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MagPiesRUs

Eurobricks Fellows
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  1. Vote Count Hervi Pudding-Head (Hinckley) - 13 votes (Dragonator, Scubacarrot, Palathadric, Scouty, Etzel, darkdragon, Rick, Pandora, Sandy, Bob, CallMePie, Capt. Redblade, Waterbrick Down) Snotra Carrotface (Scubacarrot)- 1 vote (Hinckley) There are 24 hours left in the day.
  2. A couple of issues seem to have popped up regarding this, so I thought I should reiterate rule 7: This rule goes both ways. Living players should also avoid revealing any information to dead players, as it is possible that they (scum in particular) are still playing the game in some form. Dead players are allowed to congratulate (or whatever it is you people do) living players or vice versa, as long as they don't reveal anything that is going to influence the game. Just use your common sense here, and everything will be fine. Thanks. EDIT: Before I forget again: thanks for playing Captain Genaro, Fugazi and Cornelius Murdock.
  3. The sky darkened as the einherjar prepared for lunch. They had lost many friends over the last few days and the hall had started to feel empty. How many more afterlives would be lost? "Time to vote," said Ragnar. You may now vote. With 19 players remaining, a majority of 10 is required to lynch. 48 hours remain in the day.
  4. A figure wielding a spear came running down the hallway. "Hey! That's mine!" yelled Gofraid the Foog (Fugazi). The figure kept running. Gofraid wouldn't get his spear back back tonight. It was probably going to be tossed into a pond somewhere. "Now how am I going to kill my target?" Gofraid wondered to himself, "I suppose I could use my normal weapons, but then the lovely people at home would know who the killer was..." Gofraid collapsed back onto his chair, frustrated at this turn of events. He shivered away in his cold little room, puzzled that not even Valhalla could provide him with some warm clothing. It wasn't long before a visitor arrived however. This shadowy figure opened Gofraid's door... Knowing what was coming, Gofraid lunged himself towards his weapon... ... But the figure was too quick, and stabbed poor Gofraid in the throat. The figure made a quick getaway, leaving Gofraid to bleed out on his chair. Eventually he fell still, shivering no longer. Gofraid was a Loyal Einherjar. Outside Valhalla, Chief Mursi (Cornelius Murdock) prepared to go to bed. He preferred to sleep in a different sort of longhouse. He had never truly re-adapted to the Norse way of life. As much as he had pined to return to his place of birth, Mursi had realised that he belonged with his tribe. Chief Mursi went outside to get another barrel of tobacco, but instead stumbled upon another warrior. "Hey buddy, I'm walkin' here!" Mursi shouted, before noticing the sword the figure was carrying, "Relax, dude. Chill out. Just put the sword down and we'll all be hunky-dory." Unfortunately the sword-wielding figure could not understand a word of this strange American dialect, and decided to cut Mursi down in cold blood instead. "No Mursi." the sword-wielding figure said, who was pretty pleased with itself for having coming up with it's first action hero one-liner. Chief Mursi was a Loyal Einherjar. The sun came up again, and Harald found himself alone in the banquet hall. He was reading another recent letter. "What's that?" asked Ragnar. "The raven has delivered another message from Odin," Harald answered, "he says he's heard about the executions you've been performing and wants you to stop." "And you believe that?" Ragnar asked, "It's a trick. Of Loki's doing. He wants us to stop. He's getting worried because we're close to winning this thing." In one swift swoop of his axe, Ragnar cut off the raven's head. Before Harald could respond to this random act of violence, the rest of the einherjar began to pour into the hall. "Good morning, my brothers. We are truly blessed. I am happy to report that you made the right choice yesterday - Gerrid (Captain Genaro) was a vile Servant of Loki!" Non-Playable Characters Ragnar the Great Harald Living Players (19): Bergulf (badboytje88) Beorn Ale-Lover (Bob) Dragmall (Dragonator) Finn the Squinter (fhomess) Stemid the Pale (Sandy) Sveinn the Uninspired (Scouty) Petrus Fire-Starter (Pandora) Sigmund (Sisco) Erik the Boneless (Etzel) Hervi Pudding-Head (Hinckley) Canute Grey-Bush (CallMePie) Wary the Black (Waterbrick Down) Patrekr the Red (Palathadric) Cranebeinn (Chromeknight) Wilhalm Bloodaxe (WhiteFang) Dagrun (Darkdragon) Rurik the Bastard (Rick) Snotra Carrotface (Scubacarrot) Carl Poem-Piece (Capt. Redblade) The Dead (again): Magnus (Masked Builder) - Einherjar - mod-killed, Day One Danr the Dragon-Slayer (Dannylonglegs) - Einherjar - convicted, Day One Steinvoir Meat-Shield (Shadows) - Einherjar - murdered, Night One Jormund (JimButcher) - Servant of Loki - murdered, Night One Gerrid (Captain Genaro) - Servant of Loki - convicted, Day Two Gofraid the Foog (Fugazi) - Einherjar - murdered, Night Two Chief Mursi (CorneliusMurdock) - Einherjar - murdered, Night Two Rules 1. Each player will be given a character to play, who will be aligned with either the Einherjar (Town) or the Servants of Loki. To win the game, the Einherjar must kill off all the Servants of Loki, while the Servants of Loki must outnumber the Einherjar. Neutral characters have their own win conditions as outlined in their roles. 