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Everything posted by Endgame
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"Why do you continue talking, you blithering fool? I once found you termites' chittering amusing, but now it is simply so boring, darlings. Truly. You can call me a monster all you want, but not even complete denial will stop my children from dismantling you. Perhaps I'll brainwash you into a footstool when we're done here, Raider. A silent one. Trust me, a mindless piece of furniture is better fate than what most people who cross my receive!"
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The gods of deviousness will surely be pleased!
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Wait until the finale, in which the gods of deviousness use me as a human vessel and host Eternal Reaper themselves. Much fun will be had!
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I hexed Sylph too. But hey, almost all of my major villains and bosses were manipulatoirs, the oculoids being manipulators of the highest degree - and their ~mysterious~ Master especially can break most anyone's will with a single gesture. Bunch of insecure control freaks. Masson had the perk of not being actually evil, just insecure, and he has gotten a whole lot better since a certain redhead entered his life. My true archvillain, though...
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And the hexing tomfoolery present in almost all of my quests continues.
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"Good person? Jetorix? Don't make me laugh! He was racist, a bigot, a drunkard, a fiend - the reason why we ensalved him in the first place was because we knew people wouldn't get suspicious when he was willing to wipe out a perfectly capable settlement on pride and bigotry alone. We took a disgusting human being and made him into something useful, and you killed him. We gave him meaning to his sad life, and you took it away from him. Honestly, when I strike you down, I don't plan on killing you. Maybe some of the more annoying ones, sure, like Fydelle and Solon. But the rest of you darlings... You'll be transformed into Devils. We will esnalve you, remake you into something superior. By sundown tomorrow, you will all be kissing my feet, begging for orders. Won't that be grand?! We will remake you - and the rest of this diseased planet - as we see fit." "You're insane!" Solon hisses. Round Seven of The Onslaught >Fydelle throws Military Grade Light Bomb (back) >Solon VS Disciple of Iris B (back): Hit (18+5=23+35=58/2=29-4=25 damage) >Erdathcath heals Jeaux (back): Heal Greater Heal (13x2=26+20=46 HP healed) >Em VS Green Oculoid C (back): Miss >Nilrem VS Disciple of Iris B (back): 16-4=12 damage >Jeaux VS Red Oculoid G (back) (Darkness): Critical Hit (11x2=22+16=38x2=76 damage) >Sarge VS Disciple of Iris C (back): Hit (18+18=36x2=72/2=36-4=32 damage) (Hexed!) >Erdathcath heals Johon (back): No heal No heal >Johon VS Blue Oculoid G (back): Damage Hit (8+26=34x2=68/2=34 damage) >Johon VS Green Oculoid D (back): Special Damage Damage (26/2=13-5=8 damage) >Sarge VS Erdathcath (front): Hit (18+18=36/2=18 damage to Erdathcath) >Punii creates a Destructive Grade Light Bomb: Failure! >Red Oculoid H VS Fydelle: 29/2=15-3=12 damage) The round is abysmal for the hereos. The new wave of Oculoids feels a surge of valor as their half human "leader" is vanquished, doing signifcant damage to the party. Sarge manages to hack at one of Iris' Disciples, but he makes the mistake of making eye contact with the demon. His eyes gain a ghoulish purple glow as he lashes out at Erdathcath, slicing p the druid's torso. "The old witch is on our side now - destory them, my pet!" The battle rages on! "Master will not be pleased..." White Oculoid D, Level 25 Demon HP: 110/130 Specials: Cold Stare: The White Oculoid stares down the hero who rolled Special Damage, filling them with dread. That hero becomes stunned, sealed, and takes 24 damage. Soul Siphon: The White Oculoid beings to nibble at the soul of the hero who rolled Special Damage, reducing their Max HP by 5. Specials alternate. Drops: 6 gold. "Accursed light..." Red Oculoid G, Level 29 Demon HP: 64/160 Specials: Overpower: The Red Oculoid catches the hero who rolled Special Damage by surprise and strangles them, causing that hero to take 50 damage. Soul Siphon: The Red Oculoid beings to nibble at the soul of the hero who rolled Special Damage, reducing their Max HP by 5. Specials alternate. Drops: 6 gold. "Too afraid to engage in combat with me, huh?" Red Oculoid H, Level 29 Demon HP: 140/160 Specials: Overpower: The Red Oculoid catches the hero who rolled Special Damage by surprise and strangles them, causing that hero to take 50 damage. Soul Siphon: The Red Oculoid beings to nibble at the soul of the hero who rolled Special Damage, reducing their Max HP by 5. Specials alternate. Drops: 6 gold. "Ehhehehehehe!" Green Oculoid C, Level 26 Demon HP: 130/150 SP: 3 Specials: Toxic Stare: The Green Oculoid gives the party a vicious stare, transmitting the Poisoned 3 effect to everyone. Dark Blast: The Oculoid releases a burst of dark magic, making 3 random heroes take damage equal to their level. Specials decided by die roll. Drops: Potion "Suffer for your sins!" Green Oculoid D, Level 26 Demon HP: 130/150 SP: 3 Specials: Toxic Stare: The Green Oculoid gives the party a vicious stare, transmitting the Poisoned 3 effect to everyone. Dark Blast: The Oculoid releases a burst of dark magic, making 3 random heroes take damage equal to their level. Specials decided by die roll. Drops: Potion "Still so tiresome." Blue Oculoid G, Level 27 Demon HP: 146/200 Specials: Dark Blast: The Oculoid releases a burst of dark magic, making 3 random heroes take damage equal to their level. Send In The Cavalry: The Blue Oculoid reduces itself to 1 HP to add two enemies to the "Defeats Needed" counter. Specials alternate. Drops: Remedy "This confounded poison..." Disciple of Iris B, Level 40 Light *Poisoned! 10* HP: 66/350 SP: 4 Specials: Blind And Bind: The Disciple attacks in a flurry of strikes, blinding, binding, and dealing 48 damage to the hero who rolled Special Damage. Dismantle: The Disciple tears the hero's arms out of their sockets, dropping them to 1 HP and removing their positive effects. Specials decided by die roll. Passive Specials: Hypnotic Gaze: Any heroes that targets the Disciple has a 1/6 chance of being hexed. Drops: "Ahahahaha - Obey me, Witch! Do as our mutual Mistress commands, and annihlate them!" Disciple of Iris C, Level 40 Light *Poisoned! 10* HP: 168/350 SP: 4 Specials: Blind And Bind: The Disciple attacks in a flurry of strikes, blinding, binding, and dealing 48 damage to the hero who rolled Special Damage. Dismantle: The Disciple tears the hero's arms out of their sockets, dropping them to 1 HP and removing their positive effects. Specials decided by die roll. Passive Specials: Hypnotic Gaze: Any heroes that targets the Disciple has a 1/6 chance of being hexed. Drops: 15 gold, Mead Onslaught Rules: -There will always be a minimum of 8 enemies on the field. -Whenever an enemy is defeated, they will be replaced. A die will be rolled to determine which enemy will join the fray: 1. White Oculoid 2. Red Oculoid 3. Blue Oculoid 4. Green Oculoid 5. Disciple of Iris 6. Progg Executioner -25 enemies must be defeated for Iris to join the battle. Enemies Defeated: 18 / 25 -White Oculoid x3 (1 stolen from) -Blue Oculoid x5 (1 stolen from) -Green Oculoid x2 -Red Oculoid x6 -Disciple Of Iris x1 (1 stolen from) -Progg Executioner x1 -Devil Jetorix The Party: Sgt Jon. Mcency (Pyrovisionary) 54 years old male human witch Level 18.5 *Dual Strike* *Immune to blinded* *Hastened!* *Hexed!* Power: 37 (18+17+2) Health: 23/38 (7+17+8+3+3) Ether: 8/19 (18+1) Gold: 317 (70 owed to Brickington) Equipment: Demonic Scissors (WP:18, dual strike, Light and Darkness-elemental, Hollow (empty) daggers), Witch's talisman (All attacks Cause the badly poisoned effect), Pegleg of Hastening (Permanent hastened-effect to the user; Immune to Blinded, suitable to Sarge only; footwear) Conspirator (WP: 15, causes Blinded) Inventory: Phoenix Essence, Potion x4, Grand Potion x3, Remedy x5, Venom x3, Deadly Venom, Smoke Bomb, Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying glass, Business Card, Bone x2, 2x Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver), Counterstrike gloves, Military Grade fire bomb Erdathcath Madilinas, 199 years old, Level 20 Druid *Lucky!* *Hastened!* *Encouraged!