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Sandy

Eurobricks Fellows
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  1. OoC: Sorry, I neglected the Lucky-effect on Kaherdin. Never mind! "Let us hope that this is enough to solve this matter. As for the loot, I'll just take some gold, please", Ellaria says.
  2. "Oh, I am still in the process of sorting out my ensembles. The garments I was working on were thrown all helter skelter on the floor of my atelier. As to who has visited my boutique recently, there was this peculiar old lady in a rabbit costume. She wanted to buy carrots, so I had to politely direct her to the right direction - which is out of my store." "Hmm, other than the rabbit lady... Well, the green crone has returned with her garish wagon. Her arrival always broods trouble." "Apart from certain burly members of Heroica, not to my recall." "Certainly, dear friar. Let us see the picture, dear Watsap." "Eyes sharp, boys and... whichever sex the dwarf is." Watsap's remark makes Fabian stare at Amma intently. FABIAN'S CASE Sort out the various items of clothing thrown on the floor, matching the hats, the shirts and the pants to create full sets. Are there any excessive garments or something missing?
  3. Please, I wouldn't be making these changes if I didn't think the class was problematic. Not all problems stem from overt or lacking power, anyway. Besides, I created the class (and the game), so I hold the right to change it. Many times the problematic details can only be detected when the mechanics are tested out in play. My point exactly. Necromancers turn enemies into undead, so there's little sense in having undead demons, spirits or machines. I know I should've thought of this beforehand, but such is life.
  4. I am so sorry to hear about your accident! I'm glad you (and apparently everyone else) are okay! If you still want to continue your quest, I can re-open it. It just wasn't going anywhere even before your disappearance...
  5. I don't know why I should: it gives more emphasis on enemy types (making them mean more than just what element the players should use on them), as well as make more logical sense. Sure, it restricts the Necromancer class somewhat, but not prevent it from enjoying the benefits of the skills. But I can meet you half-way: if an enemy has two types, one of which isn't raiseable and one of which is, it's up to the QM to decide whether that enemy is raised or not. Pure demon, ethereal, holy or mechanic enemies cannot be raised as an undead.
  6. Thalion takes the turtle. It snuggles against his chest, pleased to get out of Portia's claws. "I guess Fabian's is as good a place as any to continue." "Ah, have I died and gone to heaven, or why else is there a batallion of hunky men approaching me? Or are you perhaps here to solve this unfathomable crime that has struck my boutique? Oh, I cannot even begin to describe what kind of a carnage the petty thief left in my backroom! I have never felt this abused - not even when the log-throwing team from Barresh Settlement paid me a visit!" "Hey Warlock, did you know you and Fabian play for the same team? Hehehe..." "Huh? But I have never played log-throwing in my life... Anyway, we have some questions for you, Mr. Fancyfeather. For starters... err, my comrades here would like to have a word with you." Warlock looks at the heroes with anticipation.
  7. Rounds Sixteen to Thirty-Four Saladdin hits Ororo - (Ororo: 889 health-(18x50=900 dmg)=0 health; Namyrra: -18 ether) The Saracen Mirager cannot do anything than to cry helplessly as her former, now undead lover kills her slowly. Byblos turns his head away in disgust, and walks to pick up the Pandemonicon. "Unnecessary cruelty..." he mutters by himself. He feels himself feeble again. THE BATTLE IS VICTORIOUS! Catnip gains a fifth of a level, Docken and Namyrra gain three quarters of a level, Byblos gains two quarters of a level, and Nyx gains a third of a level. Party: Bartholomew Docken, The Dragonslayer (Brickdoctor) 32-year-old male human Warden Level 33 *Takes Halved Damage from Free Hits* *Gains Triple Experience* *Scary* *Immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile* Power: 43 (33+10) Defense: 23 (20+3) Health: 62/64 (6+32+8+18) Gold: 1068 Water: 2/3 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; damage of all Free Hits is halved; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Cobweb Cowl (immune to Instant-KO; Backwear), , Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) • Health Cores (3), Grand Potions (5), Remedies (5), Phoenix Incense, Phoenix Essence, Bones (7), Smoke Bombs (3), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer ***Party Leader*** Level 34 *Immune to Fire, Earth, Wind and Sealed* *Gains Triple Experience* *Lucky* Power: 49 (34+15) Defence: 8 (5+3) Health: 33/48 (5+33+5+5) Ether: 10/49 (5+33+1+1+5) Gold: 815 Water: 0/3 Equipment: Empyreal Staff (WP:15), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Medal of Glory (gain triple XP; accessory) Inventory: Crystal Mace (WP:25 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning elemental), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Oriental Crossbow (WP:7, Crossbow), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Amethyst, Emerald, Topaz,Garnet,Diamond,Sapphire,Ruby, 5 Potions, 5 Grand Potions, Health Core, Tonic, 4 Ether Cores, 2 Remedies, 3 Phoenix Essence, Phoenix Incense, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), 7 Meads, 7 Smelling Salts, 5 Nostrum, 5 Venom, 2 Ambrosia, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Flash Bomb, Soul Cage (doomed-effect to all combatants), Skeleton Decoy, Pickaxe, 4 Bones, Bedroll, Jade Lamp of Summoning (summons Mediq) Saracen Nomad A (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Nomad B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Sabredancer A (Undead, controlled by Namyrra) Level: 28 Element: Darkness Saracen Sabredancer B (Undead, controlled by Namyrra) Level: 28 Element: Darkness Saracen Pyromancer (Undead, controlled by Namyrra) Level: 40 Element: Darkness Saladdin, the Prince of Thieves (Undead, controlled by Namyrra) Level: 50 Element: Darkness Nyx (played by Pandora) 19 years old female human Battle Mage Level 28 2/3 *Natural Respite* *Immune to Fire, Earth, Wind, Sealed, Asleep and Fast Asleep* Power: 44 (15+28+1) Defense: 4 Health: 39/39 (5+27+5+2) Ether: 32/39 (5+27+1+5+1) Gold: 476 Water: 0/3 Equipment: Zee Standard (WP: 15, ice- and darkness-elemental, necromancers raise enemies with 2 extra levels, staff), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Explosive Staff (WP: 12; does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Dagger of the Blue Assassin (WP: 4, Aims become Hits), Shiny Helmet (+1 max health; headwear), Monkey Bar (all minions, pets, summons etc are Hastened; accessory), High Heels (+1 power; footwear),Chef’s Apron (Immunity to fire and poisons; bodywear), Sandman's Parasol (Immune to Asleep and Fast Asleep effects; accessory), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to fire and lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Ruby,Diamond,Amethyst, Topaz, Sapphire, Emerald, Garnet, Aquamarine, Opal, Scroll of Sleep, 3 Meads, 2 Nostrums, Smelling Salts, Doomshroom Cap (+1 max Ether when consumed), Oneupshroom Cap (works as a Phoenix Essence when eaten), 4 Deadly Venoms, Phoenix Essence, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, Fire Bomb, Smoke Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), 2 Bedrolls, 5 Bones Byblos (NPC, controlled by Quarryman) 28 years old male Metasimian Scholar Level 30 2/4 *Well-read* *Fast Learner* *Immune to Fire, Earth & Wind* *Fragile* *Weakened* *Slowed* Power: 60 (30+30) Health: 40/40 (10+29+1) Ether: 34/40 (10+29+1) Gold: 0 Water: 0/3 Equipment: Pandemonicon (WP:30 [equal to user's level], inflicts hexed on demons and doomed on humanoids; retrievable book), Tattered Robe (Max. Health +1, Max. Ether +1; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: "Gone With the Mind" (WP:12, inflicts enamored; retrievable book), "Classical Philosophic Theories" (WP:11, inflicts fast asleep; retrievable book) "100 Venoms for Beginners" (WP:10, inflicts badly poisoned; retrievable book), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Banana (restores full health to user) Catnip Everdream (NPC, uncontrollable) 42 years old female human Hunter Level 42 1/5 *Favours demons* *Immune to Fire, Earth & Wind* Power: 60 (42+18) Health: 48/48 (42+6) Gold: 1670 Water: 0/3 Equipment: Sandalphon (WP:18; light-elemental crossbow), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: 3 Health Cores, 3 Ether Cores, 3 Remedies, Phoenix Essence, 3 Smoke Bombs Party leader, please divide the spoils of the battle: 180 gold 2x Sabre (WP:8, longsword) Agni Bomb (Cause 100 fire-elemental damage on all enemies when used.) Mirage Cloak (Immunity to fire-, earth- and wind-elements and confused- and hexed-effects) Large Water Canteen (Carries 6 portions of water; essential in deserts to avoid dehydration; accessory)
  8. Now, I'm not trying to intentionally make Endgame cause an uproar, but I've made another restriction to the Necromancer's Undead Army. From this point on, Necromancers cannot raise enemies whose type is demon, holy, ethereal or mechanic as an undead. This goes for enemies with two types as well If the enemy has one type that's raiseable and another that's not, it's up to the QM to decide. Other types (aquatic, ancient, beast, dark, electric, fiery, flying, humanoid, icy, plant, rock, undead and vermin) can be raised normally. The main reasons for this are logic and storyline purposes. Demons, ethereal and mechanic enemies cannot be undead because they cannot really be killed, just destroyed or banished. For the holy enemies, they wouldn't be very "holy" if dark magics could affect them (also, angels shouldn't be able to die either). And yes, I also don't want Namyrra & co. raising my precious archdemons into her ranks. The rule pages have been adjusted accordingly. Don't you just love all these little tweaks I make?
