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Lind Whisperer

Eurobricks Grand Dukes
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Everything posted by Lind Whisperer

  1. "They were more along the build of were-lizards. The eyes they had...Ghastly. As wide across as my hand - staring back at you worse than what books' say giant spiders' do."
  2. Pyrokinetic These Heroes's game is so much on fire, that nothing can survive them - including their team-mates. Job Traits: Kill it With Fire - The Pyrokinetic lights everything and everyone on fire. (Now that I think about it, this is probably one of those jokes that only is funny to the teller...Also, it's off the topic...) Question - If both the enemies and the Heroes are dead, is a quest Lost or Completed?
  3. I call dibs on Pyrokinetic.
  4. QM Note: No, it's that I forgot to make a special for the Healer. I realized it after I'd uploaded the battle, but I decided that it would just be better to "play the dice as they lay".
  5. "No, just magic. Creatures from space don't exist." The Munchkin's voice took on a hard, almost intimidating note for a moment, then it faded away as he continued. "I was just using star as just a generally magical adjective, without any real meaning. You know, like the symbols on a wizard's hat - all stars, and moons and suns - they don't mean anything really."He grinned, and seemed to be trying to change the subject. "Any interesting quests you've been on lately?"
  6. "Well, on my last quest we fought some alie-magic star lizards, that is, that were stealing sheep from some Mount Ulyssesians who knows what. We trounced them passably, but we'd have trounced them far faster if our Battle Mystic hadn't kept trying to make friends with them."
  7. You're -.2 separate from a multiple of 7.2 there. You'll have to wait until Round 36.
  8. "A pleasure. Lind Whisperer."
  9. Nope - me too.I wonder if any of them are Speed-Reading lenses...
  10. The Munchkin saw the Undead enter, and sympathetically winced at the Assassin's painful condition. To Throlar: "Pardon me one moment - general socializing." He stepped over to the bar where the Assassin had sat down. "Ice water - excellent choice of beverage. A personal favorite of mine as well."
  11. I don't suppose it features "magic star-lizards from the sky"...?
  12. Welcome back, Endgame.
  13. Round One of :Annienal vs. Lucustoid Warrior - (Bonaparte Cutlass) - Back Row - Critical Hit - (18x2/2+12 = 30 damage to Warrior) Miderun vs. Sean Cole - (Oculoid Claw) - Front Row - Special Damage - (Miderun Bleeding) Vindsval vs. Lucustoid Healer - (Verkenner) - Back Row - Miss - (Nothing happens.) Bobby vs. Cow-Orc - (Hue and Saturation Whip) - Front Row - Hit - (10+10= 20 damage to Cow-Orc, Cow-Orc Enamored with Bobby) Warlen throws Fire Bomb - (Sean Cole -5 health, Lucustoid Healer 5x2(Beast) -10 health, Lucustoid Warror 5x2(Beast) -10 health, Cow-Orc -5 health, Patrick Fletchings -5 health, Horse A 5x2(Beast) -10 health, Horse A KO'd, Horse B 5x2(Beast) -10 health, Horse B KO'd, Horse C 5x2(Beast) -10 health, Horse C KO'd, Horse D 5x2(Beast) -10 health, Horse D KO'd.) Lucustoid Healer - If It Tastes this Bitter, It Must Be Good/Bad - Effect rolled, Blinded, Hero Rolled, Miderun Blinded for Next Round Free Hits: Patrick Fletchings vs Annie: - You look about My Size - Level matches Hero - (12/2 = 6, 10-6 = 4, Annie -0 damage.) Miderun Bleeding, Miderun -5 health Annie starts the battle, dealing a strong hit to the Warrior, but the battle takes a nasty turn when Sean Cole Stabs Miderun, and the Healer flaps out of the way of Vindsval's strong blows. Bobby manages to land a good hit