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Everything posted by SylvainLS
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Update 2024-02-08 Added: 10056 / 10056.dat Minifig Helmet with Cheek and Neck Protection 10065 / 10065.dat Minifig Beard with Braided Moustache Ends 10829 / 10829.dat Minifig Helmet Deep Diver with Lens 11098 / 11098.dat Minifig Armour Breastplate with Shoulder Pads, Front Stud and 2 Back Studs 11107 / 11107.dat Minifig Sword Serrated with Bar Holder 12551 / 12551.dat Minifig Mask Crocodile 12894 / 12894.dat Minifig Hat Cone 16768 / 16768.dat Bar 4L with Flame Protusions 17348 / 17348.dat Minifig Princess Hair with Hat 18051 / 18051.dat Vehicle Mudguard 3 x 4 x 1 2/3 with Curved Fenders 18742 / 18742.dat Bucket 2 x 2 without Handle Holes 18959 / 18959.dat Minifig Hat Nemes 19026 / 19026.dat Minifig Helmet Cyborg Open Side 20690 / 20690.dat Animal Dog Sitting Great Dane Body 20691 / 20691.dat Animal Dog Sitting Great Dane Head 24084 / 24084.dat Minifig Weapon Spiked Ball 98129 / 98129.dat Minifig Helmet Visor Samurai 98132 / 98132.dat Minifig Armour with Shoulder Pads and Scabbard 98133 / 98133.dat Minifig Hat Ninja Wrap Type 1 98725 / 98725.dat Minifig Hair Female Long Wavy with Tiara 99251 / 99251.dat Minifig Neck Ruff Added custom parts: 60189 / 60189.dat Brick Braille 2 x 4 with 1 Stud (DOTS-1) 60290 / 60290.dat Brick Braille 2 x 4 with 6 Studs (DOTS-123456) 65559 / 65559.dat Brick Braille 2 x 4 with 1 Stud (DOTS-5) 65579 / 65579.dat Minifig Hair Parted in Middle with 2 Round Buns on Top 73210 / 73210.dat Mario Pixelated md5sum: 6e5456c9d8359b6508c0e8c09d41fd62
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Digital brick jigs
SylvainLS replied to Flu's topic in Digital LEGO: Tools, Techniques, and Projects
(Wasn’t griping at you: you’re a newbie, it’s normal not to know. Experienced users should know though ) Stud in Technic hole is mostly illegal. For the BrickLink Designer Program (webinar video), you can only put one stud in one Technic hole, and nothing else attached to it. Here, another problem is that, IRL, the Technic hole is 0.12mm higher than the side stud. So, not only is the Technic hole too small for a stud, but it’s not aligned. For that build, you’d need to use a 1x1 panel instead. Or another headlight brick… but then it creates a hole on the right and (contrarily to what the LDraw/Studio model shows) the side stud goes farther than the next brick, so you need a hole next to that one too: a panel or a Technic hole (this time, it’s just a small bump, so the parts are not connected and therefore not stressed). -
Digital brick jigs
SylvainLS replied to Flu's topic in Digital LEGO: Tools, Techniques, and Projects
Oh people, Studio is not LDD! Use the arrows to turn the brick upside-down and then the WASD keys (they obey to the Grid) and/or the Translation tool to place it. Here’s a 13s screencast that shows how to do your build. Gee, what’s the use of writing help pages! ——— And there’s way more than 4 or 6 parts too many here! 2 headlight bricks are enough: -
Custom LDD bricks and fixes
SylvainLS replied to Equilibrium's topic in Digital LEGO: Tools, Techniques, and Projects
