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Everything posted by Berthil
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Paternoster GBC
Berthil replied to Berthil's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Removed two carriers and took this picture.- 37 replies
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Paternoster GBC
Berthil replied to Berthil's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
To give a small update on the Paternoster. I had build this module as the Wall-E Paternoster where he keeps his 'collectables' and with low ball entry for the Ball Catcher where Wall-E must collect the GBC balls. But it was so popular at LEGO World that I got the request to NOT use this module anymore because the line of waiting kids was blocking the pathway and the organization got remarks from the Fire Department that blocking of pathways is not permitted. There is no room for an organized queue, space is limited in the Fan Zone. Latest version with Collectables can be seen on the picture below which was a workaround for not being able to use the Ball Catcher. It's no problem that balls cannot enter the carriers because of the collectables, they fall down on the floor which collects the balls as already designed in the very first version of the Paternoster. I'm hesitant to take it apart but will do my best to take pictures of the internals this weekend as I'm setting up the temporary studio for a new but very simple GBC module. The Paternoster (without collectables) with Wall-E as Ball Catcher can be seen here at start of the video and more at 2:15 Since then it has been updated with the thicker tracks as the thinner tracks sometimes snapped. @dunes if you finished your digital file just let me know and I will look over it if you like.- 37 replies
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Link in this topic first post, most complete version I have seen. LEGO Digital Designer file by @TheMagician
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[GBC] Akiyuki Ball Factory
Berthil replied to Berthil's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Thanks @Courbet for also providing feedback on the BI, part 2 has been updated and parts list also with minor modifications.- 465 replies
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Rainbow Wave GBC
Berthil replied to Berthil's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
@dunes excellent work! Indeed timing is important. From what I can see you could try to set yours one 24t tooth later. It should drop late enough so it rolls doen the wave but early enough to not bump into a brick that's already up in the second wave. -
You have put a lot of effort into the video, kudos for that. Very good introduction to GBC Was thinking myself to write a book but the amount of work would be massive and GBC is all about moving balls which cannot be demonstrated in a book, video is better :) Good luck with building the Ball Factory V3 :)
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Impressive! I'm almost tempted to buy a Boost and also start building if it weren't for the fact that I want to keep all my modules mechanical :) May be open up a separate thread, gather all info on the Ball Cleaner and continue with your next version like I did with the the Ball factory.
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[GBC] Old Town Road
Berthil replied to Great Ball Pit's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Nicely themed but looks like the module from @Maico which can be seen here at about 7 min -
[GBC] Upslide
Berthil replied to Great Ball Pit's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
It's a nice module and very good color setting on your version @dunes- 28 replies
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[GBC] Akiyuki Ball Factory
Berthil replied to Berthil's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
@Ankoku man up and create something :)- 465 replies
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[GBC] Akiyuki Ball Factory
Berthil replied to Berthil's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
It's a long way of designing the instructions from beginning to end but a good start is to build in Stud.io with steps right from the start (including the creation of submodels) and finetune later with step view and design view in the instruction maker and convert submodels to callouts. There is nu such thing as auto-generation of steps in Stud.io instruction maker, you have to do it yourself. And doing it afterwards with a +4000 design is a lot of work. Hence the fact people are sharing digital builds in .lxf and .io format but without steps.- 465 replies
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[GBC] Akiyuki Ball Factory
Berthil replied to Berthil's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
@Jonas seen from the video I think the stress level seems acceptable, it's your motor that seems to be noisy making the effect more worse than it really is? The spiral lift was and remains sensitive at ball entry and just behind ball entry. I tried to solve some of that in my design but the ribbed hoses just after ball entry must be very tight to the vertical liftarms otherwise a ball will block there. I had some issues building the whole machine but actually very little, mostly because I redesigned and tested every component by hand for smooth running when building it. I recommend testing every component when build and not only at the end. I had no broken chains or bucket jams. Actually the 24t clutch gear does a good job there. That and the axle checker at critical points ;)- 465 replies
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[GBC] Akiyuki Ball Factory
Berthil replied to Berthil's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