on the Cow-Orc, though, and Warlen kills nearly half of the combatants with a single incendiary. Of everyone, though, Miderun definitely gets the worst of it, as the Healer manages to blind her for the next round. The Foe: Sean Cole *Absorbs Dark* Type: Humanoid/Ancient Level: 15 Health: 195/200 Special: Stab: Stabs or shoots the hero in a vital organ, causing the Bleeding effect. Drops: Mugger's Mask(Head-wear, wearer cannot have gold stolen from them), Sean Cole's Sword-handcannon(Can be used alternatively as either a Handcannon or as a Longsword; each function can only be equipped by classes with the pre-existing ability to equip it; WP:8; as Longsword, pierces SP, as Handcannon, deals Bleeding-effect by 1), 2 Geodes(This chunky rock contains a gem inside it.)(Gem will be determined by random number generation, from 1-9.), 150 gold Lucustoid Healer *Immune to Earth* Type: Humanoid/Beast Level: 15 Health: 140/150 Passive Special: If It Tastes This Bitter, it Must be Bad/Good - Every round, the Healer will cover a knife with random tribal medicine, and throw it at a randomly selected Hero, dealing the effect either by 1, or for the next round. Special: The QM Is Having A Stressful Night and Honestly Apologizes He Doesn't Have Time to Create a Better Special - The Healer Stuns the Hero. List of possible effects: *Hastened* *Encouraged* *Lucky* *Blessed* *Minimized* *Jinxed* *Fragile* *Weakened* *Confused* *Blinded* *Poisoned* Passive Special: Healer - If not targeted, will either use a Remedy from his inventory on any randomly rolled allies with negative effects, or will use a Grand Potion from his inventory on randomly rolled ally. Whether he uses a Remedy or Grand Potion is determined by roll. Special Drops: Gloves of the Hypocritical/Hippocratic Oath, +10 to Healing and Poisoning(+10 Poisoning is only applicable to Wicked job trait and future/present equivalents, not weapon poisoning), 5 Remedies, 5 Grand Potions, Locustoid Greaves(+4 Ether, immune to Earth Class, equippable by all Ether-based classes), 50 gold Lucustoid Warrior *Immune to Earth* Type: Humanoid/Beast Level: ? Health: 110/150 Passive Special: You look about My Size - Enemy's level matches Hero's. Special: Wings - Attacks the hero, and flaps wildly in their face, dealing Wind-elemental damage, with a 1/6 chance of forcing the Hero to target them until they are KO'd. Drops: Lucustoid Axe: WP:6, Locustoid Greaves(+4 Ether, immune to Earth Class, equippable by all Ether-based classes), 50 gold Cow-Orc *Enamored with Bobby* Type: Humanoid Level: ? Health: 105/130 Passive Special: You look about My Size - Enemy's level matches Hero's. Passive Special: Tobacco Spitter - 1/2 Chance of Blinding the Hero when a Special is rolled. Special: Fires hand-cannon, dealing 3 damage that pierces SP Drops: Lesser Orc Gauntlets: +6 power on the front row, +3 on the back, handwear, suitable only to orcs, Tobacco Pouch(1/2 Chance of Blinding with attacks, accessory), 30 Gold Patrick Fletchings Type: Humanoid Level: ? Health: 125/130 Passive Special: Luck o' the Rogues - 1/2 chance of not having to spend a turn recovering his knives. Passive Special: You look about My Size - Enemy's level matches Hero's. Special: Throws a knife, dealing 3 damage and piercing SP. After all knives are thrown, will spend a special recovering them, unless he successfully rolls Luck O' the Rogues. Drops: Throwing Knife: WP:3, Throwing Knife: WP:3, Throwing Knife: WP:3, Swift Boots, 50 gold The Party: 37 year old, Male, Half Giant, Level: 19.5 Cleric *Gains Triple XP* *Immune to Fire, Asleep, Blinded, Confused, Fragile, Weakened, and Sealed Effects* *Party Leader* *Encouraged* *Immune