* Power: 30 Health: 16/34 Ether: 19/23 Gold: 359 Equipped: Tritech Handcannon (WP:13), Satchel of Awesomeness (Permanent Lucky-effect; bodywear), Amulet of Optimism (Adds the confused-effect to all attacks; suitable to Erdathcath only; accessory) Inventory: Longbow (WP:7), Quick bow (WP: 6, Suitable to rangers, provides hastened effect for one round each battle), Helmet (+1 max. health), 6 Potions, 3 Grand Potions, 6 Mead, 8 Smelling Salts, 15 Venoms, 3 Deadly Venoms, 1 Super Deadly Venom, 2 Floral Bombs, 2 Ice Bombs, 2 Lightning Bombs, 1 Fire Bomb, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, 2 Dirt Bombs, 2 Air Bombs, Grand Tonic, Bone, Skeleton Decoy, Bedroll, Shovel, Pickaxe, Telescope, Saber teeth, Scroll of Weakening, Ruby, Snake Eye Charm (protects from petrified), Mage's muffler (protects from sealing), Jinxy Juice, Grand Tonic, Love Potion, Blind Fury Name: Unknown. Most call him "Em," though his real name remains largely mysterious. Unknown age male human ranger Level 15 Power: 24 SP: 4 Health: 11/22 (6+14+2) Gold: 70 Equipment: Aquabow (WP: 7, Water-elemental), Anniversary Medal (Artefact/Accessory) (Power +2, SP +2, Max. Health +2, Max. Ether +2. The values will increase by 1 with each passing year), Syndicate Cowl (SP: 2, Immune to Doomed effect) Inventory: Consumables: Smoke bomb, Grating Stone x2, Nostrum x2, Potion x3, Remedy x4, Venom, Grand Potion, Mead, Ambrosia, Crystal Sovereign Weapons: Quality Cutlass (WP:6, Dagger), Bow(WP:5) Tools: Bedroll, Shovel, Pickaxe, Equipment:White Marksman's Hat (⅙ chance of Assassination vs. Flying monsters; Headwear), Gentleman's Hat (SP: 1, suitable for men, headgear. The wearer has a 1/2 chance to not be affected by (Asleep), Ranger's Quiver (+1 WP to all Bows/Crossbows), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Frost Helmet (SP: 3, ice immune) Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider *Encouraged!* *Hastened!* *Lucky!* Level: 26.33 Power: 38 Health: 13/41 (23+8+1+7+0) Shield Power: (5+1) Ether: ~/0 Positive effects: *Immune to:* (*Fragile*, *Cursed* *Stunned* ), *Natural Respite* Negative effects: (none) Gold: 2916 (0CB(50)) Equipment: Weapon - Sword of Decay (WP:8) - (once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.) Shield - None Artefact 1 (L1-9) - Heavy Armour - SP:5, protects from fragile-effect, suitable for barbarians and knights Artefact 2 (L10-19) - Hide of The Bleeding - restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone Artefact 3 (L20-29) - Sticky Gloves - Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors.[ Artefact 4 (L30-39) - Artefact 5 (L40-49) - Artefact 6 (L50+) - Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Scarlet Hood - +4 to power, immunity to stunned, Bravado Boots - 1/6 chance of being Lucky at the beginning of every battle Extra Weapons: Greatsword (WP:3), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages),Gladius (WP: 15, Darkness elemental, 1/3 chance of Fragile on succesful hits), Stalker’s Mallet (WP: 8, usable by Knights, Barbarians, and Harlots. Has a 1/2 chance to seal the enemy), Lullaby Wand (WP: 6, causes asleep-effect), Lovelorn Wand (WP: 6, causes enamored-effect.), Scaridy Wand (WP: 6 causes afraid-effect.), Wand of Wrath (WP: 6, causes enraged-effect.) Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1) Consumables: Potion (2), Grand Tonic (1), Remedy (0), Mead (9), Smelling Salts (19), Nostrum 19), Venom (2), Deadly Poison (1), Trial Brew (1), Ambrosia (1), Ectoplasm (1) Elements: Aquamarine (1), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) Quest/RP/Misc. items: Blue Rose, Fifty Shades of Bley Jeaux Elmfyre (joeshmoe554) Automaton male, Evoker Level 16 *Blessed* *Transcended* *Immune to Sealing, Bleeding, and Confused* Power: 27 (Level 15 + WP: 11) Defense: 2 Health: 24/24 (6 + 3 + 15) Ether: 15/17 (16 + 1) Gold: 97 Equipment: Divine Cannonade (WP:11; gives blessed- and transcended-effects to user; hollow; handcannon), Enchanted Bracelet (protects from sealing; accessory), Automaton Armor (SP:2, immune to bleeding and confused; suitable to automata only; bodywear) Inventory: Eminus (WP: 5; bow), Serpenthead Shield (SP:2, causes poisoned by 2-effect to anyone physically attacking the user), Ranger's Quiver (WP+1; backwear), Topaz, Soma, Tonic, Grand Tonic x2, Grand Potion x3, Phoenix Essence, Remedy, Venom x2, Volatile Venom x3, Smoke Bomb, Water Bomb, Bedroll, Bone x6, Handy Suitcase (SP-2, use 2 Items; accessory), Turdwing (fly familiar; causes confused to one opponent whenever used), Amethyst and Diamond(Borrowed from Johon) Summons: Thunder Mode Thunder Mode: Level 16 Light Summon "Nnnrgah, they got me..." Fydelle Dos, Level 28 Black Knight Power Bonus: 6 SP: 3 Health: 23/35 Equipment: The Patriot (WP: 15), Captain's Carapace (SP + 3, +6 Power) Inventory: Smelling Salts, Remedy, Grand Potion, 6 gold, Military Light Bomb, Remedy, 15 gold, Mead NOTE: Due to previous wounds, if Solon or Fydelle remains Knocked Out for 2 whole turns, they will perish. "Sarge! Fight it!" Solon, Level 35 Mime Power Bonus: 5 SP: 5 Health: 43/43 Equipment: Psuedo-Gladius (WP: 18), Regent's Carapace (SP + 5, +5 Power) Inventory: Crystal Sovereign, Mead, NOTE: Due to previous wounds, if Solon or Fydelle remains Knocked Out for 2 whole turns, they will perish. "No, *wheeze* Sarge!" Punii, Beast Bomber Extraordinaire
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Round Six of The Onslaught >Solon throws Destructive Light Bomb >Erdathcath heals Sarge (back): No heal Heal Less (20 HP) >Em VS Disciple of Iris B (back): Miss >Nilrem Vs Jetorix: 16x2=32-6=26 damage >Jeaux VS Disciple of Iris B (back): Damage (40/2=20-2=18 damage) >Sarge VS Disciple of Iris C (back): Critical Hit (18x2=36+18=54x2=108/2=54-4=50 damage) >Erdathcath heals Johon: Heal Less Heal (13+20=33 damage healed) >Johon VS Devil Jetorix (back): Critical Hit Shield: Ravage (8+26=34x2=68/2=34-6=28 damage, 271 gold earned Adjusted: 271.) >Johon VS Disciple of Iris B (back): Damage Damage (40/2=20 damage) (No hex!) >Sarge VS Disciple of Iris C (back): Critical Hit (18x2=36+18=54x2=108/2=54-4=50 damage) >Punii creates a Military Grade Light Bomb: Failure! >1 white, 2 red, 2 green, and 1 blue Oculoid joins the battle! The Oculoids get a few good licks in, but it ultimately proves futile. Solon once agin ravages the entire battlefield with a Destructive Light bomb, a holy white light cleansing the entire area. Many of the Oculoids are splattered in a mere instant, bursting like ink filled balloons. The bombs takes its toll on Jetorix as well, the Devil left sputtering and sparking. In one last barbaric rage, Johon sweeps both a Disciple and Jetorix off their feet. The Disciple, exhausted and wounded, succumbs to its wounds - its glowing blue eye flickers out and vanishes, its body melting into white plasm. Jetorix, however, requires one more attack to truly die. Johon smashes down his Stalker's Mallet on Devil Jetorix, shattering his ribcage. A flurry of sparks explodes out of Devil Jetorix, and the altered abomination sputters out one last sentence before he dies. "TH...AN...K ...Y...OU... HE...RO...ES..." With one last moment of clarity, Jetorix topples over, dead. "...Well, that is one more pawn off the chessboard." Iris sulks. "Oh well. It seems Jetorix here didn't enjoy his enslavement after all. Poor darling... But he's dead to me now. Literally." The battle rages on! "For Master!" White Oculoid D, Level 25 Demon HP: 130/130 Specials: Cold Stare: The White Oculoid stares down the hero who rolled Special Damage, filling them with dread. That hero becomes stunned, sealed, and takes 24 damage. Soul Siphon: The White Oculoid beings to nibble at the soul of the hero who rolled Special Damage, reducing their Max HP by 5. Specials alternate. Drops: 6 gold. "This is unthinkable..." Red Oculoid G, Level 29 Demon HP: 160/160 Specials: Overpower: The Red Oculoid catches the hero who rolled Special Damage by surprise and strangles them, causing that hero to take 50 damage. Soul Siphon: The Red Oculoid beings to nibble at the soul of the hero who rolled Special Damage, reducing their Max HP by 5. Specials alternate. Drops: 6 gold. "Our numbers dwindle..." Red Oculoid H, Level 29 Demon HP: 160/160 Specials: Overpower: The Red Oculoid catches the hero who rolled Special Damage by surprise and strangles them, causing that hero to take 50 damage. Soul Siphon: The Red Oculoid beings to nibble at the soul of the hero who rolled Special Damage, reducing their Max HP by 5. Specials alternate. Drops: 6 gold. "You cannot break us!" Green Oculoid C, Level 26 Demon HP: 150/150 SP: 3 Specials: Toxic Stare: The Green Oculoid gives the party a vicious stare, transmitting the Poisoned 3 effect to everyone. Dark Blast: The Oculoid releases a burst of dark magic, making 3 random heroes take damage equal to their level. Specials decided by die roll. Drops: Potion "Pathetic whelps!" Green Oculoid D, Level 26 Demon HP: 150/150 SP: 3 Specials: Toxic Stare: The Green Oculoid gives the party a vicious stare, transmitting the Poisoned 3 effect to everyone. Dark Blast: The Oculoid releases a burst of dark magic, making 3 random heroes take damage equal to their level. Specials decided by die roll. Drops: Potion "This is so tiresome." Blue Oculoid G, Level 27 Demon HP: 200/200 Specials: Dark Blast: The Oculoid releases a burst of dark magic, making 3 random heroes take damage equal to their level. Send In The Cavalry: The Blue Oculoid reduces itself to 1 HP to add two enemies to the "Defeats Needed" counter. Specials alternate. Drops: Remedy "Why will you not fall under my power?!" Disciple of Iris B, Level 40 Light *Poisoned! 