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Bob De Quatre

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Everything posted by Bob De Quatre

  1. You're venturing into space while I'm trying to build an Historical MOC It looks good! A bit blocky, but I like the colorscheme!
  2. Thanks Jody. It's nice to try to build something else from time to time I knew the spring launcher could be useful!! Well the puppy was pretty easy to catch, but I feel that a much dangerous creature is lurking nearby...
  3. That snow is really well built!
  4. After having captured Cerberus, the guardian beast of the underworld, king Eurystheus of Mycenae was so impressed that he asked Hercules to track and capture his lost puppy Jewel. Hercules' 13th unspoken labour: the Jewel of Mycenae by BobDeQuatre, on Flickr My (false) entry for Nuju Metru's contest.
  5. Thanks everyone for your feedback! EE answered to most of your concerns (thanks for that!), and we'll discuss some idea to check if they are viable and how to implement them.
  6. Week 67 is over. Welcome in week 68! Octan's fleet moves from H04 to H03.Kawashita's fleet stays on C10.M.A.N.T.I.S.'s fleet moves from G02 to F02.First Aliens' fleet moves from H09 to G09.Second Alien's fleet stays on B05.Third Alien's fleet moves from E09 to F09.
  7. We think it's time for some changes in the galaxy... So the staff is actively preparing the end of Andromeda's Gates and the start of Andromeda's Gates 2 (we may come up with a better name!). The first step, that will happen soon, is a drastic decrease of the last 3 tiers' technology prices. We plan that AG will now reach an end in a few months. We will then take a month or so to put in place everything and get ready for AG2. We'd like you to give us feedback on what works and doesn't work for you in AG. We have our own list, and here is a quick look at the major changes we're planning: Economy: Credits will become strictly personal, no more exchanging credits between players Personal equipment will be revised and prices will be adjusted Domination: Gaining control of a planet won't give a resource reward anymore Each week, controlled planets will generate a fixed amount of resources Domination points will slowly decrease on planets that corporations don't build on Actions and tags: A build will now be defined by an Action that has to be chosen from a list, something like: Exploration Science Mining / Harvesting Spying Piracy Diplomacy Military Jobs will evolve to be in direct relation with each of the Actions Build tags will also change, they will be more numerous and limited to 2 or 3 per build, so choose them wisely Resources: Building on a planet will still reward resources, but higher scores will result in more resources than they do now! In addition to the 3 resources of AG, each planet will provide 2 secret resources To gain these secret resources, each corporation will have to first discover them by gaining Research Points (RP) Each secret resource has its own amount of Research Points by corporation Research Points are earned by building on planets Exploration, Science and Mining / Harvesting actions grant RP bonuses Resources can no longer be exchanged between corporations A black market will be available each week to one corporation for trading resources, at a fixed exchange rate The black market is supplied by a percentage of the resources gained by all the corporations Aliens: Aliens will now have DP on planets, meaning that to control a planet, you'll have to fight the other corporations but also the aliens' presence Aliens will have a specific linear tech tree that will grant bonuses to all alien builds Challenges and rewards: In addition to challenges, we will have mini-challenges with simple rules that will give extra resources and credits if your weekly builds meet the rules There will be a number of Achievements that can be obtained by reached certain goals, for example building 20 builds with vegetation. These Achievements will be tightly paired with the new set of build tags Game mechanics: To reduce the feeling that players have to build every week, we'll limit the numbers of builds on a given period (details are still to be discussed) Players will have to submit their build through a Google Form, to make things easier for the judges The map will be updated with new planets and travel paths but the old planets will remain
  8. Thanks everyone for your participation! I'm sorry that for various reasons this challenge didn't run as it should have
  9. Really nice dragon!! Reminded me I had to build something for your contest
  10. Week 66 is over. Welcome in week 67! (Sorry, I've been lost in subspace for the last few days...) Octan's fleet stays on H04.Kawashita's fleet stays on C10.M.A.N.T.I.S.'s fleet stays on G02.First Aliens' fleet moves from G09 to H09.Second Alien's fleet moves from C04 to B05.Third Alien's fleet moves from F08 to E09.
  11. Don't worry, that's planned. We have already started discussing AG2, and we'll ask for your opinion soon.
  12. Thanks guys The connection between each segment is made with two Mixel ball joints, so it's pretty sturdy while still allowing some movement, but not much. I've added PF lights to the tail, so it is now a real firefly! Firefly drone by BobDeQuatre, on Flickr
  13. Rebel blogger Oky just posted his review of both The Freemaker Adventures animated series and sets released by Lego. Check it out in the Star Wars subforum!
  14. Thanks Oky for this great review!
  15. IT's so tiny!... I think my favorite feature is how you hid the pump and how you have to move the exhaust to pump!
  16. It's from my mad mind
  17. Not sure what happened here Rodiziorobs, and I can't reproduce the bug... Let's wait and see if it appears again.
  18. Moved to Action and Aventure subforum. Saw this on Flickr and was really amazed by your japanese inspired buildings!!
  19. Yep, something went wrong...
  20. Week 65 is over. Welcome in week 66! Octan's fleet stays on H04.Kawashita's fleet moves from E11 to C10.M.A.N.T.I.S.'s fleet moves from F02 to G02.First Aliens' fleet moves from G10 to G09.Second Alien's fleet stays on C04.Third Alien's fleet moves from G08 to F08.
  21. Guys please stay on topic!...
  22. No, this won't be judged.
  23. Bad Big Sal! You broke the Internet!! Anyway, the good news is that the players index is now available on the AG website: http://bakahomepage.com/EB/AG/players
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