to Magic* Power: 29 (19+10)(X2 against Humanoid and Holy/Luminous) Defense: 3 Health: 27/27 (9+18) Ether: 27/28 (5+18+5) Gold: 162 Equipment: Verkenner (WP:10, Darkness elemental Broomstick,(X2 against Humanoid and Holy/Luminous)ranged), Poisoned by 2 Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep, Blinded, Confused, Fragile, and Weakened effects)(lent by Benji) Fiery Robes of the Archmagi (SP:3 Bodywear +5 Ether, immunity to Sealed Effect and Fire) IInventory: Spark Hammer (WP:8, (X2 against Aquatic, Flying, and Mechanical) lightning-elemental hammer)Consumables: 2X Remedy, 5X Potion, Grand Potion, 3X Smoke Bomb, 2X Mead, 7X Tonic, 5x Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, Grating Stone, 4x Hurricane (This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle.) Weapons: , Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero. Artefacts: , Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.), Ten-Gallon Hat (Gives the wearer the "Tourist" effect, causing no one to take them seriously) Witch's Talisman(Causes the witch's poisonous attacks to deal poison 10 instead of poison 1; suitable for witches, accessory) Gems: , Topaz , Emerald X2, Diamond, Opal, Aquamarine X2, Garnet, Sapphire Decamon Cards: Cherub (Luminous 3) Tools: Bed Roll and Shovel Warlen Melimane (The Chosen Minifigure) Attacks deal *Enamoured* *Immune to Darkness* *Hilariously and Luckily Drunk* *Lucky* *Blessed* *Immune to Magic* 23 year old male half-elf Mage Level 14 Power: 19 (13+6) (Spellpower: 29 (13+6+10) Health: 19/19 (5+13+1*) SP: 3 Ether: 15/23 (5+13+3) Gold: 1 Equipment: Nightmare (WP:6, deals *Enamoured* effect, wand), Magicians Gloves (Power +10 to spells), Fenarian Robes of the Vampire (SP:3, Max. Ether +4, Immune to Darkness, backwear) Inventory: Weapons- Eagle Shield (SP:4, protects from ether reduction). Artefacts- Tridentian Cape (Max Ether +3; protects from Blinded effect; suitable for mages, clerics, necromancers and scholars; backwear), Feathered Cap (SP:1, Head-wear, wearer is immune to Petrified), 6x Ten-Gallon Hat (Gives the wearer the "Tourist" effect, causing no one to take them seriously), Ethereal Cape (SP:2; Ether +3, backwear) Magic items- Amethyst (Darkness), Aquamarine (Water), Emerald (Wood), Ruby (Fire), Sapphire (Wind), Opal (Ice), Garnet (Earth), Topaz (Lightning), Diamond (Light), Scroll of Sleep (1/2 chance to make target fall asleep at the cost of 1 Ether), Scroll of Antimagic (1/2 chance to make the target *Immune to magic* at the cost of 1 ether). Consumables- 2 Potions, Grand Potion, Health Core, 2 Tonics, Remedy, 3x Mead, x2 Smoke bomb, Ice bomb, 2x Banana, 2x Milk(Restores 15 health and ether when consumed), 2x Hurricane (This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle.) Other Junk- Bedroll, Shovel, Telescope, Magnifying Glass, 6x Bones, Pickaxe, 2x Shiny Gold Rocks(worth 1 each gold at normal shops, or worth 5 at magic stores for the mica) *+1 to health from Rockapple Fruit, Quest #131 Annienal Anavir (Kintobor) "19" year old elven female Knight *Bonaparte Reputation* *Immune to Magic* Level 12.5 Power: 30 (12+18) Defense: 10 (2+5+3) Health: 22/22 (12+10) Equipment: Bonaparte Cutlass (WP:9, doubled if the user has reputation among the Bonapartes; longsword), Plain Shield (SP: 5), Pauldrons (SP: 2, suitable for knights, dragoons, and skirmishers; accessory), Wonky Shoes (footwear, SP: 3, suitable for all classes)((lent by Benj)lent by Asphalt to Annie) Gold: 434 Inventory:Ammit (WP: 6; greatsword, user gains 5 ether for every kill), Wicked Javelin (WP: 7, throwing weapon, retrievable, 1/6 chance to slow), Sanctified Rito Longsword (WP: 4, Hits doubled against