2. Each day you will be able to vote to lynch a player. Voting should be done in the following format; Vote: Character (Player). Similarly, unvoting is to be done in the format; Unvote: Character (Player). No other format will be accepted. A majority vote is required to lynch a player. 3. A game day will last for 72 hours. You may not vote in the first 24 hours. After the day has concluded, a night stage will commence, which will last a maximum of 72 hours. Night actions must be sent to the host in the first 48 hours of the night stage. 4. The alignment of lynched players, as well as those that died during the night, will be revealed at the beginning of the next day. 5. You may not quote or pretend to quote anything sent to or from you in PM with the game host. This includes all the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. 6. Do not play the game outside the thread. Similarly, do not post out of character inside the thread; you must always play the role given to you. Game tactics and roles may only be discussed in the game thread or via PM with other players. Private discussion is done at your own risk and should be treated as part of the game. 7. If you are dead, you may not post in thread or discuss the game with any of the players. Any information you had becomes void, and may not be passed on. 8. You may not edit your posts. Editing your post on three separate occasions will result in a mod-kill. 9. You must post in every day thread. Failure to do so will result in a mod-kill. 10. If you encounter a problem or have a question, please contact the host via PM.
  5. Day Three should be up in about an hour.
  6. The conclusion to Day Two is now up.
  7. Final Vote Count Hervi Pudding-Head (Hinckley) - 1 vote (Pandora) Dragmall (Dragonator) - 1 vote (Captain Genaro) Gerrid (Captain Genaro) - 15 votes (fhomess, Fugazi, Hinckley, Scouty, Chromeknight, Dragonator, Waterbrick Down, Cornelius Murdock, Bob, Scubacarrot, Sisco, CallMePie, Palathadric, badboytje88, Etzel) Bergulf (badboytje88) - 3 votes (Rick, DarkDragon, Capt. Redblade) Snotra Carrotface (Scubacarrot) - 1 vote (Sandy) Non-voters - WhiteFang With 15 votes, Gerrid (Captain Genaro) has been condemned. The day came to a close, and the einherjar had decided that Gerrid must be a servant of Loki. Ragnar had finally finished sharpening his axe. Ragnar rose from his seat. "Do you know what it is that brings me joy?" he asked. He rose his axe, "Killing. A man stands alone against an enemy. This is the time for what? For individual achievement. There he stands alone. But on the battlefield at large, what? He's part of an army. He's part of a team. It's a sunny day, the field is full of soldiers. What does this warrior have to say? He says, 'I'm going out there for myself... But I get nowhere unless my side wins'." "Now, what is the moral of this story?" Ragnar asked. "Us warriors should work together?" one warrior piped up. "We shouldn't betray Valhalla?" another offered. "Wrong," Ragnar said, "the moral is that killing brings me joy." With that, he slammed his axe into the back of Gerrid's head. "This meeting is adjourned . You may now return to your quarters." It is now night-time. Please send me your night actions within 48 hours. Day Three will be posted within 72 hours.
  8. Vote Count Hervi Pudding-Head (Hinckley) - 2 votes (Pandora, Scubacarrot) Dragmall (Dragonator) - 2 votes (badboytje88, Captain Genaro) Gerrid (Captain Genaro) - 9 votes (fhomess, Fugazi, Hinckley, Scouty, Chromeknight, Dragonator, Waterbrick Down, Cornelius Murdock, Bob) Bergulf (badboytje88) - 4 votes (Rick, Palathadric, DarkDragon, Etzel) With a 22 players remaining, a majority of 12 is required to lynch. There are 3 hours left in the day. (I've got an exam to go to, so I'm afraid someone else will have to lock this topic when the day ends)
  9. Vote Count Hervi Pudding-Head (Hinckley) - 2 votes (Scouty, Pandora) Dragmall (Dragonator) - 3 votes (Sandy, badboytje88, Captain Genaro) Gerrid (Captain Genaro) - 1 votes (fhomess) With a 22 players remaining, a majority of 12 is required to lynch. There are 20 hours left in the day.
