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Everything posted by Rui Miguel
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I wish but no I have other projects that you can build them entirely, play and display. Follow this link it will show you https://linktr.ee/ruimiguel8722 I'm planning to open a Rebrickable page in the future since it's more accessible to fans.
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Hahaha , Thank you! I wish could say it in your nearest LEGO shop, but unfortunately, this is the curse of some of my projects have
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Yes absolutely. This project is getting a very warm reception amongst fans and I have more chapters to tell in this new Adventurers journey, (the map print teases a little). I feel responsible now to continue the adventure. Let's see where it goes
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Thank you again for posting a comment @Kai NRG Well the good part is that both are in the same set, if this got a release you would get them both. The car shape was challenging it took me 1-2 days to get it right. Initially, I had planned to have soft goods for the convertible/drop top part but then I thought hypothetically that would increase the price of the set since two minifigures would have printed legs. It's a crazy thought process, but fun.
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Thank you :) A cool detail I didn't mention in regard to the hieroglyphs I created an entire alphabet and it's another point of this set was to decipher the hidden message. The panel piece with the sleeping Mummy's face warns about the curse. And the panel where you can see the gem has the hieroglyphs highlighting with the location of where the gem can be found connecting to The Cursed Race :) Then the panel with the scarab beetles reveals the key to unlocking the map's mechanism. I always loved the high details of printed parts of the original sets and the interactive play of the boobytraps.
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I have the models done I'm doing my process now, but currently, in my life, I'm making a move to another country, and at the end of this month I'll finally be moving. It will be very busy and hard. If I don't manage the deadline it's alright, I don't mind I do this for fun as always and I want to make something special for pirates fans and a detailed release, I can already assure you that what I'm developing here is something I couldn't do in my recent Adventurers concept Having a limit of 50 pieces was a cool design challenge, especially nowadays when there are so many elements compared to back in the 80s and 90s.
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Putting it that way I guess so. But both are digital entries so they are only applicable to category C. Desert Secrets has a vehicle, a small one but still a vehicle nonetheless. In the Cursed Race the jury can choose which of the vehicles to choose from, both or one of them. I could not separate them because it would break the design concept and the story. This is why I wrote before that I went beyond and would leave it to the jury to decide if both entries would be admissible to the contest.
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Thank you @CDKiii Hahahaha I didn't I'm from 94! I was 5 back then but I was already playing with Adventurers hahaha. But I guess in a way they help me get here
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Hahaha Thank you @kritch I love your Above the Cloud Forest entry it's super cool as well
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25 Years of Adventure Cat. C Entries
Rui Miguel replied to Peppermint_M's topic in LEGO Action and Adventure Themes
Here are my two entries for Category C, I had a blast making these and- 18 replies
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Celebrating 25 Years of Adventure Category C 5968 The Cursed Race (Product Concept) By Rui Miguel “Not again! Another mummy chasing us” – Johnny Thunder “Well at least this one isn’t making any jokes” – Gail Storm 5968 The Cursed Race is the second chapter in the new journey on the Classic LEGO Adventurers theme. Shortly after Baron acquired the map it lifted the curse of Pharaoh Yuy. Our heroes still managed to get the map from Baron and Sinister but must now race against Pharaoh Huy. The only way our Adventurers can break the curse is to find the missing Jem of Anut. Features: - 292 pcs/pzs - Playfull Vehicles - 4x Minifigures (Johnny Thunder, Gail Storm, Dr. Charles Lighting and Pharaoh Yuy) Behind the Adventure Chapter II What kind of an Adventure would it be without cool vehicles and a mystical mummy? In this concept I wanted to bring vehicles that haven’t been made into a set previously. For example, a car capable of sitting all three main characters and an Egyptian chariot. The car is heavily inspired by the classic Excalibur cars. It was around two years ago, in a summer classics expo, when I saw an Excalibour car and when I saw it in real life I told myself if one day I was ever to do an Adventurers project this would be the heroes car. No more, no less. The model, the colors and the design just felt visually right and of course I added some small variations to fit the LEGO System. In the process I left my favourite part for last… The Mummy! Since I was a kid I always had a soft spot for villains, I don’t know why but they have always looked cooler than the heroes, always had the best musical scores and the best quotes, it’s just my opinion. In my draft story I wrote a new character, Pharaoh Yuy, a distant relative to Pharaoh Imoteh. He would be this cursed spooky ghost and for that I would use the Yellowish Green and Transparent Bright Green color pallet to that effect. The music themes of Ra from Stargate and The Mummy from composers David Arnold and Jerry Goldsmith inspired the design. I also found pressure in making this concept because it featured the minifigures of the heroes. Each to their own with their unique look and dressing. I maintained the color scheme and focused on refreshing with little drawing notes from my visual memory and movie culture inspirations and on top of that I adopted nowadays guidelines for minifigure design. Here is a detailed look at the graphic design of the characters and as well a closer look at the printed/stickers elements. And that concludes, for now, my take on Adventurers :D I hope you enjoyed my work, thank you for viewing it. Feel free to comment or add any ideas of what you would like to see in another chapter of Adventurers. Until the next project 😉
