-
Posts
603 -
Joined
-
Last visited
Content Type
Profiles
Forums
Gallery
Everything posted by M2m
-
Custom LDD bricks and fixes
M2m replied to Equilibrium's topic in Digital LEGO: Tools, Techniques, and Projects
Thanks for testing. I fixed it and uploaded into my git-repo: LDD-New-Parts/35494.xml at main · sttng/LDD-New-Parts (github.com) Meanwhile I added those parts as well: BrickLink - Part 35035 : Lego Minifigure, Shield Pentagonal with Spikes [Minifigure, Shield] - BrickLink Reference Catalog BrickLink - Part 35042 : Lego Minifigure, Helmet Wing [Minifigure, Headgear Accessory] - BrickLink Reference Catalog BrickLink - Part 65468b : Lego Minifigure, Utensil Trolls Treble Clef [Minifigure, Utensil] - BrickLink Reference Catalog -
I don't think all the new LDD-Mod parts are available in either Ldraw or Stud.io. And as you say you have to create a dat part of the mod-file. If you have done that already, I think you should share with the community. There seems people are questioning on how to do it in the thread about new Unity Lego parts. Maybe you can give some helpful input there :)
-
I made a backup of those tools on github https://github.com/sttng/LDD-Tools Feel free to have a look.
-
How about you send me your model and I’ll try ? I also downloaded the zip from the link and did a shasum (SHA checksum) of all files and they are similar to the files I have already on my computer. Also I ran it through Virustotal and it didn't detect any Malware / Virus: https://www.virustotal.com/gui/file/7bb39a49129b7aa5761802798bdcb32cda84a2dd68724b8d1af69d82924aa8e6/detection
-
Bluerender0006 is unofficial - but you can can get it here: https://yadi.sk/d/mqMt2o9238H8QY
-
Custom LDD bricks and fixes
M2m replied to Equilibrium's topic in Digital LEGO: Tools, Techniques, and Projects
I’ll vote for maybe 2 fields: 1) created by 2) comment (free text) it has most flexibility -
Yeah. The LDraw Plugin for Blender is great. But it can't handle (so far) the new LDD Mod Parts, unless there are LDraw Parts Ports of them. My Plugin reads the Geometry directly from the .g files, so it can handle every LDD Parts (including mod parts.) But it is lacking nice materials (that's where the LDraw Plugin really shines) and of course many other features. On the other hand the LDraw Plugin existed for years, and this one only since a week
-
OK I opened the Repo now for public: sttng/ImportLDD: A Blender plug-in for importing LEGO Digital Designer file format (lxf, lxfml) LEGO models. (github.com) Bear in mind this is basically still very, very unpolished and dirty code. I will still continue to commit code randomly. This also means that currently I can't give too much helpful tips and support - if any at all. importldd.py is the file you need, and to "install" via Prefernces -> Add-ons. Or you can run the code via the Scripting Tab / Workspace. Still missing features: reading of normals from .g files (even so Blender seems to do a very good Normal calculation by itselft) materials textures testing on different OSes (Linux) Anyway feel free to try it, clone it or come up with suggestions or wishes.
-
Aligning LDD and Blenders different axis: ✔️ Address Flex parts floating around: ✔️ Preliminary Testing on Windows 10 & maxOS 10.13 ✔️ grouping of parts and subparts (g, g1, g2, .... files) ✔️ brick seams (preliminary) ✔️ Logo-on-bricks ✔️ Hosting on public repository ✔️ Pending: grouping of parts and subparts (g, g1, g2, .... files) correct normals materials textures brick seams Logo-on-bricks testing on different OSes (macOS, Linux) Hosting on public repository
-
I finished a Proof-of-Concept. That means a couple of things are working. But quite allot of things still to-do: LDD and Blender have different axis, Flex parts are floating around, correct grouping of subparts (g, g1, g2, .... files), materials, textures, testing on macOS Anyway this is the state so far:
-
Custom LDD bricks and fixes
M2m replied to Equilibrium's topic in Digital LEGO: Tools, Techniques, and Projects
Did you get the latest version of lifcreator ? Can you try to extract it with lifextractor ? let’s continue discussion in the lif-creator topic -
Custom LDD bricks and fixes
M2m replied to Equilibrium's topic in Digital LEGO: Tools, Techniques, and Projects
I don't think LDD2POVRAY is aware of the db folder instead of the db.lif file (I guess it works with a repacked lif file). Just give it a try I guess. Would be nice if the original developer open-sources it or provides an update to support mods (aka reads from the db folder if available). Wondering if there is some interest in a (direct) LDD-to-Blender importer ? Might give coding a try if there is interest. Pro: Can use blender for lighting, and would have access to different rendering engines supported by blender Con: Would have to install Blender (huge package), familiarize with Blender - which may not be easy (and work on my side for coding ) -
Custom LDD bricks and fixes
M2m replied to Equilibrium's topic in Digital LEGO: Tools, Techniques, and Projects
Welcome to the new LDD, where parts are included even before Lego releases the actualy model -
Custom LDD bricks and fixes
M2m replied to Equilibrium's topic in Digital LEGO: Tools, Techniques, and Projects
I created an exe file of the python script for Windows users. It is still very very slow on Windows. Anyway you can get it in the same github repo: sttng/LIF-Creator: LIF Creator - A tool to package files and folders into LEGO Digital Designer LIF files. (github.com) Usage (mind the \ at the end !): LIFCreator.exe "C:\Users\<YOUR USER>\AppData\Roaming\LEGO Company\LEGO Digital Designer\db"\ In case this doesn’t work, let’s continue the discussion in the appropriate thread for LIFCreator -
Small update. I created an exe file of the python script for Windows users. It is still very very slow on Windows. Anyway you can get it in the same github repo: sttng/LIF-Creator: LIF Creator - A tool to package files and folders into LEGO Digital Designer LIF files. (github.com) Usage (mind the \ at the end !): LIFCreator.exe "C:\Users\<YOUR USER>\AppData\Roaming\LEGO Company\LEGO Digital Designer\db"\ Output: LIF Creator 1.1 Choosen directory: C:\Users\<YOUR USER>\AppData\Roaming\LEGO Company\LEGO Digital Designer\db PROCESSING: pes.xml COMPLETED: 12599 files in 8 directories processed. Writing db.lif now. --- 1024.0340294837952 seconds ---
-
LDD custom parts help
M2m replied to Newest_Tech320's topic in Digital LEGO: Tools, Techniques, and Projects
You need to enable "show hidden folders" in a default windows install. Otherwise its not shown. On my Win10 the folder is: C:\Users\YOUR USERNAME\AppData\Roaming\LEGO Company\LEGO Digital Designer -
Custom LDD bricks and fixes
M2m replied to Equilibrium's topic in Digital LEGO: Tools, Techniques, and Projects
I'm getting the parts from here New official tools + parts released via Unity - LEGO Digital Designer and other digital tools - Eurobricks Forums