Yes and no. LDD reads everything that’s in the directory, files and subdirectories. So you just needed to move the older LDDExtended.lif away. Otherwise, it’s you and your luck which info LDD’s reading last: the old lif file or the new files in the extracted folder. -
Studio 2.23.12_1 update doesn't work
SylvainLS replied to bryancash's topic in Digital LEGO: Tools, Techniques, and Projects
Hi, You’re right not to give any information about your system: I can guess you’re on a macOS Sonoma 14.2 (or 14.2.1). (Also discussed here.) -
Importing LDraw Model into Studio
SylvainLS replied to AlconW's topic in Digital LEGO: Tools, Techniques, and Projects
You create it in the folder where you put the downloaded files. PD will inline these files (that is, replace their references by their contents) in the .dat file it will create. You (generally) won’t need the downloaded files again after the model is imported in PartDesigner. -
Importing LDraw Model into Studio
SylvainLS replied to AlconW's topic in Digital LEGO: Tools, Techniques, and Projects
Hi, You (obviously ) need to download all the files Studio doesn’t yet have (or has in an older version). You will need to create a folder named ‘s’ and put the subfiles (xxxs0x.dat) there. Then, in PartDesigner, you import the main file and it will find and load the subfiles automatically. Only the xxxs0x.dat files need to go in the ‘s’ folder. It’s because they are referenced as s\xxxs0x.dat in the main (or upper) file. All the other files (subparts or new primitives) go in the same folder as the main file. Note that you need to restart PartDesigner when you add files (or create the ‘s’ subfolder): it caches its search results and if it failed to find some files or the ‘s’ folder, it won’t look again during the same session. -
Update 2023-12-19 I did not check the 100 or 200 parts (stock and custom) that were customized/modified since December 2022. Theoretically and hopefully, their orientations and positions weren’t changed. Added: 13784 / 13784.dat Minifig Hair Female Long with Braided Pigtails 15437 / 15437.dat Minifig Armour Shoulder Pads 15557 / 15557.dat Minifig Hair Trapezoid Swept Back 24204 / 24204.dat Animal Tail Bladed with Pin and Bar Tip 25613 / 25613.dat Minifig Hair with Top Knot Bun and Fringe 53545 / 53545.dat Constraction Torso 11 x 6 Importable: 3347.dat / 94161 =Window 1 x 2 x 2.667 Shutter with Rounded Top 79811.dat / 98369 =Minifig Cleaver 35287.dat / 60602 Glass for Window 1 x 2 x 3 Added Custom assemblies: 37779 Minifig Arm Large Left with Friction Pin 37783 Minifig Arm Large Right with Friction Pin 73261 Electric 4.5V 3 C-Cell Battery Box Polarity Switch 2 x 4 85824 Electric Control+ Hub with Screw Opening Added Custom parts: 1686 / 1686.dat Constraction Shell 2 x 4 x 3.333 Shoulder Pad with Bar 1744 / 1744.dat Cylinder 3 x 3 x 3 Dome Elongated 1846 / 1846.dat Car Mudguard 4 x 3 x 1.667 1872 / 1872.dat Wheel Rim 11 x 18 Front with 36 Spokes and Knock-off Hub Nut 1939 / 1939.dat =Tile 4 x 4 Corner Round Type 2 1942 / 1942.dat Slope Curved 4 x 2 x 0.667 Double with Fresnel Lens 2142 / 2142.dat Horn Stacked with Axle Holes 2405 / 2405.dat Technic Wheel Spindle Axle Driver Bar 5L 2438 / 2438.dat