  9. QM Note: You've got to be kidding me... Round Twelve of the Saracen Battle: >Docken does nothing >Namyrra uses a Nostrum on herself - (Namyrra: lucky) Nomad B hits Pyromancer - (Pyromancer: 36 health-(27x2=54 dmg)=0 health; Namyrra: -1 ether) >Nyx does nothing >Catnip does nothing >Byblos does nothing Ororo - Free Hit vs. Docken (Docken: 61 health+23 SP-(45/2=23 dmg)=61 health) Namyrra drinks a Nostrum to become lucky. She then usurps one of her minions to take out the Pyromancer, leaving the Mirager as the lone enemy standing. Round Thirteen of the Saracen Battle: >Docken does nothing >Namyrra switches Water Canteen for Medal of Glory >Nyx does nothing >Catnip does nothing >Byblos does nothing Ororo - Free Hit vs. Docken (Docken: 61 health+23 SP-(45/2=23 dmg)=61 health) Round Fourteen of the Saracen Battle: >Docken does nothing >Namyrra (Empyreal Staff) vs. Ororo - Damage/Damage (Namyrra: 47 health+8 SP-(45/2=23 dmg)=32 health) >Nyx does nothing >Catnip does nothing >Byblos does nothing Round Fifteen of the Saracen Battle: >Docken does nothing >Namyrra (Empyreal Staff) vs. Ororo - Shield/Shield (Raise the Undead - Sabredancer B, Pyromancer & Saladdin raised) >Nyx does nothing >Catnip does nothing >Byblos does nothing Namyrra's necromantic powers raise three more of the fallen enemies onto her side. Ororo's eyes swell up with tears as she sees her prince's empty red eyes. "Saladdin, not you too! By the gods, this is just too wrong! Please, have mercy... It was wrong of us to deceive you and try to rob you. That's just the way we have learned to survive in these conditions. Please, you can do anything you want with me if you just let the bodies of my prince and the others rest in peace. We have committed crimes, but nothing so heinous as to deserve this..." What will Namyrra respond? Enemies: Saracen Mirager Ororo *Immune to asleep, blinded, sealed, confused, hexed, petrified, doomed and sudden death* Type: Humanoid/Ethereal Level: 45 Health: 889/923 Ether: 4/5 Special I: Sandstorm – Causes 45 earth- and wind-elemental damage to all opponents regardless of row. Removes all positive effects from them as well. Costs 2 ether. Special II: Mirage Oasis – Restores full health to all allies and removes all negative effects from them. Costs 2 ether. Special III: Follow The Mirage – Removes the target from the combat, sending them to another location on the desert. Costs 1 ether. Special IV: Ethereal Fountain – Restores full ether to all allies. Drops: 40 gold, Mirage Cloak (Immunity to fire-, earth- and wind-elements and confused- and hexed-effects) Note: Special is randomly selected. Party: Bartholomew Docken, The Dragonslayer (Brickdoctor) 32-year-old male human Warden Level 32 1/4 *Takes Halved Damage from Free Hits* *Gains Triple Experience* *Scary* *Immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile* Power: 42 (32+10) Defense: 23 (20+3) Health: 61/63 (6+31+8+18) Gold: 1068 Water: 2/3 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; damage of all Free Hits is halved; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Cobweb Cowl (immune to Instant-KO; Backwear), , Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) • Health Cores (3), Grand Potions (5), Remedies (5), Phoenix Incense, Phoenix Essence, Bones (7), Smoke Bombs (3), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer ***Party Leader*** Level 33 1/4 *Immune to Fire, Earth, Wind and Sealed* *Gains Triple Experience* *Lucky* Power: 58 (33+25) Defence: 8 (5+3) Health: 32/47 (5+32+5+5) Ether: 27/48 (5+32+1+1+5) Gold: 815 Water: 0/3 Equipment: Empyreal Staff (WP:15), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Medal of Glory (gain triple XP; accessory) Inventory: Crystal Mace (WP:25 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning elemental), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Oriental Crossbow (WP:7, Crossbow), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Amethyst, Emerald, Topaz,Garnet,Diamond,Sapphire,Ruby, 5 Potions, 5 Grand Potions, Health Core, Tonic, 4 Ether Cores, 2 Remedies, 3 Phoenix Essence, Phoenix Incense, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), 7 Meads, 7 Smelling Salts, 5 Nostrum, 5 Venom, 2 Ambrosia, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Flash Bomb, Soul Cage (doomed-effect to all combatants), Skeleton Decoy, Pickaxe, 4 Bones, Bedroll, Jade Lamp of Summoning (summons Mediq) Saracen Nomad A (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Nomad B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Sabredancer A (Undead, controlled by Namyrra) Level: 28 Element: Darkness Saracen Sabredancer B (Undead, controlled by Namyrra) Level: 28 Element: Darkness Saracen Pyromancer (Undead, controlled by Namyrra) Level: 40 Element: Darkness Saladdin, the Prince of Thieves (Undead, controlled by Namyrra) Level: 50 Element: Darkness Nyx (played by Pandora) 19 years old female human Battle Mage Level 28 1/3 *Natural Respite* *Immune to Fire, Earth, Wind, Sealed, Asleep and Fast Asleep* Power: 44 (15+28+1) Defense: 4 Health: 23/39 (5+27+5+2) Ether: 32/39 (5+27+1+5+1) Gold: 476 Water: 0/3 Equipment: Zee Standard (WP: 15, ice- and darkness-elemental, necromancers raise enemies with 2 extra levels, staff), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Explosive Staff (WP: 12; does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Dagger of the Blue Assassin (WP: 4, Aims become Hits), Shiny Helmet (+1 max health; headwear), Monkey Bar (all minions, pets, summons etc are Hastened; accessory), High Heels (+1 power; footwear),Chef’s Apron (Immunity to fire and poisons; bodywear), Sandman's Parasol (Immune to Asleep and Fast Asleep effects; accessory), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to fire and lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Ruby,Diamond,Amethyst, Topaz, Sapphire, Emerald, Garnet, Aquamarine, Opal, Scroll of Sleep, 3 Meads, 2 Nostrums, Smelling Salts, Doomshroom Cap (+1 max Ether when consumed), Oneupshroom Cap (works as a Phoenix Essence when eaten), 4 Deadly Venoms, Phoenix Essence, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, Fire Bomb, Smoke Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), 2 Bedrolls, 5 Bones Byblos (NPC, controlled by Quarryman) 28 years old male Metasimian Scholar Level 30 *Well-read* *Fast Learner* *Immune to Fire, Earth & Wind* Power: 60 (30+30) Health: 40/40 (10+29+1) Ether: 34/40 (10+29+1) Gold: 0 Water: 0/3 Equipment: Pandemonicon (WP:30 [equal to user's level], inflicts hexed on demons and doomed on humanoids; retrievable book), Tattered Robe (Max. Health +1, Max. Ether +1; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: "Gone With the Mind" (WP:12, inflicts enamored; retrievable book), "Classical Philosophic Theories" (WP:11, inflicts fast asleep; retrievable book) "100 Venoms for Beginners" (WP:10, inflicts badly poisoned; retrievable book), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Banana (restores full health to user) Catnip Everdream (NPC, uncontrollable) 42 years old female human Hunter Level 42 *Favours demons* *Immune to Fire, Earth & Wind* Power: 60 (42+18) Health: 48/48 (42+6) Gold: 1670 Water: 0/3 Equipment: Sandalphon (WP:18; light-elemental crossbow), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: 3 Health Cores, 3 Ether Cores, 3 Remedies, Phoenix Essence, 3 Smoke Bombs Party leader, post the battle order. Everyone, post your actions.
