimidation), Feathered Hat (Max. health +4; a consumable item named “feather” can be stored in the hat and used without spending a turn during battles, comes equipped with [Feather of Lithe]; headwear), Tin Helmet (immunity to confused and afraid, headwear), Lieutenant's Helm (SP:3, protects from fragile; headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Lens of Speed Reading (allows one scroll to be used per round in addition to a normal action, suitable for classes that have ether; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Sterile Gloves (protects from poisoned and bleeding; handwear), Magician's Gloves (+10 spellpower, suitable to mages; handwear) Spell Items: Ruby (Fire), Aquamarine (Water), Garnet (Earth), Sapphire (Wind), Opal (Ice), Topaz (Lightning), Emerald (Wood), Diamond (Light), Amethyst (Darkness), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), Geode Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 4 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 9 Meads, 5 Smelling Salts, 4 Nostrums, Mulled Wine, Smoke Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), 2 Milks (restores 15 health and 15 ether upon consumption) Tools etc.: Bedroll, Pickaxe, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Sauce Pan (Tool; Can be used with a Potion, outside of battle, once per quest to restore full HP), Cornucopia (increases the holder's gold by 25% at the end of each quest), , Rare Metal (Value 750 gold) Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) 33 year old male human Rogue Thief Level 44 1/5 *Immune to all elements and doomed* *Steal 50% More Gold* *Kingpin: Permanently Lucky* *Permanently Nimble* *Triple Exp* Power: 118 (44+74) Defense: 20 ((4+6)x2) Health: 87/87 (7+43+20+6+6+5) Gold: 491 Equipment: Living Mythril Claws (WP: 30 74, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, daggers), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Order Imperial's Assassin Cowl (Immune to darkness, wearer is nimble, headwear; suitable for assassins, chi monks, infiltrators, rogue thieves, and paragons), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear.), Medal of Glory (Wearer earns triple experience; accessory), Inventory Weapons: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura while equipped, doubling the user's maximum health but drawing all attacks to them, lightning, fire, earth, wind, ice, light, darkness elemental dagger), Robust Shield (SP: 12, shield), Ball & Chain (WP:11, causes fast asleep -effect; whip), Spinning Bolas (WP: 5 deals Slowed, but the effect is removed when retrieved; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Bow of the Void (WP:10, each demon and ethereal enemy alive in the battle temporarily increases the WP by 1, longbow) Artifacts: Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers), Twitzle the Canary (Remedies poisoned when used on target, bird familiar), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone), Spider Demon’s Cowl (Protects from doomed and sudden death; backwear), Spell Items: Scroll of Tongues (Grants the user the Glossolalia Job Trait. Each casting lasts for a limited amount of time and costs 10 ether), Topaz, 2x Ruby, Amethyst, 2x Aquamarine, Archangel's Summonstone Consumables: Health Core, 2 Elixirs, 11 Grand Tonics, Greater Tonic (Restores 30 ether), 3 Ether Cores, 4 Remedies, Phoenix Essence, 3 Phoenix Incenses, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.) Mead, Nostrum, Mulled Wine, Smoke Bomb, 4 Venoms, Dirt Bomb, Fire Bomb,Water Bomb, Doomsday Bomb (Deals 99 damage to all enemies.), Neptune Bomb, Demon Repellent, Fearomone (Causes afraid-effect to all enemies for the duration of one battle; consumable), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), 6 Bones Tools/Treasure: Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope, Magic Shovel, 3 Mythril Shards Decamon Deck (36): Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Vampire Bat (Flying 3), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), 2x Thunderbird (Electric 4), x2 Death's Rose (Plant 4) Shedu (Rock 5), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Sandman (Ethereal 6), Woodwose (Plant 7), Tygurah (Electric 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9), Hydra (Aquatic 9) Hybros (played by JimButcher) 55-year-old male imp Marauder Level 47 1/5 *Permanently Hastened**Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Enamored, Slowed, Minimized * *Absorbs all elements* *Steal 50% More Gold* *Overkill* *Triple Exp* *Encouraged* *Inspired* Power: 62 & 80 (47+12+3) & (47+30+3) Power Bonus: +3 Defense: 3 Health: 78/78 156/156 (7+46+15+5+5) Gold: 5410 Equipment: Iustitia (WP:12, deals Blinded and Sealed; light- and earth-elemental; dagger), Mythril Zoot's Reaper (WP:30, deals Cursed and Poisoned by 7; longsword, suitable to Hybros), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), Overkill gloves (+1 gold for every point of damage done extra when defeating an enemy, handwear), Crystal Shoes (Immunity becomes Absorption, immune to Enamored, Slowed and Minimized; footwear), Nondescript Cape (SP:3, immune to Cursed; backwear), Medal of Glory (gain triple XP; accessory), Abilities: First Breath (Hybros may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd), Dragon's Heart Flame (Once per quest, Hybros may spend a round reviving a KO'd ally with full health. The ally will also receive the blessed and lucky effects) Inventory: Weapons: Sword of Ancestral Hatred (WP:50 1/4, deals Fragile, darkness-, fire-, wind-, and ice-elemental, gains 1/4 WP every kill made with it; longsword), Rumble Mace (WP:25, causes stunned; lightning-elemental mace), Hollow Dagger (WP:6, hollow [Nostrum], deals confused, water-elemental; dagger) Reaver’s Axe (WP:18, transfers all ether from the target to the user; axe), Heavy Flail (WP:5, deals Fragile; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Batarang (WP:13, darkness-elemental throwing weapon.), Demon Skull Club (WP:18, double damage against humanoids, club), Skirmisher's Shield (SP:10; shield), Demonic Shield (SP:25, absorbs darkness-elemental damage; will break if hit by a light-elemental attack or a holy opponent; cannot be used by paladins or vindicators; shield) Artifacts: Sterile Gloves (immune to Poisoned and Bleeding handwear),, Gauntlets of Recklessness (hits become mortal hits, adding lost health to the attack power; suitable to barbarians; handwear), Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators) Spell Items: Diamond Consumables: 20x Potion, 17x Grand Potion, 13x Health Core, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 10x Remedy, 4x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 4x Nostrum, 5x Mead, Soma, 3x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, Aeolus Bomb, 2x Fog Bomb, Mystic Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy Others: Garnet, Bedroll, Shovel, Pickaxe, 2 Mythril Shards, Ancient Amber Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan Level 36 *Permanently Reinforced* *Negative Effects Last One Round* Power: 46 (36+8+2) Power Bonus: +2 Defense: 72 (6x6x2) Health: 74/74 (9+15+35+3+2+5+5) Gold: 0 Equipment: Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Deals *Bleeding 3*; Dual Strike; Staff), Cloak of the Grand Vizier (SP:6 multiplied by the number of party members {=36}; backwear), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Amulet of the Court (Negative effects last only one round on the wearer, accessory, suitable for anyone) Inventory: Weapons: Tyrant’s Maul (WP:28, causes hexed, hammer.), Glacial Mace (WP:12, has 1/2 chance to cause slowed; ice-elemental mace), Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Flying Cross (WP: 11; Darkness; Broomstick), Shredding Star (WP:13, removes all temporary effects from the target; mace), Quarterstaff (WP:4/8 against humanoids, staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the *Slowed* effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect, Mace) Artifacts: Bloody Skull Helmet (SP:3, heals wearer by the amount of health other combatants lose by bleeding at the end of each round; headwear.), The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect- ; user gains 10 gold from each conversion; suitable to Monk Pretzel only; accessory), Horned Demon Hat (SP:5, Power +5, suitable to barbarians and beast warriors; headwear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Duke's Coat-of-Arms (SP: 5, Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers) Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Topaz, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening Consumables: 8 Potions, 16 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, 10 Remedies, Vaccine (Removes virus-effect; consumable.), 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 5 Phoenix Essences, 4 Meads, 2 Smelling Salts, 2 Nostrums, Soma, Mulled Wine, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, Plague Bomb (Causes 15 damage and poisoned by 15 -effect to all opponents when used.), 6 Bones, Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently), Grating Stone Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 51 4/5 *Immune to Sealed, Slowed, Bound, Confused, Burned, Fire, Wind, Water, Lightning and Earth* *Lucky* *Hastened* Power: 96 (51+45) Defense: 10 (3+2+5) Health: 70/70 (5+50+5+5+5) Ether: 71/80 (5+50+1+5+4+5+10) Gold: 263 Equipment: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fireward Helmet (SP:5, immune to fire and burned; headwear), Winged Sandals (Immune to bound and slowed, footwear), Phoenix Emblem (Automatically revives the user with one health if knocked out, once per battle, accessory) Inventory: Weapons: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Mythril Empyreal Staff (WP:28), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Obsidian Scimitar (WP:20, darkness-elemental longsword), Pongcanis Shield (SP: 7; Shield), Winter Shield (SP:10, absorb ice but take double damage from fire; shield) Artifacts: Demonic Pointy Hat (+13 maximum ether, -13 maximum health; suitable for suitable for mages, necromancers and weather mages; headwear), Coat Hanger (Allows for a second body wear; accessory), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Desert Cloak (immune to Fire; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Paper Doll (immune against Hexed, Accessory) Spell Items: Amethyst, 2 Emeralds, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring health equal to the level of the summoner at the cost of 5 Ether) Consumables: Potions (10), Grand Potions (4), Health Core, Tonics (9), Grand Tonics (4), Greater Tonic, Ether Cores (7), Remedies (12), Phoenix Essences (5), Phoenix Incenses (2), Mead (13), Smelling Salts (6), Nostrum (4), Ambrosia, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired) (2), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Rudra Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle, unless the user is the last one standing), Soul Cage (Doomed-effect to all combatants), Skeleton Decoys (2), Bones (17) Tools etc.: Pickaxe, Bedroll Byblos (NPC, controlled by K-Nut) 30 years old male Metasimian Scholar Level 33 *Arcane Wisdom* *Well-read* *Multilingual* *Speed Reading* Power: 66 (33+33) Defense: 5 Health: 48/48 (6+32+10) Ether: 51/51 (9+32+10) Gold: 250 Equipment: Pandemonicon (WP: equal to user's level; inflicts hexed on demons and doomed on humanoids; throwing weapon; suitable to Byblos only), Fanged Helm (SP:5, headwear), Wizened Robe (Max. Health +10, Max. Ether +10; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users) Inventory: Weapons: Clock Cog (WP:14; throwing weapon) Scrolls: Scroll of Arc Blindness, Scroll of Arc Frailty, Scroll of Arc Sleep, Scroll of Armor Sundering, Scroll of Blindness, Scroll of Confusion, Scroll of Disenchantment, Scroll of Elemental Aura, Scroll of Fire Armor, Scroll of Frailty, Scroll of Ice Armor, Scroll of Luck, Scroll of Minimizing, Scroll of Poisoning, Scroll of Sealing, Scroll of Sleep, Scroll of the Chasm, Scroll of Weakening Others: Ether Core, Pumpkin Bomb (Causes stunned-, poisoned by 1-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) Catnip Everdream (NPC, uncontrollable) 45 years old female human Hunter Level 50 *Natural Respite* *Favours demons* Power: 70 (50+20) Health: 56/56 (50+6) Gold: 54 Equipment: Sandalphon (WP:20; light-elemental crossbow), Semyaza the Sycophant (Will be unleashed in battle with unknown effects if Catnip's health falls below a quarter; suitable to Catnip only and cannot be de-equipped; accessory) Inventory: -
Quintessa accepted the items that Hoke offered her gladly. "Why, thank you! Now We must focus Our efforts into getting rid of this filthy sewage from Our dress." She looked down on her garments with disgust.