  10. Vote Count Hervi Pudding-Head (Hinckley) - 3 votes (Dragonator, Scouty, Pandora) Dragmall (Dragonator) - 4 votes (Hinckley, Cornelius Murdock, Sandy, badboytje88) Gerrid (Captain Genaro) - 1 votes (fhomess) With a 22 players remaining, a majority of 12 is required to lynch. There are 25 hours left in the day.
  11. The day wore on and the hubbub began to die down. A raven had just returned to Valhalla bearing a message. Harald read it aloud: Ragnar wasn't listening. He was busy sharpening his axe for the coming evening. "You may now vote," he said. You may now vote. With 22 players remaining, a majority of 12 is required to lynch. 48 hours remain in the day.
  12. It would be nice if everyone put their avatars somewhere too.
  13. Thanks for playing, Dannylonglegs, Shadows and JimButcher!
  14. Day Two is up. Remember, the pictures are there for entertainment, not for clues.
  15. After a hard night's drinking, the hall of the slain had finally fallen quiet. Everyone had retired to their beds for a few hours sleep. Everyone except Hervi Pudding-Head (Hinckley), who'd opted to sleep in the hall for the night. Knowing that there were all manner of killers roaming the area however, this was not his best idea. the floor creaked as a strange figure crept into the room. The figure creeped closer and closer. Hervi woke up just in time to see it looming above him... But it was only Pernilla the Pig, in need of a midnight snuggle. Hervi happily obliged. "Oink oink," he said. Meanwhile, Steinvior Meat-Shield (Shadows) was having a pleasant sleep. He had never truly wanted to live this life. He dreamed of giving up his life as a warrior and becoming a door-to-door preacher. "Have you heard the news? Tohstre is risen..." he mumbled in his sleep. The room was suddenly filled with light, waking Steinvior up. A shadowy figure had snuck through his bedroom door! Before Steinvior could grab his axe, the figure was already upon him, plunging their sword deep into the Varangian's chest. Along the coast of Asgard, Jormund (JimButcher) was having fun sailing on his trusty old boat. Jormund had spent far too much time on dry land lately, and needed to get away from it all. He was so engrossed in sloshing sounds of the waves, he didn't hear the figure that had just climbed aboard. He didn't hear the figure creep behind him and raise their sword either... But he did hear the sword as it sunk into his spine. Jormund slumped to the deck. The sun shone through the windows of Valhalla. The einherjar stumbled into the room, hungover from the night before. They had all drunk so much mead, they could barely remember what had happened the day before. After much fumbling, everyone finally managed to find a seat. They looked at Ragnar, hoping his speech wasn't going to be too long. "Listen up, everyone!" Ragnar shouted, much to the chagrin of his audience, "I've got some good news and some bad news. "The bad news is that that after investigating the matter, I have discovered that Danr the Dragon-Slayer (Dannylonglegs) was a Loyal Einherjar. "The good news is that we just got a fresh stock of mead in! "Oh, and we also discovered two bodies this morning. Steinvior Meat-Shield (Shadows) was found dead in his bedroom, stabbed through the heart. He was a Loyal Einherjar too. "And Jormund (JimButcher)'s body washed up on our perfectly-straight shoreline. He was a Servant of Loki." The company erupted in cheers at this last piece of news. But they all quickly stopped when they remembered they had horrible headaches. Non-Playable Characters Ragnar the Great Harald Living Players (22): Bergulf (badboytje88) Beorn Ale-Lover (Bob) Dragmall (Dragonator) Finn the Squinter (fhomess) Chief Mursi (CorneliusMurdock) Stemid the Pale (Sandy) Sveinn the Uninspired (Scouty) Petrus Fire-Starter (Pandora) Gerrid (Captain Genaro) Sigmund (Sisco) Erik the Boneless (Etzel) Hervi Pudding-Head (Hinckley) Canute Grey-Bush (CallMePie) Wary the Black (Waterbrick Down) Patrekr the Red (Palathadric) Cranebeinn (Chromeknight) Wilhalm Bloodaxe (WhiteFang) Dagrun (Darkdragon) Rurik the Bastard (Rick) Snotra Carrotface (Scubacarrot) Gofraid the Foog (Fugazi) Carl Poem-Piece (Capt. Redblade) The Dead (again): Magnus (Masked Builder) - Einherjar - mod-killed, Day One Danr the Dragon-Slayer (Dannylonglegs) - Einherjar - voted out, Day One Steinvoir Meat-Shield (Shadows) - Einherjar - murdered, Night One Jormund (JimButcher) - Servant of Loki - murdered, Night One Rules 1. Each player will be given a character to play, who will be aligned with either the Einherjar (Town) or the Servants of Loki. To win the game, the Einherjar must kill off all the Servants of Loki, while the Servants of Loki must outnumber the Einherjar. Neutral characters have their own win conditions as outlined in their roles. 2. Each day you will be able to vote to lynch a player. Voting should be done in the following format; Vote: Character (Player). Similarly, unvoting is to be done in the format; Unvote: Character (Player). No other format will be accepted. A majority vote is required to lynch a player. 