  10. "Oh? So what was stolen? Only a shield..?" Portia glances at the pictures and gasps. "Oh, no! The Serpenthead Shield is gone! It belonged to my ex, who gave it to me for safekeeping... I heard he's dead now anyway, so I guess it doesn't matter." "Huh? How did that get there?" Portia walks into her storage room and reappears carrying a turtle at an arm's length away from her. "Take this icky critter as far away as possible from me, please! It pooped on the cauldron it was hiding in! There's no way I'm going to clean it up, so I just have to toss the whole cauldron away..." "?!" PORTIA'S CASE SOLVED! Amma, Sorrow and Thalion gain third of a level, Monk Pretzel and Heckz gain half of a level, and Avalanche gains a full level. Party: Avalanche (Dragonfire) 29 years old male yeti Barbarian Level 5 *Natural Respite* Power: 10 (5+5) Health: 12/12 (7 + 5) Gold: 0 Equipment: Trollsbane (club, WP:5, earth-elemental) Inventory: Potion, Bottle of Mead, Smoke Bomb, Venom, Phoenix Essence, Pumpkin Bomb, Dirt Bomb, Bone John 'Heckz' Brutenhal,The Ghostbuster (Eric-Su) 32 year old male Sorcerer. Level 15 1/2 *Immune to Sealed* Power: 24 (15+9) (Spellpower: 29 (15+9+5)) Defense: 3 Health: 23/23 (5+14+4) Ether: 26/26 (5+14+1+5+1) Gold: 147 Equipment: Rawr (WP:9), Spellbound Gloves (Spellpower +5, handwear) Robe Of The Archmagi (SP:3, Max. Ether + 5, Immune to Sealed Inventory: Rat Scepter (WP:3, 4x damage to enemies named “rat”; wand), Lovelorn Wand (WP 6, deals Enamored effect), Pitchfork of Abomination (WP:1, pierces all defenses including SP but breaks after one use; suitable to all classes), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Health Core, Tonic, Grand Tonic, Grand Potion, Ether Core, Remedy, Elixir, Smelling Salts, Mead, Phoenix Essence, Bedroll, Shovel. Monk Pretzel (Palathadric) *Party Leader* 463-year-old male "hermit" Paladin Level: 19 1/2 Power: 34 19 + 15 (+5, In the Front Row) Defense: 9 (+5, in the Back Row) Health: 43/43 41 + 2* Ether: 31/31 27 + 4 Gold: 536 Equipment: Conspirator (WP; 15; deals "Blinded" effect; Longsword), Fashionable Shield (SP:7), Strategist's Shako (Suitable for anyone, +5 power while in the front row, +5 SP while in the back, headwear), Ethereal Cloak (Backwear; SP:2; Max Ether +4), Soothing Slippers (Footwear, Meditate restores 5 ether) Inventory: The Muckraker (WP: 13; Earth, Water, Wood; deals "Weakened" effect; Greatsword), Heavy Flail (WP: 5; deals "Fragile" effect; Mace), Dual staff (WP:8; Ice, Lightning; Dual Strike), Flying Cross (WP:6; Darkness, Fire, Wind; Broomstick), Steak (WP:1, instantly kills vampires on successful hits, suitable for all), Impervious Shield (SP: 5) (Grants immunity to Fire), Shackles of War, Diamond, Scroll of Sealing, Potion (2), Grand Potion (4), Ether Core (2), Remedy (5), Soma, Smelling Salts (2), Phoenix Essence (2), Phoenix Incense, Neutralizer, Grand Elixir (Restores full health and ether to target and remedies all negative effects), Venom (4), Deadly Venom (5), Paralyzing Venom (2), Smoke Bomb (2), Bone (3), Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Bedroll, Pickaxe, Magic Shovel (will always find something when used, limited to three uses per quest), Magnificent Magniscope (Magnifying Glass/Telescope) Sorrow (Endgame) 428 years old undead Assassin Level 24 2/3 *Immune to Light and Blinded* Power: 52 (24+27+1) Defense: 6 Health: 35/35 (7+21+5) Gold: 274 Equipment: Mockthril Longbow (WP: 27 Ice and Darkness Elemental), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Night’s Helmet (SP:6, immunity to light and blinded; headwear) Inventory: Longsword (WP: 5), Armor of the Croise (SP: 1, +2 power; bodywear), Dark Cloak (Backwear, SP:1, Max Health +1, Power +1, suitable for rogues and barbarians), Archer's Hat (Artifact, headwear, Power +1, suitable for Rangers and their Advanced Classes), Grand Potion x5, Health Core x2, Tonic, Ether Core, Remedy x5, Phoenix Essence x3, Venom x2, Deadly Venom, Mead x15, Smelling Salts x15, Nostrum x15, Dragon Scale x1, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, Neutralizer, Disguise Kit (Accessory. Usable by anyone. Allows the user to disguise them self as the opposite gender.), Root beer(Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies.), Tonic x1, Exterium (Can be used on an enemy to make them Confused and Plagued (15 damage, -1 SP) for 3 rounds), Ambrosia, Shark Jaw Scythe (WP 15/30 vs. Aquatic Monsters) Stigveladi "Amma" Kötturin, the Ghost Buster, the Krakenwhacker and the Titan Smiter (played by PsyKater) 247 years old dwarven Battle Mage Level 21 2/3*Immune to Sealed* *Gain triple experience* Power: 41 (21+20) Defense: 5 (2+3) Health: 31/31 (5+5+20+1) Ether: 31/31 (5+1+20+5) Gold: 38 Equipment: Ġeofon (WP:20, 4x damage to enemies weak to Water, axe), Winged Helmet (+2 SP; headwear), Robe of the Archmagi (+3 SP; +5 Ether; bodywear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; accessory) Inventory: Wishing Wand (WP:12; each successful hit has ½ chance of inflicting either asleep-, blinded-, sealed- or confused-effect, according to what the user wishes; wand), Stealth Dagger (WP: 12;dagger), Wand of Poking (WP: 10; double WP for physical attacks; wand), Dwarven Broomstick (WP: 3; broomstick), Enchanted Bracelet (Protects from Sealed effect), Crown of the Sea Kings (gives the wearer +20 SP, +20 max. health and +20 max. ether when fighting at a sea, lake or river; headwear), Cat Statuette ("Grettir", +1 HP, accessory), Pointy Hat (Suitable for mages and clerics, +2 max ether, headwear), Lover's Ring (+2 HP; accessory), Spiked Collar (+1 P; accessory), Opal (Ice), Topaz (Lightning), Aquamarine (Water), Amethyst (Darkness), Garnet (Earth), Sapphire (Wind), Ruby (Fire), Emerald (Wood), Scroll of Inspiration, Scroll of Sealing, Scroll of Blindness, Scroll of Frailty, Scroll of Weakening, Scroll of Confusion, Scroll of Sleep, 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Kraken Fang (grants hastened- and reinforced-effects when consumed), 5x Potion, 4x Tonic, 