Round Two of the Final Onslaught!
>Erdathcath heals herself (back): Damage Shield: Roots of Life (13+20=33 damage healed to all heroes)
>Em VS Tentacle A (back): Special Damage (Suffocating Grip: 15/2=8-4=4 damage, Poison 7 transmitted)
>Jeaux VS Black Tentacle A (back) (light): Critical Hit (11x2=22+16=38x2=76 damage)
>Solon VS Black Tentacle B (back): Critical Hit (15x2=30+18=48+5=53/2=28 damage)
>Fydelle VS Tentacle A (front): Shield: Arrogant Prick (15x4=60+28=88+6=94-3=91 damage)
>Sarge VS Tentacle B (back): Special Damage (Destructive Blast: 27 damage to Sarge, Fydelle, Solon, Jeaux, Em, and Erdathcath) (27 damage to Tentacles A and B, + Iris)
>Sarge VS Tentacle D (back): Critical Hit (18x2=36+18=54x2=108/2=54-3=51 damage)
>Johon VS Tentacle B (back): Special Damage Critical Damage (15x3=45+26=71x4=284/2=142-3=139 damage)
>Johon VS Tentacle C (back): Steal Shield: Ravage (15+26=31x4=124/2=62 damage to all enemies, 48x1.5=72 gold. Iris and Black Tentacle A made Fragile. Bricksandparts, it seems that for this battle, I forgot the very mugging clause I suggested. You should only be getting money from enemies with gold. I'll go back and adjust your Ravages. EDIT: I went back and recalculated your ravages. You lost 784 gold total, sorry. )
>Erdathcath VS Iris (back): Special Damage Critical Hit (13x2=26+20=46x4=186-2=184 damage) (No hex!)
>Punii creates Destructive Grade Dark Bomb: Success! Given to Fydelle
The battle continues, this skirmish being more than eventful. Erdathcath summons the Roots of Life in their dire moment, the healing tendrils crawling down from the cavern cielig to spray the party with their healing spores. However, distracted by his wounds being mended, Em gets caught in Iris' inky clutches. Jeaux, Sarge, and Solon go off on a frenzy on their enemies, but Sarge makes a mistake. The tentacle evades his reckless swing of the scissors, allowing it to unleash a magic burst that engulfs most of the party. Sarge, Johon, and Erdathcath pick up the pace, and managed to do moderate damage - Johon even severing one of Iris's several limbs. To cap it all off, Punii makes a Destructive Dark bomb.
"My internship at the Guild of Invision sur ehas let me improve *wheeze*, right Johon? I can even make some *cough* domestic things with my skills... I made my adoptive mother, Ayla, who is paying for my internship, some jasmine perfume."
"Jasmine perfume, you say...?"
Iris bursts out cackling, even though she had gray, inky blood pouring out of the stump where her tentacle previously was.
"You snivelling little... You managed to amputate an arm?! Two, even!"
Iris, Level 48 Light *Fragile! 3 rounds remaining*
SP: 2
HP: 867/1200
Specials:
Tentacle Thrashing: Iris Hastens herself for an amount of turns equal to the current amount of tentacles she has left. If she has no tentacles left, she deals 48 damage to the hero who rolled Special Damage instead.
Soul Siphon: Iris attempts to suck out the souls of the heroes. Three random heroes lose 5 Max HP and take 34 damage each.
Eye Beam: Shooting an ethereal beam out of her eye, Iris sweeps the battle field. All heroes take damage equal to their level +11, and the hero who rolled Special Damage loses their positive effects.
Specials cycle through.
Passive Specials:
Tentacle Phalanx: Iris is constantly on the defense. Every round, when iris is attacked, any untargetted tentacle multiples her SP by 2. (Example: 3 untargetted tentacles when iris is attacked: 2(base SP)x2x2x2=16 SP)
Hypnotic Gaze: All heroes who target Iris have a 1/6 chance of being Hexed. The chances increase by 1/6 for every 2 tentacles destroyed.
Desperate Retaliation: After all of Iris' tentacles are destroyed, her level drops to 40, but she becomes Hastened for the rest of the battle.
Nucleus: The battle ends when iris is defeated, regardless of how many tentacles are left.
Drops:
Crystal Sovereign, 200 gold, ???
Tentacle C, Level 36 Light
HP: 162/300
SP: 3
Specials:
Suffocating Grip: Iris lunges at the hero who rolled Special Damage, grabbing them in her inky clutches. That hero takes 15 damage and has a Poison 7 effect until the tentacle holding them is defeated.
Destructive Blast: Iris discharges a large amount of ether. The hero who rolled Special Damage and all heroes above them in the battle order take 27 damage.
Specials decided by die roll.