10* HP: 113/350 SP: 4 Specials: Blind And Bind: The Disciple attacks in a flurry of strikes, blinding, binding, and dealing 48 damage to the hero who rolled Special Damage. Dismantle: The Disciple tears the hero's arms out of their sockets, dropping them to 1 HP and removing their positive effects. Specials decided by die roll. Passive Specials: Hypnotic Gaze: Any heroes that targets the Disciple has a 1/6 chance of being hexed. Drops: "Kneel!" Disciple of Iris C, Level 40 Light *Poisoned! 10* HP: 210/350 SP: 4 Specials: Blind And Bind: The Disciple attacks in a flurry of strikes, blinding, binding, and dealing 48 damage to the hero who rolled Special Damage. Dismantle: The Disciple tears the hero's arms out of their sockets, dropping them to 1 HP and removing their positive effects. Specials decided by die roll. Passive Specials: Hypnotic Gaze: Any heroes that targets the Disciple has a 1/6 chance of being hexed. Drops: 15 gold, Mead Onslaught Rules: -There will always be a minimum of 8 enemies on the field. -Whenever an enemy is defeated, they will be replaced. A die will be rolled to determine which enemy will join the fray: 1. White Oculoid 2. Red Oculoid 3. Blue Oculoid 4. Green Oculoid 5. Disciple of Iris 6. Progg Executioner -25 enemies must be defeated for Iris to join the battle. Enemies Defeated: 18 / 25 -White Oculoid x3 (1 stolen from) -Blue Oculoid x5 (1 stolen from) -Green Oculoid x2 -Red Oculoid x6 -Disciple Of Iris x1 (1 stolen from) -Progg Executioner x1 -Devil Jetorix The Party: Sgt Jon. Mcency (Pyrovisionary) 54 years old male human witch Level 18.5 *Dual Strike* *Immune to blinded* *Hastened!* Power: 37 (18+17+2) Health: 23/38 (7+17+8+3+3) Ether: 8/19 (18+1) Gold: 317 (70 owed to Brickington) Equipment: Demonic Scissors (WP:18, dual strike, Light and Darkness-elemental, Hollow (empty) daggers), Witch's talisman (All attacks Cause the badly poisoned effect), Pegleg of Hastening (Permanent hastened-effect to the user; Immune to Blinded, suitable to Sarge only; footwear) Conspirator (WP: 15, causes Blinded) Inventory: Phoenix Essence, Potion x4, Grand Potion x3, Remedy x5, Venom x3, Deadly Venom, Smoke Bomb, Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying glass, Business Card, Bone x2, 2x Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver), Counterstrike gloves, Military Grade fire bomb Erdathcath Madilinas, 199 years old, Level 20 Druid *Lucky!* *Hastened!* *Encouraged!* Power: 30 Health: 34/34 Ether: 20/23 Gold: 359 Equipped: Tritech Handcannon (WP:13), Satchel of Awesomeness (Permanent Lucky-effect; bodywear), Amulet of Optimism (Adds the confused-effect to all attacks; suitable to Erdathcath only; accessory) Inventory: Longbow (WP:7), Quick bow (WP: 6, Suitable to rangers, provides hastened effect for one round each battle), Helmet (+1 max. health), 6 Potions, 3 Grand Potions, 6 Mead, 8 Smelling Salts, 15 Venoms, 3 Deadly Venoms, 1 Super Deadly Venom, 2 Floral Bombs, 2 Ice Bombs, 2 Lightning Bombs, 1 Fire Bomb, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, 2 Dirt Bombs, 2 Air Bombs, Grand Tonic, Bone, Skeleton Decoy, Bedroll, Shovel, Pickaxe, Telescope, Saber teeth, Scroll of Weakening, Ruby, Snake Eye Charm (protects from petrified), Mage's muffler (protects from sealing), Jinxy Juice, Grand Tonic, Love Potion, Blind Fury Name: Unknown. Most call him "Em," though his real name remains largely mysterious. Unknown age male human ranger Level 15 Power: 24 SP: 4 Health: 11/22 (6+14+2) Gold: 70 Equipment: Aquabow (WP: 7, Water-elemental), Anniversary Medal (Artefact/Accessory) (Power +2, SP +2, Max. Health +2, Max. Ether +2. The values will increase by 1 with each passing year), Syndicate Cowl (SP: 2, Immune to Doomed effect) Inventory: Consumables: Smoke bomb, Grating Stone x2, Nostrum x2, Potion x3, Remedy x4, Venom, Grand Potion, Mead, Ambrosia, Crystal Sovereign Weapons: Quality Cutlass (WP:6, Dagger), Bow(WP:5) Tools: Bedroll, Shovel, Pickaxe, Equipment:White Marksman's Hat (⅙ chance of Assassination vs. Flying monsters; Headwear), Gentleman's Hat (SP: 1, suitable for men, headgear. The wearer has a 1/2 chance to not be affected by (Asleep), Ranger's Quiver (+1 WP to all Bows/Crossbows), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Frost Helmet (SP: 3, ice immune) Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider *Encouraged!* *Hastened!* *Lucky!* Level: 26.33 Power: 38 Health: 21/41 (23+8+1+7+0) Shield Power: (5+1) Ether: ~/0 Positive effects: *Immune to:* (*Fragile*, *Cursed* *Stunned* ), *Natural Respite* Negative effects: (none) Gold: 2916 (0CB(50)) Equipment: Weapon - Sword of Decay (WP:8) - (once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.) Shield - None Artefact 1 (L1-9) - Heavy Armour - SP:5, protects from fragile-effect, suitable for barbarians and knights Artefact 2 (L10-19) - Hide of The Bleeding - restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone Artefact 3 (L20-29) - Sticky Gloves - Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors.[ Artefact 4 (L30-39) - Artefact 5 (L40-49) - Artefact 6 (L50+) - Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Scarlet Hood - +4 to power, immunity to stunned, Bravado Boots - 1/6 chance of being Lucky at the beginning of every battle Extra Weapons: Greatsword (WP:3), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages),Gladius (WP: 15, Darkness elemental, 1/3 chance of Fragile on succesful hits), Stalker’s Mallet (WP: 8, usable by Knights, Barbarians, and Harlots. Has a 1/2 chance to seal the enemy), Lullaby Wand (WP: 6, causes asleep-effect), Lovelorn Wand (WP: 6, causes enamored-effect.), Scaridy Wand (WP: 6 causes afraid-effect.), Wand of Wrath (WP: 6, causes enraged-effect.) Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1) Consumables: Potion (2), Grand Tonic (1), Remedy (0), Mead (9), Smelling Salts (19), Nostrum 19), Venom (2), Deadly Poison (1), Trial Brew (1), Ambrosia (1), Ectoplasm (1) Elements: Aquamarine (1), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) Quest/RP/Misc. items: Blue Rose, Fifty Shades of Bley Jeaux Elmfyre (joeshmoe554) Automaton male, Evoker Level 16 *Blessed* *Transcended* *Immune to Sealing, Bleeding, and Confused* Power: 27 (Level 15 + WP: 11) Defense: 2 Health: 9/24 (6 + 3 + 15) Ether: 16/17 (16 + 1) Gold: 97 Equipment: Divine Cannonade (WP:11; gives blessed- and transcended-effects to user; hollow; handcannon), Enchanted Bracelet (protects from sealing; accessory), Automaton Armor (SP:2, immune to bleeding and confused; suitable to automata only; bodywear) Inventory: Eminus (WP: 5; bow), Serpenthead Shield (SP:2, causes poisoned by 2-effect to anyone physically attacking the user), Ranger's Quiver (WP+1; backwear), Topaz, Soma, Tonic, Grand Tonic x2, Grand Potion x3, Phoenix Essence, Remedy, Venom x2, Volatile Venom x3, Smoke Bomb, Water Bomb, Bedroll, Bone x6, Handy Suitcase (SP-2, use 2 Items; accessory), Turdwing (fly familiar; causes confused to one opponent whenever used), Amethyst and Diamond(Borrowed from Johon) Summons: Thunder Mode Thunder Mode: Level 16 Light Summon "Lets get on with the show." Fydelle Dos, Level 28 Black Knight Power Bonus: 6 SP: 3 Health: 35/35 Equipment: The Patriot (WP: 15), Captain's Carapace (SP + 3, +6 Power) Inventory: Smelling Salts, Remedy, Grand Potion, 6 gold, Military Light Bomb, Remedy, 15 gold, Mead NOTE: Due to previous wounds, if Solon or Fydelle remains Knocked Out for 2 whole turns, they will perish. "These bombs never fail to impress." Solon, Level 35 Mime Power Bonus: 5 SP: 5 Health: 43/43 Equipment: Psuedo-Gladius (WP: 18), Regent's Carapace (SP + 5, +5 Power) Inventory: Crystal Sovereign, Mead, Destructive Light Bomb NOTE: Due to previous wounds, if Solon or Fydelle remains Knocked Out for 2 whole turns, they will perish. "Oh, sure, can make a devestating bomb but can't *wheeze* even make a *cough* firecracker..." Punii, Beast Bomber Extraordinaire
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"...I used to look like a normal human: skeleton was covered, clear skin, not a sign of decay. Hell, I had a human fiance, Heckz. Not to mention I fathered a human child - how do you think I'm Karie's great grandfather? To answer you question, I had a group of friends... They're all blrus now, mostly. Abstract... I had five of them, but I can no longer remember much beyond names. There was... Uh..." I can't remember them... "Give me a second..." "Sounds pretty useful in combat... Get it in your Heroica career? Have it on you?"
