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Sandy

Eurobricks Fellows
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Everything posted by Sandy

  1. "They'll soon be down, no worries." Ellaria continues hitting the Cardinal twice in a row, with Sigil supporting her with his wooden spell from the back row. Battle Order: Ellaria vs. Cardinal Ellaria vs. Cardinal >Sigil (Wood) vs. Cardinal Petaldan Ezeran Hunkan Goliath Kid
  2. ~A new quest has been posted on the Quest Board (#153 by Zepher)!~
  3. Round Seven of the Town Defense Battle! Pretzel vs. Crocell (twice) - Special Damage (Quadra Slash - Pretzel: 73 health+72 SP-38 dmg=73 health; Hybros: 153 health+3 SP-38 dmg=118 health; Byblos: 47 health-38 dmg=9 health; Althior: 88 health+12 SP-38 dmg=62 health) Hybros (SoAH & Iustitia) vs. Murmux & Orobas - Shield/Dual Special Damage (Slice and Dice - Murmux: 1472 health-((50+12)x3=186+49=235x4=940 dmg)=532 health+ fragile; Balam: 982 health-((50+12)x3=186+49=235x8=1880 dmg)=0 health; Hybros: 898 gold, SoAH +1/4 WP) Hybros (SoAH & Iustitia) vs. Orobas Samigina & Murmux - Special Damage/Riposte (Samigina: confused; Murmux: 532 health-(32x2=64 dmg)=468 health) >Byblos vs. Shax - Damage (Byblos: 9 health-25 dmg=0 health; Althior: 62 health+12 SP-25 dmg=49 health) >Althior (Light) vs. Marbas - Damage/Shield (Alea Iacta Est - Althior: WPx1; Amon: 1022 health-(101x4=404 dmg)=618 health; Andrealphus: 691 health-(101x4=404 dmg)=287 health; Andromalius: 546 health-(101x4=404 dmg)=102 health; Bathin: 576 health+150 SP-(101x4=404 dmg)=322 health; Buer: 614 health-(101x4=404 dmg)=210 health; Crocell: 792 health-(101x8=808 dmg)=0 health; Dantalion: 545 health-(101x4=404 dmg)=141 health; Eligor: 900 health+120 SP-(101x4=404 dmg)=616 health; Gaap: 783 health-(101x4=404 dmg)=379 health; Marbas: 588 health-(101x4=404 dmg)=184 health; Murmux: 468 health-(101x8=808 dmg)=0 health; Samigina: 823 health-(101x4=404 dmg)=419 health; Shax: 624 health-(101x4=404 dmg)=220 health+cursed; Volac: 725 health-(101x4=404 dmg)=321 health; Byblos: revived with full health; Althior & Hybros: full health restored; Althior: -21 ether) Atramor vs. Amon (twice) - Damage/Theft (Amon: 618 health-(103x4=412+412=824 dmg)=0 health; Atramor: Claws +2 WP) Atramor vs. Andrealphus (twice) - Shield/Steal & Hide (Grand Theft Hero - Andrealphus: 287 health+104 ether-(43+(66x3=198)=241x4/2=482+482=964 dmg)=0 health; Atramor: Greater Tonic stolen, Claws +2 WP) >Namyrra (Light) vs. Gaap - Spell (Gaap: 379 health-(96x2=192 dmg)=187 health; Namyrra: -1 ether) >Briamarte vs. Bathin - Meditate (Briamarte: +1 ether) Andromalius - Free Hit on Pretzel (Pretzel: 73 health+72 SP-41 dmg=73 health) Buer - Free Hit on Hybros (Hybros: absorbs fire, +39 health) Dantalion - Free Hit on Althior (Althior: 88 health+12 SP-27 dmg=73 health) Volac - Free Hit on Atramor (Atramor: no effect) Althior: transcended (+1 ether) Pretzel: blessed (+7 health) Briamarte: transcended (+1 health) Shax: cursed (-63 max health) The heroes begin to thin out the ranks of the last bunch of assaulters, managing to defeat five demons altogether. Byblos gets knocked out, but Althior's prophetic powers quickly pick him up after causing massive damage throughout the demonic horde. The remaining enemies try to retaliate but they can only cause scrape the heroes. Then enemies remain. Enemies: Andromalius the Flesh Demon Type: Demon Level: 41 Health: 102/546 Special: Skinchanger – Copies the target’s immunities and effects to itself. Drops: Demon Skull Club (WP:18, double damage against humanoids, club) Bathin the Demolisher *Absorbs earth* *Immune to weakened, fragile, petrified and minimized* Type: Demon/Rock Level: 55 Defense: 150 Health: 322/576 Special: Break Armor – Renders all of the target’s equipped equipment that have SP-values “broken”, making them unusable until the end of the quest. Drops: 1-3: Blackstone Club (WP:30, earth- and darkness-elemental club) 4-6: Mythril Shard (1/4 of a Mythril Ore) Buer the Farseer *Back row* *Ranged fire-elemental attacks that cause blinded* *Immune to stunned, asleep, sealed, blinded, burned and hexed* Type: Demon/Fiery Level: 39 Health: 210/614 Ether: 40/40 Special I: Fiery Iris – Deals 40 fire-elemental damage to the target, ignoring defense. Costs 2 ether. Special II: Evil Eye – Causes the cursed-effect to all opponents. Costs 10 ether. Special III: Fateful Gaze – Causes the jinxed-effect to all opponents. Costs 10 ether. Drops: 1-2: Scorching Staff (WP:20, attacks and fire-elemental spells cause blinded; fire-elemental staff) 3-6: Ruby Note: Specials are chosen at random as long as there is ether. If ether is at zero, nothing happens. Dantalion, the Black Mage *Back row* *Ranged attacks* *Immune to sealed, confused, hexed, enamored and minimized* Type: Demon Level: 27 Health: 141/545 Ether: 13/13 Special I: Wheel of Misfortune – Causes 27 damage to the target 1-6 times regardless of row, each hit costing 1 ether. Each hit inflicts one additional negative effect: 1) confused, 2) blinded, 3) sealed, 4) weakened, 5) fragile, 6) jinxed. If ether runs out during the attack, the remaining hits are negated. Special II: Meditation – Restores 200 health and 13 ether to self. Used only if there is no ether left. Drops: 1-2: Cloak of the Grand Vizier (SP:1 multiplied by the number of party members; backwear.) 3-6: Demonic Pointy Hat (+13 maximum ether, -13 maximum health; suitable for suitable for mages, necromancers and weather mages; headwear) Eligor, the Demon Ex Machina *Slowed* *Immune to defense reduction, fire, ice, water, earth, wind, wood, weakened, fragile, minimized, petrified, doomed and sudden death* Type: Demon/Mechanical Level: 30 Defense: 120 Health: 616/900 Special I: Attack Mode – Transfers defense to level and becomes hastened. Special II: Defense Mode – Transfers 3/4 of level to defense and becomes slowed. Drops: 1-3: Rare Metal (Value 750 gold) 4-6: Scrap Metal (Value 25 gold) Note: Specials alternate. Gaap of the Oceanic Depths *Immune to slowed, burned and poisoned* Type: Demon/Aquatic Level: 46 Health: 187/783 Special: Bermuda Triangle – Causes 46 water-elemental damage and slowed-effect to the target and the heroes listed before and after it. Drops: Neptune Bomb (100 water-elemental damage to all enemies when used.) Marbas the Provoker *Immune to confused, afraid, enraged, enamored and hexed* Type: Demon Level: 34 Health: 184/588 Special: Mind Games – Causes confused, enamored and hexed-effects to the target, as well as afraid if it’s on the front row and enraged if it’s in the back row. Drops: 1-4: Helmet of Clarity (Immunity to confused, enamored, hexed, afraid and enraged-effects; headwear) 5-6: Remedy Samigina, the She-Demon of Frostbites *Ice-elemental attacks* *Immune to stunned, slowed, blinded, sealed and enamored* *Confused for 3 rounds* Type: Demon/Icy Level: 32 Health: 419/823 Special: Frostbite – Causes slowed-effect and 32 ice-elemental damage at the end of every round as long as the target is slowed. Drops: Glacial Mace (WP:12, has 1/2 chance to cause slowed; ice-elemental attacks) Shax the Avenger *Back row* *Ranged Dual Hit attacks* *Counterattack* *Cursed* Type: Demon/Flying Level: 25 Health: 220/624561 Special: Rain of Arrows – Causes 25 damage to all opponents 1-3 times regardless of row. Drops: 1-2: Feather of Lithe (Causes the nimble-effect to target for the duration of one battle when consumed.) 3-4: Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) 5-6: Feather of Flight (Allows the user to flee a battle when consumed.) Note: Shax’s attacks hit the target and the hero listed after it. Shax counters each successful attack on him with a dual hit attack. Volac, the Ominous Wind *Wind-elemental attacks* *Immune to poisoned, bleeding confused, hexed, fragile, enamored, minimized and petrified* Type: Demon/Flying Level: 37 Health: 321/725 Special: Wind of Change – Changes weather to “breezy” (doubles wind, halves earth) and makes the battle order random as long as the weather is breezy. Drops: Aeolus Bomb (100 wind-elemental damage to all opponents when used) Party: Althior Emorith, The Dragonslayer (K-Nut) 36 years old male (undead) human Prophet *PARTY LEADER* Level 56 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended* *Immune to Petrified, Cursed, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* *Immune to Effects* *Encouraged* *Lucky* Power: 91 (56+35) (Spellpower: 101 (56+35+10)) Defense: 12 (2+5+5) Health: 73/88 (5+56+15+1+1+10) Ether: 73/104 (5+56+15+10+10+4+2+2) Gold: 806+762+1026 Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Touch (Spellpower +10, Ether +10; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth, ice, and darkness- elemental damage and is immune to petrified; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Black Hat (wearer is immune to cursed, grants Intimidation) Inventory: Weapons: Boon Rod (WP:22, healing is guaranteed to restore health at least equal to WP at the cost of 1 ether; suitable to clerics; staff) Artifacts: Feathered Hat (Max. health +4; a consumable item named “feather” can be stored in the hat and used without spending a turn during battles, comes equipped with [Feather of Lithe]; headwear), Tin Helmet (immunity to confused and afraid, headwear), Lieutenant's Helm (SP:3, protects from fragile; headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Lens of Speed Reading (allows one scroll to be used per round in addition to a normal action, suitable for classes that have ether; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Sterile Gloves (protects from poisoned and bleeding; handwear), Magician's Gloves (+10 spellpower, suitable to mages; handwear) Spell Items: Ruby (Fire), Aquamarine (Water), Garnet (Earth), Sapphire (Wind), Opal (Ice), Topaz (Lightning), Emerald (Wood), Diamond (Light), Amethyst (Darkness), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), Geode Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 4 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 9 Meads, 5 Smelling Salts, 4 Nostrums, Smoke Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), 2 Milks (restores 15 health and 15 ether upon consumption) Tools etc.: Bedroll, Pickaxe, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Sauce Pan (Tool; Can be used with a Potion, outside of battle, once per quest to restore full HP), Cornucopia (increases the holder's gold by 25% at the end of each quest). Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) 33 year old male human Rogue Thief Level 43 3/5 *Immune to all elements and doomed* *Steal 50% More Gold* *Kingpin: Permanently Lucky* *Permanently Nimble* *Triple Exp* *Encouraged* *Hastened* Power: 111 (43+68) Defense: 20 ((4+6)x2) Health: 86/86 (7+42+20+6+6+5) Gold: 456 Equipment: Living Mythril Claws (WP: 30 68, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, daggers), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Order Imperial's Assassin Cowl (Immune to darkness, wearer is nimble, headwear; suitable for assassins, chi monks, infiltrators, rogue thieves, and paragons), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear.), Medal of Glory (Wearer earns triple experience; accessory), Inventory Weapons: Obsidian Scimitar (WP:20, darkness-elemental longsword), Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura while equipped, doubling the user's maximum health but drawing all attacks to them, lightning, fire, earth, wind, ice, light, darkness elemental dagger), Robust Shield (SP: 12, shield), Ball & Chain (WP:11, causes fast asleep -effect; whip), Spinning Bolas (WP: 5 deals Slowed, but the effect is removed when retrieved; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon) Artifacts: Warlord’s Helmet (SP:5, healing through ether encourages targets as well, suitable to clerics and chi monks; headwear), Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers), Twitzle the Canary (Remedies poisoned when used on target, bird familiar), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone), Spider Demon’s Cowl (Protects from doomed and sudden death; backwear), Spell Items: Scroll of Tongues (Grants the user the Glossolalia Job Trait. Each casting lasts for a limited amount of time and costs 10 ether), Topaz, Ruby, Amethyst, 2x Aquamarine, Archangel's Summonstone Consumables: Health Core, 2 Elixirs, 11 Grand Tonics, Greater Tonic (Restores 30 ether), 3 Ether Cores, 4 Remedies, Phoenix Essence, 3 Phoenix Incenses, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.) Mead, Nostrum, Mulled Wine, Smoke Bomb, 4 Venoms, Dirt Bomb, Fire Bomb,Water Bomb, Demon Repellent, Fearomone (Causes afraid-effect to all enemies for the duration of one battle; consumable), 6 Bones Tools/Treasure: Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope, Magic Shovel, 2 Mythril Shards, Decamon Deck (36): Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Vampire Bat (Flying 3), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), 2x Thunderbird (Electric 4), x2 Death's Rose (Plant 4) Shedu (Rock 5), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Sandman (Ethereal 6), Woodwose (Plant 7), Tygurah (Electric 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9), Hydra (Aquatic 9) Hybros (played by JimButcher) 55-year-old male imp Marauder Level 46 3/5 *Permanently Hastened**Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Enamored, Slowed, Minimized * *Absorbs all elements* *Steal 50% More Gold* *Overkill* *Triple Exp* *Encouraged* *Inspired* *Lucky* *Enraged* Power: 99 & 61 (46+50+3) & (46+12+3) Power Bonus: +3 Defense: 3 Health: 77/77 153/153 (7+45+15+5+5) Gold: 5264 Equipment: Sword of Ancestral Hatred (WP:50 1/4, deals Fragile, darkness-, fire-, wind-, and ice-elemental, gains 1/4 WP every kill made with it; longsword), Iustitia (WP:12, deals Blinded and Sealed; light- and earth-elemental; dagger), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), Overkill gloves (+1 gold for every point of damage done extra when defeating an enemy, handwear), Crystal Shoes (Immunity becomes Absorption, immune to Enamored, Slowed and Minimized; footwear), Nondescript Cape (SP:3, immune to Cursed; backwear), Medal of Glory (gain triple XP; accessory), Abilities: First Breath (Hybros may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd), Dragon's Heart Flame (Once per quest, Hybros may spend a round reviving a KO'd ally with full health. The ally will also receive the blessed and lucky effects) Inventory: Weapons: Mythril Zoot's Reaper (WP:30, deals Cursed and Poisoned by 7; longsword, suitable to Hybros), Hollow Dagger (WP:6, hollow [-], deals confused, water-elemental; dagger) Reaver’s Axe (WP:18, transfers all ether from the target to the user; axe), Heavy Flail (WP:5, deals Fragile; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Skirmisher's Shield (SP:10; shield), Demonic Shield (SP:25, absorbs darkness-elemental damage; will break if hit by a light-elemental attack or a holy opponent; cannot be used by paladins or vindicators; shield) Artifacts: Sterile Gloves (immune to Poisoned and Bleeding handwear),, Gauntlets of Recklessness (hits become mortal hits, adding lost health to the attack power; suitable to barbarians; handwear), Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators) Consumables: 20x Potion, 17x Grand Potion, 7x Health Core, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 9x Remedy, 3x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 4x Nostrum, 6x Mead, Soma, 4x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, 2x Fog Bomb, Mystic Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy Others: Garnet, Bedroll, Shovel, Pickaxe, Mythril Shard, Ancient Amber Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan Level 35 3/4 *Permanently Reinforced* *Negative Effects Last One Round* *Your Holiness: Blessed* Power: 45 (35+8+2) Power Bonus: +2 Defense: 72 (6x6x2) Health: 73/73 (9+15+34+3+2+5+5) Gold: 0 Equipment: Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Deals *Bleeding 3*; Dual Strike; Staff), Cloak of the Grand Vizier (SP:6 multiplied by the number of party members {=36}; backwear), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Amulet of the Court (Negative effects last only one round on the wearer, accessory, suitable for anyone) Inventory: Weapons: Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Flying Cross (WP: 11; Darkness; Broomstick), Shredding Star (WP:13, removes all temporary effects from the target; mace), Quarterstaff (WP:4/8 against humanoids, staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the *Slowed* effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect, Mace) Artifacts: The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect- ; user gains 10 gold from each conversion; suitable to Monk Pretzel only; accessory), Horned Demon Hat (SP:5, Power +5, suitable to barbarians and beast warriors; headwear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Duke's Coat-of-Arms (SP: 5, Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers) Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Topaz, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening Consumables: 8 Potions, 16 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, 10 Remedies, 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 5 Phoenix Essences, 4 Meads, 2 Smelling Salts, 2 Nostrums, Soma, Mulled Wine, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, 6 Bones, Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently), Grating Stone Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 51 3/5 *Immune to Sealed, Slowed, Bound, Confused, Burned, Fire, Wind, Water, Lightning and Earth* Power: 96 (51+45) Defense: 10 (3+2+5) Health: 70/70 (5+50+5+5+5) Ether: 72/80 (5+50+1+5+4+5+10) Gold: 228 Equipment: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fireward Helmet (SP:5, immune to fire and burned; headwear), Winged Sandals (Immune to bound and slowed, footwear), Phoenix Emblem (Automatically revives the user with one health if knocked out, once per battle, accessory) Inventory: Weapons: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Mythril Empyreal Staff (WP:28), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Pongcanis Shield (SP: 7; Shield), Winter Shield (SP:10, absorb ice but take double damage from fire; shield) Artifacts: Coat Hanger (Allows for a second body wear; accessory), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Desert Cloak (immune to Fire; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Paper Doll (immune against Hexed, Accessory) Spell Items: Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring health equal to the level of the summoner at the cost of 5 Ether) Consumables: Potions (10), Grand Potions (4), Health Core, Tonics (9), Grand Tonics (4), Ether Cores (7), Remedies (12), Phoenix Essences (5), Phoenix Incenses (2), Mead (13), Smelling Salts (7), Nostrum (5), Ambrosia, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired) (2), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Rudra Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle, unless the user is the last one standing), Soul Cage (Doomed-effect to all combatants), Skeleton Decoys (2), Bones (17) Tools etc.: Pickaxe, Bedroll Byblos (NPC, controlled by K-Nut) 30 years old male Metasimian Scholar Level 32 3/4 *Arcane Wisdom* *Well-read* *Multilingual* *Speed Reading* Power: 64 (32+32) Defense: 5 Health: 47/47 (6+31+10) Ether: 44/50 (9+31+10) Gold: 250 Equipment: Pandemonicon (WP:32 {equal to user's level}, inflicts hexed on demons and doomed on humanoids; throwing weapon; suitable to Byblos only), Fanged Helm (SP:5, headwear), Wizened Robe (Max. Health +10, Max. Ether +10; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users) Inventory: Weapons: Clock Cog (WP:14; throwing weapon) Scrolls: Scroll of Arc Blindness, Scroll of Arc Frailty, Scroll of Arc Sleep, Scroll of Armor Sundering, Scroll of Blindness, Scroll of Confusion, Scroll of Disenchantment, Scroll of Elemental Aura, Scroll of Fire Armor, Scroll of Frailty, Scroll of Ice Armor, Scroll of Luck, Scroll of Minimizing, Scroll of Poisoning, Scroll of Sealing, Scroll of Sleep, Scroll of the Chasm, Scroll of Weakening Others: Pumpkin Bomb (Causes stunned-, poisoned by 1-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) Aunt Briamarte (NPC, controlled by K-Nut) 24 years old female Proserpine High Cleric Level 40 2/5 *Immune to poisoned and bleeding* *Your Holiness: Transcended* Power: 65 (40+25) Defense: 5 Health: 69/69 (9+39+15+6) Ether: 46/49 (5+39+5) Gold: 160 Equipment: Pillar of Light (WP:25, light-elemental staff), Pure Cloak (+6 maximum health, immunity to poisoned and bleeding, suitable for clerics, alchemists and scholars; backwear) Inventory: Greater Potion, Greater Tonic, Remedy, Phoenix Essence
  4. Ellaria reconsiders and decides not to use the bomb yet. Battle Order: Ellaria uses Phoenix Essence on Goliath Ellaria vs. Cardinal Ellaria vs. Cardinal >Sigil (Wood) vs. Cardinal Petaldan Ezeran Hunkan Goliath Kid
  5. OoC: Petaldan's effects should be removed. With the boy knight protecting them, Ellaria feels safe to go all out on her attacks. First she tosses the Baffle Bomb she just made at the enemies to make sure the Apostle is out of the equation, then revives Goliath with a Phoenix Essence, and attacks the Cardinal twice. Sigil follows with another wood-elemental spell. Battle Order: Ellaria uses Baffle Bomb Ellaria vs. Cardinal Ellaria uses Phoenix Essence on Goliath Ellaria vs. Cardinal >Sigil (Wood) vs. Cardinal Petaldan Ezeran Hunkan Goliath Kid
  6. QM Note: I apologize. I just want to give you proper challenge in this quest, and you're all such experienced players that I shouldn't have to be holding your hands. If a player fails to put an input in a timely manner, their team mates can cover for them, but the QM shouldn't be the one deciding actions for them. Round Six of the Town Defense Battle! >Byblos uses Scroll of Arc Frailty - Success (Agares, Balam, Berith: fragile; Byblos: -3 ether) Pretzel (Dual Staff) vs. Zagan (twice) - Upgraded Hit (Zagan: 568 health-(37+(8x6=48)=85x2=170+170=340 dmg)=228 health+bleeding by 6) Atramor (Living Mythril Claws) vs. Berith (twice) - Shield/Steal&Hide (Grand Theft Hero - Berith: 735 health+20 SP-(43+(60x3=180)=223x8=1784+1784= 3568 dmg)=0 health; Atramor: Warlord's Helmet stolen, Claws +2 WP) Atramor (Living Mythril Claws) vs. Zagan (twice) - Shield/Special Damage (Grand Theft Hero - Zagan: 228 health-(43+(62x3=186)=223x4=446+446=1784 dmg)=0 health; Atramor: Mulled Wine stolen, Claws +2 WP) Hybros (Iustitia & Mythril Zoot's Reaper) vs. Agares & Balam - Dual Special Damage/Shield (Slice and Dice - Agares: 546 health-((30+12)x3=126+49=175x8=1400 dmg)=0 health; Balam: 633 health-((30+12)x3=126+49=175x8=1400 dmg)=0 health; Hybros: 854+767=1621 gold) Hybros (Iustitia & Mythril Zoot's Reaper) vs. Agares & Balam Leraje (twice) - Shield/Dual Damage (Slice and Dice - Leraje: 546 health-((30+12)x3=126+49=175x4/2=350+350=700 dmg)=0 health; Hybros:154 gold) >Althior (Light) vs. Berith - Great Spell/Aimed Spell >Namyrra (Light) vs. Leraje - Meditate (Namyrra: +1 ether) >Briamarte vs. Balam - Hit Althior: transcended (+1 ether) Pretzel: blessed (+7 health) Briamarte: transcended (+1 health) Byblos succeeds in making some of the demons fragile, and with Atramor snapping out of his trance, the heroes make quick work of the remaining foes just in time before the third and last batch - the largest yet - arrives howling and screaming. Fifteen more demons now threaten the safety of the fleeing civilians. Bonus Experience: Althior: +1/5 Atramor: +3/5 Hybros: +3/5 Pretzel: +1/4 Namyrra: +1/5 Byblos: +1/4 Briamarte: +1/5 Enemies: Amon, the Demon Tyrant *Attacks cause hexed* *Immune to petrified, doomed and sudden death* Type: Demon Level: 58 Health: 1022/1022 Special: Domination – Makes three lower level demons use their special skills immediately. Drops: 1-3: Tyrant’s Maul (WP:28, causes hexed, hammer.) 4-6: Crown (Worth 300 gold.) Andrealphus the Wise *Ether Defense* *Attacks cause confused* *Immune to sealed, confused and hexed* Type: Demon/Ethereal Level: 35 Health: 691/691 Ether: 104/104 Special: Mind Blast – Causes damage equal to the target’s current ether regardless of row or defense, and inflicts the confused-effect at the cost of 1 ether. Drops: Greater Tonic (Restores 30 ether) Note: After its health is reduced to zero, Andrealphus uses its remaining ether as health. Andromalius the Flesh Demon Type: Demon Level: 41 Health: 546/546 Special: Skinchanger – Copies the target’s immunities and effects to itself. Drops: Demon Skull Club (WP:18, double damage against humanoids, club) Bathin the Demolisher *Absorbs earth* *Immune to weakened, fragile, petrified and minimized* Type: Demon/Rock Level: 55 Defense: 150 Health: 576/576 Special: Break Armor – Renders all of the target’s equipped equipment that have SP-values “broken”, making them unusable until the end of the quest. Drops: 1-3: Blackstone Club (WP:30, earth- and darkness-elemental club) 4-6: Mythril Shard (1/4 of a Mythril Ore) Buer the Farseer *Back row* *Ranged fire-elemental attacks that cause blinded* *Immune to stunned, asleep, sealed, blinded, burned and hexed* Type: Demon/Fiery Level: 39 Health: 614/614 Ether: 40/40 Special I: Fiery Iris – Deals 40 fire-elemental damage to the target, ignoring defense. Costs 2 ether. Special II: Evil Eye – Causes the cursed-effect to all opponents. Costs 10 ether. Special III: Fateful Gaze – Causes the jinxed-effect to all opponents. Costs 10 ether. Drops: 1-2: Scorching Staff (WP:20, attacks and fire-elemental spells cause blinded; fire-elemental staff) 3-6: Ruby Note: Specials are chosen at random as long as there is ether. If ether is at zero, nothing happens. Crocell, the Arioch Chieftain *Back row* *Ranged attack* *Immune to darkness, blinded, weakened and doomed* Type: Demon/Dark/Flying Level: 38 Health: 792/792 Special: Quadra Slash – Deals 38 damage to the target and next three heroes in the battle order regardless of row. Drops: 1-3: Batarang (WP:13, darkness-elemental throwing weapon.) 4-6: Elixir Dantalion, the Black Mage *Back row* *Ranged attacks* *Immune to sealed, confused, hexed, enamored and minimized* Type: Demon Level: 27 Health: 545/545 Ether: 13/13 Special I: Wheel of Misfortune – Causes 27 damage to the target 1-6 times regardless of row, each hit costing 1 ether. Each hit inflicts one additional negative effect: 1) confused, 2) blinded, 3) sealed, 4) weakened, 5) fragile, 6) jinxed. If ether runs out during the attack, the remaining hits are negated. Special II: Meditation – Restores 200 health and 13 ether to self. Used only if there is no ether left. Drops: 1-2: Cloak of the Grand Vizier (SP:1 multiplied by the number of party members; backwear.) 3-6: Demonic Pointy Hat (+13 maximum ether, -13 maximum health; suitable for suitable for mages, necromancers and weather mages; headwear) Eligor, the Demon Ex Machina *Slowed* *Immune to defense reduction, fire, ice, water, earth, wind, wood, weakened, fragile, minimized, petrified, doomed and sudden death* Type: Demon/Mechanical Level: 30 Defense: 120 Health: 900/900 Special I: Attack Mode – Transfers defense to level and becomes hastened. Special II: Defense Mode – Transfers 3/4 of level to defense and becomes slowed. Drops: 1-3: Rare Metal (Value 750 gold) 4-6: Scrap Metal (Value 25 gold) Note: Specials alternate. Gaap of the Oceanic Depths *Immune to slowed, burned and poisoned* Type: Demon/Aquatic Level: 46 Health: 783/783 Special: Bermuda Triangle – Causes 46 water-elemental damage and slowed-effect to the target and the heroes listed before and after it. Drops: Neptune Bomb (100 water-elemental damage to all enemies when used.) Marbas the Provoker *Immune to confused, afraid, enraged, enamored and hexed* Type: Demon Level: 34 Health: 588/588 Special: Mind Games – Causes confused, enamored and hexed-effects to the target, as well as afraid if it’s on the front row and enraged if it’s in the back row. Drops: 1-4: Helmet of Clarity (Immunity to confused, enamored, hexed, afraid and enraged-effects; headwear) 5-6: Remedy Murmux the Gigas *Attacks cause stunned* *Immune to stunned, blinded, sealed, minimized, petrified, doomed and sudden death* Type: Demon/Electric Level: 75 Health: 1472/1472 Special: Rumbling Sky – Causes 75 lightning-elemental damage and stunned-effect to all opponents. Drops: Rumble Mace (WP:25, causes stunned; lightning-elemental mace) Orobas, the Steed of Doom *Hastened* *Attacks have 1/2 chance to cause doomed* *Immune to slowed, jinxed and doomed* Type: Demon/Beast Level: 59 Health: 982/982 Special: Carried Away – Removes both Orobas and the target from the battle. Drops: Doom Axe (WP:19, has 1/6 chance to cause doomed; axe) Samigina, the She-Demon of Frostbites *Ice-elemental attacks* *Immune to stunned, slowed, blinded, sealed and enamored* Type: Demon/Icy Level: 32 Health: 823/823 Special: Frostbite – Causes slowed-effect and 32 ice-elemental damage at the end of every round as long as the target is slowed. Drops: Glacial Mace (WP:12, has 1/2 chance to cause slowed; ice-elemental attacks) Shax the Avenger *Back row* *Ranged Dual Hit attacks* *Counterattack* Type: Demon/Flying Level: 25 Health: 624/624 Special: Rain of Arrows – Causes 25 damage to all opponents 1-3 times regardless of row. Drops: 1-2: Feather of Lithe (Causes the nimble-effect to target for the duration of one battle when consumed.) 