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Everything posted by soccerkid6
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[WZ13, Ulandus] Why!? If you haven't put it together backward
soccerkid6 replied to Garmadon's topic in Guilds of Historica
Neat wagon and barricade. I think another horse would be a good addition, for more pulling power. And the catapult/trebuchet looks a little odd to me, particularly the legs. Though it's a cool angled design- 12 replies
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- Ulandus
- Katoren Breakout
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Such a beautiful garden Great use of that tile technique and the pillars are a neat touch
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Neat effect with the mirrors It'd be nice to see a standard shot though
- 20 replies
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That's an impressive transformation
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[CG:J13, U vs DK] Don't give money to your enemy!
soccerkid6 replied to Garmadon's topic in Guilds of Historica
Sweet interior, the walls and roof look very good I like the shop furnishings as well- 14 replies
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Have to echo the others in saying that the black knight looks really epic Good workshop too
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Same here! Wonderful build, yet again Jacob. The palisade, road, and slight gully all are superb
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[WZ9:G7 Desert King] Bloody Lane Stand-off
soccerkid6 replied to Hammerhand's topic in Guilds of Historica
The posing of both armies looks wonderful Very effective desert road and sandscape too -
Wonderful build robuko! Love the micro scale temples in the back
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[CG: HC vs. DK] Silence is Golden
soccerkid6 replied to Jakorin Swiftsword's topic in Guilds of Historica
Sweet tree and irregular landscape I like the storyline too -
[WZ13, F12: Desert King] A Treacherous Road
soccerkid6 replied to MassEditor's topic in Guilds of Historica
The double yoke of oxen look great! Clever harness design Also a very good wagon and landscape- 16 replies
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- WZ13
- Desert King
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When I saw this on Flickr, I immediately thought 'outhouse' The little piggy pulling it is a great touch
- 17 replies
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- Desert King
- DK
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Sweet table design! The alchemist fig and surroundings are great too
- 14 replies
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- goh
- Desert King
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I like how you see the reflection on the wall Excellent interior
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Nice combos on the warrior, and the spiky bush is neat
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[G:D5, DK vs. HC] Elimination of the border's guards.
soccerkid6 replied to Brick Man Studios's topic in Guilds of Historica
Very cool inn, tons of great interior details -
[WZ13:F13, Ulandus] Getting Around the HC
soccerkid6 replied to Kai NRG's topic in Guilds of Historica
Cool mobile fort and the weapon looks neat, though your link seems to be broken. I like the triple horse set up -
That's a beautiful lighthouse Wonderful use of color, and the round tower contrasts nicely with the triangular base The gold railing up top is really neat too
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Great use of the giant lizards, and the alien fig parts
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(WZ9,G7,DK) Holding the Yellow Brick Road
soccerkid6 replied to Dr.Cogg's topic in Guilds of Historica
Those guys can certainly jump! Cool little wooden gate -
[WZ7:E8, Desert King] Return of the Crocs!
soccerkid6 replied to LordDan's topic in Guilds of Historica
Sweet wall design and courtyard mosaic! The integration of the KKII shield works surprisingly well -
[WZ13:F12, Desert King] Cleaning Up the Mess
soccerkid6 replied to LordDan's topic in Guilds of Historica
The rounded section on the wagon looks neat Great use of the trans goblet too- 13 replies
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- goh
- Desert King
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Cool shrine, I like the shingled roof
- 26 replies
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- The Spread of Darkness
- Adira
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[G:I14, U vs DK] Recruiting for Ulandus!
soccerkid6 replied to Garmadon's topic in Guilds of Historica
Neat sandscape, and I really like the recruiting office Great fig posing too- 16 replies
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- Kaliphlin
- Challenge IV
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[WZ13:F12, High Council] Aymeri's Mobile Fort
soccerkid6 replied to LittleJohn's topic in Guilds of Historica
Pretty neat fort, LJ, not super realistic, but then, how many mobile medieval forts do we see in history Great base too