3. A game day will last for 72 hours. You may not vote in the first 24 hours. After the day has concluded, a night stage will commence, which will last a maximum of 72 hours. Night actions must be sent to the host in the first 48 hours of the night stage. 4. The alignment of lynched players, as well as those that died during the night, will be revealed at the beginning of the next day. 5. You may not quote or pretend to quote anything sent to or from you in PM with the game host. This includes all the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. 6. Do not play the game outside the thread. Similarly, do not post out of character inside the thread; you must always play the role given to you. Game tactics and roles may only be discussed in the game thread or via PM with other players. Private discussion is done at your own risk and should be treated as part of the game. 7. If you are dead, you may not post in thread or discuss the game with any of the players. Any information you had becomes void, and may not be passed on. 8. You may not edit your posts. Editing your post on three separate occasions will result in a mod-kill. 9. You must post in every day thread. Failure to do so will result in a mod-kill. 10. If you encounter a problem or have a question, please contact the host via PM.
  16. - Keeps the walrus underfed [ Just one of the many things that . From Hinckley. ]- Not afraid of a witch hunt! [ Because I'm not afraid of a witch hunt. I couldn't see any mods on my visitors list, so I'm going to assume it was a witch who did it. ]
  17. Oh wow, that was a nice surprise to wake up to. So we'll definitely be continuing with Day Two. There are a couple of people who haven't sent in their night actions yet. I'll give them another 24 hours to get them in, but the sooner I get all the night actions, the sooner I'll be able to get Day Two up. Thanks.
  18. Of course, reassigning roles is going to give the ex-scum and those who used to have a power role a distinct advantage, as they'll know what they're up against. To give everyone a fair chance I'd have to reinvent the roles, which would stall the game even further. That would be great, I'd been meaning to ask if anyone had kept a copy of the vote count.
  19. Just to make sure, is everyone fine to resume the game on Day Two? I realise that without any information to work off from the Day One, you'll all be at a bit of a disadvantage, but if I do restart the game from Day One, I'm assuming the end result will be the same.
  20. This is the end... The end of our elaborate plans... The end of all that stands... Late at night, Odin stirred in his throne. He looked on in horror at the vision before him. "So it is as I have feared then," Odin muttered to himself, "Ragnarok truly is nigh..." Odin rose to his feet and looked around his hall, now shrouded in darkness. His einherjar were fast asleep, content with their life of battling and feasting. Odin knew that very soon, all their training would finally be put to use . He only hoped they were ready... Somewhere in Scandinavia, bodies lay strewn across a snowy plain. One warrior stared up into the sky, and drew his last breath. A figure suddenly descended from the sky and reached her hand out towards the fallen warrior. She picked him up and lifted him onto her horse. "Where are you taking me?" the warrior asked his guide. "You are going home," was the reply. ... They rode for many days, travelling to the ends of the earth... ... Until eventually, they came upon a vast field in which mighty warriors of ages past were doing battle. Up on the horizon sat a great hall, looming over the battlefield. That was where the riders were heading. At last the pair reached the entrance of the great hall. The warrior took his first steps in this new world. "You are home now. Welcome to Valhalla, Harald." his guide told him. The warrior spotted an old man, clad in black, sitting at the end of the hall. As he approached, he recognised the man as Odin, and dropped to his knees in wonderment. "It is an honour to be in your prescence, father of us all," he began. "You must be Harald. I have been watching you. You are a fine warrior, and you will fit right in here. We need all the men we can up here - I fear that Ragnarok is imminent. Soon you will be called upon to fight for our world." Before Odin could elaborate, he was interrupted by the other einherjar, who had returned to the hall after a good day's battle. They brought forward a huge boar, Sæhrímnir. which regenerated each night - thus providing infinite deliciousness. This boar had other magic properties... ... Wounded warriors who ate the succulent meat... ... were instantly rejuvenated to their full health... *POP!