Jump to content

Endgame

Eurobricks Archdukes
  • Posts

    11,302
  • Joined

  • Last visited

Everything posted by Endgame

  1. Ready to detect big objects and yell at people not to crash into said objects. It's a really rewarding job, to be honest, but c'est la vie.
  2. Lynne walks up to the questboard and signs into Quest #111. She nearly signs up for #112, only to quickly see the clause at the bottom. "Hmmm... Does anyone not mind having an, uh, inexperienced hero in their party for Quest #112?"
  3. Lynne, (20)24 Year Old Human Level 1 Cleric Power: 4 Health: 9/9 Ether: 5/5 Gold: 10 Equipment: Oak Staff (WP: 3) Inventory: Potion, Remedy NOTE: No longer being played.
  4. A new figure walks into the hall. It was odd... Her decision was made after a literal walk in the park. She had thrown her weapon into the ocean, stepped off the boat, walked into Eubric's center, and tried her best to live life. It was only after a walk through the treacherous Triad Park, mere days after her arrival in Eubric, that she realized that she needed to do something. She had seen a lot in Eubric in ashort time - she was from a different time, a different country, a different role in society. She wasn't used to see violence just be commited so casually, so widespread. So she decided that she would do something about it, and through the proper channels, too. She tried her hand at working normally for a month or two, becoming a barmaid for a short time. She made just enough before being fired - her odd skin tone apparently driving off customers - but that hardly mattered now. She had enough Gold to buy what she needed. And so, still adjusting to a new home, a new life, a new era, a new hero walks through the doors of Heroica Hall: Lynne. Lynne, (20)24 Year Old Human Level 1 Cleric Power: 4 Health: 9/9 Ether: 5/5 Gold: 10 Equipment: Oak Staff (WP: 3) Inventory: Potion, Remedy She fumbles over to a seat, trying to scope out who else was here. She could tell that it was glaringly obvious she was new. Her confused glances betrayed her inexperience. "...Huh. I'm... Not sure if this matches what I expected or not..." Lynne takes a seat, part of her hoping nobody would bother her, another part badly wanting some conversation.
  5. >Mortimer VS Pyroloid C (back): Damage (Burning 4 inflicted again, 0 damage) >Boomingham VS Doppel B (front): Critical Hit (14x2=28+5=33+31=66 damage) >Nilrem VS Progg Executioner B (back): 19x2=38-10=28 damage >Jeaux VS Doppel A (dark) (back): Critical Hit ( 13x2=26+5=31+19=50x2=100 damage) >Erdathcath VS Pyroloid A (back): Hit Hit (0 damage, Poison 7 and confused transferred) >Karie heals Johon (back): Heal (11+25=36 HP healed) >Johon VS Oculoid D (back): Shield: Ravage (13x2=26+30=56/2=28 damage to all enemies) >Punii VS Pyroloid D (back): Hit (7+20=27/2=14-5=9 damage) >Doppel A takes Curse damage and Poison damage (-36 max HP) >Pyroloid B VS Mortimer (back): 0 damage, Burning 4 inflicted >Pyroloid C takes burning damage >Doppels A and B take Poison/Bleedin/Curse damage >Progg Executioner B takes poison damage The battle continues, the party hacking and slashing their weay through their foes. North Flank "Agh!" Pyroloid A, Level 48 Fiery Demon *Weakened! 1 rounds remaining* *Poison 7!* *Confused! 3 rounds remaining* HP: 247/300 SP: 5 Immune to Blind! Specials: Wildfire: The Pyroloid sets 3 random heroes ablaze, doing 30 damage to each and inflicting them all with Burning 4. Trial By Fire: The Pyroloid doubles the Burning damage of all heroes currently Burning. Specials alternate. Passive Specials: Red Hot: Rolls of damage and free hits inflict Burning 4 to the hero who is recieving damage. Drops: Phoenix Essence "Soon, I'll shrug off this curse.." Pyroloid B, Level 48 Fiery Demon *Weakened! 1 rounds remaining* HP: 247/300 SP: 5 Immune to Blind! Specials: Wildfire: The Pyroloid sets 3 random heroes ablaze, doing 30 damage to each and inflicting them all with Burning 4. Trial By Fire: The Pyroloid doubles the Burning damage of all heroes currently Burning. Specials alternate. Passive Specials: Red Hot: Rolls of damage and free hits inflict Burning 4 to the hero who is recieving damage. Drops: Smoke Bomb "I feel.." Infernal Doppel A, Level ?? Fiery Humanoid *Cursed!* *Poison 7!* HP: 92/297 Immune to Weakened! Specials: Guardian Angel (Boomingham): Summons an angel that protects the North Flank from all damage for a turn. Mass Delusion (Karie): Karie's duplicate Hexes one random hero and Enamors another. Spirit Summon (Jeaux): Summons a Light Elemental monster. The monster is untargettable and gets a free hit every round for 3 rounds. Aura (Mortimer): Mortimer's duplicate Inspires itself, but also takes all damage dealt to other enemie sin the North flank for the next round. Roots of Life (Erdathcath): Heals 50 HP to all allies in the North flank, even resurrecting fallen ones with 50 HP. Revived enemies drop no loot. Ravage (Johon): Deals 50 damage to the entire party. Alchemize (Punii): Punii's doppelganger makes bomb. At the end of the next round, if the Doppel is not defeated, he detonates it, doing 50 damage to the entire party - disregarding SP. Uses the Special of whoever is currently targetting it. Passive Specials: Mirrored Potential: The Infernal Doppel's level is equal to the attacking hero's level x2. Hot Plasm: Killing the Infernal Doppel causes it to burst into scalding hot ink. Due to this, when the Infernal Doppel is defeated, all heroes recieve the Burning 2 effect. Drops: Counterstrike Gloves "Eh?" Infernal Doppel B, Level ?? Fiery Humanoid *Poison 10!* *Bleeding 5!* HP: 138/450 Immune to Weakened! Specials: Guardian Angel (Boomingham): Summons an angel that protects the North Flank from all damage for a turn. Mass Delusion (Karie): Karie's duplicate Hexes one random hero and Enamors another. Spirit Summon (Jeaux): Summons a Light Elemental monster. The monster is untargettable and gets a free hit every round for 3 rounds. Aura (Mortimer): Mortimer's duplicate Inspires itself, but also takes all damage dealt to other enemie sin the North flank for the next round. Roots of Life (Erdathcath): Heals 50 HP to all allies in the North flank, even resurrecting fallen ones with 50 HP. Revived enemies drop no loot. Ravage (Johon): Deals 50 damage to the entire party. Alchemize (Punii): Punii's doppelganger makes bomb. At the end of the next round, if the Doppel is not defeated, he detonates it, doing 50 damage to the entire party - disregarding SP. Uses the Special of whoever is currently targetting it. Passive Specials: Mirrored Potential: The Infernal Doppel's level is equal to the attacking hero's level x2. Hot Plasm: Killing the Infernal Doppel causes it to burst into scalding hot ink. Due to this, when the Infernal Doppel is defeated, all heroes recieve the Burning 2 effect. Drops: Scarlet Hood South Flank: "This... Isn't good." Pyroloid C, Level 48 Fiery Demon *Burning 4!* *Weakened! 3 turns remaining* HP: 38/300 SP: 5 Immune to Blind! Specials: Wildfire: The Pyroloid sets 3 random heroes ablaze, doing 30 damage to each and inflicting them all with Burning 4. Trial By Fire: The Pyroloid doubles the Burning damage of all heroes currently Burning. Specials alternate. Passive Specials: Red Hot: Rolls of damage and free hits inflict Burning 4 to the hero who is recieving damage. Drops: Blazing Bow "Die!" Pyroloid D, Level 48 Fiery Demon *Weakened! 3 turns remaining* HP: 244/300 SP: 5 Immune to Blind! Specials: Wildfire: The Pyroloid sets 3 random heroes ablaze, doing 30 damage to each and inflicting them all with Burning 4. Trial By Fire: The Pyroloid doubles the Burning damage of all heroes currently Burning. Specials alternate. Passive Specials: Red Hot: Rolls of damage and free hits inflict Burning 4 to the hero who is recieving damage. Drops: Blazing Palm "This does not bode well." Progg Executioner B, Level 80 Dark Beast *Poison 7!* *Confused! 1 rounds remaining* HP: 426/550 SP: 10 Immune to Weakness! Specials: Chopping Block: The Progg Executioner stabs the hero who rolled Special Damage, Dooming them, and dropping their HP and and Ether to 1. Backbreaker: The Progg Executioner delivers a hard jab to the hero's spine with his tale, doing 80 damage, making them Fragile for 3 rounds, and dequipping their artifacts. Specials alternate. Passive Specials: Marked For Death: Any hero targetting the Progg Executioner has a 1/6 chance of becoming Doomed. Drops: Silver Ore The Party: Lord Lawrence Boomingham (Zepher) Level 31.5 Paladin *Immune to Darkness-, Fire-elemental; Immune to Fragile, Sleep, Weakened, and Blindness* Power: 50 Power Bonus: 5 Defense: 10 Health: 54/54 Ether: 30/30 Gold: 838 Equipment: Scupperer (WP: 14; Darkness-, Fire-elemental; inflicts Bleeding (-5) and Poisoned (-10); great sword) Round Metal Shield (SP: 7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Fragile, Sleep, Weakened, and Blindness; Immune to Darkness-, Fire-elemental; accessory), Counterstrike Gloves, Mopag Helm (SP: 3; headwear), *Pseudo's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Lullaby Wand (WP:6, Inflicts Sleeping Effect), Sabre (WP:6, Longsword), Darksteel Greatsword (WP: 10, Blinded Effect, Greatsword), Grand Potion, Grand Tonic, Remedy, Phoenix Essence • Hood of Belthazar Bluehood (Power +4; Ether -6; headwear) Cloak of Blood Magick (+5 ether, attacks made with darkness magic weaken the enemy, bodywear suitable for Mages, Necromancers, Chi Monks) Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle)• Garnet, Sapphire, Amethyst • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, • Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), 3x Mead, x2 Nostrum, Ambrosia, Smelling Salts, Hair of the Dog, Grating Stone • Bedroll *Chicken Leg (+2, Quest 28), Drumstick (+1, Quest 70) **Pseudo's Blessing (+4, Quest 40), Big Apple (+1, Quest 70) Karie Alderflask-Cour 23? years old human female Level 26 Witch Defence: 2 Health: 42/42 (7+24+8+2) Ether: 26/32 (1+24+4+2) Gold: 710 Equipment: Oculoid Palm (WP: 11, successful hits lowers the target's level by 1; coils around the users arm when outside of battle, whip), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and Free Hits, suitable to women only; body wear), Ethereal Cloak (SP: +2, Max. Ether: +4, back wear), Paper Doll (immunity to hexed, accessory) Inventory: *Weapons: Spring Staff (WP: 12, healing someone else through this staff also heals the user by the same amount; water elemental staff), Grumpy's Staff (WP: 10, fire elemental staff), Sexy (WP: 9, disregards SP, longsword), Heirloom Dagger (WP: 3), Rusty Dagger (WP: 2, deals poisoned by 10 effect, breaks after 3 uses) *Minstrel Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky) *Artefacts: Glittering Dress (The user's job traits are replaced with those of a Harlot: Promiscuity, Flee, and Money Maker; suitable for women only, body wear), Medal of Valour (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (Changes user's appearance into an elf, accessory), Witch's Talisman (Makes the witch's poisonous attacks cause poisoned by 10-effect instead of poisoned by 1, suitable for witches; accessory) *Minstrel Artefacts: Encore Plectrum (If the same battle song is sung more than one round in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels; accessory) *Gems: Ruby (Fire) *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Newtity *Battle Songs: True Love's Serenade (restores 50 health to the rest of the party per round, cost 10 ether; Battle Song) *Consumables: Potion, Grand Potion x2, Tonic, Grand Tonic x5, Remedy x5, Phoenix Essence x4, Nostrum x3, Mulled Wine, 9 Venoms, Pumpkin Bomb (causes poisoned by 1, asleep, blinded, sealed, and confused to all opponents when used), Neutralizer x2, Tasty Pretzel (1/3 chance each of granting lucky, hastened, and encouraged-effects upon consumption), 5 Herbal Infusions (Removes negative effects and causes Blessed and Transcended effects), Deadly Venom *Tools: Telescope, Bedroll, Magnifying Glass, Shovel, Pickaxe, Magic Compass *Sheep: Baaffy (Pet Sheep, whenever unleashed, puts random enemy fast asleep, unlimited use) Quest Items/Roleplay Item: Masson's Journal Entry 11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Uniform, Kayla's Mask, Ulric's Letter Jeaux Elmfyre (joeshmoe554) Automaton male, Evoker Level 19.5 *Blessed* *Transcended* *Immune to Sealing, Bleeding, and Confused* Power Bonus: 0 Defense: 2 Health: 27/27 Ether: 19/20 Gold: 788 Equipment: Divine Cannonade (WP:13; gives blessed- and transcended-effects to user; Poison 7 and Cursed; Phoenix Essence; handcannon), Spellbound Gloves (Spellpower +5), Automaton Armor (SP:2, immune to bleeding and confused; suitable to automata only; bodywear) Inventory: Enchanted Bracelet (protects from sealing; accessory), Handy Suitcase (SP-2, use 2 items per round; accessory), Professor's Kit (successful attacks on Mechanical enemies have a 1/3 of turning them to the hero’s side for the next three rounds as a tamed monsters, accessory), Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Topaz, Diamond, Amethyst, Soma, Tonic, Grand Tonic x2, Grand Potion, Phoenix Essence x2, Remedy x2, Venom x2, Volatile Venom x4, Jinxy Juice, Smoke Bomb, Water Bomb, Bedroll, Bone x6, Experienced Turdwing (Deals the confused and poisoned by 1 effects on an opponent when used, fly familiar), Ruby, Sapphire, Ectoplasm, Oculoid Fireworks x3 Summons: Nilrem (Paladin Armor, Lightning Armor, Demon Armor) Mortimer "Em" Mahzan (Em) *Burning 12!* Unknown age human male Warden Level 18.5 Power Bonus: 5 Defense: 25 (50) Health: 24/37 Gold: 116 Equipment: Aquabow (WP: 7, Water-elemental), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Vigilant (SP 12, halved damage from elemental attacks, immune to electricity, shield), Anniversary Medal (Artefact/Accessory) (Power +3, SP +3, Max. Health +3, Max. Ether +3. The values will increase by 1 with each passing year) Inventory: Consumables: Smoke bomb, Nostrum, Remedy x2, Venom, Grand Potion x5, Mead x2, Ambrosia, Smelling Salts, Silver Ore, Deadly Venom Weapons: Doppleganger (WP: 10, Retribution: The user inflicts any negative effects he or she has on the target enemy on successful hits; longsword), Old Whip (WP: 10/20 against Beasts) Tools: Bedroll, Shovel, Pickaxe Equipment: Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Frost Helm (SP: 3, immune to ice, suitable for anyone), Eyepatch Buffs: Permanent + 3 HP, +2 Power, and +1 Ether from Crystal Sovereign. Erdathcath Madilinas, 199 years old, Level 23.33 Druid *Party Leader!* Power: 38 Health: 37/37 Ether: 25/26 Gold: 225 Equipped: Tritech Handcannon (WP:16, Fire-elemental, permanent poisoned 7, cursed), Satchel of Awesomeness (Permanent Lucky-effect; bodywear, suitable for anyone), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only), Machine's Heart (The hollowed out heart of Monolith, after being defeated, halves all damage from Earth, Electrical, and Mechanical type enemies; bodywear, suitable for anyone) Inventory: *Qlice (WP: 8, club, permanent Poison 4), Longbow (WP:7), Quick bow (WP: 6, bow, provides hastened effect for one round each battle) *Mage's muffler (protects from sealing; accessory, suitable for anyone), Helmet (+1 max. health; headwear, suitable for anyone), Snake Eye Charm (protects from petrified; accessory, suitable for anyone), Helmet (+1 max. health), *Bedroll, Shovel, Pickaxe, Telescope, *Scroll of Weakening *6 Potions, Grand Potion x2, 7 Mead, 3 Smelling Salts, 15 Venoms, 2 Deadly Venoms, 2 Floral Bombs, 2 Ice Bombs, 2 Lightning Bombs, 1 Fire Bomb, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, 2 Dirt Bombs, 2 Air Bombs, Bone, Skeleton Decoy, Saber teeth, Jinxy Juice x2, Grand Tonic x3, Love Potion, Blind Fury, Grating Stone, Mythril Shard x2, Silver Ore, 3 Elixirs, 2 Phoenix Essences, Emergency Essence x2, Agni Bomb, Sushi (restores 5 HP and 5 Ether), Neutralizer, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Equilibrium Tonic, Remedy Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider Level: 30.75 Power Bonus: +0 (0art+0perm) Health: 44/44 (lvl30+cls7+7perm+0art) Defense: 5 (5art+0Shield+0perm) Ether: 0/0/30 (lvl30 Kept Effects: *Natural Respite* *Restoration**Immune to: Fragile* *1.5 stealing multiplier* *Hide of The Bleeding* Temporary Effects: Gold: 3741 Equipment: Weapon: Muckraker (WP:+13, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators, *Water, Wood, Earth*, Causes *Weakened*) Shield: Artefact 1 (1+): Heavy Armour (suit: Bararians/Knights, SP:+5, *Immune to Fragile*) Artefact 2 (10+): Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats) Artefact 3 (20+): Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing) Artefact 4 (30+):Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*) Artefact 5 (40+): Artefact 6 (50+): Artifacts: Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1* using bows/crossbows), Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Bravado Boots (suit: Anyone, 1/6 chance of receiving *Lucky* at start of battle), Scarlet Hood (suit: Anyone, pwr:+4, *immune to stunned*) Weapons: Sword of Decay (WP:+8, suit: Barbaians/Knights/Mages, Causes *Decayed by X-3 rounds* X=dmg dealt/4, Effect does not stack), Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Gladius (WP:+15, suit: Anyone, Darkness, 1/3 chance of causing *Fragile* on succesful hits), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers, Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:+5, Suit: Knights/Dragoons/Regulators/Skirmishers) Consumables: Potions (25), Grand Potions (18), Tonics (0), Grand Tonics (1), Health Cores (1), Phoenix Essences (2), Remedies (9), Mead (14), Smelling Salts (17), Nostrums 15), Venoms (10), Deadly Venoms (7), Smoke Bombs (1) , Fire Bombs (1), Water Bombs (5), Lightning Bombs (14), Bones (13), Skeleton Decoys (1), Ambrosia (2), Mulled Wine (1), (1)Trial Brews (1), Ectoplasms (1), Level-Up Mushrooms (1), Grating Stones (1) Elements: Aquamarine (2), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) Tools: Shovels (1), Pick-axes (2), Magic Compasses (1), Water Canteens (2), Magniscopes (1) Quest/RP/Misc. items: Blue Rose (Invasion of Luosh) (1), Fifty Shades of Bley (1), Mythril Shards (1) "..." Punii, Level 20.66 Alchemist HP: 36/36 SP: 3 Gold: 12 Equipment: Yellow Carapace (SP: 3, Backwear, cannot be dequipped, suitable to Punii only... Unless you want to skin him alive?), Tiny Tail (WP: 7, cannot be dequipped, suitable to Punii only... Unless you want to amputate it?) Inventory: Health Core, Ether Core, Grand Tonic x2, Nostrum, Bad Breath Paladin Armor, Level 19 Light --------------------------------------------------------------------------------------------------------------- >Mortimer VS Pyroloid C (back): Critical Hit (7x2=14+5=19+19=38x2=76-5=71 damage) >Boomingham VS Doppel B (front): Hit (14+31=45+5=50 damage) >Nilrem VS Progg Executioner B (back): 19x2=38-10=28 damage >Jeaux VS Doppel A (dark) (back): Critical Hit ( 13x2=26+5=31+19=50x2=100 damage) >Erdathcath VS Pyroloid A (back): Special Damage Hit (0 damage, Poison 7 transferred) >Karie VS Pyroloid B (back): Critical Hit (11x2=22+25=47x2=94/2=47-5=42 damage, poison 1 inflicted) >Johon VS Oculoid D (back): Steal (Nothing happens) >Punii VS Pyroloid D (back): Shield: Mixture (Bravado Brew: Causes Encouraged effect to all allies when used) >Doppel A takes Curse damage and Poison damage (-36 max HP) >Pyroloid B VS Mortimer (back): 0 damage, Burning 4 inflicted >Pyroloid C takes burning damage >Doppels A and B take Poison/Bleedin/Curse damage >Progg Executioner B takes poison damage Two more of their adversaries fall, leaving only five bruised and battered enemies. One of the Pyroloids collapses, dead, while Karie's doppelganger screams as "she" explodes into hot plasm. The Pyroloids' flames flicker and the Executioner hacks and sputters, all of them nearing defeat. North Flank "Agh!" Pyroloid A, Level 48 Fiery Demon *Weakened! 1 rounds remaining* *Poison 14!* *Confused! 3 rounds remaining* HP: 247/300 SP: 5 Immune to Blind! Specials: Wildfire: The Pyroloid sets 3 random heroes ablaze, doing 30 damage to each and inflicting them all with Burning 4. Trial By Fire: The Pyroloid doubles the Burning damage of all heroes currently Burning. Specials alternate. Passive Specials: Red Hot: Rolls of damage and free hits inflict Burning 4 to the hero who is recieving damage. Drops: Phoenix Essence "Accursed toxins!" Pyroloid B, Level 48 Fiery Demon *Poison 1!* HP: 204/300 SP: 5 Immune to Blind! Specials: Wildfire: The Pyroloid sets 3 random heroes ablaze, doing 30 damage to each and inflicting them all with Burning 4. Trial By Fire: The Pyroloid doubles the Burning damage of all heroes currently Burning. Specials alternate. Passive Specials: Red Hot: Rolls of damage and free hits inflict Burning 4 to the hero who is recieving damage. Drops: Smoke Bomb "Agggh. Got me good!" Infernal Doppel B, Level ?? Fiery Humanoid *Poison 20!* *Bleeding 10!* HP: 58/450 Immune to Weakened! Specials: Guardian Angel (Boomingham): Summons an angel that protects the North Flank from all damage for a turn. Mass Delusion (Karie): Karie's duplicate Hexes one random hero and Enamors another. Spirit Summon (Jeaux): Summons a Light Elemental monster. The monster is untargettable and gets a free hit every round for 3 rounds. Aura (Mortimer): Mortimer's duplicate Inspires itself, but also takes all damage dealt to other enemie sin the North flank for the next round. Roots of Life (Erdathcath): Heals 50 HP to all allies in the North flank, even resurrecting fallen ones with 50 HP. Revived enemies drop no loot. Ravage (Johon): Deals 50 damage to the entire party. Alchemize (Punii): Punii's doppelganger makes bomb. At the end of the next round, if the Doppel is not defeated, he detonates it, doing 50 damage to the entire party - disregarding SP. Uses the Special of whoever is currently targetting it. Passive Specials: Mirrored Potential: The Infernal Doppel's level is equal to the attacking hero's level x2. Hot Plasm: Killing the Infernal Doppel causes it to burst into scalding hot ink. Due to this, when the Infernal Doppel is defeated, all heroes recieve the Burning 2 effect. Drops: Scarlet Hood South Flank: "This is bad, this is bad..." Pyroloid D, Level 48 Fiery Demon HP: 244/300 SP: 5 Immune to Blind! Specials: Wildfire: The Pyroloid sets 3 random heroes ablaze, doing 30 damage to each and inflicting them all with Burning 4. Trial By Fire: The Pyroloid doubles the Burning damage of all heroes currently Burning. Specials alternate. Passive Specials: Red Hot: Rolls of damage and free hits inflict Burning 4 to the hero who is recieving damage. Drops: Blazing Palm "Hmm. My head has cleared, at least." Progg Executioner B, Level 80 Dark Beast *Poison 7!