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Lady K

Eurobricks Dukes
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Everything posted by Lady K

  1. Welcome Daniel to Eurobricks!
  2. 1) Have you played mafia before and/or have you graduated from a mafia school? Yes x7 2) Will you be available for the duration of the game? Yes 3) Let's say in a totally hypothetical situation that's not going to be used when assigning you a character of course that you wanted to open a store. What would that store be and why? Spaceship dealer/ Space Survival Gear Store. As we all know life on this planet is coming to an end.... so have I got a deal for you on a slightly used rocket with capsule for a family of four. Thats right just come on down to..spaceships, Spaceships, SPACESHIPS (and Space Survival Gear) store for all your intergalactic needs! 4) Defiantly or definitely? Always definitely defiantly defying anything definite. 5) Please write a sixty page dissertation on the theory of mafia games. How about sixty words instead? 6) That last one is a joke, please don't do that. You must also promise to not make fun of the horrible banner and the sub-par photography that's become a staple in my games. Always.
  3. Fantastic ship wreck! I really like the colors used and the plants and sea life, definitely shows she belongs to the sea now. Can't wait to see photos of the whole diorama.
  4. Lady K

    Hi

    Welcome to Eurobricks!
  5. Welcome to Eurobricks!
  6. Simply Amazing! The detail you have put into this is superior! I love all the little touches you added both to the interior and exterior.
  7. Nice and creepy! Now you just need the paranormal investigators.
  8. Really both characters were the same. I thought your MOC's fit well too. I didn't see them as lazy at all and your hosting was great. The only lazy was the last day or so when it felt like no one wanted to play.
  9. Very Nice! I really like the design and colors of the mothership. The use of the icepicks and handcuffs on the escort fighter is well done.
  10. The characters were fun. I didn't say anything about Captain Jack because it was so funny and fit the game well. The crow with the rhyming curse was perfect!
  11. Great game def! I really liked the daily choosing of roles. Darkdragon, you were the last person I suspected was the Sk. Good job being very towny. Congratulations town! I wish I could have lasted longer but the deadboard was a lot of fun too.
  12. Fantastic crystal! Bet those two will be the talk of power miner's town!
  13. Very nice! I like it! It's nice to see a combination of space pirates and ancient ruins.
  14. You may be correct here. But you do have to consider that they may be trying to put distance between them by fighting in thread. We have seen that in previous games. Just a thought. But I still think its best to keep the lynch where it is. I believe you would apologize in thread to distance yourself from him and his lynch, regardless of alignment, to appear towny. If he is scum, well you have put your vote on someone with very little evidence as scum as opposed to the other two choices. If he is town, then you have vigorously set up his lynch, then backed off completely without really trying as vigorously to stop the lynch. As for the thread and PMs, you have no reason to be pissed off. This is a game, a fun game. I question you to get you to think things through. No detail is illogical when analyzing behaviors to find scum. And I still don't understand how on just Day 2 you continue to believe that everyone agrees you are town. It is way too soon for that kind of trust. You have not been cleared confirmed town by an investigation. I am an active player. Saying you wouldn't mind scum killing me is not a towny thing to do. A quiet town always helps scum more than town.
  15. Look at it this way. If the investigative results are sane vs. insane then Tamamono is scum and we are getting rid of something scum would really want to keep. If the results are proven insane, then as a loyal town he has taken something of value away from the scum team and helped town. I really thought he was town, up until recently. The more he keeps saying the redirector can't be misused or it can be kept in town, the more he is making himself look very scummy because scum really would want to keep it. I know from experience on the other side just how useful this is to a scum team, it really has to go. This post and your previous where you are apologizing for setting up the bandwagon 'a little too well' really makes you look like the two of you are scum buddies. Remaining neutral (in your words) by keeping your vote on Lind Whisperer really sets you up for scrutiny yourself tomorrow. Lind Whisperer may or may not be scum, but other than being noobish (this is only his second game, if I am correct) he really hasn't done anything as scummy looking as others have.
  16. And add to that, Walter voted/ unvoted for three different people. Just an observation.