Technic Panel 5 x 3 x 2 Corner Left 2442 / 2442.dat Technic Panel 5 x 3 x 2 Corner Right 2471 / 2471.dat Technic Gear 24 Tooth with Clutch on Both Sides 2473 / 2473a.dat Technic Transmission Driving Ring 2L with 8 Teeth 2474 / 2474a.dat Technic Gear Stepper with 8 Teeth 2477 / 2477.dat Technic Beam 3 x 5 Bent 90 with Alternating Holes 2491 / 2491.dat Tyre 29/ 66 x 43 2502 / 2502.dat Technic Beam 2 x 12 x 9 with Claw 2509 / 2509.dat Technic Panel 11 x 2 x 5 Mudguard Arched #32 2612 / 2612.dat Plate 16 x 16 x 0.667 with 8 x 8 Cutout and Recessed Studs 2628 / 2628.dat Plate 8 x 8 x 0.667 with Cutouts and Recessed Studs 2629 / 2629.dat Plate 8 x 16 x 0.667 with Cutouts and Recessed Studs 2656 / 2656.dat Container Cupboard 2 x 3 x 5 2657 / 2657.dat Door 1 x 3 x 5 2676 / 2676.dat Minifig Beard with Braided Moustache Ends and Braid in Back 2937 / 2937.dat Slope Brick 55 1 x 6 x 5 with Bottom Stud Holders 3130 / 3130.dat Panel 2 x 2 x 1 Side Panels 3131 / 3131.dat Panel 2 x 2 x 1 Corner Posts with Centre Stud 3160 / 3160.dat Tile 6 x 6 x 0.667 with Angled Textured Surface 3161 / 3161.dat Panel 2 x 4 x 6 Rock 3166 / 3166.dat Vehicle Mudguard 4 x 8 x 0.667 (needs Work) 3170 / 3170.dat Plate 1 x 2 with Ball Joint-8 on Both Ends 3172 / 3172.dat Plate 1 x 3 with Offset Peghole on Underside 3221 / 3221.dat Minifig Helmet Pan Shaped with Hollow Stud on Front 3224 / 3224.dat Fence 1 x 2 x 1.667 with 45 Degree Diagonal Bar 3250 / 3250.dat Technic Ring 15 3251 / 3251.dat Technic Panel Cylinder 15 60° 3263 / 3263.dat Plate 4 x 3 x 0.667 with Rounded Corners on one Side 3384 / 3384.dat Windscreen 6 x 4 x 1.333 Sloped 3385 / 3385.dat Car Base 6 x 12 with 5 x 6 Recessed Centre and Studs on Sides 3386 / 3386.dat Plate 1 x 1 x 0.667 Half Round with Open Side Stud 3387 / 3387.dat Car Mudguard 4 x 2.5 x 2 3388 / 3388.dat Wedge 1 x 5 Straight Left 3389 / 3389.dat Wedge 1 x 5 Straight Right 3395 / 3395.dat Tile 2 x 4 Inverted with Groove 3396 / 3396.dat Tile 2 x 2 with Two 1 x 1 Curved Cutouts 3477 / 3477.dat Tile 4 x 4 Corner Round Type 2 3486 / 3486.dat Wheel 16 x 37 Hard-Plastic with 4 Studs 3504 / 3504.dat Wedge 2 x 5 Straight Left 3505 / 3505.dat Wedge 2 x 5 Straight Right 3535 / 3535.dat Panel 3 x 3 x 2 Quarter Round 3538 / 3538.dat Technic Panel 11 x 2 x 5 Mudguard Arched with Rounded Top #43 3544 / 3544.dat Wing 3 x 8 Left 3545 / 3545.dat Wing 3 x 8 Right 3569 / 3569.dat Cone 4 x 4 x 3 on Brick 2 x 2 Round 3572 / 3572.dat Arch 1 x 5 x 2 3661 / 3661.dat Plate 1 x 1 with Vertical Bar 3668 / 3668.dat Plate 2 x 6 with Side Bricks 1 x 2 x 1.333 with Axlehole with Underside Ridges 3885 / 3885.dat Minifig Sword Darksaber 4158 / 4158.dat Technic Changeover Cylinder with Groove 4159 / 4159.dat Technic Changeover Catch Fork 4192 / 4192.dat Technic Steering Constant Velocity 8mm Joint Female With 2L Axle 4569 / 4569.dat Slope Brick 10 6 x 1 18031 / 18031.dat Minifig Sword Longsword with Thick Guard 26741 / 2674c.dat Minifig Sword Small with Curved Blade and Detailed Hilt 26742 / 2674e.dat Minifig Sword with Broken Blade 26743 / 2674f.dat Minifig Sword Small with Upturned Crossguard and Capped Pommel 26744 / 2674b.dat Minifig Sword Greatsword with Capped Pommel 26745 / 2674a.dat