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Endgame

Eurobricks Archdukes
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Everything posted by Endgame

  1. Am I correct in saying Nanny's Lullaby works like the Diege of the Phoenix: Since it continues to be sung, all enemies will stay asleep, even if they wake? (Same way the Dirge keeps all the heroes standing up at 1 HP.)
  2. "Whatever infernal being in there. You've failed. You've failed, magnificently. This is the extent of an archdemon?! Six souls! A full scale invasion for six measly souls?! I mean not to undermine the lives lost, but your own competence. You went through all of this, put your own damn head on the chopping block, for what? Something you could've done in 5 minutes just by prowling through Eubric? You're pathetic. You don't deserve whatever throne you're going for, "queen". Now then... Back to the Void with you! Noel, throw a Pumpkin Bomb. I fear you may have to take a free hit this round, but it'll have no chance of knocking you out cold." Sandy, does Blind prevent the free hits from the mages?
  3. The doors of Heroica Hall swing open, and in steps one of Eubric's law enfrocement agents. He walked, posture straight, eyes alert, cape flowing behind him - but ultimately, his mood tranquil, if not a bit confused. Walking into the usually loud hall, he begins to muse. "So this is Heroica Hall, huh..." Those who were watching him would be surprised to find he was approaching the questboard... The purple clad genetleman takes a seat at one of the more secluded corners of the bar, and orders a drink - cold water. He looked open for conversation, and perhaps it was warranted, considering his appearance at the Questboard... "Huh. Thought this place would be more busy..."
  4. How would Masson drop from a Level 50 Paragon to a Level 1 Rogue? Maybe he suffered a bump in the head.
  5. Aquos came back as a ghost, though, and defeated The Regret with the power of Rock n' Roll!! (Also, shame, no one seems to have picked up the Wham Line from 99.)
  6. Entertain Me!: The Regret will only let his guard down if his sadism is sufficiently amused. A hero cannot use the same weapon and/or action twice in a row. ...That actually sounds like a viable special, despite being made to be a joke.
  7. The only nice thing I can recall them doing is building a shelter... And technically I did that.
  8. That's also viable. I realize that the +20 thing may be a little complicated, but I'm hoping I'll be able to handle such a thing.
  9. Another question: How would you folks feel about passive specials that make enemies take more/less damage from certain weapon types? e.g Hack and Slash: Greatswords tear through this beast's brittle hide, doing an additional 20 damage. or That's It?: Arrow have almost no affect on this hulking monstrosity, due to his massive size. Arrows do 20 less damage.
  10. Hey, wait a second... Interestingly, for NPCs, I swing between "Sure, kill 'em!" and "No, don't!" every other quest.
  11. Hey, I would never do that! (Olegaia, on the other hand...)
  12. You have until August 10th to get in. You have a looong while. Also, Masson will be present for a lot of it, as well as some Proggs, so if you want to pick up on those stroylines...
  13. Sandy, it appears you posted the same page again, unless I'm mistaken?
  14. I did read Darths and Droids. I was too busy laughing at Pete's lines to actually pick up the moral of the story. Also, 97's boss was not changed because I was afraid of building it, for the record. I thought it'd make more sense to trap Crowley in a spider web than a moth ball. But hey, at least you people know how to get me back for boss fights now. (Please don't though. ) Nah, no one is a better bouncer than Arthur, Sorrow, and Nagure.
  15. Dammit, why did I choose to quit at 11? I just realized, we're the two most prolific non-Sandy QMs, I believe... I just now realized that combined, our quests make up 23% of all quests to date. Crazy stuff.
  16. Yeah, I don't think "too lucky" should be a thing. Think cards, or, more specifically, Blackjack: Why should you be penalized for being dealt a Jack and an Ace? I would support removing Luck's effect on mixing rolls. It still affects obtaining the shield roll, so no need for it to virtually kick in twice.
  17. *Coughheroesdon'tscrewitupon105cough* Nah, I kid.
  18. I realize this is something of a double post, but I think it's an interesting question. For quests that have been completed, how did their final versions compare to their first drafts? A lot of my quests have some early installment weirdness. 36: Proggs were originally going to have giant gaping holes in their faces instead of face grids. Additionally, you were going to be accompanied by Ayla's fiance. 46: Howard Dini was originally going to turn on you, a plot point that would've made absolutely no sense. Originally, it was going to be more tournament style - I regret not using the latter one. Still do not like this quest. 48: Originally was going to take place where 105 takes place, was originally going to feature the descendants of the Progg's slavemasters. It was a mess. In the final draft, something that was changed about a month into 48? The Mythrogg was originally the true final boss of that quest. I realized it made no sense and cut it, and thus the monstrosity that was Perfect Regret was born. 56: ...This one kind of just flowed, really. Ian and his crew I came up with after the party actually got cpatured by the Apprentice, though. Improv night! 70: Masson was originally going to be a lot more evil, and would've been shown raiding various warehouses. The original finale of the original draft had Masson burning to death in a warehouse fire... Something that would of happened in the end of 70 (trapped in a burning Syndicate HQ, killing him and Octavyn), but then he had to go and bloody fall in love with a redhead. 79: The Oculoid Amalgam went through 12 different drafts. 81: Originally involved The Regret trying to exert his influence on a wax muesuem, trapping the spirits of the Progg princes into them and forcing them to do dirty work. It was... bizzare, not to mention before I decided to make The Regret my permanent big bad. 86: This one flowed, too! Not many differences between first and final, and no notable ones. 97: Kos was originally a moth. I have a phobia of moths. 99: Lava. There was originally going to be lots and lots of lava. Nevermore was originally going to be a volcanic crater that had to be naviagted, with no story relevance whatsoever. It would've just been... there, really, so the Monolith battle would have a cooler backdrop. Also: When I thought of what I wanted my very first quest to be, after reading a handful of completed quests and not even completing 32 yet, what was my first idea? "Zoot dropping Chaos Nukes from outer space." ...It's amazing how stupid I was when I first joined.
  19. I hand Noel two tonics. "Drink up."
  20. Nope. We got badges on our profile about a year and a half back, but nothing else.
  21. "Heckz, I could give you a Nostrum and Mead, if you'd like."
  22. While I do support the proposed clause for second characters, I don't think I'm going to have a second character - my only relative in game is Karie, and something tells me that isn't allowed.
  23. "Don't worry, Sorsha. She's my granddaughter - I'll make sure I die before she does. But that's besides the point - we've gotten this far, and we're going to stomp whatever "queen" lurks in this place. No more lives will be lost today, besides the demons'."
  24. I support it.
  25. Not people specifically - there's a lot of people I want to potentially come (over 8), but I'd like to run it cleanly. Thus the long sign-ups.
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