Drops:
Nostrum
Tentacle D, Level 36 Light *Poisoned 10!*
HP: 60/300
SP: 3
Specials:
Suffocating Grip: Iris lunges at the hero who rolled Special Damage, grabbing them in her inky clutches. That hero takes 15 damage and has a Poison 7 effect until the tentacle holding them is defeated.
Destructive Blast: Iris discharges a large amount of ether. The hero who rolled Special Damage and all heroes above them in the battle order take 27 damage.
Specials decided by die roll.
Drops:
Ambrosia
Black Tentacle A, Level 41 Dark *Fragile! 3 rounds remaining*
HP: 324/400
Specials:
Dark Blast: Iris discharges a large amount of dark magic. The hero who rolled Special Damage and all heroes above them in the battle order take 16 damage disregarding row.
Health Drain: Iris siphons the heroes' vitality does 11 damage to all heroes disregarding row and SP, and restores 200 HP to itself.
Specials alternate.
Passive Specials:
Defelction: Iris' Black Tentacles try to swat Punii's bombs out of the air - each Black Tentacle still alive halves a bomb's damage. (1/4 damage when both are active, 1/2 when 1 is)
Drops:
Jinxy Juice
Black Tentacle B, Level 41 Dark *Poisoned 10!*
HP: 308/400
Specials:
Dark Blast: Iris discharges a large amount of dark magic. The hero who rolled Special Damage and all heroes above them in the battle order take 16 damage disregarding row.
Health Drain: Iris siphons the heroes' vitality does 11 damage to all heroes disregarding row and SP, and restores 200 HP to itself.
Specials alternate.
Passive Specials:
Defelction: Iris' Black Tentacles try to swat Punii's bombs out of the air - each Black Tentacle still alive halves a bomb's damage. (1/4 damage when both are active, 1/2 when 1 is)
Drops:
Jinxy Juice
The Party:
Sgt Jon. Mcency (Pyrovisionary)
54 years old male human witch
Level 18.5 *Dual Strike* *Immune to blinded* *Hastened!*
Power: 37 (18+17+2)
Health: 24/38 (7+17+8+3+3)
Ether: 7/19 (18+1)
Gold: 317 (70 owed to Brickington)
Equipment: Demonic Scissors (WP:18, dual strike, Light and Darkness-elemental, Hollow (empty) daggers), Witch's talisman (All attacks Cause the badly poisoned effect), Pegleg of Hastening (Permanent hastened-effect to the user; Immune to Blinded, suitable to Sarge only; footwear) Conspirator (WP: 15, causes Blinded)
Inventory: Phoenix Essence, Potion x4, Grand Potion x3, Remedy x5, Venom x3, Deadly Venom, Smoke Bomb, Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying glass, Business Card, Bone x2, 2x Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver), Counterstrike gloves, Military Grade fire bomb
Erdathcath Madilinas, 199 years old,
Level 20 Druid *Lucky!* *Hastened!* *Encouraged!*
Power: 30
Health: 20/34
Ether: 16/23
Gold: 359
Equipped: Tritech Handcannon (WP:13), Satchel of Awesomeness (Permanent Lucky-effect; bodywear), Amulet of Optimism (Adds the confused-effect to all attacks; suitable to Erdathcath only; accessory)
Inventory: Longbow (WP:7), Quick bow (WP: 6, Suitable to rangers, provides hastened effect for one round each battle), Helmet (+1 max. health), 6 Potions, 3 Grand Potions, 6 Mead, 8 Smelling Salts, 15 Venoms, 3 Deadly Venoms, 1 Super Deadly Venom, 2 Floral Bombs, 2 Ice Bombs, 2 Lightning Bombs, 1 Fire Bomb, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, 2 Dirt Bombs, 2 Air Bombs, Grand Tonic, Bone, Skeleton Decoy, Bedroll, Shovel, Pickaxe, Telescope, Saber teeth, Scroll of Weakening, Ruby, Snake Eye Charm (protects from petrified), Mage's muffler (protects from sealing), Jinxy Juice, Grand Tonic, Love Potion, Blind Fury
Name: Unknown. Most call him "Em," though his real name remains largely mysterious.