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"Why do I get the feeling you were like these kids way back when, Heckz?" I chuckle. "Come to think of it... I really don't remember my youth anymore..."
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Would anyone be opposed to restarting the character review machine? Its been a pretty long chunk of time, though I am unsure how much characters have changed.
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I've known from the beginning you were Sauli Niinistö. Interested to see where 91 is going.
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"He can't hear you, little girl. Or at least, he has shut you off entirely. You see, he has been put through a little something called the Devil Program - something our master developed ways back. It was simple: My children bag a competent human, kidnap 'em... Some hexings, surgeries, and manipulation later, they are turned into competent thralls. One human down, turned into something that isn't a complete waste. We've got it down to a science, really... Its all just surgery. Of course, since we needed Jetorix to look human to lead the riots, we couldn't make too many changes to him. Fortunately, when you defeated us during the riot and blew our cover, I was given the pass to do whatever I needed to change Jetorix for the better. A few amputations, transplants, and tranfusions later... Well, I think it speaks for itself. You stand before Devil Jetorix, a finely tuend killing machine. I'm quite proud of my work, honestly... Not half bad for ten minutes worth of surgery. Round Five of The Onslaught >Solon throws Destructive Grade Light Bomb >Nilrem VS Jetorix (back): 16x2=32-6=26 damage >Jeaux VS Disciple of Iris A (Back:) (Darkness:) Critical Hit (11x2=22+16=38x2=76-4=72 damage) (No hex) >Em VS Disciple of Iris A (back): Miss (No hex) >Sarge VS Disciple of Iris B (back): Damage (40/2=20 damage) (No hex) >Erdathcath VS Jetorix (back): Aim Critical Hit (13x2=26+20=46x2=92-6=86 damage) >Johon VS Jetorix (back): Steal Shield: Ravage (8+26=34x2=68/2=34 damage; 207 gold earned Adjusted: 200 gold) >Johon Vs Jetorix (back): Special Damage Damage (58/2=29 damage, Jetorix regains 50 HP) >Sarge VS Disciple of Iris B (back): Critical Hit Critical Hit (18x2=36+18=54x2=108/2=54-4=50 damage) >Erdathcath VS Jetorix (back): Hit Hit (13+20=33x2=66-6=60 damage) >Fydelle VS Disciple of Iris B (back): Shield: Arrogant Prick (15x4=60+28=88+6=94/2=47-4=43 damage, Fydelle Stunned) >Punii tries to make a Destructive Grade Light Bomb: Success! >Green Oculoid B joins the battle! "Children! Make mommy proud; complete mommy's mission and destroy them already!"" "We're not your..." "Don't get her started." "Brethren! We musn't allow these human scum to win!" White Oculoid C, Level 25 Demon HP: 130/130 Specials: Cold Stare: The White Oculoid stares down the hero who rolled Special Damage, filling them with dread. That hero becomes stunned, sealed, and takes 24 damage. Soul Siphon: The White Oculoid beings to nibble at the soul of the hero who rolled Special Damage, reducing their Max HP by 5. Specials alternate. Drops: 6 gold. "Absurd." Red Oculoid E, Level 29 Demon HP: 160/160 Specials: Overpower: The Red Oculoid catches the hero who rolled Special Damage by surprise and strangles them, causing that hero to take 50 damage. Soul Siphon: The Red Oculoid beings to nibble at the soul of the hero who rolled Special Damage, reducing their Max HP by 5. Specials alternate. Drops: 6 gold. "Brute force hasn't failed me yet!" Red Oculoid F, Level 29 Demon HP: 160/160 Specials: Overpower: The Red Oculoid catches the hero who rolled Special Damage by surprise and strangles them, causing that hero to take 50 damage. Soul Siphon: The Red Oculoid beings to nibble at the soul of the hero who rolled Special Damage, reducing their Max HP by 5. Specials alternate. Drops: 6 gold. "Jetorix! I said destroy them!" Disciple of Iris A, Level 40 Light *Poisoned! 10* HP: 2/350 SP: 4 Specials: Blind And Bind: The Disciple attacks in a flurry of strikes, blinding, binding, and dealing 48 damage to the hero who rolled Special Damage. Dismantle: The Disciple tears the hero's arms out of their sockets, dropping them to 1 HP and removing their positive effects. Specials decided by die roll. Passive Specials: Hypnotic Gaze: Any heroes that targets the Disciple has a 1/6 chance of being hexed. Drops: 15 gold, Mead "Obey me!" Disciple of Iris B, Level 40 Light *Poisoned! 10* HP: 153/350 SP: 4 Specials: Blind And Bind: The Disciple attacks in a flurry of strikes, blinding, binding, and dealing 48 damage to the hero who rolled Special Damage. Dismantle: The Disciple tears the hero's arms out of their sockets, dropping them to 1 HP and removing their positive effects. Specials decided by die roll. Passive Specials: Hypnotic Gaze: Any heroes that targets the Disciple has a 1/6 chance of being hexed. Drops: "Die already!" Disciple of Iris C, Level 40 Light HP: 350/350 SP: 4 Specials: Blind And Bind: The Disciple attacks in a flurry of strikes, blinding, binding, and dealing 48 damage to the hero who rolled Special Damage. Dismantle: The Disciple tears the hero's arms out of their sockets, dropping them to 1 HP and removing their positive effects. Specials decided by die roll. Passive Specials: Hypnotic Gaze: Any heroes that targets the Disciple has a 1/6 chance of being hexed. Drops: 15 gold, Mead ". . ." Devil Jetorix, Level 58 Mechanical Humanoid HP: 152/1000 SP: 6 Specials: Concussion: Altered Jetorix bludgeons the hero who rolled Special Damage with brutal force, reducing their max HP by 10 and doing damage equal to his level. Battle Frenzy: In a wide, arcing slash, all heroes take 28 damage. Effective Steal: Altered Jetorix steals the postive effects of the hero who rolled Special Damage (they last for 1 round) and Dooms them. Passive Specials: Bloodlust: Altered Jetorix regains 50 HP for every time a hero rolls Damage against him. Mob Mentality: Altered Jetorix gains 1 level for every enemy destroyed. Drops: Grating Stone x2, 50 gold Onslaught Rules: -There will always be a minimum of 8 enemies on the field. -Whenever an enemy is defeated, they will be replaced. A die will be rolled to determine which enemy will join the fray: 1. White Oculoid 2. Red Oculoid 3. Blue Oculoid 4. Green Oculoid 5. Disciple of Iris 6. Progg Executioner -25 enemies must be defeated for Iris to join the battle. Enemies Defeated: 13 / 25 -White Oculoid x2 (1 stolen from) -Blue Oculoid x5 (1 stolen from) -Green oculoid x2 -Red Oculoid x4 The Party: Sgt Jon. Mcency (Pyrovisionary) 54 years old male human witch Level 18.5 *Dual Strike* *Immune to blinded* *Hastened!