* HP: 392/550 SP: 10 Immune to Weakness! Specials: Chopping Block: The Progg Executioner stabs the hero who rolled Special Damage, Dooming them, and dropping their HP and and Ether to 1. Backbreaker: The Progg Executioner delivers a hard jab to the hero's spine with his tale, doing 80 damage, making them Fragile for 3 rounds, and dequipping their artifacts. Specials alternate. Passive Specials: Marked For Death: Any hero targetting the Progg Executioner has a 1/6 chance of becoming Doomed. Drops: Silver Ore The Party: Lord Lawrence Boomingham (Zepher) Level 31.5 Paladin *Immune to Darkness-, Fire-elemental; Immune to Fragile, Sleep, Weakened, and Blindness* *Burning 2!* Power: 50 Power Bonus: 5 Defense: 10 Health: 52/54 Ether: 30/30 Gold: 838 Equipment: Scupperer (WP: 14; Darkness-, Fire-elemental; inflicts Bleeding (-5) and Poisoned (-10); great sword) Round Metal Shield (SP: 7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Fragile, Sleep, Weakened, and Blindness; Immune to Darkness-, Fire-elemental; accessory), Counterstrike Gloves, Mopag Helm (SP: 3; headwear), *Pseudo's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Lullaby Wand (WP:6, Inflicts Sleeping Effect), Sabre (WP:6, Longsword), Darksteel Greatsword (WP: 10, Blinded Effect, Greatsword), Grand Potion, Grand Tonic, Remedy, Phoenix Essence • Hood of Belthazar Bluehood (Power +4; Ether -6; headwear) Cloak of Blood Magick (+5 ether, attacks made with darkness magic weaken the enemy, bodywear suitable for Mages, Necromancers, Chi Monks) Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle)• Garnet, Sapphire, Amethyst • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, • Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), 3x Mead, x2 Nostrum, Ambrosia, Smelling Salts, Hair of the Dog, Grating Stone • Bedroll *Chicken Leg (+2, Quest 28), Drumstick (+1, Quest 70) **Pseudo's Blessing (+4, Quest 40), Big Apple (+1, Quest 70) Karie Alderflask-Cour 23? years old human female *Burning 2!* Level 26 Witch Defence: 2 Health: 40/42 (7+24+8+2) Ether: 26/32 (1+24+4+2) Gold: 710 Equipment: Oculoid Palm (WP: 11, successful hits lowers the target's level by 1; coils around the users arm when outside of battle, whip), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and Free Hits, suitable to women only; body wear), Ethereal Cloak (SP: +2, Max. Ether: +4, back wear), Paper Doll (immunity to hexed, accessory) Inventory: *Weapons: Spring Staff (WP: 12, healing someone else through this staff also heals the user by the same amount; water elemental staff), Grumpy's Staff (WP: 10, fire elemental staff), Sexy (WP: 9, disregards SP, longsword), Heirloom Dagger (WP: 3), Rusty Dagger (WP: 2, deals poisoned by 10 effect, breaks after 3 uses) *Minstrel Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky) *Artefacts: Glittering Dress (The user's job traits are replaced with those of a Harlot: Promiscuity, Flee, and Money Maker; suitable for women only, body wear), Medal of Valour (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (Changes user's appearance into an elf, accessory), Witch's Talisman (Makes the witch's poisonous attacks cause poisoned by 10-effect instead of poisoned by 1, suitable for witches; accessory) *Minstrel Artefacts: Encore Plectrum (If the same battle song is sung more than one round in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels; accessory) *Gems: Ruby (Fire) *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Newtity *Battle Songs: True Love's Serenade (restores 50 health to the rest of the party per round, cost 10 ether; Battle Song) *Consumables: Potion, Grand Potion x2, Tonic, Grand Tonic x5, Remedy x5, Phoenix Essence x4, Nostrum x3, Mulled Wine, 9 Venoms, Pumpkin Bomb (causes poisoned by 1, asleep, blinded, sealed, and confused to all opponents when used), Neutralizer x2, Tasty Pretzel (1/3 chance each of granting lucky, hastened, and encouraged-effects upon consumption), 5 Herbal Infusions (Removes negative effects and causes Blessed and Transcended effects), Deadly Venom *Tools: Telescope, Bedroll, Magnifying Glass, Shovel, Pickaxe, Magic Compass *Sheep: Baaffy (Pet Sheep, whenever unleashed, puts random enemy fast asleep, unlimited use) Quest Items/Roleplay Item: Masson's Journal Entry 11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Uniform, Kayla's Mask, Ulric's Letter Jeaux Elmfyre (joeshmoe554) *Burning 2!* Automaton male, Evoker Level 19.5 *Blessed* *Transcended* *Immune to Sealing, Bleeding, and Confused* Power Bonus: 0 Defense: 2 Health: 25/27 Ether: 18/20 Gold: 788 Equipment: Divine Cannonade (WP:13; gives blessed- and transcended-effects to user; Poison 7 and Cursed; Phoenix Essence; handcannon), Spellbound Gloves (Spellpower +5), Automaton Armor (SP:2, immune to bleeding and confused; suitable to automata only; bodywear) Inventory: Enchanted Bracelet (protects from sealing; accessory), Handy Suitcase (SP-2, use 2 items per round; accessory), Professor's Kit (successful attacks on Mechanical enemies have a 1/3 of turning them to the hero’s side for the next three rounds as a tamed monsters, accessory), Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Topaz, Diamond, Amethyst, Soma, Tonic, Grand Tonic x2, Grand Potion, Phoenix Essence x2, Remedy x2, Venom x2, Volatile Venom x4, Jinxy Juice, Smoke Bomb, Water Bomb, Bedroll, Bone x6, Experienced Turdwing (Deals the confused and poisoned by 1 effects on an opponent when used, fly familiar), Ruby, Sapphire, Ectoplasm, Oculoid Fireworks x3 Summons: Nilrem (Paladin Armor, Lightning Armor, Demon Armor) Mortimer "Em" Mahzan (Em) *Burning 14!* Unknown age human male Warden Level 18.5 Power Bonus: 5 Defense: 25 (50) Health: 10/37 Gold: 116 Equipment: Aquabow (WP: 7, Water-elemental), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Vigilant (SP 12, halved damage from elemental attacks, immune to electricity, shield), Anniversary Medal (Artefact/Accessory) (Power +3, SP +3, Max. Health +3, Max. Ether +3. The values will increase by 1 with each passing year) Inventory: Consumables: Smoke bomb, Nostrum, Remedy x2, Venom, Grand Potion x5, Mead x2, Ambrosia, Smelling Salts, Silver Ore, Deadly Venom Weapons: Doppleganger (WP: 10, Retribution: The user inflicts any negative effects he or she has on the target enemy on successful hits; longsword), Old Whip (WP: 10/20 against Beasts) Tools: Bedroll, Shovel, Pickaxe Equipment: Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Frost Helm (SP: 3, immune to ice, suitable for anyone), Eyepatch Buffs: Permanent + 3 HP, +2 Power, and +1 Ether from Crystal Sovereign. Erdathcath Madilinas, 199 years old, Level 23.33 Druid *Party Leader!* *Burning 2!* Power: 38 Health: 35/37 Ether: 25/26 Gold: 225 Equipped: Tritech Handcannon (WP:16, Fire-elemental, permanent poisoned 7, cursed), Satchel of Awesomeness (Permanent Lucky-effect; bodywear, suitable for anyone), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only), Machine's Heart (The hollowed out heart of Monolith, after being defeated, halves all damage from Earth, Electrical, and Mechanical type enemies; bodywear, suitable for anyone) Inventory: *Qlice (WP: 8, club, permanent Poison 4), Longbow (WP:7), Quick bow (WP: 6, bow, provides hastened effect for one round each battle) *Mage's muffler (protects from sealing; accessory, suitable for anyone), Helmet (+1 max. health; headwear, suitable for anyone), Snake Eye Charm (protects from petrified; accessory, suitable for anyone), Helmet (+1 max. health), *Bedroll, Shovel, Pickaxe, Telescope, *Scroll of Weakening *6 Potions, Grand Potion x2, 7 Mead, 3 Smelling Salts, 15 Venoms, 2 Deadly Venoms, 2 Floral Bombs, 2 Ice Bombs, 2 Lightning Bombs, 1 Fire Bomb, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, 2 Dirt Bombs, 2 Air Bombs, Bone, Skeleton Decoy, Saber teeth, Jinxy Juice x2, Grand Tonic x3, Love Potion, Blind Fury, Grating Stone, Mythril Shard x2, Silver Ore, 3 Elixirs, 2 Phoenix Essences, Emergency Essence x2, Agni Bomb, Sushi (restores 5 HP and 5 Ether), Neutralizer, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Equilibrium Tonic, Remedy Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider *Burning 2!* Level: 30.75 Power Bonus: +0 (0art+0perm) Health: 42/44 (lvl30+cls7+7perm+0art) Defense: 5 (5art+0Shield+0perm) Ether: 0/0/30 (lvl30 Kept Effects: *Natural Respite* *Restoration**Immune to: Fragile* *1.5 stealing multiplier* *Hide of The Bleeding* Temporary Effects: Gold: 3741 Equipment: Weapon: Muckraker (WP:+13, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators, *Water, Wood, Earth*, Causes *Weakened*) Shield: Artefact 1 (1+): Heavy Armour (suit: Bararians/Knights, SP:+5, *Immune to Fragile*) Artefact 2 (10+): Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats) Artefact 3 (20+): Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing) Artefact 4 (30+):Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*) Artefact 5 (40+): Artefact 6 (50+): Artifacts: Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1* using bows/crossbows), Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Bravado Boots (suit: Anyone, 1/6 chance of receiving *Lucky* at start of battle), Scarlet Hood (suit: Anyone, pwr:+4, *immune to stunned*) Weapons: Sword of Decay (WP:+8, suit: Barbaians/Knights/Mages, Causes *Decayed by X-3 rounds* X=dmg dealt/4, Effect does not stack), Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Gladius (WP:+15, suit: Anyone, Darkness, 1/3 chance of causing *Fragile* on succesful hits), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers, Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:+5, Suit: Knights/Dragoons/Regulators/Skirmishers) Consumables: Potions (25), Grand Potions (18), Tonics (0), Grand Tonics (1), Health Cores (1), Phoenix Essences (2), Remedies (9), Mead (14), Smelling Salts (17), Nostrums 15), Venoms (10), Deadly Venoms (7), Smoke Bombs (1) , Fire Bombs (1), Water Bombs (5), Lightning Bombs (14), Bones (13), Skeleton Decoys (1), Ambrosia (2), Mulled Wine (1), (1)Trial Brews (1), Ectoplasms (1), Level-Up Mushrooms (1), Grating Stones (1) Elements: Aquamarine (2), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) Tools: Shovels (1), Pick-axes (2), Magic Compasses (1), Water Canteens (2), Magniscopes (1) Quest/RP/Misc. items: Blue Rose (Invasion of Luosh) (1), Fifty Shades of Bley (1), Mythril Shards (1) "Wow, not a bad mix!" Punii, Level 20.66 Alchemist *Burning 2!* HP: 34/36 SP: 3 Gold: 12 Equipment: Yellow Carapace (SP: 3, Backwear, cannot be dequipped, suitable to Punii only... Unless you want to skin him alive?), Tiny Tail (WP: 7, cannot be dequipped, suitable to Punii only... Unless you want to amputate it?) Inventory: Health Core, Ether Core, Grand Tonic x2, Nostrum, Bad Breath, Bravado Brew Paladin Armor, Level 19 Light
  6. Yes! An NPC of mine I've been wanting to establish more.
  7. I may be introducing my second character today, so...
  8. QM Note: I'll give B&P until tomorrow morning to respond. I'll try to run a round then.
  9. Did Arthur ever obtain them, though? I cannot remember.
  10. Curses, foiled again. Still got ya on the Bookmark thing, though. Perhaps 2.0 is in fact it's model number, and not a second version.
