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Everything posted by Scubacarrot
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Heroica RPG - Quest #23: Guarding the Guards
Scubacarrot replied to Scubacarrot's topic in The Heroica Archive
Man, you give me no space to introduce a new scene . The party walks down the hallway, with the intention of quickly opening the chest, and get out, but they decide against that. The reason is that there is a guard, sitting against the chest. The heroes can not tell whether or not he is awake. -
Heroica RPG - Quest #23: Guarding the Guards
Scubacarrot replied to Scubacarrot's topic in The Heroica Archive
Nyx realizes that the warden has walked off, and that the chest the heroes weapons were in is empty. The heroes remember an Evidence Chest, further down the hallway. -
Heroica RPG - Quest #23: Guarding the Guards
Scubacarrot replied to Scubacarrot's topic in The Heroica Archive
The prison-warden opens the door for the heroes, while the two guards on the sides of the door once again keep their weapons at the ready. The party walk on through to the other side of the metal bars. "Well, the anti-magic spell we bought is working... Do ya know how much paperwork I am going to have to fill out now, I have four dead prisoners here! But then again, they would not live to see the next week, hehe." The man opens the chest the heroes weapons were stored in, and gives them back to the heroes. The heroes strap on/sheath/pick up their weapons. Party: Cronk (played by Corneliusmurdock) Level 16.5 Paladin Power: 28 SP: 9 Health: 36/36 Ether: 11/17 Gold: 10 Inventory: Zoot's Bane (WP:12, Light), Healing Staff (WP:5 Healing effect), Sword of Bashing (WP:5), Bloody Pointy Stick (WP:1) Dawnstar II (WP:9), Ennoc's Blessing (Shield, SP:7), Elaborate Helmet (SP:2), Potion x2, Holy Bomb, Phoenix Essence, Bedroll, Mead Nyx (played by Pandora) Party Leader Level 15.5 Battle Mage Power: 24 SP: - Health: 24/24 Ether: 13/20 Gold: 32 Inventory: Dawnstar II (WP:9), Sandman's Parasol (grants immunity to sleep), Ruby(Fire), Amethyst(Darkness), Topaz(Lightning), Sapphire(Wind), Emerald(Wood), Potion x2, Remedy, Tonic x4, Holy Bomb, Bedroll, Bone x5 Atramor Gibbin (played by CallMePieOrDie) Level 15 Rogue Power: 23 SP: 2 Health: 22/22 Ether: - Gold: 185 Inventory: Leachfeather (WP:7 Fire, Wind, restores 2 health on hit), Shiv(WP: 4, can be used as both a melee and a throwing weapon.)Cloak of the Elven Spy(Allows wearer to see an NPC's stats from afar), Sand Worm Hide(SP:2), Bone Rufindel Galadhras (played by Rufus) Level 11.5 Cleric Power: 23 SP: - Health: 16/19 Ether: 9/15 Gold: 30 Inventory: Malfunctioning StaffWP:12 on successful roll, has 50% chance to do half of WP damage to self instead(ignoring row and SP), Fauxthril Staff(WP:7),Potion x2, Remedy x2, Bone x2, Pickaxe, Tonic x3, Bedroll, Scroll of Sealing "If that is all, I believe my shift is over. I'll get some boys to pick up the bodies tomorrow. If I remember. Goodbye, fancypants, try not making somebody elses job harder, if you can." What does the party want to do? -
Heroica RPG - Quest #20: Missing Minerals!
Scubacarrot replied to UsernameMDM's topic in The Heroica Archive
"Demonspawn, can you try using your pickaxe, to get it out?" -
Heroica RPG - Quest #23: Guarding the Guards
Scubacarrot replied to Scubacarrot's topic in The Heroica Archive
What does the party want to do? The prison warden can be seen through the bars, looking impatiently upon the heroes. -
Quest 6 involves the Wolfgang, there is also some info in the Library topic.
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This discussion is very interesting for me to watch, as the QM that is working out the Town Watch, more, more I say!
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Heroica RPG - Quest #20: Missing Minerals!
Scubacarrot replied to UsernameMDM's topic in The Heroica Archive
Guts touches the gem, while covering his face, to protect himself from possible shrapnel, rocks, explosions or honeybadgers. -
Heroica RPG - Quest #20: Missing Minerals!