3x Grand Potion, 2x Grand Tonic, 3x Remedy, 4x Phoenix Incense, 4x Mead, 4x Nostrum, 6x Venom, 3x Dirt Bomb, 8x Water Bomb, Fire Bomb,Skeleton Decoy, 2x Bone, Bedroll, Shovel, 1x Silver Ore (worth 60 gold),Gold Bar (worth 50 gold) Thalion Dwinlas (-obelix-) 213 years old male elf Sorcerer Level: 21 1/3 *Immune to Fragile, Sealed, Poisoned and Badly Poisoned* Power: 34 (21 + 13) Defense: 7 (3 + 4) Health: 29/29 (5 + 20 + 4) Ether: 31/31 (5 + 20 + 1 + 5) Gold: 2 Equipment: Alpha and Omega (WP:13, dual healing/spellcasting at the cost of 2 ether, staves), Robe of the Archmagi (SP:3, Max. Ether +5, Immunity to Sealed, bodywear), Emerald Hood (SP:4, Immunity to Fragile, headwear), Sterile Gloves (Immunity toPoisoned andBadly Poisoned, handwear) Inventory: Gems: Zirconia (Gem containing all elements; cannot be merged into equipment), Amethyst (Darkness), Diamond (Light), Garnet (Earth), Opal (Ice), Aquamarine (Water), Topaz (Lightning) Scrolls: Scroll of Sealing, Scroll of Blindness, Scroll of Frailty, Scroll of Weakening, Scroll of Confusion, Scroll of Sleep Weapons: Sleeper (WP:5, deals Asleep to enemies it hits, Hollow Upgrade [Grand Potion stored], melee/throwing weapon), Ratsbane (WP:10, absorbs 2 health on successful hits, dagger), Batarang (WP:13, darkness-elemental, throwing weapon), Artifacts: Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing, headwear), Cloak of Espionage (Allows the wearer to examine enemy stats before a battle, backwear), Snake Eye Charm (Protects from Petrified-effect, accessory) Tools: Magic Compass, Shovel, Bedroll Consumables: Copy of The Eubric Herald (Gives the target the transcended- and inspired- effects for the duration of one battle), Nostrum (3), Smelling Salts (3), Phoenix Essence, Elixir, Health Core, Potion, Grand Potion (3), Grand Tonic, Tonic, Ether Core, Remedy (2), Smoke Bomb, Bone "That means so far we have... uhh... a warhammer and a shield stolen, am I correct? Just tell me if I'm wrong about something, I really won't mind. Who should we visit next?" "Wait, are you leaving already? What about the mess, who's going to clean it up?!"
  11. THE QUEST HAS BEEN CANCELLED! The heroes can return to Heroica Hall now with the following statistics: Alexandre le Chevalier (Played by Capt.JohnPaul) Level 23 1/3 Black Knight, 20 year old elf male*Immune to Stunned* Power: 33 Defense: 14 Health: 41/41 Gold: 28 Equipment: Sword of the Elven Blademaster (WP: 10 ;ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle), Black Knight Armor (SP:4, protects from Stunned effect.) Inventory: Potions (5), Bedroll, Smoke Bomb 2x, Fire Bomb, Feather Duster of DOOM (WP: 1), Eyepatch (Headwear: 1/2 chance to prevent blinded-effect. Costs 20 gold. A hero cannot equip more than 1 eyepatch) Deadly Venom x2, Tome of The Regret, Volatile Venom x6, Mead 4x, Nostrum 3x, Smelling Salts x1, Grand Potion 3x, Emerald (Wood), Mulled Wine, 1 fine Montresorian Wine,Ambrosia, Remedy William Harkenshire (Fred Daniel Yam) Level: 19 1/2 Warden Power: 31 Health: 34/34 Gold: 79 SP: 14 Equipment: Croise Crossbow (WP: 12), Chimera Armor (Torsowear, Suitable for Knights and Barbarians, +2 SP, +2 Health), Pauldrons (SP +2, suitable to Knights, Dragoons and Skirmishers; accessory), Mirror Shield (SP:10, user is immune to light-elemental damage; shield) Inventory: Repeating Crossbow (WP: 5 May not be upgraded; Fire; Hastened), Hand Cannon (WP: 5; Lightning,Wood), Lion Knight Shield (SP: 4, suitable for Knights), Amulet of the Elven Horse Rider (Power +1 on the front row, doubles movement), Sapphire, Smoke Bomb, Bedroll, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom x3, Elven Bomb, Bomb XX, Wave Sword (WP: 11;Darkness; Cursed Effect), 4 Fire Bombs, Water Bomb, Elixer, Military Grade Water Bomb, Military Grade Lightning Bomb, Bone x2, Magic Saucepan, Nostrum, Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), 1 fine Montresorian Wine, Mead, (Shard of Wood: WP 1 Dagger) Arnulf Bishop (Shoker86) 30 yrs old male Human Rogue immune to Magic and Healing Level: 15 1/2 Power: 25 (9+15+1 from Big Apple) Defense: 3 Health: 22/22 (7+15) Gold: 58 Equipment: Chromoid Drill (Dagger, WP: 9, succesful hits drop enemy's SP by 1.), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing),Leather Armor(SP:1) Inventory: 2 Potions, 4 Venoms, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, 5 Mead, Smelling Salts x2, Remedy 4x, Tricorne (SP:3), Cheesy Dagger (WP:8,Double damage to vermin), Topaz, Seventh Heaven (Causes the hastened- and encouraged-effects, but also the fragile- and poisoned-effects, Grating stone, 2 Nostrums, 1 fine Montresorian Wine, 1 Nostrum, 2 grand potions
  12. QM Note: Don't forget to post the actions for the NPCs...
  13. Portia leans closer to Thalion. "Just between you and me... that witch over there is mighty suspicious, don't you think? She's got that gross green skin and everything, I mean she should be arrested for that alone! She's been visiting this Marketplace for many years now, tainting the peace and quiet with her hideous presence. Each time she visits, odd things start happening. I heard all midwives within three blocks stopped producing milk one time she came!" "Huh, beats me! I don't know what was taken, if anything. I didn't really check." "Everyone wants my wares! I'm popular like that. Like I said, I haven't been bothered to look through the storageroom after it got burglarized. I thought I'd leave it to you people." "I was talking about that creepy sack of meat with the corny hat. I wouldn't have let him anywhere near my store if he hadn't said he worked for the Town Watch." "Please, Miss Portia, stop smothering me with your praises... Now, let's see what that ungrateful wench lost, if anything." PORTIA'S CASE The Potion Shack was the last store to get broken into. Watsap took pictures of the storage room before and after the crime. Investigate what has changed and whether any items have gone missing. BEFORE AFTER "But... They both look the same to me." Watsap facepalms.