  11. Actually, on second thought: Flipz, Arthur never got the spores that the Bookmark requested as part of his contract. Who's the one breaking promises now?
  12. Flipz, I wrote the damn quest, and I don't recall ever saying that
  13. QM Note: As a side note, I am sorry if I'm going a bit fast here, 105ers. Classes start on Wednesday for me, so I would like to fit in as much as posible before that happens! It shouldn't impact quest speed too much, though - 48 was hosted during the school year for me, after all. >Mortimer VS Pyroloid C (back): Hit (7+5=12+18=30x2=60-5=55 damage) >Boomingham VS Progg Executioner A (front): Critical Hit (9x2=18+5=23+31=54x4=216-10=206 damage) >Erdathcath VS Pyroloid A: (back): Special Damage Shield: Roots of Life! (...does nothing) >Jeaux VS Doppel A (back): Shield: Summon Spirit! (Paladin Armor summoned) >Johon VS Doppel B (back): Damage (30x2=60/2=30-5=25 damage) >Punii VS Pyroloid D (back): Chryseopia (6 gold earned) >Karie heals Johon (back): No heal >Doppel A takes Curse damage and Poison damage (-36 max HP) >Pyroloid B VS Mortimer (back): 0 damage, Burning 4 inflicted >pyroloid C takes burning damage (Ironic, eh? ) Boomingham crushes the skull of one of the Progg Executioners, killing him swiftly. As his life fades away, the light in his eyes fades away as well, leaving nothing but a large husk. Johon gets battered by one of the Dopepls again, only for Jeaux to summon in his Paladin Armor. Mortimer gets burned, but the feelbe Pyroloids cannot pierce his defenses. North Flank "Still going strong..." Pyroloid A, Level 48 Fiery Demon *Weakened! 2 rounds remaining* HP: 247/300 SP: 5 Immune to Blind! Specials: Wildfire: The Pyroloid sets 3 random heroes ablaze, doing 30 damage to each and inflicting them all with Burning 4. Trial By Fire: The Pyroloid doubles the Burning damage of all heroes currently Burning. Specials alternate. Passive Specials: Red Hot: Rolls of damage and free hits inflict Burning 4 to the hero who is recieving damage. Drops: Phoenix Essence "Not dead yet." Pyroloid B, Level 48 Fiery Demon *Weakened! 2 rounds remaining* HP: 247/300 SP: 5 Immune to Blind! Specials: Wildfire: The Pyroloid sets 3 random heroes ablaze, doing 30 damage to each and inflicting them all with Burning 4. Trial By Fire: The Pyroloid doubles the Burning damage of all heroes currently Burning. Specials alternate. Passive Specials: Red Hot: Rolls of damage and free hits inflict Burning 4 to the hero who is recieving damage. Drops: Smoke Bomb "Huh?" Infernal Doppel A, Level ?? Fiery Humanoid *Cursed!* *Poison 7!* HP: 206/329 Immune to Weakened! Specials: Guardian Angel (Boomingham): Summons an angel that protects the North Flank from all damage for a turn. Mass Delusion (Karie): Karie's duplicate Hexes one random hero and Enamors another. Spirit Summon (Jeaux): Summons a Light Elemental monster. The monster is untargettable and gets a free hit every round for 3 rounds. Aura (Mortimer): Mortimer's duplicate Inspires itself, but also takes all damage dealt to other enemie sin the North flank for the next round. Roots of Life (Erdathcath): Heals 50 HP to all allies in the North flank, even resurrecting fallen ones with 50 HP. Revived enemies drop no loot. Ravage (Johon): Deals 50 damage to the entire party. Alchemize (Punii): Punii's doppelganger makes bomb. At the end of the next round, if the Doppel is not defeated, he detonates it, doing 50 damage to the entire party - disregarding SP. Uses the Special of whoever is currently targetting it. Passive Specials: Mirrored Potential: The Infernal Doppel's level is equal to the attacking hero's level x2. Hot Plasm: Killing the Infernal Doppel causes it to burst into scalding hot ink. Due to this, when the Infernal Doppel is defeated, all heroes recieve the Burning 2 effect. Drops: Counterstrike Gloves "Scratch that..." Infernal Doppel B, Level ?? Fiery Humanoid HP: 234/450 Immune to Weakened! Specials: Guardian Angel (Boomingham): Summons an angel that protects the North Flank from all damage for a turn. Mass Delusion (Karie): Karie's duplicate Hexes one random hero and Enamors another. Spirit Summon (Jeaux): Summons a Light Elemental monster. The monster is untargettable and gets a free hit every round for 3 rounds. Aura (Mortimer): Mortimer's duplicate Inspires itself, but also takes all damage dealt to other enemie sin the North flank for the next round. Roots of Life (Erdathcath): Heals 50 HP to all allies in the North flank, even resurrecting fallen ones with 50 HP. Revived enemies drop no loot. Ravage (Johon): Deals 50 damage to the entire party. Alchemize (Punii): Punii's doppelganger makes bomb. At the end of the next round, if the Doppel is not defeated, he detonates it, doing 50 damage to the entire party - disregarding SP. Uses the Special of whoever is currently targetting it. Passive Specials: Mirrored Potential: The Infernal Doppel's level is equal to the attacking hero's level x2. Hot Plasm: Killing the Infernal Doppel causes it to burst into scalding hot ink. Due to this, when the Infernal Doppel is defeated, all heroes recieve the Burning 2 effect. Drops: Scarlet Hood South Flank: "Too hot! TOO HOT!" Pyroloid C, Level 48 Fiery Demon *Burning 4!* HP: 93/300 SP: 5 Immune to Blind! Specials: Wildfire: The Pyroloid sets 3 random heroes ablaze, doing 30 damage to each and inflicting them all with Burning 4. Trial By Fire: The Pyroloid doubles the Burning damage of all heroes currently Burning. Specials alternate. Passive Specials: Red Hot: Rolls of damage and free hits inflict Burning 4 to the hero who is recieving damage. Drops: Blazing Bow "How... Pyroloids can set other pyroloids on fire?" Pyroloid D, Level 48 Fiery Demon HP: 300/300 SP: 5 Immune to Blind! Specials: Wildfire: The Pyroloid sets 3 random heroes ablaze, doing 30 damage to each and inflicting them all with Burning 4. Trial By Fire: The Pyroloid doubles the Burning damage of all heroes currently Burning. Specials alternate. Passive Specials: Red Hot: Rolls of damage and free hits inflict Burning 4 to the hero who is recieving damage. Drops: Blazing Palm "Hmm." Progg Executioner B, Level 80 Dark Beast *Poison 7!* *Confused! 2 rounds remaining* HP: 472/550 SP: 10 Immune to Weakness! Specials: Chopping Block: The Progg Executioner stabs the hero who rolled Special Damage, Dooming them, and dropping their HP and and Ether to 1. Backbreaker: The Progg Executioner delivers a hard jab to the hero's spine with his tale, doing 80 damage, making them Fragile for 3 rounds, and dequipping their artifacts. Specials alternate. Passive Specials: Marked For Death: Any hero targetting the Progg Executioner has a 1/6 chance of becoming Doomed. Drops: Silver Ore The Party: Lord Lawrence Boomingham (Zepher) Level 31.5 Paladin *Immune to Darkness-, Fire-elemental; Immune to Fragile, Sleep, Weakened, and Blindness* Power: 50 Power Bonus: 5 Defense: 10 Health: 54/54 Ether: 30/30 Gold: 838 Equipment: Scupperer (WP: 14; Darkness-, Fire-elemental; inflicts Bleeding (-5) and Poisoned (-10); great sword) Round Metal Shield (SP: 7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Fragile, Sleep, Weakened, and Blindness; Immune to Darkness-, Fire-elemental; accessory), Counterstrike Gloves, Mopag Helm (SP: 3; headwear), *Pseudo's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Lullaby Wand (WP:6, Inflicts Sleeping Effect), Sabre (WP:6, Longsword), Darksteel Greatsword (WP: 10, Blinded Effect, Greatsword), Grand Potion, Grand Tonic, Remedy, Phoenix Essence • Hood of Belthazar Bluehood (Power +4; Ether -6; headwear) Cloak of Blood Magick (+5 ether, attacks made with darkness magic weaken the enemy, bodywear suitable for Mages, Necromancers, Chi Monks) Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle)• Garnet, Sapphire, Amethyst • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, • Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), 3x Mead, x2 Nostrum, Ambrosia, Smelling Salts, Hair of the Dog, Grating Stone • Bedroll *Chicken Leg (+2, Quest 28), Drumstick (+1, Quest 70) **Pseudo's Blessing (+4, Quest 40), Big Apple (+1, Quest 70) Karie Alderflask-Cour 23? years old human female Level 26 Witch Defence: 2 Health: 42/42 (7+24+8+2) Ether: 27/32 (1+24+4+2) Gold: 710 Equipment: Oculoid Palm (WP: 11, successful hits lowers the target's level by 1; coils around the users arm when outside of battle, whip), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and Free Hits, suitable to women only; body wear), Ethereal Cloak (SP: +2, Max. Ether: +4, back wear), Paper Doll (immunity to hexed, accessory) Inventory: *Weapons: Spring Staff (WP: 12, healing someone else through this staff also heals the user by the same amount; water elemental staff), Grumpy's Staff (WP: 10, fire elemental staff), Sexy (WP: 9, disregards SP, longsword), Heirloom Dagger (WP: 3), Rusty Dagger (WP: 2, deals poisoned by 10 effect, breaks after 3 uses) *Minstrel Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky) *Artefacts: Glittering Dress (The user's job traits are replaced with those of a Harlot: Promiscuity, Flee, and Money Maker; suitable for women only, body wear), Medal of Valour (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (Changes user's appearance into an elf, accessory), Witch's Talisman (Makes the witch's poisonous attacks cause poisoned by 10-effect instead of poisoned by 1, suitable for witches; accessory) *Minstrel Artefacts: Encore Plectrum (If the same battle song is sung more than one round in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels; accessory) *Gems: Ruby (Fire) *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Newtity *Battle Songs: True Love's Serenade (restores 50 health to the rest of the party per round, cost 10 ether; Battle Song) *Consumables: Potion, Grand Potion x2, Tonic, Grand Tonic x5, Remedy x5, Phoenix Essence x4, Nostrum x3, Mulled Wine, 9 Venoms, Pumpkin Bomb (causes poisoned by 1, asleep, blinded, sealed, and confused to all opponents when used), Neutralizer x2, Tasty Pretzel (1/3 chance each of granting lucky, hastened, and encouraged-effects upon consumption), 5 Herbal Infusions (Removes negative effects and causes Blessed and Transcended effects), Deadly Venom *Tools: Telescope, Bedroll, Magnifying Glass, Shovel, Pickaxe, Magic Compass *Sheep: Baaffy (Pet Sheep, whenever unleashed, puts random enemy fast asleep, unlimited use) Quest Items/Roleplay Item: Masson's Journal Entry 11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Uniform, Kayla's Mask, Ulric's Letter Jeaux Elmfyre (joeshmoe554) Automaton male, Evoker Level 19.5 *Blessed* *Transcended* *Immune to Sealing, Bleeding, and Confused* Power Bonus: 0 Defense: 2 Health: 27/27 Ether: 20/20 Gold: 788 Equipment: Divine Cannonade (WP:13; gives blessed- and transcended-effects to user; Poison 7 and Cursed; Phoenix Essence; handcannon), Spellbound Gloves (Spellpower +5), Automaton Armor (SP:2, immune to bleeding and confused; suitable to automata only; bodywear) Inventory: Enchanted Bracelet (protects from sealing; accessory), Handy Suitcase (SP-2, use 2 items per round; accessory), Professor's Kit (successful attacks on Mechanical enemies have a 1/3 of turning them to the hero’s side for the next three rounds as a tamed monsters, accessory), Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Topaz, Diamond, Amethyst, Soma, Tonic, Grand Tonic x2, Grand Potion, Phoenix Essence x2, Remedy x2, Venom x2, Volatile Venom x4, Jinxy Juice, Smoke Bomb, Water Bomb, Bedroll, Bone x6, Experienced Turdwing (Deals the confused and poisoned by 1 effects on an opponent when used, fly familiar), Ruby, Sapphire, Ectoplasm, Oculoid Fireworks x3 Summons: Nilrem (Paladin Armor, Lightning Armor, Demon Armor) Mortimer "Em" Mahzan (Em) *Burning 4!* Unknown age human male Warden Level 18.5 Power Bonus: 5 Defense: 25 (50) Health: 36/37 Gold: 116 Equipment: Aquabow (WP: 7, Water-elemental), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Vigilant (SP 12, halved damage from elemental attacks, immune to electricity, shield), Anniversary Medal (Artefact/Accessory) (Power +3, SP +3, Max. Health +3, Max. Ether +3. The values will increase by 1 with each passing year) Inventory: Consumables: Smoke bomb, Nostrum, Remedy x2, Venom, Grand Potion x5, Mead x2, Ambrosia, Smelling Salts, Silver Ore, Deadly Venom Weapons: Doppleganger (WP: 10, Retribution: The user inflicts any negative effects he or she has on the target enemy on successful hits; longsword), Old Whip (WP: 10/20 against Beasts) Tools: Bedroll, Shovel, Pickaxe Equipment: Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Frost Helm (SP: 3, immune to ice, suitable for anyone), Eyepatch Buffs: Permanent + 3 HP, +2 Power, and +1 Ether from Crystal Sovereign. Erdathcath Madilinas, 199 years old, Level 23.33 Druid *Party Leader!* Power: 38 Health: 37/37 Ether: 25/26 Gold: 225 Equipped: Tritech Handcannon (WP:16, Fire-elemental, permanent poisoned 7, cursed), Satchel of Awesomeness (Permanent Lucky-effect; bodywear, suitable for anyone), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only), Machine's Heart (The hollowed out heart of Monolith, after being defeated, halves all damage from Earth, Electrical, and Mechanical type enemies; bodywear, suitable for anyone) Inventory: *Qlice (WP: 8, club, permanent Poison 4), Longbow (WP:7), Quick bow (WP: 6, bow, provides hastened effect for one round each battle) *Mage's muffler (protects from sealing; accessory, suitable for anyone), Helmet (+1 max. health; headwear, suitable for anyone), Snake Eye Charm (protects from petrified; accessory, suitable for anyone), Helmet (+1 max. health), *Bedroll, Shovel, Pickaxe, Telescope, *Scroll of Weakening *6 Potions, Grand Potion x2, 7 Mead, 3 Smelling Salts, 15 Venoms, 2 Deadly Venoms, 2 Floral Bombs, 2 Ice Bombs, 2 Lightning Bombs, 1 Fire Bomb, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, 2 Dirt Bombs, 2 Air Bombs, Bone, Skeleton Decoy, Saber teeth, Jinxy Juice x2, Grand Tonic x3, Love Potion, Blind Fury, Grating Stone, Mythril Shard x2, Silver Ore, 3 Elixirs, 2 Phoenix Essences, Emergency Essence x2, Agni Bomb, Sushi (restores 5 HP and 5 Ether), Neutralizer, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Equilibrium Tonic, Remedy Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider Level: 30.75 Power Bonus: +0 (0art+0perm) Health: 19/44 (lvl30+cls7+7perm+0art) Defense: 5 (5art+0Shield+0perm) Ether: 0/0/30 (lvl30 Kept Effects: *Natural Respite* *Restoration**Immune to: Fragile* *1.5 stealing multiplier* *Hide of The Bleeding* Temporary Effects: Gold: 3741 Equipment: Weapon: Muckraker (WP:+13, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators, *Water, Wood, Earth*, Causes *Weakened*) Shield: Artefact 1 (1+): Heavy Armour (suit: Bararians/Knights, SP:+5, *Immune to Fragile*) Artefact 2 (10+): Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats) Artefact 3 (20+): Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing) Artefact 4 (30+):Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*) Artefact 5 (40+): Artefact 6 (50+): Artifacts: Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1* using bows/crossbows), Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Bravado Boots (suit: Anyone, 1/6 chance of receiving *Lucky* at start of battle), Scarlet Hood (suit: Anyone, pwr:+4, *immune to stunned*) Weapons: Sword of Decay (WP:+8, suit: Barbaians/Knights/Mages, Causes *Decayed by X-3 rounds* X=dmg dealt/4, Effect does not stack), Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Gladius (WP:+15, suit: Anyone, Darkness, 1/3 chance of causing *Fragile* on succesful hits), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers, Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:+5, Suit: Knights/Dragoons/Regulators/Skirmishers) Consumables: Potions (25), Grand Potions (18), Tonics (0), Grand Tonics (1), Health Cores (1), Phoenix Essences (2), Remedies (9), Mead (14), Smelling Salts (17), Nostrums 15), Venoms (10), Deadly Venoms (7), Smoke Bombs (1) , Fire Bombs (1), Water Bombs (5), Lightning Bombs (14), Bones (13), Skeleton Decoys (1), Ambrosia (2), Mulled Wine (1), (1)Trial Brews (1), Ectoplasms (1), Level-Up Mushrooms (1), Grating Stones (1) Elements: Aquamarine (2), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) Tools: Shovels (1), Pick-axes (2), Magic Compasses (1), Water Canteens (2), Magniscopes (1) Quest/RP/Misc. items: Blue Rose (Invasion of Luosh) (1), Fifty Shades of Bley (1), Mythril Shards (1) "..." Punii, Level 20.66 Alchemist HP: 36/36 SP: 3 Gold: 12 Equipment: Yellow Carapace (SP: 3, Backwear, cannot be dequipped, suitable to Punii only... Unless you want to skin him alive?), Tiny Tail (WP: 7, cannot be dequipped, suitable to Punii only... Unless you want to amputate it?) Inventory: Health Core, Ether Core, Grand Tonic x2, Nostrum, Bad Breath Paladin Armor, Level 19 Light
  14. QM Note: Could someone specify an action for The_Customizer, should he not post soon? Also, B&P, I hope everything is okay on your end - you've been a little terse, lately. I hope all is well!
  15. "yeah... Yeah, Karie, you're *wheeze* right. I guess I'm just a lttile, uh, shaken, that's all." "...Bastard. If you truly feel sorrow for striking me down, well... You won't last long here. I didn't think I would, but... some chemicals and some "therapy" later, I was deemed good enough for the job."
  16. Yeah, I keep reading everyone suddenly changing inflections when they bold, so when I read 104 it's like everyone's voice is in constant flux. Then again, I was known as Mr. Monotone for a little bit due to my flat voice, so hey, I won't judge.
  17. "What... What is that sword made out of?" pants the Executioner, exhausted and cold. "How are you doing that?"
  18. Agreed, agreed, agreed, and agreed. Though I have one question for 104, and this is mostly the players (who have been doing a solid job): I'm seeing a lot of seemingly random bolding. May I ask why?