flying enemies, longsword), Training Sword (WP:4), Shark’s Tooth (Power increased by 5 against Aquatics, Accessory), Tridentian Cape (Max Ether +3; protects from Blinded effect; suitable for mages, clerics, necromancers and scholars; backwear) Emerald (Wood), Sapphire (Wind) 5x Potions, Field Rations (Restore 15 health), Banana (restores full health to the user), 2x Phoenix Essences, 2x Remedies, 2x Mead, Venom, Smoke Bomb, Fire Bomb, Bedroll, Shovel, Telescope, Naturally Dehydrated Level-Up Shroom (+1/2 of a full level when consumed), Helmet (Max Health +1, headwear), Pickaxe Scrolls:Scroll of Fire Warding (1/2 chance to make the target immune to fire for the duration of one battle at the cost of 1 ether), Scroll of Ice Warding (1/2 chance to make the target immune to ice for the duration of one battle at the cost of 1 ether), Scroll of Water Warding (1/2 chance to make the target immune to water for the duration of one battle at the cost of 1 ether), Scroll of Wood Warding (1/2 chance to make the target immune to wood for the duration of one battle at the cost of 1 ether) Bobby "Young" Bucks Jr. (Zepher) 19 year old human Rogue Level 10 *Immune to cursed**Attacks cause enamored* *Immune to Magic* Power: 19 (9+10) Defense: 3 Health: 17/17 (10+6+1*) Gold: 75 Equipment: Hue and Saturation whip (WP:10; causes Enamored), Nondescript Cape (SP: 3; protects from Cursed effect; suitable for rogues; backwear) Inventory: Nice Boots (SP: 1, Footwear: Immune to Earth and Darkness), Fine-tuned Flute (WP:15, user is nimble; instrument), Dagger(WP:5, Dagger), Twin Sai (WP: 10, dual strike, dagger), 4x Potion, Grand Potion, Grand Tonic, Health Core, Remedy, Phoenix Essence, Mead, Shovel, Pickaxe *+1 to health from Rockapple Fruit, Quest #131 Miderun (CallMePie) *Attacks cause enamored* *Absorbs Earth* *Encouraged* *Immune to Magic* *Bleeding* *Blinded for 1 round* 18 year old female orc Barbarian Level 12.5 Power: 26 (12 + 13 + 1) Health: 20/20 (8 + 12) Defense: 3 Gold: 176 Equipment: Oculoid Claw (WP: 13, 1/6 chance of dealing the infected-effect, causing an enemy to lose health equal to 1/3 of their level rounded down at the end of each round, club), Seductive Perfume (Holder deals the enamored-effect, accessory, suitable for women), Loincloth of the Ancient (SP: 3, Absorbs Earth, footwear) Inventory: Bonaparte Cutlass (WP: 9, doubled if the user has reputation among the Bonapartes), Club(WP:5, Club), Serstyral (WP: 3, axe), War Axe (WP: 9, suitable for suitable for barbarians, alchemists, beast warriors, infiltrators, regulators and winged warriors.), Tricorne (SP: 3, headwear, suitable for anyone), Opal, Phoenix Essence, 4x Potions, Smoke Bomb, High Heels (Power +1; suitable for women.), 7 Venoms Everyone, please choose an action. Party leader, please list a battle order. QM Note: Damage from Free Hits is halved, correct?
  14. "The same." said the Black Knight, as he firmly shook the ambassador's hand.
  15. As far as I know, there's nothing preventing you from doing that*, but keep in mind that the more places you have, the more MOCs you will have to make. The size of the scene really depends on the emotion you're trying to create**, but backgrounds should try and meld with the LEGO.*Except possibly that Sandy may feel that a quest of that size is a bit big for a first time QM. **For example, #131 was originally supposed to have huge panorama shots, mimicking the Old West feeling I was trying to create. For more normal, interactive scenes, shots should be smaller.
  16. QM Note: I'm afraid not - the rule is that once the battle is posted, any actions you take are a battle action. Retroactive actions aren't allowed.