  14. QM Note: Why don't you try instead of asking about it? Round Eleven of the Saracen Battle: >Docken switches Water Canteen for Medal of Glory Nomad A hits Saladdin - (Saladdin: 119 health-(27x2=54 dmg)=65 health; Namyrra: -1 ether) Nomad B hits Saladdin - (Saladdin: 65 health-(27x2=54 dmg)=11 health; Namyrra: -1 ether) Sabredancer A hits Saladdin - (Saladdin: 11 health-(27x2=54 dmg)=0 health; Namyrra: -1 ether) >Namyrra (Darkness) vs. Pyromancer - Special Damage (Pyromancer: asleep) >Nyx (Darkness) vs. Pyromancer - Spell Counter (Pyromancer: asleep, 184 health-(44x2=88 dmg)=96 health, awoken; Nyx: Firewall has no effect, -1 ether) >Catnip vs. Pyromancer - Hit (Pyromancer: 96 health-60 dmg=36 health) Byblos retrieves 100 Venoms for Beginners Ororo - Free Hit vs. Docken (Docken: 61 health+23 SP-(45/2=23 dmg)=61 health) Namyrra's undead minions take down Saladdin for good. "No, my prince! You will pay for this, demon worshippers!!!" The Pyromancer is also almost defeated, but not quite. Only two enemies are standing. Enemies: Saracen Pyromancer *Immune to blinded, sealed and confused* Type: Humanoid/Fiery Level: 40 Health: 36/752 Ether: 2/3 Special I: Firewall – Forms an aura of fire around the Pyromancer that causes 50 fire-elemental damage to the next five attackers that score a hit against him. Costs 1 ether. Special II: Inner Fire – Causes encouraged-effect to all allies. Costs 1 ether. Used only if Firewall is already in effect. Drops: 30 gold, Agni Bomb (Cause 100 fire-elemental damage on all enemies when used.) Saracen Mirager Ororo *Immune to asleep, blinded, sealed, confused, hexed, petrified, doomed and sudden death* Type: Humanoid/Ethereal Level: 45 Health: 889/923 Ether: 4/5 Special I: Sandstorm – Causes 45 earth- and wind-elemental damage to all opponents regardless of row. Removes all positive effects from them as well. Costs 2 ether. Special II: Mirage Oasis – Restores full health to all allies and removes all negative effects from them. Costs 2 ether. Special III: Follow The Mirage – Removes the target from the combat, sending them to another location on the desert. Costs 1 ether. Special IV: Ethereal Fountain – Restores full ether to all allies. Drops: 40 gold, Mirage Cloak (Immunity to fire-, earth- and wind-elements and confused- and hexed-effects) Note: Special is randomly selected. Party: Bartholomew Docken, The Dragonslayer (Brickdoctor) 32-year-old male human Warden Level 32 1/4 *Takes Halved Damage from Free Hits* *Gains Triple Experience* *Scary* *Immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile* Power: 42 (32+10) Defense: 23 (20+3) Health: 61/63 (6+31+8+18) Gold: 1068 Water: 2/3 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; damage of all Free Hits is halved; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Cobweb Cowl (immune to Instant-KO; Backwear), , Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) • Health Cores (3), Grand Potions (5), Remedies (5), Phoenix Incense, Phoenix Essence, Bones (7), Smoke Bombs (3), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer ***Party Leader*** Level 33 1/4 *Immune to Fire, Earth, Wind and Sealed* Power: 58 (33+25) Defence: 8 (5+3) Health: 47/47 (5+32+5+5) Ether: 28/48 (5+32+1+1+5) Gold: 815 Water: 0/3 Equipment: Crystal Mace (WP:25 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Oriental Crossbow (WP:7, Crossbow), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Medal of Glory (earns triple XP; accessory), Amethyst, Emerald, Topaz,Garnet,Diamond,Sapphire,Ruby, 5 Potions, 5 Grand Potions, Health Core, Tonic, 4 Ether Cores, 2 Remedies, 3 Phoenix Essence, Phoenix Incense, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), 7 Meads, 7 Smelling Salts, 6 Nostrum, 5 Venom, 2 Ambrosia, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Flash Bomb, Soul Cage (doomed-effect to all combatants), Skeleton Decoy, Pickaxe, 4 Bones, Bedroll, Jade Lamp of Summoning (summons Mediq) Saracen Nomad B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Nomad B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Sabredancer A (Undead, controlled by Namyrra) Level: 28 Element: Darkness Nyx (played by Pandora) 19 years old female human Battle Mage Level 28 1/3 *Natural Respite* *Immune to Fire, Earth, Wind, Sealed, Asleep and Fast Asleep* Power: 44 (15+28+1) Defense: 4 Health: 23/39 (5+27+5+2) Ether: 32/39 (5+27+1+5+1) Gold: 476 Water: 0/3 Equipment: Zee Standard (WP: 15, ice- and darkness-elemental, necromancers raise enemies with 2 extra levels, staff), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Explosive Staff (WP: 12; does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Dagger of the Blue Assassin (WP: 4, Aims become Hits), Shiny Helmet (+1 max health; headwear), Monkey Bar (all minions, pets, summons etc are Hastened; accessory), High Heels (+1 power; footwear),Chef’s Apron (Immunity to fire and poisons; bodywear), Sandman's Parasol (Immune to Asleep and Fast Asleep effects; accessory), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to fire and lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Ruby,Diamond,Amethyst, Topaz, Sapphire, Emerald, Garnet, Aquamarine, Opal, Scroll of Sleep, 3 Meads, 2 Nostrums, Smelling Salts, Doomshroom Cap (+1 max Ether when consumed), Oneupshroom Cap (works as a Phoenix Essence when eaten), 4 Deadly Venoms, Phoenix Essence, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, Fire Bomb, Smoke Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), 2 Bedrolls, 5 Bones Byblos (NPC, controlled by Quarryman) 28 years old male Metasimian Scholar Level 30 *Well-read* *Fast Learner* *Immune to Fire, Earth & Wind* Power: 60 (30+30) Health: 40/40 (10+29+1) Ether: 34/40 (10+29+1) Gold: 0 Water: 0/3 Equipment: Pandemonicon (WP:30 [equal to user's level], inflicts hexed on demons and doomed on humanoids; retrievable book), Tattered Robe (Max. Health +1, Max. Ether +1; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: "Gone With the Mind" (WP:12, inflicts enamored; retrievable book), "Classical Philosophic Theories" (WP:11, inflicts fast asleep; retrievable book) "100 Venoms for Beginners" (WP:10, inflicts badly poisoned; retrievable book), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Banana (restores full health to user) Catnip Everdream (NPC, uncontrollable) 42 years old female human Hunter Level 42 *Favours demons* *Immune to Fire, Earth & Wind* Power: 60 (42+18) Health: 48/48 (42+6) Gold: 1670 Water: 0/3 Equipment: Sandalphon (WP:18; light-elemental crossbow), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: 3 Health Cores, 3 Ether Cores, 3 Remedies, Phoenix Essence, 3 Smoke Bombs Party leader, post the battle order. Everyone, post your actions.