  19. "Is there anything else you'd like to know about yourself?" "Yeah, I guess I... Can't do *wheeze* much..." >Mortimer VS Pyroloid C (back): Critical Hit (7x2=14+5=19+18=37x2=74-5=69 damage) >Boomingham VS Progg Executioner A (front): Special Damage (Progg Executioner A stunned, nothing happens, stun wears off) >Erdathcath VS Progg Executioner B (back): Special Damage Damage (80/2=40 damage, Erdathcath knocked out.) >Jeaux VS Doppel B (back): Critical Hit (13x2=26+5=31+19=50x2=100 damage) >Johon VS Doppel B (back): Shield: Ravage (13x2=26+31=58/2=29 damage to all enemies in North flank) >Punii hides in the back row >Karie revives Erdathcath (back) >Progg Executioner B takes Poison damage >Doppel A takes Curse damage and Poison damage (-40 max HP) >Pyroloid A VS Pyroloid C (front): 24-5=19 damage, Burning 4 inflicted >Pyroloid B VS Progg Executioner A (front): 24-10=14 damage, Burning 4 inflicted >Doppel A VS Progg Executioner A (front): 80x2=160-10=150 damage The hexed enemies gaze on in glassy silence as the party fights. Boomingham nearly receives a crushing blow, only for the Progg Executioner's muscles to suddenly lock up. Erdathcath has no such luck, the Executioner easily plowing down the druid. Karie revives Erdathcath as Jeaux and Johon stave off the flames, Karie's hexed minions doing he bidding before snapping out of it. "How unpleasant..." "Dammit..." Karie's duplicate is visibly panicked. "Wh-what happened to... me...?" North Flank "Still going strong..." Pyroloid A, Level 48 Fiery Demon *Weakened! 3 rounds remaining* HP: 247/300 SP: 5 Immune to Blind! Specials: Wildfire: The Pyroloid sets 3 random heroes ablaze, doing 30 damage to each and inflicting them all with Burning 4. Trial By Fire: The Pyroloid doubles the Burning damage of all heroes currently Burning. Specials alternate. Passive Specials: Red Hot: Rolls of damage and free hits inflict Burning 4 to the hero who is recieving damage. Drops: Phoenix Essence "Not dead yet." Pyroloid B, Level 48 Fiery Demon *Weakened! 3 rounds remaining* HP: 247/300 SP: 5 Immune to Blind! Specials: Wildfire: The Pyroloid sets 3 random heroes ablaze, doing 30 damage to each and inflicting them all with Burning 4. Trial By Fire: The Pyroloid doubles the Burning damage of all heroes currently Burning. Specials alternate. Passive Specials: Red Hot: Rolls of damage and free hits inflict Burning 4 to the hero who is recieving damage. Drops: Smoke Bomb "Huh?" Infernal Doppel A, Level ?? Fiery Humanoid *Cursed!* *Poison 7!* HP: 220/365 Immune to Weakened! Specials: Guardian Angel (Boomingham): Summons an angel that protects the North Flank from all damage for a turn. Mass Delusion (Karie): Karie's duplicate Hexes one random hero and Enamors another. Spirit Summon (Jeaux): Summons a Light Elemental monster. The monster is untargettable and gets a free hit every round for 3 rounds. Aura (Mortimer): Mortimer's duplicate Inspires itself, but also takes all damage dealt to other enemie sin the North flank for the next round. Roots of Life (Erdathcath): Heals 50 HP to all allies in the North flank, even resurrecting fallen ones with 50 HP. Revived enemies drop no loot. Ravage (Johon): Deals 50 damage to the entire party. Alchemize (Punii): Punii's doppelganger makes bomb. At the end of the next round, if the Doppel is not defeated, he detonates it, doing 50 damage to the entire party - disregarding SP. Uses the Special of whoever is currently targetting it. Passive Specials: Mirrored Potential: The Infernal Doppel's level is equal to the attacking hero's level x2. Hot Plasm: Killing the Infernal Doppel causes it to burst into scalding hot ink. Due to this, when the Infernal Doppel is defeated, all heroes recieve the Burning 2 effect. Drops: Counterstrike Gloves "Scratch that..." Infernal Doppel B, Level ?? Fiery Humanoid HP: 234/450 Immune to Weakened! Specials: Guardian Angel (Boomingham): Summons an angel that protects the North Flank from all damage for a turn. Mass Delusion (Karie): Karie's duplicate Hexes one random hero and Enamors another. Spirit Summon (Jeaux): Summons a Light Elemental monster. The monster is untargettable and gets a free hit every round for 3 rounds. Aura (Mortimer): Mortimer's duplicate Inspires itself, but also takes all damage dealt to other enemie sin the North flank for the next round. Roots of Life (Erdathcath): Heals 50 HP to all allies in the North flank, even resurrecting fallen ones with 50 HP. Revived enemies drop no loot. Ravage (Johon): Deals 50 damage to the entire party. Alchemize (Punii): Punii's doppelganger makes bomb. At the end of the next round, if the Doppel is not defeated, he detonates it, doing 50 damage to the entire party - disregarding SP. Uses the Special of whoever is currently targetting it. Passive Specials: Mirrored Potential: The Infernal Doppel's level is equal to the attacking hero's level x2. Hot Plasm: Killing the Infernal Doppel causes it to burst into scalding hot ink. Due to this, when the Infernal Doppel is defeated, all heroes recieve the Burning 2 effect. Drops: Scarlet Hood South Flank: "Too hot! TOO HOT!" Pyroloid C, Level 48 Fiery Demon *Burning 4!* HP: 152/300 SP: 5 Immune to Blind! Specials: Wildfire: The Pyroloid sets 3 random heroes ablaze, doing 30 damage to each and inflicting them all with Burning 4. Trial By Fire: The Pyroloid doubles the Burning damage of all heroes currently Burning. Specials alternate. Passive Specials: Red Hot: Rolls of damage and free hits inflict Burning 4 to the hero who is recieving damage. Drops: Blazing Bow "How... Pyroloids can set other pyroloids on fire?" Pyroloid D, Level 48 Fiery Demon HP: 300/300 SP: 5 Immune to Blind! Specials: Wildfire: The Pyroloid sets 3 random heroes ablaze, doing 30 damage to each and inflicting them all with Burning 4. Trial By Fire: The Pyroloid doubles the Burning damage of all heroes currently Burning. Specials alternate. Passive Specials: Red Hot: Rolls of damage and free hits inflict Burning 4 to the hero who is recieving damage. Drops: Blazing Palm "For the love of the Eternal Reaper, that burns..." Progg Executioner A, Level 80 Dark Beast *Burning 4!* HP: 176/550 SP: 10 Immune to Weakness! Specials: Chopping Block: The Progg Executioner stabs the hero who rolled Special Damage, Dooming them, and dropping their HP and and Ether to 1. Backbreaker: The Progg Executioner delivers a hard jab to the hero's spine with his tale, doing 80 damage, making them Fragile for 3 rounds, and dequipping their artifacts. Specials alternate. Passive Specials: Marked For Death: Any hero targetting the Progg Executioner has a 1/6 chance of becoming Doomed. Drops: Silver Ore "Hmm." Progg Executioner B, Level 80 Dark Beast *Poison 7!* *Confused! 2 rounds remaining* HP: 472/550 SP: 10 Immune to Weakness! Specials: Chopping Block: The Progg Executioner stabs the hero who rolled Special Damage, Dooming them, and dropping their HP and and Ether to 1. Backbreaker: The Progg Executioner delivers a hard jab to the hero's spine with his tale, doing 80 damage, making them Fragile for 3 rounds, and dequipping their artifacts. Specials alternate. Passive Specials: Marked For Death: Any hero targetting the Progg Executioner has a 1/6 chance of becoming Doomed. Drops: Silver Ore The Party: Lord Lawrence Boomingham (Zepher) Level 31.5 Paladin *Immune to Darkness-, Fire-elemental; Immune to Fragile, Sleep, Weakened, and Blindness* Power: 50 Power Bonus: 5 Defense: 10 Health: 54/54 Ether: 30/30 Gold: 838 Equipment: Scupperer (WP: 14; Darkness-, Fire-elemental; inflicts Bleeding (-5) and Poisoned (-10); great sword) Round Metal Shield (SP: 7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Fragile, Sleep, Weakened, and Blindness; Immune to Darkness-, Fire-elemental; accessory), Counterstrike Gloves, Mopag Helm (SP: 3; headwear), *Pseudo's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Lullaby Wand (WP:6, Inflicts Sleeping Effect), Sabre (WP:6, Longsword), Darksteel Greatsword (WP: 10, Blinded Effect, Greatsword), Grand Potion, Grand Tonic, Remedy, Phoenix Essence • Hood of Belthazar Bluehood (Power +4; Ether -6; headwear) Cloak of Blood Magick (+5 ether, attacks made with darkness magic weaken the enemy, bodywear suitable for Mages, Necromancers, Chi Monks) Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle)• Garnet, Sapphire, Amethyst • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, • Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), 3x Mead, x2 Nostrum, Ambrosia, Smelling Salts, Hair of the Dog, Grating Stone • Bedroll *Chicken Leg (+2, Quest 28), Drumstick (+1, Quest 70) **Pseudo's Blessing (+4, Quest 40), Big Apple (+1, Quest 70) Karie Alderflask-Cour 23? years old human female Level 26 Witch Defence: 2 Health: 42/42 (7+24+8+2) Ether: 28/32 (1+24+4+2) Gold: 710 Equipment: Oculoid Palm (WP: 11, successful hits lowers the target's level by 1; coils around the users arm when outside of battle, whip), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and Free Hits, suitable to women only; body wear), Ethereal Cloak (SP: +2, Max. Ether: +4, back wear), Paper Doll (immunity to hexed, accessory) Inventory: *Weapons: Spring Staff (WP: 12, healing someone else through this staff also heals the user by the same amount; water elemental staff), Grumpy's Staff (WP: 10, fire elemental staff), Sexy (WP: 9, disregards SP, longsword), Heirloom Dagger (WP: 3), Rusty Dagger (WP: 2, deals poisoned by 10 effect, breaks after 3 uses) *Minstrel Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky) *Artefacts: Glittering Dress (The user's job traits are replaced with those of a Harlot: Promiscuity, Flee, and Money Maker; suitable for women only, body wear), Medal of Valour (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (Changes user's appearance into an elf, accessory), Witch's Talisman (Makes the witch's poisonous attacks cause poisoned by 10-effect instead of poisoned by 1, suitable for witches; accessory) *Minstrel Artefacts: Encore Plectrum (If the same battle song is sung more than one round in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels; accessory) *Gems: Ruby (Fire) *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Newtity *Battle Songs: True Love's Serenade (restores 50 health to the rest of the party per round, cost 10 ether; Battle Song) *Consumables: Potion, Grand Potion x2, Tonic, Grand Tonic x5, Remedy x5, Phoenix Essence x4, Nostrum x3, Mulled Wine, 9 Venoms, Pumpkin Bomb (causes poisoned by 1, asleep, blinded, sealed, and confused to all opponents when used), Neutralizer x2, Tasty Pretzel (1/3 chance each of granting lucky, hastened, and encouraged-effects upon consumption), 5 Herbal Infusions (Removes negative effects and causes Blessed and Transcended effects), Deadly Venom *Tools: Telescope, Bedroll, Magnifying Glass, Shovel, Pickaxe, Magic Compass *Sheep: Baaffy (Pet Sheep, whenever unleashed, puts random enemy fast asleep, unlimited use) Quest Items/Roleplay Item: Masson's Journal Entry 11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Uniform, Kayla's Mask, Ulric's Letter Jeaux Elmfyre (joeshmoe554) Automaton male, Evoker Level 19.5 *Blessed* *Transcended* *Immune to Sealing, Bleeding, and Confused* Power Bonus: 0 Defense: 2 Health: 27/27 Ether: 20/20 Gold: 788 Equipment: Divine Cannonade (WP:13; gives blessed- and transcended-effects to user; Poison 7 and Cursed; Phoenix Essence; handcannon), Spellbound Gloves (Spellpower +5), Automaton Armor (SP:2, immune to bleeding and confused; suitable to automata only; bodywear) Inventory: Enchanted Bracelet (protects from sealing; accessory), Handy Suitcase (SP-2, use 2 items per round; accessory), Professor's Kit (successful attacks on Mechanical enemies have a 1/3 of turning them to the hero’s side for the next three rounds as a tamed monsters, accessory), Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Topaz, Diamond, Amethyst, Soma, Tonic, Grand Tonic x2, Grand Potion, Phoenix Essence x2, Remedy x2, Venom x2, Volatile Venom x4, Jinxy Juice, Smoke Bomb, Water Bomb, Bedroll, Bone x6, Experienced Turdwing (Deals the confused and poisoned by 1 effects on an opponent when used, fly familiar), Ruby, Sapphire, Ectoplasm, Oculoid Fireworks x3 Summons: Nilrem (Paladin Armor, Lightning Armor, Demon Armor) Mortimer "Em" Mahzan (Em) Unknown age human male Warden Level 18.5 Power Bonus: 5 Defense: 25 (50) Health: 36/37 Gold: 116 Equipment: Aquabow (WP: 7, Water-elemental), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Vigilant (SP 12, halved damage from elemental attacks, immune to electricity, shield), Anniversary Medal (Artefact/Accessory) (Power +3, SP +3, Max. Health +3, Max. Ether +3. The values will increase by 1 with each passing year) Inventory: Consumables: Smoke bomb, Nostrum, Remedy x2, Venom, Grand Potion x5, Mead x2, Ambrosia, Smelling Salts, Silver Ore, Deadly Venom Weapons: Doppleganger (WP: 10, Retribution: The user inflicts any negative effects he or she has on the target enemy on successful hits; longsword), Old Whip (WP: 10/20 against Beasts) Tools: Bedroll, Shovel, Pickaxe Equipment: Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Frost Helm (SP: 3, immune to ice, suitable for anyone), Eyepatch Buffs: Permanent + 3 HP, +2 Power, and +1 Ether from Crystal Sovereign. Erdathcath Madilinas, 199 years old, Level 23.33 Druid *Party Leader!