@Jonas The motor noise seems to be in sync with the bucket shifter so may be check that one. I see both switches push a bit through on their end when bucket moves backward and away from Bob and on both occasions I hear a higher sound of the motor. Sideways shifter is a combination of postion on 5L axle on the other end (step 251) and position on two push-pull axles moved by the tracks (step 308). Back and forward is only regulated by the two push-pull axles moved by the tracks (step 341) For a smoother Bob at low speed the elastic band needs to be removed. The hoses on the exit can be bend more down before they reach the underside of chain 2. Other than that I think it runs really well.- 465 replies
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Double Bucket Wheel GBC
Berthil replied to Berthil's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Well done -
[GBC] Akiyuki Ball Factory
Berthil replied to Berthil's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I alway press all tight on an axle and beams and then push my nail in the axle hole (or gear or bush) against the axle end to push axle slightly in, after this there is just enough clearance to rotate freely. The hoses to the exit also need to bend the most right after the exit ramp so that the balls gain speed and the hoses are low enough to pass under the 2nd chain, so basically hoses are already flat when reaching the chain. If needed it should be possible to lower the hoses at the end with 1 hole as it is high enough for the next machine. I will check the video from @Jonas later tonight at high resolution with my nose on the screen :)- 465 replies
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[GBC] Akiyuki Ball Factory
Berthil replied to Berthil's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Yes, that's just labelling, I will correct it the next time, thanks.- 465 replies
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[GBC] Akiyuki Ball Factory
Berthil replied to Berthil's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Your red elastic band seems very stressed. Try putting less stress on it by placing the 1x2 thin liftarm on the long axle lower. It that is not possible (because Bob does not get low enough) stretch your elastic band by hand up to its limits a few times or use on older one that has been stretched. Or run it without the elastic band when running manually, it's only there for the high speeds. When listening at the sound and looking at timed components also have a look at the bucket emptier timing and see if it doesn't push against something that can't move there. I also see a hesitation in the ball picker when moving to the basket. I can't see why as you didn't film the back. I don't think that causes the problem but might want to check that out. Sometimes lubricants cause a stick-slip effect so I used no lubricants on the long axle sliders anywhere. Not a cause of the problem but you might want to bend up the hoses right at the switchable ball exit so balls get away faster there, at the end of the video you have a line-up there. Other than that it seems to run well, I wouldn't call it a fail. Nice job!- 465 replies
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Yes I did, I tried to use LEGO colors. Initially i wanted to use the stickers of set 70656 but these are very hard to get so decided to make some that people can print themselves. But if people don't like it then it's also easy to leave them out and replace with the neighbouring brick types.
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I like them. So my version of a Hot Dog stand, a combination of the Friends Hot Dog Van and other stands out there. It's shorter, has a back door and storage room for Wieners and buns. The register is inside and a chimney for the stove was added. A Bin for recyclable waste is also present. Free building instructions, decal file and parts list on rebrickable: https://rebrickable.com/mocs/MOC-25351/Berthil/hot-dog-stand/
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[GBC] Akiyuki Ball Factory
Berthil replied to Berthil's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
No problem. Everything is there for a reason (except the tiles) :) Part 4 has been re-uploaded, quite some work to correct all the callouts again. Meanwhile an iOS update stopped the two week rendering so I have to start over.- 465 replies
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[GBC] Akiyuki Ball Factory
Berthil replied to Berthil's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
@Jonas thanks again! I will check the Wheel alignment but it should be so that the black crossbeams (with 1x1 connectors) between the 4 13L liftarms should rest on the 1 x 5 thick liftarms already connected to the frame. These 1x5 liftarms are also guides when placing the wheel. But I will check, may be something got shifted during the last fix, in the finished model in Studio it is sometimes hard to see with all these parts surrounding it :) I will check the rest and update/improve accordingly. Edit, I checked Wheel position with 1x5 Liftarms positioning/rest and this is correctly placed in the model. I will update the BI if it is not clear enough. Part 4 needs to be updated anyway, I see now that in current PDF all callouts somehow have been converted to pages instead of callouts.- 465 replies
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[GBC] Akiyuki Ball Factory
Berthil replied to Berthil's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
@Chipstertrain Thanks. New versions of part 1, 3 and 4 with corrections have been uploaded. A 1x10 DBG plate and 1x6 DBG tile have been added to the parts list.- 465 replies
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