3-4: Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) 5-6: Feather of Flight (Allows the user to flee a battle when consumed.) Note: Shax’s attacks hit the target and the hero listed after it. Shax counters each successful attack on him with a dual hit attack. Volac, the Ominous Wind *Wind-elemental attacks* *Immune to poisoned, bleeding confused, hexed, fragile, enamored, minimized and petrified* Type: Demon/Flying Level: 37 Health: 725/725 Special: Wind of Change – Changes weather to “breezy” (doubles wind, halves earth) and makes the battle order random as long as the weather is breezy. Drops: Aeolus Bomb (100 wind-elemental damage to all opponents when used) Party: Althior Emorith, The Dragonslayer (K-Nut) 36 years old male (undead) human Prophet *PARTY LEADER* Level 56 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended* *Immune to Petrified, Cursed, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* *Immune to Effects* *Encouraged* *Lucky* Power: 91 (56+35) (Spellpower: 101 (56+35+10)) Defense: 12 (2+5+5) Health: 88/88 (5+56+15+1+1+10) Ether: 93/104 (5+56+15+10+10+4+2+2) Gold: 806+762+1026 Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Touch (Spellpower +10, Ether +10; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth, ice, and darkness- elemental damage and is immune to petrified; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Black Hat (wearer is immune to cursed, grants Intimidation) Inventory: Weapons: Boon Rod (WP:22, healing is guaranteed to restore health at least equal to WP at the cost of 1 ether; suitable to clerics; staff) Artifacts: Feathered Hat (Max. health +4; a consumable item named “feather” can be stored in the hat and used without spending a turn during battles, comes equipped with [Feather of Lithe]; headwear), Tin Helmet (immunity to confused and afraid, headwear), Lieutenant's Helm (SP:3, protects from fragile; headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Lens of Speed Reading (allows one scroll to be used per round in addition to a normal action, suitable for classes that have ether; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Sterile Gloves (protects from poisoned and bleeding; handwear), Magician's Gloves (+10 spellpower, suitable to mages; handwear) Spell Items: Ruby (Fire), Aquamarine (Water), Garnet (Earth), Sapphire (Wind), Opal (Ice), Topaz (Lightning), Emerald (Wood), Diamond (Light), Amethyst (Darkness), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), Geode Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 4 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 9 Meads, 5 Smelling Salts, 4 Nostrums, Smoke Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), 2 Milks (restores 15 health and 15 ether upon consumption) Tools etc.: Bedroll, Pickaxe, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Sauce Pan (Tool; Can be used with a Potion, outside of battle, once per quest to restore full HP), Cornucopia (increases the holder's gold by 25% at the end of each quest). Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) 33 year old male human Rogue Thief Level 43 3/5 *Immune to all elements and doomed* *Steal 50% More Gold* *Kingpin: Permanently Lucky* *Permanently Nimble* *Triple Exp* *Encouraged* *Hastened* Power: 103 (43+60) Defense: 20 ((4+6)x2) Health: 86/86 (7+42+20+6+6+5) Gold: 456 Equipment: Living Mythril Claws (WP: 30 64, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, daggers), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Order Imperial's Assassin Cowl (Immune to darkness, wearer is nimble, headwear; suitable for assassins, chi monks, infiltrators, rogue thieves, and paragons), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear.), Medal of Glory (Wearer earns triple experience; accessory), Inventory Weapons: Obsidian Scimitar (WP:20, darkness-elemental longsword), Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura while equipped, doubling the user's maximum health but drawing all attacks to them, lightning, fire, earth, wind, ice, light, darkness elemental dagger), Robust Shield (SP: 12, shield), Ball & Chain (WP:11, causes fast asleep -effect; whip), Spinning Bolas (WP: 5 deals Slowed, but the effect is removed when retrieved; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon) Artifacts: Warlord’s Helmet (SP:5, healing through ether encourages targets as well, suitable to clerics and chi monks; headwear), Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers), Twitzle the Canary (Remedies poisoned when used on target, bird familiar), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone), Spider Demon’s Cowl (Protects from doomed and sudden death; backwear), Spell Items: Scroll of Tongues (Grants the user the Glossolalia Job Trait. Each casting lasts for a limited amount of time and costs 10 ether), Topaz, Ruby, Amethyst, 2x Aquamarine, Archangel's Summonstone Consumables: Health Core, 2 Elixirs, 11 Grand Tonics, 3 Ether Cores, 4 Remedies, Phoenix Essence, 3 Phoenix Incenses, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.) Mead, Nostrum, Mulled Wine, Smoke Bomb, 4 Venoms, Dirt Bomb, Fire Bomb,Water Bomb, Demon Repellent, Fearomone (Causes afraid-effect to all enemies for the duration of one battle; consumable), 6 Bones Tools/Treasure: Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope, Magic Shovel, 2 Mythril Shards, Decamon Deck (36): Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Vampire Bat (Flying 3), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), 2x Thunderbird (Electric 4), x2 Death's Rose (Plant 4) Shedu (Rock 5), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Sandman (Ethereal 6), Woodwose (Plant 7), Tygurah (Electric 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9), Hydra (Aquatic 9) Hybros (played by JimButcher) 55-year-old male imp Marauder Level 46 3/5 *Permanently Hastened**Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Enamored, Slowed, Minimized * *Absorbs all elements* *Steal 50% More Gold* *Overkill* *Triple Exp* *Encouraged* *Inspired* *Lucky* *Enraged* Power: 61 & 79 (46+12+3) & (46+30+3) Power Bonus: +3 Defense: 3 Health: 77/77 153/153 (7+45+15+5+5) Gold: 4366 Equipment: Iustitia (WP:12, deals Blinded and Sealed; light- and earth-elemental; dagger), Mythril Zoot's Reaper (WP:30, deals Cursed and Poisoned by 7; longsword, suitable to Hybros), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), Overkill gloves (+1 gold for every point of damage done extra when defeating an enemy, handwear), Crystal Shoes (Immunity becomes Absorption, immune to Enamored, Slowed and Minimized; footwear), Nondescript Cape (SP:3, immune to Cursed; backwear), Medal of Glory (gain triple XP; accessory), Abilities: First Breath (Hybros may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd), Dragon's Heart Flame (Once per quest, Hybros may spend a round reviving a KO'd ally with full health. The ally will also receive the blessed and lucky effects) Inventory: Weapons: Sword of Ancestral Hatred (WP:50, deals Fragile, darkness-, fire-, wind-, and ice-elemental, gains 1/4 WP every kill made with it; longsword), Hollow Dagger (WP:6, hollow [-], deals confused, water-elemental; dagger) Reaver’s Axe (WP:18, transfers all ether from the target to the user; axe), Heavy Flail (WP:5, deals Fragile; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Skirmisher's Shield (SP:10; shield), Demonic Shield (SP:25, absorbs darkness-elemental damage; will break if hit by a light-elemental attack or a holy opponent; cannot be used by paladins or vindicators; shield) Artifacts: Sterile Gloves (immune to Poisoned and Bleeding handwear),, Gauntlets of Recklessness (hits become mortal hits, adding lost health to the attack power; suitable to barbarians; handwear), Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators) Consumables: 20x Potion, 17x Grand Potion, 7x Health Core, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 9x Remedy, 3x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 4x Nostrum, 6x Mead, Soma, 4x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, 2x Fog Bomb, Mystic Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy Others: Garnet, Bedroll, Shovel, Pickaxe, Mythril Shard, Ancient Amber Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan Level 35 3/4 *Permanently Reinforced* *Negative Effects Last One Round* *Your Holiness: Blessed* Power: 45 (35+8+2) Power Bonus: +2 Defense: 72 (6x6x2) Health: 73/73 (9+15+34+3+2+5+5) Gold: 0 Equipment: Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Deals *Bleeding 3*; Dual Strike; Staff), Cloak of the Grand Vizier (SP:6 multiplied by the number of party members {=36}; backwear), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Amulet of the Court (Negative effects last only one round on the wearer, accessory, suitable for anyone) Inventory: Weapons: Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Flying Cross (WP: 11; Darkness; Broomstick), Shredding Star (WP:13, removes all temporary effects from the target; mace), Quarterstaff (WP:4/8 against humanoids, staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the *Slowed* effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect, Mace) Artifacts: The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect- ; user gains 10 gold from each conversion; suitable to Monk Pretzel only; accessory), Horned Demon Hat (SP:5, Power +5, suitable to barbarians and beast warriors; headwear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Duke's Coat-of-Arms (SP: 5, Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers) Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Topaz, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening Consumables: 8 Potions, 16 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, 10 Remedies, 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 5 Phoenix Essences, 4 Meads, 2 Smelling Salts, 2 Nostrums, Soma, Mulled Wine, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, 6 Bones, Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently), Grating Stone Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 51 3/5 *Immune to Sealed, Slowed, Bound, Confused, Burned, Fire, Wind, Water, Lightning and Earth* Power: 96 (51+45) Defense: 10 (3+2+5) Health: 70/70 (5+50+5+5+5) Ether: 73/80 (5+50+1+5+4+5+10) Gold: 228 Equipment: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fireward Helmet (SP:5, immune to fire and burned; headwear), Winged Sandals (Immune to bound and slowed, footwear), Phoenix Emblem (Automatically revives the user with one health if knocked out, once per battle, accessory) Inventory: Weapons: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Mythril Empyreal Staff (WP:28), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Pongcanis Shield (SP: 7; Shield), Winter Shield (SP:10, absorb ice but take double damage from fire; shield) Artifacts: Coat Hanger (Allows for a second body wear; accessory), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Desert Cloak (immune to Fire; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Paper Doll (immune against Hexed, Accessory) Spell Items: Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring health equal to the level of the summoner at the cost of 5 Ether) Consumables: Potions (10), Grand Potions (4), Health Core, Tonics (9), Grand Tonics (4), Ether Cores (7), Remedies (12), Phoenix Essences (5), Phoenix Incenses (2), Mead (13), Smelling Salts (7), Nostrum (5), Ambrosia, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired) (2), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Rudra Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle, unless the user is the last one standing), Soul Cage (Doomed-effect to all combatants), Skeleton Decoys (2), Bones (17) Tools etc.: Pickaxe, Bedroll Byblos (NPC, controlled by K-Nut) 30 years old male Metasimian Scholar Level 32 3/4 *Arcane Wisdom* *Well-read* *Multilingual* *Speed Reading* Power: 64 (32+32) Defense: 5 Health: 47/47 (6+31+10) Ether: 44/50 (9+31+10) Gold: 250 Equipment: Pandemonicon (WP:32 {equal to user's level}, inflicts hexed on demons and doomed on humanoids; throwing weapon; suitable to Byblos only), Fanged Helm (SP:5, headwear), Wizened Robe (Max. Health +10, Max. Ether +10; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users) Inventory: Weapons: Clock Cog (WP:14; throwing weapon) Scrolls: Scroll of Arc Blindness, Scroll of Arc Frailty, Scroll of Arc Sleep, Scroll of Armor Sundering, Scroll of Blindness, Scroll of Confusion, Scroll of Disenchantment, Scroll of Elemental Aura, Scroll of Fire Armor, Scroll of Frailty, Scroll of Ice Armor, Scroll of Luck, Scroll of Minimizing, Scroll of Poisoning, Scroll of Sealing, Scroll of Sleep, Scroll of the Chasm, Scroll of Weakening Others: Pumpkin Bomb (Causes stunned-, poisoned by 1-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) Aunt Briamarte (NPC, controlled by K-Nut) 24 years old female Proserpine High Cleric Level 40 2/5 *Immune to poisoned and bleeding* *Your Holiness: Transcended* Power: 65 (40+25) Defense: 5 Health: 69/69 (9+39+15+6) Ether: 45/49 (5+39+5) Gold: 160 Equipment: Pillar of Light (WP:25, light-elemental staff), Pure Cloak (+6 maximum health, immunity to poisoned and bleeding, suitable for clerics, alchemists and scholars; backwear) Inventory: Greater Potion, Greater Tonic, Remedy, Phoenix Essence
  7. Quintessa digs around her apron's pocket-of-holding, and realizes her gold is insufficient. "Uh... Let Us get back to you." She then coyly returns to her quest mates. "Listen up, gentlemen. The nice map seller is willing to part with a map of the sewers for 100 gold. Unfortunately We do not carry such amounts in Our person, so someone else ought to handle that business. We also discovered that the manhole by the farmer is nondescript, the manhole next to the orc is full of noise and bilgewater, and that there is something large hiding in the manhole near the map seller. The map should help us figure out which way to go, in any case."
