-
Posts
782 -
Joined
-
Last visited
Content Type
Profiles
Forums
Gallery
Everything posted by aeh5040
-
Aviation days: balloon
aeh5040 replied to igordost's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Elegant! -
[TC28] Pendulum Clock
aeh5040 replied to Berthil's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Congratulations - this is a very nice and interesting piece of work. Impressive that you managed to get it so accurate. Some might question the fact that getting on for half the time is spent (auto) winding! But this seems a perfectly reasonable compromise, of the kind that every Lego model inevitably involves. -
[TC28] Pong arcade
aeh5040 replied to msk6003's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
About the friction from the sliding gear: I think it might be possible to use the very clever method here instead (also check out the linked earlier videos by the same GBC builder). The basic idea is that the two screws (or chains in the earlier version) turn at different speeds in order to control the second degree of motion. I wouldn't want to do it in 2 weeks though! -
[TC28] Pong arcade
aeh5040 replied to msk6003's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
What a pity. It's a really interesting idea. I hope you will eventually find a way to make it work even if it's not in time for the competition. So it seems like the horizontal reversing is getting triggered too easily, if I understand correctly? Perhaps it could instead be triggered by physically reaching the end stop? -
Working on a taller window for the day drum to display the result more prominently. Some tolerances are incredibly tight, and it is really lucky that they work out. The drum cannot fit beside the middle hole of the thin red left arm - there is only enough room at the two ends. And the clearance between the drum and the grey (soon to be red) engine crank part is so small that the paper sticker cannot go on this bit! Also the liftarm sandwich at the bottom needs a gap to accommodate the crank part.
-
Right. Everything is now assembled. Not completely surprisingly there was still a bit of a problem with gear lash, meaning that the output day of week indicator would not be reliably centered on the day. Acceptable, but not ideal. I have therefore added a further detent mechanism for the output drum. This one is a much less aggressive gravity driven one, compared with the strong spring driven ones for the inputs. Astonishingly the gear ratios work perfectly for this, and there was just exactly enough space to fit it in, one of many examples of tight tolerances in this model. It turns out to work really well! One drawback is that if you want to calculate the day of the week on the space station, it may not be so reliable! Remaining task is the stickers...
-
Pneumatics General Discussion
aeh5040 replied to 9v system's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Yes pneumatics are good. In principle one can use it for arbitrary logic or calculation! One long term goal is a fully pneumatic Babbage difference engine, but using binary rather than decimal. One disadvantage is that constant running tends to dry out the cylinders, so it is not so good for shows. Case in point: https://youtu.be/qsW5xmd9XCY -
Pieces: no idea - maybe 2000? Gold springs https://www.bricklink.com/v2/catalog/catalogitem.page?id=236062&idColor=11&ccName=6472027#T=C&C=11 I'm quite pleased how the colour scheme is turning out. At first I was disappointed that the most neutral colour for the 14t splat gears is medium nougat, but then I realised it is quite a good steampunk colour, especially combined with some pearl gold.
-
OK, major updates. I think it is close to being finished apart from the "programming" of the drums. Basically all these bits just need sticking together. It was *much* harder than I anticipated. Getting the necessary bracing to fit around the bulky cylinders was a real challenge. However I am now somewhat confident that it will work, and quite excited!
-
[TC28] Desk clock
aeh5040 replied to Davidz90's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Very interesting data! Can comparing the sound traces of the anomalous periods (perhaps averaged somehow) provide any clues? Or perhaps a slowmo video? (I assume you have ruled out the rewind). Also, very cool creation (of course)! The hanging face is very neat. Really enjoying the artistry as well as the cleverness. -
[TC28] Desk clock
aeh5040 replied to Davidz90's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Personally I kind of like the (humourous?) contrast that the whip (or wishbone) is the only organic looking part. That's what reminded me. Yours is indeed less creepy! -
It's simpler than it looks. Basically 3 diffs sum the inputs to the 4 bottom drums and output the result to the top (day of week) one. The 4 inputs have very strong and precise detent mechanisms. Finally, the year drum also controls the sliding (alternating) leap year window on the month drum. It is crucial that 7 and 2 are coprime. The "offloading" is not really my idea. This is how the existing tabular day-of-week methods work. The devil is in the details. Currently the devil is finding plenty of details to occupy himself with.
-
[TC28] Desk clock
aeh5040 replied to Davidz90's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
In particular I am reminded of this: Steampunk colours: yes! I am thinking similarly for my calendar, and I think we are not the only ones. This may turn into a de facto steampunk contest!