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Celebrating 25 Years of Adventure Category C 5926 Desert Secrets (Product Concept) By Rui Miguel “At last Sinister! The lost treasures of Princess Anut are in our grasp!” – Baron Von Barron 5926 Desert Secrets is the first chapter of a new journey on the Classic LEGO Adventurers theme. Our favorite villain duo: Baron Von Barron and Sam Sinister have located the mystic shrine statue which is believed to unveil a secret map with the locations of Princess Anut's treasures. These artifacts can bring fantastic power to those who acquire, but be careful with what you discover, Adventurer… Some artifacts come with a terrible curse. Features: - 172 pcs/pzs - Interactive Puzzle Model Build - 2x Minifigures (Baron Von Barron and Sam Sinister) - Playable Ural Motorcycle Behind the Adventure Chapter I I surely can’t be the only one who misses the Adventurers theme. I can’t tell you the number of times I played with my Johnny Thunder sets back in the day and still do sometimes. When I was a kid I always played with Johnny as mix between Indiana Jones meets Rick O'Connell meets "Crocodile" Dundee. When I saw the contest with the guidelines and the design process I do with my MOCs, I felt this could be a great opportunity to explore the simple, yet complex idea of: What if the Adventurers theme came back, what could that look like? It's not only celebrating 25 years of Adventure, but also 25 years of MOCs in the making by so many fellow AFOLs and TFOLs so for me to make this concept right I also needed to have in mind that I would not only be designing my vision of Johnny Thunder, but also make sure to get, as much as possible, everyone’s vision in that process too. I wrote down a small crazy draft of a story, in which later served as my blueprint for this set and my other entry. I was very careful reinventing the characters' design; I wanted them feel new and yet respecting and preserving what made their look iconic. Below I show in more detail the physical prototype I built before doing the digital color test. View here 5926 Prototype action in hand Here is a detailed look at the graphic design on the characters Baron Von Barron and Sam Sinister as well a closer look at the printed/stickers elements. And that’s all for this chapter! :D I put a lot of heart into this project, hope you enjoyed my work, thank you for viewing it. Feel free to comment or add any ideas of what you would like to see in a new chapter of Adventurers. If you haven't already, go visit my other Adventurers concept: The Cursed Race which is a follow-up to this story.
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I have the same question in regard to the classic chrome gold coins (Item No: 70501) https://www.bricklink.com/v2/catalog/catalogitem.page?P=70501&idColor=21#T=S&C=21&O={"color":21,"iconly":0} Does this count as one? Or should I count each individual coin? I can't make a classic set without some classic coins
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Thank you Can't wait to share with everyone
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I have everything ready for this Wednesday, August 9th, to reveal my two entries both for category C. I went all in with this one and now that I look at it I might have done beyond what expected, I hope the jury still finds admissible my entries. I feel like Castle, Pirates and Classic Space have got their official revivals with recent new sets but Adventurers hasn't. And with this contest and anniversary, I saw a really good opportunity to make special for us fans of the theme. Here's a small teaser reel I just publish https://www.instagram.com/reel/CvozvObtS4E/?utm_source=ig_web_copy_link&igshid=MzRlODBiNWFlZA==
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Damn, I just saw this contest now! Good grief... I wish I had seen it sooner... I just finished my entries for the Adventurers contest which I'm summiting this week. If I knew about this sooner I could have done something special as well. I still have 1 month but for this category, it's impossible for me I would need two months at least to make something realistic and new. Good luck to those who participate
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Hi @ZobiWan92 Sorry for the late response, no I haven't because of the missing parts in specific colors. But I have been engaged to make them using alternative colors. I might release it somewhere in 2024 with a wave 2 I have planned of another Lord Of The Rings Brickheads. :)
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This is a quick tutorial and covers all the basics :) https://www.youtube.com/watch?v=LutyRWpiLaI&t=113s&ab_channel=PlaywellBricks Bricklink Studio download link: https://www.bricklink.com/v3/studio/download.page Like @Oky said you can build your model in LDD and then you can import the model to Studio and do the render afterwards. It's worth a shot Good luck
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Adventurers! YES! How can I resist this I'm in the middle of moving to a different country at the moment, but I'll try to make something special for category C.
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