  8. Seeing her team mates struggle, Ellaria hesitates on what to do, but decides to focus on the little boy that has touched her heart. Ellaria first uses a grand potion on Petaldan, then attacks the Cardinal. On her second turn, she uses a remedy on Petaldan and attacks the Chemist Mob C. Sigil casts a wood-spell on the Cardinal from the back row. Battle Order: Ellaria uses Potion on Petaldan Ellaria vs. Cardinal Petaldan Ellaria uses Remedy on Petaldan Ellaria vs. Chemist Mob Sigil (Wood) vs. Cardinal Ezeran Hunkan Kid
  9. QM Note: There you go! In the interest of time, I'll move on without CMP's input. Round Five of the Town Defense Battle! Pretzel (Dual Staff) vs. Zagan (twice) - Hit (Zagan: 755 health-(46x2=92+92=184 dmg)=571 health+bleeding by 3) >Atramor does nothing >Atramor does nothing Hybros (Iustitia & Mythril Zoot's Reaper) vs. Agares & Balam - Dual Special Damage/Dual Damage (Agares: hexed, will attack Leraje instead; Balam: not confused; Hybros: 90 health+3 SP-59 dmg=34 health+enraged; Leraje: 596 health-45 dmg=551 health+bleeding by 5) Hybros (Iustitia & Mythril Zoot's Reaper) vs. Agares & Balam - Riposte/Dual Special Damage (Agares: confused; Balam: 683 health-45 dmg=638 health+bleeding by 5) >Althior (Light through Mythril Scepter of Divine Affinity) vs. Berith - Damage/Aimed Spell (Berith: 855 health+20 SP-(35x4=140 dmg)=735 health; Althior: -1 ether) >Namyrra (Light) vs. Zagan - Meditate (Namyrra: +1 ether) >Namyrra (Light) vs. Leraje - Damage (Namyrra: 18 health+10 SP-38 dmg=0 health, Phoenix Emblem revives Namyrra with 1 health, virus removed) >Byblos retrieves Pandemonicon >Briamarte vs. Balam - Shield (Hallowed Ascension - Atramor, Pretzel, Hybros, Namyrra, Byblos, Briamarte: full health restored; Briamarte: -6 ether) Althior: transcended (+1 ether) Pretzel: blessed (+7 health) Briamarte: transcended (+1 health) Agares: Blood Drain (+13 health) Balam: bleeding by 5 Leraje: bleeding by 5 Zagan: bleeding by 3 This round, the heroes are unable to defeat any of the demons, but succeed in making them turn against each other. Namyrra gets rid of the virus unscathed thanks to the Phoenix Emblem, and Briamarte restores everyone back to full health just as the sounds of the third wave of enemies start to echo down the road. It will take them one more round to reach the battle. If the party rids their current five foes before that, they will get bonus experience. Enemies: Agares the Bloody *Attacks cause bleeding by 5* *Blood Drain* *Immune to blinded, bleeding and petrified* *Hexed for 1 round* *Confused for 3 rounds* Type: Demon Level: 45 Defense: 12 Health: 546/591 Special: Blood Circle – Causes bleeding by 10 to all opponents. Drops: 1-2: Bloodied Poleaxe (WP:15, causes the bleeding by 5 -effect; halberd) 3-4: Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only; shield) 5-6: Bloody Skull Helmet (SP:3, heals wearer by the amount of health other combatants lose by bleeding at the end of each round; headwear.) Note: Agares is healed by the amount of health other combatants lose by bleeding at the end of every round. Balam the Berserk *Attacks cause enraged* *Immune to afraid and enamored* *Enraged* *Confused for 3 rounds* *Bleeding by 5* Type: Demon Level: 59 Health: 633/813 Special: Savage Oppression – Causes 59 damage to all opponents and makes them “berserk”, unable to switch targets until the previous one is defeated or the battle is over. Drops: 1-2: Berserk Knife (WP:19, causes enraged, dagger) 3-6: 20 gold Berith the Warmonger *Immune to blinded, afraid, weakened, minimized and petrified* Type: Demon Level: 57 Defense: 20 Health: 735/923 Special: Warcry – Causes afraid-effect to all opponents and encouraged-effect to all allies, including self. Drops: 1-3: Warlord’s Helmet (SP:5, healing through ether encourages targets as well, suitable to clerics and chi monks; headwear) 4-6: War Blade (WP:17, double WP against lower level enemies; greatsword) Leraje, the Demon Ranger *Ranged, attacks from back row* *Immune to blinded, weakened, fragile and minimized* *Bleeding by 5* Type: Demon Level: 38 Health: 546/596 Special: Pierce Heart – Causes 38 damage regardless of row and defense, and the hexed-effect to the target. Drops: 1-2: Bow of the Void (WP:10, each demon and ethereal enemy alive in the battle temporarily increases the WP by 1, longbow) 3-6: Hex Bomb (Causes 5 damage and hexed-effect to all enemies, consumable) Zagan the Cleaver *Immune to blinded, sealed, weakened, fragile and petrified* *Bleeding by 3* Type: Demon Level: 40 Health: 568/814 Special: Split – Causes the minimized-effect to the target. Drops: Mulled Wine Note: Zagan uses Split as a Free Hit. Party: Althior Emorith, The Dragonslayer (K-Nut) 36 years old male (undead) human Prophet *PARTY LEADER* Level 55 4/5 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended* *Immune to Petrified, Cursed, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* *Immune to Effects* *Encouraged* *Lucky* Power: 90 (55+35) (Spellpower: 100 (55+35+10)) Defense: 12 (2+5+5) Health: 87/87 (5+55+15+1+1+10) Ether: 91/103 (5+55+15+10+10+4+2+2) Gold: 806+762+1026 Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Touch (Spellpower +10, Ether +10; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth, ice, and darkness- elemental damage and is immune to petrified; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Black Hat (wearer is immune to cursed, grants Intimidation) Inventory: Weapons: Boon Rod (WP:22, healing is guaranteed to restore health at least equal to WP at the cost of 1 ether; suitable to clerics; staff) Artifacts: Feathered Hat (Max. health +4; a consumable item named “feather” can be stored in the hat and used without spending a turn during battles, comes equipped with [Feather of Lithe]; headwear), Tin Helmet (immunity to confused and afraid, headwear), Lieutenant's Helm (SP:3, protects from fragile; headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Lens of Speed Reading (allows one scroll to be used per round in addition to a normal action, suitable for classes that have ether; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Sterile Gloves (protects from poisoned and bleeding; handwear), Magician's Gloves (+10 spellpower, suitable to mages; handwear) Spell Items: Ruby (Fire), Aquamarine (Water), Garnet (Earth), Sapphire (Wind), Opal (Ice), Topaz (Lightning), Emerald (Wood), Diamond (Light), Amethyst (Darkness), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), Geode Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 4 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 9 Meads, 5 Smelling Salts, 4 Nostrums, Smoke Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), 2 Milks (restores 15 health and 15 ether upon consumption) Tools etc.: Bedroll, Pickaxe, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Sauce Pan (Tool; Can be used with a Potion, outside of battle, once per quest to restore full HP), Cornucopia (increases the holder's gold by 25% at the end of each quest). Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) 33 year old male human Rogue Thief Level 43 *Immune to all elements and doomed* *Steal 50% More Gold* *Kingpin: Permanently Lucky* *Permanently Nimble* *Triple Exp* *Encouraged* *Hastened* Power: 103 (43+60) Defense: 20 ((4+6)x2) Health: 86/86 (7+42+20+6+6+5) Gold: 456 Equipment: Living Mythril Claws (WP: 30 60, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, daggers), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Order Imperial's Assassin Cowl (Immune to darkness, wearer is nimble, headwear; suitable for assassins, chi monks, infiltrators, rogue thieves, and paragons), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear.), Medal of Glory (Wearer earns triple experience; accessory), Inventory Weapons: Obsidian Scimitar (WP:20, darkness-elemental longsword), Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura while equipped, doubling the user's maximum health but drawing all attacks to them, lightning, fire, earth, wind, ice, light, darkness elemental dagger), Robust Shield (SP: 12, shield), Ball & Chain (WP:11, causes fast asleep -effect; whip), Spinning Bolas (WP: 5 deals Slowed, but the effect is removed when retrieved; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon) Artifacts: Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers), Twitzle the Canary (Remedies poisoned when used on target, bird familiar), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone), Spider Demon’s Cowl (Protects from doomed and sudden death; backwear), Spell Items: Scroll of Tongues (Grants the user the Glossolalia Job Trait. Each casting lasts for a limited amount of time and costs 10 ether), Topaz, Ruby, Amethyst, 2x Aquamarine, Archangel's Summonstone Consumables: 6 Bones, Dirt Bomb, 2 Elixirs, 3 Ether Cores, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.) Fire Bomb, 11 Grand Tonics, Health Core, Mead, Nostrum, Phoenix Essence, 3 Phoenix Incenses, 4 Remedies, Smoke Bomb, 4 Venoms, Water Bomb, Demon Repellent, Fearomone (Causes afraid-effect to all enemies for the duration of one battle; consumable), Tools/Treasure: Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope, Magic Shovel, 2 Mythril Shards, Decamon Deck (36): Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Vampire Bat (Flying 3), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), 2x Thunderbird (Electric 4), x2 Death's Rose (Plant 4) Shedu (Rock 5), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Sandman (Ethereal 6), Woodwose (Plant 7), Tygurah (Electric 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9), Hydra (Aquatic 9) Hybros (played by JimButcher) 55-year-old male imp Marauder Level 46 *Permanently Hastened**Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Enamored, Slowed, Minimized * *Absorbs all elements* *Steal 50% More Gold* *Overkill* *Triple Exp* *Encouraged* *Inspired* *Lucky* *Enraged* Power: 61 & 79 (46+12+3) & (46+30+3) Power Bonus: +3 Defense: 3 Health: 77/77 153/153 (7+45+15+5+5) Gold: 2591 Equipment: Iustitia (WP:12, deals Blinded and Sealed; light- and earth-elemental; dagger), Mythril Zoot's Reaper (WP:30, deals Cursed and Poisoned by 7; longsword, suitable to Hybros), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), Overkill gloves (+1 gold for every point of damage done extra when defeating an enemy, handwear), Crystal Shoes (Immunity becomes Absorption, immune to Enamored, Slowed and Minimized; footwear), Nondescript Cape (SP:3, immune to Cursed; backwear), Medal of Glory (gain triple XP; accessory), Abilities: First Breath (Hybros may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd), Dragon's Heart Flame (Once per quest, Hybros may spend a round reviving a KO'd ally with full health. The ally will also receive the blessed and lucky effects) Inventory: Weapons: Sword of Ancestral Hatred (WP:50, deals Fragile, darkness-, fire-, wind-, and ice-elemental, gains 1/4 WP every kill made with it; longsword), Hollow Dagger (WP:6, hollow [-], deals confused, water-elemental; dagger) Reaver’s Axe (WP:18, transfers all ether from the target to the user; axe), Heavy Flail (WP:5, deals Fragile; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Skirmisher's Shield (SP:10; shield), Demonic Shield (SP:25, absorbs darkness-elemental damage; will break if hit by a light-elemental attack or a holy opponent; cannot be used by paladins or vindicators; shield) Artifacts: Sterile Gloves (immune to Poisoned and Bleeding handwear),, Gauntlets of Recklessness (hits become mortal hits, adding lost health to the attack power; suitable to barbarians; handwear), Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators) Consumables: 20x Potion, 17x Grand Potion, 7x Health Core, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 9x Remedy, 3x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 4x Nostrum, 6x Mead, Soma, 4x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, 2x Fog Bomb, Mystic Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy Others: Garnet, Bedroll, Shovel, Pickaxe, Mythril Shard, Ancient Amber Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan Level 35 2/4 *Permanently