Minifig Sword Elfish 26746 / 2674d.dat Minifig Weapon Axe Dwarven 28621 / 28621.dat Minifig Head with Vented Stud 32305 / 32305.dat Technic Connector Block 7 x 4 x 3 32533 / 32533.dat Technic Disc 5 x 5 Projectile 35530 / 35530.dat Minifig Baby Head Cuboid 37822 / 37822.dat Minifig Baby Carrier 38301 / 38301c02.dat Minifig Cape Cloth Scalloped 6 Points (Formed Shape 2) 38458 / 38458.dat Minifig Head with Exaggerated Chimpanzee Features 39370 / 39370.dat Technic Beam 5 x 3 H-shaped with Ball Socket 40145 / 40145.dat Plate 2 x 2 Round with Rotation Stem 45779 / 45779.dat Minifig Helmet with Mask 45991 / 4599a.dat Tap 1 x 1 with Hole in Spout 49736 / 49736.dat Cylinder Tube Slide Straight 49737 / 49737.dat Cylinder Tube Slide Curved 45 Degrees 51066 / 51066.dat Minifig Robot Leg 1 x 2 x 1.667 with Pin with Square Centre Hole 57881 / 57881.dat Minifig Hat Rain 65066 / 65066.dat Glass for Door 1 x 6 x 7 with Arch 66964 / 66964.dat Minifig Sword Greatsword Pointed with Upturned Crossguard 67631 / 67631.dat Animal Otter 68577 / 68577.dat Wheel Rim 42 x 62 with 20 Spokes and 3 Pins 69912 / 69912.dat Tyre 35/ 55 x 43 R Tractor 69945 / 69945.dat Animal Hermit Crab with 45 Degree Bar on Back 70495 / 70495.dat Windscreen 3 x 14 x 4 with Conical Sides 70880 / 70880.dat Rock Rounded 1 x 4 with 2 Studs on Ends 73763 / 73763.dat Technic Worm Gear 6L 77123 / 77123.dat Minifig Head Special with Black Mouse Ears and Nose with Fire Fighter Helmet 77822 / 77822.dat Sports Stuntz Loop Ramp Base 77823 / 77823.dat Sports Stuntz Loop Ramp Section 77844 / 77844.dat Plate 3 x 3 Corner 77845 / 77845.dat Plate 1 x 4 Round Ends with 2 Open Studs on Ends 77850 / 77850.dat Plate 1 x 3 Round Ends and 3 Open Studs 78124 / 78124.dat =Container Cupboard 2 x 3 x 2 Drawer 78168 / 78168.dat Plate 2 x 6 with Centred 2 x 2 Rounded Holder 79768 / 79768.dat Technic Beam 16 x 7 Triangular with Diagonal Bars 79996 / 79996.dat Bag Tag with 3 x 8 Studs 80031 / 80031.dat Plate 10 x 10 with Rounded End 80390 / 80390.dat Bag Tag with 3 x 6 Studs 80428 / 80428.dat Technic Weight 7 x 11 x 2 80497 / 80497.dat Animal Tail with Straight Tip 80513 / 80513.dat Animal Toucan 80562 / 80562.dat Train Track Roller Coaster 4 x 4 80567 / 80567.dat Vehicle Mudguard 4 x 10 x 0.667 80577 / 80577.dat Minifig Hair Long Wavy with Knit Ski Cap 80683 / 80683.dat Door 1 x 3 x 6 80834 / 80834.dat Minifig Hair with Nurse Hat with Long Back 83496 / 83496.dat Tile 4 x 8 Inverted 86879 / 86879.dat Animal Axolotl Body 90840 / 90840.dat Train Wheel Very Large with Axlehole and Pinhole 100662 / 100662.dat Minifig Baby Head with Space Helmet and Air Tanks 101658 / 101658c01.dat Minifig Cape with Stepped Shoulders and Single Top Hole (Formed) 101777 / 101777.dat Minifig Top Hat with Band 102498 / 102498.dat Minifig Tool Wand with Hollow Stud at Tip 103918 / 103918.dat Windscreen 4 x 4 x 2 with Integral Glass 350321 / 35032a.dat Power Burst Blaster with Bar 350322 / 35032b.dat Power Burst Bolt 5L with Bar at Both Ends 350324 / 35032d.dat Power Burst Bolt 5L Spiral with Bar at Both Ends 350325 / 35032e.dat Power Burst Shield 3.5 x 3.5 with Bar 350326 / 35032f.dat Power Burst Shield 3 x 2.5 with Bar at Both Ends md5sum: f5167111b89abeb94b6421975dbf678e