* Good as new! Another satisfied customer. It wasn't long before the party was in full swing. Harald had become overwhelmed by the spectacle. Fortunately, a nice einherjar named Holti introduced himself to Harald and invited him to sit with him. These are dangerous times, lad." Holti warned him, "Ragnarok is nigh. Odin has foreseen it. Us NPCs have a bad habit of being the first to die in situations like these. We all need to stick together if we want to survive this." Holti gestured towards the men on his left. "Here are three such fellows," Holti said. "Erling the Unlucky, Lefsi Red-Shirt, and Smior Dead-Man-Walking." Odin surveyed the room. He knew that this may very well be the last time everyone would be gathered together in merriment. Soon, Ragnarok would be upon them. He only hoped he had trained them well enough for what was ahead... Non-Playable Characters: Ragnar the Great Harald Living Players (26): Bergulf (badboytje88) Claim to Fame: Bergulf was one of the most infamous berserkers to have lived. Before battle, he worked himself up into a terrible frenzy that made him nigh unstoppable. During this time he was more beast than man, snarling, growling and howling at his opponents. This state of bloodlust was very draining on Bergulf, who shut himself off from the rest of the world when a battle wasn't going on. As a result, he never had much contact with other human beings and found it difficult to connect with them. Cause of Death: Defended a bridge against a great army for ten hours straight. He eventually ran out of steam, and was slain in his state of weakness. Beorn Ale-Lover (Bob) Claim to Fame: Beorn started out on his career of looting and pillaging at the tender age of fourteen. A strong and fearless warrior, there was nothing Beorn loved more than a good battle - until he discovered ale. From that point on, he let himself go, only ever fighting when his cellar was empty. Beorn had an unnerving habit of drinking his liquor from the skulls of the men he'd slain. Cause of Death: Alcohol poisoning. Dragmall (Dragonator) Claim to Fame: Little is known about the origins of the enigmatic Dragmall. What is known is that he was a bearded fellow who loved looting, drinking and battling. He certainly wasn't a woman in disguise. Dragmall showed much potential as a warrior. Cause of Death: Metagamed prematurely. Jormund (JimButcher) Claim to Fame: Jormund was a famed explorer and trader. Obsessed with high-seas adventure, Jormund could never bear to stay on dry land for too long. He sailed all around the world, from Greenland to Jerusalem, collecting rare goods as he went. An outgoing personality, he usually achieved this through peaceful means, but was never afraid to use force if needed. Cause of Death: Struck by lightning. Finn the Squinter (fhomess) Claim to Fame: Finn the Squinter was a charming young rogue and an expert marksman. Though he spent most of his days hunting in the woods, he proved to be a valuable warrior for his clan. During one battle, Finn suffered a blow to the head that left half of his face paralysed. However, he made the most of his situation, as his constant state of winking made him a hit with the ladies and made him look badass when he was aiming his bow. Finn's fiery temper meant that anyone who called him "the Squinter" to his face would quickly find themselves riddled with arrows. Cause of Death: Killed by a jealous lover. Chief Mursi (CorneliusMurdock) Claim to Fame: A young up and coming sailor in Norway, Mursi was part of a crew of Norsemen who landed in the Americas. Mursi was unable to make many friends due to his dull and forgettable character. He was so forgettable in fact, that his crew accidentally sailed back home without him. Stranded in an unfamiliar land, Mursi was quick to adapt the customs of the natives. In awe of his skill as a fighter (as well as his bushy beard), one group of natives adopted Mursi into their tribe. Mursi was finally able to make friends within this community, and was eventually declared chief. Deep down, Mursi always pined to return to his homeland, although he remembered very little of what it was like. Him and his tribe built a great canoe and set sail for Norway... Cause of Death Was capsized somewhere in the Atlantic Ocean. Stemid the Pale (Sandy) Claim to Fame: Stemid the Pale was an eccentric Varangian who gained vast wealth as governor of Novgorod. He was a gregarious man, known to frequently host extravagant banquets for his guests. Stemid seldom set foot outdoors, preferring the luxury of his palace, and as a result he developed a sickly pale complexion. Cause of Death: Plague. Sveinn the Uninspired (Scouty) Claim to Fame: Sveinn the Uninspired was pretty boring. Uncharismatic, dull and lifeless, he never really established a proper identity for himself. I suppose he's got some sort of silver theme going on, but aside from that... Cause of Death: Natural causes. Steinvoir Meat-Shield (Shadows) Claim to Fame: Steinvior Serpent-Tongue was commander of the Varangian Guard in Constantinople. With access to the finest smith in the Byzantine Empire, Steinvior covered himself head to toe in heavy armour. He left his heart exposed however, goading his opponents to aim for it. Steinvior inspired fear in friend and foe alike, and was known on occasion to nail the innards of his enemies onto his shield. Proud and ambitious, he was heavily involved in court politics. It was rumoured that he assisted