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Everything posted by dvogon
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[Factions Ep. 7 - Cat. A][K10 - Coruscant - BS] Retrieval
dvogon replied to Nicotoa's topic in Factions Archive
Nice colorful lightning for this Coruscant build. The boxes colors help too. Very SW-ish. -
Interesting build and rock shaping. Those inverted tiles work well there. I like better your approach for this build, by mixing more dark gray with black than using mostly black for the rocks.
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[Factions Ep. 7 - Cat A][I18 - Lipsec - TT] Infiltration
dvogon replied to Brickwolf's topic in Factions Archive
Nice setup with the upper and lower places. That works very well. The shape of the cave is good, maybe adding some bits of other colors would also help. -
[Factions Ep. 7 - Cat A][I18 - Lipsec - TT] Old Aquaintances
dvogon replied to Brickwolf's topic in Factions Archive
The atmosphere of this build is good! I find better the second photo than the first one. I also share that mixing some studs with tiles would work better. -
[Factions Ep. 7 - Cat A][I18 - Lipsec - TT] victory celebration
dvogon replied to Brickwolf's topic in Factions Archive
It seems there is enough beer for everybody there to keep them motivated. The atmosphere is nice. I would have put some kind of hologram instead of an old fashioned TV with antennas. -
[Factions Ep. 7 - Cat. B][K10 - Cal-Seti - CS] Med-Bay
dvogon replied to MKJoshA's topic in Factions Archive
I like the floor and the curved shape for the scene, your bricks collection has to be impressive! Somehow it feels too plain, maybe with some windows to the space? The story is getting interesting, I'm waiting for the next entry! -
Interesting build. Keep going! Some small suggestion for improvement: for snowy landscapes, you could see the techniques used in Assault on Hoth set (75098). Some white tiles would also help in the horizontal landscape to smooth the snow.
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[Factions Ep. 7 - Cat. A][K10 - Widek - CS] Ex-Imperial Hideout
dvogon replied to MKJoshA's topic in Factions Archive
The color scheme works really well, nice setup! -
The three builds together work very well, specially in the first shot. But adding those friends characters doesn't work for me in this context. I'm with @Ross Fisher with the yellow character, I would use them for some kind of alien, otherwise it reminds too much to City sets. I would have made the doors a bit taller as well.
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[Factions Ep. 7 - Cat. A][K10 - Widek - CS] Corran's Office
dvogon replied to MKJoshA's topic in Factions Archive
That window design is very interesting being asymmetric, the lateral walls are fully symmetrical though, it would work better putting a door or some other stuff. -
[Ep7 - CAT - A] [O7-Krownest-CE] Tracks in the snow...
dvogon replied to n1majneb's topic in Factions Archive
Nice entry. I like a lot the action of the build and the forced perspective. But I think the upper light gray walls don't help to the perspective. -
[Factions Ep. 7 - Cat A][O7 - Ordo - CE] The Wrecking Ball
dvogon replied to Ross Fisher's topic in Factions Archive
The giant with those clothes (sail clothes from Silent Mary maybe?) works great. The skulls only add to the menacing of the giant. Well done! -
[Factions Ep. 7 - Cat A] [O7 - Mandalore - CE] What lies beneath...
dvogon replied to n1majneb's topic in Factions Archive
Really nice idea for the build with the perspective in mind. That leg out of the shadow makes the build. I like the floor and the walls rocks, although maybe the floor is too plain. The eyes work also very well, but they lack a bit of menacing. I would use two pairs of cheese slopes: one white and one black, with each white slope in symmetric position (sort of < >) to make each eye more menacing. -
[episode 7 category B] [O7 - Mandalore - CE] Clean-out
dvogon replied to PandaQuil's topic in Factions Archive
I have never seen a stop motion entry neither, really really nice @PandaQuil! -
Great drain tube and color selection... the platform completes the scene very well, although the drainage gets hidden.
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[Factions Ep. 7 - Cat A] [R14 - Tarsunt - CorSec] The Meeting
dvogon replied to Bociephus's topic in Factions Archive
Small but effective. You could use the same techniques to build something bigger. I like your usage of old and new light gray pieces to give additional texture to the scene. -
[Factions Ep. 7 - Cat. A][S10 - Sleheyron - BS] The goods store
dvogon replied to dvogon's topic in Factions Archive
Thanks! Those are actually doorways of Ach-To 75200 set, which would be also a candidate for this episode if tweaked a bit. -
[Factions Ep. 7 - Cat. A][L9 - Coruscant - CS] The Hair Dresser
dvogon replied to MKJoshA's topic in Factions Archive
I really like this build, simple but yet interesting. The story helps a lot and it's quite funny. The hair piece is perfect for the place. Didn't know about that mirror piece, but it adds a lot of realism to the scene. -
[Factions Ep. 7 - Cat A][O7 - Krownest - CE] The Weaponsmith
dvogon replied to Ross Fisher's topic in Factions Archive
Interesting build and nice story. I like the Togrutan character and the overall wall decorations. I feel them a bit repetitive. Maybe with one of them with sample weapons would add to the overall look. -
[Factions Ep. 7 - Cat B] [O7 - Mandalore - CE] For Mandalore...
dvogon replied to n1majneb's topic in Factions Archive
Great build overall! With so many details. I specially like the gold decoration, the main platform and the little black speeder. The passion for Mandalor is there, absolutely! The force perspective details are quite good, but the photos put them at the front, so the effect is diluted. I think it would be better to have them shot more in the background. In addition you have a bit too many things happening at the same time. Placing exactly the same minifigs in the same place but just 1/3 in three different shots would help the narrative and the overall look. That would also help to select the best angles for the shots. -
I specially like the walls details and the explosion, that's hard to do. The story is nice and the female mandalorian is interesting, I never saw before that minifig.