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Everything posted by Adair
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Nice window!
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Nice landscaping, and great masonry! This will be hard to counter... and we won't succeed. But we'll try anyhow!
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WE SHALL DEFEND!!! Nice build anyhow.
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Great architecture, and nice gesture!
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[WZ6:B7, Ulandus] Mummies Aren't Good at Math
Adair replied to Kai NRG's topic in Guilds of Historica
Best build in that WZ so far! Like the wall! -
Wow, mine is the only Guerrilla against the Desert King this week! High Council has a good many to counter still, and Ulandus is getting slammed hard!
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Let the Nameless Arise – [WZ8 - L11- High Council]
Adair replied to Adair's topic in Guilds of Historica
Thank you! The sacrifice of size is quite worthwhile at times.- 22 replies
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- WZ8
- Let the Nameless Arise
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Looks good so far! I'm not a fan of the mixing of wellow and tan, but other the that, great!
- 16 replies
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- Age of Mitgardia
- Anarvhall
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Nice job! The landscaping is good, and the wall shaping is even better! Like the Hot Pitch as well!
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Nice! Like the cows... and the mice! They'll be especially useful at their destination!
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[CG:K15, U vs. DK] After the Bacon and Hamburgers, the Marshmellows
Adair replied to Kai NRG's topic in Guilds of Historica
Ha! I'd buy some! Nice job! But you forgot the link... -
Let the Nameless Arise – [WZ8 - L11- High Council]
Adair replied to Adair's topic in Guilds of Historica
Thank you! The photography is mostly do to expensive camera I borrowed... I'm going to use that one from now on.- 22 replies
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- WZ8
- Let the Nameless Arise
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Let the Nameless Arise – [WZ8 - L11- High Council]
Adair replied to Adair's topic in Guilds of Historica
Thanks!- 22 replies
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- WZ8
- Let the Nameless Arise
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Challenge IV FACTION MINI CHALLENGE VOTING THREAD
Adair replied to SkaForHire's topic in Guilds of Historica
This was a tough one... Bregir's architecture almost won me over, and Maxim's lighting was really good, but in the end LittleJohgn's foliage/base won me over. -
Let the Nameless Arise – [WZ8 - L11- High Council]
Adair replied to Adair's topic in Guilds of Historica
Thank you! I used up every single sand green piece I own on that water, so thank you!- 22 replies
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- WZ8
- Let the Nameless Arise
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[CG:K15, U vs DK] Another Regrettable Incident
Adair replied to Garmadon's topic in Guilds of Historica
Nice mini-ships! I believe this should be sufficient to beat him.- 13 replies
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Let the Nameless Arise – [WZ8 - L11- High Council]
Adair replied to Adair's topic in Guilds of Historica
Thanks! Thank you! I actually got the second Elrond body as part of my MELO Prize so...- 22 replies
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- WZ8
- Let the Nameless Arise
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Voting Thread: Warzon 5, Battle of the Deep Sands
Adair replied to SkaForHire's topic in Guilds of Historica
I thought that one factor was how many builds were turned out... otherwise I would have voted for High Council because of Little John';s amazing build... -
Voting Thread: Warzon 5, Battle of the Deep Sands
Adair replied to SkaForHire's topic in Guilds of Historica
Personally, unless something changes drastically, the Desert King is going to win. My personal opinion is that Ulandus and the High Council should join forces (then things would be pretty much balanced, member wise). But if Desert King wins, I won't complain (at least not out loud. ). -
Thanks! Yeah, I'll remember that next time.
- 25 replies
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- The Age of Vengeance
- High Council
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Book II - Kaliphlin: Guild sign-up and Discussion
Adair replied to SkaForHire's topic in Guilds of Historica
Welcome, marcu! Glad to have you! (*hint*Join the High Council Faction*hint*). -
Nice architecture!
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C: G5 (HC v. U v. DK) Not Every Damsel is in Distress
Adair replied to Scarst's topic in Guilds of Historica
Interesting twist! Ugly thing... -
[WZ5:I10, Ulandus] Fortifying the deep sands.
Adair replied to Rconn0's topic in Guilds of Historica
Nice! Certainly a lot going on here!- 9 replies
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- kaliphlin
- fortifying the deep sands
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Nice Micro!