  15. I really don't remember how I or any other QM has been playing it, but I've now specified that throwing weapons must be retrieved from the front row. The FAQ has been updated accordingly: Q: What does "retrievable" mean in the case of the throwing weapons? A: The throwing weapons need to be retrieved in order to use again, which means during a battle, if you roll any result from 1 to 4, you have to spend a turn to get your throwing weapon back. You can only retrieve from the front row. You cannot do anything else on that turn. If you have thrown several throwing weapons at the enemies, though, you can retrieve them all on the same turn. They are automatically returned to you once the battle ends, though. In any case, it would be smartest to hold another weapon ready if you have a throwing weapon.
  16. QM Note: D'oh! I totally forgot to reward Avalanche and Thalion for their good job in solving Anwyl's case with experience, like I was supposed to! It's fixed now! Party: Avalanche (Dragonfire) 29 years old male yeti Barbarian Level 4 *Natural Respite* Power: 9 (4+5) Health: 11/11 (7 + 4) Gold: 0 Equipment: Trollsbane (club, WP:5, earth-elemental) Inventory: Potion, Bottle of Mead, Smoke Bomb, Venom, Phoenix Essence, Pumpkin Bomb, Dirt Bomb, Bone John 'Heckz' Brutenhal,The Ghostbuster (Eric-Su) 32 year old male Sorcerer. Level 15 *Immune to Sealed* Power: 24 (15+9) (Spellpower: 29 (15+9+5)) Defense: 3 Health: 23/23 (5+14+4) Ether: 26/26 (5+14+1+5+1) Gold: 147 Equipment: Rawr (WP:9), Spellbound Gloves (Spellpower +5, handwear) Robe Of The Archmagi (SP:3, Max. Ether + 5, Immune to Sealed Inventory: Rat Scepter (WP:3, 4x damage to enemies named “rat”; wand), Lovelorn Wand (WP 6, deals Enamored effect), Pitchfork of Abomination (WP:1, pierces all defenses including SP but breaks after one use; suitable to all classes), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Health Core, Tonic, Grand Tonic, Grand Potion, Ether Core, Remedy, Elixir, Smelling Salts, Mead, Phoenix Essence, Bedroll, Shovel. Monk Pretzel (Palathadric) *Party Leader* 463-year-old male "hermit" Paladin Level: 19 Power: 34 19 + 15 (+5, In the Front Row) Defense: 9 (+5, in the Back Row) Health: 43/43 41 + 2* Ether: 31/31 27 + 4 Gold: 536 Equipment: Conspirator (WP; 15; deals "Blinded" effect; Longsword), Fashionable Shield (SP:7), Strategist's Shako (Suitable for anyone, +5 power while in the front row, +5 SP while in the back, headwear), Ethereal Cloak (Backwear; SP:2; Max Ether +4), Soothing Slippers (Footwear, Meditate restores 5 ether) Inventory: The Muckraker (WP: 13; Earth, Water, Wood; deals "Weakened" effect; Greatsword), Heavy Flail (WP: 5; deals "Fragile" effect; Mace), Dual staff (WP:8; Ice, Lightning; Dual Strike), Flying Cross (WP:6; Darkness, Fire, Wind; Broomstick), Steak (WP:1, instantly kills vampires on successful hits, suitable for all), Impervious Shield (SP: 5) (Grants immunity to Fire), Shackles of War, Diamond, Scroll of Sealing, Potion (2), Grand Potion (4), Ether Core (2), Remedy (5), Soma, Smelling Salts (2), Phoenix Essence (2), Phoenix Incense, Neutralizer, Grand Elixir (Restores full health and ether to target and remedies all negative effects), Venom (4), Deadly Venom (5), Paralyzing Venom (2), Smoke Bomb (2), Bone (3), Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Bedroll, Pickaxe, Magic Shovel (will always find something when used, limited to three uses per quest), Magnificent Magniscope (Magnifying Glass/Telescope) Sorrow (Endgame) 428 years old undead Assassin Level 24 1/3 *Immune to Light and Blinded* Power: 52 (24+27+1) Defense: 6 Health: 35/35 (7+21+5) Gold: 274 Equipment: Mockthril Longbow (WP: 27 Ice and Darkness Elemental), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Night’s Helmet (SP:6, immunity to light and blinded; headwear) Inventory: Longsword (WP: 5), Armor of the Croise (SP: 1, +2 power; bodywear), Dark Cloak (Backwear, SP:1, Max Health +1, Power +1, suitable for rogues and barbarians), Archer's Hat (Artifact, headwear, Power +1, suitable for Rangers and their Advanced Classes), Grand Potion x5, Health Core x2, Tonic, Ether Core, Remedy x5, Phoenix Essence x3, Venom x2, Deadly Venom, Mead x15, Smelling Salts x15, Nostrum x15, Dragon Scale x1, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, Neutralizer, Disguise Kit (Accessory. Usable by anyone. Allows the user to disguise them self as the opposite gender.), Root beer(Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies.), Tonic x1, Exterium (Can be used on an enemy to make them Confused and Plagued (15 damage, -1 SP) for 3 rounds), Ambrosia, Shark Jaw Scythe (WP 15/30 vs. Aquatic Monsters) Stigveladi "Amma" Kötturin, the Ghost Buster, the Krakenwhacker and the Titan Smiter (played by PsyKater) 247 years old dwarven Battle Mage Level 21 1/3*Immune to Sealed* Power: 41 (21+20) Defense: 5 (2+3) Health: 31/31 (5+5+20+1) Ether: 31/31 (5+1+20+5) Gold: 38 Equipment: Ġeofon (WP:20, 4x damage to enemies weak to Water, axe), Winged Helmet (+2 SP; headwear), Robe of the Archmagi (+3 SP; +5 Ether; bodywear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; accessory) Inventory: Wishing Wand (WP:12; each successful hit has ½ chance of inflicting either asleep-, blinded-, sealed- or confused-effect, according to what the user wishes; wand), Stealth Dagger (WP: 12;dagger), Wand of Poking (WP: 10; double WP for physical attacks; wand), Dwarven Broomstick (WP: 3; broomstick), Enchanted Bracelet (Protects from Sealed effect), Crown of the Sea Kings (gives the wearer +20 SP, +20 max. health and +20 max. ether when fighting at a sea, lake or river; headwear), Cat Statuette ("Grettir", +1 HP, accessory), Pointy Hat (Suitable for mages and clerics, +2 max ether, headwear), Lover's Ring (+2 HP; accessory), Spiked Collar (+1 P; accessory), Opal (Ice), Topaz (Lightning), Aquamarine (Water), Amethyst (Darkness), Garnet (Earth), Sapphire (Wind), Ruby (Fire), Emerald (Wood), Scroll of Inspiration, Scroll of Sealing, Scroll of Blindness, Scroll of Frailty, Scroll of Weakening, Scroll of Confusion, Scroll of Sleep, 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Kraken Fang (grants hastened- and reinforced-effects when consumed), 5x Potion, 4x Tonic, 3x Grand Potion, 2x Grand Tonic, 3x Remedy, 4x Phoenix Incense, 4x Mead, 4x Nostrum, 6x Venom, 3x Dirt Bomb, 8x Water Bomb, Fire Bomb,Skeleton Decoy, 2x Bone, Bedroll, Shovel, 1x Silver Ore (worth 60 gold),Gold Bar (worth 50 gold) Thalion Dwinlas (-obelix-) 213 years old male elf Sorcerer Level: 21 *Immune to Fragile, Sealed, Poisoned and Badly Poisoned* Power: 34 (21 + 13) Defense: 7 (3 + 4) Health: 29/29 (5 + 20 + 4) Ether: 31/31 (5 + 20 + 1 + 5) Gold: 2 Equipment: Alpha and Omega (WP:13, dual healing/spellcasting at the cost of 2 ether, staves), Robe of the Archmagi (SP:3, Max. Ether +5, Immunity to Sealed, bodywear), Emerald Hood (SP:4, Immunity to Fragile, headwear), Sterile Gloves (Immunity to Poisoned andBadly Poisoned, handwear) Inventory: Gems: Zirconia (Gem containing all elements; cannot be merged into equipment), Amethyst (Darkness), Diamond (Light), Garnet (Earth), Opal (Ice), Aquamarine (Water), Topaz (Lightning) Scrolls: Scroll of Sealing, Scroll of Blindness, Scroll of Frailty, Scroll of Weakening, Scroll of Confusion, Scroll of Sleep Weapons: Sleeper (WP:5, deals Asleep to enemies it hits, Hollow Upgrade [Grand Potion stored], melee/throwing weapon), Ratsbane (WP:10, absorbs 2 health on successful hits, dagger), Batarang (WP:13, darkness-elemental, throwing weapon), Artifacts: Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing, headwear), Cloak of Espionage (Allows the wearer to examine enemy stats before a battle, backwear), Snake Eye Charm (Protects from Petrified-effect, accessory) Tools: Magic Compass, Shovel, Bedroll Consumables: Copy of The Eubric Herald (Gives the target the transcended- and inspired- effects for the duration of one battle), Nostrum (3), Smelling Salts (3), Phoenix Essence, Elixir, Health Core, Potion, Grand Potion (3), Grand Tonic, Tonic, Ether Core, Remedy (2), Smoke Bomb, Bone The detective and the party move next door to the stall where the ever-smiling blonde merchant is waiting for them. "Wow, what a pickle we're in! When I heard the other stores got broken into, I put extra locks into my warehouse - but it was no use! At least that smelly monster managed to took picture of my wares before the raid, so you guys can tell what was taken. I sure don't know, my job is to just look pretty and take in the gold!" "Well, Miss Portia, what did you...? Eh, what were we supposed to ask, again?" Warlock looks at the heroes for support.
  17. OoC: Ellaria has not been invisible for four rounds now. Also, I'm not sure if you rolled twice for Ellaria last round... Ellaria and Ahvialyn both repeat.
  18. Game Manager's Note: If Dannylonglegs doesn't reply by tomorrow, I will have to cancel this quest. There's no excuse for a QM to not post in a whole week without giving notice of his absence...
  19. QM Note: Ahem... "I'm sure it was you. I know there's another yeti around, but he's not as vertically challenged as you are. But you are right: those seven weapons are indeed unique. Now I know what's missing: my Warhammer of Dwarven Legacy. Curse the son-of-a-bitch that took it!" "Oh, I'm sorry for your loss, dear smith. Is there anything else we can do for you? I can't think of what it could possibly be, but I thought I should at least ask..." "Just catch the thief and bring me back my hammer. Show that the Town Watch isn't completely worthless, son." Warlock gulps. The pressure is really getting to him... ANWYL'S CASE SOLVED! Thalion gains a third of a level while Avalance gains a full level! "How should I know? Maybe the burglar liked carrots, and left one behind...?" "Are we really staying here to gawk at random vegetables, or should we rather visit one of the other victims?"
  20. Round Ten of the Saracen Battle: Nomad A hits Saladdin - (Saladdin: 283 health-(27x2=54 dmg)=229 health; Namyrra: -1 ether) Nomad B hits Saladdin - (Saladdin: 229 health-(27x2=54 dmg)=175 health; Namyrra: -1 ether) Sabredancer A hits Saladdin - (Saladdin: 175 health-(28x2=56 dmg)=119 health; Namyrra: -1 ether) >Docken vs. Saladdin - Damage (Docken: 63 health+23 SP-(50/2=25 dmg)=61 health) >Catnip vs. Sabredancer B - Shield (Marking the Favoured - Sabredancer B: 71 health-96 dmg=0 health) >Nyx (Darkness) vs. Sabredancer B Pyromancer - Spell Counter (Nyx: 39 health+4 SP-(40/2=20 dmg)=23 health; Pyromancer: 272 health-(44x2=88 dmg)=184 health; Nyx: Firewall has no effect, -1 ether) >Namyrra does nothing >Byblos uses Scroll of Sleep on Pyromancer - Success (Pyromancer: asleep; Byblos: -1 ether) Ororo - Free Hit vs. Docken (Docken: 61 health+23 SP-(45/2=23 dmg)=61 health) Namyrra unleashes her army at Saladdin. The zombies severely injure the nomadic prince until he gets away from them. Catnip's shot slays the remaining Sabredancer. "I only favour demons. Slaying humans just doesn't give the same kind of kicks to me." Nyx and the pyromancer are locked in a duel until Byblos puts the enemy back to sleep. The three strongest enemies are left. Enemies: Saracen Pyromancer *Immune to blinded, sealed and confused* *Asleep for 3 rounds* *Firewall 1/5* Type: Humanoid/Fiery Level: 40 Health: 184/752 Ether: 2/3 Special I: Firewall – Forms an aura of fire around the Pyromancer that causes 50 fire-elemental damage to the next five attackers that score a hit against him. Costs 1 ether. Special II: Inner Fire – Causes encouraged-effect to all allies. Costs 1 ether. Used only if Firewall is already in effect. Drops: 30 gold, Agni Bomb (Cause 100 fire-elemental damage on all enemies when used.) Saracen Mirager Ororo *Immune to asleep, blinded, sealed, confused, hexed, petrified, doomed and sudden death* Type: Humanoid/Ethereal Level: 45 Health: 889/923 Ether: 4/5 Special I: Sandstorm – Causes 45 earth- and wind-elemental damage to all opponents regardless of row. Removes all positive effects from them as well. Costs 2 ether. Special II: Mirage Oasis – Restores full health to all allies and removes all negative effects from them. Costs 2 ether. Special III: Follow The Mirage – Removes the target from the combat, sending them to another location on the desert. Costs 1 ether. Special IV: Ethereal Fountain – Restores full ether to all allies. Drops: 40 gold, Mirage Cloak (Immunity to fire-, earth- and wind-elements and confused- and hexed-effects) Note: Special is randomly selected. Saladdin, the Prince of Thieves *Immune to stunned, asleep, blinded, sealed, confused, hexed, petrified, doomed and sudden death* Type: Humanoid Level: 50 Health: 119/1181 Special I: Heart Stealer – Steal 50 gold and cause enamored-effect to the target. Special II: Life Stealer – Instantly kills the target. Drops: 50 gold, Large Water Canteen (Carries 6 portions of water; essential in deserts to avoid dehydration; accessory) Note: Specials alternate. Party: Bartholomew Docken, The Dragonslayer (Brickdoctor) 32-year-old male human Warden Level 32 1/4 *Takes Halved Damage from Free Hits* *Scary* *Immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile* Power: 42 (32+10) Defense: 23 (20+3) Health: 61/63 (6+31+8+18) Gold: 1068 Water: 2/3 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; damage of all Free Hits is halved; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Cobweb Cowl (immune to Instant-KO; Backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) • Health Cores (3), Grand Potions (5), Remedies (5), Phoenix Incense, Phoenix Essence, Bones (7), Smoke Bombs (3), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer ***Party Leader*** Level 33 1/4 *Immune to Fire, Earth, Wind and Sealed* Power: 58 (33+25) Defence: 8 (5+3) Health: 47/47 (5+32+5+5) Ether: 31/48 (5+32+1+1+5) Gold: 815 Water: 0/3 