* Power: 37 (18+17+2) Health: 3/38 (7+17+8+3+3) Ether: 8/19 (18+1) Gold: 317 (70 owed to Brickington) Equipment: Demonic Scissors (WP:18, dual strike, Light and Darkness-elemental, Hollow (empty) daggers), Witch's talisman (All attacks Cause the badly poisoned effect), Pegleg of Hastening (Permanent hastened-effect to the user; Immune to Blinded, suitable to Sarge only; footwear) Conspirator (WP: 15, causes Blinded) Inventory: Phoenix Essence, Potion x4, Grand Potion x3, Remedy x5, Venom x3, Deadly Venom, Smoke Bomb, Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying glass, Business Card, Bone x2, 2x Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver), Counterstrike gloves, Military Grade fire bomb Erdathcath Madilinas, 199 years old, Level 20 Druid *Lucky!* *Hastened!* *Encouraged!* Power: 30 Health: 34/34 Ether: 22/23 Gold: 359 Equipped: Tritech Handcannon (WP:13), Satchel of Awesomeness (Permanent Lucky-effect; bodywear), Amulet of Optimism (Adds the confused-effect to all attacks; suitable to Erdathcath only; accessory) Inventory: Longbow (WP:7), Quick bow (WP: 6, Suitable to rangers, provides hastened effect for one round each battle), Helmet (+1 max. health), 6 Potions, 3 Grand Potions, 6 Mead, 8 Smelling Salts, 15 Venoms, 3 Deadly Venoms, 1 Super Deadly Venom, 2 Floral Bombs, 2 Ice Bombs, 2 Lightning Bombs, 1 Fire Bomb, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, 2 Dirt Bombs, 2 Air Bombs, Grand Tonic, Bone, Skeleton Decoy, Bedroll, Shovel, Pickaxe, Telescope, Saber teeth, Scroll of Weakening, Ruby, Snake Eye Charm (protects from petrified), Mage's muffler (protects from sealing), Jinxy Juice, Grand Tonic, Love Potion, Blind Fury Name: Unknown. Most call him "Em," though his real name remains largely mysterious. Unknown age male human ranger Level 15 Power: 24 SP: 4 Health: 11/22 (6+14+2) Gold: 70 Equipment: Aquabow (WP: 7, Water-elemental), Anniversary Medal (Artefact/Accessory) (Power +2, SP +2, Max. Health +2, Max. Ether +2. The values will increase by 1 with each passing year), Syndicate Cowl (SP: 2, Immune to Doomed effect) Inventory: Consumables: Smoke bomb, Grating Stone x2, Nostrum x2, Potion x3, Remedy x4, Venom, Grand Potion, Mead, Ambrosia, Crystal Sovereign Weapons: Quality Cutlass (WP:6, Dagger), Bow(WP:5) Tools: Bedroll, Shovel, Pickaxe, Equipment:White Marksman's Hat (⅙ chance of Assassination vs. Flying monsters; Headwear), Gentleman's Hat (SP: 1, suitable for men, headgear. The wearer has a 1/2 chance to not be affected by (Asleep), Ranger's Quiver (+1 WP to all Bows/Crossbows), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Frost Helmet (SP: 3, ice immune) Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider *Encouraged!* *Hastened!* *Lucky!* Level: 26.33 Power: 38 Health: 12/41 (23+8+1+7+0) Shield Power: (5+1) Ether: ~/0 Positive effects: *Immune to:* (*Fragile*, *Cursed* *Stunned* ), *Natural Respite* Negative effects: (none) Gold: 2645 (0CB(50)) Equipment: Weapon - Sword of Decay (WP:8) - (once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.) Shield - None Artefact 1 (L1-9) - Heavy Armour - SP:5, protects from fragile-effect, suitable for barbarians and knights Artefact 2 (L10-19) - Hide of The Bleeding - restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone Artefact 3 (L20-29) - Sticky Gloves - Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors.[ Artefact 4 (L30-39) - Artefact 5 (L40-49) - Artefact 6 (L50+) - Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Scarlet Hood - +4 to power, immunity to stunned, Bravado Boots - 1/6 chance of being Lucky at the beginning of every battle Extra Weapons: Greatsword (WP:3), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages),Gladius (WP: 15, Darkness elemental, 1/3 chance of Fragile on succesful hits), Stalker’s Mallet (WP: 8, usable by Knights, Barbarians, and Harlots. Has a 1/2 chance to seal the enemy), Lullaby Wand (WP: 6, causes asleep-effect), Lovelorn Wand (WP: 6, causes enamored-effect.), Scaridy Wand (WP: 6 causes afraid-effect.), Wand of Wrath (WP: 6, causes enraged-effect.) Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1) Consumables: Potion (2), Grand Tonic (1), Remedy (0), Mead (9), Smelling Salts (19), Nostrum 19), Venom (2), Deadly Poison (1), Trial Brew (1), Ambrosia (1), Ectoplasm (1) Elements: Aquamarine (1), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) Quest/RP/Misc. items: Blue Rose, Fifty Shades of Bley Jeaux Elmfyre (joeshmoe554) Automaton male, Evoker Level 16 *Blessed* *Transcended* *Immune to Sealing, Bleeding, and Confused* Power: 27 (Level 15 + WP: 11) Defense: 2 Health: 24/24 (6 + 3 + 15) Ether: 17/17 (16 + 1) Gold: 97 Equipment: Divine Cannonade (WP:11; gives blessed- and transcended-effects to user; hollow; handcannon), Enchanted Bracelet (protects from sealing; accessory), Automaton Armor (SP:2, immune to bleeding and confused; suitable to automata only; bodywear) Inventory: Eminus (WP: 5; bow), Serpenthead Shield (SP:2, causes poisoned by 2-effect to anyone physically attacking the user), Ranger's Quiver (WP+1; backwear), Topaz, Soma, Tonic, Grand Tonic x2, Grand Potion x3, Phoenix Essence, Remedy, Venom x2, Volatile Venom x3, Smoke Bomb, Water Bomb, Bedroll, Bone x6, Handy Suitcase (SP-2, use 2 Items; accessory), Turdwing (fly familiar; causes confused to one opponent whenever used), Amethyst and Diamond(Borrowed from Johon) Summons: Thunder Mode Thunder Mode: Level 16 Light Summon "...Spoke too soon." Fydelle Dos, Level 28 Black Knight *Stunned!* Power Bonus: 6 SP: 3 Health: 35/35 Equipment: The Patriot (WP: 15), Captain's Carapace (SP + 3, +6 Power) Inventory: Smelling Salts, Remedy, Grand Potion, 6 gold, Military Light Bomb, Remedy, 15 gold, Mead NOTE: Due to previous wounds, if Solon or Fydelle remains Knocked Out for 2 whole turns, they will perish. "...Punii, that was... Wow." Solon, Level 35 Mime Power Bonus: 5 SP: 5 Health: 43/43 Equipment: Psuedo-Gladius (WP: 18), Regent's Carapace (SP + 5, +5 Power) Inventory: Crystal Sovereign, Mead, Destructive Light Bomb NOTE: Due to previous wounds, if Solon or Fydelle remains Knocked Out for 2 whole turns, they will perish. "On a *cough* roll!" Punii, Beast Bomber Extraordinaire
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Some idiot installed Norton on me, that is why 81 is having so many delays. It keeps installing itself back into my registry files, seriously. Strivvi 2 should be interesting indeed.
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No, they replaced his tear ducts with venomous ink sacs.
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The first Devil was actually made over a 1,000 years ago - there have been hundreds of devils since!
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The Devil Program is a long standing operation: Doppel wasn't the first Devil, only the first shapeshifting Devil.
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Punii has been stupidly lucky in all of his incarnations. Also, 81 is now officially connected to 86!