  17. QM Note: Oops. WBD was nice enough to take a look at the battle before it was posted - that was a suggestion he made as to how much health the Healer should have. QM Note: Yes(rounded down). For example, Annie is 12.5, so the Warrior would attack her with a strength of 12. QM Note: If you roll a special, and the 1/6 roll comes up on the 1, you will only be able to attack the Warrior until the Warrior is KO'd. QM Note: If a horse isn't targeted, it will deliver 2 Free Hits, one from the Passive Special, and 1 from being an untargeted enemy. If the horse is targeted, it only delivers 1 Free Hit, from the Passive Special(Although, with only 5 health, I doubt it'll live long enough to make the Free Hit.), except in the case that Special Damage is rolled, in which case the horse will make 2 Free Hits, one from the Passive Special, and one from the Special.
  18. I can't wait to see what kind of damage Warlen is going to do. 29 Spellpower, Lucky, and 2 2x modifiers...
  19. The figure groaned, and clutched at his head. "Ahh!...It will not make me whole...Ahh!...That is a pit that none of you have the power to fill...Ahh!... Their greedy eyes can't see-" What the stranger thought the dwarf miners' eyes could not see was sadly not a question that would be answered that day, for at that very moment, another voice cut through the air. "Oi! Oi!" A young dwarf could be seen scampering down the road on the opposite side of the town. He gleefully waved his arms about. "Oi! They found a lot, they did! They broke through into a cave, filled wi' all sorts o' crystals! Big ones, pretty ones - my, such a lot of sparklers!" "Curse...you...earth-grubbers!" The figure twitched and grabbed at his head, even more wildly than he had at any point until then. "I will have the small portion that is left to me!" Prepare for Battle! The Foe: Sean Cole *Absorbs Dark* Type: Humanoid/Ancient Level: 15 Health: 200/200 Special: Stab: Stabs or shoots the hero in a vital organ, causing the Bleeding effect. Drops: Mugger's Mask(Head-wear, wearer cannot have gold stolen from them), Sean Cole's Sword-handcannon(Can be used alternatively as either a Handcannon or as a Longsword; each function can only be equipped by classes with the pre-existing ability to equip it; WP:8; as Longsword, pierces SP, as Handcannon, deals Bleeding-effect by 1), 2 Geodes(This chunky rock contains a gem inside it.)(Gem will be determined by random number generation, from 1-9.), 150 gold Lucustoid Healer *Immune to Earth* Type: Humanoid/Beast Level: 15 Health: 150/150 Passive Special: If It Tastes This Bitter, it Must be Bad/Good - Every round, the Healer will cover a knife with random tribal medicine, and throw it at a randomly selected Hero, dealing the effect either by 1, or for the next round. List of possible effects: *Hastened* *Encouraged* *Lucky* *Blessed* *Minimized* *Jinxed* *Fragile* *Weakened* *Confused* *Blinded* *Poisoned* Passive Special: Healer - If not targeted, will either use a Remedy from his inventory on any randomly rolled allies with negative effects, or will use a Grand Potion from his inventory on randomly rolled ally. Whether he uses a Remedy or Grand Potion is determined by roll. Special Drops: Gloves of the Hypocritical/Hippocratic Oath, +10 to Healing and Poisoning(+10 Poisoning is only applicable to Wicked job trait and future/present equivalents, not weapon poisoning), 5 Remedies, 5 Grand Potions, Locustoid Greaves(+4 Ether, immune to Earth Class, equippable by all Ether-based classes), 50 gold Lucustoid Warrior *Immune to Earth* Type: Humanoid/Beast Level: ? Health: 150/150 Passive Special: You look about My Size - Enemy's level matches Hero's. Special: Wings - Attacks the hero, and flaps wildly in their face, dealing Wind-elemental damage, with a 1/6 chance of forcing