Equipment: Crystal Mace (WP:25 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Oriental Crossbow (WP:7, Crossbow), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Medal of Glory (earns triple XP; accessory), Amethyst, Emerald, Topaz,Garnet,Diamond,Sapphire,Ruby, 5 Potions, 5 Grand Potions, Health Core, Tonic, 4 Ether Cores, 2 Remedies, 3 Phoenix Essence, Phoenix Incense, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), 7 Meads, 7 Smelling Salts, 6 Nostrum, 5 Venom, 2 Ambrosia, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Flash Bomb, Soul Cage (doomed-effect to all combatants), Skeleton Decoy, Pickaxe, 4 Bones, Bedroll, Jade Lamp of Summoning (summons Mediq) Saracen Nomad B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Nomad B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Sabredancer A (Undead, controlled by Namyrra) Level: 28 Element: Darkness Nyx (played by Pandora) 19 years old female human Battle Mage Level 28 1/3 *Natural Respite* *Immune to Fire, Earth, Wind, Sealed, Asleep and Fast Asleep* Power: 44 (15+28+1) Defense: 4 Health: 23/39 (5+27+5+2) Ether: 33/39 (5+27+1+5+1) Gold: 476 Water: 0/3 Equipment: Zee Standard (WP: 15, ice- and darkness-elemental, necromancers raise enemies with 2 extra levels, staff), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Explosive Staff (WP: 12; does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Dagger of the Blue Assassin (WP: 4, Aims become Hits), Shiny Helmet (+1 max health; headwear), Monkey Bar (all minions, pets, summons etc are Hastened; accessory), High Heels (+1 power; footwear),Chef’s Apron (Immunity to fire and poisons; bodywear), Sandman's Parasol (Immune to Asleep and Fast Asleep effects; accessory), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to fire and lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Ruby,Diamond,Amethyst, Topaz, Sapphire, Emerald, Garnet, Aquamarine, Opal, Scroll of Sleep, 3 Meads, 2 Nostrums, Smelling Salts, Doomshroom Cap (+1 max Ether when consumed), Oneupshroom Cap (works as a Phoenix Essence when eaten), 4 Deadly Venoms, Phoenix Essence, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, Fire Bomb, Smoke Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), 2 Bedrolls, 5 Bones Byblos (NPC, controlled by Quarryman) 28 years old male Metasimian Scholar Level 30 *Well-read* *Fast Learner* *Immune to Fire, Earth & Wind* Power: 60 (30+30) Health: 40/40 (10+29+1) Ether: 34/40 (10+29+1) Gold: 0 Water: 0/3 Equipment: Pandemonicon (WP:30 [equal to user's level], inflicts hexed on demons and doomed on humanoids; retrievable book), Tattered Robe (Max. Health +1, Max. Ether +1; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: "Gone With the Mind" (WP:12, inflicts enamored; retrievable book), "Classical Philosophic Theories" (WP:11, inflicts fast asleep; retrievable book) "100 Venoms for Beginners" (WP:10, inflicts badly poisoned; retrievable book), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Banana (restores full health to user) Catnip Everdream (NPC, uncontrollable) 42 years old female human Hunter Level 42 *Favours demons* *Immune to Fire, Earth & Wind* Power: 60 (42+18) Health: 48/48 (42+6) Gold: 1670 Water: 0/3 Equipment: Sandalphon (WP:18; light-elemental crossbow), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: 3 Health Cores, 3 Ether Cores, 3 Remedies, Phoenix Essence, 3 Smoke Bombs Party leader, post the battle order. Everyone, post your actions. The delusional Atramor pours one of his precious essences into the canteen, but as soon as he defiantly starts to walk back towards where he came from, the heat made him pass out. He didn't really get anywhere. "OH GREAT AZAZOT, HAVEN'T I DONE MY PENANCE FOR FAILING YOU ALREADY?! HOW MUCH LONGER MUST I BE STUCK WITH THESE HALF-WITTED MORTALS...?" Lost Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 30 *Immune to Fire, Earth, Wind, Light, Darkness, and Doomed* *Battle Style: Chaotic* *Knocked Out* Power: 50 (30+20) Defense: 18 (6+12) Health: 0/60 (7+29+12+6+6) Gold: 20 Water: 0/3 (1 portion of Phoenix Essence) Equipment: Pheles Rod (WP: 20, has 1/2 chance of inflicting Aura each turn, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Galactic Armor (SP: 6, +6 max health, immune to fire,light,darkness, and doomed, bodywear), Sylvania's Cowl (Grants Animal Talk, headwear) Inventory: Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Tricorne (SP: 3, headwear), Rat's Hide (SP: 4, backwear), Amulet of the Court (negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Pickaxe, Shovel, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), 2 Elixirs, Ether Core, 3 Health Cores, 2 Mulled Wines, Phoenix Essence, Potion, Remedy, Smoke Bomb, Soma
  21. "No, but I am the one who can revive you, but only if you play nice", Ellaria retorted.
  22. "We've got this in the bag", Ellaria said confidently. She attacks Kaherdin with Sylvania's Crossbow from the back row, while Ahvialyn repeats.
  23. It does damage based on weapon power and level, so yeah, it's an attack.
  24. The detective takes the handkerchief with pleasure. "Oh, thank you, dear friar! I'm just really nervous... and this itchy wig does not exactly help my condition." "Bah, this rack is just for show. You should have seen my smithy a few days ago! Didn't that sketchy creature show you the picture of it he took yet? It seems some of my more precious weapons were taken, but I've yet to organize everything so I cannot be sure." "You wouldn't believe the amount of strange customers I get! Some days ago there was this shady dark-skinned guy with a wide-brimmed hat and a raggedy cape. Also, a smelly barbarian and a hulking ogre. There was also a yeti... Oh, that yeti there to be exact! I do remember a werehen popping up a few days ago, asking about a lost chicken, too..." "Ha, only every other merchant in this city! The deal we have made with Heroica has proven to be very lucrative." "Wow, calm down, madame! I am Anwyl son of Hammar son of Forgin, of the Blackbeard Clan under the Mountains of Titaan. My whole bloodline consists of blacksmiths and armorers, and we are all devout worshippers of Mythra, the Mythril Maiden. How dare you question my heritage?!" "My profession has it's downsides. Fire and a long beard are not the safest of combinations." "Yes. The bastard picked the lock on the back door." "I mass produce weapons of... err, inferior quality, but it seems the burglar took at least some of the unique weapons I have in store for special customers. Hey, you critter, care to show the picture you took now?" "Not if you keep mocking me, beardy. Oh well, here goes." ANWYL SMOKEBEARD'S CASE The smithy was raided and left in disarray. Search the picture for weapons that are unique, one-of-a-kind. How many can you find and where are they situated?
  25. How is that any different from what a Sage can do?
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