  17. There may be better choices, but really I see no way to keep it out of scums hands unless it is out of circulation.
  18. No way, I don't trust you that much. I said we should all talk about it, not everyone agrees that you are town. I want to know what other think before the final votes are cast. Do we lynch a possible towny Tamamono to get rid of the redirector hat? Or Do we try to keep it in town? But at this point who is trusted town? I know I am, as does each town member know that they are. But we don't really have a trusted confirmed towny yet. Sorry Tamamono (if you really are town) but from past experience (and it sure was fun....), that redirector has to go. I know how powerful it is in scum hands and I can't allow that to happen. So here is my vote. Vote: The Joker (Tamamono) I hope everyone considers this carefully. I hate to be the one to vote based on hat role and not the person, but there it is.
  19. That redirector needs to stay in town hands if it is going to stay and not go with a lynch today. We really need to discuss it at the same time we are talking about who to lynch. It is way to powerful in scum hands, and I'm sure scum would argue with me to keep it.
  20. I am more inclined to vote for Shadows for using the redirector on day 1 against the vig and killing a towny. I know he gave reasons and day 1 is always a gamble, but it really doesn't seem right. Add to that he was the one Draggy claimed cop hat to and he ended up dead. Things just don't add up.
  21. Well, that make two bulletproof costume pieces (the other was Superman's hair). Is that normal for a game like this? Of course this isn't a normal game. My thoughts are mixed on the whole situation. Going back over my notes, Day 1 and Day 2 there are many questions an holes in various theories. I still feel Tamamono is more town than scum, but one point from a comment made on Day 1 does into play today. With the vig hat, why is Tamamono still alive today, scum knew he had it so why not take him out last night? One possibility is that with the redirector in a possible scums hands (Shadows), there was no need to target him as scum just redirected it where they wanted it to go (towny TPRU). Another possibility is that the scum planned to take the vig hat today and/or take the redirector today and continue on the same pattern. We need a lynch today, and as much as I feel Tamamono to be an active town, it might be best to get rid of the redirector. I really don't like suggesting this but how do we keep it out of scums hands tomorrow?
  22. I disagree with this. We have every reason to believe there is more than one investigator, three at current count. There was no reason for anyone involved in the Shadows/Dragonator cop hat to lie. You said you had a cop hat. And two people has confirmed to Dragonfire that there is a flavor cop hat. Yes you could very well have had the insane cop hat. It is possible. If Tammo is truly town then the result you got was wrong, you have to accept that. I really don't get a scum feel from him with his defense. But with the way you keep insisting that your result is correct and he is wrong is very scummy. If you are truly town you have to consider the possibility that your result was wrong. I agree with Bob that fhomess did a towny thing taking the vig hat to keep it in town. We could lynch Tammo, but I think there are other options. Many have not contributed much today, it's hard to get a read on anyone who isn't very active. We may very well have one or two scum getting town to fight amongst ourselves while they sit back and watch us lynch townies. Brickelodeon could be town, but I am getting a stronger scum read on him than on anyone else. However out in front and active is usually a townie thing to do. We need a good lynch for today, not just throw possible townies under the bus to check a night result or because they are being stubborn and not looking at the whole picture.
  23. Too many revealed headgear yesterday, two due to being lynched. I mean't that the scum could push a lynch to get a townie to reveal what their hat/helmet/hair does to avoid the lynch.
  24. One thing that concerns me still, and I brought this up on Day 1, is the possibility of scum not getting lynched because they hold an item important to town. So, for example take Brickelodeon, what if he is scum and the best choice for today's lynch, but he holds an item useful to town and even more useful to scum that will be lost with him. What's the likely hood he would be lynched? This is something we need to think about. Or another possibility is scum pushing a lynch on someone just to see what the hat that person is holding does to see if they want it the next day? I know this is dark thinking but this is a mafia game, and I wouldn't put it past scum to do this.
  25. I wasn't saying you should be lynched, just that if Brickelodeon wants to lynch you he should give reasons and make a case not just say it would be stupid not too. His lack of reasons is adding to my suspicion of him.
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