the Hero to target them until they are KO'd. Drops: Lucustoid Axe: WP:6, Locustoid Greaves(+4 Ether, immune to Earth Class, equippable by all Ether-based classes), 50 gold Cow-Orc Type: Humanoid Level: ? Health: 130/130 Passive Special: You look about My Size - Enemy's level matches Hero's. Passive Special: Tobacco Spitter - 1/2 Chance of Blinding the Hero when a Special is rolled. Special: Fires hand-cannon, dealing 3 damage that pierces SP Drops: Lesser Orc Gauntlets: +6 power on the front row, +3 on the back, handwear, suitable only to orcs, Tobacco Pouch(1/2 Chance of Blinding with attacks, accessory), 30 Gold Patrick Fletchings Type: Humanoid Level: ? Health: 130/130 Passive Special: Luck o' the Rogues - 1/2 chance of not having to spend a turn recovering his knives. Passive Special: You look about My Size - Enemy's level matches Hero's. Special: Throws a knife, dealing 3 damage and piercing SP. After all knives are thrown, will spend a special recovering them, unless he successfully rolls Luck O' the Rogues. Drops: Throwing Knife: WP:3, Throwing Knife: WP:3, Throwing Knife: WP:3, Swift Boots, 50 gold Horse A Type: Beast Level: 1 Health: 5/5 Passive Special: Flying Hooves - Delivers an extra Free Hit Special: Flying Hooves - Delivers an extra Free Hit Drops: Raw Horsehide(Worth 10 Gold, or can be worn by Barbarian classes for SP:1) Horse B Type: Beast Level: 1 Health: 5/5 Passive Special: Flying Hooves - Delivers an extra Free Hit Special: Flying Hooves - Delivers an extra Free Hit Drops: Raw Horsehide(Worth 10 Gold, or can be worn by Barbarian classes for SP:1) Horse C Type: Beast Level: 1 Health: 5/5 Passive Special: Flying Hooves - Delivers an extra Free Hit Special: Flying Hooves - Delivers an extra Free Hit Drops: Raw Horsehide(Worth 10 Gold, or can be worn by Barbarian classes for SP:1) Horse D Type: Beast Level: 1 Health: 5/5 Passive Special: Flying Hooves - Delivers an extra Free Hit Special: Flying Hooves - Delivers an extra Free Hit Drops: Raw Horsehide(Worth 10 Gold, or can be worn by Barbarian classes for SP:1) The Party: 37 year old, Male, Half Giant, Level: 19.5 Cleric *Gains Triple XP* *Immune to Fire, Asleep, Blinded, Confused, Fragile, Weakened, and Sealed Effects* *Party Leader* *Encouraged* *Immune to Magic* Power: 29 (19+10)(X2 against Humanoid and Holy/Luminous) Defense: 3 Health: 27/27 (9+18) Ether: 27/28 (5+18+5) Gold: 162 Equipment: Verkenner (WP:10, Darkness elemental Broomstick,(X2 against Humanoid and Holy/Luminous)ranged), Poisoned by 2 Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep, Blinded, Confused, Fragile, and Weakened effects)(lent by Benji) Fiery Robes of the Archmagi (SP:3 Bodywear +5 Ether, immunity to Sealed Effect and Fire) IInventory: Spark Hammer (WP:8, (X2 against Aquatic, Flying, and Mechanical) lightning-elemental hammer)Consumables: 2X Remedy, 5X Potion, Grand Potion, 3X Smoke Bomb, 2X Mead, 7X Tonic, 5x Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, Grating Stone, 4x Hurricane (This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle.) Weapons: , Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero. Artefacts: , Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.), Ten-Gallon Hat (Gives the wearer the "Tourist" effect, causing no one to take them seriously) Witch's Talisman(Causes the witch's poisonous attacks to deal poison 10 instead of poison 1; suitable for witches, accessory) Gems: , Topaz , Emerald X2, Diamond, Opal, Aquamarine X2, Garnet, Sapphire Decamon Cards: Cherub (Luminous 3) Tools: Bed Roll and Shovel Warlen Melimane (The Chosen Minifigure) Attacks deal *Enamoured* *Immune to Darkness* *Hilariously and Luckily Drunk* *Lucky* *Blessed* *Immune to Magic* 23 year old male half-elf Mage Level 14 Power: 19 (13+6) (Spellpower: 29 (13+6+10) Health: 19/19 (5+13+1*) SP: 