Reinforced* *Negative Effects Last One Round* *Your Holiness: Blessed* Power: 46 (35+9+2) Power Bonus: +2 Defense: 72 (6x6x2) Health: 73/73 (9+15+34+3+2+5+5) Gold: 0 Equipment: Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Deals *Bleeding 3*; Dual Strike; Staff), Cloak of the Grand Vizier (SP:6 multiplied by the number of party members {=36}; backwear), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Amulet of the Court (Negative effects last only one round on the wearer, accessory, suitable for anyone) Inventory: Weapons: Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Flying Cross (WP: 11; Darkness; Broomstick), Shredding Star (WP:13, removes all temporary effects from the target; mace), Quarterstaff (WP:4/8 against humanoids, staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the *Slowed* effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect, Mace) Artifacts: The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect- ; user gains 10 gold from each conversion; suitable to Monk Pretzel only; accessory), Horned Demon Hat (SP:5, Power +5, suitable to barbarians and beast warriors; headwear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Duke's Coat-of-Arms (SP: 5, Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers) Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Topaz, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening Consumables: 8 Potions, 16 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, 10 Remedies, 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 5 Phoenix Essences, 4 Meads, 2 Smelling Salts, 2 Nostrums, Soma, Mulled Wine, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, 6 Bones, Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently), Grating Stone Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 51 2/5 *Immune to Sealed, Slowed, Bound, Confused, Burned, Fire, Wind, Water, Lightning and Earth* Power: 96 (51+45) Defense: 10 (3+2+5) Health: 70/70 (5+50+5+5+5) Ether: 72/80 (5+50+1+5+4+5+10) Gold: 228 Equipment: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fireward Helmet (SP:5, immune to fire and burned; headwear), Winged Sandals (Immune to bound and slowed, footwear), Phoenix Emblem (Automatically revives the user with one health if knocked out, once per battle, accessory) Inventory: Weapons: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Mythril Empyreal Staff (WP:28), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Pongcanis Shield (SP: 7; Shield), Winter Shield (SP:10, absorb ice but take double damage from fire; shield) Artifacts: Coat Hanger (Allows for a second body wear; accessory), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Desert Cloak (immune to Fire; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Paper Doll (immune against Hexed, Accessory) Spell Items: Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring health equal to the level of the summoner at the cost of 5 Ether) Consumables: Potions (10), Grand Potions (4), Health Core, Tonics (9), Grand Tonics (4), Ether Cores (7), Remedies (12), Phoenix Essences (5), Phoenix Incenses (2), Mead (13), Smelling Salts (7), Nostrum (5), Ambrosia, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired) (2), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Rudra Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle, unless the user is the last one standing), Soul Cage (Doomed-effect to all combatants), Skeleton Decoys (2), Bones (17) Tools etc.: Pickaxe, Bedroll Byblos (NPC, controlled by K-Nut) 30 years old male Metasimian Scholar Level 32 2/4 *Arcane Wisdom* *Well-read* *Multilingual* *Speed Reading* Power: 64 (32+32) Defense: 5 Health: 47/47 (6+31+10) Ether: 44/50 (9+31+10) Gold: 250 Equipment: Pandemonicon (WP:32 {equal to user's level}, inflicts hexed on demons and doomed on humanoids; throwing weapon; suitable to Byblos only), Fanged Helm (SP:5, headwear), Wizened Robe (Max. Health +10, Max. Ether +10; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users) Inventory: Weapons: Clock Cog (WP:14; throwing weapon) Scrolls: Scroll of Arc Blindness, Scroll of Arc Frailty, Scroll of Arc Sleep, Scroll of Armor Sundering, Scroll of Blindness, Scroll of Confusion, Scroll of Disenchantment, Scroll of Elemental Aura, Scroll of Fire Armor, Scroll of Frailty, Scroll of Ice Armor, Scroll of Luck, Scroll of Minimizing, Scroll of Poisoning, Scroll of Sealing, Scroll of Sleep, Scroll of the Chasm, Scroll of Weakening Others: Pumpkin Bomb (Causes stunned-, poisoned by 1-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) Aunt Briamarte (NPC, controlled by K-Nut) 24 years old female Proserpine High Cleric Level 40 1/5 *Immune to poisoned and bleeding* *Your Holiness: Transcended* Power: 65 (40+25) Defense: 5 Health: 69/69 (9+39+15+6) Ether: 44/49 (5+39+5) Gold: 160 Equipment: Pillar of Light (WP:25, light-elemental staff), Pure Cloak (+6 maximum health, immunity to poisoned and bleeding, suitable for clerics, alchemists and scholars; backwear) Inventory: Greater Potion, Greater Tonic, Remedy, Phoenix Essence
  10. "We are protected from damage the next round, so we should go all out!" Ellaria shouts. Ellaria repeats her attacks from the front row, while also using a Phoenix Essence on Sigil and an Arc Potion on the party. Sigil then aims a wood-spell on the Chemist Mob C from the back row. Battle Order: Ellaria vs. the Cardinal Ellaria uses Phoenix Essence on Sigil Ellaria vs. Apostle Ellaria uses Arc Potion Sigil (Wood) vs. Chemist Mob C Petaldan Ezeran Hunkan Goliath Kid
  11. Trying to figure out which manhole would be the wisest to use, Quintessa tries her luck with the map seller. "Evening, esquire. How do you fare? We would like to purchase one map of the sewers below Us, please! And do not mistake Us as one of these ruffians. We are a lady of the highest ranking, after all."
  12. The fifth anniversary of Heroica RPG is upon us, and I have some major news concerning that. So please stay tuned!
  13. While her quest mates chat with the merchants, Quintessa decides to snoop around every manhole cover, trying to differentiate them based on smell or noise coming from them.
  14. QM Note: My bad. Apologies. Round Four of the Town Defense Battle! Pretzel (Dual Staff) vs. Botis (twice) - Shield (Toolkit: Spirited Away! - Botis evicted from battle) Atramor (Living Mythril Claws) vs. Gremory (twice) - Theft/Critical Theft (Gremory: 613 health+40 SP-(99+56=155x4=620+620=1240 dmg)=0 health; Atramor: 44x1,5=66 gold stolen, Claws +2 WP) Atramor (Living Mythril Claws) vs. Ose (twice) - Critical Theft/Damage (Ose: 873 health-(101+58=159x4=636+636=1272 dmg)=0 health; Atramor: 43x1,5=65 gold stolen, Claws +2 WP) Hybros (Iustitia & Mythril Zoot's Reaper) vs. Amy & Raum - Dual Special Damage/Shield (Slice and Dice - Amy: 627 health-((30+12)x3=126+49=175x8=1400 dmg)=0 health; Raum: 1002 health-((30+12)x3=126+49=175x8=1400 dmg)=0 health; Hybros: 773+398=1171 gold) Hybros (Iustitia & Mythril Zoot's Reaper) vs. Amy & Raum Balam & Zagan - Riposte/Riposte (Balam: confused, Zagan: 814 health-59 dmg=755 health) >Althior (Light) vs. Berith - Aimed Spell/Damage (Berith: 923 health+20 SP-(22x4=88 dmg)=855 health; Althior: -1 ether) >Namyrra (Light) vs. Zagan - Shield (Raise Army - no effect) >Namyrra (Light) vs. Leraje - Shield (Raise Army - no effect) >Byblos (Pandemonicon) vs. Agares - Educated Hit (Agares: 591 health+12 SP-(64+6=70 dmg)=533 health+hexed) >Briamarte vs. Balam - Hit (Balam: 813 health-(65x2=130 dmg)=683 health) Althior: transcended (+1 ether) Pretzel: blessed (+7 health) As the second wave of enemies flood upon them, the heroes retaliate with an excruciating force. Pretzel hoodwinks Botis out of existence, while Atramor and Hybros take out four foes altogether. Byblos manages to hex Agares, and Althior and Briamarte do their share of the work as well. Only the virus-ridden Namyrra does not seem to get a break. Five more enemies remain. The third wave of demons is two rounds away! Enemies: Agares the Bloody *Attacks cause bleeding by 5* *Blood Drain* *Immune to blinded, bleeding and petrified* *Hexed for 1 round* Type: Demon Level: 45 Defense: 12 Health: 533/591 Special: Blood Circle – Causes bleeding by 10 to all opponents. Drops: 1-2: Bloodied Poleaxe (WP:15, causes the bleeding by 5 -effect; halberd) 3-4: Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only; shield) 5-6: Bloody Skull Helmet (SP:3, heals wearer by the amount of health other combatants lose by bleeding at the end of each round; headwear.) Note: Agares is healed by the amount of health other combatants lose by bleeding at the end of every round. Balam the Berserk *Attacks cause enraged* *Immune to afraid and enamored* *Enraged* *Confused for 3 rounds* Type: Demon Level: 59 Health: 683/813 Special: Savage Oppression – Causes 59 damage to all opponents and makes them “berserk”, unable to switch targets until the previous one is defeated or the battle is over. Drops: 1-2: Berserk Knife (WP:19, causes enraged, dagger) 3-6: 20 gold Berith the Warmonger *Immune to blinded, afraid, weakened, minimized and petrified* Type: Demon Level: 57 Defense: 20 Health: 855/923 Special: Warcry – Causes afraid-effect to all opponents and encouraged-effect to all allies, including self. Drops: 1-3: Warlord’s Helmet (SP:5, healing through ether encourages targets as well, suitable to clerics and chi monks; headwear) 4-6: War Blade (WP:17, double WP against lower level enemies; greatsword) Leraje, the Demon Ranger *Ranged, attacks from back row* *Immune to blinded, weakened, fragile and minimized* Type: Demon Level: 38 Health: 596/596 Special: Pierce Heart – Causes 38 damage regardless of row and defense, and the hexed-effect to the target. Drops: 1-2: Bow of the Void (WP:10, each demon and ethereal enemy alive in the battle temporarily increases the WP by 1, longbow) 3-6: Hex Bomb (Causes 5 damage and hexed-effect to all enemies, consumable) Zagan the Cleaver *Immune to blinded, sealed, weakened, fragile and petrified* Type: Demon Level: 40 Health: 755/814 Special: Split – Causes the minimized-effect to the target. Drops: Mulled Wine Note: Zagan uses Split as a Free Hit. Party: Althior Emorith, The Dragonslayer (K-Nut) 36 years old male (undead) human Prophet *PARTY LEADER* Level 55 4/5 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended* *Immune to Petrified, Cursed, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* *Immune to Effects* *Encouraged* *Lucky* Power: 77 (55+22) (Spellpower: 87 (55+22+10)) Defense: 12 (2+5+5) Health: 87/87 (5+55+15+1+1+10) Ether: 91/103 (5+55+15+10+10+4+2+2) Gold: 806+762+1026 Equipment: Boon Rod (WP:22, healing is guaranteed to restore health at least equal to WP at the cost of 1 ether; suitable to clerics; staff) Magician's Touch (Spellpower +10, Ether +10; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth, ice, and darkness- elemental damage and is immune to petrified; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Black Hat (wearer is immune to cursed, grants Intimidation) Inventory: Weapons: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Artifacts: Feathered Hat (Max. health +4; a consumable item named “feather” can be stored in the hat and used without spending a turn during battles, comes equipped with [Feather of Lithe]; headwear), Tin Helmet (immunity to confused and afraid, headwear), Lieutenant's Helm (SP:3, protects from fragile; headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Lens of Speed Reading (allows one scroll to be used per round in addition to a normal action, suitable for classes that have ether; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Sterile Gloves (protects from poisoned and bleeding; handwear), Magician's Gloves (+10 spellpower, suitable to mages; handwear) Spell Items: Ruby (Fire), Aquamarine (Water), Garnet (Earth), Sapphire (Wind), Opal (Ice), Topaz (Lightning), Emerald (Wood), Diamond (Light), Amethyst (Darkness), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), Geode Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 4 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 9 Meads, 5 Smelling Salts, 4 Nostrums, Smoke Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), 2 Milks (restores 15 health and 15 ether upon consumption) Tools etc.: Bedroll, Pickaxe, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Sauce Pan (Tool; Can be used with a Potion, outside of battle, once per quest to restore full HP), Cornucopia (increases the holder's gold by 25% at the end of each quest). Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) 33 year old male human Rogue Thief Level 43 *Immune to all elements and doomed* *Steal 50% More Gold* *Kingpin: Permanently Lucky* *Permanently Nimble* *Triple Exp* *Encouraged* *Hastened* Power: 103 (43+60) Defense: 20 ((4+6)x2) Health: 58/86 (7+42+20+6+6+5) Gold: 456 Equipment: Living Mythril Claws (WP: 30 60, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, daggers), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Order Imperial's Assassin Cowl (Immune to darkness, wearer is nimble, headwear; suitable for assassins, chi monks, infiltrators, rogue thieves, and paragons), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear.), Medal of Glory (Wearer earns triple experience; accessory), Inventory Weapons: Obsidian Scimitar (WP:20, darkness-elemental longsword), Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura while equipped, doubling the user's maximum health but drawing all attacks to them, lightning, fire, earth, wind, ice, light, darkness elemental dagger), Robust Shield (SP: 12, shield), Ball & Chain (WP:11, causes fast asleep -effect; whip), Spinning Bolas (WP: 5 deals Slowed, but the effect is removed when retrieved; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon) Artifacts: Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers), Twitzle the Canary (Remedies poisoned when used on target, bird familiar), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone), Spider Demon’s Cowl (Protects from doomed and sudden death; backwear), Spell Items: Scroll of Tongues (Grants the user the Glossolalia Job Trait. Each casting lasts for a limited amount of time and costs 10 ether), Topaz, Ruby, Amethyst, 2x Aquamarine, Archangel's Summonstone Consumables: 6 Bones, Dirt Bomb, 2 Elixirs, 3 Ether Cores, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.) Fire Bomb, 11 Grand Tonics, Health Core, Mead, Nostrum, Phoenix Essence, 3 Phoenix Incenses, 4 Remedies, Smoke Bomb, 4 Venoms, Water Bomb, Demon Repellent, Fearomone (Causes afraid-effect to all enemies for the duration of one battle; consumable), Tools/Treasure: Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope, Magic Shovel, 2 Mythril Shards, Decamon Deck (36): Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Vampire Bat (Flying 3), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), 2x Thunderbird (Electric 4), x2 Death's Rose (Plant 4) Shedu (Rock 5), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Sandman (Ethereal 6), Woodwose (Plant 7), Tygurah (Electric 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9), Hydra (Aquatic 9) Hybros (played by JimButcher) 55-year-old male imp Marauder Level 46 *Permanently Hastened**Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Enamored, Slowed, Minimized * *Absorbs all elements* *Steal 50% More Gold* *Overkill* *Triple Exp* *Encouraged* *Inspired* *Lucky* Power: 61 & 79 (46+12+3) & (46+30+3) Power Bonus: +3 Defense: 3 Health: 77/77 90/153 (7+45+15+5+5) Gold: 2591 Equipment: Iustitia (WP:12, deals Blinded and Sealed; light- and earth-elemental; dagger), Mythril Zoot's Reaper (WP:30, deals Cursed and Poisoned by 7; longsword, suitable to Hybros), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), Overkill gloves (+1 gold for every point of damage done extra when defeating an enemy, handwear), Crystal Shoes (Immunity becomes Absorption, immune to Enamored, Slowed and Minimized; footwear), Nondescript Cape (SP:3, immune to Cursed; backwear), Medal of Glory (gain triple XP; accessory), Abilities: First Breath (Hybros may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd), Dragon's Heart Flame (Once per quest, Hybros may spend a round reviving a KO'd ally with full health. The ally will also receive the blessed and lucky effects) Inventory: Weapons: Sword of Ancestral Hatred (WP:50, deals Fragile, darkness-, fire-, wind-, and ice-elemental, gains 1/4 WP every kill made with it; longsword), Hollow Dagger (WP:6, hollow [-], deals confused, water-elemental; dagger) Reaver’s Axe (WP:18, transfers all ether from the target to the user; axe), Heavy Flail (WP:5, deals Fragile; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Skirmisher's Shield (SP:10; shield), Demonic Shield (SP:25, absorbs darkness-elemental damage; will break if hit by a light-elemental attack or a holy opponent; cannot be used by paladins or vindicators; shield) Artifacts: Sterile Gloves (immune to Poisoned and Bleeding handwear),, Gauntlets of Recklessness (hits become mortal hits, adding lost health to the attack power; suitable to barbarians; handwear), Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators) Consumables: 20x Potion, 17x Grand Potion, 7x Health Core, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 9x Remedy, 3x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 4x Nostrum, 6x Mead, Soma, 4x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, 2x Fog Bomb, Mystic Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy Others: Garnet, Bedroll, Shovel, Pickaxe, Mythril Shard, Ancient Amber Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan Level 35 2/4 *Permanently Reinforced* *Negative Effects Last One Round* *Your Holiness: Blessed* Power: 46 (35+9+2) Power Bonus: +2 Defense: 72 (6x6x2) Health: 65/73 (9+15+34+3+2+5+5) Gold: 0 Equipment: Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Deals *Bleeding 3*; Dual Strike; Staff), Cloak of the Grand Vizier (SP:6 multiplied by the number of party members {=36}; backwear), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Amulet of the Court (Negative effects last only one round on the wearer, accessory, suitable for anyone) Inventory: Weapons: Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Flying Cross (WP: 11; Darkness; Broomstick), Shredding Star (WP:13, removes all temporary effects from the target; mace), Quarterstaff (WP:4/8 against humanoids, staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the *Slowed* effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect, Mace) Artifacts: The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect- ; user gains 10 gold from each conversion; suitable to Monk Pretzel only; accessory), Horned Demon Hat (SP:5, Power +5, suitable to barbarians and beast warriors; headwear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Duke's Coat-of-Arms (SP: 5, Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers) Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Topaz, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening Consumables: 8 Potions, 16 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, 10 Remedies, 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 5 Phoenix Essences, 4 Meads, 2 Smelling Salts, 2 Nostrums, Soma, Mulled Wine, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, 6 Bones, Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently), Grating Stone Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 51 2/5 *Immune to Sealed, Slowed, Bound, Confused, Burned, Fire, Wind, Water, Lightning and Earth* *Hastened* *VIRUS: no healing, no experience* Power: 96 (51+45) Defense: 10 (3+2+5) Health: 18/70 (5+50+5+5+5) Ether: 71/80 (5+50+1+5+4+5+10) Gold: 228 Equipment: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fireward Helmet (SP:5, immune to fire and burned; headwear), Winged Sandals (Immune to bound and slowed, footwear), Phoenix Emblem (Automatically revives the user with one health if knocked out, once per battle, accessory) Inventory: Weapons: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Mythril Empyreal Staff (WP:28), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Pongcanis Shield (SP: 7; Shield), Winter Shield (SP:10, absorb ice but take double damage from fire; shield) Artifacts: Coat Hanger (Allows for a second body wear; accessory), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Desert Cloak (immune to Fire; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Paper Doll (immune against Hexed, Accessory) Spell Items: Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring health equal to the level of the summoner at the cost of 5 Ether) Consumables: Potions (10), Grand Potions (4), Health Core, Tonics (9), Grand Tonics (4), Ether Cores (7), Remedies (12), Phoenix Essences (5), Phoenix Incenses (2), Mead (13), Smelling Salts (7), Nostrum (5), Ambrosia, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired) (2), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Rudra Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle, unless the user is the last one standing), Soul Cage (Doomed-effect to all combatants), Skeleton Decoys (2), Bones (17) Tools etc.: Pickaxe, Bedroll Byblos (NPC, controlled by K-Nut) 30 years old male Metasimian Scholar Level 32 2/4 *Arcane Wisdom* *Well-read* *Multilingual* *Speed Reading* Power: 64 (32+32) Defense: 5 Health: 12/47 (6+31+10) Ether: 44/50 (9+31+10) Gold: 250 Equipment: Pandemonicon (WP:32 {equal to user's level}, inflicts hexed on demons and doomed on humanoids; throwing weapon; suitable to Byblos only), Fanged Helm (SP:5, headwear), Wizened Robe (Max. Health +10, Max. Ether +10; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users) Inventory: Weapons: Clock Cog (WP:14; throwing weapon) Scrolls: Scroll of Arc Blindness, Scroll of Arc Frailty, Scroll of Arc Sleep, Scroll of Armor Sundering, Scroll of Blindness, Scroll of Confusion, Scroll of Disenchantment, Scroll of Elemental Aura, Scroll of Fire Armor, Scroll of Frailty, Scroll of Ice Armor, Scroll of Luck, Scroll of Minimizing, Scroll of Poisoning, Scroll of Sealing, Scroll of Sleep, Scroll of the Chasm, Scroll of Weakening Others: Pumpkin Bomb (Causes stunned-, poisoned by 1-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) Aunt Briamarte (NPC, controlled by K-Nut) 24 years old female Proserpine High Cleric Level 40 1/5 *Immune to poisoned and bleeding* *Your Holiness: Transcended* Power: 65 (40+25) Defense: 5 Health: 18/69 (9+39+15+6) Ether: 49/49 (5+39+5) Gold: 160 Equipment: Pillar of Light (WP:25, light-elemental staff), Pure Cloak (+6 maximum health, immunity to poisoned and bleeding, suitable for clerics, alchemists and scholars; backwear) Inventory: Greater Potion, Greater Tonic, Remedy, Phoenix Essence
  15. OoC: Sorry, but what happened to the Wood Spirit again? Sigil was only knocked out after it's turn, so it should have gotten a hit on the target. Saddened to see Sigil fall, Ellaria focused on enacting vengeance for the imp. She attacked the Cardinal first and the Apostle second. Battle Order: Ellaria Ellaria Petaldan Ezeran Hunkan Goliath Kid
  16. "Petaldan, keep the Cardinal at bay!" Ellaria shouted to the boy knight. "Kid, you should repeat your attack, just make it count this time. You can do it!" Ellaria felt like she was micromanaging the less experienced heroes. But she had to admit they fought valiantly despite their lesser strength.
  17. QM Note: Yes, because the target carries gold. That's the requirement for stealing. You misunderstood the virus-effect. It prevents gaining health, not the act of healing. I added Hybros's gold. The 50% more gold does not apply because it's not stealing.
  18. "Don't worry, boys! I'll keep you healthy!" Ellaria uses a Grand Potion on both Petaldan and Kid with her Instant Item trait, then attacks the Chemist Mob twice from the front row. Sigil sends the Wood Spirit against the Cardinal while attacking both the Apostle and the Chemist Mob from the front row. Battle Order: Ellaria uses Grand Potion on Petaldan Ellaria attacks Chemist Mob Ellaria uses Grand Potion on Kid Ellaria attacks Chemist Mob Petaldan Kid Hunkan Goliath Ezeran Wood Spirit attacks the Cardinal Sigil dual attacks Apostle and Chemist Mob
  19. "That did not go as We planned..." Quintessa muttered. She was relieved her moment of disgrace had passed.