* Power: 38 Health: 37/37 Ether: 26/26 Gold: 225 Equipped: Tritech Handcannon (WP:16, Fire-elemental, permanent poisoned 7, cursed), Satchel of Awesomeness (Permanent Lucky-effect; bodywear, suitable for anyone), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only), Machine's Heart (The hollowed out heart of Monolith, after being defeated, halves all damage from Earth, Electrical, and Mechanical type enemies; bodywear, suitable for anyone) Inventory: *Qlice (WP: 8, club, permanent Poison 4), Longbow (WP:7), Quick bow (WP: 6, bow, provides hastened effect for one round each battle) *Mage's muffler (protects from sealing; accessory, suitable for anyone), Helmet (+1 max. health; headwear, suitable for anyone), Snake Eye Charm (protects from petrified; accessory, suitable for anyone), Helmet (+1 max. health), *Bedroll, Shovel, Pickaxe, Telescope, *Scroll of Weakening *6 Potions, Grand Potion x2, 7 Mead, 3 Smelling Salts, 15 Venoms, 2 Deadly Venoms, 2 Floral Bombs, 2 Ice Bombs, 2 Lightning Bombs, 1 Fire Bomb, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, 2 Dirt Bombs, 2 Air Bombs, Bone, Skeleton Decoy, Saber teeth, Jinxy Juice x2, Grand Tonic x3, Love Potion, Blind Fury, Grating Stone, Mythril Shard x2, Silver Ore, 3 Elixirs, 2 Phoenix Essences, Emergency Essence x2, Agni Bomb, Sushi (restores 5 HP and 5 Ether), Neutralizer, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Equilibrium Tonic, Remedy Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider Level: 30.75 Power Bonus: +0 (0art+0perm) Health: 44/44 (lvl30+cls7+7perm+0art) Defense: 5 (5art+0Shield+0perm) Ether: 0/0/30 (lvl30 Kept Effects: *Natural Respite* *Restoration**Immune to: Fragile* *1.5 stealing multiplier* *Hide of The Bleeding* Temporary Effects: Gold: 3741 Equipment: Weapon: Muckraker (WP:+13, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators, *Water, Wood, Earth*, Causes *Weakened*) Shield: Artefact 1 (1+): Heavy Armour (suit: Bararians/Knights, SP:+5, *Immune to Fragile*) Artefact 2 (10+): Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats) Artefact 3 (20+): Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing) Artefact 4 (30+):Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*) Artefact 5 (40+): Artefact 6 (50+): Artifacts: Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1* using bows/crossbows), Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Bravado Boots (suit: Anyone, 1/6 chance of receiving *Lucky* at start of battle), Scarlet Hood (suit: Anyone, pwr:+4, *immune to stunned*) Weapons: Sword of Decay (WP:+8, suit: Barbaians/Knights/Mages, Causes *Decayed by X-3 rounds* X=dmg dealt/4, Effect does not stack), Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Gladius (WP:+15, suit: Anyone, Darkness, 1/3 chance of causing *Fragile* on succesful hits), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers, Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:+5, Suit: Knights/Dragoons/Regulators/Skirmishers) Consumables: Potions (25), Grand Potions (18), Tonics (0), Grand Tonics (1), Health Cores (1), Phoenix Essences (2), Remedies (9), Mead (14), Smelling Salts (17), Nostrums 15), Venoms (10), Deadly Venoms (7), Smoke Bombs (1) , Fire Bombs (1), Water Bombs (5), Lightning Bombs (14), Bones (13), Skeleton Decoys (1), Ambrosia (2), Mulled Wine (1), (1)Trial Brews (1), Ectoplasms (1), Level-Up Mushrooms (1), Grating Stones (1) Elements: Aquamarine (2), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) Tools: Shovels (1), Pick-axes (2), Magic Compasses (1), Water Canteens (2), Magniscopes (1) Quest/RP/Misc. items: Blue Rose (Invasion of Luosh) (1), Fifty Shades of Bley (1), Mythril Shards (1) "..." Punii, Level 20.66 Alchemist HP: 36/36 SP: 3 Gold: 6 Equipment: Yellow Carapace (SP: 3, Backwear, cannot be dequipped, suitable to Punii only... Unless you want to skin him alive?), Tiny Tail (WP: 7, cannot be dequipped, suitable to Punii only... Unless you want to amputate it?) Inventory: Health Core, Ether Core, Grand Tonic x2, Nostrum, Bad Breath
  20. Never liked the interface on Flicker.
  21. Nope, they're currently down for site maitenance. In the meantime, you could make an imgur.com account. Free accounts can hold as many pics as you want, but you can only actively use the last 255 uploaded. However, unusable pictures are not deleted, so if you register for a paid account, you can display all of your images.
  22. "The green clad gentleman had you like this, once upon a time. You'd been better off losing that fight. It's better to be a bedwarmer to man like him than one of Master's many victims." "Hahaha, not bad, not bad! But you're going to have to try harder than that." QM Note: My mistake, I forgot ice was 2x effective against Beasts. When I have a Battle Order I can run this! Chances are we'll be able to squeeze in two rounds today.
  23. And then everything comes full circle! Karie's trend of getting hexed gets to the point where Karie hexes herself.
  24. QM Note: All heroes are affected. >Mortimer VS Pyroloid C (back): Hit (7+18=25+5=30x2=60-5=55 damage) >Boomingham VS Progg Executioner A (front): Critical Hit (9x2=18+31=49+5=54x4=216-10=206 damage) (No doom!) >Erdathcath VS Progg Executioner B (back): Damage Hit (16+21=37x2=74-10=64 damage) >Jeaux VS Doppel A (darkness) (back): Hit (13x2=26+19=45+5=50x2=100 damage) >Johon VS Doppel B (back): Damage (30x2=60/2=30-5=25 damage) >Erdathcath VS Pyroloid D (back): Special Damage Shield: Roots of Life! (37 HP healed to all allies) >Punii VS Pyroloid A (back): Chryseopia (6 gold earned) >Karie VS Pyroloid B (back): Shield: Mass Illusion (Pyroloid A, B, and Doppel A hexed) >Progg Executioner B takes Poison damage >Doppel A takes Curse damage (-45 max HP) The party has an almost spotless round. Johon recieves a burning, only to be remedied by Erdathcath's roots of life. Karie casts an illusion over the enemy party, ensnaring three of them for the next round. "You... Horrid... Witch..." "Release me!" Karie's duplicate reacts... Very differently. Was this how she looked when she was brainwashed? "Is that you, Mistah A? Ah, no, it's Missus C!" North Flank "..." Pyroloid A, Level 48 Fiery Demon *Hexed!* HP: 300/300 SP: 5 Immune to Blind! Specials: Wildfire: The Pyroloid sets 3 random heroes ablaze, doing 30 damage to each and inflicting them all with Burning 4. Trial By Fire: The Pyroloid doubles the Burning damage of all heroes currently Burning. Specials alternate. Passive Specials: Red Hot: Rolls of damage and free hits inflict Burning 4 to the hero who is recieving damage. Drops: Phoenix Essence "..." Pyroloid B, Level 48 Fiery Demon *Hexed!* HP: 300/300 SP: 5 Immune to Blind! Specials: Wildfire: The Pyroloid sets 3 random heroes ablaze, doing 30 damage to each and inflicting them all with Burning 4. Trial By Fire: The Pyroloid doubles the Burning damage of all heroes currently Burning. Specials alternate. Passive Specials: Red Hot: Rolls of damage and free hits inflict Burning 4 to the hero who is recieving damage. Drops: Smoke Bomb "..." Infernal Doppel A, Level ?? Fiery Humanoid *Cursed!* *Poison 7!* *Hexed!* HP: 343/405 Immune to Weakened! Specials: Guardian Angel (Boomingham): Summons an angel that protects the North Flank from all damage for a turn. Mass Delusion (Karie): Karie's duplicate Hexes one random hero and Enamors another. Spirit Summon (Jeaux): Summons a Light Elemental monster. The monster is untargettable and gets a free hit every round for 3 rounds. Aura (Mortimer): Mortimer's duplicate Inspires itself, but also takes all damage dealt to other enemie sin the North flank for the next round. Roots of Life (Erdathcath): Heals 50 HP to all allies in the North flank, even resurrecting fallen ones with 50 HP. Revived enemies drop no loot. Ravage (Johon): Deals 50 damage to the entire party. Alchemize (Punii): Punii's doppelganger makes bomb. At the end of the next round, if the Doppel is not defeated, he detonates it, doing 50 damage to the entire party - disregarding SP. Uses the Special of whoever is currently targetting it. Passive Specials: Mirrored Potential: The Infernal Doppel's level is equal to the attacking hero's level x2. Hot Plasm: Killing the Infernal Doppel causes it to burst into scalding hot ink. Due to this, when the Infernal Doppel is defeated, all heroes recieve the Burning 2 effect. Drops: Counterstrike Gloves "Can't lay a finger on me." Infernal Doppel B, Level ?? Fiery Humanoid HP: 450/450 Immune to Weakened! Specials: Guardian Angel (Boomingham): Summons an angel that protects the North Flank from all damage for a turn. Mass Delusion (Karie): Karie's duplicate Hexes one random hero and Enamors another. Spirit Summon (Jeaux): Summons a Light Elemental monster. The monster is untargettable and gets a free hit every round for 3 rounds. Aura (Mortimer): Mortimer's duplicate Inspires itself, but also takes all damage dealt to other enemie sin the North flank for the next round. Roots of Life (Erdathcath): Heals 50 HP to all allies in the North flank, even resurrecting fallen ones with 50 HP. Revived enemies drop no loot. Ravage (Johon): Deals 50 damage to the entire party. Alchemize (Punii): Punii's doppelganger makes bomb. At the end of the next round, if the Doppel is not defeated, he detonates it, doing 50 damage to the entire party - disregarding SP. Uses the Special of whoever is currently targetting it. Passive Specials: Mirrored Potential: The Infernal Doppel's level is equal to the attacking hero's level x2. Hot Plasm: Killing the Infernal Doppel causes it to burst into scalding hot ink. Due to this, when the Infernal Doppel is defeated, all heroes recieve the Burning 2 effect. Drops: Scarlet Hood South Flank: "Nnnrk." Pyroloid C, Level 48 Fiery Demon HP: 245/300 SP: 5 Immune to Blind! Specials: Wildfire: The Pyroloid sets 3 random heroes ablaze, doing 30 damage to each and inflicting them all with Burning 4. Trial By Fire: The Pyroloid doubles the Burning damage of all heroes currently Burning. Specials alternate. Passive Specials: Red Hot: Rolls of damage and free hits inflict Burning 4 to the hero who is recieving damage. Drops: Blazing Bow "Hah! Did you get scared, runt?" Pyroloid D, Level 48 Fiery Demon HP: 300/300 SP: 5 Immune to Blind! Specials: Wildfire: The Pyroloid sets 3 random heroes ablaze, doing 30 damage to each and inflicting them all with Burning 4. Trial By Fire: The Pyroloid doubles the Burning damage of all heroes currently Burning. Specials alternate. Passive Specials: Red Hot: Rolls of damage and free hits inflict Burning 4 to the hero who is recieving damage. Drops: Blazing Palm "Gah... My head's spinning..." Progg Executioner A, Level 80 Dark Beast *Stunned!