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Round Four of The Onslaught >Jeaux remedies Johon >Nilrem VS Jetorix: 16x2=32-6=26 damage >Em VS Red Oculoid C (back): Critical Hit (7x2=14+15=29+2=31 damage) >Sarge VS Red Oculoid D (back): Poison >Erdathcath VS Jetorix (back): Hit Critical Hit (13x2=26+20=46x2=92-6=86 damage) >Johon VS Disciple of Iris A (back): Special Damage Shield: Ravage (8+26=34x2=68/2=34 damage, 272 x 1.5 = 408 gold Adjusted: 191 x 1.5=286) >Johon VS Disciple of Iris B (back): Special Damage Shield: Ravage (8+26=34x2=68/2=34 damage, 272 x 1.5 = 408 gold Adjusted: 191 x 1.5=286) >Sarge VS Blue Oculoid D (back): Critical Hit (18x2=36+18=54x2=108/2=54 damage) >Erdathcath VS Blue Oculoid C (back): Special Damage Critical Hit (13x2=26+20=46x2=92) >Solon doesn't have a light bomb to throw! >Solon VS Blue Oculoid E (back): Hit (18+35=53+5=58/2=29 damage) >PUnii makes a Destructive Grade Light Bomb: Success! (Punii's immense lucky streak from 48 continues...) >Green Oculoid B joins the battle! "Jetorix, a failure as always... To think that even going through the Devil Program, we couldn't cure him of his immense incompetence..." "So many savory souls on display..." Green Oculoid B, Level 26 Demon HP: 150/150 SP: 3 Specials: Toxic Stare: The Green Oculoid gives the party a vicious stare, transmitting the Poisoned 3 effect to everyone. Dark Blast: The Oculoid releases a burst of dark magic, making 3 random heroes take damage equal to their level. Specials decided by die roll. Drops: Potion "Pitiful!" Red Oculoid C, Level 29 Demon HP: 41/160 Specials: Overpower: The Red Oculoid catches the hero who rolled Special Damage by surprise and strangles them, causing that hero to take 50 damage. Soul Siphon: The Red Oculoid beings to nibble at the soul of the hero who rolled Special Damage, reducing their Max HP by 5. Specials alternate. Drops: 6 gold. "Our numbers dwindle..." Red Oculoid D, Level 29 Demon *Poisoned! 10* HP: 62/160 Specials: Overpower: The Red Oculoid catches the hero who rolled Special Damage by surprise and strangles them, causing that hero to take 50 damage. Soul Siphon: The Red Oculoid beings to nibble at the soul of the hero who rolled Special Damage, reducing their Max HP by 5. Specials alternate. Drops: 6 gold. "Spoke too soon." Blue Oculoid D, Level 27 Demon HP: 58/200 Specials: Dark Blast: The Oculoid releases a burst of dark magic, making 3 random heroes take damage equal to their level. Send In The Cavalry: The Blue Oculoid reduces itself to 1 HP to add two enemies to the "Defeats Needed" counter. Specials alternate. Drops: Remedy "We grow stronger!" Blue Oculoid E, Level 27 Demon HP: 112/200 Specials: Dark Blast: The Oculoid releases a burst of dark magic, making 3 random heroes take damage equal to their level. Send In The Cavalry: The Blue Oculoid reduces itself to 1 HP to add two enemies to the "Defeats Needed" counter. Specials alternate. Drops: Remedy Jetorix! Destroy them!" Disciple of Iris A, Level 40 Light *Poisoned! 10* HP: 114/350 SP: 4 Specials: Blind And Bind: The Disciple attacks in a flurry of strikes, blinding, binding, and dealing 48 damage to the hero who rolled Special Damage. Dismantle: The Disciple tears the hero's arms out of their sockets, dropping them to 1 HP and removing their positive effects. Specials decided by die roll. Passive Specials: Hypnotic Gaze: Any heroes that targets the Disciple has a 1/6 chance of being hexed. Drops: 15 gold, Mead "Your thoughts are mine..." Disciple of Iris B, Level 40 Light HP: 290/350 SP: 4 Specials: Blind And Bind: The Disciple attacks in a flurry of strikes, blinding, binding, and dealing 48 damage to the hero who rolled Special Damage. Dismantle: The Disciple tears the hero's arms out of their sockets, dropping them to 1 HP and removing their positive effects. Specials decided by die roll. Passive Specials: Hypnotic Gaze: Any heroes that targets the Disciple has a 1/6 chance of being hexed. Drops: 15 gold, Mead ". . ." Altered Jetorix, Level 53 Mechanical Humanoid *Confused! 1 rounds remaining* HP: 462/1000 SP: 6 Specials: Concussion: Altered Jetorix bludgeons the hero who rolled Special Damage with brutal force, reducing their max HP by 10 and doing damage equal to his level. Battle Frenzy: In a wide, arcing slash, all heroes take 28 damage. Effective Steal: Altered Jetorix steals the postive effects of the hero who rolled Special Damage (they last for 1 round) and Dooms them. Passive Specials: Bloodlust: Altered Jetorix regains 50 HP for every time a hero rolls Damage against him. Mob Mentality: Altered Jetorix gains 1 level for every enemy destroyed. Drops: Grating Stone x2, 50 gold Onslaught Rules: -There will always be a minimum of 8 enemies on the field. -Whenever an enemy is defeated, they will be replaced. A die will be rolled to determine which enemy will join the fray: 1. White Oculoid 2. Red Oculoid 3. Blue Oculoid 4. Green Oculoid 5. Disciple of Iris 6. Progg Executioner -25 enemies must be defeated for Iris to join the battle. Enemies Defeated: 8 / 25 -White Oculoid x2 (1 stolen from) -Blue Oculoid x3 (1 stolen from) -Green oculoid x1 -Red Oculoid x2 The Party: Sgt Jon. Mcency (Pyrovisionary) 54 years old male human witch Level 18.5 *Dual Strike* *Immune to blinded* *Hastened!* Power: 37 (18+17+2) Health: 23/38 (7+17+8+3+3) Ether: 8/19 (18+1) Gold: 317 (70 owed to Brickington) Equipment: Demonic Scissors (WP:18, dual strike, Light and Darkness-elemental, Hollow (empty) daggers), Witch's talisman (All attacks Cause the badly poisoned effect), Pegleg of Hastening (Permanent hastened-effect to the user; Immune to Blinded, suitable to Sarge only; footwear) Conspirator (WP: 15, causes Blinded) Inventory: Phoenix Essence, Potion x4, Grand Potion x3, Remedy x5, Venom x3, Deadly Venom, Smoke Bomb, Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying glass, Business Card, Bone x2, 2x Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver), Counterstrike gloves, Military Grade fire bomb Erdathcath Madilinas, 199 years old, Level 20 Druid *Lucky!* *Hastened!* *Encouraged!* Power: 30 Health: 34/34 Ether: 22/23 Gold: 359 Equipped: Tritech Handcannon (WP:13), Satchel of Awesomeness (Permanent Lucky-effect; bodywear), Amulet of Optimism (Adds the confused-effect to all attacks; suitable to Erdathcath only; accessory) Inventory: Longbow (WP:7), Quick bow (WP: 6, Suitable to rangers, provides hastened effect for one round each battle), Helmet (+1 max. health), 6 Potions, 3 Grand Potions, 6 Mead, 8 Smelling Salts, 15 Venoms, 3 Deadly Venoms, 1 Super Deadly Venom, 2 Floral Bombs, 2 Ice Bombs, 2 Lightning Bombs, 1 Fire Bomb, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, 2 Dirt Bombs, 2 Air Bombs, Grand Tonic, Bone, Skeleton Decoy, Bedroll, Shovel, Pickaxe, Telescope, Saber teeth, Scroll of Weakening, Ruby, Snake Eye Charm (protects from petrified), Mage's muffler (protects from sealing), Jinxy Juice, Grand Tonic, Love Potion, Blind Fury Name: Unknown. Most call him "Em," though his real name remains largely mysterious. Unknown age male human ranger Level 15 Power: 24 SP: 4 Health: 11/22 (6+14+2) Gold: 70 Equipment: Aquabow (WP: 7, Water-elemental), Anniversary Medal (Artefact/Accessory) (Power +2, SP +2, Max. Health +2, Max. Ether +2. The values will increase by 1 with each passing year), Syndicate Cowl (SP: 2, Immune to Doomed effect) Inventory: Consumables: Smoke bomb, Grating Stone x2, Nostrum x2, Potion x3, Remedy x4, Venom, Grand Potion, Mead, Ambrosia, Crystal Sovereign Weapons: Quality Cutlass (WP:6, Dagger), Bow(WP:5) Tools: Bedroll, Shovel, Pickaxe, Equipment:White Marksman's Hat (⅙ chance of Assassination vs. Flying monsters; Headwear), Gentleman's Hat (SP: 1, suitable for men, headgear. The wearer has a 1/2 chance to not be affected by (Asleep), Ranger's Quiver (+1 WP to all Bows/Crossbows), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Frost Helmet (SP: 3, ice immune) Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider *Encouraged!* *Hastened!* *Lucky!