in a coup that ousted the Byzantine Emperor, though he denied having any part in it. Cause of Death: Stabbed in the heart during battle. He probably should've covered it up. Petrus Fire-Starter (Pandora) Claim to Fame: Petrus was a mercenary who sought wealth and excitement in the Varangian Guard. Though he was richly rewarded for his services, Petrus was disappointed at the lack of battling. Eventually, the mundanity of life wore him out, and he began to dabble in Byzantine alchemy to pass the time. He developed an obsession with fire, which helped to relieve him of some of his pent up tension. It wasn't long before he developed his own hand-held fire siphon, which was used to devastating effect against a Persian assault. However, with no enemies left in the area Petrus began to burn down city buildings. This quickly gained the attention of the emperor, who had him imprisoned. Cause of Death: Died in badly-lit dungeon. Gerrid (Captain Genaro) Claim to Fame: Gerrid was always more interested in martial pursuits than marital pursuits. As a youth, she was known to dress as a man and mug unsuspecting townsfolk. So as to avoid marrying and living the rest of her life shut away at home, she joined a band of vikings and raided settlements all across the North Sea. She proved her skill and bravery in many battle, and was eventually granted a longship of her own to captain. A shrewd and ruthless leader, she commanded respect from even the most sceptical crewmen. Cause of Death: Ambitiously attacked a well-fortified English town and was slain in the foray. Sigmund (Sisco) Claim to Fame: Sigmund was born into a long line of thralls. Though his parents were content with their lot in life, Sigmund resented being ordered around by a master and longed to be free. One day, he fled from his masters and escaped into the woods. Here Sigmund spent the rest of his days, where he truly felt at home. He lived off the land for the most part, but also robbed caravans and raided nearby villages if necessary. Due to his unkempt appearance and his horrible stench, his victims were usually inclined to give up their belongings without a fuss. Cause of Death: Wrestled a bear who encroached on his territory. The bear won. Danr the Dragon-Slayer (Dannylonglegs) Claim to Fame: Danr was a vain and boastful Viking, which didn't win him any friends. Though he originally captained a fleet that operated in the Baltic, his crew tired of his grating personality and marooned him. He came to prominence in the kingdoms of Scandinavia ten years later after he claimed to have slain a great dragon during his hiatus. He travelled from hall to hall recounting his great deeds, and was greeted with great feasts and treasures by his hosts. Danr's stories were dismissed as lies by more sceptical audiences, but they enjoyed the entertainment nonetheless. However, the fact that he now resides in the most distinguished hall in Valhalla suggests that there was at least an element of truth to some of his tales... Cause of Death: Fell down a flight of stairs. Magnus (Masked Builder) Claim to Fame: Magnus was a pirate who operated in the Italian Peninsular. A dishonourable and slippery rogue, Magnus firmly believed that knowledge is power. He established a network of informants within Italy who sent word to him if a town was poorly defended or opened the gates for Magnus and his raiders. Magnus lost his leg during a raid that failed due to a spy's miscommunication. Once the town was vulnerable, he returned and burned it to the ground as revenge. Magnus' best friend was a grey parrot named Agnus, but he liked to pretend it was a raven. Cause of Death: Choked on an almond. Erik the Boneless (Etzel) Claim to Fame: Erik the Boneless was a brave and resilient warrior from Sweden. During his young days, Erik was obsessed with fighting. He recklessly threw himself into battle, showing little concern for his own life. Having worked himself up into a fury, he never felt pain in the heat of battle. He came to regret this in his later years, as his injuries began to catch up with him. He became pessimistic about his lot in life and moped around town, complaining about his war days to anyone who'd listen. Despite his wounds, he never learned from his mistakes. He was at his happiest doing battle, and could never resist the urge to get back into the fray, no matter the consequences. Cause of Death: Died in a fit of laughter during battle. Hervi Pudding-Head (Hinckley) Claim to Fame: Hervi was a humble swineherd from Denmark. Known to imitate his livestock, Hervi was dismissed as "slow" by his fellow villagers. However, he later earned the adoration of the locals when he saved the village from a band of raiders single-handed. Cause of Death: Drowned in a puddle. Canute Grey-Bush (CallMePie) Claim to Fame: Canute was a simpleton. The only thing he knew in life was how to fight, and to his credit, he did it very well. So well, in fact, that he quickly became the most feared Viking in Scandinavia. Tales of his brave deeds spread throughout Europe, and even beyond. His reputation as