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Custom LDD bricks and fixes
SylvainLS replied to Equilibrium's topic in Digital LEGO: Tools, Techniques, and Projects
Palettes/LDDExtended/MaterialSelector.xml -
Custom LDD bricks and fixes
SylvainLS replied to Equilibrium's topic in Digital LEGO: Tools, Techniques, and Projects
No, there’s a line below, with Metallic Sand Blue, Phosph. Green, Phosphorescent White, Tr. Fluore. Redd. Orange, and Tr. Fluore. Blue. I’d edit the file and remove the colours I don’t use. -
Custom LDD bricks and fixes
SylvainLS replied to Equilibrium's topic in Digital LEGO: Tools, Techniques, and Projects
Buy a bigger screen? -
Custom LDD bricks and fixes
SylvainLS replied to Equilibrium's topic in Digital LEGO: Tools, Techniques, and Projects
Don’t keep the original LDDExtended.lif in LDD’s folders. LDD reads all it can find, so it reads the original lif file and that overrides the content of the LDDExtended folder. -
Update 2023-10-21 Colours updated (I forgot to do that in April when ldconfig.ldr was updated ) Added: 6089 / 6089.dat Minifig Helmet Diving with Scuba Tanks and Clips Corrected: 23985 / 23985.dat Minifig Sword Hilt with Skull (I had the wrong file ) md5sum: 6eb81b0a2f6cd2525013ab2856605686
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Colour mapping LDD to Bricklink
SylvainLS replied to idlemarvel's topic in Digital LEGO: Tools, Techniques, and Projects
Peeron is very outdated. Use Ryan’s list. -
Update 2023-10-02 New parts: 11602 / 11602.dat Animal Cat Sitting 11264 / 11264.dat Minifig Hair Short with Laurel Wreath 11418 / 11418.dat Minifig Headdress Bold with Large Pointed Ears 18962 / 18962.dat Minifig Helmet Snake Skull 23985 / 23985.dat Minifig Sword Hilt with Skull 30668 / 30668.dat Minifig Hood with Fringe 93069 / 93069.dat Minifig Beard Long with 3 Points 98128 / 98128.dat Minifig Helmet with Clip and Long Visor Corrected: 4719 / 4719.dat Minifig Bicycle Frame (realigned on stand and wheels; studs are now too high) Re-matched: 70358 / 70358a.dat Electric Train Motor 9V (Complete) Custom parts: 28578 / 92851.dat Wheel Minifig Bicycle with Integral Rubber Black Tyre 35692 / 35692.dat Minifig Utensil Balloon Dog Importable: 2894c01.dat / 70358 ~Moved to 70358a 28578.dat / 28578 =Wheel Minifig Bicycle with Integral Rubber Black Tyre 31510.dat / 96874 =Brick Separator with Top Axle 31576.dat / 15279 =Plant Grass Stem 33449.dat / 93609 =Arm Skeleton with Horizontal Clip Bent 56.31 37846.dat / 93550 =Minifig Sword Rapier md5sum: 32310b043190e4d30f4fe18853f520f0
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Hi, Knowing your operating system (Windows? macOS?) would help. If you can’t uninstall, the simplest is to delete Studio’s files (in C:\Program Files\Studio 2.0 on Windows and in /Applications/Studio 2.0 on macOS) and reinstall Studio from scratch. If you have custom parts, it’d be wise to at least at first move them from your user’s directory and reintroduce them later when everything works. (User’s directory: C:\Users\<username>\AppData\Local\Stud.io on Windows (AppData is hidden), /Users/<username>/.local/Stud.io (.local is hidden, use Cmd+Shift+.)).