* Level: 26.33 Power: 38 Health: 41/41 (23+8+1+7+0) Shield Power: (5+1) Ether: ~/0 Positive effects: *Immune to:* (*Fragile*, *Cursed* *Stunned* ), *Natural Respite* Negative effects: (none) Gold: 2438 (0CB(50)) Equipment: Weapon - Sword of Decay (WP:8) - (once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.) Shield - None Artefact 1 (L1-9) - Heavy Armour - SP:5, protects from fragile-effect, suitable for barbarians and knights Artefact 2 (L10-19) - Hide of The Bleeding - restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone Artefact 3 (L20-29) - Sticky Gloves - Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors.[ Artefact 4 (L30-39) - Artefact 5 (L40-49) - Artefact 6 (L50+) - Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Scarlet Hood - +4 to power, immunity to stunned, Bravado Boots - 1/6 chance of being Lucky at the beginning of every battle Extra Weapons: Greatsword (WP:3), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages),Gladius (WP: 15, Darkness elemental, 1/3 chance of Fragile on succesful hits), Stalker’s Mallet (WP: 8, usable by Knights, Barbarians, and Harlots. Has a 1/2 chance to seal the enemy), Lullaby Wand (WP: 6, causes asleep-effect), Lovelorn Wand (WP: 6, causes enamored-effect.), Scaridy Wand (WP: 6 causes afraid-effect.), Wand of Wrath (WP: 6, causes enraged-effect.) Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1) Consumables: Potion (2), Grand Tonic (1), Remedy (0), Mead (9), Smelling Salts (19), Nostrum 19), Venom (2), Deadly Poison (1), Trial Brew (1), Ambrosia (1), Ectoplasm (1) Elements: Aquamarine (1), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) Quest/RP/Misc. items: Blue Rose, Fifty Shades of Bley Jeaux Elmfyre (joeshmoe554) Automaton male, Evoker Level 16 *Blessed* *Transcended* *Immune to Sealing, Bleeding, and Confused* Power: 27 (Level 15 + WP: 11) Defense: 2 Health: 24/24 (6 + 3 + 15) Ether: 17/17 (16 + 1) Gold: 97 Equipment: Divine Cannonade (WP:11; gives blessed- and transcended-effects to user; hollow; handcannon), Enchanted Bracelet (protects from sealing; accessory), Automaton Armor (SP:2, immune to bleeding and confused; suitable to automata only; bodywear) Inventory: Eminus (WP: 5; bow), Serpenthead Shield (SP:2, causes poisoned by 2-effect to anyone physically attacking the user), Ranger's Quiver (WP+1; backwear), Topaz, Soma, Tonic, Grand Tonic x2, Grand Potion x3, Phoenix Essence, Remedy, Venom x2, Volatile Venom x3, Smoke Bomb, Water Bomb, Bedroll, Bone x6, Handy Suitcase (SP-2, use 2 Items; accessory), Turdwing (fly familiar; causes confused to one opponent whenever used), Amethyst and Diamond(Borrowed from Johon) Summons: Thunder Mode Thunder Mode: Level 16 Light Summon "...Spoke too soon." Fydelle Dos, Level 28 Black Knight Power Bonus: 6 SP: 3 Health: 35/35 Equipment: The Patriot (WP: 15), Captain's Carapace (SP + 3, +6 Power) Inventory: Smelling Salts, Remedy, Grand Potion, 6 gold, Military Light Bomb, Remedy NOTE: Due to previous wounds, if Solon or Fydelle remains Knocked Out for 2 whole turns, they will perish. "...Punii, that was... Wow." Solon, Level 35 Mime Power Bonus: 5 SP: 5 Health: 43/43 Equipment: Psuedo-Gladius (WP: 18), Regent's Carapace (SP + 5, +5 Power) Inventory: Crystal Sovereign, Mead, Destructive Light Bomb NOTE: Due to previous wounds, if Solon or Fydelle remains Knocked Out for 2 whole turns, they will perish. "On a *cough* roll!" Punii, Beast Bomber Extraordinaire
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"There are nigh-invincible demons stalking around these corridors. if you want to stay and let yourselves be prey to them, fine. If not, come with us." I drop the Reaper's Scythe to the floor, allowing it to bounce back and clatter. "Unless you think you can deal with demons wielding these. Designed to tear through anything even remotely human." "...No problem."
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QM Note: Sorry all, I've come down with something once again. Updates will come tomorrow.
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Remember when I gave 3 options about what my next quest entailed? Yeah, you can probably narrow it down to one now.
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QM Note: Ah, my apologies - I was under the impression that an Evoker summons the spirit of whatever gem they were using at the time, so I just threw a possible out there for a Light version of Nilrem. I'll correct that now. "Oooh, giant killer robot. scary. Wish we had one back at headquar- oh wait, we do! Bigger than that piddly pile of scrap, as well."
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Round Three of The Onslaught >Em VS Red Oculoid C (back): Damage (29/2=15-4=11 damage) >Jeaux VS Red Oculoid D (back): Shield: Summon! (Photo Mode summoned) >Sarge heals Johon (back): Greater Heal (18x2=36+18=54 damage healed) >Erdathcath VS Jetorix (back): Damage Critical Hit (13x2=26+20=46x2=92-6=86 damage) >Johon VS Disciple of Iris A (back): Damage Steal (60 gold earned) (Hypnotic Gaze: Failure!) >Johon VS Disciple of Iris B (back): Special Damage Steal (60 gold) (Hypnotic Gaze: Success!) >Sarge VS Blue Oculoid D (back): Damage (27/2=14 damage) >Erdathcath Progg Executioner A (back): Special Damage Critical Hit (13x2=26+20=46x2=92-3=89 damage) >Solon throws Military Grade bomb of Light >Fydelle VS Blue Oculoid C (front): Shield: Arrogant Prick (15x4=60+28=88+6=96 damage) >Punii makes a Military Grade Light Bomb: Success! >Blue Oculoid E joins the battle! The party ends the life of the brainwashed Progg Executioner, only for Johon to fall under Iris's hypnotic command. Jeaux's summon joins the brawl, ready to dish out some pain. "Obey me, Raider! Kill the heroes!" "This needs to end..." Red Oculoid C, Level 29 Demon HP: 140/160 Specials: Overpower: The Red Oculoid catches the hero who rolled Special Damage by surprise and strangles them, causing that hero to take 50 damage. Soul Siphon: The Red Oculoid beings to nibble at the soul of the hero who rolled Special Damage, reducing their Max HP by 5. Specials alternate. Drops: 6 gold. "Perish!" Red Oculoid D, Level 29 Demon HP: 140/160 Specials: Overpower: The Red Oculoid catches the hero who rolled Special Damage by surprise and strangles them, causing that hero to take 50 damage. Soul Siphon: The Red Oculoid beings to nibble at the soul of the hero who rolled Special Damage, reducing their Max HP by 5. Specials alternate. Drops: 6 gold. "Enough!" Blue Oculoid C, Level 27 Demon HP: 84/200 Specials: Dark Blast: The Oculoid releases a burst of dark magic, making 3 random heroes take damage equal to their level. Send In The Cavalry: The Blue Oculoid reduces itself to 1 HP to add two enemies to the "Defeats Needed" counter. Specials alternate. Drops: "This is far too easy..." Blue Oculoid D, Level 27 Demon HP: 180/200 Specials: Dark Blast: The Oculoid releases a burst of dark magic, making 3 random heroes take damage equal to their level. Send In The Cavalry: The Blue Oculoid reduces itself to 1 HP to add two enemies to the "Defeats Needed" counter. Specials alternate. Drops: Remedy "Grrr!" Blue Oculoid E, Level 27 Demon HP: 180/200 Specials: Dark Blast: The Oculoid releases a burst of dark magic, making 3 random heroes take damage equal to their level. Send In The Cavalry: The Blue Oculoid reduces itself to 1 HP to add two enemies to the "Defeats Needed" counter. Specials alternate. Drops: Remedy "This is absurd!" Disciple of Iris A, Level 40 Light *Poisoned! 10* HP: 184/350 SP: 4 Specials: Blind And Bind: The Disciple attacks in a flurry of strikes, blinding, binding, and dealing 48 damage to the hero who rolled Special Damage. Dismantle: The Disciple tears the hero's arms out of their sockets, dropping them to 1 HP and removing their positive effects. Specials decided by die roll. Passive Specials: Hypnotic Gaze: Any heroes that targets the Disciple has a 1/6 chance of being hexed. Drops: 15 gold, Mead "None may defy our mistress!" Disciple of Iris B, Level 40 Light HP: 350/350 SP: 4 Specials: Blind And Bind: The Disciple attacks in a flurry of strikes, blinding, binding, and dealing 48 damage to the hero who rolled Special Damage. Dismantle: The Disciple tears the hero's arms out of their sockets, dropping them to 1 HP and removing their positive effects. Specials decided by die roll. Passive Specials: Hypnotic Gaze: Any heroes that targets the Disciple has a 1/6 chance of being hexed. Drops: 15 gold, Mead ". . ." Altered Jetorix, Level 53 Mechanical Humanoid *Confused! 