Unknown age male human ranger
Level 15
Power: 24
SP: 4
Health: 8/22 (6+14+2)
Gold: 70
Equipment: Aquabow (WP: 7, Water-elemental), Anniversary Medal (Artefact/Accessory) (Power +2, SP +2, Max. Health +2, Max. Ether +2. The values will increase by 1 with each passing year), Syndicate Cowl (SP: 2, Immune to Doomed effect)
Inventory:
Consumables: Smoke bomb, Grating Stone x2, Nostrum x2, Potion x2, Remedy x4, Venom, Grand Potion, Mead, Ambrosia, Crystal Sovereign
Weapons: Quality Cutlass (WP:6, Dagger), Bow(WP:5)
Tools: Bedroll, Shovel, Pickaxe,
Equipment:White Marksman's Hat (â…™ chance of Assassination vs. Flying monsters; Headwear), Gentleman's Hat (SP: 1, suitable for men, headgear. The wearer has a 1/2 chance to not be affected by (Asleep), Ranger's Quiver (+1 WP to all Bows/Crossbows), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Frost Helmet (SP: 3, ice immune)
Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider *Encouraged!* *Hastened!* *Lucky!*
Level: 26.33
Power: 38
Health: 41/41 (23+8+1+7+0)
Shield Power: (5+1)
Ether: ~/0
Positive effects: *Immune to:* (*Fragile*, *Cursed* *Stunned* ), *Natural Respite*
Negative effects: (none)
Gold: 2971 (0CB(50))
Equipment:
Weapon - Sword of Decay (WP:8) - (once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.)
Shield - None
Artefact 1 (L1-9) - Heavy Armour - SP:5, protects from fragile-effect, suitable for barbarians and knights
Artefact 2 (L10-19) - Hide of The Bleeding - restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone
Artefact 3 (L20-29) - Sticky Gloves - Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors.[
Artefact 4 (L30-39) -
Artefact 5 (L40-49) -
Artefact 6 (L50+) -
Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Scarlet Hood - +4 to power, immunity to stunned, Bravado Boots - 1/6 chance of being Lucky at the beginning of every battle
Extra Weapons: Greatsword (WP:3), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages),Gladius (WP: 15, Darkness elemental, 1/3 chance of Fragile on succesful hits), Stalker’s Mallet (WP: 8, usable by Knights, Barbarians, and Harlots. Has a 1/2 chance to seal the enemy), Lullaby Wand (WP: 6, causes asleep-effect), Lovelorn Wand (WP: 6, causes enamored-effect.), Scaridy Wand (WP: 6 causes afraid-effect.), Wand of Wrath (WP: 6, causes enraged-effect.)
Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1)
Consumables: Potion (2), Grand Tonic (1), Remedy (0), Mead (9), Smelling Salts (19), Nostrum 19), Venom (2), Deadly Poison (1), Trial Brew (1), Ambrosia (1), Ectoplasm (1)
Elements: Aquamarine (1), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2)
Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1)
Quest/RP/Misc. items: Blue Rose, Fifty Shades of Bley
Jeaux Elmfyre (joeshmoe554)
Automaton male, Evoker
Level 16 *Blessed* *Transcended* *Immune to Sealing, Bleeding, and Confused*
Power: 27 (Level 15 + WP: 11)
Defense: 2
Health: 15/24 (6 + 3 + 15)
Ether: 13/17 (16 + 1)
Gold: 97
Equipment: Divine Cannonade (WP:11; gives blessed- and transcended-effects to user; hollow; handcannon), Enchanted Bracelet (protects from sealing; accessory), Automaton Armor (SP:2, immune to bleeding and confused; suitable to automata only; bodywear)
Inventory: Eminus (WP: 5; bow), Serpenthead Shield (SP:2, causes poisoned by 2-effect to anyone physically attacking the user), Ranger's Quiver (WP+1; backwear), Topaz, Soma, Tonic, Grand Tonic x2, Grand Potion x3, Phoenix Essence, Remedy, Venom x2, Volatile Venom x3, Smoke Bomb, Water Bomb, Bedroll, Bone x6, Handy Suitcase (SP-2, use 2 Items; accessory), Turdwing (fly familiar; causes confused to one opponent whenever used), Amethyst and Diamond(Borrowed from Johon)
Summons: Thunder Mode
"Hhhnnrgh..."
Fydelle Dos, Level 28 Black Knight *Stunned!*
Power Bonus: 6
SP: 3
Health: 11/35
Equipment: The Patriot (WP: 15), Captain's Carapace (SP + 3, +6 Power)
Inventory: Smelling Salts, Remedy, Grand Potion, 6 gold, Military Light Bomb, Remedy, 15 gold, Mead x2, Dark Destructive Bomb
NOTE: Due to previous wounds, if Solon or Fydelle remains Knocked Out for 2 whole turns, they will perish.
"Keep it up!"
Solon, Level 35 Mime *Sealed! 1 rounds remaining*
Power Bonus: 5
SP: 5
Health: 34/43
Equipment: Psuedo-Gladius (WP: 18), Regent's Carapace (SP + 5, +5 Power)
Inventory: Crystal Sovereign, Mead,
NOTE: Due to previous wounds, if Solon or Fydelle remains Knocked Out for 2 whole turns, they will perish.
"Another bomb, *cough* made to order!"
Punii, Beast Bomber Extraordinaire