  20. Round Three of the Town Defense Battle! >Atramor uses Grand Potion - (Atramor: +25 health) >Atramor uses Potion - (Atramor: +10 health) >Namyrra uses Jade Lamp of Summoning on Hybros - (Hybros: +51 health, Namyrra: -5 ether) >Namyrra equips Phoenix Emblem instead of Coat Hanger >Althior (Boon Rod) nurtures himself - Nurture More/No Nurturing (Althior: +99 health, -1 ether) >Byblos (Pandemonicon) vs. Namyrra - Meditate (Byblos: +1 ether) >Briamarte arc heals - No Healing Hybros (Sword of Ancestral Hatred & Iustitia) vs. Aim (twice) - Special Damage/Shield (Slice & Dice - Aim: 10 health-((50+12)x3=186+46=232+232=464x2=928, Hybros: SoAH +1/4 WP, +918 gold) Hybros (Sword of Ancestral Hatred & Iustitia) vs. Aim (twice) >Pretzel uses Grand Potion - (Pretzel: +25 health) Althior: transcended (+1 ether) Pretzel: blessed (+7 health) The heroes manage to heal themselves by some amount - except the virus-ridden Namyrra - and vanquish their last foe just in time for the second wave of demons to arrive. Unfortunately, there was one more wave of enemies emerging from the castle that would reach them in 3 rounds. Bonus Experience: Althior: +1/5 Atramor: +3/5 Hybros: +3/5 Pretzel: +1/4 Namyrra: 0 Byblos: +1/4 Briamarte: +1/5 Enemies: Agares the Bloody *Attacks cause bleeding by 5* *Blood Drain* *Immune to blinded, bleeding and petrified* Type: Demon Level: 45 Health: 591/591 Defense: 12 Special: Blood Circle – Causes bleeding by 10 to all opponents. Drops: 1-2: Bloodied Poleaxe (WP:15, causes the bleeding by 5 -effect; halberd) 3-4: Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only; shield) 5-6: Bloody Skull Helmet (SP:3, heals wearer by the amount of health other combatants lose by bleeding at the end of each round; headwear.) Note: Agares is healed by the amount of health other combatants lose by bleeding at the end of every round. Amy, the Frigid Succubus *Ice-elemental attacks that cause enamored* *Immune to asleep, enamored and petrified* Type: Demon/Icy Level: 32 Health: 627/627 Special: Cold Caress – Petrifies the target and depletes its ether to zero. Drops: Opal Balam the Berserk *Attacks cause enraged* *Immune to afraid and enamored* *Enraged* Type: Demon Level: 59 Health: 813/813 Special: Savage Oppression – Causes 59 damage to all opponents and makes them “berserk”, unable to switch targets until the previous one is defeated or the battle is over. Drops: 1-2: Berserk Knife (WP:19, causes enraged, dagger) 3-6: 20 gold Berith the Warmonger *Immune to blinded, afraid, weakened, minimized and petrified* Type: Demon Level: 57 Defense: 20 Health: 923/923 Special: Warcry – Causes afraid-effect to all opponents and encouraged-effect to all allies, including self. Drops: 1-3: Warlord’s Helmet (SP:5, healing through ether encourages targets as well, suitable to clerics and chi monks; headwear) 4-6: War Blade (WP:17, double WP against lower level enemies; greatsword) Botis, the Scorpion’s Tail *Attacks cause poisoned by 10* *Counters physical attacks with poisoned by 10* *Immune to asleep, poisoned, bleeding and hexed* Type: Demon Level: 46 Health: 745/745 Defense: 10 Special: Malaria – Doubles the effect of poisoning to all poisoned combatants. Drops: Scorpion Shield (SP:10, immunity to poisoned, causes poisoned by 10-effect to anyone physically attacking the wielder, shield) Gremory the Virago *Attacks pierce defense* *Immune to blinded and fragile* Type: Demon Level: 44 Defense: 40 Health: 613/613 Special: Wings of Hell – Grants reinforced-effect to all allies, doubling their defense. Drops: 1-3: Ambrosia 4-6: 40 gold Leraje, the Demon Ranger *Ranged, attacks from back row* *Immune to blinded, weakened, fragile and minimized* Type: Demon Level: 38 Health: 596/596 Special: Pierce Heart – Causes 38 damage regardless of row and defense, and the hexed-effect to the target. Drops: 1-2: Bow of the Void (WP:10, each demon and ethereal enemy alive in the battle temporarily increases the WP by 1, longbow) 3-6: Hex Bomb (Causes 5 damage and hexed-effect to all enemies, consumable) Ose the Predator *Immune to bound, weakened, fragile, slowed and enamored* Type: Demon/Beast Level: 43 Health: 873/873 Special: Mark of Prey – Marks the target, so that all subsequent rolls of DAMAGE against any enemy will do triple damage to them until they are defeated. Drops: 1-3: Predator’s Lasso (WP:13, causes bound- and slowed-effect, whip) 4-6: 30 gold Raum the Shadewalker *Dual Strike* *Darkness-elemental attacks* *Immune to darkness, blinded, slowed and doomed* Type: Demon/Dark Level: 57 Health: 1002/1002 Special I: Enveloping Darkness – Changes weather to “dim” (doubles darkness, halves light) and causes afraid-effect to all opponents. Used if the weather is not “dim”. Special II: Screams in the Dark – Causes 10 darkness-elemental damage to random opponents 2-12 times regardless of row. Used if the weather is “dim” Drops: Seth Bomb (100 darkness-elemental damage to all enemies.) Zagan the Cleaver *Immune to blinded, sealed, weakened, fragile and petrified* Type: Demon Level: 40 Health: 814/814 Special: Split – Causes the minimized-effect to the target. Drops: Mulled Wine Note: Zagan uses Split as a Free Hit. Party: Althior Emorith, The Dragonslayer (K-Nut) 36 years old male (undead) human Prophet *PARTY LEADER* Level 55 4/5 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended* *Immune to Petrified, Cursed, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* *Immune to Effects* *Encouraged* *Lucky* Power: 77 (55+22) (Spellpower: 87 (55+22+10)) Defense: 12 (2+5+5) Health: 87/87 (5+55+15+1+1+10) Ether: 91/103 (5+55+15+10+10+4+2+2) Gold: 806+762+1026 Equipment: Boon Rod (WP:22, healing is guaranteed to restore health at least equal to WP at the cost of 1 ether; suitable to clerics; staff) Magician's Touch (Spellpower +10, Ether +10; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth, ice, and darkness- elemental damage and is immune to petrified; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Black Hat (wearer is immune to cursed, grants Intimidation) Inventory: Weapons: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Artifacts: Feathered Hat (Max. health +4; a consumable item named “feather” can be stored in the hat and used without spending a turn during battles, comes equipped with [Feather of Lithe]; headwear), Tin Helmet (immunity to confused and afraid, headwear), Lieutenant's Helm (SP:3, protects from fragile; headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Lens of Speed Reading (allows one scroll to be used per round in addition to a normal action, suitable for classes that have ether; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Sterile Gloves (protects from poisoned and bleeding; handwear), Magician's Gloves (+10 spellpower, suitable to mages; handwear) Spell Items: Ruby (Fire), Aquamarine (Water), Garnet (Earth), Sapphire (Wind), Opal (Ice), Topaz (Lightning), Emerald (Wood), Diamond (Light), Amethyst (Darkness), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), Geode Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 4 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 9 Meads, 5 Smelling Salts, 4 Nostrums, Smoke Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), 2 Milks (restores 15 health and 15 ether upon consumption) Tools etc.: Bedroll, Pickaxe, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Sauce Pan (Tool; Can be used with a Potion, outside of battle, once per quest to restore full HP), Cornucopia (increases the holder's gold by 25% at the end of each quest). Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) 33 year old male human Rogue Thief Level 43 *Immune to all elements and doomed* *Steal 50% More Gold* *Kingpin: Permanently Lucky* *Permanently Nimble* *Triple Exp* *Encouraged* *Hastened* Power: 99 (43 + 56) Defense: 20 ((4+6)x2) Health: 58/86 (7+42+20+6+6+5) Gold: 325 Equipment: Living Mythril Claws (WP: 30 56, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, daggers), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Order Imperial's Assassin Cowl (Immune to darkness, wearer is nimble, headwear; suitable for assassins, chi monks, infiltrators, rogue thieves, and paragons), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear.), Medal of Glory (Wearer earns triple experience; accessory), Inventory Weapons: Obsidian Scimitar (WP:20, darkness-elemental longsword), Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura while equipped, doubling the user's maximum health but drawing all attacks to them, lightning, fire, earth, wind, ice, light, darkness elemental dagger), Robust Shield (SP: 12, shield), Ball & Chain (WP:11, causes fast asleep -effect; whip), Spinning Bolas (WP: 5 deals Slowed, but the effect is removed when retrieved; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon) Artifacts: Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers), Twitzle the Canary (Remedies poisoned when used on target, bird familiar), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone), Spider Demon’s Cowl (Protects from doomed and sudden death; backwear), Spell Items: Scroll of Tongues (Grants the user the Glossolalia Job Trait. Each casting lasts for a limited amount of time and costs 10 ether), Topaz, Ruby, Amethyst, 2x Aquamarine, Archangel's Summonstone Consumables: 6 Bones, Dirt Bomb, 2 Elixirs, 3 Ether Cores, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.) Fire Bomb, 11 Grand Tonics, Health Core, Mead, Nostrum, Phoenix Essence, 3 Phoenix Incenses, 4 Remedies, Smoke Bomb, 4 Venoms, Water Bomb, Demon Repellent, Fearomone (Causes afraid-effect to all enemies for the duration of one battle; consumable), Tools/Treasure: Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope, Magic Shovel, 2 Mythril Shards, Decamon Deck (36): Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Vampire Bat (Flying 3), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), 2x Thunderbird (Electric 4), x2 Death's Rose (Plant 4) Shedu (Rock 5), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Sandman (Ethereal 6), Woodwose (Plant 7), Tygurah (Electric 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9), Hydra (Aquatic 9) Hybros (played by JimButcher) 55-year-old male imp Marauder Level 46 *Permanently Hastened**Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Enamored, Slowed, Minimized * *Absorbs all elements* *Steal 50% More Gold* *Overkill* *Triple Exp* *Encouraged* *Inspired* *Lucky* Power: 99 & 61 (46+50+3) & (46+12+3) Power Bonus: +3 Defense: 3 Health: 77/77 90/153 (7+45+15+5+5) Gold: 1420 Equipment: Sword of Ancestral Hatred (WP:50, deals Fragile, darkness-, fire-, wind-, and ice-elemental, gains 1/4 WP every kill made with it; longsword),, Iustitia (WP:12, deals Blinded and Sealed; light- and earth-elemental; dagger), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), Overkill gloves (+1 gold for every point of damage done extra when defeating an enemy, handwear), Crystal Shoes (Immunity becomes Absorption, immune to Enamored, Slowed and Minimized; footwear), Nondescript Cape (SP:3, immune to Cursed; backwear), Medal of Glory (gain triple XP; accessory), Abilities: First Breath (Hybros may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd), Dragon's Heart Flame (Once per quest, Hybros may spend a round reviving a KO'd ally with full health. The ally will also receive the blessed and lucky effects) Inventory: Weapons: Hollow Dagger (WP:6, hollow [-], deals confused, water-elemental; dagger) Mythril Zoot's Reaper (WP:30, deals Cursed and Poisoned by 7; longsword, suitable to Hybros), Reaver’s Axe (WP:18, transfers all ether from the target to the user; axe), Heavy Flail (WP:5, deals Fragile; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Skirmisher's Shield (SP:10; shield), Demonic Shield (SP:25, absorbs darkness-elemental damage; will break if hit by a light-elemental attack or a holy opponent; cannot be used by paladins or vindicators; shield) Artifacts: Sterile Gloves (immune to Poisoned and Bleeding handwear),, Gauntlets of Recklessness (hits become mortal hits, adding lost health to the attack power; suitable to barbarians; handwear), Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators) Consumables: 20x Potion, 17x Grand Potion, 7x Health Core, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 9x Remedy, 3x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 4x Nostrum, 6x Mead, Soma, 4x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, 2x Fog Bomb, Mystic Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy Others: Garnet, Bedroll, Shovel, Pickaxe, Mythril Shard, Ancient Amber Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan Level 35 2/4 *Permanently Reinforced* *Negative Effects Last One Round* *Your Holiness: Blessed* Power: 46 (35+9+2) Power Bonus: +2 Defense: 72 (6x6x2) Health: 58/73 (9+15+34+3+2+5+5) Gold: 0 Equipment: Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Deals *Bleeding 3*; Dual Strike; Staff), Cloak of the Grand Vizier (SP:6 multiplied by the number of party members {=36}; backwear), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Amulet of the Court (Negative effects last only one round on the wearer, accessory, suitable for anyone) Inventory: Weapons: Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Flying Cross (WP: 11; Darkness; Broomstick), Shredding Star (WP:13, removes all temporary effects from the target; mace), Quarterstaff (WP:4/8 against humanoids, staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the *Slowed* effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect, Mace) Artifacts: The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect- ; user gains 10 gold from each conversion; suitable to Monk Pretzel only; accessory), Horned Demon Hat (SP:5, Power +5, suitable to barbarians and beast warriors; headwear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Duke's Coat-of-Arms (SP: 5, Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers) Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Topaz, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening Consumables: 8 Potions, 16 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, 10 Remedies, 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 5 Phoenix Essences, 4 Meads, 2 Smelling Salts, 2 Nostrums, Soma, Mulled Wine, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, 6 Bones, Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently), Grating Stone Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 51 2/5 *Immune to Sealed, Slowed, Bound, Confused, Burned, Fire, Wind, Water, Lightning and Earth* *Hastened* *VIRUS: no healing, no experience* Power: 96 (51+45) Defense: 10 (3+2+5) Health: 18/70 (5+50+5+5+5) Ether: 71/80 (5+50+1+5+4+5+10) Gold: 228 Equipment: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fireward Helmet (SP:5, immune to fire and burned; headwear), Winged Sandals (Immune to bound and slowed, footwear), Phoenix Emblem (Automatically revives the user with one health if knocked out, once per battle, accessory) Inventory: Weapons: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Mythril Empyreal Staff (WP:28), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Pongcanis Shield (SP: 7; Shield), Winter Shield (SP:10, absorb ice but take double damage from fire; shield) Artifacts: Coat Hanger (Allows for a second body wear; accessory), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Desert Cloak (immune to Fire; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Paper Doll (immune against Hexed, Accessory) Spell Items: Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring health equal to the level of the summoner at the cost of 5 Ether) Consumables: Potions (10), Grand Potions (4), Health Core, Tonics (9), Grand Tonics (4), Ether Cores (7), Remedies (12), Phoenix Essences (5), Phoenix Incenses (2), Mead (13), Smelling Salts (7), Nostrum (5), Ambrosia, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired) (2), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Rudra Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle, unless the user is the last one standing), Soul Cage (Doomed-effect to all combatants), Skeleton Decoys (2), Bones (17) Tools etc.: Pickaxe, Bedroll Byblos (NPC, controlled by K-Nut) 30 years old male Metasimian Scholar Level 32 2/4 *Arcane Wisdom* *Well-read* *Multilingual* *Speed Reading* Power: 64 (32+32) Defense: 5 Health: 12/47 (6+31+10) Ether: 44/50 (9+31+10) Gold: 250 Equipment: Pandemonicon (WP:32 {equal to user's level}, inflicts hexed on demons and doomed on humanoids; throwing weapon; suitable to Byblos only), Fanged Helm (SP:5, headwear), Wizened Robe (Max. Health +10, Max. Ether +10; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users) Inventory: Weapons: Clock Cog (WP:14; throwing weapon) Scrolls: Scroll of Arc Blindness, Scroll of Arc Frailty, Scroll of Arc Sleep, Scroll of Armor Sundering, Scroll of Blindness, Scroll of Confusion, Scroll of Disenchantment, Scroll of Elemental Aura, Scroll of Fire Armor, Scroll of Frailty, Scroll of Ice Armor, Scroll of Luck, Scroll of Minimizing, Scroll of Poisoning, Scroll of Sealing, Scroll of Sleep, Scroll of the Chasm, Scroll of Weakening Others: Pumpkin Bomb (Causes stunned-, poisoned by 1-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) Aunt Briamarte (NPC, controlled by K-Nut) 24 years old female Proserpine High Cleric Level 40 1/5 *Immune to poisoned and bleeding* *Your Holiness: Transcended* Power: 65 (40+25) Defense: 5 Health: 18/69 (9+39+15+6) Ether: 49/49 (5+39+5) Gold: 160 Equipment: Pillar of Light (WP:25, light-elemental staff), Pure Cloak (+6 maximum health, immunity to poisoned and bleeding, suitable for clerics, alchemists and scholars; backwear) Inventory: Greater Potion, Greater Tonic, Remedy, Phoenix Essence
  21. "To the bitter end!" Quintessa says as she grabs the second glass again.
  22. "Those healers are top priority. Alchemy is nothing to be trifled with", Ellaria said seriously, the sweat of excitement creeping at the back of her white coat. Ellaria then attacked Chemist Mob B from the front row, while ordering Sigil to attack both Chemist Mob A and B from the front as well. Battle Order: Petaldan Hunkan Goliath Kid Ezeran Ellaria Sigil
  23. Ellaria's eyes grew in shock as the Crimson Crown's devious plans were revealed. "You should know by now who you are up against!" Ellaria shouted, and quickly gulped down a combination of Mead, Smelling Salts, Nostrum, Soma and Mulled Wine.
