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swils

Eurobricks Dukes
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Everything posted by swils

  1. Thormanil repeats his attack because he doesn't want to risk having the nasty bird-lion divebomb him
  2. Proposal / Thoughts: The Power listing, as it currently stands, seems superfluous, serving only as a quick gauge of a character's, well, power. Unless I'm mistaken, none of the rolls take actual power into account. The rolls specify things like "Deals WP" or "Deals WPx2 + Level" etc. Weapon Power is subject to change at any given time as weapons can be swapped on the fly, so the power listing is variable anyway. I'd see it changed so that "Power" becomes more of a "Power Bonus", where the sum of power increases from artifacts and unique effects are listed (In my own case, that would be +1 from Q4 and, eventually, +10 from the boots). So relevant stat listings would be: Level: X Power: Y Inventory: Weapon(WP:Z) For most, the power listing would be zero. Meads wouldn't be listed there, rather included in the damage calculation. Speaking of, damage formulas could be clarified accordingly, though a bit long winded (and second nature to most QM's by now, I'd imagine) : Damage = [([Roll effects] + [Power]) * [Elemental Modifiers] * [Consumable Modifiers] * [Row Penalty] * [Additional Modifiers] ] - [Defense of Enemy] Roll effects would be things like "2xWP+Level" "Level" etc. Elemental speaks for itself. Consumables would be multipliers like mead (*2) or minimizing potion (*0.1). Row would be either *1 or *0.5, depending. Additional modifiers might come from a weapon that splits its damage among all targets or does extra damage against a particular enemy type. TL;DR Power listing isn't useful. Have it display bonus power, and make sure that Power has its place clearly marked in the calculations.
  3. Thanks for running the rounds, Pie. Thormanil attacks Mountain Goat A from the front row, and then/or obeys whatever autoroll plan is put in place.
  4. Thormanil attacks Mountain Goat A from the front row with his Wyvern's Tailblade.
  5. If I could get it to work, that would give me the perfect way to 'build' scenes that I don't have the parts for. If... heh.
  6. Thormanil attacks the Sylph from the front row.
  7. LDD2POVRay gives some incredible results and I've been dying to test it out, but the last time I tried (December?), I wasn't able to import the file properly, or something. Kept refusing to render.
  8. Thormanil attacks Mountain Goat A from the front row (unless MG.A is dead, in which case, Sylph from back row).
  9. Thormanil attacks Mountain Goat A from the front row.
  10. Thormanil attacks Aepyornis C from the front row.
  11. ...Shut it. Thormanil attacks Aepyornis C from the back row.
  12. "Well, he's just been stalling one of 'em the last few rounds, right? Iunno if that's worth a remedy at this point." Thormanil repeats his attack.
  13. "Aaayyyeee aaayyyeee.... Doooockennnnn" Thormanil fishes a Remedy out of his pack and cures himself.
  14. You should play with the vertical-scale on the bandana and the vertical-position of the facial features. Still should make for a normal-looking face if you reproportion it a bit.
  15. While singing to himself, "Gold, glorious goooold...", Thormy repeats his previous action: If Road Runner has NOT been rolled, Thormy attacks Aepyornis C, otherwise he attacks the Sylph, from the back row.
  16. If Road Runner has NOT been rolled, Thormy attacks Aepyornis C, otherwise he attacks the Sylph, from the back row.
  17. Thormanil changes his action to, If Road Runner has NOT been rolled, Thormy attacks Aepyornis C, otherwise he attacks the Sylph, from the back row.
  18. I'm a little late to the party, but I had some time so I made up Thormy in the designer. Nifty little app! Realized after snapping a picture and uploading it that there were a few details here and there that I'd touch up if I weren't too lazy And, since he is a Giant, after all, there's two handsome gentlemen on the right for scale. The smaller one can be taken as an average/tall human male (about 6ft/1.8m. Hey, I'm only 5'7", that's tall to me!), while the larger one, not fully shown, is a similarly average sized male in his tribe. True Thormy fans may recall that he was a runt among his peers.
  19. "Eh, some wool and a pair of boots? At least the salts'll come in handy for me." Thormanil attacks Aepyornis C from the back row.
  20. Been saying this for a long time. Well, the 'more vendor trash/gold/consumables' part. I love the idea of honing stones.
  21. I must have skimmed and missed that. Gasp, maybe pie *doesn't* want to kill us!
  22. Bah, wish I'd been awake to have a chance to post and equip the Aqua Gear. Thormanil attacks Firefly B from the back row.
  23. Easy, Flare. He's just taking a pause! Besides, the rounds are basically going to be "Docken gets poked, Docken retaliates by firing a bolt into the Aquaphant's eye!"
  24. Ah, duh, entirely forgot about encouraged. I was thinking action-inherent multipliers.
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