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Everything posted by Calabar
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Custom LDD bricks and fixes
Calabar replied to Equilibrium's topic in Digital LEGO: Tools, Techniques, and Projects
Anyway the unity part seems to be better moulded, it is not possible to modify the unity part rotating it in the same way the present part is? -
Index updated. 41 Sets has been added to the index (1 alternative, 2 duplicate, 1 incomplete). Check your sets and report errors or inaccuracies in the index, if any! 2 Sets has not been added to the index because Irregular. Fix your sets in order to be added to the index! Check the irregular sets listed below to see if any of your previous entries need to be fixed. 11 new (Sub)Themes added Topic's Rules Updated. Please read that again, new updates are marked by a tag! A rule is added to manage new bricks from custom updates in LDD. New contributors corboa - 3 sets X-79 - 1 sets Top contributors vean - 30 sets Bod9nou - 4 sets corboa - 3 sets Migui94 - 2 sets X-79 - 1 sets Sjuip - 1 sets List of Irregular Sets:
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Custom LDD bricks and fixes
Calabar replied to Equilibrium's topic in Digital LEGO: Tools, Techniques, and Projects
Note that 4.3.12 displays 4.3.11 in the about dialog. You have to check the brickset too (the correct one for the .11 is 2670) He means the parts available in LDD, the .12 misses many parts available in .11. -
After installing 4.3.11 you have to be sure that it is the real .11 checking the brickset (from "about" dialog in LDD). In any case, you should not have the .12 installed. If you have the .12 as you told me above, remove it and install .11.
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If you have read the post you linked above, you should know that the " dreadful 4.3.12" (quoting the words of SylvainLS) is broken. Please install the 4,3,11 instead (if you have not the installer, you should find it reading the same topic you linked above).
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Do you mean you installed LDD version 4.3.11 instead than 4.3.12? Is your brickset 2670?
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You are welcome. So it seems a problem due to the Intel graphic driver. Nothing so strange really!
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Most wanted bricks for next LDD update
Calabar replied to Superkalle's topic in Digital LEGO: Tools, Techniques, and Projects
This topic was aimed to communicate requests to the lego digital team when LDD was still updated by TLG. Please use the new topic for requests: click. Now I move the request there. -
You should be able to do that from graphic cards software (usually accessible from the specific icon in the trybar). Try with Intel software before, otherwise with nvidia one.
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What exactly? I suggested many possibilities!
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Did you try to force LDD to use a specific graphic card? Try with nvidia first and Intel if it don't solve the problem. Otherwise you should apply more drastic measures (clean video card driver with specific tools, restore Windows, ... ). Note that some video card driver could drop in some way the support to old APIs, and LDD is an old software. Try to remove all fancy options from graphic cards settings too.
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If you tried to install LDD on a clean system too, that should exclude that the problem is due to the modifies you tried on Windows 10 to remove the "annoyances" (I suggest you to avoid this kind of practices on a main PC, they cause more problems than many people think). Anyway it seems to be a graphic card driver problem. What's your graphic card/IGP? Is the PC a notebook or a desktop one? Did you tried to install graphic drivers from the manufacturer's website after properly cleaning the pre-installed ones?
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Custom LDD bricks and fixes
Calabar replied to Equilibrium's topic in Digital LEGO: Tools, Techniques, and Projects
@Stephan Maybe this could be added to the guide inside the LDD New Parts topic. I mean not to integrate the video itself, but add informations to the present guide in order to make it easy to do for MacOS users too. -
@corboa I moved the request in the proper topic. About posting in the LDD Official Sets topic, you should carefully read the rules in the first post before adding your contribution, especially those related to the image. Take a look at other regular entries as inspiration. You can post both your models as separate entries (you should use a single post, but the models ha to be be separated, with a thumbnail image each). For any question or help request, contact me in private.
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lol, breaching the security to access the board here too!
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Proof of Concept: LDD (lxfml) WebGL Viewer
Calabar replied to M2m's topic in Digital LEGO: Tools, Techniques, and Projects
Very interesting! Maybe a future voice in the ToDo list could be some sort of Live3D thumbnail generator that a third party could add to his/her website to provide a preview of an lxf file (in brief, sort of wrapper that allows to integrate the model inside a webpage). Even better if it activates only on click or mouse over switching from a static image to a 3D model, or loading times could stuck a page with more previews). -
Custom LDD bricks and fixes
Calabar replied to Equilibrium's topic in Digital LEGO: Tools, Techniques, and Projects
@jester Maybe we could add a third pack including fan.made parts, but at the moment I think it is better to focus on the official bricks. We could discuss about fan made parts in the "custom bricks club" conversation. PS: according to the forum's guidelines, the images you are posting are too large. I'll change them to text link temporarily. -
Custom LDD bricks and fixes
Calabar replied to Equilibrium's topic in Digital LEGO: Tools, Techniques, and Projects
I don't think perfection is required, but parts should work in LDD as original parts at least, to avoid problems for LDD users. If you are able to create good geometries, I think your contribution could be very precious anyway. Otherwise your good contribution will be wasted, and it would be a pity. Another idea is to maintain two packs, one with complete parts and one with parts that need to be completed, a sort of stable and beta packs. In this way an LDD user could choose to install the "stable" pack only or both, knowing the issues with the "beta" bricks. A contributor could then choose to introduce a new brick or complete a "beta" brick, allowing it to be added to the "stable" pack. @Stephan , your opinion? -
Custom LDD bricks and fixes
Calabar replied to Equilibrium's topic in Digital LEGO: Tools, Techniques, and Projects
@jester I think any contribution is precious. If you (or anyone else) are not able/have not time or interest to complete your bricks, your work could be completed by another user and then added to the database. Am I wrong or someone told that there is a software that, when ready, will allow to add these elements easily? -
@Solid Brick Productions I moved your post here. If you mean to contribute to the LDD Official Sets topic, I welcome you! Please note that the topic have precise rules about how to add a contribution, so please read them carefully (and take a look at the regular posts of other contributors). About hosting your work (both image and lxf file) I suggest you to use a LEGO related ones such as brickshelf or bricksafe.
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Grammar is surely good, but these data are not easily detectable at a glance (in fact I missed them at start! ). I mean it would be useful a sort of application sheet, a brief scheme reporting (schematically) these (and in case other) important data. Something like: OS compatibility: Windows, Linux Interface: executable console or GUI Availability: source code and binaries Programming Language: Pyton License: MIT License (free software) Notes: works on files downloaded from Bricklink as wanted links (no bricklink login inside the software required) ... I think it is more readable than a conversational.only presentation.