3 Ether: 15/23 (5+13+3) Gold: 1 Equipment: Nightmare (WP:6, deals *Enamoured* effect, wand), Magicians Gloves (Power +10 to spells), Fenarian Robes of the Vampire (SP:3, Max. Ether +4, Immune to Darkness, backwear) Inventory: Weapons- Eagle Shield (SP:4, protects from ether reduction). Artefacts- Tridentian Cape (Max Ether +3; protects from Blinded effect; suitable for mages, clerics, necromancers and scholars; backwear), Feathered Cap (SP:1, Head-wear, wearer is immune to Petrified), 6x Ten-Gallon Hat (Gives the wearer the "Tourist" effect, causing no one to take them seriously), Ethereal Cape (SP:2; Ether +3, backwear) Magic items- Amethyst (Darkness), Aquamarine (Water), Emerald (Wood), Ruby (Fire), Sapphire (Wind), Opal (Ice), Garnet (Earth), Topaz (Lightning), Diamond (Light), Scroll of Sleep (1/2 chance to make target fall asleep at the cost of 1 Ether), Scroll of Antimagic (1/2 chance to make the target *Immune to magic* at the cost of 1 ether). Consumables- 2 Potions, Grand Potion, Health Core, 2 Tonics, Remedy, 3x Mead, x2 Smoke bomb, Fire Bomb, Ice bomb, 2x Banana, 2x Milk(Restores 15 health and ether when consumed), 2x Hurricane (This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle.) Other Junk- Bedroll, Shovel, Telescope, Magnifying Glass, 6x Bones, Pickaxe, 2x Shiny Gold Rocks(worth 1 each gold at normal shops, or worth 5 at magic stores for the mica) *+1 to health from Rockapple Fruit, Quest #131 Annienal Anavir (Kintobor) "19" year old elven female Knight *Bonaparte Reputation* *Immune to Magic* Level 12.5 Power: 30 (12+18) Defense: 10 (2+5+3) Health: 22/22 (12+10) Equipment: Bonaparte Cutlass (WP:9, doubled if the user has reputation among the Bonapartes; longsword), Plain Shield (SP: 5), Pauldrons (SP: 2, suitable for knights, dragoons, and skirmishers; accessory), Wonky Shoes (footwear, SP: 3, suitable for all classes)((lent by Benj)lent by Asphalt to Annie) Gold: 434 Inventory:Ammit (WP: 6; greatsword, user gains 5 ether for every kill), Wicked Javelin (WP: 7, throwing weapon, retrievable, 1/6 chance to slow), Sanctified Rito Longsword (WP: 4, Hits doubled against flying enemies, longsword), Training Sword (WP:4), Shark’s Tooth (Power increased by 5 against Aquatics, Accessory), Tridentian Cape (Max Ether +3; protects from Blinded effect; suitable for mages, clerics, necromancers and scholars; backwear) Emerald (Wood), Sapphire (Wind) 5x Potions, Field Rations (Restore 15 health), Banana (restores full health to the user), 2x Phoenix Essences, 2x Remedies, 2x Mead, Venom, Smoke Bomb, Fire Bomb, Bedroll, Shovel, Telescope, Naturally Dehydrated Level-Up Shroom (+1/2 of a full level when consumed), Helmet (Max Health +1, headwear), Pickaxe Scrolls:Scroll of Fire Warding (1/2 chance to make the target immune to fire for the duration of one battle at the cost of 1 ether), Scroll of Ice Warding (1/2 chance to make the target immune to ice for the duration of one battle at the cost of 1 ether), Scroll of Water Warding (1/2 chance to make the target immune to water for the duration of one battle at the cost of 1 ether), Scroll of Wood Warding (1/2 chance to make the target immune to wood for the duration of one battle at the cost of 1 ether) Bobby "Young" Bucks Jr. (Zepher) 19 year old human Rogue Level 10 *Immune to cursed**Attacks cause enamored* *Immune to Magic* Power: 19 (9+10) Defense: 3 Health: 17/17 (10+6+1*) Gold: 75 Equipment: Hue and Saturation whip (WP:10; causes Enamored), Nondescript Cape (SP: 3; protects from Cursed effect; suitable for rogues; backwear) Inventory: Nice Boots (SP: 1, Footwear: Immune to Earth and Darkness), Fine-tuned Flute (WP:15, user is nimble; instrument), Dagger(WP:5, Dagger), Twin Sai (WP: 10, dual strike, dagger), 4x Potion, Grand Potion, Grand Tonic, Health Core, Remedy, Phoenix