* HP: 344/550 SP: 10 Immune to Weakness! Specials: Chopping Block: The Progg Executioner stabs the hero who rolled Special Damage, Dooming them, and dropping their HP and and Ether to 1. Backbreaker: The Progg Executioner delivers a hard jab to the hero's spine with his tale, doing 80 damage, making them Fragile for 3 rounds, and dequipping their artifacts. Specials alternate. Passive Specials: Marked For Death: Any hero targetting the Progg Executioner has a 1/6 chance of becoming Doomed. Drops: Silver Ore "Bloody poison." Progg Executioner B, Level 80 Dark Beast *Poison 7!* *Confused! 3 rounds remaining* HP: 479/550 SP: 10 Immune to Weakness! Specials: Chopping Block: The Progg Executioner stabs the hero who rolled Special Damage, Dooming them, and dropping their HP and and Ether to 1. Backbreaker: The Progg Executioner delivers a hard jab to the hero's spine with his tale, doing 80 damage, making them Fragile for 3 rounds, and dequipping their artifacts. Specials alternate. Passive Specials: Marked For Death: Any hero targetting the Progg Executioner has a 1/6 chance of becoming Doomed. Drops: Silver Ore The Party: Lord Lawrence Boomingham (Zepher) Level 31.5 Paladin *Immune to Darkness-, Fire-elemental; Immune to Fragile, Sleep, Weakened, and Blindness* Power: 50 Power Bonus: 5 Defense: 10 Health: 54/54 Ether: 30/30 Gold: 838 Equipment: Scupperer (WP: 14; Darkness-, Fire-elemental; inflicts Bleeding (-5) and Poisoned (-10); great sword) Round Metal Shield (SP: 7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Fragile, Sleep, Weakened, and Blindness; Immune to Darkness-, Fire-elemental; accessory), Counterstrike Gloves, Mopag Helm (SP: 3; headwear), *Pseudo's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Lullaby Wand (WP:6, Inflicts Sleeping Effect), Sabre (WP:6, Longsword), Darksteel Greatsword (WP: 10, Blinded Effect, Greatsword), Grand Potion, Grand Tonic, Remedy, Phoenix Essence • Hood of Belthazar Bluehood (Power +4; Ether -6; headwear) Cloak of Blood Magick (+5 ether, attacks made with darkness magic weaken the enemy, bodywear suitable for Mages, Necromancers, Chi Monks) Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle)• Garnet, Sapphire, Amethyst • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, • Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), 3x Mead, x2 Nostrum, Ambrosia, Smelling Salts, Hair of the Dog, Grating Stone • Bedroll *Chicken Leg (+2, Quest 28), Drumstick (+1, Quest 70) **Pseudo's Blessing (+4, Quest 40), Big Apple (+1, Quest 70) Karie Alderflask-Cour 23? years old human female Level 26 Witch Defence: 2 Health: 42/42 (7+24+8+2) Ether: 28/32 (1+24+4+2) Gold: 710 Equipment: Oculoid Palm (WP: 11, successful hits lowers the target's level by 1; coils around the users arm when outside of battle, whip), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and Free Hits, suitable to women only; body wear), Ethereal Cloak (SP: +2, Max. Ether: +4, back wear), Paper Doll (immunity to hexed, accessory) Inventory: *Weapons: Spring Staff (WP: 12, healing someone else through this staff also heals the user by the same amount; water elemental staff), Grumpy's Staff (WP: 10, fire elemental staff), Sexy (WP: 9, disregards SP, longsword), Heirloom Dagger (WP: 3), Rusty Dagger (WP: 2, deals poisoned by 10 effect, breaks after 3 uses) *Minstrel Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky) *Artefacts: Glittering Dress (The user's job traits are replaced with those of a Harlot: Promiscuity, Flee, and Money Maker; suitable for women only, body wear), Medal of Valour (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (Changes user's appearance into an elf, accessory), Witch's Talisman (Makes the witch's poisonous attacks cause poisoned by 10-effect instead of poisoned by 1, suitable for witches; accessory) *Minstrel Artefacts: Encore Plectrum (If the same battle song is sung more than one round in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels; accessory) *Gems: Ruby (Fire) *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Newtity *Battle Songs: True Love's Serenade (restores 50 health to the rest of the party per round, cost 10 ether; Battle Song) *Consumables: Potion, Grand Potion x2, Tonic, Grand Tonic x5, Remedy x5, Phoenix Essence x5, Nostrum x3, Mulled Wine, 9 Venoms, Pumpkin Bomb (causes poisoned by 1, asleep, blinded, sealed, and confused to all opponents when used), Neutralizer x2, Tasty Pretzel (1/3 chance each of granting lucky, hastened, and encouraged-effects upon consumption), 5 Herbal Infusions (Removes negative effects and causes Blessed and Transcended effects), Deadly Venom *Tools: Telescope, Bedroll, Magnifying Glass, Shovel, Pickaxe, Magic Compass *Sheep: Baaffy (Pet Sheep, whenever unleashed, puts random enemy fast asleep, unlimited use) Quest Items/Roleplay Item: Masson's Journal Entry 11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Uniform, Kayla's Mask, Ulric's Letter Jeaux Elmfyre (joeshmoe554) Automaton male, Evoker Level 19.5 *Blessed* *Transcended* *Immune to Sealing, Bleeding, and Confused* Power Bonus: 0 Defense: 2 Health: 27/27 Ether: 20/20 Gold: 788 Equipment: Divine Cannonade (WP:13; gives blessed- and transcended-effects to user; Poison 7 and Cursed; Phoenix Essence; handcannon), Spellbound Gloves (Spellpower +5), Automaton Armor (SP:2, immune to bleeding and confused; suitable to automata only; bodywear) Inventory: Enchanted Bracelet (protects from sealing; accessory), Handy Suitcase (SP-2, use 2 items per round; accessory), Professor's Kit (successful attacks on Mechanical enemies have a 1/3 of turning them to the hero’s side for the next three rounds as a tamed monsters, accessory), Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Topaz, Diamond, Amethyst, Soma, Tonic, Grand Tonic x2, Grand Potion, Phoenix Essence x2, Remedy x2, Venom x2, Volatile Venom x4, Jinxy Juice, Smoke Bomb, Water Bomb, Bedroll, Bone x6, Experienced Turdwing (Deals the confused and poisoned by 1 effects on an opponent when used, fly familiar), Ruby, Sapphire, Ectoplasm, Oculoid Fireworks x3 Summons: Nilrem (Paladin Armor, Lightning Armor, Demon Armor) Mortimer "Em" Mahzan (Em) Unknown age human male Warden Level 18.5 Power Bonus: 5 Defense: 25 (50) Health: 36/37 Gold: 116 Equipment: Aquabow (WP: 7, Water-elemental), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Vigilant (SP 12, halved damage from elemental attacks, immune to electricity, shield), Anniversary Medal (Artefact/Accessory) (Power +3, SP +3, Max. Health +3, Max. Ether +3. The values will increase by 1 with each passing year) Inventory: Consumables: Smoke bomb, Nostrum, Remedy x2, Venom, Grand Potion x5, Mead x2, Ambrosia, Smelling Salts, Silver Ore, Deadly Venom Weapons: Doppleganger (WP: 10, Retribution: The user inflicts any negative effects he or she has on the target enemy on successful hits; longsword), Old Whip (WP: 10/20 against Beasts) Tools: Bedroll, Shovel, Pickaxe Equipment: Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Frost Helm (SP: 3, immune to ice, suitable for anyone), Eyepatch Buffs: Permanent + 3 HP, +2 Power, and +1 Ether from Crystal Sovereign. Erdathcath Madilinas, 199 years old, Level 23.33 Druid *Party Leader!* *Hastened!* Power: 38 Health: 37/37 Ether: 26/26 Gold: 225 Equipped: Tritech Handcannon (WP:16, Fire-elemental, permanent poisoned 7, cursed), Satchel of Awesomeness (Permanent Lucky-effect; bodywear, suitable for anyone), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only), Machine's Heart (The hollowed out heart of Monolith, after being defeated, halves all damage from Earth, Electrical, and Mechanical type enemies; bodywear, suitable for anyone) Inventory: *Qlice (WP: 8, club, permanent Poison 4), Longbow (WP:7), Quick bow (WP: 6, bow, provides hastened effect for one round each battle) *Mage's muffler (protects from sealing; accessory, suitable for anyone), Helmet (+1 max. health; headwear, suitable for anyone), Snake Eye Charm (protects from petrified; accessory, suitable for anyone), Helmet (+1 max. health), *Bedroll, Shovel, Pickaxe, Telescope, *Scroll of Weakening *6 Potions, Grand Potion x2, 7 Mead, 3 Smelling Salts, 15 Venoms, 2 Deadly Venoms, 2 Floral Bombs, 2 Ice Bombs, 2 Lightning Bombs, 1 Fire Bomb, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, 2 Dirt Bombs, 2 Air Bombs, Bone, Skeleton Decoy, Saber teeth, Jinxy Juice x2, Grand Tonic x3, Love Potion, Blind Fury, Grating Stone, Mythril Shard x2, Silver Ore, 3 Elixirs, 2 Phoenix Essences, Emergency Essence x2, Agni Bomb, Sushi (restores 5 HP and 5 Ether), Neutralizer, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Equilibrium Tonic, Remedy Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider Level: 30.75 Power Bonus: +0 (0art+0perm) Health: 44/44 (lvl30+cls7+7perm+0art) Defense: 5 (5art+0Shield+0perm) Ether: 0/0/30 (lvl30 Kept Effects: *Natural Respite* *Restoration**Immune to: Fragile* *1.5 stealing multiplier* *Hide of The Bleeding* Temporary Effects: Gold: 3741 Equipment: Weapon: Muckraker (WP:+13, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators, *Water, Wood, Earth*, Causes *Weakened*) Shield: Artefact 1 (1+): Heavy Armour (suit: Bararians/Knights, SP:+5, *Immune to Fragile*) Artefact 2 (10+): Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats) Artefact 3 (20+): Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing) Artefact 4 (30+):Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*) Artefact 5 (40+): Artefact 6 (50+): Artifacts: Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1* using bows/crossbows), Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Bravado Boots (suit: Anyone, 1/6 chance of receiving *Lucky* at start of battle), Scarlet Hood (suit: Anyone, pwr:+4, *immune to stunned*) Weapons: Sword of Decay (WP:+8, suit: Barbaians/Knights/Mages, Causes *Decayed by X-3 rounds* X=dmg dealt/4, Effect does not stack), Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Gladius (WP:+15, suit: Anyone, Darkness, 1/3 chance of causing *Fragile* on succesful hits), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers, Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:+5, Suit: Knights/Dragoons/Regulators/Skirmishers) Consumables: Potions (25), Grand Potions (18), Tonics (0), Grand Tonics (1), Health Cores (1), Phoenix Essences (2), Remedies (9), Mead (14), Smelling Salts (17), Nostrums 15), Venoms (10), Deadly Venoms (7), Smoke Bombs (1) , Fire Bombs (1), Water Bombs (5), Lightning Bombs (14), Bones (13), Skeleton Decoys (1), Ambrosia (2), Mulled Wine (1), (1)Trial Brews (1), Ectoplasms (1), Level-Up Mushrooms (1), Grating Stones (1) Elements: Aquamarine (2), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) Tools: Shovels (1), Pick-axes (2), Magic Compasses (1), Water Canteens (2), Magniscopes (1) Quest/RP/Misc. items: Blue Rose (Invasion of Luosh) (1), Fifty Shades of Bley (1), Mythril Shards (1) "..." Punii, Level 20.66 Alchemist HP: 36/36 SP: 3 Gold: 6 Equipment: Yellow Carapace (SP: 3, Backwear, cannot be dequipped, suitable to Punii only... Unless you want to skin him alive?), Tiny Tail (WP: 7, cannot be dequipped, suitable to Punii only... Unless you want to amputate it?) Inventory: Health Core, Ether Core, Grand Tonic x2, Nostrum, Bad Breath
  25. QM Note: Playing a game of party leader hot potato, I see. Anyone can feel free to make a BO, then. If I had to make a suggestion, it would be for everyone to appoint a proxy, should they have to leave for a day. You have a Citadel the size of a mountain to navigate, so we'll want to keep this quest moving in a timely fashion.
×
×
  • Create New...