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KotZ

Eurobricks Fellows
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Everything posted by KotZ

  1. Alright, so to put out this timeline you did.... Night 1: Hammond (no info) Night 2: Neville (different) So based off of how Hammond was revealed to be a traitor and you received a different answer with Neville, you lead to believe he is loyal, which I agree. That makes sense, and of course that would lead it to being just you or me being the final scum. I think what you're saying is a lot of nothing though and you're spinning us a yarn using info scum have access to publicly but can't verify yet, perhaps you had a role cop or similar in your partner in crime Hammond and now that's all gone by the wayside. Vote: Paul "Eagle" Prescott -- Duvors I find it out how Mr. Neville has not spoken yet today.
  2. Thanks! I'll see if I have another yellow light to throw in there!
  3. Captain Serenzmar didn't intend to kill the man. He wasn't supposed to be here, in this damn city. Reconnaissance was part of his job, not manslaughter. But the man was going to hurt the child, and he needed to stop him. So the man was stabbed in the gut, and Captain Serenzmar's rondel was the tool of choice. The torch sputtered angrily on the cobblestone ground as its former owner wheezed and bled out in a pool of crimson. Now he had to get out of here and hide, and under the cover of night he might be able to. Hopefully nobody heard him, and he doubted the kid would say anything. But just as he was about to leave, someone lit a candle up above. Yes, it certainly was time to leave. https://imgur.com/a/MoA21Ds#jz9yR1Y And without minifigures. and finally a moody shot below. This is the second installment (but not the second chronologically) of a story I started with this build here. Capt. Serenzmar is another character in the story and I wanted to introduce him in my second build. As I mentioned in the previous thread, I'll continue making more from this story line but not fully in order, and probably in a future installment I'll have them listed chronologically. Comments and criticism always welcome!
  4. We got him! We got a scum! Unfortunately we lost Mr. Gage. So, if all is correct, there is just one scum left. And I know who it is. Paul. "Eagle." Prescott. How do I know? I am the blocker, and I was communicating with Mr. Gage last night before his death, and I said I was going to block Mr. Neville. I successfully blocked Mr. Neville which leads me to believe that since there was a murder last night, I blocked the wrong person. And since Mr. Gage was loyal, that leads the thread back to Mr. Prescott. The only caveat here is Eagle voted first for our confirmed scum, and if he is scum, why would he do that? Throw the town off the scent and then it was too late to switch votes? There's no third party, but is there a vigilante? Mr. Prescott killed Mr. Gage, and while I do believe he is scum, there is that slight possibility he's not. Quite a conundrum.
  5. Sorry, all, needed a nap to get my sealegs back under me. Mr. Gage's claim of failing a doctor role last night lines up, as I blocked him myself, which confirms him to me as a loyal pirate. Personally, I do not see the harm in leaving my vote on Mr. Prescott as symbolic of believing he may be scum, and Mr. Hammond's lynch seems all but like likely now. I believe I have put a target on my back, as has Mr. Gage with his claim, but this leads me to believe the scum will have a very difficult choice tonight in what they want or can do, especially if Mr. Hammond truly is a villain.
  6. Well, we may as well start. Vote: Paul "Eagle" Prescott -- Duvors As was said by Mr. Gage, on paper Mr. Prescott seems scummier. Neville is bloviating but with so few of us at it begins, sometimes it is hard to find what to say.
  7. I concur with Mr. Prescott here that with how many of us, two killers running loose would be ludicrously fast, unless it's a role madness type situation, but that would also get messy very quick. Aye, it seems lines are being formed now, and voting is soon to open according to the captain.
  8. I have to say it's nice that they just make new topics instead of going crazy and posting in actual topics of discussion that have been going on.
  9. Argh, blast it. We lost Cannonball. I think we need to look at who would want to off Cannonball, myself included. He voted for me towards the end of the day, which then was jumped on with Parrot-Keeper, for my vote following the latter's initial vote on Eagle. It would be a silly revenge kill of me to target Cannonball for a vote on the first day with as few crew of us as there is. Perhaps somebody wanted to frame me to be lynched during the day? I don't have the answer for that.
  10. Thank you! I was scrounging around for awhile trying to find the right faces.
  11. Fantastic work! The city really looks lived in and like there is a history to it. There's so many great details, like how Grover pointed out. This is just a very well thought out build.
  12. Ah, an easy bandwagon on someone who had only said "hello" during the day. Bandwagon, perhaps, but when we ar eon Day with not much to go on, quiet Townies kill regular townies, we've read it before in old books Captain has in his quarters. Funny how Parrot-Keeper swiftly changed his vote. Perhaps that is a sign of scum?
  13. To be honest, Mr. Prescott did speak today, even if it was just "Hello." But I myself have only said one thing, as has Quick-shot and Cannonball. There is a line of reasoning you have of going for the quietest. Will a second vote give a push? vote: Paul "Eagle" Prescott -- Duvors
  14. Ay this is a problem, more damn imperials on this fine ship. But a ghost vote? That's fancy.
  15. Good job! I love how the design of breaking out of the ground and that pillar is very detailed!
  16. Ay lads! Navigator here! Let's go find some scum!
  17. Thanks! Thank you! I do plan on making more, not necessarily in order, so you'll definitely see everyone in action!
  18. … because this site is about LEGO, not fake LEGO.
  19. Fantastic work, I always love seeing your Neo-Fabuland MOCs. There's so much character in all the parts of your build.
  20. Really great work! I love how uneven it all is, and of course the photography is top notch.
  21. Thanks! Just tried to go simple with this one.
  22. Blade died two weeks ago. None of us had gotten over it, writes Goetz. We couldn't leave him there, stuck crushed between rocks, a horse, and his own weapons. He's one of us, he deserves a burial at home, where his wife can say goodbye. Where his son can say goodbye. We can tolerate the stench of death as we take him home. He'd do that for any of us. It should've been me. It should've been any other one of us. Streak and I have carried his litter the whole time, he was our brother in arms. The others made sure people gave their respects. A shame they didn't know how good he was. Just a small build I threw together showing off a different project I have been working on (long story), basically the fallout of a party member in a group falling in battle. Nothing too crazy, but I also wanted to try out a little different stuff with showcasing the build regarding the photos, trying to highlight it more so it doesn't blend into the background. I also don't use a lot of flesh tone minifigs in builds that aren't IP, so I also wanted to find minifigure heads that looked angry/dejected, which somehow while a lot of fleshtone faces are, I don't have a wide variety of. And no minifigures so you can see the base and trail. Comments and criticism always welcome, enjoy!
  23. Insane work on the floor there, great job! Overall just great usage of bow elements in there and SNOT techniques. I think my favorite bit, thought small, is the wall destruction detail on the top left. It's very small in scope compared to the rest of the work, but it really helps sell the MOC.
  24. Oh man that makes my brain hurt! Seeing the inside makes this even more impressive with just how many different SNOT pieces and steps you had for this.
  25. Nice work! There's a lot of fun details and techniques in this one.
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