2 rounds remaining* HP: 630/1000 SP: 6 Specials: Concussion: Altered Jetorix bludgeons the hero who rolled Special Damage with brutal force, reducing their max HP by 10 and doing damage equal to his level. Battle Frenzy: In a wide, arcing slash, all heroes take 28 damage. Effective Steal: Altered Jetorix steals the postive effects of the hero who rolled Special Damage (they last for 1 round) and Dooms them. Passive Specials: Bloodlust: Altered Jetorix regains 50 HP for every time a hero rolls Damage against him. Mob Mentality: Altered Jetorix gains 1 level for every enemy destroyed. Drops: Grating Stone x2, 50 gold Onslaught Rules: -There will always be a minimum of 8 enemies on the field. -Whenever an enemy is defeated, they will be replaced. A die will be rolled to determine which enemy will join the fray: 1. White Oculoid 2. Red Oculoid 3. Blue Oculoid 4. Green Oculoid 5. Disciple of Iris 6. Progg Executioner -25 enemies must be defeated for Iris to join the battle. Enemies Defeated: 8 / 25 -White Oculoid x2 (1 stolen from) -Blue Oculoid x2 -Green oculoid x1 -Red Oculoid x2 The Party: Sgt Jon. Mcency (Pyrovisionary) 54 years old male human witch Level 18.5 *Dual Strike* *Immune to blinded* *Hastened!* Power: 37 (18+17+2) Health: 23/38 (7+17+8+3+3) Ether: 8/19 (18+1) Gold: 317 (70 owed to Brickington) Equipment: Demonic Scissors (WP:18, dual strike, Light and Darkness-elemental, Hollow (empty) daggers), Witch's talisman (All attacks Cause the badly poisoned effect), Pegleg of Hastening (Permanent hastened-effect to the user; Immune to Blinded, suitable to Sarge only; footwear) Conspirator (WP: 15, causes Blinded) Inventory: Phoenix Essence, Potion x4, Grand Potion x3, Remedy x5, Venom x3, Deadly Venom, Smoke Bomb, Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying glass, Business Card, Bone x2, 2x Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver), Counterstrike gloves, Military Grade fire bomb Erdathcath Madilinas, 199 years old, Level 20 Druid *Lucky!* *Hastened!* *Encouraged!* Power: 30 Health: 34/34 Ether: 22/23 Gold: 359 Equipped: Tritech Handcannon (WP:13), Satchel of Awesomeness (Permanent Lucky-effect; bodywear), Amulet of Optimism (Adds the confused-effect to all attacks; suitable to Erdathcath only; accessory) Inventory: Longbow (WP:7), Quick bow (WP: 6, Suitable to rangers, provides hastened effect for one round each battle), Helmet (+1 max. health), 6 Potions, 3 Grand Potions, 6 Mead, 8 Smelling Salts, 15 Venoms, 3 Deadly Venoms, 1 Super Deadly Venom, 2 Floral Bombs, 2 Ice Bombs, 2 Lightning Bombs, 1 Fire Bomb, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, 2 Dirt Bombs, 2 Air Bombs, Grand Tonic, Bone, Skeleton Decoy, Bedroll, Shovel, Pickaxe, Telescope, Saber teeth, Scroll of Weakening, Ruby, Snake Eye Charm (protects from petrified), Mage's muffler (protects from sealing), Jinxy Juice, Grand Tonic, Love Potion, Blind Fury Name: Unknown. Most call him "Em," though his real name remains largely mysterious. Unknown age male human ranger Level 15 Power: 24 SP: 4 Health: 11/22 (6+14+2) Gold: 70 Equipment: Aquabow (WP: 7, Water-elemental), Anniversary Medal (Artefact/Accessory) (Power +2, SP +2, Max. Health +2, Max. Ether +2. The values will increase by 1 with each passing year), Syndicate Cowl (SP: 2, Immune to Doomed effect) Inventory: Consumables: Smoke bomb, Grating Stone x2, Nostrum x2, Potion x3, Remedy x4, Venom, Grand Potion, Mead, Ambrosia, Crystal Sovereign Weapons: Quality Cutlass (WP:6, Dagger), Bow(WP:5) Tools: Bedroll, Shovel, Pickaxe, Equipment:White Marksman's Hat (⅙ chance of Assassination vs. Flying monsters; Headwear), Gentleman's Hat (SP: 1, suitable for men, headgear. The wearer has a 1/2 chance to not be affected by (Asleep), Ranger's Quiver (+1 WP to all Bows/Crossbows), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Frost Helmet (SP: 3, ice immune) Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider *Encouraged!* *Hastened!* *Lucky!* *Hexed!* Level: 26.33 Power: 38 Health: 41/41 (23+8+1+7+0) Shield Power: (5+1) Ether: ~/0 Positive effects: *Immune to:* (*Fragile*, *Cursed* *Stunned* ), *Natural Respite* Negative effects: (none) Gold: 1622 (0CB(50)) Equipment: Weapon - Sword of Decay (WP:8) - (once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.) Shield - None Artefact 1 (L1-9) - Heavy Armour - SP:5, protects from fragile-effect, suitable for barbarians and knights Artefact 2 (L10-19) - Hide of The Bleeding - restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone Artefact 3 (L20-29) - Sticky Gloves - Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors.[ Artefact 4 (L30-39) - Artefact 5 (L40-49) - Artefact 6 (L50+) - Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Scarlet Hood - +4 to power, immunity to stunned, Bravado Boots - 1/6 chance of being Lucky at the beginning of every battle Extra Weapons: Greatsword (WP:3), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages),Gladius (WP: 15, Darkness elemental, 1/3 chance of Fragile on succesful hits), Stalker’s Mallet (WP: 8, usable by Knights, Barbarians, and Harlots. Has a 1/2 chance to seal the enemy), Lullaby Wand (WP: 6, causes asleep-effect), Lovelorn Wand (WP: 6, causes enamored-effect.), Scaridy Wand (WP: 6 causes afraid-effect.), Wand of Wrath (WP: 6, causes enraged-effect.) Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1) Consumables: Potion (2), Grand Tonic (1), Remedy (0), Mead (9), Smelling Salts (19), Nostrum 19), Venom (2), Deadly Poison (1), Trial Brew (1), Ambrosia (1), Ectoplasm (1) Elements: Aquamarine (1), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) Quest/RP/Misc. items: Blue Rose, Fifty Shades of Bley Jeaux Elmfyre (joeshmoe554) Automaton male, Evoker Level 16 *Blessed* *Transcended* *Immune to Sealing, Bleeding, and Confused* Power: 27 (Level 15 + WP: 11) Defense: 2 Health: 24/24 (6 + 3 + 15) Ether: 17/17 (16 + 1) Gold: 97 Equipment: Divine Cannonade (WP:11; gives blessed- and transcended-effects to user; hollow; handcannon), Enchanted Bracelet (protects from sealing; accessory), Automaton Armor (SP:2, immune to bleeding and confused; suitable to automata only; bodywear) Inventory: Eminus (WP: 5; bow), Serpenthead Shield (SP:2, causes poisoned by 2-effect to anyone physically attacking the user), Ranger's Quiver (WP+1; backwear), Topaz, Soma, Tonic, Grand Tonic x2, Grand Potion x3, Phoenix Essence, Remedy x2, Venom x2, Volatile Venom x3, Smoke Bomb, Water Bomb, Bedroll, Bone x6, Handy Suitcase (SP-2, use 2 Items; accessory), Turdwing (fly familiar; causes confused to one opponent whenever used), Amethyst and Diamond(Borrowed from Johon) Summons: Thunder Mode Thunder Mode: Level 16 Light Summon "...Spoke too soon." Fydelle Dos, Level 28 Black Knight *Stunned!* Power Bonus: 6 SP: 3 Health: 35/35 Equipment: The Patriot (WP: 15), Captain's Carapace (SP + 3, +6 Power) Inventory: Smelling Salts, Remedy, Grand Potion, 6 gold, Military Light Bomb, Remedy NOTE: Due to previous wounds, if Solon or Fydelle remains Knocked Out for 2 whole turns, they will perish. "...Punii, that was... Wow." Solon, Level 35 Mime Power Bonus: 5 SP: 5 Health: 43/43 Equipment: Psuedo-Gladius (WP: 18), Regent's Carapace (SP + 5, +5 Power) Inventory: Crystal Sovereign, Mead NOTE: Due to previous wounds, if Solon or Fydelle remains Knocked Out for 2 whole turns, they will perish. "On a *cough* roll!" Punii, Beast Bomber Extraordinaire
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"Onwards, then."
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