unkillable led many to believe he was not a mortal man at all. He lived to be an old man, but as much as he seemed to love playing the part of the wise old sage, he was still as ignorant as he had been in his youth. He enjoyed telling stories about his youth to those who sought his advice, but his anecdotes often had no relevance whatsoever. Canute became senile in his old age, possibly a result of one too many blows to the head. Despite his age, Canute never retired from fighting and continued to inspire dread in all those who stood against him. Cause of Death: Slain in battle at age eighty-nine. Wary the Black (Waterbrick Down) Claim to Fame: Wary the Black was a wise and just king who ruled in Sweden. He lived a grim and solitary life in his hall and was disconnected from the concerns of his people. He took an instant disliking towards King Patrekr the Red. Unbending in character, Wary was unwilling to submit to any of Patrekr's demands. The two men waged a bitter war against each other for many years, unwilling to make a compromise. Cause of Death: Slain in battle in a duel with Patrekr the Red. Patrekr the Red (Palathadric) Claim to Fame: Patrekr the Red was a wise and just king who ruled in Norway. Patrekr placed great importance on legacy and worked hard to ensure that his son and heir Cranebreinn would continue to bring prestige to his family. Patrekr's one vice was his pride. He could never bear to have someone as his equal in power. In this way, he eventually made a rival of Wary the Black, a king in Sweden. Patrekr and Wary waged a bitter war for many years, both of them too proud to come to a compromise. Cause of Death: Slain in battle in a duel with Wary the Black. Cranebeinn (Chromeknight) Claim to Fame: Cranebreinn was the son of Patrekr the Red and heir to his kingdom. Though he was groomed for kingship from an early age, Cranebreinn was never particularly interested in the job. Young and immature, he never took his royal responsibilities seriously. All he was truly interested in was battling. Acknowledging this as a worthy pursuit, Cranebreinn's father equipped him with the finest armour money could buy, and even took him to the battlefield. Cranebreinn managed to sneak onto the frontlines during one battle, mercilessly slaying his unarmoured opponents. He showed great promise as a fighter and would have perhaps become the greatest of all Vikings if he lived into his adulthood. Cause of Death: Murdered by his uncle Wilhalm Bloodaxe following the death of Patrekr. Wilhalm Bloodaxe (WhiteFang) Claim to Fame: Wilhalm was brother to King Patrekr the Red. Wilhalm felt insulted by Patrekr's neglect of him and grew jealous of the favour that was constantly directed towards his nephew Cranebreinn. When Patrekr was slain in battle, Wilhalm was made guardian of young Cranebreinn. Ambitious for power, Wilhalm murdered his nephew and made a bid for the throne. Upset, the nobles rose up against Wilhalm and drove him out of the kingdom. With the few men still loyal to him, he raided the French coastline, eventually seizing a holding in Normandy. Here he was appreciated for his talents and lived in contentment. This period of peace gave Wilhalm time to reflect on his dishonourable deeds. Consumed with guilt, he attempted to redeem himself by serving his liege in an attempted invasion of England. Cause of Death: Hit by a rock while assaulting an English fort. Dagrun (Darkdragon) Claim to Fame: A charming young noblewoman, Dagrun was married to King Olaf of Agder, whom she quickly fell in love with. When Olaf was slain in battle by a rival king, Dagrun assumed command of his forces and fought to avenge his death. She recklessly threw herself into the battle-lines, hoping that her deeds in war would allow her to be reunited with Olaf in Valhalla. Though the opening battles were successful, her warriors began to chafe under the leadership of a woman. Many defected, allowing her enemies to gain the upper hand and capture her. Cause of Death: Thrown into a pit of snakes. Rurik the Bastard (Rick) Claim to Fame: Rurik was a berserker who worked himself into a fury by consuming large quantities hallucinogenic mushrooms. He developed a serious addiction to these magic mushrooms however, and always looked for the excuse to eat more of them. As a result, he was impulsive and unpredictable, itching for a fight at any time. Unreliable in battle, he was just as likely to attack his own side than the enemies. He was kept under control somewhat by his wife Snotra, who had no time for his megablocks. Cause of Death: Fell off his horse while under the influence. Snotra Carrotface (Scubacarrot) Claim to Fame: Snotra was a fairly normal villager who ended up marrying certifiable Viking Rurik the Bastard. Living with a crazy meant that she developed a thick skin and a resilient character. Her and Rurik constantly argued, though Snotra often got the best of him. As her husband Rurik was always off fighting, usually ruled the roost at home, chasing off any unwanted guests. Her neighbours came to fear her, in part because she was one