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Stud.io opens as black screen
SylvainLS replied to JLiu15's topic in Digital LEGO: Tools, Techniques, and Projects
Hi, You’re not alone, see this thread on the Studio forum. Simplest solution for now is to revert to the previous version (how to is explained is the thread). -
Recolouring a part decoration
SylvainLS replied to grandell's topic in Digital LEGO: Tools, Techniques, and Projects
50956p01.dat (a) uses s\50956p01s01.dat (b) which you need to edit. So you can skip the “s” subfolder if you change the reference “s\50956p01s01.dat” in 50956p01-renamed.dat (a) to “50956p01s01-renamed.dat.” You are already renaming the file (b) and you already need to change the main file (a) to reflect that, so yes, you can also remove the “s\” bit. I explained everything wih keeping the “s\” because it’s needed or simpler to keep it in many cases. -
Recolouring a part decoration
SylvainLS replied to grandell's topic in Digital LEGO: Tools, Techniques, and Projects
Ok, then (part of this you seem to already have done but for completeness): Look into data/StudioPartsDefinitions2.txt to see that 50956pb023 uses 50956p01.dat. There’s two copies of that file, one in ldraw/parts and one in ldraw/Unofficial/parts. Fortunately, they are the same. Copy it in your working directory (you may rename it to be sure there’s no confusion). Open it: it uses two subfiles, one is for the studs (stu(d)g(roup)), the other is a subfile. Create a subdirectory ‘s’ in your working directory. Copy the subfile in it (rename it too). Open the file. You see two subfiles used at the top (it’s subfiles all the way down!): the first one is in colour 16, and looking its description inside, you see it’s the “body” without the surface, not interesting for us, the second is in colour 4, it seems to be the coloured stripe, the rest of the file is all in colour 16, and the comments show it’s the rest of the surface, not interesting for us. You don’t need to copy these files, they don’t need to be changed: we found the stripe, it’s the subfile s/50956p01s02.dat and its colour is given in s01, so we don’t need to edit it (it’ll be colour 16 in there). Now you can edit the files: Change the main file name if not already done in 3. Change the first subfile name if not already done in 6. Edit the main file to use the new name. Edit the subfile and change the colour 4 to 72 or whatever. Now you can import the main file in PartDesigner, it should load the subfiles (modified and unmodified) and now the stripe should be 72. Export to Studio. Repeat for the other part (or not, as it’s a mirror… but it may be simpler to just repeat). The keys are: Finding the .dat files. Understanding how subfiles work in LDraw, particularly: that 16 is the special “current colour,” that “s\” means that the file is in a subfolder named “s” Understanding how PartDesigner and Studio work with subfiles: PD looks for them in the current directory, and then in Studio’s files that’s why you need an “s” subfolder (unless you remember to remode “s\” in the calling files), that’s why you don’t need to copy all the subfiles you won’t modify. When PD saves or exports a model, it “flattens” the first level (that is, the subfiles used in the main file are incorporated into the resulting .part/.dat, the sub-subfiles are left untouched). Studio first look for subfiles in its files. So beware when you modify subsubfiles: PD will load the modified ones, Studio won’t find them or will load the unmodified ones. Hope that’s clear for you because I’m not sure it’s clear for me -
Recolouring a part decoration
SylvainLS replied to grandell's topic in Digital LEGO: Tools, Techniques, and Projects
Hi, It would be simpler if you named the parts (LDraw ID / filenames) and told us which CAD you’re using (LDCad, MLCad, LeoCAD, Studio, …?).