  24. OoC: Our choices don't really affect the outcome unless someone wants to use a Mead, so I would run this on auto. Quintessa takes glass number 2 again.
  25. Round Two of the Town Defense Battle! Atramor (Living Mythril Claws) vs. Aim (& Vassago) - Damage/Special Dodge (Atramor: nimble, avoids damage) Atramor (Living Mythril Claws) vs. Aim (& Vassago) - Special Dodge/Shield (Grand Theft Hero - Aim: 826 health-(204x4=816 dmg)=10 health; Vassago: 457 health-(204x4=816 dmg)=0 health; Atramor: steals Obsidian Scimitar and 10 gold; Aim: enamored) Pretzel (Dual Staff) vs. Aim (& Vassago Vine) - Damage (Pretzel: 73 health+72 SP-46 dmg=73 health) >Althior (Light) vs. Vine - Great Spell/Spell (Vine: 164 health-(135x4=540 dmg)=0 health; Althior: -1 ether) >Namyrra trades with Hybros >Namyrra (Light) vs. Vine Aim - Special Damage (Divide & Conquer - All heroes: current health halved) Hybros trades with Namyrra Hybros equips Overkill Gloves >Byblos does nothing Briamarte vs. Vine Aim - Special Damage (Divide & Conquer - All heroes: current health halved) Althior: transcended (+1 ether) Pretzel: blessed (+7 health) The heroes easily take out Vassago and Vine, but the last demon, Aim, barely survives and wreaks havoc by halving everyone's health twice in a row. If the heroes manage to take out the last demon before the next wave arrives, they will get bonus experience. A second wave of enemies will appear in 1 round! Enemies: Aim the Conqueror *Darkness-elemental attacks* *Immune to blinded, sealed, confused, hexed, petrified and doomed* *Enamored with Atramor for 3 rounds* Type: Demon Level: 46 Health: 10/826 Special: Divide & Conquer – Halves the current health of all opponents regardless of row or defense. Drops: nothing Party: Althior Emorith, The Dragonslayer (K-Nut) 36 years old male (undead) human Prophet *PARTY LEADER* Level 55 3/5 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended* *Immune to Petrified, Cursed, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* *Immune to Effects* *Encouraged* *Lucky* Power: 90 (55+35) (Spellpower: 100 (55+35+10)) Defense: 12 (2+5+5) Health: 22/87 (5+55+15+1+1+10) Ether: 91/103 (5+55+15+10+10+4+2+2) Gold: 806+762+1026 Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Touch (Spellpower +10, Ether +10; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth, ice, and darkness- elemental damage and is immune to petrified; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Black Hat (wearer is immune to cursed, grants Intimidation) Inventory: Weapons: Boon Rod (WP:22, healing is guaranteed to restore health at least equal to WP at the cost of 1 ether; suitable to clerics; staff) Artifacts: Feathered Hat (Max. health +4; a consumable item named “feather” can be stored in the hat and used without spending a turn during battles, comes equipped with [Feather of Lithe]; headwear), Tin Helmet (immunity to confused and afraid, headwear), Lieutenant's Helm (SP:3, protects from fragile; headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Lens of Speed Reading (allows one scroll to be used per round in addition to a normal action, suitable for classes that have ether; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Sterile Gloves (protects from poisoned and bleeding; handwear), Magician's Gloves (+10 spellpower, suitable to mages; handwear) Spell Items: Ruby (Fire), Aquamarine (Water), Garnet (Earth), Sapphire (Wind), Opal (Ice), Topaz (Lightning), Emerald (Wood), Diamond (Light), Amethyst (Darkness), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), Geode Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 4 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 9 Meads, 5 Smelling Salts, 4 Nostrums, Smoke Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), 2 Milks (restores 15 health and 15 ether upon consumption) Tools etc.: Bedroll, Pickaxe, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Sauce Pan (Tool; Can be used with a Potion, outside of battle, once per quest to restore full HP), Cornucopia (increases the holder's gold by 25% at the end of each quest). Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) 33 year old male human Rogue Thief Level 42 2/5 *Immune to all elements and doomed* *Steal 50% More Gold* *Kingpin: Permanently Lucky* *Permanently Nimble* *Triple Exp* *Encouraged* *Hastened* Power: 98 (42 + 56) Defense: 20 ((4+6)x2) Health: 22/85 (7+41+20+6+6+5) Gold: 325 Equipment: Living Mythril Claws (WP: 30 56, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, daggers), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Order Imperial's Assassin Cowl (Immune to darkness, wearer is nimble, headwear; suitable for assassins, chi monks, infiltrators, rogue thieves, and paragons), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear.), Medal of Glory (Wearer earns triple experience; accessory), Inventory Weapons: Obsidian Scimitar (WP:20, darkness-elemental longsword), Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura while equipped, doubling the user's maximum health but drawing all attacks to them, lightning, fire, earth, wind, ice, light, darkness elemental dagger), Robust Shield (SP: 12, shield), Ball & Chain (WP:11, causes fast asleep -effect; whip), Spinning Bolas (WP: 5 deals Slowed, but the effect is removed when retrieved; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon) Artifacts: Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers), Twitzle the Canary (Remedies poisoned when used on target, bird familiar), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone), Spider Demon’s Cowl (Protects from doomed and sudden death; backwear), Spell Items: Scroll of Tongues (Grants the user the Glossolalia Job Trait. Each casting lasts for a limited amount of time and costs 10 ether), Topaz, Ruby, Amethyst, 2x Aquamarine, Archangel's Summonstone Consumables: 6 Bones, Dirt Bomb, 2 Elixirs, 3 Ether Cores, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.) Fire Bomb, 1 Grand Potion, 11 Grand Tonics, Health Core, Mead, Nostrum, Phoenix Essence, 3 Phoenix Incenses, Potion, 4 Remedies, Smoke Bomb, 4 Venoms, Water Bomb, Demon Repellent, Fearomone (Causes afraid-effect to all enemies for the duration of one battle; consumable), Tools/Treasure: Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope, Magic Shovel, 2 Mythril Shards, Decamon Deck (36): Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Vampire Bat (Flying 3), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), 2x Thunderbird (Electric 4), x2 Death's Rose (Plant 4) Shedu (Rock 5), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Sandman (Ethereal 6), Woodwose (Plant 7), Tygurah (Electric 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9), Hydra (Aquatic 9) Hybros (played by JimButcher) 55-year-old male imp Marauder Level 45 2/5 *Permanently Hastened**Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Enamored, Slowed, Minimized * *Absorbs all elements* *Steal 50% More Gold* *Overkill* *Triple Exp* *Encouraged* *Inspired* *Lucky* Power: 54 & 60 (45+6+3) & (45+12+3) Power Bonus: +3 Defense: 3 Health: 76/76 38/152 (7+44+15+5+5) Gold: 502 Equipment: Hollow Dagger (WP:6, hollow [-], deals confused, water-elemental; dagger), Iustitia (WP:12, deals Blinded and Sealed; light- and earth-elemental; dagger), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), Overkill gloves (+1 gold for every point of damage done extra when defeating an enemy, handwear), Crystal Shoes (Immunity becomes Absorption, immune to Enamored, Slowed and Minimized; footwear), Nondescript Cape (SP:3, immune to Cursed; backwear), Medal of Glory (gain triple XP; accessory), Abilities: First Breath (Hybros may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd), Dragon's Heart Flame (Once per quest, Hybros may spend a round reviving a KO'd ally with full health. The ally will also receive the blessed and lucky effects) Inventory: Weapons: Sword of Ancestral Hatred (WP:49 3/4, deals Fragile, darkness-, fire-, wind-, and ice+fragile-elemental, gains 1/4 WP every kill made with it; longsword), Mythril Zoot's Reaper (WP:30, deals Cursed and Poisoned by 7; longsword, suitable to Hybros), Reaver’s Axe (WP:18, transfers all ether from the target to the user; axe), Heavy Flail (WP:5, deals Fragile; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Skirmisher's Shield (SP:10; shield), Demonic Shield (SP:25, absorbs darkness-elemental damage; will break if hit by a light-elemental attack or a holy opponent; cannot be used by paladins or vindicators; shield) Artifacts: Sterile Gloves (immune to Poisoned and Bleeding handwear),, Gauntlets of Recklessness (hits become mortal hits, adding lost health to the attack power; suitable to barbarians; handwear), Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators) Consumables: 20x Potion, 17x Grand Potion, 7x Health Core, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 9x Remedy, 3x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 4x Nostrum, 6x Mead, Soma, 4x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, 2x Fog Bomb, Mystic Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy Others: Garnet, Bedroll, Shovel, Pickaxe, Mythril Shard, Ancient Amber Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan Level 35 1/4 *Permanently Reinforced* *Negative Effects Last One Round* *Your Holiness: Blessed* Power: 46 (35+9+2) Power Bonus: +2 Defense: 72 (6x6x2) Health: 26/73 (9+15+34+3+2+5+5) Gold: 0 Equipment: Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Deals *Bleeding 3*; Dual Strike; Staff), Cloak of the Grand Vizier (SP:6 multiplied by the number of party members {=36}; backwear), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Amulet of the Court (Negative effects last only one round on the wearer, accessory, suitable for anyone) Inventory: Weapons: Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Flying Cross (WP: 11; Darkness; Broomstick), Shredding Star (WP:13, removes all temporary effects from the target; mace), Quarterstaff (WP:4/8 against humanoids, staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the *Slowed* effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect, Mace) Artifacts: The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect- ; user gains 10 gold from each conversion; suitable to Monk Pretzel only; accessory), Horned Demon Hat (SP:5, Power +5, suitable to barbarians and beast warriors; headwear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Duke's Coat-of-Arms (SP: 5, Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers) Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Topaz, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening Consumables: 8 Potions, 16 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, 10 Remedies, 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 5 Phoenix Essences, 4 Meads, 2 Smelling Salts, 2 Nostrums, Soma, Mulled Wine, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, 6 Bones, Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently), Grating Stone Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 51 2/5 *Immune to Sealed, Slowed, Bound, Confused, Burned, Fire, Wind, Water, Lightning and Earth* *Ether Defense* *Hastened* *VIRUS: no healing, no experience* Power: 96 (51+45) Defense: 10 (3+2+5) Health: 18/70 (5+50+5+5+5) Ether: 76/80 (5+50+1+5+4+5+10) Gold: 228 Equipment: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fireward Helmet (SP:5, immune to fire and burned; headwear), Winged Sandals (Immune to bound and slowed, footwear), Coat Hanger (Allows for a second body wear; accessory), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear) Inventory: Weapons: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Mythril Empyreal Staff (WP:28), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Pongcanis Shield (SP: 7; Shield), Winter Shield (SP:10, absorb ice but take double damage from fire; shield) Artifacts: Phoenix Emblem (Automatically revives the user with one health if knocked out, once per battle, accessory),Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Desert Cloak (immune to Fire; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Paper Doll (immune against Hexed, Accessory) Spell Items: Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring health equal to the level of the summoner at the cost of 5 Ether) Consumables: Potions (10), Grand Potions (4), Health Core, Tonics (9), Grand Tonics (4), Ether Cores (7), Remedies (12), Phoenix Essences (5), Phoenix Incenses (2), Mead (13), Smelling Salts (7), Nostrum (5), Ambrosia, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired) (2), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Rudra Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle, unless the user is the last one standing), Soul Cage (Doomed-effect to all combatants), Skeleton Decoys (2), Bones (17) Tools etc.: Pickaxe, Bedroll Byblos (NPC, controlled by K-Nut) 30 years old male Metasimian Scholar Level 32 1/4 *Arcane Wisdom* *Well-read* *Multilingual* *Speed Reading* Power: 64 (32+32) Defense: 5 Health: 12/47 (6+31+10) Ether: 43/50 (9+31+10) Gold: 250 Equipment: Pandemonicon (WP:32 {equal to user's level}, inflicts hexed on demons and doomed on humanoids; throwing weapon; suitable to Byblos only), Fanged Helm (SP:5, headwear), Wizened Robe (Max. Health +10, Max. Ether +10; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users) Inventory: Weapons: Clock Cog (WP:14; throwing weapon) Scrolls: Scroll of Arc Blindness, Scroll of Arc Frailty, Scroll of Arc Sleep, Scroll of Armor Sundering, Scroll of Blindness, Scroll of Confusion, Scroll of Disenchantment, Scroll of Elemental Aura, Scroll of Fire Armor, Scroll of Frailty, Scroll of Ice Armor, Scroll of Luck, Scroll of Minimizing, Scroll of Poisoning, Scroll of Sealing, Scroll of Sleep, Scroll of the Chasm, Scroll of Weakening Others: Pumpkin Bomb (Causes stunned-, poisoned by 1-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) Aunt Briamarte (NPC, controlled by K-Nut) 24 years old female Proserpine High Cleric Level 40 *Your Holiness* *Immune to poisoned and bleeding* *Your Holiness: Transcended* Power: 65 (40+25) Defense: 5 Health: 18/69 (9+39+15+6) Ether: 49/49 (5+39+5) Gold: 160 Equipment: Pillar of Light (WP:25, light-elemental staff), Pure Cloak (+6 maximum health, immunity to poisoned and bleeding, suitable for clerics, alchemists and scholars; backwear) Inventory: Greater Potion, Greater Tonic, Remedy, Phoenix Essence
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