stud taller than everyone else. Her daunting height led many to believe that she was a giant who had come to wreak havoc on humanity. Cause of Death: Died of a broken heart following Rurik's death. Gofraid the Foog (Fugazi) Claim to Fame: Gofraid the Foog was a ferocious Viking from Denmark who established a settlement for himself in the Isles. Unfortunately, he didn't pack anything warm to wear and found himself constantly shivering in this new land. Gofraid was a hot-headed man who only respected strength. For this reason, when an indecisive young jarl was granted the Kingdom of the Isles, Gofraid raised his army in rebellion. Apparently this king was stronger than he had thought, and Gofraid was defeated. Cause of Death: Charged with treason and given a blood eagle. Carl Poem-Piece (Capt. Redblade) Claim to Fame: Carl was a famous poet who travelled throughout the Baltic region entertaining nobles. Proud and arrogant, he felt that no one truly understood his genius. He never did much serious fighting in his life, leading many einherjar to wonder what he's doing in Valhalla. It is thought that he was let in to keep the rest of Odin's warriors entertained. Cause of Death: Executed by an insulted host. Rules 1. Each player will be given a character to play, who will be aligned with either the Einherjar or the Servants of Loki. To win the game, the Einherjar must kill off all the Servants of Loki, while the Servants of Loki must outnumber the Einherjar. Neutral characters have their own win conditions as outlined in their roles. 2. Each day you will be able to vote to lynch a player. Voting should be done in the following format; Vote: Character (Player). Similarly, unvoting is to be done in the format; Unvote: Character (Player). No other format will be accepted. A majority vote is required to lynch a player. 3. A game day will last for 72 hours. You may not vote in the first 24 hours. After the day has concluded, a night stage will commence, which will last a maximum of 48 hours. Night actions must be sent to the host in the first 24 hours of the night stage. 4. The alignment of lynched players, as well as those that died during the night, will be revealed at the beginning of the next day. 5. You may not quote or pretend to quote anything sent to or from you in PM with the game host. This includes all the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. 6. Do not play the game outside the thread. Similarly, do not post out of character inside the thread; you must always play the role given to you. Game tactics and roles may only be discussed in the game thread or via PM with other players. Private discussion is done at your own risk and should be treated as part of the game. 7. If you are dead, you may not post in thread or discuss the game with any of the players. Any information you had becomes void, and may not be passed on. 8. You may not edit your posts. Editing your post on three separate occasions will result in a mod-kill. 9. You must post in every day thread. Failure to do so will result in a mod-kill. 10. If you encounter a problem or have a question, please contact the host via PM. Mod Note: I will update everything and resend everyone's role PMs within the next 24 hours. The plan is to continue the game with Day Two. Please send (or resend) your night actions to me as soon as possible. I'm aiming to get Day Two up within 48 hours.
  21. Sorry about the delay, you should be getting your role PMs tomorrow.
  22. Really? Here's who I've got down as having signed up: 1. Scubacarrot 2. Sandy 3. Chromeknight 4. Palathadric 5. Hinckley 6. Dannylonglegs 7. DarkDragon 8. CallMePie 9. Scouty 10. Bob 11. CorneliusMurdock 12. Fugazi 13. Shadows 14. badboytje88 15. Pandora 16. Dragonator 17. Etzel 18. Captain Genaro 19. Masked Builder 20. JimButcher 21. WhiteFang 22. Waterbrick Down 23. Rick 24. fhomess 25. Capt. Redblade Have I missed someone? If I have, it's not because I hate you, I just can't find you.
  23. By my count, there are still two spots open. I'll leave this thread open for a couple more days, but if no one else signs up I'll have to make this into a 24-player game.
  24. Valhalla, The Hall of the Slain, is a great banquet hall in Asgard ruled by Odin. Within Valhalla reside the Einherjar, brave heroes who have been slain on the battlefield in ages past. Each day these men battle, and each night their wounds are healed as they feast. This is done in preparation for Ragnarök, which seems to be drawing nearer and nearer. Soon, the Einherjar will be called upon to aid the gods in this final great battle. But as Loki the trickster begins to exert his influence on Valhalla, where will their loyalties lie? There are 26 spots open. To sign up, all you need to do is answer these simple questions: 1) What previous experience have you had with mafia games? 2) Will you be able to actively engage with the game for the next 6 weeks or so? 3) In terms of your playing style, which Norse god do you identify with most?
  25. Thanks for letting me play, Hinck!
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