Essence, Mead, Shovel, Pickaxe *+1 to health from Rockapple Fruit, Quest #131 Miderun (CallMePie) *Attacks cause enamored* *Absorbs Earth* *Encouraged* *Immune to Magic* 18 year old female orc Barbarian Level 12.5 Power: 26 (12 + 13 + 1) Health: 20/20 (8 + 12) Defense: 3 Gold: 176 Equipment: Oculoid Claw (WP: 13, 1/6 chance of dealing the infected-effect, causing an enemy to lose health equal to 1/3 of their level rounded down at the end of each round, club), Seductive Perfume (Holder deals the enamored-effect, accessory, suitable for women), Loincloth of the Ancient (SP: 3, Absorbs Earth, footwear) Inventory: Bonaparte Cutlass (WP: 9, doubled if the user has reputation among the Bonapartes), Club(WP:5, Club), Serstyral (WP: 3, axe), War Axe (WP: 9, suitable for suitable for barbarians, alchemists, beast warriors, infiltrators, regulators and winged warriors.), Tricorne (SP: 3, headwear, suitable for anyone), Opal, Phoenix Essence, 4x Potions, Smoke Bomb, High Heels (Power +1; suitable for women.), 7 Venoms Everyone, please choose an action. Party leader, please list a battle order.
  20. "Doctor, whatever you do in the battle, do not turn the idiot into a toad. If he makes this much noise with a human throat, I fear what he would do with the lungs of a frog..." The figure's voice seemed to soften slightly. "What I wish to reclaim is impossible, and it is only mere hours - no, perhaps merely minutes, even - before it becomes even more so." The figure's tone became irratic, wildly rising and falling. "I can hear them even now, scraping, scraping, scratching, always scraping! A curse upon dwarves, on all dwarves! Will their desire for glittering objects NEVER be sated!" He paused, and seemed to breathe. "I come to take this last scraping of gold, before I must leave for parts I know not where. It is mine by history, though none would recognize the claim. It also belongs in some part to my lieutenant, whom I sent here - and, I presume sadly, from the corpse of the cave-hanger, will never leave here. I wished merely to take the gold shipment - small, pitifully small as it is - with some part of the dignity a true owner should, and thus, earlier I sent my men into the settlement that I might ride in later in some manner besides that of the outlaw, as I take the sliver of my portion that the world allows. AHHHH!" He clutched at his head, and rolled wildly about in his saddle. "They scrape away, always scraping! The wound in the earth is like a wound in my head! Too...too near...too, too near..."
  21. "Whisperer. Lind Whisperer."
  22. The figure was silent for a moment. "As am I." "Said the dam to the flood that rushed towards it." "You talk loudly, like a child might, because, like a child, you think to others it makes you appear as being brave. And yet, all that results is that you are revealed as what you are - a very loud child.Child."
  23. "I could have my healer attempt to cast some sort of silencing spell on him, if we unilaterally agreed that it would benefit the conversation...." "Then it appears that unless your companions are of a different mind, our course is set - the desert wind, against a desert rock. The only question remaining unanswered is whether the wind will be broken upon the rock, or the rock will be worn down by the wind." QM Note: If anyone has any final gear changes they'd like to make, consumables to consume, etc., this would be the time. Unless anyone has anything they'd like to say, I'll post the battle sometime later today.
  24. "I am a man of reclamation. Are you one whom I must ride over to complete my reclamation, or are you one that is wise enough to leap aside?" The figure turned their head, and looked with disdain at the babbling mage. "Is he your village idiot?"
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