Scubacarrot replied to UsernameMDM's topic in The Heroica Archive
Guts inspects the sparkling, while careful for any traps, triggers. tripwires, cracks in rocks, vampires, falling boulders, poisonous gasses, and other dangers. -
Heroica RPG - Quest #23: Guarding the Guards
Scubacarrot replied to Scubacarrot's topic in The Heroica Archive
"What's with all the questions... But anyway, I don't know of any change in leadership, and I'm sure we would have heard of it. And Orc, you don't really know the city that well, do you? A better question would be: Who doesn't want the guards out? For now, I'm done answering questions, unless you help me escape." -
Heroica RPG - Quest #23: Guarding the Guards
Scubacarrot replied to Scubacarrot's topic in The Heroica Archive
"Not really, the Metasimians have been around longer than we have, and the Blood Fist is a combined effort of multiple small gangs, that were threatened to be wiped out." "And no, not that I know of." -
Heroica RPG - Quest #23: Guarding the Guards
Scubacarrot replied to Scubacarrot's topic in The Heroica Archive
"I don't know, really. They are not powerful enough to take out us, and we are a greater threat to their existence than the Town Watch..." -
Heroica RPG - Quest #23: Guarding the Guards
Scubacarrot replied to Scubacarrot's topic in The Heroica Archive
"They treat us better than I would have expected, to be honest. Two meals a day, which could be a lot worse. Also twice a day they let us use the bucket, for errm, you know. And they don't torture us, or anything, as long as you didn't count having to listen to that skeleton's rambling." "The Harbour district is pretty large, so there multiple contestants. The three main players are us, the Wolfgang, the Metasimian gang, of which I can not pronounce the name. And this new gang, The Blood Fist or something. Obviously the Wolfgang is the most powerful, but I can tell from experience the others pack a punch, as well. You can bet all three jumped at the opportunity to get more turf when the Watch started moving out. Hear it gets bloody at night, fights between the gangs. Almost makes me happy I am here right now, I could have a Blood Fist spear in my stomach or a Metasimian arrow through my knee, would need another career." -
Heroica RPG - Quest #23: Guarding the Guards
Scubacarrot replied to Scubacarrot's topic in The Heroica Archive
The Wolfgang member shrugs, "The Town Watch is funded by the six houses and the temples, I would imagine it coming from them." The Wolfgang member lowers his voice, and says: "Listen, I don't wanna die. I have a proposition for you. When the guards open the door to let you out, I need you to kill the guards. From there, I can sneak out. Remember those heavy wooden doors you came through on your way here? They will make sure the people upstairs won't know what is going on down here. You can claim it was the skeleton, and it happened after you left... I'm sure the Wolfgang can spare a reward, for freeing me." -
Heroica RPG - Quest #23: Guarding the Guards
Scubacarrot replied to Scubacarrot's topic in The Heroica Archive
The paladins seem to be meditating, and don't seem to have heard Atramor. -
Heroica RPG - Quest #23: Guarding the Guards
Scubacarrot replied to Scubacarrot's topic in The Heroica Archive
"Not much, I was only thrown in here yesterday. The Metasimian you killed, was in for attempted robbery. I could not really understand the Lizardman, but I think he was here for disturbing the peace. Peace, in Eubric? Don't know about the Minotauren, he seemed pretty harmless though, refused to eat the meat he was given. The drunk over there, has been constantly drunk, don't know how he got that much booze with him in here, he's in for public intoxication. I've heard a rumor on the streets before I was thrown in here, that two paladins were thrown in jail, for smuggling illegal substances, must be those fellows, never would have guessed. I have overheard your conversation with the orc, so you know that story. I had a short talk with the ship captain over there, he has apparantly been arrested for having gambling debts, now tell me, have you ever heard of that being a crime?" The gangmember looks around, and then adds: "Just a rumor, but I've heard that the Town watch gets a bounty for each 'criminal' they 'arrest'." -
Heroica RPG - Quest #23: Guarding the Guards
Scubacarrot replied to Scubacarrot's topic in The Heroica Archive
"Look, mate. I would love to ask my 'fellow Wolfgang members' if they know anything about the missing guards, but as you may have noticed, I am stuck here, and not too long from now, I will be hanged. I'm Wolfgang, we know how the town watch does things... Look around, do these people look like criminals that deserve to be hanged? You tell me." With a sigh, he adds: "Other gangs know better than to try and compete with us, they stay nice and safe in their own areas." -
Heroica RPG - Quest #23: Guarding the Guards
Scubacarrot replied to Scubacarrot's topic in The Heroica Archive
"Nope." -
Heroica RPG - Quest #23: Guarding the Guards
Scubacarrot replied to Scubacarrot's topic in The Heroica Archive
The party decides to speak to the Wolfgang member, as their last prisoner to speak to. "Got caught pickpocketing, down at the fish market." With a sly look on his face, he turns to Cronk, "Stole this from ya, a while back. I couldn't get any money for it, so you can have it back." Crumbled transportation papers - gave passage to Moone with the Bonaparte ship The Feather Breeze, the dates on it are gone by. -
Heroica RPG - Quest #20: Missing Minerals!
Scubacarrot replied to UsernameMDM's topic in The Heroica Archive
Guts follows Dak, with no better plan. -
Heroica RPG - Quest #23: Guarding the Guards
Scubacarrot replied to Scubacarrot's topic in The Heroica Archive
Cronk heals Grandogsh wound, at the cost of 1 ether. The other orc thanks Cronk in the orcish language, and then sits down against the wall. What does the party want to do next? -
Heroica RPG - Quest #20: Missing Minerals!
Scubacarrot replied to UsernameMDM's topic in The Heroica Archive
"If you mean by pointing out, threatening him to give us hazard pay, then yes." -
Ill Pm you about Guts's backstory a bit .
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Tanma, Maybe read my posts more careful, you are completely off with your analysis of Guts
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The Wolfpack Renegades strike again!
Scubacarrot replied to ED-209's topic in Minifig Customisation Workshop
These are all very amazing, makes me wish I had the option to apply decals...